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authorAndrei Karas <akaras@inbox.ru>2018-09-09 03:12:34 +0300
committerAndrei Karas <akaras@inbox.ru>2018-09-09 03:12:34 +0300
commit2350b5898bff62d2846627c971239be80ffc15c3 (patch)
tree30b4904ab9efb8c0c1ff102d6971c228f0df778f
parent53a135216d64e47c47fe31e45cf66f52b370640f (diff)
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Fix some warp positions on maps 001-2-33, 001-2-36, 001-2-4.
-rw-r--r--maps/001-2-33.tmx47
-rw-r--r--maps/001-2-36.tmx37
-rw-r--r--maps/001-2-4.tmx31
3 files changed, 59 insertions, 56 deletions
diff --git a/maps/001-2-33.tmx b/maps/001-2-33.tmx
index 27bc31a2..ec1a9525 100644
--- a/maps/001-2-33.tmx
+++ b/maps/001-2-33.tmx
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.1.1" orientation="orthogonal" renderorder="right-down" width="71" height="71" tilewidth="32" tileheight="32" infinite="0" nextobjectid="43">
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="71" height="71" tilewidth="32" tileheight="32">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
@@ -7,44 +8,44 @@
<property name="music" value="bartk - in the forest of the birches.ogg"/>
<property name="name" value="Legion of Aemil Headquarters"/>
</properties>
- <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
+ <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64">
<image source="../graphics/tilesets/artis-indoor-x1x2.png" width="512" height="64"/>
</tileset>
- <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96" tilecount="48" columns="16">
+ <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96">
<image source="../graphics/tilesets/artis-indoor-x1x3.png" width="512" height="288"/>
</tileset>
- <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
+ <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128">
<image source="../graphics/tilesets/artis-indoor-x1x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="593" name="Indoor x4x2" tilewidth="64" tileheight="128" tilecount="8" columns="8">
+ <tileset firstgid="593" name="Indoor x4x2" tilewidth="64" tileheight="128">
<image source="../graphics/tilesets/artis-indoor-x2x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
</tileset>
- <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64" tilecount="48" columns="16">
+ <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64">
<image source="../graphics/tilesets/artis-accessory-x1x2.png" width="512" height="192"/>
</tileset>
- <tileset firstgid="777" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4">
+ <tileset firstgid="777" name="Sunlight x1x5" tilewidth="32" tileheight="160">
<image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/>
</tileset>
- <tileset firstgid="781" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="781" name="Ground" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/ground.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="1037" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
+ <tileset firstgid="1037" name="Collision" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
<tileset firstgid="1046" source="../graphics/tilesets/candle-x1x2.tsx"/>
- <tileset firstgid="1058" name="Shadow" tilewidth="32" tileheight="32" tilecount="128" columns="8">
+ <tileset firstgid="1058" name="Shadow" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/shadow.png" width="256" height="512"/>
</tileset>
- <tileset firstgid="1186" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
+ <tileset firstgid="1186" name="Level Number" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
</tileset>
<layer name="Ground" width="71" height="71">
@@ -803,8 +804,8 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <objectgroup name="Object" opacity="0.87">
- <object id="35" name="To Left Chamber" type="warp" x="928" y="1024" width="32" height="32">
+ <objectgroup name="Object" width="0" height="0" opacity="0.87">
+ <object name="To Left Chamber" type="warp" x="928" y="1024" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-34"/>
<property name="dest_x" value="29"/>
@@ -814,7 +815,7 @@
<property name="trigger_y" value="2"/>
</properties>
</object>
- <object id="36" name="To Right Chamber" type="warp" x="1248" y="1024" width="32" height="32">
+ <object name="To Right Chamber" type="warp" x="1248" y="1024" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-32"/>
<property name="dest_x" value="27"/>
@@ -824,41 +825,41 @@
<property name="trigger_y" value="2"/>
</properties>
</object>
- <object id="37" name="To Right Dormroom" type="warp" x="1440" y="896" width="32" height="32">
+ <object name="To Right Dormroom" type="warp" x="1440" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-38"/>
