summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorFedja Beader <fedja@protonmail.ch>2025-03-05 19:43:33 +0100
committerFedja Beader <fedja@protonmail.ch>2025-03-05 19:50:27 +0100
commit048341fe9db874015bfdb34471df2801b0eae05c (patch)
treea4a3d233f3bddab7926a1a06d7112cbf1b9a4a95
parent7071512b58d79765c970ad780e52885ce0294065 (diff)
downloadserverdata-048341fe9db874015bfdb34471df2801b0eae05c.tar.gz
serverdata-048341fe9db874015bfdb34471df2801b0eae05c.tar.bz2
serverdata-048341fe9db874015bfdb34471df2801b0eae05c.tar.xz
serverdata-048341fe9db874015bfdb34471df2801b0eae05c.zip
Move watchhouse inspection door NPC one tile up and duplicate it.
-rw-r--r--npc/025-4/main.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/npc/025-4/main.txt b/npc/025-4/main.txt
index 68668ab0e..6d02fccfb 100644
--- a/npc/025-4/main.txt
+++ b/npc/025-4/main.txt
@@ -4,7 +4,8 @@
// Notes:
// Player Quest Finale
-025-4,81,78,0 script #MQFinHutA NPC_HIDDEN,1,0,{
+// The huts doors use 2 tiles, so all NPCs have a duplicate
+025-4,81,77,0 script #MQFinHutA NPC_HIDDEN,1,0,{
end;
OnTouch:
@@ -41,6 +42,7 @@ OnTouch:
}
close;
}
+025-4,82,77,0 duplicate(#MQFinHutA) #MQFinHutA2 NPC_NO_SPRITE
025-4,91,50,0 script #MQFinCtrlA NPC_HIDDEN,0,0,{
end;