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authorJesusaves <cpntb1@ymail.com>2019-05-24 15:24:22 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-24 15:24:22 -0300
commit394518990da130af4551537ccb7e692945f34070 (patch)
tree05bf3ed6aee42f6048c3e6b7109a76f1283eb525
parentd4efa8ec2fb37b8a81e3dcc5781cf5151f8f3104 (diff)
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Edit Napalm Beat: Now of Neutral element, and 3x3 area of effect.
-rw-r--r--db/re/skill_db.conf4
-rw-r--r--npc/003-0/wizard.txt4
2 files changed, 4 insertions, 4 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index b31f7cf9a..554f6bd73 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -499,11 +499,11 @@ skill_db: (
Enemy: true
}
AttackType: "Magic"
- Element: "Ele_Ghost"
+ Element: "Ele_Neutral"
DamageType: {
SplashArea: true
}
- SplashRange: 2
+ SplashRange: 3
InterruptCast: true
CastTime: 400
AfterCastActDelay: {
diff --git a/npc/003-0/wizard.txt b/npc/003-0/wizard.txt
index f8c895879..7bfc5e266 100644
--- a/npc/003-0/wizard.txt
+++ b/npc/003-0/wizard.txt
@@ -97,8 +97,8 @@ L_Member:
break;
case 2:
mesc l("[Napalm Beat]");
- mesc l("Astral attack with low damage value, but which can send ghosts to rest.");
- mesc l("Useful in PvP when your enemy have equipped a @@", getitemlink(AstralCube));
+ mesc l("Neutral attack with low damage value, but with high range and Effect Area.");
+ //mesc l("Useful in PvP when your enemy have equipped a @@", getitemlink(AstralCube));
mes "";
mesn;
mesq l("This useful skill will only require:");