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authorJesusaves <cpntb1@ymail.com>2019-03-07 14:12:01 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-07 14:12:01 -0300
commit6fd4698c6eee706e0ff158b6c8d11f1ca7f76bc3 (patch)
tree819399155fb0c45ac3f252c470f33de2afcd2e46
parentc789adde3f8805ec7fe651b85939ec46bf5aec8f (diff)
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[x] I've read and understood that this may cause lag to all players and want to continue
-rw-r--r--conf/map/battle/client.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf
index e9baa869e..ab39a2b0e 100644
--- a/conf/map/battle/client.conf
+++ b/conf/map/battle/client.conf
@@ -67,10 +67,10 @@ hide_woe_damage: true
pet_hair_style: 100
// Visible area size (how many squares away from a player can they see)
-area_size: 14
+area_size: 18
// Chat area size (how many squares away from a player can they chat)
-chat_area_size: 14
+chat_area_size: 18
// Area which monster death packets should be sent to.
// This should be set to the farthest distance a player can reach in 250ms