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author | Jesusaves <cpntb1@ymail.com> | 2025-03-22 10:35:15 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2025-03-22 10:35:15 -0300 |
commit | 1a3e360640c8178f52df6efc127fbac531bc934e (patch) | |
tree | 2888c8a7dcf1a63e4f269a955d4f5e3ba4185ee7 | |
parent | 417bb938a85fa3c4eb31f71396128939d1138136 (diff) | |
download | serverdata-1a3e360640c8178f52df6efc127fbac531bc934e.tar.gz serverdata-1a3e360640c8178f52df6efc127fbac531bc934e.tar.bz2 serverdata-1a3e360640c8178f52df6efc127fbac531bc934e.tar.xz serverdata-1a3e360640c8178f52df6efc127fbac531bc934e.zip |
Several files and configuration changes which will be required.
-rw-r--r-- | db/constants.conf | 2 | ||||
-rw-r--r-- | db/job_db2.txt | 2 | ||||
-rw-r--r-- | db/re/item_db.conf | 160 | ||||
-rw-r--r-- | db/re/job_db.conf | 59 | ||||
-rw-r--r-- | db/re/skill_tree.conf | 5 | ||||
-rw-r--r-- | db/sc_config.conf | 1 | ||||
-rw-r--r-- | npc/001-1/bgmaster.txt | 53 | ||||
-rw-r--r-- | npc/009-2/books.txt | 2 | ||||
-rw-r--r-- | npc/config/traps.txt | 4 |
9 files changed, 280 insertions, 8 deletions
diff --git a/db/constants.conf b/db/constants.conf index ec4061a0e..926f3a1d1 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -1632,6 +1632,7 @@ constants_db: { Ukar: 7 Redy: 8 Savior: 9 + Skelli: 30 comment__: "directions" DOWN: 0 @@ -1894,6 +1895,7 @@ constants_db: { NPC_SASHA: 282 NPC_BLANC: 283 NPC_STOVE: 284 + NPC_TIKI: 285 // TMW-BR Non Animated NPCs NPC_SHOPPAKEP: 301 diff --git a/db/job_db2.txt b/db/job_db2.txt index e1980cca9..56ee8bca5 100644 --- a/db/job_db2.txt +++ b/db/job_db2.txt @@ -34,6 +34,8 @@ 8,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,3,0,0,6,5,4,2,3,0,1,4,0,0,6,5,0,2,3,0,1,4,0 // Savior (max level = 150) 9,0,0,0,0,0,0,0,0,0,0,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6,1,2,3,4,5,6,0,1,2,3,4,5,6,0,1,2,3,4,5,6 +// Skelli (no bonuses) +30,0,0,0,0,0,0,0,0,0,0 // Particles // 1 = STR increased by 1 at this job level diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 9a14011e1..05be4a039 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -5298,6 +5298,166 @@ item_db: ( Weight: 60 Refine: false }, +{ + Id: 891 + AegisName: "MKeyWater" + Name: "Magical Key of Water" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 892 + AegisName: "MKeyEarth" + Name: "Magical Key of Earth" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 893 + AegisName: "MKeyFire" + Name: "Magical Key of Fire" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 894 + AegisName: "MKeyWind" + Name: "Magical Key of Wind" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 895 + AegisName: "MKeySacred" + Name: "Magical Key of Sacred" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 896 + AegisName: "MKeyMana" + Name: "Magical Key of Mana" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 897 + AegisName: "MKeyDeath" + Name: "Magical Key of Death" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, +{ + Id: 898 + AegisName: "MKeyEvil" + Name: "Magical Key of Evil" + Type: "IT_ETC" + Buy: 0 + Sell: 0 + Weight: 210 + Refine: false + Trade: { + notrade: false + nodrop: true + nocart: true + noselltonpc: true + nostorage: true + nogstorage: true + nomail: true + noauction: true + } +}, // <!