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authorJesusaves <cpntb1@ymail.com>2019-06-03 11:15:26 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-03 11:15:26 -0300
commitc7d4ef9c35ca26dcde9da07dd6346f68714f5a18 (patch)
tree55b8555430a4fb247922cbdbfedb5fc10db9e5a9
parentbd1ac7157a01414946e69431b887934dcfea27fe (diff)
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Okay, for now, this will be enough
-rw-r--r--npc/015-8-1/campaign.txt19
-rw-r--r--npc/015-8/sealedshrine.txt2
2 files changed, 17 insertions, 4 deletions
diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt
index 87a660324..dff631386 100644
--- a/npc/015-8-1/campaign.txt
+++ b/npc/015-8-1/campaign.txt
@@ -2,7 +2,7 @@
// Authors:
// Jesusalva
// Description:
-// Sagratha Quest
+// Sagratha Quest (field 3)
015-8-1,49,38,0 script #SaggyDungeonCore NPC_HIDDEN,{
// Not in instance, we don't care.
@@ -13,17 +13,28 @@
// There is no instance init
OnBegin:
- // We're in an instance, ofc. But without player attached
- initnpctimer;
+ setq3 HurnscaldQuest_Sagratha, 1;
+ // We're in an instance, ofc. Here we still have player attached.
+ npctalk3 l("Open your eyes");
+ initnpctimer; // Maybe addtimer() would be better?
end;
OnTimer1000:
+ debugmes "Error";
end;
}
// Dummy NPC to fire #SaggyDungeonCore when you get close to battle scene
015-8-1,49,38,0 script #SaggyDungeonFire NPC_HIDDEN,0,0,{
-end;
+ end;
+OnTouch:
+ if (instance_id() < 0)
+ end;
+
+ if (!getq3(HurnscaldQuest_Sagratha))
+ doevent "#SaggyDungeonCore::OnBegin";
+ end;
}
+
diff --git a/npc/015-8/sealedshrine.txt b/npc/015-8/sealedshrine.txt
index c0ba73350..95efa69e2 100644
--- a/npc/015-8/sealedshrine.txt
+++ b/npc/015-8/sealedshrine.txt
@@ -557,6 +557,7 @@ function script SaggyShrineStatue {
if (0158_Riddle_BlackBox()) {
deltimer(.@n$+"::OnScheduledDeath");
setq1 HurnscaldQuest_Sagratha, 5;
+ setq3 HurnscaldQuest_Sagratha, 0;
mesn;
mesq l("You shall pass. Beyond this gate, she waits for you.");
next;
@@ -631,6 +632,7 @@ OnInit:
next;
disable_items();
if (askyesno() == ASK_YES) {
+ setq3 HurnscaldQuest_Sagratha, 0;
closeclientdialog;
.@map2$=SaggyInstCheck(false);