<property name="dest_x" value="24"/>
<property name="dest_y" value="28"/>
</properties>
</object>
- <object id="38" name="To Left Dormroom" type="warp" x="736" y="896" width="32" height="32">
+ <object name="To Left Dormroom" type="warp" x="736" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-37"/>
<property name="dest_x" value="36"/>
<property name="dest_y" value="28"/>
</properties>
</object>
- <object id="39" name="To Left PvP Arena" type="warp" x="768" y="1280" width="96" height="32">
+ <object name="To Left PvP Arena" type="warp" x="768" y="1280" width="96" height="32">
<properties>
<property name="dest_map" value="001-2-40"/>
<property name="dest_x" value="27"/>
<property name="dest_y" value="46"/>
</properties>
</object>
- <object id="40" name="To Right PvP Arena" type="warp" x="1344" y="1280" width="96" height="32">
+ <object name="To Right PvP Arena" type="warp" x="1344" y="1280" width="96" height="32">
<properties>
<property name="dest_map" value="001-2-40"/>
<property name="dest_x" value="45"/>
<property name="dest_y" value="46"/>
</properties>
</object>
- <object id="41" name="To Artis" type="warp" x="1088" y="1472" width="32" height="32">
+ <object name="To Artis" type="warp" x="1088" y="1472" width="32" height="32">
<properties>
<property name="dest_map" value="001-1"/>
<property name="dest_x" value="57"/>
<property name="dest_y" value="42"/>
</properties>
</object>
- <object id="42" name="^LEG" type="anchor" x="1088" y="1344" width="32" height="32"/>
+ <object name="^LEG" type="anchor" x="1088" y="1344" width="32" height="32"/>
</objectgroup>
</map>
diff --git a/maps/001-2-36.tmx b/maps/001-2-36.tmx
index 54fa6c5b..8933e76b 100644
--- a/maps/001-2-36.tmx
+++ b/maps/001-2-36.tmx
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="61" height="71" tilewidth="32" tileheight="32" nextobjectid="27">
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="61" height="71" tilewidth="32" tileheight="32">
<properties>
<property name="actorsfix" value="1"/>
<property name="license" value="CC BY-SA 3.0"/>
@@ -8,50 +9,50 @@
<property name="music" value="bartk - in the forest of the birches.ogg"/>
<property name="name" value="unnamed"/>
</properties>
- <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
+ <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64">
<image source="../graphics/tilesets/artis-indoor-x1x2.png" width="512" height="64"/>
</tileset>
- <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96" tilecount="48" columns="16">
+ <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96">
<image source="../graphics/tilesets/artis-indoor-x1x3.png" width="512" height="288"/>
</tileset>
- <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
+ <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128">
<image source="../graphics/tilesets/artis-indoor-x1x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="593" name="Indoor x2x4" tilewidth="64" tileheight="128" tilecount="8" columns="8">
+ <tileset firstgid="593" name="Indoor x2x4" tilewidth="64" tileheight="128">
<image source="../graphics/tilesets/artis-indoor-x2x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
</tileset>
- <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64" tilecount="48" columns="16">
+ <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64">
<image source="../graphics/tilesets/artis-accessory-x1x2.png" width="512" height="192"/>
</tileset>
- <tileset firstgid="777" name="Fence" tilewidth="32" tileheight="32" tilecount="8" columns="4">
+ <tileset firstgid="777" name="Fence" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-fence.png" width="128" height="64"/>
</tileset>
- <tileset firstgid="785" name="Pillar x1x2" tilewidth="32" tileheight="64" tilecount="32" columns="8">
+ <tileset firstgid="785" name="Pillar x1x2" tilewidth="32" tileheight="64">
<image source="../graphics/tilesets/artis-pillar-x1x2.png" width="256" height="256"/>
</tileset>
- <tileset firstgid="817" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4">
+ <tileset firstgid="817" name="Sunlight x1x5" tilewidth="32" tileheight="160">
<image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/>
</tileset>
- <tileset firstgid="821" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="821" name="Ground" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/ground.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="1077" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
+ <tileset firstgid="1077" name="Collision" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
<tileset firstgid="1086" source="../graphics/tilesets/candle-x1x2.tsx"/>
