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authorJared Adams <jaxad0127@gmail.com>2010-03-04 22:41:19 -0700
committerJared Adams <jaxad0127@gmail.com>2010-03-12 14:49:27 -0700
commit781b3c9f17708cc5fe08eb3c9ee38d596364d97c (patch)
tree833797c9b9168ab58864ffe4cf8ed028060e44a2
parent96b64757954f07d196599b3c1131a6603982c930 (diff)
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Split Palette into Theme and UserPalette
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer
-rw-r--r--data/graphics/gui/colors.xml47
-rw-r--r--mana.cbp2
-rw-r--r--mana.files3
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/being.cpp24
-rw-r--r--src/client.cpp8
-rw-r--r--src/gui/beingpopup.cpp5
-rw-r--r--src/gui/beingpopup.h2
-rw-r--r--src/gui/equipmentwindow.cpp6
-rw-r--r--src/gui/gui.cpp2
-rw-r--r--src/gui/inventorywindow.cpp13
-rw-r--r--src/gui/itempopup.cpp30
-rw-r--r--src/gui/minimap.cpp16
-rw-r--r--src/gui/ministatus.cpp23
-rw-r--r--src/gui/palette.cpp229
-rw-r--r--src/gui/palette.h271
-rw-r--r--src/gui/setup_colors.cpp169
-rw-r--r--src/gui/skilldialog.cpp12
-rw-r--r--src/gui/socialwindow.cpp5
-rw-r--r--src/gui/speechbubble.cpp4
-rw-r--r--src/gui/speechbubble.h4
-rw-r--r--src/gui/statuswindow.cpp115
-rw-r--r--src/gui/statuswindow.h2
-rw-r--r--src/gui/storagewindow.cpp3
-rw-r--r--src/gui/theme.cpp225
-rw-r--r--src/gui/theme.h89
-rw-r--r--src/gui/updatewindow.cpp2
-rw-r--r--src/gui/userpalette.cpp237
-rw-r--r--src/gui/userpalette.h208
-rw-r--r--src/gui/widgets/avatarlistbox.cpp6
-rw-r--r--src/gui/widgets/browserbox.cpp14
-rw-r--r--src/gui/widgets/button.cpp4
-rw-r--r--src/gui/widgets/chattab.cpp2
-rw-r--r--src/gui/widgets/chattab.h2
-rw-r--r--src/gui/widgets/checkbox.cpp2
-rw-r--r--src/gui/widgets/dropdown.cpp6
-rw-r--r--src/gui/widgets/emoteshortcutcontainer.cpp2
-rw-r--r--src/gui/widgets/itemcontainer.cpp2
-rw-r--r--src/gui/widgets/itemshortcutcontainer.cpp4
-rw-r--r--src/gui/widgets/label.cpp4
-rw-r--r--src/gui/widgets/listbox.cpp6
-rw-r--r--src/gui/widgets/progressbar.cpp26
-rw-r--r--src/gui/widgets/progressbar.h13
-rw-r--r--src/gui/widgets/progressindicator.cpp6
-rw-r--r--src/gui/widgets/shoplistbox.cpp14
-rw-r--r--src/gui/widgets/tab.cpp14
-rw-r--r--src/gui/widgets/tab.h6
-rw-r--r--src/gui/widgets/table.cpp8
-rw-r--r--src/gui/widgets/textbox.cpp4
-rw-r--r--src/gui/widgets/textfield.cpp2
-rw-r--r--src/gui/widgets/textpreview.cpp4
-rw-r--r--src/gui/widgets/whispertab.cpp4
-rw-r--r--src/gui/widgets/window.cpp2
-rw-r--r--src/localplayer.cpp13
-rw-r--r--src/localplayer.h6
-rw-r--r--src/monster.cpp6
-rw-r--r--src/net/ea/gui/guildtab.cpp4
-rw-r--r--src/net/ea/gui/partytab.cpp4
-rw-r--r--src/npc.cpp6
-rw-r--r--src/player.cpp13
-rw-r--r--src/resources/dye.cpp49
-rw-r--r--src/resources/dye.h4
-rw-r--r--src/textrenderer.h6
-rw-r--r--src/utils/stringutils.cpp8
65 files changed, 1137 insertions, 899 deletions
diff --git a/data/graphics/gui/colors.xml b/data/graphics/gui/colors.xml
new file mode 100644
index 00000000..45bedb73
--- /dev/null
+++ b/data/graphics/gui/colors.xml
@@ -0,0 +1,47 @@
+<colors>
+ <color id="TEXT" color="#000000" />
+ <color id="SHADOW" color="#000000" />
+ <color id="OUTLINE" color="#000000" />
+ <color id="PROGRESS_BAR" color="#ffffff" />
+ <color id="BUTTON" color="#000000" />
+ <color id="BUTTON_DISABLED" color="#333333" />
+ <color id="TAB" color="#000000" />
+ <color id="BACKGROUND" color="#ffffff" />
+ <color id="HIGHLIGHT" color="#ebc873" />
+ <color id="TAB_FLASH" color="#ff0000" effect="pulse" />
+ <color id="SHOP_WARNING" color="#910000" />
+ <color id="ITEM_EQUIPPED" color="" />
+ <color id="CHAT" color="#000000" />
+ <color id="GM" color="#ff0000" />
+ <color id="PLAYER" color="#1fa052" />
+ <color id="WHISPER" color="#0000ff" />
+ <color id="IS" color="#a08527" />
+ <color id="PARTY" color="#ff00d8" />
+ <color id="GUILD" color="#ff00d8" />
+ <color id="SERVER" color="#8415e2" />
+ <color id="LOGGER" color="#919191" />
+ <color id="HYPERLINK" color="#e50d0d" />
+ <color id="UNKNOWN_ITEM" color="#000000" />
+ <color id="GENERIC" color="#21a5b1" />
+ <color id="HEAD" color="#527fa4" />
+ <color id="USABLE" color="#268d24" />
+ <color id="TORSO" color="#d12aa4" />
+ <color id="ONEHAND" color="#f42a2a" />
+ <color id="LEGS" color="#699900" />
+ <color id="FEET" color="#aa1d48" />
+ <color id="TWOHAND" color="#f46d0e" />
+ <color id="SHIELD" color="#9c2424" />
+ <color id="RING" color="#0000ff" />
+ <color id="NECKLACE" color="#ff00ff" />
+ <color id="ARMS" color="#9c24e8" />
+ <color id="AMMO" color="#8b6311" />
+
+ <progressbar id="DEFAULT" color="#969696" />
+ <progressbar id="HP" color="#ff0000,e28000,c38948,0f6a20" />
+ <progressbar id="MP" color="#1a66e6" />
+ <progressbar id="NO_MP" color="#646464" />
+ <progressbar id="EXP" color="#8fc0d3" />
+ <progressbar id="INVY_SLOTS" color="#e1c819" />
+ <progressbar id="WEIGHT" color="#0000ff,ffff00,ff0000" />
+ <progressbar id="JOB" color="#e187cb" />
+</colors>
diff --git a/mana.cbp b/mana.cbp
index b81560f2..cd2045cc 100644
--- a/mana.cbp
+++ b/mana.cbp
@@ -236,6 +236,8 @@
<Unit filename="src\gui\unregisterdialog.cpp" />
<Unit filename="src\gui\unregisterdialog.h" />
<Unit filename="src\gui\updatewindow.cpp" />
+ <Unit filename="src\gui\userpalette.cpp" />
+ <Unit filename="src\gui\userpalette.h" />
<Unit filename="src\gui\updatewindow.h" />
<Unit filename="src\gui\viewport.cpp" />
<Unit filename="src\gui\viewport.h" />
diff --git a/mana.files b/mana.files
index b3f647a2..ee58c01c 100644
--- a/mana.files
+++ b/mana.files
@@ -5,6 +5,7 @@
./data/fonts/Makefile.am
./data/graphics/CMakeLists.txt
./data/graphics/gui/CMakeLists.txt
+./data/graphics/gui/colors.xml
./data/graphics/gui/Makefile.am
./data/graphics/gui/speechbubble.xml
./data/graphics/gui/window.xml
@@ -183,6 +184,8 @@
./src/gui/unregisterdialog.h
./src/gui/updatewindow.cpp
./src/gui/updatewindow.h
+./src/gui/userpalette.cpp
+./src/gui/userpalette.h
./src/gui/viewport.cpp
./src/gui/viewport.h
./src/gui/widgets/avatarlistbox.cpp
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 68147db7..8490e887 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -304,6 +304,8 @@ SET(SRCS
gui/unregisterdialog.h
gui/updatewindow.cpp
gui/updatewindow.h
+ gui/userpalette.cpp
+ gui/userpalette.h
gui/viewport.cpp
gui/viewport.h
gui/windowmenu.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index 55937c0c..7081828f 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -203,6 +203,8 @@ mana_SOURCES = gui/widgets/avatarlistbox.cpp \
gui/unregisterdialog.h \
gui/updatewindow.cpp \
gui/updatewindow.h \
+ gui/userpalette.cpp \
+ gui/userpalette.h \
gui/viewport.cpp \
gui/viewport.h \
gui/windowmenu.cpp \
diff --git a/src/being.cpp b/src/being.cpp
index 2c7ba016..72bdef3d 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -35,7 +35,10 @@
#include "text.h"
#include "statuseffect.h"
+#include "gui/gui.h"
#include "gui/speechbubble.h"
+#include "gui/theme.h"
+#include "gui/userpalette.h"
#include "resources/colordb.h"
#include "resources/emotedb.h"
@@ -44,9 +47,6 @@
#include "resources/iteminfo.h"
#include "resources/resourcemanager.h"
-#include "gui/gui.h"
-#include "gui/palette.h"
-#include "gui/speechbubble.h"
#include "utils/dtor.h"
#include "utils/stringutils.h"
@@ -96,8 +96,8 @@ Being::Being(int id, int job, Map *map):
mSpeechBubble = new SpeechBubble;
- mNameColor = &guiPalette->getColor(Palette::NPC);
- mTextColor = &guiPalette->getColor(Palette::CHAT);
+ mNameColor = &userPalette->getColor(UserPalette::NPC);
+ mTextColor = &Theme::getThemeColor(Theme::CHAT);
mWalkSpeed = Net::getPlayerHandler()->getDefaultWalkSpeed();
}
@@ -305,7 +305,7 @@ void Being::setSpeech(const std::string &text, int time)
mText = new Text(mSpeech,
getPixelX(), getPixelY() - getHeight(),
gcn::Graphics::CENTER,
- &guiPalette->getColor(Palette::PARTICLE),
+ &userPalette->getColor(UserPalette::PARTICLE),
true);
}
}
@@ -322,7 +322,7 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
// Selecting the right color
if (type == CRITICAL || type == FLEE)
{
- color = &guiPalette->getColor(Palette::HIT_CRITICAL);
+ color = &userPalette->getColor(UserPalette::HIT_CRITICAL);
}
else if (!amount)
{
@@ -330,20 +330,20 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
{
// This is intended to be the wrong direction to visually
// differentiate between hits and misses
- color = &guiPalette->getColor(Palette::HIT_MONSTER_PLAYER);
+ color = &userPalette->getColor(UserPalette::HIT_MONSTER_PLAYER);
}
else
{
- color = &guiPalette->getColor(Palette::MISS);
+ color = &userPalette->getColor(UserPalette::MISS);
}
}
else if (getType() == MONSTER)
{
- color = &guiPalette->getColor(Palette::HIT_PLAYER_MONSTER);
+ color = &userPalette->getColor(UserPalette::HIT_PLAYER_MONSTER);
}
else
{
- color = &guiPalette->getColor(Palette::HIT_MONSTER_PLAYER);
+ color = &userPalette->getColor(UserPalette::HIT_MONSTER_PLAYER);
}
// Show damage number
@@ -783,7 +783,7 @@ void Being::drawSpeech(int offsetX, int offsetY)
mText = new Text(mSpeech,
getPixelX(), getPixelY() - getHeight(),
gcn::Graphics::CENTER,
- &guiPalette->getColor(Palette::PARTICLE),
+ &userPalette->getColor(UserPalette::PARTICLE),
true);
}
}
diff --git a/src/client.cpp b/src/client.cpp
index 1b9dcd4c..4e67c3e4 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -42,7 +42,6 @@
#include "gui/gui.h"
#include "gui/login.h"
#include "gui/okdialog.h"
-#include "gui/palette.h"
#include "gui/quitdialog.h"
#include "gui/register.h"
#include "gui/sdlinput.h"
@@ -51,6 +50,7 @@
#include "gui/theme.h"
#include "gui/unregisterdialog.h"
#include "gui/updatewindow.h"
+#include "gui/userpalette.h"
#include "gui/worldselectdialog.h"
#include "gui/widgets/button.h"
@@ -112,7 +112,7 @@ Configuration branding; /**< XML branding information reader */
Logger *logger; /**< Log object */
KeyboardConfig keyboard;
-Palette *guiPalette;
+UserPalette *userPalette;
Graphics *graphics;
Sound sound;
@@ -372,7 +372,7 @@ Client::Client(const Options &options):
// Initialise player relations
player_relations.init();
- guiPalette = new Palette;
+ userPalette = new UserPalette;
setupWindow = new Setup;
sound.playMusic(branding.getValue("loginMusic", "Magick - Real.ogg"));
@@ -443,7 +443,7 @@ Client::~Client()
SDL_FreeSurface(mIcon);
logger->log("Quitting");
- delete guiPalette;
+ delete userPalette;
config.write();
diff --git a/src/gui/beingpopup.cpp b/src/gui/beingpopup.cpp
index 33fdff44..9f05bbdb 100644
--- a/src/gui/beingpopup.cpp
+++ b/src/gui/beingpopup.cpp
@@ -89,8 +89,3 @@ void BeingPopup::show(int x, int y, Player *p)
setVisible(false);
}
-
-gcn::Color BeingPopup::getColor()
-{
- return guiPalette->getColor(Palette::GENERIC);
-}
diff --git a/src/gui/beingpopup.h b/src/gui/beingpopup.h
index 71d9dd2a..f397e374 100644
--- a/src/gui/beingpopup.h
+++ b/src/gui/beingpopup.h
@@ -52,8 +52,6 @@ class BeingPopup : public Popup
private:
Label *mBeingName;
Label *mBeingParty;
-
- static gcn::Color getColor();
};
#endif // BEINGPOPUP_H
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 581fd818..43e330f4 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -29,7 +29,7 @@
#include "gui/equipmentwindow.h"
#include "gui/itempopup.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "gui/setup.h"
#include "gui/viewport.h"
@@ -118,7 +118,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
{
if (i == mSelected)
{
- const gcn::Color color = guiPalette->getColor(Palette::HIGHLIGHT);
+ const gcn::Color color = Theme::getThemeColor(Theme::HIGHLIGHT);
// Set color to the highlight color
g->setColor(gcn::Color(color.r, color.g, color.b, getGuiAlpha()));
@@ -143,7 +143,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
mEquipBox[i].posY + 2);
