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author | Jesusaves <cpntb1@ymail.com> | 2019-09-21 18:18:52 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-09-21 18:18:52 -0300 |
commit | e271a05481e686a309ac6f370640a7bcfe481acc (patch) | |
tree | 25bc7de92007fc16561a0cba4763b143537c5ce0 | |
parent | a3e20e174b0be20adbec078a99adb0ee9f30cbc0 (diff) | |
download | art-e271a05481e686a309ac6f370640a7bcfe481acc.tar.gz art-e271a05481e686a309ac6f370640a7bcfe481acc.tar.bz2 art-e271a05481e686a309ac6f370640a7bcfe481acc.tar.xz art-e271a05481e686a309ac6f370640a7bcfe481acc.zip |
Mage Shirt (yay, finally something mage equip which is not a robe or a wand)
Made by Alige using Sorcerer Robe (Whatever license sorcerer robe is under)
-rwxr-xr-x | Icon/chest/shirt-mage-icon.png | bin | 0 -> 584 bytes | |||
-rwxr-xr-x | Sprites/Equipment/chests/shirt-mage-female.png | bin | 0 -> 46548 bytes | |||
-rwxr-xr-x | Sprites/Equipment/chests/shirt-mage-female.xml | 106 | ||||
-rwxr-xr-x | Sprites/Equipment/chests/shirt-mage-male.png | bin | 0 -> 48031 bytes | |||
-rwxr-xr-x | Sprites/Equipment/chests/shirt-mage-male.xml | 106 |
5 files changed, 212 insertions, 0 deletions
diff --git a/Icon/chest/shirt-mage-icon.png b/Icon/chest/shirt-mage-icon.png Binary files differnew file mode 100755 index 00000000..81642298 --- /dev/null +++ b/Icon/chest/shirt-mage-icon.png diff --git a/Sprites/Equipment/chests/shirt-mage-female.png b/Sprites/Equipment/chests/shirt-mage-female.png Binary files differnew file mode 100755 index 00000000..0adf5645 --- /dev/null +++ b/Sprites/Equipment/chests/shirt-mage-female.png diff --git a/Sprites/Equipment/chests/shirt-mage-female.xml b/Sprites/Equipment/chests/shirt-mage-female.xml new file mode 100755 index 00000000..e3554901 --- /dev/null +++ b/Sprites/Equipment/chests/shirt-mage-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/shirt-mage-female.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/Sprites/Equipment/chests/shirt-mage-male.png b/Sprites/Equipment/chests/shirt-mage-male.png Binary files differnew file mode 100755 index 00000000..ed6ab42a --- /dev/null +++ b/Sprites/Equipment/chests/shirt-mage-male.png diff --git a/Sprites/Equipment/chests/shirt-mage-male.xml b/Sprites/Equipment/chests/shirt-mage-male.xml new file mode 100755 index 00000000..0e66cdff --- /dev/null +++ b/Sprites/Equipment/chests/shirt-mage-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/shirt-mage-male.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + |