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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-11 12:26:45 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-11 12:26:45 +0000
commit23af76cb12e4d538894fd8f59246eafbcf025914 (patch)
tree66eaa6b021db30de47e0207c9598aecbd0908b1d
parent212379e88207236d8d2fcaaac1636cd1520406b1 (diff)
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Added mob_classchange.txt since SA_CLASSCHANGE was using mob_boss.txt monsters instead of the correct ones. (bugreport:3478 and related to bugreport:850)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16395 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/mob_classchange.txt30
-rw-r--r--src/map/mob.c3
-rw-r--r--src/map/skill.c2
3 files changed, 33 insertions, 2 deletions
diff --git a/db/mob_classchange.txt b/db/mob_classchange.txt
new file mode 100644
index 000000000..3a56c03e0
--- /dev/null
+++ b/db/mob_classchange.txt
@@ -0,0 +1,30 @@
+// SA_CLASSCHANGE Summonable Monsters Database
+//
+// Structure of Database:
+// MobID,DummyName,Rate
+
+0,Baphomet,1039
+1038,Osiris,1000000
+1039,Baphomet,1000000
+1046,Doppelganger,1000000
+1059,Mistress,1000000
+1086,Golden Thief Bug,1000000
+1087,Orc Hero,1000000
+1112,Drake,1000000
+1115,Eddga,1000000
+1147,Maya,1000000
+1150,Moonlight Flower,1000000
+1157,Pharaoh,1000000
+1159,Phreeoni,1000000
+1190,Orc Lord,1000000
+1251,Stormy Knight,1000000
+1252,Garm,1000000
+1272,Dark Lord,1000000
+1312,Turtle General,1000000
+1373,Lord of the Dead,1000000
+1388,Arc Angeling,1000000
+1389,Dracula,1000000
+1418,Evil Snake Lord,1000000
+1492,Samurai Specter,1000000
+1511,Amon Ra,1000000
+1583,Tao Gunka,1000000
diff --git a/src/map/mob.c b/src/map/mob.c
index 7d02bbc27..5dd636689 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3981,7 +3981,8 @@ static int mob_read_randommonster(void)
DBPATH"mob_branch.txt",
"mob_poring.txt",
DBPATH"mob_boss.txt",
- "mob_pouch.txt"};
+ "mob_pouch.txt",
+ "mob_classchange.txt"};
memset(&summon, 0, sizeof(summon));
diff --git a/src/map/skill.c b/src/map/skill.c
index 7ed6be7c5..f6aef06a2 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4883,7 +4883,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0);
break;
}
- class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
+ class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(4, 1, 0);
clif_skill_nodamage(src,bl,skillid,skilllv,1);
mob_class_change(dstmd,class_);
if( tsc && dstmd->status.mode&MD_BOSS )