if (i == EQUIP_PROJECTILE_SLOT)
{
- g->setColor(guiPalette->getColor(Palette::TEXT));
+ g->setColor(Theme::getThemeColor(Theme::TEXT));
graphics->drawText(toString(item->getQuantity()),
mEquipBox[i].posX + (BOX_WIDTH / 2),
mEquipBox[i].posY - getFont()->getHeight(),
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index a59b0157..e2354386 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -168,7 +168,7 @@ void Gui::logic()
else
mMouseCursorAlpha = std::max(0.0f, mMouseCursorAlpha - 0.005f);
- guiPalette->advanceGradient();
+ Palette::advanceGradients();
gcn::Gui::logic();
}
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index ed008e63..701558a9 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -30,6 +30,7 @@
#include "gui/itemamount.h"
#include "gui/setup.h"
#include "gui/sdlinput.h"
+#include "gui/theme.h"
#include "gui/viewport.h"
#include "gui/widgets/button.h"
@@ -96,8 +97,8 @@ InventoryWindow::InventoryWindow(int invSize):
mSlotsLabel = new Label(_("Slots:"));
mWeightLabel = new Label(_("Weight:"));
- mSlotsBar = new ProgressBar(0.0f, 100, 20, gcn::Color(225, 200, 25));
- mWeightBar = new ProgressBar(0.0f, 100, 20, gcn::Color(0, 0, 255));
+ mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS);
+ mWeightBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_WEIGHT);
place(0, 0, mWeightLabel).setPadding(3);
place(1, 0, mWeightBar, 3);
@@ -140,14 +141,6 @@ void InventoryWindow::logic()
mMaxWeight = player_node->getMaxWeight();
mUsedSlots = usedSlots;
- // Weight Bar coloration
- if (mTotalWeight < (mMaxWeight / 3))
- mWeightBar->setColor(0, 0, 255); // Blue
- else if (mTotalWeight < ((mMaxWeight * 2) / 3))
- mWeightBar->setColor(255, 255, 0); // Yellow
- else
- mWeightBar->setColor(255, 0, 0); // Red
-
// Adjust progress bars
mSlotsBar->setProgress((float) mUsedSlots / mMaxSlots);
mWeightBar->setProgress((float) mTotalWeight / mMaxWeight);
diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp
index 1d41449d..72a46696 100644
--- a/src/gui/itempopup.cpp
+++ b/src/gui/itempopup.cpp
@@ -26,7 +26,7 @@
#include "units.h"
#include "gui/gui.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "gui/widgets/textbox.h"
@@ -136,33 +136,33 @@ gcn::Color ItemPopup::getColor(ItemType type)
switch (type)
{
case ITEM_UNUSABLE:
- return guiPalette->getColor(Palette::GENERIC);
+ return Theme::getThemeColor(Theme::GENERIC);
case ITEM_USABLE:
- return guiPalette->getColor(Palette::USABLE);
+ return Theme::getThemeColor(Theme::USABLE);
case ITEM_EQUIPMENT_ONE_HAND_WEAPON:
- return guiPalette->getColor(Palette::ONEHAND);
+ return Theme::getThemeColor(Theme::ONEHAND);
case ITEM_EQUIPMENT_TWO_HANDS_WEAPON:
- return guiPalette->getColor(Palette::TWOHAND);
+ return Theme::getThemeColor(Theme::TWOHAND);
case ITEM_EQUIPMENT_TORSO:
- return guiPalette->getColor(Palette::TORSO);
+ return Theme::getThemeColor(Theme::TORSO);
case ITEM_EQUIPMENT_ARMS:
- return guiPalette->getColor(Palette::ARMS);
+ return Theme::getThemeColor(Theme::ARMS);
case ITEM_EQUIPMENT_HEAD:
- return guiPalette->getColor(Palette::HEAD);
+ return Theme::getThemeColor(Theme::HEAD);
case ITEM_EQUIPMENT_LEGS:
- return guiPalette->getColor(Palette::LEGS);
+ return Theme::getThemeColor(Theme::LEGS);
case ITEM_EQUIPMENT_SHIELD:
- return guiPalette->getColor(Palette::SHIELD);
+ return Theme::getThemeColor(Theme::SHIELD);
case ITEM_EQUIPMENT_RING:
- return guiPalette->getColor(Palette::RING);
+ return Theme::getThemeColor(Theme::RING);
case ITEM_EQUIPMENT_NECKLACE:
- return guiPalette->getColor(Palette::NECKLACE);
+ return Theme::getThemeColor(Theme::NECKLACE);
case ITEM_EQUIPMENT_FEET:
- return guiPalette->getColor(Palette::FEET);
+ return Theme::getThemeColor(Theme::FEET);
case ITEM_EQUIPMENT_AMMO:
- return guiPalette->getColor(Palette::AMMO);
+ return Theme::getThemeColor(Theme::AMMO);
default:
- return guiPalette->getColor(Palette::UNKNOWN_ITEM);
+ return Theme::getThemeColor(Theme::UNKNOWN_ITEM);
}
}
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index 8e5585ad..53d58d2e 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -30,8 +30,8 @@
#include "map.h"
#include "player.h"
-#include "gui/palette.h"
#include "gui/setup.h"
+#include "gui/userpalette.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
@@ -201,32 +201,32 @@ void Minimap::draw(gcn::Graphics *graphics)
{
const Player *player = static_cast<const Player*>(being);
- Palette::ColorType type = Palette::PC;
+ int type = UserPalette::PC;
if (being == player_node)
{
- type = Palette::SELF;
+ type = UserPalette::SELF;
dotSize = 3;
}
else if (player->isGM())
{
- type = Palette::GM_NAME;
+ type = UserPalette::GM;
}
else if (player->isInParty())
{
- type = Palette::PARTY;
+ type = UserPalette::PARTY;
}
- graphics->setColor(guiPalette->getColor(type));
+ graphics->setColor(userPalette->getColor(type));
break;
}
case Being::MONSTER:
- graphics->setColor(guiPalette->getColor(Palette::MONSTER));
+ graphics->setColor(userPalette->getColor(UserPalette::MONSTER));
break;
case Being::NPC:
- graphics->setColor(guiPalette->getColor(Palette::NPC));
+ graphics->setColor(userPalette->getColor(UserPalette::NPC));
break;
default:
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp
index c11ea171..cdefc391 100644
--- a/src/gui/ministatus.cpp
+++ b/src/gui/ministatus.cpp
@@ -28,9 +28,13 @@
#include "gui/gui.h"
#include "gui/statuswindow.h"
+#include "gui/theme.h"
#include "gui/widgets/progressbar.h"
+#include "net/net.h"
+#include "net/playerhandler.h"
+
#include "utils/stringutils.h"
extern volatile int tick_time;
@@ -38,15 +42,16 @@ extern volatile int tick_time;
MiniStatusWindow::MiniStatusWindow():
Popup("MiniStatus")
{
- mHpBar = new ProgressBar((float) player_node->getHp()
- / (float) player_node->getMaxHp(),
- 100, 20, gcn::Color(0, 171, 34));
- mMpBar = new ProgressBar((float) player_node->getMaxMP()
- / (float) player_node->getMaxMP(),
- 100, 20, gcn::Color(26, 102, 230));
- mXpBar = new ProgressBar((float) player_node->getExp()
- / player_node->getExpNeeded(),
- 100, 20, gcn::Color(143, 192, 211));
+ int max = player_node->getMaxHp();
+ mHpBar = new ProgressBar(max ? (float) player_node->getHp() / max : 0,
+ 100, 20, Theme::PROG_HP);
+ max = player_node->getMaxMP();
+ mMpBar = new ProgressBar(max ? (float) player_node->getMP() / max : 0,
+ 100, 20, Net::getPlayerHandler()->canUseMagic() ?
+ Theme::PROG_MP : Theme::PROG_NO_MP);
+ max = player_node->getExpNeeded();
+ mXpBar = new ProgressBar(max ? (float) player_node->getExp() / max : 0,
+ 100, 20, Theme::PROG_EXP);
mHpBar->setPosition(0, 3);
mMpBar->setPosition(mHpBar->getWidth() + 3, 3);
mXpBar->setPosition(mMpBar->getX() + mMpBar->getWidth() + 3, 3);
diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp
index d2309399..9ddbb34d 100644
--- a/src/gui/palette.cpp
+++ b/src/gui/palette.cpp
@@ -33,6 +33,7 @@
#include <math.h>
const gcn::Color Palette::BLACK = gcn::Color(0, 0, 0);
+Palette::Palettes Palette::mInstances;
const gcn::Color Palette::RAINBOW_COLORS[7] = {
gcn::Color(255, 0, 0),
@@ -46,127 +47,22 @@ const gcn::Color Palette::RAINBOW_COLORS[7] = {
/** Number of Elemets of RAINBOW_COLORS */
const int Palette::RAINBOW_COLOR_COUNT = 7;
-std::string Palette::getConfigName(const std::string &typeName)
-{
- std::string res = "Color" + typeName;
-
- int pos = 5;
- for (size_t i = 0; i < typeName.length(); i++)
- {
- if (i == 0 || typeName[i] == '_')
- {
- if (i > 0)
- i++;
-
- res[pos] = typeName[i];
- }
- else
- {
- res[pos] = tolower(typeName[i]);
- }
- pos++;
- }
- res.erase(pos, res.length() - pos);
-
- return res;
-}
-
-DEFENUMNAMES(ColorType, COLOR_TYPE);
-
-Palette::Palette() :
+Palette::Palette(int size) :
mRainbowTime(tick_time),
- mColVector(ColVector(TYPE_COUNT))
+ mColors(Colors(size))
{
- std::string indent = " ";
- addColor(TEXT, 0x000000, STATIC, _("Text"));
- addColor(SHADOW, 0x000000, STATIC, indent + _("Text Shadow"));
- addColor(OUTLINE, 0x000000, STATIC, indent + _("Text Outline"));
- addColor(PROGRESS_BAR, 0xffffff, STATIC, indent + _("Progress Bar Labels"));
- addColor(BUTTON, 0x000000, STATIC, indent + _("Buttons"));
- addColor(BUTTON_DISABLED, 0xCCCCCC, STATIC, indent + _("Disabled Buttons"));
- addColor(TAB, 0x00000, STATIC, indent + _("Tabs"));
-
- addColor(BACKGROUND, 0xffffff, STATIC, _("Background"));
-
- addColor(HIGHLIGHT, 0xebc873, STATIC, _("Highlight"), 'H');
- addColor(TAB_HIGHLIGHT, 0xff0000, PULSE, indent + _("Tab Highlight"));
- addColor(SHOP_WARNING, 0x910000, STATIC, indent + _("Item Too Expensive"));
- addColor(ITEM_EQUIPPED, 0x000091, STATIC, indent + _("Item Is Equipped"));
-
- addColor(CHAT, 0x000000, STATIC, _("Chat"), 'C');
- addColor(GM, 0xff0000, STATIC, indent + _("GM"), 'G');
- addColor(PLAYER, 0x1fa052, STATIC, indent + _("Player"), 'Y');
- addColor(WHISPER, 0x00feaf, STATIC, indent + _("Whisper"), 'W');
- addColor(IS, 0xa08527, STATIC, indent + _("Is"), 'I');
- addColor(PARTY, 0xf48055, STATIC, indent + _("Party"), 'P');
- addColor(GUILD, 0xf48055, STATIC, indent + _("Guild"), 'U');
- addColor(SERVER, 0x8415e2, STATIC, indent + _("Server"), 'S');
- addColor(LOGGER, 0x919191, STATIC, indent + _("Logger"), 'L');
- addColor(HYPERLINK, 0xe50d0d, STATIC, indent + _("Hyperlink"), '<');
-
- addColor(BEING, 0xffffff, STATIC, _("Being"));
- addColor(PC, 0xffffff, STATIC, indent + _("Other Players' Names"));
- addColor(SELF, 0xff8040, STATIC, indent + _("Own Name"));
- addColor(GM_NAME, 0x00ff00, STATIC, indent + _("GM Names"));
- addColor(NPC, 0xc8c8ff, STATIC, indent + _("NPCs"));
- addColor(MONSTER, 0xff4040, STATIC, indent + _("Monsters"));
-
- addColor(UNKNOWN_ITEM, 0x000000, STATIC, _("Unknown Item Type"));
- addColor(GENERIC, 0x21a5b1, STATIC, indent + _("Generics"));
- addColor(HEAD, 0x527fa4, STATIC, indent + _("Hats"));
- addColor(USABLE, 0x268d24, STATIC, indent + _("Usables"));
- addColor(TORSO, 0xd12aa4, STATIC, indent + _("Shirts"));
- addColor(ONEHAND, 0xf42a2a, STATIC, indent + _("One Handed Weapons"));
- addColor(LEGS, 0x699900, STATIC, indent + _("Pants"));
- addColor(FEET, 0xaa1d48, STATIC, indent + _("Shoes"));
- addColor(TWOHAND, 0xf46d0e, STATIC, indent + _("Two Handed Weapons"));
- addColor(SHIELD, 0x9c2424, STATIC, indent + _("Shields"));
- addColor(RING, 0x0000ff, STATIC, indent + _("Rings"));
- addColor(NECKLACE, 0xff00ff, STATIC, indent + _("Necklaces"));
- addColor(ARMS, 0x9c24e8, STATIC, indent + _("Arms"));
- addColor(AMMO, 0x8b6311, STATIC, indent + _("Ammo"));
-
- addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects"));
- addColor(PICKUP_INFO, 0x28dc28, STATIC, indent + _("Pickup Notification"));
- addColor(EXP_INFO, 0xffff00, STATIC, indent + _("Exp Notification"));
- addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC,
- indent + _("Player Hits Monster"));
- addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC,
- indent + _("Monster Hits Player"));
- addColor(HIT_CRITICAL, 0xff0000, RAINBOW, indent + _("Critical Hit"));
- addColor(MISS, 0xffff00, STATIC, indent + _("Misses"));
-
- addColor(HPBAR_FULL, 0x0f6a20, STATIC, _("HP Bar"));
- addColor(HPBAR_THREE_QUARTERS, 0xc38948, STATIC, indent + _("3/4 HP Bar"));
- addColor(HPBAR_ONE_HALF, 0xe28000, STATIC, indent + _("1/2 HP Bar"));
- addColor(HPBAR_ONE_QUARTER, 0xff0000, PULSE, indent + _("1/4 HP Bar"));
- commit(true);
+ mInstances.insert(this);
}
Palette::~Palette()
{
- for (ColVector::iterator col = mColVector.begin(),
- colEnd = mColVector.end(); col != colEnd; ++col)
- {
- const std::string &configName = ColorTypeNames[col->type];
- config.setValue(configName + "Gradient", col->committedGrad);
-
- if (col->grad != STATIC)
- config.setValue(configName + "Delay", col->delay);
-
- if (col->grad == STATIC || col->grad == PULSE)
