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authorJesusaves <cpntb1@ymail.com>2021-11-24 04:53:50 -0300
committerJesusaves <cpntb1@ymail.com>2021-11-24 04:53:50 -0300
commit6eeef2bf5cd16d48d2acf394413f68aac963b134 (patch)
tree8670cb227d32534c00bf0a9fbb33f02347e11607
parent30e614a9ee7e5305cd5082964b5f35dbb7cc0ccc (diff)
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Nerf a bit the amount of monsters spawned per heartbeat on Fortress Town
-rw-r--r--npc/025-1/ctrl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c
index d90ed9deb..c816432c4 100644
--- a/npc/025-1/ctrl.c
+++ b/npc/025-1/ctrl.c
@@ -398,11 +398,11 @@ function spawnCore {
}
freeloop(true);
// Level 40~60 Section
- for (.@i = 0; .@i < .@am*3; ++.@i) {
+ for (.@i = 0; .@i < .@am*2; ++.@i) {
spawnMob(any(Tipiou, Pollet, Wolvern, FireSkull, DarkLizard, BlackScorpion, EarthFairy, FireFairy, WaterFairy, WindFairy, PoisonFairy, DustGatling, DustRifle, DustRevolver, MountainSnake, HoodedNinja, ForestMushroom, GoldenScorpion, Yeti), .@x1, .@y1, .@x2, .@y2);
}
// Level 60~80 Section
- for (.@i = 0; .@i < .@am*2; ++.@i) {
+ for (.@i = 0; .@i < .@am*3/2+1; ++.@i) {
spawnMob(any(Yeti, WickedMushroom, Archant, Scar, Crafty, AzulSkullSlime, YellowSkullSlime, Forain, GreenDragon, Michel, EliteDuck, Troll, Moonshroom, Terranite), .@x1, .@y1, .@x2, .@y2);
}
// Level 80~100 section