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authorJesusaves <cpntb1@ymail.com>2018-06-23 10:28:58 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-23 10:28:58 -0300
commit24cd25d12f03700c1c41965659b34fc4d8971b5c (patch)
tree002fa134e8d67053a9fa80c005dd94e009a10e3d
parentea76770b149c7ffd5b2506f2b6707c81d58857f7 (diff)
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Change mob_npc_event_type.
If I Understood Correctly, event was triggering on last hit? Now triggers for MVP.
-rw-r--r--conf/map/battle/monster.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf
index be18ae5fd..433484b24 100644
--- a/conf/map/battle/monster.conf
+++ b/conf/map/battle/monster.conf
@@ -219,7 +219,7 @@ mob_remove_delay: 300000
// Type 1: On the player that killed the mob (if killed by a non-player, resorts to type 0)
// Type 0: On the player that did the most damage to the mob.
// NOTE: This affects who gains the Castle when the Emperium is broken.
-mob_npc_event_type: 1
+mob_npc_event_type: 0
// Time in milliseconds to activate protection against Kill Steal
// Set to 0 to disable it.