- {
- char buffer[20];
- sprintf(buffer, "0x%06x", col->getRGB());
- config.setValue(configName, std::string(buffer));
- }
- }
+ mInstances.erase(this);
}
const gcn::Color& Palette::getColor(char c, bool &valid)
{
- for (ColVector::const_iterator col = mColVector.begin(),
- colEnd = mColVector.end(); col != colEnd; ++col)
+ for (Colors::const_iterator col = mColors.begin(),
+ colEnd = mColors.end(); col != colEnd; ++col)
{
if (col->ch == c)
{
@@ -178,116 +74,15 @@ const gcn::Color& Palette::getColor(char c, bool &valid)
return BLACK;
}
-void Palette::setColor(ColorType type, int r, int g, int b)
-{
- mColVector[type].color.r = r;
- mColVector[type].color.g = g;
- mColVector[type].color.b = b;
-}
-
-void Palette::setGradient(ColorType type, GradientType grad)
-{
- ColorElem *elem = &mColVector[type];
- if (elem->grad != STATIC && grad == STATIC)
- {
- for (size_t i = 0; i < mGradVector.size(); i++)
- {
- if (mGradVector[i] == elem)
- {
- mGradVector.erase(mGradVector.begin() + i);
- break;
- }
- }
- }
- else if (elem->grad == STATIC && grad != STATIC)
- {
- mGradVector.push_back(elem);
- }
-
- if (elem->grad != grad)
- {
- elem->grad = grad;
- }
-}
-
-std::string Palette::getElementAt(int i)
+void Palette::advanceGradients()
{
- if (i < 0 || i >= getNumberOfElements())
- {
- return "";
- }
- return mColVector[i].text;
-}
+ Palettes::iterator it = mInstances.begin();
+ Palettes::iterator it_end = mInstances.end();
-Palette::ColorType Palette::getColorTypeAt(int i)
-{
- if (i < 0 || i >= getNumberOfElements())
+ for (; it != it_end; it++)
{
- return CHAT;
+ (*it)->advanceGradient();
}
- return mColVector[i].type;
-}
-
-void Palette::commit(bool commitNonStatic)
-{
- for (ColVector::iterator i = mColVector.begin(), iEnd = mColVector.end();
- i != iEnd; ++i)
- {
- i->committedGrad = i->grad;
- i->committedDelay = i->delay;
- if (commitNonStatic || i->grad == STATIC)
- {
- i->committedColor = i->color;
- }
- else if (i->grad == PULSE)
- {
- i->committedColor = i->testColor;
- }
- }
-}
-
-void Palette::rollback()
-{
- for (ColVector::iterator i = mColVector.begin(), iEnd = mColVector.end();
- i != iEnd; ++i)
- {
- if (i->grad != i->committedGrad)
- {
- setGradient(i->type, i->committedGrad);
- }
- setGradientDelay(i->type, i->committedDelay);
- setColor(i->type, i->committedColor.r, i->committedColor.g,
- i->committedColor.b);
- if (i->grad == PULSE)
- {
- i->testColor.r = i->committedColor.r;
- i->testColor.g = i->committedColor.g;
- i->testColor.b = i->committedColor.b;
- }
- }
-}
-
-void Palette::addColor(Palette::ColorType type, int rgb,
- Palette::GradientType grad, const std::string &text,
- char c, int delay)
-{
- const std::string &configName = ColorTypeNames[type];
- char buffer[20];
- sprintf(buffer, "0x%06x", rgb);
- const std::string rgbString = config.getValue(configName,
- std::string(buffer));
- unsigned int rgbValue = 0;
- if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x')
- rgbValue = atox(rgbString);
- else
- rgbValue = atoi(rgbString.c_str());
- gcn::Color trueCol = rgbValue;
- grad = (GradientType) config.getValue(configName + "Gradient", grad);
- delay = (int) config.getValue(configName + "Delay", delay);
- mColVector[type].set(type, trueCol, grad, text, c, delay);
-
- if (grad != STATIC)
- mGradVector.push_back(&mColVector[type]);
}
void Palette::advanceGradient()
diff --git a/src/gui/palette.h b/src/gui/palette.h
index 0c1d2df0..6a5917c2 100644
--- a/src/gui/palette.h
+++ b/src/gui/palette.h
@@ -23,92 +23,24 @@
#ifndef PALETTE_H
#define PALETTE_H
-#include <guichan/listmodel.hpp>
#include <guichan/color.hpp>
#include <cstdlib>
#include <string>
+#include <set>
#include <vector>
-// Generate strings from an enum ... some preprocessor fun.
-#define EDEF(a) a,
-#define LASTEDEF(a) a
-#define ECONFIGSTR(a) Palette::getConfigName(#a),
-#define LASTECONFIGSTR(a) Palette::getConfigName(#a)
-
-#define TEXTENUM(name,def)\
- enum name { def(EDEF,LASTEDEF) };\
- static const std::string name ## Names[]
-#define DEFENUMNAMES(name,def)\
- const std::string Palette::name ## Names[] = { def(ECONFIGSTR,ECONFIGSTR) "" }
-
// Default Gradient Delay
#define GRADIENT_DELAY 40
/**
* Class controlling the game's color palette.
*/
-class Palette : public gcn::ListModel
+class Palette
{
public:
- /** List of all colors that are configurable. */
- #define COLOR_TYPE(ENTRY,LASTENTRY)\
- ENTRY(TEXT)\
- ENTRY(SHADOW)\
- ENTRY(OUTLINE)\
- ENTRY(PROGRESS_BAR)\
- ENTRY(BUTTON)\
- ENTRY(BUTTON_DISABLED)\
- ENTRY(TAB)\
- ENTRY(BACKGROUND)\
- ENTRY(HIGHLIGHT)\
- ENTRY(TAB_HIGHLIGHT)\
- ENTRY(SHOP_WARNING)\
- ENTRY(ITEM_EQUIPPED)\
- ENTRY(CHAT)\
- ENTRY(GM)\
- ENTRY(PLAYER)\
- ENTRY(WHISPER)\
- ENTRY(IS)\
- ENTRY(PARTY)\
- ENTRY(GUILD)\
- ENTRY(SERVER)\
- ENTRY(LOGGER)\
- ENTRY(HYPERLINK)\
- ENTRY(BEING)\
- ENTRY(PC)\
- ENTRY(SELF)\
- ENTRY(GM_NAME)\
- ENTRY(NPC)\
- ENTRY(MONSTER)\
- ENTRY(UNKNOWN_ITEM)\
- ENTRY(GENERIC)\
- ENTRY(HEAD)\
- ENTRY(USABLE)\
- ENTRY(TORSO)\
- ENTRY(ONEHAND)\
- ENTRY(LEGS)\
- ENTRY(FEET)\
- ENTRY(TWOHAND)\
- ENTRY(SHIELD)\
- ENTRY(RING)\
- ENTRY(NECKLACE)\
- ENTRY(ARMS)\
- ENTRY(AMMO)\
- ENTRY(PARTICLE)\
- ENTRY(EXP_INFO)\
- ENTRY(PICKUP_INFO)\
- ENTRY(HIT_PLAYER_MONSTER)\
- ENTRY(HIT_MONSTER_PLAYER)\
- ENTRY(HIT_CRITICAL)\
- ENTRY(MISS)\
- ENTRY(HPBAR_FULL)\
- ENTRY(HPBAR_THREE_QUARTERS)\
- ENTRY(HPBAR_ONE_HALF)\
- ENTRY(HPBAR_ONE_QUARTER)\
- LASTENTRY(TYPE_COUNT)
-
- TEXTENUM(ColorType, COLOR_TYPE);
+ /** Black Color Constant */
+ static const gcn::Color BLACK;
/** Colors can be static or can alter over time. */
enum GradientType {
@@ -119,16 +51,6 @@ class Palette : public gcn::ListModel
};
/**
- * Constructor
- */
- Palette();
-
- /**
- * Destructor
- */
- ~Palette();
-
- /**
* Returns the color associated with a character, if it exists. Returns
* Palette::BLACK if the character is not found.
*
@@ -148,180 +70,78 @@ class Palette : public gcn::ListModel
*
* @return the requested color
*/
- inline const gcn::Color &getColor(ColorType type, int alpha = 255)
+ inline const gcn::Color &getColor(int type, int alpha = 255)
{
- gcn::Color* col = &mColVector[type].color;
+ gcn::Color* col = &mColors[type].color;
col->a = alpha;
return *col;
}
/**
- * Gets the committed color associated with the specified type.
- *
- * @param type the color type requested
- *
- * @return the requested committed color
- */
- inline const gcn::Color &getCommittedColor(ColorType type)
- {
- return mColVector[type].committedColor;
- }
-
- /**
- * Gets the test color associated with the specified type.
- *
- * @param type the color type requested
- *
- * @return the requested test color
- */
- inline const gcn::Color &getTestColor(ColorType type)
- {
- return mColVector[type].testColor;
- }
-
- /**
- * Sets the test color associated with the specified type.
- *
- * @param type the color type requested
- * @param color the color that should be tested
- */
- inline void setTestColor(ColorType type, gcn::Color color)
- {
- mColVector[type].testColor = color;
- }
-
- /**
* Gets the GradientType associated with the specified type.
*
* @param type the color type of the color
*
* @return the gradient type of the color with the given index
*/
- inline GradientType getGradientType(ColorType type)
+ inline GradientType getGradientType(int type)
{
- return mColVector[type].grad;
+ return mColors[type].grad;
}
/**
- * Gets the gradient delay for the specified type.
+ * Get the character used by the specified color.
*
* @param type the color type of the color
*
- * @return the gradient delay of the color with the given index
+ * @return the color char of the color with the given index
*/
- inline int getGradientDelay(ColorType type)
- { return mColVector[type].delay; }
-
- /**
- * Get the character used by the specified color.
- *
- * @param type the color type of the color
- *
- * @return the color char of the color with the given index
- */
- inline char getColorChar(ColorType type)
+ inline char getColorChar(int type)
{
- return mColVector[type].ch;
+ return mColors[type].ch;
}
/**
- * Sets the color for the specified type.
- *
- * @param type color to be set
- * @param r red component
- * @param g green component
- * @param b blue component
- */
- void setColor(ColorType type, int r, int g, int b);
-
- /**
- * Sets the gradient type for the specified color.
- *
- * @param grad gradient type to set
- */
- void setGradient(ColorType type, GradientType grad);
-
- /**
- * Sets the gradient delay for the specified color.
- *
- * @param grad gradient type to set
- */
- void setGradientDelay(ColorType type, int delay)
- { mColVector[type].delay = delay; }
-
- /**
- * Returns the number of colors known.
- *
- * @return the number of colors known
- */
- inline int getNumberOfElements() { return mColVector.size(); }
-
- /**
- * Returns the name of the ith color.
- *
- * @param i index of color interested in
- *
- * @return the name of the color
- */
- std::string getElementAt(int i);
-
- /**
- * Gets the ColorType used by the color for the element at index i in
- * the current color model.
+ * Gets the gradient delay for the specified type.
*
- * @param i the index of the color
+ * @param type the color type of the color
*
- * @return the color type of the color with the given index
- */
- ColorType getColorTypeAt(int i);
-
- /**
- * Commit the colors
- */
- inline void commit()
- {
- commit(false);
- }
-
- /**
- * Rollback the colors
+ * @return the gradient delay of the color with the given index
*/
- void rollback();
+ inline int getGradientDelay(int type)
+ { return mColors[type].delay; }
/**
* Updates all colors, that are non-static.
*/
- void advanceGradient();
-
- private:
- /** Black Color Constant */
- static const gcn::Color BLACK;
+ static void advanceGradients();
+ protected:
/** Colors used for the rainbow gradient */
static const gcn::Color RAINBOW_COLORS[];
static const int RAINBOW_COLOR_COUNT;
+
/** Time tick, that gradient-type colors were updated the last time. */
int mRainbowTime;
+ typedef std::set<Palette*> Palettes;
+ static Palettes mInstances;
+
/**
- * Define a color replacement.
- *
- * @param i the index of the color to replace
- * @param r red component
- * @param g green component
- * @param b blue component
+ * Constructor
*/
- void setColorAt(int i, int r, int g, int b);
+ Palette(int size);
/**
- * Commit the colors. Commit the non-static color values, if
- * commitNonStatic is true. Only needed in the constructor.
+ * Destructor
*/
- void commit(bool commitNonStatic);
+ ~Palette();
+
+ void advanceGradient();
struct ColorElem
{
- ColorType type;
+ int type;
gcn::Color color;
gcn::Color testColor;
gcn::Color committedColor;
@@ -333,7 +153,7 @@ class Palette : public gcn::ListModel
int delay;
int committedDelay;
- void set(ColorType type, gcn::Color& color, GradientType grad,
+ void set(int type, gcn::Color& color, GradientType grad,
const std::string &text, char c, int delay)
{
ColorElem::type = type;
@@ -352,35 +172,10 @@ class Palette : public gcn::ListModel
committedColor.b;
}
};
- typedef std::vector<ColorElem> ColVector;
+ typedef std::vector<ColorElem> Colors;
/** Vector containing the colors. */
- ColVector mColVector;
+ Colors mColors;
std::vector<ColorElem*> mGradVector;
-
- /**
- * Initialise color
- *
- * @param c character that needs initialising
- * @param rgb default color if not found in config
- * @param text identifier of color
- */
- void addColor(ColorType type, int rgb, GradientType grad,
- const std::string &text, char c = 0,
- int delay = GRADIENT_DELAY);
-
- /**
- * Prefixes the given string with "Color", lowercases all letters but
- * the first and all following a '_'. All '_'s will be removed.
