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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-20 19:13:08 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-20 19:13:08 +0000
commite4610110b3c2724b4716c6dd054e0f21e50baef2 (patch)
treef5c5c87a4f7607824667d08d00fdb627256862ec
parentd2ceeaea4fe5faeae70b1c2a6aadb1e15a96a988 (diff)
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* Fixed DZeroX's fix! (Missing ;'s)
* Added Guild PVP NPC, and seal progress NPC. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13222 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/merchants/refine.txt6
-rw-r--r--npc/other/guildpvp.txt281
-rw-r--r--npc/other/sealstatus.txt93
4 files changed, 380 insertions, 3 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 9f11de0a1..5d286df61 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,8 @@
Date Added
======
+2008/09/20
+ * Rev. 131222 Fixed DZeroX's fix! (Missing ;'s) [L0ne_W0lf]
+ * Added Guild PVP NPC, and seal progress NPC.
2008/09/18
* Rev. 13219 Slew of bugreport fixage. Figured I should do something. [L0ne_W0lf]
* Fixed copy/paste errors in Aru castles. (bugreport:2012)
diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt
index 72848d48b..ec71e423d 100644
--- a/npc/merchants/refine.txt
+++ b/npc/merchants/refine.txt
@@ -149,7 +149,7 @@ geffen_in,110,172,0 script Christopher#1::Chrisbs 63,{
close;
}
getitem 612,.@input; // Portable_Furnace
- set Zeny,Zeny-.@sell
+ set Zeny,Zeny-.@sell;
mes "[Christopher Guillenrow]";
mes "Thank ye fer shopping at me workshop. Feel free to come anytime, whenever ye need.";
close;
@@ -230,7 +230,7 @@ geffen_in,110,172,0 script Christopher#1::Chrisbs 63,{
close;
}
getitem 1010,.@input; // Phracon
- set Zeny,Zeny-.@sell
+ set Zeny,Zeny-.@sell;
mes "[Christopher Guillenrow]";
mes "Thank ye fer shopping at me workshop. Feel free to come anytime, whenever ye need.";
close;
@@ -268,7 +268,7 @@ geffen_in,110,172,0 script Christopher#1::Chrisbs 63,{
close;
}
getitem 1011,.@input; // Emveretarcon
- set Zeny,Zeny-.@sell
+ set Zeny,Zeny-.@sell;
mes "[Christopher Guillenrow]";
mes "Thank ye fer shopping at me workshop. Feel free to come anytime, whenever ye need, whenever ye want.";
close;
diff --git a/npc/other/guildpvp.txt b/npc/other/guildpvp.txt
new file mode 100644
index 000000000..1dcd51a1d
--- /dev/null
+++ b/npc/other/guildpvp.txt
@@ -0,0 +1,281 @@
+//===== eAthena Script =======================================
+//= Guild Battle NPC
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guild Battle with PVP mechanics.
+//===== Additional Comments: =================================
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================
+
+pvp_y_room,77,85,4 script Guild Battle Guide 105,{
+ mes "[Guild Battle Guide]";
+ mes "How are you doing?";
+ mes "I'm the Guild Battle Guide";
+ mes "for the new PvP maps.";
+ mes "Let me know to which map";
+ mes "you want me to move you.";
+ next;
+ switch(select("Map 1:Map 2:Map 3:Map 4:Map 5")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "You've chosen Map 1.";
+ mes "Now, which team are";
+ mes "you on? You can choose";
+ mes "either Team 1 or Team 2.";
+ next;
+ switch(select("Team 1:Team 2")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 1 as a member";
+ mes "of Team 1. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs1",7,49;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 1 as a member";
+ mes "of Team 2. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs1",91,49;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ }
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "You've chosen Map 2.";
+ mes "Now, which team are";
+ mes "you on? You can choose";
+ mes "either Team 1 or Team 2.";
+ next;
+ switch(select("Team 1:Team 2")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 2 as a member";
+ mes "of Team 1. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs2",9,49;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 2 as a member";
+ mes "of Team 2. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs2",90,49;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ }
