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authorJesusaves <cpntb1@ymail.com>2020-11-08 00:41:07 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-11 18:41:51 -0300
commit2e93387a94d7767fad008e7eab5b6aeab18b1dfd (patch)
treecc47df85255d9ca0c10bf4cf8b4fee9837040c0c
parentb518d64d9bf68f75b5f330c08a619ed44c3689c8 (diff)
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Assign level requeriment for the equips which do not distinct between classes.
I probably can divide Gloves, Shoes, and Pants as Magic vs Non Magic Armor, Weapon and Headgear are trickier, specially headgear, though.
-rw-r--r--db/re/item_db.conf18
1 files changed, 10 insertions, 8 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 31aaf3d2..351239bc 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -145,6 +145,7 @@ item_db: (
501 699 = Usable Items
700 999 = Generic Items
1000 1099 = Necklaces (LEVEL ID 6)
+1200 1299 = Charms (LEVEL ID 9)
1100 1299 = Rings (LEVEL ID 8)
1300 1799 = Chest Armors (LEVEL ID 1)
1800 1999 = Boots (LEVEL ID 4)
@@ -156,7 +157,7 @@ item_db: (
3200 3499 = Neck Armors (LEVEL ID 3)
3500 3999 = Weapons (LEVEL ID 0)
4000 4999 = Pets
-5000 5499 = Cards (LEVEL ID 9)
+5000 5499 = Cards
5500 5999 = Card Groups (using item_group.conf)
6000 6999 = Bows (LEVEL ID 0)
7000 7999 = Arrows (LEVEL ID 0)
@@ -3114,7 +3115,7 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 25
+ EquipLv: 59
Refine: false
ViewSprite: 1200
BindOnEquip: false // TODO: Add Buff.
@@ -3132,7 +3133,7 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 20
+ EquipLv: 19
Refine: false
ViewSprite: 1201
BindOnEquip: false
@@ -3153,7 +3154,7 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 45
+ EquipLv: 79
Refine: false
ViewSprite: 1202
BindOnEquip: false // TODO: Add Buff.
@@ -3171,7 +3172,7 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 30
+ EquipLv: 69
Refine: false
ViewSprite: 1203
BindOnEquip: false // TODO: Add Buff.
@@ -3189,7 +3190,7 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 70
+ EquipLv: 99
Refine: false
ViewSprite: 1204
BindOnEquip: false // TODO: Add Buff.
@@ -3207,7 +3208,7 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 50
+ EquipLv: 89
Refine: false
ViewSprite: 1205
BindOnEquip: false // TODO: Add Buff.
@@ -3225,11 +3226,12 @@ item_db: (
Slots: 0
Loc: "EQP_ACC_L"
WeaponLv: 0
- EquipLv: 20
+ EquipLv: 39
Refine: false
ViewSprite: 1206
BindOnEquip: false // TODO: Add Buff.
},
+// TODO: Lv 9 and Lv 29 charms
// Armor
{
Id: 1300