- *
- * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster
- *
- * @param typeName string to transform
- *
- * @return the transformed string
- */
- static std::string getConfigName(const std::string &typeName);
};
-extern Palette *guiPalette;
-
#endif
diff --git a/src/gui/setup_colors.cpp b/src/gui/setup_colors.cpp
index bc86e362..12dba82a 100644
--- a/src/gui/setup_colors.cpp
+++ b/src/gui/setup_colors.cpp
@@ -23,7 +23,8 @@
#include "configuration.h"
#include "gui/gui.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
+#include "gui/userpalette.h"
#include "gui/widgets/browserbox.h"
#include "gui/widgets/itemlinkhandler.h"
@@ -48,7 +49,7 @@ Setup_Colors::Setup_Colors() :
{
setName(_("Colors"));
- mColorBox = new ListBox(guiPalette);
+ mColorBox = new ListBox(userPalette);
mColorBox->addSelectionListener(this);
mScroll = new ScrollArea(mColorBox);
@@ -227,18 +228,15 @@ void Setup_Colors::action(const gcn::ActionEvent &event)
void Setup_Colors::valueChanged(const gcn::SelectionEvent &event)
{
mSelected = mColorBox->getSelected();
- Palette::ColorType type = guiPalette->getColorTypeAt(mSelected);
- const gcn::Color *col = &guiPalette->getColor(type);
- Palette::GradientType grad = guiPalette->getGradientType(type);
- const int delay = guiPalette->getGradientDelay(type);
-
- std::string msg;
- const char ch = guiPalette->getColorChar(type);
+ int type = userPalette->getColorTypeAt(mSelected);
+ const gcn::Color *col = &userPalette->getColor(type);
+ Palette::GradientType grad = userPalette->getGradientType(type);
+ const int delay = userPalette->getGradientDelay(type);
mPreview->clearRows();
mPreviewBox->setContent(mTextPreview);
- mTextPreview->setFont(gui->getFont());
- mTextPreview->setTextColor(&guiPalette->getColor(Palette::TEXT));
+ mTextPreview->setFont(boldFont);
+ mTextPreview->setTextColor(col);
mTextPreview->setTextBGColor(NULL);
mTextPreview->setOpaque(false);
mTextPreview->setShadow(true);
@@ -247,125 +245,24 @@ void Setup_Colors::valueChanged(const gcn::SelectionEvent &event)
switch (type)
{
- case Palette::TEXT:
- case Palette::SHADOW:
- case Palette::OUTLINE:
- mTextPreview->setFont(gui->getFont());
- mTextPreview->setShadow(type == Palette::SHADOW);
- mTextPreview->setOutline(type == Palette::OUTLINE);
- break;
- case Palette::PROGRESS_BAR:
- mTextPreview->useTextAlpha(true);
- mTextPreview->setFont(boldFont);
- mTextPreview->setTextColor(col);
- mTextPreview->setOutline(true);
- mTextPreview->setShadow(false);
- break;
- case Palette::BUTTON:
- case Palette::BUTTON_DISABLED:
- case Palette::TAB:
- case Palette::TAB_HIGHLIGHT:
- mTextPreview->setFont(gui->getFont());
- mTextPreview->setTextColor(col);
- mTextPreview->setOutline(false);
- mTextPreview->setShadow(false);
- break;
- case Palette::BACKGROUND:
- case Palette::SHOP_WARNING:
- mTextPreview->setBGColor(col);
- mTextPreview->setOpaque(true);
- mTextPreview->setOutline(false);
- mTextPreview->setShadow(false);
- break;
- case Palette::HPBAR_FULL:
- case Palette::HPBAR_THREE_QUARTERS:
- case Palette::HPBAR_ONE_HALF:
- case Palette::HPBAR_ONE_QUARTER:
- mTextPreview->setTextBGColor(col);
- mTextPreview->setFont(boldFont);
- mTextPreview->setTextColor(&guiPalette->getColor(Palette::PROGRESS_BAR));
- mTextPreview->setOutline(true);
- mTextPreview->setShadow(false);
- mPreview->addRow(rawmsg);
- break;
- case Palette::HIGHLIGHT:
- mTextPreview->setTextBGColor(col);
- mTextPreview->setOutline(false);
- mTextPreview->setShadow(false);
- mPreview->addRow(rawmsg);
- break;
- case Palette::CHAT:
- case Palette::GM:
- case Palette::PLAYER:
- case Palette::WHISPER:
- case Palette::IS:
- case Palette::PARTY:
- case Palette::GUILD:
- case Palette::SERVER:
- case Palette::LOGGER:
- case Palette::HYPERLINK:
- mPreviewBox->setContent(mPreview);
- mPreview->clearRows();
-
- if (ch == '<')
- msg = toString("@@|") + rawmsg + "@@";
- else
- msg = "##" + toString(ch) + rawmsg;
-
- mPreview->addRow(msg);
- break;
- case Palette::ITEM_EQUIPPED:
- mTextPreview->setTextColor(col);
- mTextPreview->setOutline(false);
- mTextPreview->setShadow(false);
- break;
- case Palette::UNKNOWN_ITEM:
- case Palette::GENERIC:
- case Palette::HEAD:
- case Palette::USABLE:
- case Palette::TORSO:
- case Palette::ONEHAND:
- case Palette::LEGS:
- case Palette::FEET:
- case Palette::TWOHAND:
- case Palette::SHIELD:
- case Palette::RING:
- case Palette::NECKLACE:
- case Palette::ARMS:
- case Palette::AMMO:
- mTextPreview->setFont(boldFont);
- mTextPreview->setTextColor(col);
- mTextPreview->setOutline(false);
- mTextPreview->setShadow(false);
- break;
- case Palette::PARTICLE:
- case Palette::EXP_INFO:
- case Palette::PICKUP_INFO:
- case Palette::HIT_PLAYER_MONSTER:
- case Palette::HIT_MONSTER_PLAYER:
- case Palette::HIT_CRITICAL:
- case Palette::MISS:
+ case UserPalette::PARTICLE:
+ case UserPalette::EXP_INFO:
+ case UserPalette::PICKUP_INFO:
+ case UserPalette::HIT_PLAYER_MONSTER:
+ case UserPalette::HIT_MONSTER_PLAYER:
+ case UserPalette::HIT_CRITICAL:
+ case UserPalette::MISS:
mTextPreview->setShadow(false);
- case Palette::BEING:
- case Palette::PC:
- case Palette::SELF:
- case Palette::GM_NAME:
- case Palette::NPC:
- case Palette::MONSTER:
- mTextPreview->setFont(boldFont);
- mTextPreview->setTextColor(col);
- case Palette::TYPE_COUNT:
- break;
}
if (grad != Palette::STATIC && grad != Palette::PULSE)
{ // If nonstatic color, don't display the current, but the committed
// color at the sliders
- col = &guiPalette->getCommittedColor(type);
+ col = &userPalette->getCommittedColor(type);
}
else if (grad == Palette::PULSE)
{
- col = &guiPalette->getTestColor(type);
+ col = &userPalette->getTestColor(type);
}
setEntry(mGradDelaySlider, mGradDelayText, delay);
@@ -388,16 +285,16 @@ void Setup_Colors::setEntry(gcn::Slider *s, TextField *t, int value)
void Setup_Colors::apply()
{
- guiPalette->commit();
+ userPalette->commit();
}
void Setup_Colors::cancel()
{
- guiPalette->rollback();
- Palette::ColorType type = guiPalette->getColorTypeAt(mSelected);
- const gcn::Color *col = &guiPalette->getColor(type);
- mGradTypeSlider->setValue(guiPalette->getGradientType(type));
- const int delay = guiPalette->getGradientDelay(type);
+ userPalette->rollback();
+ int type = userPalette->getColorTypeAt(mSelected);
+ const gcn::Color *col = &userPalette->getColor(type);
+ mGradTypeSlider->setValue(userPalette->getGradientType(type));
+ const int delay = userPalette->getGradientDelay(type);
setEntry(mGradDelaySlider, mGradDelayText, delay);
setEntry(mRedSlider, mRedText, col->r);
setEntry(mGreenSlider, mGreenText, col->g);
@@ -426,8 +323,8 @@ void Setup_Colors::updateGradType()
return;
mSelected = mColorBox->getSelected();
- Palette::ColorType type = guiPalette->getColorTypeAt(mSelected);
- Palette::GradientType grad = guiPalette->getGradientType(type);
+ int type = userPalette->getColorTypeAt(mSelected);
+ Palette::GradientType grad = userPalette->getGradientType(type);
mGradTypeText->setCaption(
(grad == Palette::STATIC) ? _("Static") :
@@ -453,23 +350,23 @@ void Setup_Colors::updateColor()
if (mSelected == -1)
return;
- Palette::ColorType type = guiPalette->getColorTypeAt(mSelected);
- Palette::GradientType grad =
- static_cast<Palette::GradientType>((int)mGradTypeSlider->getValue());
+ int type = userPalette->getColorTypeAt(mSelected);
+ Palette::GradientType grad = static_cast<Palette::GradientType>((int)
+ mGradTypeSlider->getValue());
int delay = (int) mGradDelaySlider->getValue();
- guiPalette->setGradient(type, grad);
- guiPalette->setGradientDelay(type, delay);
+ userPalette->setGradient(type, grad);
+ userPalette->setGradientDelay(type, delay);
if (grad == Palette::STATIC)
{
- guiPalette->setColor(type,
+ userPalette->setColor(type,
static_cast<int>(mRedSlider->getValue()),
static_cast<int>(mGreenSlider->getValue()),
static_cast<int>(mBlueSlider->getValue()));
}
else if (grad == Palette::PULSE)
{
- guiPalette->setTestColor(type, gcn::Color(
+ userPalette->setTestColor(type, gcn::Color(
static_cast<int>(mRedSlider->getValue()),
static_cast<int>(mGreenSlider->getValue()),
static_cast<int>(mBlueSlider->getValue())));
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 76ddd7b0..da244208 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -71,6 +71,7 @@ struct SkillInfo
std::string skillExp;
float progress;
+ gcn::Color color;
~SkillInfo()
{
@@ -146,8 +147,8 @@ public:
Graphics *graphics = static_cast<Graphics*>(gcnGraphics);
- graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT,
- (int)(mAlpha * 255.0f)));
+ graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT,
+ (int) (mAlpha * 255.0f)));
graphics->setFont(getFont());
// Draw filled rectangle around the selected list element
@@ -158,7 +159,7 @@ public:
}
// Draw the list elements
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
for (int i = 0, y = 1;
i < model->getNumberOfElements();
++i, y += getRowHeight())
@@ -429,6 +430,8 @@ void SkillInfo::update()
progress = 0.0f;
}
+ color = Theme::getProgressColor(Theme::PROG_EXP, progress);
+
if (updateVisibility)
{
model->updateVisibilities();
@@ -452,7 +455,6 @@ void SkillInfo::draw(Graphics *graphics, int y, int width)
{
gcn::Rectangle rect(33, y + 15, width - 33, 17);
- ProgressBar::render(graphics, rect, gcn::Color(143, 192, 211),
- progress, skillExp);
+ ProgressBar::render(graphics, rect, color, progress, skillExp);
}
}
diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp
index 5da8018c..904a710b 100644
--- a/src/gui/socialwindow.cpp
+++ b/src/gui/socialwindow.cpp
@@ -30,6 +30,7 @@
#include "gui/okdialog.h"
#include "gui/setup.h"
#include "gui/textdialog.h"
+#include "gui/theme.h"
#include "gui/widgets/avatarlistbox.h"
#include "gui/widgets/browserbox.h"
@@ -98,7 +99,7 @@ public:
{
setCaption(guild->getName());
- setTabColor(&guiPalette->getColor(Palette::GUILD));
+ setTabColor(&Theme::getThemeColor(Theme::GUILD));
mList = new AvatarListBox(guild);
mScroll = new ScrollArea(mList);
@@ -163,7 +164,7 @@ public:
{
setCaption(party->getName());
- setTabColor(&guiPalette->getColor(Palette::PARTY));
+ setTabColor(&Theme::getThemeColor(Theme::PARTY));
mList = new AvatarListBox(party);
mScroll = new ScrollArea(mList);
diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp
index 5cc5772d..8d7458aa 100644
--- a/src/gui/speechbubble.cpp
+++ b/src/gui/speechbubble.cpp
@@ -46,7 +46,7 @@ SpeechBubble::SpeechBubble():
mSpeechBox = new TextBox;
mSpeechBox->setEditable(false);
mSpeechBox->setOpaque(false);
- mSpeechBox->setTextColor(&guiPalette->getColor(Palette::CHAT));
+ mSpeechBox->setTextColor(&Theme::getThemeColor(Theme::CHAT));
add(mCaption);
add(mSpeechBox);
@@ -66,7 +66,7 @@ void SpeechBubble::setText(const std::string &text, bool showName)
if (text == mText && (mCaption->getWidth() <= mSpeechBox->getMinWidth()))
return;
- mSpeechBox->setTextColor(&guiPalette->getColor(Palette::TEXT));
+ mSpeechBox->setTextColor(&Theme::getThemeColor(Theme::TEXT));
int width = mCaption->getWidth() + 2 * getPadding();
mSpeechBox->setTextWrapped(text, 130 > width ? 130 : width);
diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h
index 6d393d74..8682ab7e 100644
--- a/src/gui/speechbubble.h
+++ b/src/gui/speechbubble.h
@@ -23,7 +23,7 @@
#ifndef SPEECHBUBBLE_H
#define SPEECHBUBBLE_H
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "gui/widgets/popup.h"
@@ -42,7 +42,7 @@ class SpeechBubble : public Popup
*/
void setCaption(const std::string &name,
const gcn::Color *color =
- &guiPalette->getColor(Palette::TEXT));
+ &Theme::getThemeColor(Theme::TEXT));
/**
* Sets the text to be displayed.
