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authorYohann Ferreira <bertram@cegetel.net>2005-09-28 21:26:23 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-09-28 21:26:23 +0000
commiteb8dc37bfa07e1185308bc8d4748d92c69af1783 (patch)
tree43f8b726cc7f2c071c0641fdacb187c747aaaf5a
parente93e064373c382b80ecb37919335fbfe424efeea (diff)
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Save and load X, Y, Height, and Width to useful wins.
-rw-r--r--ChangeLog2
-rw-r--r--src/game.cpp14
-rw-r--r--src/gui/chat.cpp2
-rw-r--r--src/gui/equipmentwindow.cpp2
-rw-r--r--src/gui/help.cpp2
-rw-r--r--src/gui/inventorywindow.cpp2
-rw-r--r--src/gui/minimap.cpp2
-rw-r--r--src/gui/skill.cpp2
-rw-r--r--src/gui/status.cpp2
-rw-r--r--src/gui/window.cpp25
-rw-r--r--src/gui/window.h10
11 files changed, 56 insertions, 9 deletions
diff --git a/ChangeLog b/ChangeLog
index 5e344c9b..1b8ec928 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -7,6 +7,8 @@
src/gui/status.cpp, src/gui/equipmentwindow.cpp, src/gui/help.cpp,
src/gui/inventorywindow.cpp, src/gui/minimap.cpp, src/gui/chat.cpp:
Added window internal name to later get X, Y, height and width be saved.
+ * src/gui/window.h, src/gui/window.cpp, src/game.cpp: Load and save X, Y,
+ Width and Height of windows when useful.
2005-09-28 Björn Steinbrink <B.Steinbrink@gmx.de>
diff --git a/src/game.cpp b/src/game.cpp
index 6897c036..c968fba7 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -223,12 +223,21 @@ void createGuiWindows()
statusWindow->setPosition((screenW - statusWindow->getWidth()) / 2,
(screenH - statusWindow->getHeight()) / 2);
+ statusWindow->loadWindowState();
+
miniStatusWindow->setPosition(0, 0);
+
minimap->setPosition(3, 30);
+ minimap->loadWindowState();
+
chatWindow->setPosition(0, screenH - chatWindow->getHeight());
+ chatWindow->loadWindowState();
+
menuWindow->setPosition(screenW - menuWindow->getWidth(), 0);
- inventoryWindow->setPosition(screenW - statusWindow->getWidth() -
- inventoryWindow->getWidth() - 10, 5);
+
+ inventoryWindow->setPosition(60, 5);
+ inventoryWindow->loadWindowState();
+
chargeDialog->setPosition(
screenW - 5 - chargeDialog->getWidth(),
screenH - chargeDialog->getHeight() - 15);
@@ -238,6 +247,7 @@ void createGuiWindows()
/*buddyWindow->setPosition(10,
minimap->getHeight() + 30);*/
equipmentWindow->setPosition(5,140);
+ equipmentWindow->loadWindowState();
// Set initial window visibility
chatWindow->setVisible(true);
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 0b31c8d6..e6868622 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -41,7 +41,7 @@
ChatWindow::ChatWindow(const std::string &logfile):
Window("")
{
- setName("Chat");
+ setWindowName("Chat");
chatlog_file.open(logfile.c_str(), std::ios::out | std::ios::app);
items = 0;
items_keep = 20;
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 93104c24..248e87f8 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -41,7 +41,7 @@ EquipmentWindow::EquipmentWindow():
{
setContentSize(200, 90);
setPosition(40, 40);
- setName("Equipment");
+ setWindowName("Equipment");
ResourceManager *resman = ResourceManager::getInstance();
Image *itemImg = resman->getImage("graphics/sprites/items.png");
diff --git a/src/gui/help.cpp b/src/gui/help.cpp
index ac6d8c61..80ddbc9a 100644
--- a/src/gui/help.cpp
+++ b/src/gui/help.cpp
@@ -36,7 +36,7 @@ HelpWindow::HelpWindow():
Window("Help")
{
setContentSize(455, 350);
- setName("Help");
+ setWindowName("Help");
browserBox = new BrowserBox();
browserBox->setOpaque(false);
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index bb4e8a4e..2f5841f6 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -46,7 +46,7 @@ InventoryWindow::InventoryWindow():
Window("Inventory")
{
setContentSize(322, 172);
- setName("Inventory");
+ setWindowName("Inventory");
useButton = new Button("Use");
dropButton = new Button("Drop");
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index dedebcea..acfce00a 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -34,7 +34,7 @@ Minimap::Minimap():
Window("Map"),
mMapImage(NULL)
{
- setName("MiniMap");
+ setWindowName("MiniMap");
setContentSize(100, 100);
setPosition(20, 20);
}
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 6b33bf36..2e9b91a5 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -64,7 +64,7 @@ SkillDialog::SkillDialog():
Window("Skills"),
skillPoints(0)
{
- setName("Skills");
+ setWindowName("Skills");
skillListBox = new ListBox(this);
skillScrollArea = new ScrollArea(skillListBox);
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 8b27146a..09c88978 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -37,7 +37,7 @@
StatusWindow::StatusWindow():
Window(player_info->name)
{
- setName("Status");
+ setWindowName("Status");
setResizable(true);
setContentSize(365, 255);
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index 706780be..0446e6eb 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -131,6 +131,15 @@ Window::~Window()
{
logger->log("Window::~Window(\"%s\")", getCaption().c_str());
+ // Saving X, Y and Width and Height for resizables in the config
+ config.setValue(std::string(getWindowName() + "WinX"), getX());
+ config.setValue(std::string(getWindowName() + "WinY"), getY());
+ if ( resizable )
+ {
+ config.setValue(std::string(getWindowName() + "WinWidth"), getWidth());
+ config.setValue(std::string(getWindowName() + "WinHeight"), getHeight());
+ }
+
instances--;
if (instances == 0)
@@ -416,3 +425,19 @@ std::string Window::getWindowName()
{
return mWindowName;
}
+
+void Window::loadWindowState()
+{
+ setPosition((int)config.getValue(std::string(getWindowName() + "WinX"), getX()),
+ (int)config.getValue(std::string(getWindowName() + "WinY"), getY()) );
+
+ if ( resizable )
+ {
+ setWidth((int)config.getValue(std::string(getWindowName() + "WinWidth"), getWidth()) );
+ setHeight((int)config.getValue(std::string(getWindowName() + "WinHeight"), getHeight()) );
+ if (mContent != NULL)
+ {
+ mContent->setDimension(getContentDimension());
+ }
+ }
+}
diff --git a/src/gui/window.h b/src/gui/window.h
index 057981ef..05d9291b 100644
--- a/src/gui/window.h
+++ b/src/gui/window.h
@@ -169,6 +169,16 @@ class Window : public gcn::Window
*/
std::string getWindowName();
+ /**
+ * Read the X, Y, and Width and Height for resizables
+ * in the config based on its internal name.
+ * That function let the values set with set{X, Y, Height, width}()
+ * if no config value is found.
+ * Don't forget to set these default values and resizable before
+ * calling this function.
+ */
+ void loadWindowState();
+
protected:
gcn::Container *chrome; /**< Contained container */