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author | Jesusaves <cpntb1@ymail.com> | 2020-08-28 19:27:42 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-09-17 08:41:52 -0300 |
commit | a6a799448d5feb08054e18a42d4fdd60e011121c (patch) | |
tree | 8e58b26346f6fe5f6c4ca381c5a57f5cb1a1d20c | |
parent | b26681307408f05312ad24eccf13bccc6ffff169 (diff) | |
download | serverdata-a6a799448d5feb08054e18a42d4fdd60e011121c.tar.gz serverdata-a6a799448d5feb08054e18a42d4fdd60e011121c.tar.bz2 serverdata-a6a799448d5feb08054e18a42d4fdd60e011121c.tar.xz serverdata-a6a799448d5feb08054e18a42d4fdd60e011121c.zip |
Fix timers.
If unitwalk() is not going to cope then I'll invoke unitwarp() to do the job.
It looks uglier and stabbier but I don't particularly care as long that it
gets the job done.
-rw-r--r-- | npc/008-1-1/cutscene.txt | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/npc/008-1-1/cutscene.txt b/npc/008-1-1/cutscene.txt index 35ad73d0..f36432cb 100644 --- a/npc/008-1-1/cutscene.txt +++ b/npc/008-1-1/cutscene.txt @@ -60,6 +60,7 @@ OnBegin: getmapxy(.@m$, .@x, .@y, 0); unitwalk(getnpcid(.@mc$), .@x+1, .@y); sleep2(1000); + unitwarp(getnpcid(.@mc$), .@m$, .@x+1, .@y); // FIXME PLACEHOLDER npctalk l("Hoho!"), .@mc$; sleep2(2500); getmapxy(.@ma$, .@xa, .@ya, UNITTYPE_NPC, .@mc$); @@ -114,21 +115,21 @@ OnBegin: .@mc$=instance_npcname("Morcant"); .@tm$=instance_npcname("Thamas"); npctalk l("Welcome to my humble abode."), .@mc$; - sleep2(200); + sleep2(500); npctalk lg("Who is that fellow?"), .@tm$; - sleep2(2000); - npctalk l("Thamas, this is a stoaway who reached here from Artis."), .@mc$; - sleep2(2000); + sleep2(2500); + npctalk l("Thamas, this is a stowaway who reached here from Artis."), .@mc$; + sleep2(2500); npctalk lg("Yes, I remember her.", "Yes, I remember him."), .@tm$; sleep2(3000); npctalk l("Anyway, I assume you're trying to get into Hurnscald?"), .@mc$; - sleep2(2000); + sleep2(2100); npctalk l("Really? You should be careful, then."), .@tm$; - sleep2(2000); + sleep2(2500); npctalk l("Hurnscald is under the domain of the Brotherhood."), .@tm$; - sleep2(2000); - npctalk l("Shaddy fellas, I do not trust them the sightlies."), .@tm$; sleep2(3000); + npctalk l("Shaddy fellas, I do not trust them the sightliest."), .@tm$; + sleep2(3500); npctalk l("*ahem*!"), .@mc$; sleep2(2000); npctalk l("Hurnscald is just east of here."), .@mc$; @@ -141,22 +142,23 @@ OnBegin: sleep2(2500); //atcommand("@refresh"); // FIXME -> Hercules upstream broke @refresh getmapxy(.@m$, .@x, .@y, 0); - unitwalk(getnpcid(.@mc$), .@x, .@y); + unitwalk(getnpcid(.@mc$), .@x-1, .@y); sleep2(1000); + unitwarp(getnpcid(.@mc$), .@m$, .@x-1, .@y); // FIXME PLACEHOLDER npctalk col(l("*Hey, psst.*"), 9), .@mc$; sleep2(1000); npctalk col(l("*I assume you're here for the Brotherhood, right?*"), 9), .@mc$; - sleep2(2000); + sleep2(2500); npctalk col(l("*Reaching Hurnscald, look for a girl called Airlia.*"), 9), .@mc$; - sleep2(2000); + sleep2(2500); npctalk col(l("*Whisper her the... password, and she'll lead you to Jonatas.*"), 9), .@mc$; - sleep2(2000); + sleep2(3100); npctalk col(l("*I don't know why Sophiahalla sent you here...*"), 9), .@mc$; - sleep2(2000); + sleep2(2200); npctalk col(l("*But I am just a retired merchant, hohoho!*"), 9), .@mc$; - sleep2(2000); + sleep2(2200); npctalk l("Anyway, that's it. Here, have a bowl of stew, Morcant special!"), .@mc$; - sleep2(2000); + sleep2(2500); npctalk l("I'll be back to the port, so see you later!"), .@mc$; unitwalk(getnpcid(.@mc$), 40, 38); sleep2(2000); |