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp
index 7ea2cf18..e5d59624 100644
--- a/src/gui/statuswindow.cpp
+++ b/src/gui/statuswindow.cpp
@@ -26,6 +26,7 @@
#include "gui/ministatus.h"
#include "gui/setup.h"
+#include "gui/theme.h"
#include "gui/widgets/button.h"
#include "gui/widgets/label.h"
@@ -99,22 +100,21 @@ StatusWindow::StatusWindow():
mLvlLabel = new Label(strprintf(_("Level: %d"), 0));
mMoneyLabel = new Label(strprintf(_("Money: %s"), ""));
+ int max = player_node->getMaxHp();
mHpLabel = new Label(_("HP:"));
- mHpBar = new ProgressBar((float) player_node->getHp()
- / (float) player_node->getMaxHp(),
- 80, 15, gcn::Color(0, 171, 34));
+ mHpBar = new ProgressBar(max ? (float) player_node->getHp() / max: 0,
+ 80, 15, Theme::PROG_HP);
+ max = player_node->getExpNeeded();
mXpLabel = new Label(_("Exp:"));
- mXpBar = new ProgressBar((float) player_node->getExp()
- / player_node->getExpNeeded(),
- 80, 15, gcn::Color(143, 192, 211));
+ mXpBar = new ProgressBar(max ? (float) player_node->getExp() / max : 0,
+ 80, 15, Theme::PROG_EXP);
+ max = player_node->getMaxMP();
mMpLabel = new Label(_("MP:"));
- mMpBar = new ProgressBar((float) player_node->getMaxMP()
- / (float) player_node->getMaxMP(),
+ mMpBar = new ProgressBar(max ? (float) player_node->getMaxMP() / max : 0,
80, 15, Net::getPlayerHandler()->canUseMagic() ?
- gcn::Color(26, 102, 230) :
- gcn::Color(100, 100, 100));
+ Theme::PROG_MP : Theme::PROG_NO_MP);
place(0, 0, mLvlLabel, 3);
// 5, 0 Job Level
@@ -131,7 +131,7 @@ StatusWindow::StatusWindow():
{
mJobLvlLabel = new Label(strprintf(_("Job: %d"), 0));
mJobLabel = new Label(_("Job:"));
- mJobBar = new ProgressBar(0.0f, 80, 15, gcn::Color(220, 135, 203));
+ mJobBar = new ProgressBar(0.0f, 80, 15, Theme::PROG_JOB);
place(5, 0, mJobLvlLabel, 3);
place(5, 2, mJobLabel).setPadding(3);
@@ -303,84 +303,8 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax)
else
bar->setText(toString(player_node->getHp()));
- if (player_node->getMaxHp() < 4)
- {
- bar->setColor(guiPalette->getColor(Palette::HPBAR_ONE_QUARTER));
- }
- else
- {
- // HP Bar coloration
- float r1 = 255;
- float g1 = 255;
- float b1 = 255;
-
- float r2 = 255;
- float g2 = 255;
- float b2 = 255;
-
- float weight = 1.0f;
-
- int curHP = player_node->getHp();
- int thresholdLevel = player_node->getMaxHp() / 4;
- int thresholdProgress = curHP % thresholdLevel;
-
- if (thresholdLevel)
- weight = 1 - ((float)thresholdProgress) / ((float)thresholdLevel);
- else
- weight = 0;
-
- if (curHP < (thresholdLevel))
- {
- gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_ONE_HALF);
- gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_ONE_QUARTER);
- r1 = color1.r; r2 = color2.r;
- g1 = color1.g; g2 = color2.g;
- b1 = color1.b; b2 = color2.b;
- }
- else if (curHP < (thresholdLevel*2))
- {
- gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_THREE_QUARTERS);
- gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_ONE_HALF);
- r1 = color1.r; r2 = color2.r;
- g1 = color1.g; g2 = color2.g;
- b1 = color1.b; b2 = color2.b;
- }
- else if (curHP < thresholdLevel*3)
- {
- gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_FULL);
- gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_THREE_QUARTERS);
- r1 = color1.r; r2 = color2.r;
- g1 = color1.g; g2 = color2.g;
- b1 = color1.b; b2 = color2.b;
- }
- else
- {
- gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_FULL);
- gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_FULL);
- r1 = color1.r; r2 = color2.r;
- g1 = color1.g; g2 = color2.g;
- b1 = color1.b; b2 = color2.b;
- }
-
- // Safety checks
- if (weight > 1.0f) weight = 1.0f;
- if (weight < 0.0f) weight = 0.0f;
-
- // Do the color blend
- r1 = (int) weightedAverage(r1, r2,weight);
- g1 = (int) weightedAverage(g1, g2, weight);
- b1 = (int) weightedAverage(b1, b2, weight);
-
- // More safety checks
- if (r1 > 255) r1 = 255;
- if (g1 > 255) g1 = 255;
- if (b1 > 255) b1 = 255;
-
- bar->setColor((int)r1,(int)g1, (int)b1);
- }
-
- bar->setProgress((float) player_node->getHp() / (float) player_node->getMaxHp());
-
+ float prog = (float) player_node->getHp() / player_node->getMaxHp();
+ bar->setProgress(prog);
}
void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax)
@@ -391,13 +315,14 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax)
else
bar->setText(toString(player_node->getMP()));
+ float prog = (float) player_node->getMP() / player_node->getMaxMP();
+
if (Net::getPlayerHandler()->canUseMagic())
- bar->setColor(26, 102, 230); // blue, to indicate that we have magic
+ bar->setProgressPalette(Theme::PROG_MP);
else
- bar->setColor(100, 100, 100); // grey, to indicate that we lack magic
+ bar->setProgressPalette(Theme::PROG_NO_MP);
- bar->setProgress((float) player_node->getMP() /
- (float) player_node->getMaxMP());
+ bar->setProgress(prog);
}
void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max,
@@ -423,8 +348,8 @@ void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max,
void StatusWindow::updateXPBar(ProgressBar *bar, bool percent)
{
- updateProgressBar(bar, player_node->getExp(), player_node->getExpNeeded(),
- percent);
+ updateProgressBar(bar, player_node->getExp(),
+ player_node->getExpNeeded(), percent);
}
void StatusWindow::updateProgressBar(ProgressBar *bar, int id, bool percent)
diff --git a/src/gui/statuswindow.h b/src/gui/statuswindow.h
index 05a6cb01..13ee9a68 100644
--- a/src/gui/statuswindow.h
+++ b/src/gui/statuswindow.h
@@ -67,7 +67,7 @@ class StatusWindow : public Window
static void updateMPBar(ProgressBar *bar, bool showMax = false);
static void updateXPBar(ProgressBar *bar, bool percent = true);
static void updateProgressBar(ProgressBar *bar, int value, int max,
- bool percent);
+ bool percent);
void updateProgressBar(ProgressBar *bar, int id,
bool percent = true);
diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp
index bf54afb9..579725c4 100644
--- a/src/gui/storagewindow.cpp
+++ b/src/gui/storagewindow.cpp
@@ -30,6 +30,7 @@
#include "gui/inventorywindow.h"
#include "gui/itemamount.h"
#include "gui/setup.h"
+#include "gui/theme.h"
#include "gui/viewport.h"
#include "gui/widgets/button.h"
@@ -82,7 +83,7 @@ StorageWindow::StorageWindow(Inventory *inventory):
mSlotsLabel = new Label(_("Slots:"));
- mSlotsBar = new ProgressBar(0.0f, 100, 20, gcn::Color(225, 200, 25));
+ mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS);
mSlotsBar->setText(strprintf("%d/%d", mUsedSlots, mInventory->getSize()));
mSlotsBar->setProgress((float) mUsedSlots / mInventory->getSize());
diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp
index 961694e6..1841f8d9 100644
--- a/src/gui/theme.cpp
+++ b/src/gui/theme.cpp
@@ -27,6 +27,7 @@
#include "configuration.h"
#include "log.h"
+#include "resources/dye.h"
#include "resources/image.h"
#include "resources/imageset.h"
#include "resources/resourcemanager.h"
@@ -39,6 +40,8 @@
#include <algorithm>
+#define GUI_ROOT "graphics/gui"
+
std::string Theme::mThemePath;
Theme *Theme::mInstance = 0;
@@ -92,9 +95,12 @@ int Skin::getMinHeight() const
}
Theme::Theme():
- mMinimumOpacity(-1.0f)
+ Palette(THEME_COLORS_END),
+ mMinimumOpacity(-1.0f),
+ mProgressColors(ProgressColors(THEME_PROG_END))
{
config.addListener("guialpha", this);
+ loadColors();
}
Theme::~Theme()
@@ -117,6 +123,18 @@ void Theme::deleteInstance()
mInstance = 0;
}
+gcn::Color Theme::getProgressColor(int type, float progress)
+{
+ DyePalette *dye = mInstance->mProgressColors[type];
+
+ int color[3] = {0, 0, 0};
+ int intensity = (int) (255 * progress);
+
+ dye->getColor(intensity, color);
+
+ return gcn::Color(color[0], color[1], color[2]);
+}
+
Skin *Theme::load(const std::string &filename, const std::string &defaultPath)
{
// Check if this skin was already loaded
@@ -283,7 +301,7 @@ bool Theme::tryThemePath(std::string themePath)
{
if (!themePath.empty())
{
- themePath = "graphics/gui/" + themePath;
+ themePath = GUI_ROOT + themePath;
if (PHYSFS_exists(themePath.c_str()))
{
mThemePath = themePath;
@@ -297,15 +315,13 @@ bool Theme::tryThemePath(std::string themePath)
void Theme::prepareThemePath()
{
// Try theme from settings
- if (tryThemePath(config.getValue("theme", "")))
- return;
+ if (!tryThemePath(config.getValue("theme", "")))
+ // Try theme from branding
+ if (!tryThemePath(branding.getValue("theme", "")))
+ // Use default
+ mThemePath = GUI_ROOT;
- // Try theme from branding
- if (tryThemePath(branding.getValue("theme", "")))
- return;
-
- // Use default
- mThemePath = "graphics/gui";
+ instance()->loadColors(mThemePath);
}
std::string Theme::resolveThemePath(const std::string &path)
@@ -328,7 +344,7 @@ std::string Theme::resolveThemePath(const std::string &path)
return getThemePath() + "/" + path;
// Backup
- return "graphics/gui/" + path;
+ return std::string(GUI_ROOT) + "/" + path;
}
Image *Theme::getImageFromTheme(const std::string &path)
@@ -343,3 +359,190 @@ ImageSet *Theme::getImageSetFromTheme(const std::string &path,
ResourceManager *resman = ResourceManager::getInstance();
return resman->getImageSet(resolveThemePath(path), w, h);
}
+
+static int readColorType(const std::string &type)
+{
+ static std::string colors[] = {
+ "TEXT",
+ "SHADOW",
+ "OUTLINE",
+ "PROGRESS_BAR",
+ "BUTTON",
+ "BUTTON_DISABLED",
+ "TAB",
+ "BACKGROUND",
+ "HIGHLIGHT",
+ "TAB_FLASH",
+ "SHOP_WARNING",
+ "ITEM_EQUIPPED",
+ "CHAT",
+ "GM",
+ "PLAYER",
+ "WHISPER",
+ "IS",
+ "PARTY",
+ "GUILD",
+ "SERVER",
+ "LOGGER",
+ "HYPERLINK",
+ "UNKNOWN_ITEM",
+ "GENERIC",
+ "HEAD",
+ "USABLE",
+ "TORSO",
+ "ONEHAND",
+ "LEGS",
+ "FEET",
+ "TWOHAND",
+ "SHIELD",
+ "RING",
+ "NECKLACE",
+ "ARMS",
+ "AMMO"
+ };
+
+ if (type.empty())
+ return -1;
+
+ for (int i = 0; i < Theme::THEME_COLORS_END; i++)
+ {
+ if (compareStrI(type, colors[i]) == 0)
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static gcn::Color readColor(const std::string &description)
+{
+ int size = description.length();
+ if (size < 7 || description[0] != '#')
+ {
+ error:
+ logger->log("Error, invalid theme color palette: %s",
+ description.c_str());
+ return Palette::BLACK;
+ }
+
+ int v = 0;
+ for (int i = 1; i < 7; ++i)
+ {
+ char c = description[i];
+ int n;
+
+ if ('0' <= c && c <= '9')
+ n = c - '0';
+ else if ('A' <= c && c <= 'F')
+ n = c - 'A' + 10;
+ else if ('a' <= c && c <= 'f')
+ n = c - 'a' + 10;
+ else
+ goto error;
+
+ v = (v << 4) | n;
+ }
+
+ return gcn::Color(v);
+}
+
+static Palette::GradientType readColorGradient(const std::string &grad)
+{
+ static std::string grads[] = {
+ "STATIC",
+ "PULSE",
+ "SPECTRUM",
+ "RAINBOW"
+ };
+
+ if (grad.empty())
+ return Palette::STATIC;
+
+ for (int i = 0; i < 4; i++)
+ {
+ if (compareStrI(grad, grads[i]))
+ return (Palette::GradientType) i;
+ }
+
+ return Palette::STATIC;
+}
+
+static int readProgressType(const std::string &type)
+{
+ static std::string colors[] = {
+ "DEFAULT",
+ "HP",
+ "MP",
+ "NO_MP",
+ "EXP",
+ "INVY_SLOTS",
+ "WEIGHT",
+ "JOB"
+ };
+
+ if (type.empty())
+ return -1;
+
+ for (int i = 0; i < Theme::THEME_PROG_END; i++)
+ {
+ if (compareStrI(type, colors[i]) == 0)
+ return i;
+ }
+
+ return -1;
+}
+
+void Theme::loadColors(std::string file)
+{
+ if (file == GUI_ROOT)
+ return; // No need to reload
+
+ if (file == "")
+ file = GUI_ROOT;
+
+ file += "/colors.xml";
+
+ XML::Document doc(file);
+ xmlNodePtr root = doc.rootNode();
+
+ if (!root || !xmlStrEqual(root->name, BAD_CAST "colors"))
+ {
+ logger->log("Error loading colors file: %s", file.c_str());
+ return;
+ }
+
+ int type;
+ std::string temp;
+ gcn::Color color;
+ GradientType grad;
+
+ for_each_xml_child_node(node, root)
+ {
+ if (xmlStrEqual(node->name, BAD_CAST "color"))
+ {
+ type = readColorType(XML::getProperty(node, "id", ""));
+ if (type < 0) // invalid or no type given
+ continue;
+
+ temp = XML::getProperty(node, "color", "");
+ if (temp.empty()) // no color set, so move on
+ continue;
+
+ color = readColor(temp);
+ grad = readColorGradient(XML::getProperty(node, "effect", ""));
+
+ mColors[type].set(type, color, grad, "", 0, 10);
+ }
+
+ if (xmlStrEqual(node->name, BAD_CAST "progressbar"))
+ {
+ type = readProgressType(XML::getProperty(node, "id", ""));
+ if (type < 0) // invalid or no type given
+ continue;
+
+ mProgressColors[type] = new DyePalette(XML::getProperty(node,
+ "color", ""));
+ }
+ }
+}
diff --git a/src/gui/theme.h b/src/gui/theme.h
index abc2612f..4dd63660 100644
--- a/src/gui/theme.h
+++ b/src/gui/theme.h
@@ -27,11 +27,15 @@
#include "configlistener.h"
#include "graphics.h"
+#include "gui/palette.h"
+
#include <map>
#include <string>
+class DyePalette;
class Image;
class ImageSet;
+class ProgressBar;
class Skin
{
@@ -96,7 +100,7 @@ class Skin
Image *mStickyImageDown; /**< Sticky Button Image */
};
-class Theme : public ConfigListener
+class Theme : public Palette, public ConfigListener
{
public:
static Theme *instance();
@@ -115,6 +119,79 @@ class Theme : public ConfigListener
static ImageSet *getImageSetFromTheme(const std::string &path,
int w, int h);
+ enum ThemePalette {
+ TEXT,
+ SHADOW,
+ OUTLINE,
+ PROGRESS_BAR,
+ BUTTON,
+ BUTTON_DISABLED,
+ TAB,
+ BACKGROUND,
+ HIGHLIGHT,
+ TAB_FLASH,
+ SHOP_WARNING,
+ ITEM_EQUIPPED,
+ CHAT,
+ GM,
+ PLAYER,
+ WHISPER,
+ IS,
+ PARTY,
+ GUILD,
+ SERVER,
+ LOGGER,
+ HYPERLINK,
+ UNKNOWN_ITEM,
+ GENERIC,
+ HEAD,
+ USABLE,
+ TORSO,
+ ONEHAND,
+ LEGS,
+ FEET,
+ TWOHAND,
+ SHIELD,
+ RING,
+ NECKLACE,
+ ARMS,
+ AMMO,
+ THEME_COLORS_END
+ };
+
+ enum ProgressPalette {
+ PROG_DEFAULT,
+ PROG_HP,
+ PROG_MP,
+ PROG_NO_MP,
+ PROG_EXP,
+ PROG_INVY_SLOTS,
+ PROG_WEIGHT,
+ PROG_JOB,
+ THEME_PROG_END
+ };
+
+ /**
+ * Gets the color associated with the type. Sets the alpha channel
+ * before returning.
