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author | Saulc <lucashelaine14@gmail.com> | 2019-10-23 08:13:25 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2019-10-23 08:13:25 +0000 |
commit | 23809626f619266f3c6b3d9c3d23b2c266b511d8 (patch) | |
tree | 195eacac2c21224907d06f91d8ebab582a41e9fa | |
parent | 35809e5f272521645b8730ccc91257d4ecd73d7a (diff) | |
download | art-23809626f619266f3c6b3d9c3d23b2c266b511d8.tar.gz art-23809626f619266f3c6b3d9c3d23b2c266b511d8.tar.bz2 art-23809626f619266f3c6b3d9c3d23b2c266b511d8.tar.xz art-23809626f619266f3c6b3d9c3d23b2c266b511d8.zip |
Delete armor-shield-bucklershield.xml
-rw-r--r-- | Sprites/Equipment/shields/armor-shield-bucklershield.xml | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/Sprites/Equipment/shields/armor-shield-bucklershield.xml b/Sprites/Equipment/shields/armor-shield-bucklershield.xml deleted file mode 100644 index aed7bc26..00000000 --- a/Sprites/Equipment/shields/armor-shield-bucklershield.xml +++ /dev/null @@ -1,106 +0,0 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
- <imageset name="shield" src="graphics/sprites/armor-shield-bucklershield.png" width="64" height="64" />
-
- <action name="default" imageset="shield">
- </action>
-
- <action name="stand" imageset="shield">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="shield">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="shield">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="shield">
- <animation direction="down">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="shield">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="shield">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
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