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author | Fedja Beader <fedja@protonmail.ch> | 2025-01-11 20:36:47 +0000 |
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committer | Jesusalva Jesusalva <jesusalva@tmw2.org> | 2025-01-11 20:36:47 +0000 |
commit | 36019c0a82d76b7fb8f90b006c86edf257b50fe1 (patch) | |
tree | 0b312ccfa573486b8433844778df85521b1e8050 | |
parent | 6fc6df78be7e9aa5880f53897397c10d540db054 (diff) | |
download | serverdata-36019c0a82d76b7fb8f90b006c86edf257b50fe1.tar.gz serverdata-36019c0a82d76b7fb8f90b006c86edf257b50fe1.tar.bz2 serverdata-36019c0a82d76b7fb8f90b006c86edf257b50fe1.tar.xz serverdata-36019c0a82d76b7fb8f90b006c86edf257b50fe1.zip |
Fishing: Don't return before giving event rewards
(Might not address all edge case scenarios)
* Sorry, I mixed up fishing with mining event. There's only one event fish.
* Jes was right, using NPCEyes for invcheck is easiest.
* Don't return before giving event rewards
****
Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org>
-rw-r--r-- | npc/functions/fishing.txt | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/npc/functions/fishing.txt b/npc/functions/fishing.txt index 2b38be7fd..4a251dc2a 100644 --- a/npc/functions/fishing.txt +++ b/npc/functions/fishing.txt @@ -173,6 +173,13 @@ function script fishing { return -1; } + // Check weight & inventory slots. NPCEyes were 200g at moment of + // writing this, which exceeds any obtainable reward. + inventoryplace NPCEyes, .@net_ratio + + 1 + // ancient blueprint + $EVENT$ == "Fishing" ? 1 : 0; + + if (.@account_id > 0 && !isloggedin(.@account_id, .@char_id)) { fishing_cleanup .@npc$; // reset @@ -239,12 +246,12 @@ function script fishing { if (MPQUEST) Mobpt+=.@bai*limit(1, BaseLevel/10, 10); - if(!checkweight(.@fish_id, 1)) { + if (checkweight(.@fish_id, 1)) { + getitem .@fish_id, 1; + } else { dispbottom l("You caught a @@ but had no room in your inventory to carry it.", getitemlink(.@fish_id)); makeitem .@fish_id, 1, .@mapbis$, .@xbis, .@ybis; // drop on the ground - return 0; } - getitem .@fish_id, 1; // Catch the Golden Fish Event if ($EVENT$ == "Fishing") |