+ *
+ * @param type the color type requested
+ * @param alpha alpha channel to use
+ *
+ * @return the requested color
+ */
+ inline static const gcn::Color &getThemeColor(int type, int alpha = 255)
+ {
+ return mInstance->getColor(type, alpha);
+ }
+
+ const static gcn::Color &getThemeColor(char c, bool &valid)
+ {
+ return mInstance->getColor(c, valid);
+ }
+
+ static gcn::Color getProgressColor(int type, float progress);
+
/**
* Loads a skin.
*/
@@ -152,21 +229,21 @@ class Theme : public ConfigListener
Skins mSkins;
- /**
- * The config listener that listens to changes relevant to all skins.
- */
- ConfigListener *mSkinConfigListener;
-
static std::string mThemePath;
static Theme *mInstance;
static bool tryThemePath(std::string themePath);
+ void loadColors(std::string file = "");
+
/**
* Tells if the current skins opacity
* should not get less than the given value
*/
float mMinimumOpacity;
+
+ typedef std::vector<DyePalette*> ProgressColors;
+ ProgressColors mProgressColors;
};
#endif
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index 743f3936..975fdcff 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -140,7 +140,7 @@ UpdaterWindow::UpdaterWindow(const std::string &updateHost,
mBrowserBox = new BrowserBox;
mScrollArea = new ScrollArea(mBrowserBox);
mLabel = new Label(_("Connecting..."));
- mProgressBar = new ProgressBar(0.0, 310, 20, gcn::Color(168, 116, 31));
+ mProgressBar = new ProgressBar(0.0, 310, 20);
mCancelButton = new Button(_("Cancel"), "cancel", this);
mPlayButton = new Button(_("Play"), "play", this);
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
new file mode 100644
index 00000000..71cb054c
--- /dev/null
+++ b/src/gui/userpalette.cpp
@@ -0,0 +1,237 @@
+/*
+ * Configurable text colors
+ * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "userpalette.h"
+
+#include "configuration.h"
+#include "client.h"
+
+#include "gui/gui.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <math.h>
+
+const std::string ColorTypeNames[] = {
+ "Being",
+ "Player",
+ "Self",
+ "GM",
+ "NPC",
+ "Monster",
+ "Party",
+ "Guild",
+ "Particle",
+ "Experience",
+ "Pickup",
+ "Hit Player Monster",
+ "Hit Monster Player",
+ "Hit Critical",
+ "Miss"
+};
+
+std::string UserPalette::getConfigName(const std::string &typeName)
+{
+ std::string res = "Color" + typeName;
+
+ int pos = 5;
+ for (size_t i = 0; i < typeName.length(); i++)
+ {
+ if (i == 0 || typeName[i] == '_')
+ {
+ if (i > 0)
+ i++;
+
+ res[pos] = typeName[i];
+ }
+ else
+ {
+ res[pos] = tolower(typeName[i]);
+ }
+ pos++;
+ }
+ res.erase(pos, res.length() - pos);
+
+ return res;
+}
+
+UserPalette::UserPalette():
+ Palette(USER_COLOR_LAST)
+{
+ mColors[BEING] = ColorElem();
+ mColors[PC] = ColorElem();
+ mColors[SELF] = ColorElem();
+ mColors[GM] = ColorElem();
+ mColors[NPC] = ColorElem();
+ mColors[MONSTER] = ColorElem();
+
+ addColor(BEING, 0xffffff, STATIC, _("Being"));
+ addColor(PC, 0xffffff, STATIC, _("Other Players' Names"));
+ addColor(SELF, 0xff8040, STATIC, _("Own Name"));
+ addColor(GM, 0x00ff00, STATIC, _("GM Names"));
+ addColor(NPC, 0xc8c8ff, STATIC, _("NPCs"));
+ addColor(MONSTER, 0xff4040, STATIC, _("Monsters"));
+ addColor(PARTY, 0xff00d8, STATIC, _("Party Members"));
+ addColor(GUILD, 0xff00d8, STATIC, _("Guild Members"));
+ addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects"));
+ addColor(PICKUP_INFO, 0x28dc28, STATIC, _("Pickup Notification"));
+ addColor(EXP_INFO, 0xffff00, STATIC, _("Exp Notification"));
+ addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, _("Player Hits Monster"));
+ addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, _("Monster Hits Player"));
+ addColor(HIT_CRITICAL, 0xff0000, RAINBOW, _("Critical Hit"));
+ addColor(MISS, 0xffff00, STATIC, _("Misses"));
+ commit(true);
+}
+
+UserPalette::~UserPalette()
+{
+ for (Colors::iterator col = mColors.begin(),
+ colEnd = mColors.end(); col != colEnd; ++col)
+ {
+ const std::string &configName = ColorTypeNames[col->type];
+ config.setValue(configName + "Gradient", col->committedGrad);
+
+ if (col->grad != STATIC)
+ config.setValue(configName + "Delay", col->delay);
+
+ if (col->grad == STATIC || col->grad == PULSE)
+ {
+ char buffer[20];
+ sprintf(buffer, "0x%06x", col->getRGB());
+ config.setValue(configName, std::string(buffer));
+ }
+ }
+}
+
+void UserPalette::setColor(int type, int r, int g, int b)
+{
+ mColors[type].color.r = r;
+ mColors[type].color.g = g;
+ mColors[type].color.b = b;
+}
+
+void UserPalette::setGradient(int type, GradientType grad)
+{
+ ColorElem *elem = &mColors[type];
+ if (elem->grad != STATIC && grad == STATIC)
+ {
+ for (size_t i = 0; i < mGradVector.size(); i++)
+ {
+ if (mGradVector[i] == elem)
+ {
+ mGradVector.erase(mGradVector.begin() + i);
+ break;
+ }
+ }
+ }
+ else if (elem->grad == STATIC && grad != STATIC)
+ {
+ mGradVector.push_back(elem);
+ }
+
+ if (elem->grad != grad)
+ {
+ elem->grad = grad;
+ }
+}
+
+std::string UserPalette::getElementAt(int i)
+{
+ if (i < 0 || i >= getNumberOfElements())
+ {
+ return "";
+ }
+ return mColors[i].text;
+}
+
+void UserPalette::commit(bool commitNonStatic)
+{
+ for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
+ i != iEnd; ++i)
+ {
+ i->committedGrad = i->grad;
+ i->committedDelay = i->delay;
+ if (commitNonStatic || i->grad == STATIC)
+ {
+ i->committedColor = i->color;
+ }
+ else if (i->grad == PULSE)
+ {
+ i->committedColor = i->testColor;
+ }
+ }
+}
+
+void UserPalette::rollback()
+{
+ for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
+ i != iEnd; ++i)
+ {
+ if (i->grad != i->committedGrad)
+ {
+ setGradient(i->type, i->committedGrad);
+ }
+ setGradientDelay(i->type, i->committedDelay);
+ setColor(i->type, i->committedColor.r,
+ i->committedColor.g, i->committedColor.b);
+ if (i->grad == PULSE)
+ {
+ i->testColor.r = i->committedColor.r;
+ i->testColor.g = i->committedColor.g;
+ i->testColor.b = i->committedColor.b;
+ }
+ }
+}
+
+int UserPalette::getColorTypeAt(int i)
+{
+ if (i < 0 || i >= getNumberOfElements())
+ {
+ return BEING;
+ }
+
+ return mColors[i].type;
+}
+
+void UserPalette::addColor(int type, int rgb,
+ Palette::GradientType grad, const std::string &text,
+ char c, int delay)
+{
+ const std::string &configName = ColorTypeNames[type];
+ char buffer[20];
+ sprintf(buffer, "0x%06x", rgb);
+ const std::string rgbString = config.getValue(configName,
+ std::string(buffer));
+ unsigned int rgbValue = 0;
+ if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x')
+ rgbValue = atox(rgbString);
+ else
+ rgbValue = atoi(rgbString.c_str());
+ gcn::Color trueCol = rgbValue;
+ grad = (GradientType) config.getValue(configName + "Gradient", grad);
+ delay = (int) config.getValue(configName + "Delay", delay);
+ mColors[type].set(type, trueCol, grad, text, c, delay);
+
+ if (grad != STATIC)
+ mGradVector.push_back(&mColors[type]);
+}
diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h
new file mode 100644
index 00000000..7863f8cd
--- /dev/null
+++ b/src/gui/userpalette.h
@@ -0,0 +1,208 @@
+/*
+ * Configurable text colors
+ * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef USER_PALETTE_H
+#define USER_PALETTE_H
+
+#include "gui/palette.h"
+
+#include <guichan/listmodel.hpp>
+
+/**
+ * Class controlling the game's color palette.
+ */
+class UserPalette : public Palette, public gcn::ListModel
+{
+ public:
+ /** List of all colors that are configurable. */
+ enum {
+ BEING,
+ PC,
+ SELF,
+ GM,
+ NPC,
+ MONSTER,
+ PARTY,
+ GUILD,
+ PARTICLE,
+ EXP_INFO,
+ PICKUP_INFO,
+ HIT_PLAYER_MONSTER,
+ HIT_MONSTER_PLAYER,
+ HIT_CRITICAL,
+ MISS,
+ USER_COLOR_LAST
+ };
+
+ /**
+ * Constructor
+ */
+ UserPalette();
+
+ /**
+ * Destructor
+ */
+ ~UserPalette();
+
+ /**
+ * Gets the committed color associated with the specified type.
+ *
+ * @param type the color type requested
+ *
+ * @return the requested committed color
+ */
+ inline const gcn::Color &getCommittedColor(int type)
+ {
+ return mColors[type].committedColor;
+ }
+
+ /**
+ * Gets the test color associated with the specified type.
+ *
+ * @param type the color type requested
+ *
+ * @return the requested test color
+ */
+ inline const gcn::Color &getTestColor(int type)
+ {
+ return mColors[type].testColor;
+ }
+
+ /**
+ * Sets the test color associated with the specified type.
+ *
+ * @param type the color type requested
+ * @param color the color that should be tested
+ */
+ inline void setTestColor(int type, gcn::Color color)
+ {
+ mColors[type].testColor = color;
+ }
+
+ /**
+ * Sets the color for the specified type.
+ *
+ * @param type color to be set
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setColor(int type, int r, int g, int b);
+
+ /**
+ * Sets the gradient type for the specified color.
+ *
+ * @param grad gradient type to set
+ */
+ void setGradient(int type, Palette::GradientType grad);
+
+ /**
+ * Sets the gradient delay for the specified color.
+ *
+ * @param grad gradient type to set
+ */
+ void setGradientDelay(int type, int delay)
+ { mColors[type].delay = delay; }
+
+ /**
+ * Returns the number of colors known.
+ *
+ * @return the number of colors known
+ */
+ inline int getNumberOfElements() { return mColors.size(); }
+
+ /**
+ * Returns the name of the ith color.
+ *
+ * @param i index of color interested in
+ *
+ * @return the name of the color
+ */
+ std::string getElementAt(int i);
+
+ /**
+ * Commit the colors
+ */
+ inline void commit()
+ {
+ commit(false);
+ }
+
+ /**
+ * Rollback the colors
+ */
+ void rollback();
+
+ /**
+ * Gets the ColorType used by the color for the element at index i in
+ * the current color model.
+ *
+ * @param i the index of the color
+ *
+ * @return the color type of the color with the given index
+ */
+ int getColorTypeAt(int i);
+
+ private:
+ /**
+ * Define a color replacement.
+ *
+ * @param i the index of the color to replace
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setColorAt(int i, int r, int g, int b);
+
+ /**
+ * Commit the colors. Commit the non-static color values, if
+ * commitNonStatic is true. Only needed in the constructor.