- <tileset firstgid="1098" name="Shadow" tilewidth="32" tileheight="32" tilecount="128" columns="8">
+ <tileset firstgid="1098" name="Shadow" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/shadow.png" width="256" height="512"/>
</tileset>
- <tileset firstgid="1226" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
+ <tileset firstgid="1226" name="Level Number" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
</tileset>
<layer name="Ground" width="61" height="71">
@@ -657,8 +658,8 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <objectgroup name="Object" opacity="0.87">
- <object id="7" name="To Waiting Room" type="warp" x="1184" y="928" width="32" height="32">
+ <objectgroup name="Object" width="0" height="0" opacity="0.87">
+ <object name="To Waiting Room" type="warp" x="1184" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-34"/>
<property name="dest_x" value="24"/>
diff --git a/maps/001-2-4.tmx b/maps/001-2-4.tmx
index e7889bf7..c2e82b92 100644
--- a/maps/001-2-4.tmx
+++ b/maps/001-2-4.tmx
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.1.1" orientation="orthogonal" renderorder="right-down" width="84" height="67" tilewidth="32" tileheight="32" infinite="0" nextobjectid="5">
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="84" height="67" tilewidth="32" tileheight="32">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
@@ -7,31 +8,31 @@
<property name="music" value="bartk - in the forest of the birches.ogg"/>
<property name="name" value="Library"/>
</properties>
- <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="513" name="Indoor x1x3" tilewidth="32" tileheight="96" tilecount="48" columns="16">
+ <tileset firstgid="513" name="Indoor x1x3" tilewidth="32" tileheight="96">
<image source="../graphics/tilesets/artis-indoor-x1x3.png" width="512" height="288"/>
</tileset>
- <tileset firstgid="561" name="Indoor x1x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
+ <tileset firstgid="561" name="Indoor x1x4" tilewidth="32" tileheight="128">
<image source="../graphics/tilesets/artis-indoor-x1x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="577" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <tileset firstgid="577" name="Accessory" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
</tileset>
- <tileset firstgid="705" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4">
+ <tileset firstgid="705" name="Sunlight x1x5" tilewidth="32" tileheight="160">
<image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/>
</tileset>
- <tileset firstgid="709" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <tileset firstgid="709" name="Ground" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/ground.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="965" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
+ <tileset firstgid="965" name="Collision" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
- <tileset firstgid="974" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
+ <tileset firstgid="974" name="Level Number" tilewidth="32" tileheight="32">
<image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
</tileset>
<tileset firstgid="990" source="../graphics/tilesets/candle-x1x2.tsx"/>
@@ -461,22 +462,22 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <objectgroup name="Object" opacity="0.9">
- <object id="1" name="To Artis" type="warp" x="1536" y="1312" width="32" height="32">
+ <objectgroup name="Object" width="0" height="0" opacity="0.9">
+ <object name="To Artis" type="warp" x="1536" y="1312" width="32" height="32">
<properties>
<property name="dest_map" value="001-1"/>
<property name="dest_x" value="51"/>
<property name="dest_y" value="81"/>
</properties>
</object>
- <object id="2" name="To Library Second Floor" type="warp" x="1760" y="832" width="128" height="32">
+ <object name="To Library Second Floor" type="warp" x="1760" y="864" width="128" height="32">
<properties>
<property name="dest_map" value="001-2-6"/>
<property name="dest_x" value="57"/>
<property name="dest_y" value="36"/>
</properties>
</object>
- <object id="3" name="To Library Warehouse" type="warp" x="1664" y="864" width="32" height="32">
+ <object name="To Library Warehouse" type="warp" x="1664" y="864" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-5"/>
<property name="dest_x" value="28"/>
@@ -486,6 +487,6 @@
<property name="trigger_y" value="3"/>
</properties>
</object>
- <object id="4" name="^LIB" type="anchor" x="1344" y="1120" width="32" height="32"/>
+ <object name="^LIB" type="anchor" x="1344" y="1120" width="32" height="32"/>
</objectgroup>
</map>