-- ID 900~910 Reserved --> { Id: 911 diff --git a/db/re/job_db.conf b/db/re/job_db.conf index 69529b3a0..bbefec971 100644 --- a/db/re/job_db.conf +++ b/db/re/job_db.conf @@ -362,3 +362,62 @@ Savior: { InheritSP: ( "Human" ); } +Skelli: { + BaseExpGroup: "EvolClasses" + JobExpGroup: "EvolClasses" + MoveSpeed: 160 + Weight: 500 + BaseASPD: { + Fist: 60 + Dagger: 75 + Sword: 77 + Axe: 72 + Mace: 72 + Whip: 82 + TwoHandMace: 95 + TwoHandSpear: 89 + Rod: 112 + TwoHandRod: 112 + Bow: 110 + Knuckle: 40 + Katar: 70 + Revolver: 110 + Rifle: 120 + Shotgun: 100 + GatlingGun: 56 + } + HPTable:[ 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, // 1 - 10 + 200, 210, 220, 230, 240, 250, 260, 270, 280, 290, // 11 - 20 + 300, 310, 320, 330, 340, 350, 360, 370, 380, 390, // 21 - 30 + 400, 410, 420, 430, 440, 450, 460, 470, 480, 490, // 31 - 40 + 500, 510, 520, 530, 540, 550, 560, 570, 580, 590, // 41 - 50 + 600, 610, 620, 630, 640, 650, 660, 670, 680, 690, // 51 - 60 + 700, 710, 720, 730, 740, 750, 760, 770, 780, 790, // 61 - 70 + 800, 810, 820, 830, 840, 850, 860, 870, 880, 890, // 71 - 80 + 900, 910, 920, 930, 940, 950, 960, 970, 980, 990, // 81 - 90 + 1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009, // 91 - 100 + 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, // 101 - 110 + 1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029, // 111 - 120 + 1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039, // 121 - 130 + 1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049, // 131 - 140 + 1050, 1051, 1052, 1053, 1054, 1055, 1056, 1057, 1058, 1059, // 141 - 150 + 1060, 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1068, 1069] // 151 - 160 + SPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10 + 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20 + 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30 + 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 31 - 40 + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, // 41 - 50 + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, // 51 - 60 + 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, // 61 - 70 + 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, // 71 - 80 + 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, // 81 - 90 + 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, // 91 - 100 + 100, 101, 101, 102, 102, 103, 103, 104, 104, 105, // 101 - 110 + 105, 106, 106, 107, 107, 108, 108, 109, 109, 110, // 111 - 120 + 110, 111, 111, 112, 112, 113, 113, 114, 114, 115, // 121 - 130 + 115, 116, 116, 117, 117, 118, 118, 119, 119, 120, // 131 - 140 + 120, 121, 121, 122, 122, 123, 123, 124, 124, 125, // 141 - 150 + 125, 126, 126, 127, 127, 128, 128, 129, 129, 130] // 151 - 160 +} + + diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 9ede69acc..1fd8741b7 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -286,3 +286,8 @@ Redy: { Savior: { inherit: ( "Human" ); } + +Skelli: { + inherit: ( "Human" ); +} + diff --git a/db/sc_config.conf b/db/sc_config.conf index 3a2aa3ff6..197fe89ed 100644 --- a/db/sc_config.conf +++ b/db/sc_config.conf @@ -803,6 +803,7 @@ SC_MOVESLOW_POTION: { NoSave: true NoClearanceReset: true Buff: true + NoBoss: true } } SC_DOUBLECASTING: { diff --git a/npc/001-1/bgmaster.txt b/npc/001-1/bgmaster.txt index cd4af38c8..d2b63f31e 100644 --- a/npc/001-1/bgmaster.txt +++ b/npc/001-1/bgmaster.txt @@ -7,19 +7,52 @@ 001-1,96,37,0 script Cassia NPC_FEMALE,{ mesn; + if ($GAME_STORYLINE >= 5 && getq(General_Narrator) >= 23) goto L_Moubootaur; if (is_gm()) goto L_Control; if ($@BGMaster1) goto L_Busy; + goto L_Intro; + +// 001-15 Battlegrounds Functions +L_Moubootaur: + mesq l("Hello! I am Cassia and you are qualified to enter in the cave behind me. Do you want to?"); + if (askyesnosafe() == ASK_NO) { closeclientdialog; end; } + setpcblock(PCBLOCK_HARD, true); + mesc l("STORY MODE ENABLED. Monsters won't attack you, so you can read without worries."), 1; + next; + mesn; + mesq l("Inside this cave are actual ruins from Aeros civilization, which the Moubootaur has upturned to fuel his plans. Our intelligence reports the Moubootaur is inside it."); + next; + mesn; + mesc l("Once you enter there, %s.", b(l("you'll not be able to leave until you're either dead or victorious"))), 1; + next; + mesn; + mesq l("And maybe not even death can stop