+ */
+ void commit(bool commitNonStatic);
+
+ /**
+ * Prefixes the given string with "Color", lowercases all letters but
+ * the first and all following a '_'. All '_'s will be removed.
+ *
+ * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster
+ *
+ * @param typeName string to transform
+ *
+ * @return the transformed string
+ */
+ static std::string getConfigName(const std::string &typeName);
+
+ /**
+ * Initialise color
+ *
+ * @param c character that needs initialising
+ * @param rgb default color if not found in config
+ * @param text identifier of color
+ */
+ void addColor(int type, int rgb, GradientType grad,
+ const std::string &text, char c = 0,
+ int delay = GRADIENT_DELAY);
+};
+
+extern UserPalette *userPalette;
+
+#endif // USER_PALETTE_H
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index 17651137..0235d104 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -74,8 +74,8 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics)
Graphics *graphics = static_cast<Graphics*>(gcnGraphics);
- graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT,
- (int)(mAlpha * 255.0f)));
+ graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT,
+ (int) (mAlpha * 255.0f)));
graphics->setFont(getFont());
const int fontHeight = getFont()->getHeight();
@@ -89,7 +89,7 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics)
int width = 0;
// Draw the list elements
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
for (int i = 0, y = 0;
i < model->getNumberOfElements();
++i, y += fontHeight)
diff --git a/src/gui/widgets/browserbox.cpp b/src/gui/widgets/browserbox.cpp
index de4f7a40..d43afed7 100644
--- a/src/gui/widgets/browserbox.cpp
+++ b/src/gui/widgets/browserbox.cpp
@@ -21,7 +21,7 @@
#include "gui/widgets/browserbox.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "gui/widgets/linkhandler.h"
@@ -268,7 +268,7 @@ void BrowserBox::draw(gcn::Graphics *graphics)
if (mOpaque)
{
- graphics->setColor(guiPalette->getColor(Palette::BACKGROUND));
+ graphics->setColor(Theme::getThemeColor(Theme::BACKGROUND));
graphics->fillRectangle(gcn::Rectangle(0, 0, getWidth(), getHeight()));
}
@@ -276,7 +276,7 @@ void BrowserBox::draw(gcn::Graphics *graphics)
{
if ((mHighMode & BACKGROUND))
{
- graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT));
+ graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT));
graphics->fillRectangle(gcn::Rectangle(
mLinks[mSelectedLink].x1,
mLinks[mSelectedLink].y1,
@@ -287,7 +287,7 @@ void BrowserBox::draw(gcn::Graphics *graphics)
if ((mHighMode & UNDERLINE))
{
- graphics->setColor(guiPalette->getColor(Palette::HYPERLINK));
+ graphics->setColor(Theme::getThemeColor(Theme::HYPERLINK));
graphics->drawLine(
mLinks[mSelectedLink].x1,
mLinks[mSelectedLink].y2,
@@ -305,8 +305,8 @@ void BrowserBox::draw(gcn::Graphics *graphics)
char const *hyphen = "~";
int hyphenWidth = font->getWidth(hyphen);
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
- const gcn::Color textColor = guiPalette->getColor(Palette::TEXT);
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
+ const gcn::Color textColor = Theme::getThemeColor(Theme::TEXT);
TextRowsHeightIterator h = mTextRowsHeights.begin();
for (TextRowIterator i = mTextRows.begin();
@@ -373,7 +373,7 @@ void BrowserBox::draw(gcn::Graphics *graphics)
{
const char c = row.at(start + 2);
bool valid;
- const gcn::Color col = guiPalette->getColor(c, valid);
+ const gcn::Color col = Theme::getThemeColor(c, valid);
if (c == '>')
{
diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp
index aff46b2a..26e0ad90 100644
--- a/src/gui/widgets/button.cpp
+++ b/src/gui/widgets/button.cpp
@@ -160,9 +160,9 @@ void Button::draw(gcn::Graphics *graphics)
drawImageRect(0, 0, getWidth(), getHeight(), button[mode]);
if (mode == BUTTON_DISABLED)
- graphics->setColor(guiPalette->getColor(Palette::BUTTON_DISABLED));
+ graphics->setColor(Theme::getThemeColor(Theme::BUTTON_DISABLED));
else
- graphics->setColor(guiPalette->getColor(Palette::BUTTON));
+ graphics->setColor(Theme::getThemeColor(Theme::BUTTON));
int textX;
int textY = getHeight() / 2 - getFont()->getHeight() / 2;
diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp
index ee4197eb..39ea6887 100644
--- a/src/gui/widgets/chattab.cpp
+++ b/src/gui/widgets/chattab.cpp
@@ -197,7 +197,7 @@ void ChatTab::chatLog(std::string line, int own, bool ignoreRecord)
chatWindow->mRecorder->record(line.substr(3));
if (this != getTabbedArea()->getSelectedTab() &&
own != BY_PLAYER)
- setHighlighted(true);
+ setFlash(true);
}
void ChatTab::chatLog(const std::string &nick, const std::string &msg)
diff --git a/src/gui/widgets/chattab.h b/src/gui/widgets/chattab.h
index 3a4133bb..7fd3931e 100644
--- a/src/gui/widgets/chattab.h
+++ b/src/gui/widgets/chattab.h
@@ -115,7 +115,7 @@ class ChatTab : public Tab
friend class ChatWindow;
friend class WhisperWindow;
- virtual void setCurrent() { setHighlighted(false); }
+ virtual void setCurrent() { setFlash(false); }
virtual void handleInput(const std::string &msg);
diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp
index 5ca38727..f9002166 100644
--- a/src/gui/widgets/checkbox.cpp
+++ b/src/gui/widgets/checkbox.cpp
@@ -83,7 +83,7 @@ void CheckBox::draw(gcn::Graphics* graphics)
drawBox(graphics);
graphics->setFont(getFont());
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
const int h = getHeight() + getHeight() / 2;
diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp
index 57a09ed2..6c3417e7 100644
--- a/src/gui/widgets/dropdown.cpp
+++ b/src/gui/widgets/dropdown.cpp
@@ -143,15 +143,15 @@ void DropDown::draw(gcn::Graphics* graphics)
const int alpha = (int) (mAlpha * 255.0f);
gcn::Color faceColor = getBaseColor();
faceColor.a = alpha;
- const gcn::Color *highlightColor =
- &guiPalette->getColor(Palette::HIGHLIGHT, alpha);
+ const gcn::Color *highlightColor = &Theme::getThemeColor(Theme::HIGHLIGHT,
+ alpha);
gcn::Color shadowColor = faceColor - 0x303030;
shadowColor.a = alpha;
if (mListBox->getListModel() && mListBox->getSelected() >= 0)
{
graphics->setFont(getFont());
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
graphics->drawText(mListBox->getListModel()->getElementAt(mListBox->getSelected()), 1, 0);
}
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp
index aadc6f24..2b07ad1e 100644
--- a/src/gui/widgets/emoteshortcutcontainer.cpp
+++ b/src/gui/widgets/emoteshortcutcontainer.cpp
@@ -92,7 +92,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
// Draw emote keyboard shortcut.
const char *key = SDL_GetKeyName(
(SDLKey) keyboard.getKeyValue(keyboard.KEY_EMOTE_1 + i));
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT);
if (emoteShortcut->getEmote(i))
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp
index 0a211d29..5163fc45 100644
--- a/src/gui/widgets/itemcontainer.cpp
+++ b/src/gui/widgets/itemcontainer.cpp
@@ -141,7 +141,7 @@ void ItemContainer::draw(gcn::Graphics *graphics)
caption = "Eq.";
if (item->isEquipped())
- g->setColor(guiPalette->getColor(Palette::ITEM_EQUIPPED));
+ g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED));
else
g->setColor(gcn::Color(0, 0, 0));
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp
index da5d11c5..92e3e2e5 100644
--- a/src/gui/widgets/itemshortcutcontainer.cpp
+++ b/src/gui/widgets/itemshortcutcontainer.cpp
@@ -87,7 +87,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
// Draw item keyboard shortcut.
const char *key = SDL_GetKeyName(
(SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i));
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
if (itemShortcut->getItem(i) < 0)
@@ -111,7 +111,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
g->drawImage(image, itemX, itemY);
if (item->isEquipped())
- g->setColor(guiPalette->getColor(Palette::ITEM_EQUIPPED));
+ g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED));
g->drawText(caption, itemX + mBoxWidth / 2,
itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
}
diff --git a/src/gui/widgets/label.cpp b/src/gui/widgets/label.cpp
index 464ecf69..4c607edf 100644
--- a/src/gui/widgets/label.cpp
+++ b/src/gui/widgets/label.cpp
@@ -20,7 +20,7 @@
#include "gui/widgets/label.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
Label::Label()
{
@@ -33,6 +33,6 @@ Label::Label(const std::string &caption) :
void Label::draw(gcn::Graphics *graphics)
{
- setForegroundColor(guiPalette->getColor(Palette::TEXT));
+ setForegroundColor(Theme::getThemeColor(Theme::TEXT));
gcn::Label::draw(static_cast<gcn::Graphics*>(graphics));
}
diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp
index 138cf3a0..eed6b8d0 100644
--- a/src/gui/widgets/listbox.cpp
+++ b/src/gui/widgets/listbox.cpp
@@ -59,8 +59,8 @@ void ListBox::draw(gcn::Graphics *graphics)
updateAlpha();
- graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT,
- (int)(mAlpha * 255.0f)));
+ graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT,
+ (int) (mAlpha * 255.0f)));
graphics->setFont(getFont());
const int fontHeight = getFont()->getHeight();
@@ -71,7 +71,7 @@ void ListBox::draw(gcn::Graphics *graphics)
getWidth(), fontHeight));
// Draw the list elements
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
for (int i = 0, y = 0; i < mListModel->getNumberOfElements();
++i, y += fontHeight)
{
diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp
index 99a8c36a..028658ab 100644
--- a/src/gui/widgets/progressbar.cpp
+++ b/src/gui/widgets/progressbar.cpp
@@ -41,11 +41,10 @@ float ProgressBar::mAlpha = 1.0;
ProgressBar::ProgressBar(float progress,
int width, int height,
- const gcn::Color &color):
+ int color):
gcn::Widget(),
mSmoothProgress(true),
- mColor(color),
- mColorToGo(color),
+ mProgressPalette(color),
mSmoothColorChange(true)
{
// The progress value is directly set at load time:
@@ -54,6 +53,9 @@ ProgressBar::ProgressBar(float progress,
mProgress = mProgressToGo = progress;
+ mColor = mColorToGo = Theme::getProgressColor(color >= 0 ? color : 0,
+ mProgress);
+
setSize(width, height);
if (mInstances == 0)
@@ -156,6 +158,22 @@ void ProgressBar::setProgress(float progress)
if (!mSmoothProgress)
mProgress = p;
+
+ if (mProgressPalette >= 0)
+ {
+ mColorToGo = Theme::getProgressColor(mProgressPalette, progress);
+ }
+}
+
+void ProgressBar::setProgressPalette(int progressPalette)
+{
+ int oldPalette = mProgressPalette;
+ mProgressPalette = progressPalette;
+
+ if (mProgressPalette != oldPalette && mProgressPalette >= 0)
+ {
+ mColorToGo = Theme::getProgressColor(mProgressPalette, mProgressToGo);
+ }
}
void ProgressBar::setColor(const gcn::Color &color)
@@ -192,7 +210,7 @@ void ProgressBar::render(Graphics *graphics, const gcn::Rectangle &area,
TextRenderer::renderText(graphics, text, textX, textY,
gcn::Graphics::CENTER,
- guiPalette->getColor(Palette::PROGRESS_BAR),
+ Theme::getThemeColor(Theme::PROGRESS_BAR),
gui->getFont(), true, false);
}
diff --git a/src/gui/widgets/progressbar.h b/src/gui/widgets/progressbar.h
index a6bb49d9..56bcb0a0 100644
--- a/src/gui/widgets/progressbar.h
+++ b/src/gui/widgets/progressbar.h
@@ -42,7 +42,7 @@ class ProgressBar : public gcn::Widget
*/
ProgressBar(float progress = 0.0f,
int width = 40, int height = 7,
- const gcn::Color &color = gcn::Color(150, 150, 150));
+ int color = -1);
~ProgressBar();
@@ -72,17 +72,15 @@ class ProgressBar : public gcn::Widget
float getProgress() const { return mProgress; }
/**
- * Change the color of the progress bar.
+ * Change the ProgressPalette for this ProgressBar to follow or -1 to
+ * disable this and manage color manually.
*/
- void setColor(const gcn::Color &color);
+ void setProgressPalette(int progressPalette);
/**
* Change the color of the progress bar.
- *
- * This is an overload provided for convenience.
*/
- inline void setColor(int r, int g, int b)
- { setColor(gcn::Color(r, g, b)); }
+ void setColor(const gcn::Color &color);
/**
* Returns the color of the progress bar.
