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authorJesusaves <cpntb1@ymail.com>2020-08-28 19:27:42 -0300
committerJesusaves <cpntb1@ymail.com>2020-09-17 08:41:52 -0300
commita6a799448d5feb08054e18a42d4fdd60e011121c (patch)
tree8e58b26346f6fe5f6c4ca381c5a57f5cb1a1d20c
parentb26681307408f05312ad24eccf13bccc6ffff169 (diff)
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Fix timers.
If unitwalk() is not going to cope then I'll invoke unitwarp() to do the job. It looks uglier and stabbier but I don't particularly care as long that it gets the job done.
-rw-r--r--npc/008-1-1/cutscene.txt32
1 files changed, 17 insertions, 15 deletions
diff --git a/npc/008-1-1/cutscene.txt b/npc/008-1-1/cutscene.txt
index 35ad73d0..f36432cb 100644
--- a/npc/008-1-1/cutscene.txt
+++ b/npc/008-1-1/cutscene.txt
@@ -60,6 +60,7 @@ OnBegin:
getmapxy(.@m$, .@x, .@y, 0);
unitwalk(getnpcid(.@mc$), .@x+1, .@y);
sleep2(1000);
+ unitwarp(getnpcid(.@mc$), .@m$, .@x+1, .@y); // FIXME PLACEHOLDER
npctalk l("Hoho!"), .@mc$;
sleep2(2500);
getmapxy(.@ma$, .@xa, .@ya, UNITTYPE_NPC, .@mc$);
@@ -114,21 +115,21 @@ OnBegin:
.@mc$=instance_npcname("Morcant");
.@tm$=instance_npcname("Thamas");
npctalk l("Welcome to my humble abode."), .@mc$;
- sleep2(200);
+ sleep2(500);
npctalk lg("Who is that fellow?"), .@tm$;
- sleep2(2000);
- npctalk l("Thamas, this is a stoaway who reached here from Artis."), .@mc$;
- sleep2(2000);
+ sleep2(2500);
+ npctalk l("Thamas, this is a stowaway who reached here from Artis."), .@mc$;
+ sleep2(2500);
npctalk lg("Yes, I remember her.", "Yes, I remember him."), .@tm$;
sleep2(3000);
npctalk l("Anyway, I assume you're trying to get into Hurnscald?"), .@mc$;
- sleep2(2000);
+ sleep2(2100);
npctalk l("Really? You should be careful, then."), .@tm$;
- sleep2(2000);
+ sleep2(2500);
npctalk l("Hurnscald is under the domain of the Brotherhood."), .@tm$;
- sleep2(2000);
- npctalk l("Shaddy fellas, I do not trust them the sightlies."), .@tm$;
sleep2(3000);
+ npctalk l("Shaddy fellas, I do not trust them the sightliest."), .@tm$;
+ sleep2(3500);
npctalk l("*ahem*!"), .@mc$;
sleep2(2000);
npctalk l("Hurnscald is just east of here."), .@mc$;
@@ -141,22 +142,23 @@ OnBegin:
sleep2(2500);
//atcommand("@refresh"); // FIXME -> Hercules upstream broke @refresh
getmapxy(.@m$, .@x, .@y, 0);
- unitwalk(getnpcid(.@mc$), .@x, .@y);
+ unitwalk(getnpcid(.@mc$), .@x-1, .@y);
sleep2(1000);
+ unitwarp(getnpcid(.@mc$), .@m$, .@x-1, .@y); // FIXME PLACEHOLDER
npctalk col(l("*Hey, psst.*"), 9), .@mc$;
sleep2(1000);
npctalk col(l("*I assume you're here for the Brotherhood, right?*"), 9), .@mc$;
- sleep2(2000);
+ sleep2(2500);
npctalk col(l("*Reaching Hurnscald, look for a girl called Airlia.*"), 9), .@mc$;
- sleep2(2000);
+ sleep2(2500);
npctalk col(l("*Whisper her the... password, and she'll lead you to Jonatas.*"), 9), .@mc$;
- sleep2(2000);
+ sleep2(3100);
npctalk col(l("*I don't know why Sophiahalla sent you here...*"), 9), .@mc$;
- sleep2(2000);
+ sleep2(2200);
npctalk col(l("*But I am just a retired merchant, hohoho!*"), 9), .@mc$;
- sleep2(2000);
+ sleep2(2200);
npctalk l("Anyway, that's it. Here, have a bowl of stew, Morcant special!"), .@mc$;
- sleep2(2000);
+ sleep2(2500);
npctalk l("I'll be back to the port, so see you later!"), .@mc$;
unitwalk(getnpcid(.@mc$), 40, 38);
sleep2(2000);