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authorJesusaves <cpntb1@ymail.com>2020-09-13 22:28:11 -0300
committerJesusaves <cpntb1@ymail.com>2020-09-13 22:28:11 -0300
commitc932f6105ecf4eb3dd45f974cd8ca110b3f7caa0 (patch)
tree7d0726d89593214597df43c3d5960f03371b82cb
parent581446f0c0f211b996bad9e3d3db8f14ceaa6bf3 (diff)
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Same for defeat message. This is Duck Elder Quest - Pirate Invasion release
-rw-r--r--npc/018-5-4/elder.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/npc/018-5-4/elder.txt b/npc/018-5-4/elder.txt
index ee87b8fb7..2088a5bd7 100644
--- a/npc/018-5-4/elder.txt
+++ b/npc/018-5-4/elder.txt
@@ -309,11 +309,13 @@ function elderPirateDefeat {
stopnpctimer();
.pirate_killed = -50; // Set to -50 to make sure victory doesn't trigger when monsters are killed
.duck_killed = -50;
- announce("Duck Elder: We have failed. The pirates will regroup and replenish their fallen. They will strike again, until we are defeated.", bc_self);
+ announce("Duck Elder : We have failed. The pirates will regroup and replenish their fallen. They will strike again, until we are defeated.", bc_self);
setnpcdisplay .name$, NPC_DUCK_ELDER;
getmapxy(.@m$, .@x, .@y, 0);
killmonsterall(.@m$);
warp "018-5-4", .@x, .@y;
+ sleep2(10);
+ dispbottom l("Duck Elder : We have failed. The pirates will regroup and replenish their fallen. They will strike again, until we are defeated.");
end;
}