+ case 3:
+ mes "[Guild Battle Guide]";
+ mes "You've chosen Map 3.";
+ mes "Now, which team are";
+ mes "you on? You can choose";
+ mes "either Team 1 or Team 2.";
+ next;
+ switch(select("Team 1:Team 2")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 3 as a member";
+ mes "of Team 1. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs3",16,50;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 3 as a member";
+ mes "of Team 2. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs3",83,50;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ }
+ case 4:
+ mes "[Guild Battle Guide]";
+ mes "You've chosen Map 4.";
+ mes "Now, which team are";
+ mes "you on? You can choose";
+ mes "either Team 1 or Team 2.";
+ next;
+ switch(select("Team 1:Team 2")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 4 as a member";
+ mes "of Team 1. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs4",8,49;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 4 as a member";
+ mes "of Team 2. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs4",91,49;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ }
+ case 5:
+ mes "[Guild Battle Guide]";
+ mes "You've chosen Map 5.";
+ mes "Now, which team are";
+ mes "you on? You can choose";
+ mes "either Team 1 or Team 2.";
+ next;
+ switch(select("Team 1:Team 2")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 5 as a member";
+ mes "of Team 1. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs5",20,50;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I'll move you";
+ mes "to Map 4 as a member";
+ mes "of Team 2. Are you ready";
+ mes "to be transported there now?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Guild Battle Guide]";
+ mes "Great! Have a good time~";
+ close2;
+ warp "guild_vs5",79,50;
+ end;
+ case 2:
+ mes "[Guild Battle Guide]";
+ mes "Alright, I hope to";
+ mes "see you again on";
+ mes "the PvP fields!";
+ close;
+ }
+ }
+ }
+}
diff --git a/npc/other/sealstatus.txt b/npc/other/sealstatus.txt
new file mode 100644
index 000000000..c2fe7bd8c
--- /dev/null
+++ b/npc/other/sealstatus.txt
@@ -0,0 +1,93 @@
+//===== eAthena Script =======================================
+//= God Item Seal Status
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Goid Item Seal Status.
+//===== Additional Comments: =================================
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================
+
+prontera,113,294,3 script Sign Post 837,{
+ mes "======== God Seal Status ========";
+ if ($god1 == 0) {
+ mes "Sleipnir Seal: Unseen";
+ }
+ else if ($god1 < 50) {
+ mes "Sleipnir Seal: Active";
+ }
+ else if ($god1 < 100) {
+ mes "Sleipnir Seal: Appeared";
+ }
+ else {
+ mes "Sleipnir Seal: Released";
+ }
+ if ($god2 == 0) {
+ mes "Megingjard Seal: Unseen";
+ }
+ else if ($god2 < 50) {
+ mes "Megingjard Seal: Active";
+ }
+ else if ($god2 < 100) {
+ mes "Megingjard Seal: Appeared";
+ }
+ else {
+ mes "Megingjard Seal: Released";
+ }
+ if ($god3 == 0) {
+ mes "Brisingamen Seal: Unseen";
+ }
+ else if ($god3 < 50) {
+ mes "Brisingamen Seal: Active";
+ }
+ else if ($god3 < 100) {
+ mes "Brisingamen Seal: Appeared";
+ }
+ else {
+ mes "Brisingamen Seal: Released";
+ }
+ if ($god4 == 0) {
+ mes "Mjolnir Seal: Unseen";
+ }
+ else if ($god4 < 50) {
+ mes "Mjolnir Seal: Active";
+ }
+ else if ($god4 < 100) {
+ mes "Mjolnir Seal: Appeared";
+ }
+ else {
+ mes "Mjolnir Seal: Released";
+ }
+ mes "";
+ mes "======= Your Seal Status ========";
+ if ($god_sl_1 < 51) {
+ mes "^ff0000Sleipnir Seal: Not Completed^000000";
+ }
+ else {
+ mes "^00ff00Sleipnir Seal: Completed^000000";
+ }
+ if ($god_eremes < 28) {
+ mes "^ff0000Megingjard Seal: Not Completed^000000";
+ }
+ else {
+ mes "^00ff00Megingjard Seal: Completed^000000";
+ }
+ if ($god_brising < 50) {
+ mes "^ff0000Brisingamen Seal: Not Completed^000000";
+ }
+ else {
+ mes "^00ff00Brisingamen Seal: Completed^000000";
+ }
+ if ($god_mjo_0 < 11) {
+ mes "^ff0000Mjolnir Seal: Not Completed^000000";
+ }
+ else {
+ mes "^00ff00Mjolnir Seal: Completed^000000";
+ }
+ close;
+}