you! You're entering directly in the Mana Plane section of the World's Heart - the Soul Menhir will %s work inside.", b(l("NOT"))); + + // Lore goes here... + // Endtrail + mes ""; + mesc l("@@ You need to wait further releases to continue this quest!", b(l("WARNING:"))), 1; + next; + setpcblock(PCBLOCK_HARD, false); + closeclientdialog; + close; + +// 001-2 Battlegrounds Function L_Intro: mesq l("Hello! I am Cassia, Ambassator. During the Monster War outbreak, Halinarzo was almost entirely destroyed."); next; mesq l("To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills."); next; - mesq l("To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes."); - next; - mesq l("The sides accept only one adventurer. You'll also lose access to General Chat upon joining, and will have to use #world."); - next; - mesq l("Be sure to have a friend before joining, or you may have to logout in order to be able to move again!"); + if (.sparring) { + mesq l("To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes."); + next; + mesq l("The sides accept only one adventurer. You'll also lose access to General Chat upon joining, and will have to use #world."); + next; + mesq l("Be sure to have a friend before joining, or you may have to logout in order to be able to move again!"); + } else { + mesq l("I also prevent adventurers which did not obtain Commander Povo's approval from entering the cave behind me."); + } close; L_Close: @@ -31,6 +64,10 @@ L_Busy: } else { mesq l("People are challenging now."); } + if ($GAME_STORYLINE >= 5) { + dnext; + mesq l("I also prevent adventurers which did not obtain Commander Povo's approval from entering the cave behind me."); + } close; L_Control: @@ -56,6 +93,7 @@ L_On: enablenpc "Lt. Gerry"; mapannounce "001-1", l("Frostia and Halinarzo are now on a spar!"), bc_map; mes "Event enabled."; + .sparring = true; close; L_Off: @@ -64,6 +102,7 @@ L_Off: disablenpc "Lt. Randy"; disablenpc "Lt. Gerry"; mes "Event disabled."; + .sparring = false; close; OnPcQuit: @@ -118,6 +157,7 @@ L_Cancel: bg_destroy($@FK_Team1); bg_destroy($@FK_Team2); $@BGMaster1=2; + .sparring = false; end; OnVictor1: @@ -132,6 +172,7 @@ OnVictor1: bg_destroy($@FK_Team1); bg_destroy($@FK_Team2); $@BGMaster1=2; + .sparring = false; end; OnVictor2: @@ -146,6 +187,7 @@ OnVictor2: bg_destroy($@FK_Team1); bg_destroy($@FK_Team2); $@BGMaster1=2; + .sparring = false; end; OnInit: @@ -160,6 +202,7 @@ OnInit: .sex = G_FEMALE; .distance = 7; + .sparring = false; /* // This script is TODO if (!debug) { diff --git a/npc/009-2/books.txt b/npc/009-2/books.txt index aa1cae832..4a6957f8b 100644 --- a/npc/009-2/books.txt +++ b/npc/009-2/books.txt @@ -94,7 +94,7 @@ OnInit: .@book_name$ = l("The Legend of Aeros"); if (openbookshelf(.@book_name$)) { mes l("Once in a while, it's always nice to look up at the sky. If you want to "); - mes l("see the floating island named aeros as well, you can do so too. The large "); + mes l("see the floating island named Aeros as well, you can do so too. The large "); mes l("floating island has the characteristic of not staying still in just one "); mes l("place. Because of its lower layer, which contains a huge sphere that lifts "); mes l("the island above the ground. On the surface, we have the city, with "); diff --git a/npc/config/traps.txt b/npc/config/traps.txt index 9f71edf27..8a030f937 100644 --- a/npc/config/traps.txt +++ b/npc/config/traps.txt @@ -101,9 +101,9 @@ function script WorldHeartTrap { // Monsters are largely unaffected by them! if (playerattached()) { percentheal -(.@dmg), 0; - sc_start SC_WALKSPEED,(.@delay*1000),60; + sc_start SC_MOVESLOW_POTION,(.@delay*1000),60; } else { - sc_start SC_WALKSPEED,(.@delay*1000),64; + sc_start SC_MOVESLOW_POTION,(.@delay*1000),64; } // A minor special effect and we're done. |