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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-31 22:14:37 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-31 22:20:13 +0200
commit9e25dbe968be4d772763156ab5a08e4f24eb6f38 (patch)
tree123e4491f87de8b8cb654dfcec39f6a722e45638
parent8722ad054f41654d4a1da1bb063939aaba5ba6e5 (diff)
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Fixed reading skill from XML attack nodes
It was forgetting to actually set the Damage::skill member.
-rw-r--r--src/game-server/attack.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game-server/attack.cpp b/src/game-server/attack.cpp
index 9118b10c..7f539f1a 100644
--- a/src/game-server/attack.cpp
+++ b/src/game-server/attack.cpp
@@ -59,6 +59,7 @@ AttackInfo *AttackInfo::readAttackNode(xmlNodePtr node)
Damage dmg;
dmg.id = id;
+ dmg.skill = skillId;
dmg.base = baseDamange;
dmg.delta = deltaDamage;
dmg.cth = chanceToHit;