@@ -124,6 +122,7 @@ class ProgressBar : public gcn::Widget
float mProgress, mProgressToGo;
bool mSmoothProgress;
+ int mProgressPalette; /** < Entry in ProgressPalette or -1 for none. */
gcn::Color mColor;
gcn::Color mColorToGo;
bool mSmoothColorChange;
diff --git a/src/gui/widgets/progressindicator.cpp b/src/gui/widgets/progressindicator.cpp
index 1941da4a..6bda617f 100644
--- a/src/gui/widgets/progressindicator.cpp
+++ b/src/gui/widgets/progressindicator.cpp
@@ -20,15 +20,15 @@
#include "progressindicator.h"
+#include "graphics.h"
+#include "simpleanimation.h"
+
#include "gui/theme.h"
#include "resources/animation.h"
#include "resources/imageset.h"
#include "resources/resourcemanager.h"
-#include "graphics.h"
-#include "simpleanimation.h"
-
#include <guichan/widgets/label.hpp>
ProgressIndicator::ProgressIndicator()
diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp
index fc9fc4d4..2f5fab34 100644
--- a/src/gui/widgets/shoplistbox.cpp
+++ b/src/gui/widgets/shoplistbox.cpp
@@ -26,7 +26,7 @@
#include "shopitem.h"
#include "gui/itempopup.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "gui/viewport.h"
#include "gui/widgets/shopitems.h"
@@ -76,7 +76,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
int alpha = (int)(mAlpha * 255.0f);
const gcn::Color* highlightColor =
- &guiPalette->getColor(Palette::HIGHLIGHT, alpha);
+ &Theme::getThemeColor(Theme::HIGHLIGHT, alpha);
Graphics *graphics = static_cast<Graphics*>(gcnGraphics);
@@ -89,19 +89,19 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
{
gcn::Color temp;
const gcn::Color* backgroundColor =
- &guiPalette->getColor(Palette::BACKGROUND, alpha);
+ &Theme::getThemeColor(Theme::BACKGROUND, alpha);
if (mShopItems &&
mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck)
{
if (i != mSelected)
{
- backgroundColor = &guiPalette->getColor(Palette::SHOP_WARNING,
- alpha);
+ backgroundColor = &Theme::getThemeColor(Theme::SHOP_WARNING,
+ alpha);
}
else
{
- temp = guiPalette->getColor(Palette::SHOP_WARNING, alpha);
+ temp = Theme::getThemeColor(Theme::SHOP_WARNING, alpha);
temp.r = (temp.r + highlightColor->r) / 2;
temp.g = (temp.g + highlightColor->g) / 2;
temp.b = (temp.g + highlightColor->b) / 2;
@@ -125,7 +125,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
graphics->drawImage(icon, 1, y);
}
}
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
graphics->drawText(mListModel->getElementAt(i), ITEM_ICON_SIZE + 5,
y + (ITEM_ICON_SIZE - getFont()->getHeight()) / 2);
}
diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp
index d770dbfe..2ab126dd 100644
--- a/src/gui/widgets/tab.cpp
+++ b/src/gui/widgets/tab.cpp
@@ -63,7 +63,7 @@ static TabData const data[TAB_COUNT] = {
ImageRect Tab::tabImg[TAB_COUNT];
Tab::Tab() : gcn::Tab(),
- mTabColor(&guiPalette->getColor(Palette::TAB))
+ mTabColor(&Theme::getThemeColor(Theme::TAB))
{
init();
}
@@ -85,7 +85,7 @@ void Tab::init()
{
setFocusable(false);
setFrameSize(0);
- mHighlighted = false;
+ mFlash = false;
if (mInstances == 0)
{
@@ -148,15 +148,15 @@ void Tab::draw(gcn::Graphics *graphics)
{
mode = TAB_SELECTED;
// if tab is selected, it doesnt need to highlight activity
- mHighlighted = false;
+ mFlash = false;
}
else if (mHasMouse)
{
mode = TAB_HIGHLIGHTED;
}
- if (mHighlighted)
+ if (mFlash)
{
- mLabel->setForegroundColor(guiPalette->getColor(Palette::TAB_HIGHLIGHT));
+ mLabel->setForegroundColor(Theme::getThemeColor(Theme::TAB_FLASH));
}
}
@@ -175,7 +175,7 @@ void Tab::setTabColor(const gcn::Color *color)
mTabColor = color;
}
-void Tab::setHighlighted(bool high)
+void Tab::setFlash(bool flash)
{
- mHighlighted = high;
+ mFlash = flash;
}
diff --git a/src/gui/widgets/tab.h b/src/gui/widgets/tab.h
index 7b372e04..433084f9 100644
--- a/src/gui/widgets/tab.h
+++ b/src/gui/widgets/tab.h
@@ -53,9 +53,9 @@ class Tab : public gcn::Tab
void setTabColor(const gcn::Color *color);
/**
- * Set tab highlighted
+ * Set tab flashing state
*/
- void setHighlighted(bool high);
+ void setFlash(bool flash);
protected:
friend class TabbedArea;
@@ -70,7 +70,7 @@ class Tab : public gcn::Tab
static float mAlpha;
const gcn::Color *mTabColor;
- bool mHighlighted;
+ bool mFlash;
};
#endif
diff --git a/src/gui/widgets/table.cpp b/src/gui/widgets/table.cpp
index 0bc4f3d1..f0887ed7 100644
--- a/src/gui/widgets/table.cpp
+++ b/src/gui/widgets/table.cpp
@@ -23,8 +23,8 @@
#include "configuration.h"
-#include "gui/palette.h"
#include "gui/sdlinput.h"
+#include "gui/theme.h"
#include "utils/dtor.h"
@@ -275,7 +275,7 @@ void GuiTable::draw(gcn::Graphics* graphics)
if (mOpaque)
{
- graphics->setColor(guiPalette->getColor(Palette::BACKGROUND,
+ graphics->setColor(Theme::getThemeColor(Theme::BACKGROUND,
(int)(mAlpha * 255.0f)));
graphics->fillRectangle(gcn::Rectangle(0, 0, getWidth(), getHeight()));
}
@@ -321,8 +321,8 @@ void GuiTable::draw(gcn::Graphics* graphics)
widget->setDimension(bounds);
- graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT,
- (int)(mAlpha * 255.0f)));
+ graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT,
+ (int)(mAlpha * 255.0f)));
if (mLinewiseMode && r == mSelectedRow && c == 0)
{
diff --git a/src/gui/widgets/textbox.cpp b/src/gui/widgets/textbox.cpp
index 9f79c963..f248f35d 100644
--- a/src/gui/widgets/textbox.cpp
+++ b/src/gui/widgets/textbox.cpp
@@ -21,14 +21,14 @@
#include "gui/widgets/textbox.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include <guichan/font.hpp>
#include <sstream>
TextBox::TextBox() :
- mTextColor(&guiPalette->getColor(Palette::TEXT))
+ mTextColor(&Theme::getThemeColor(Theme::TEXT))
{
setOpaque(false);
setFrameSize(0);
diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp
index 1fab4eb7..4453f522 100644
--- a/src/gui/widgets/textfield.cpp
+++ b/src/gui/widgets/textfield.cpp
@@ -108,7 +108,7 @@ void TextField::draw(gcn::Graphics *graphics)
mXScroll);
}
- graphics->setColor(guiPalette->getColor(Palette::TEXT));
+ graphics->setColor(Theme::getThemeColor(Theme::TEXT));
graphics->setFont(getFont());
graphics->drawText(mText, 1 - mXScroll, 1);
}
diff --git a/src/gui/widgets/textpreview.cpp b/src/gui/widgets/textpreview.cpp
index 209752b2..10426d7c 100644
--- a/src/gui/widgets/textpreview.cpp
+++ b/src/gui/widgets/textpreview.cpp
@@ -37,9 +37,9 @@ TextPreview::TextPreview(const std::string &text):
{
mTextAlpha = false;
mFont = gui->getFont();
- mTextColor = &guiPalette->getColor(Palette::TEXT);
+ mTextColor = &Theme::getThemeColor(Theme::TEXT);
mTextBGColor = NULL;
- mBGColor = &guiPalette->getColor(Palette::BACKGROUND);
+ mBGColor = &Theme::getThemeColor(Theme::BACKGROUND);
mOpaque = false;
}
diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp
index 124b3165..858a2e6b 100644
--- a/src/gui/widgets/whispertab.cpp
+++ b/src/gui/widgets/whispertab.cpp
@@ -24,7 +24,7 @@
#include "commandhandler.h"
#include "localplayer.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "net/chathandler.h"
#include "net/net.h"
@@ -36,7 +36,7 @@ WhisperTab::WhisperTab(const std::string &nick) :
ChatTab(nick),
mNick(nick)
{
- setTabColor(&guiPalette->getColor(Palette::WHISPER));
+ setTabColor(&Theme::getThemeColor(Theme::WHISPER));
}
WhisperTab::~WhisperTab()
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index b3d6bd02..2db3afb5 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -122,7 +122,7 @@ void Window::draw(gcn::Graphics *graphics)
// Draw title
if (mShowTitle)
{
- g->setColor(guiPalette->getColor(Palette::TEXT));
+ g->setColor(Theme::getThemeColor(Theme::TEXT));
g->setFont(getFont());
g->drawText(getCaption(), 7, 5, gcn::Graphics::LEFT);
}
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index a48c7f4c..dfee7cdc 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -41,11 +41,11 @@
#include "gui/gui.h"
#include "gui/ministatus.h"
-#include "gui/palette.h"
#include "gui/skilldialog.h"
#include "gui/statuswindow.h"
#include "gui/storagewindow.h"
#include "gui/theme.h"
+#include "gui/userpalette.h"
#include "gui/widgets/chattab.h"
@@ -105,8 +105,8 @@ LocalPlayer::LocalPlayer(int id, int job):
{
mUpdateName = true;
- mTextColor = &guiPalette->getColor(Palette::PLAYER);
- mNameColor = &guiPalette->getColor(Palette::SELF);
+ mTextColor = &Theme::getThemeColor(Theme::PLAYER);
+ mNameColor = &userPalette->getColor(UserPalette::SELF);
initTargetCursor();
@@ -150,7 +150,7 @@ void LocalPlayer::logic()
(int) pos.y - 48,*/
getPixelX(),
getPixelY() - 48,
- &guiPalette->getColor(info.second),
+ &userPalette->getColor(info.second),
gui->getInfoParticleFont(), true);
mMessages.pop_front();
@@ -928,7 +928,7 @@ void LocalPlayer::pickedUp(const ItemInfo &itemInfo, int amount)
if (mMap && config.getValue("showpickupparticle", 0))
{
// Show pickup notification
- addMessageToQueue(itemInfo.getName(), Palette::PICKUP_INFO);
+ addMessageToQueue(itemInfo.getName(), UserPalette::PICKUP_INFO);
}
}
}
@@ -1080,8 +1080,7 @@ void LocalPlayer::loadTargetCursor(const std::string &filename,
mTargetCursor[index][size] = currentCursor;
}
-void LocalPlayer::addMessageToQueue(const std::string &message,
- Palette::ColorType color)
+void LocalPlayer::addMessageToQueue(const std::string &message, int color)
{
mMessages.push_back(MessagePair(message, color));
}
diff --git a/src/localplayer.h b/src/localplayer.h
index 69fd4d0f..dce83ccd 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -24,7 +24,7 @@
#include "player.h"
-#include "gui/palette.h"
+#include "gui/userpalette.h"
#include <memory>
#include <vector>
@@ -349,7 +349,7 @@ class LocalPlayer : public Player
{ return mPathSetByMouse; }
void addMessageToQueue(const std::string &message,
- Palette::ColorType color = Palette::EXP_INFO);
+ int color = UserPalette::EXP_INFO);
/**
* Called when a option (set with config.addListener()) is changed
@@ -472,7 +472,7 @@ class LocalPlayer : public Player
/** Animated target cursors. */
SimpleAnimation *mTargetCursor[2][NUM_TC];
- typedef std::pair<std::string, Palette::ColorType> MessagePair;
+ typedef std::pair<std::string, int> MessagePair;
/** Queued exp messages*/
std::list<MessagePair> mMessages;
int mMessageTime;
diff --git a/src/monster.cpp b/src/monster.cpp
index dfe84e65..23be9395 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -28,7 +28,7 @@
#include "sound.h"
#include "text.h"
-#include "gui/palette.h"
+#include "gui/userpalette.h"
#include "net/net.h"
@@ -67,8 +67,8 @@ Monster::Monster(int id, int job, Map *map):
}
}
- mNameColor = &guiPalette->getColor(Palette::MONSTER);
- mTextColor = &guiPalette->getColor(Palette::MONSTER);
+ mNameColor = &userPalette->getColor(UserPalette::MONSTER);
+ mTextColor = &userPalette->getColor(UserPalette::MONSTER);
Being::setName(getInfo().getName());
}
diff --git a/src/net/ea/gui/guildtab.cpp b/src/net/ea/gui/guildtab.cpp
index e88c289e..e6fddf4f 100644
--- a/src/net/ea/gui/guildtab.cpp
+++ b/src/net/ea/gui/guildtab.cpp
@@ -25,7 +25,7 @@
#include "guild.h"
#include "localplayer.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "net/net.h"
#include "net/guildhandler.h"
@@ -44,7 +44,7 @@ extern Guild *eaGuild;
GuildTab::GuildTab() :
ChatTab(_("Guild"))
{
- setTabColor(&guiPalette->getColor(Palette::GUILD));
+ setTabColor(&Theme::getThemeColor(Theme::GUILD));
}
GuildTab::~GuildTab()
diff --git a/src/net/ea/gui/partytab.cpp b/src/net/ea/gui/partytab.cpp
index 27e5b2d9..85311352 100644
--- a/src/net/ea/gui/partytab.cpp
+++ b/src/net/ea/gui/partytab.cpp
@@ -25,7 +25,7 @@
#include "localplayer.h"
#include "party.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
#include "net/net.h"
#include "net/partyhandler.h"
@@ -42,7 +42,7 @@ namespace EAthena {
PartyTab::PartyTab() :
ChatTab(_("Party"))
{
- setTabColor(&guiPalette->getColor(Palette::PARTY));
+ setTabColor(&Theme::getThemeColor(Theme::PARTY));
}
PartyTab::~PartyTab()
diff --git a/src/npc.cpp b/src/npc.cpp
index 38aecab8..29a6c61c 100644
--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -29,7 +29,7 @@
#include "gui/buysell.h"
#include "gui/npcdialog.h"
#include "gui/npcpostdialog.h"
-#include "gui/palette.h"
+#include "gui/userpalette.h"
#include "gui/sell.h"
#include "net/net.h"
@@ -74,6 +74,10 @@ void NPC::setName(const std::string &name)
const std::string displayName = name.substr(0, name.find('#', 0));
Being::setName(displayName);
+
+ mNameColor = &userPalette->getColor(UserPalette::NPC);
+
+ mDispName->setColor(mNameColor);
}
void NPC::talk()
diff --git a/src/player.cpp b/src/player.cpp
index 4fc5d523..dfe45e6c 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -30,8 +30,9 @@
#include "party.h"
#include "text.h"
-#include "gui/palette.h"
#include "gui/socialwindow.h"
+#include "gui/theme.h"
+#include "gui/userpalette.h"
#include "net/charhandler.h"
#include "net/net.h"
@@ -327,20 +328,20 @@ void Player::optionChanged(const std::string &value)
void Player::updateColors()
{
- mTextColor = &guiPalette->getColor(Palette::PLAYER);
+ mTextColor = &userPalette->getColor(Theme::PLAYER);
if (mIsGM)
{
- mTextColor = &guiPalette->getColor(Palette::GM);
- mNameColor = &guiPalette->getColor(Palette::GM_NAME);
+ mTextColor = &userPalette->getColor(Theme::GM);
+ mNameColor = &userPalette->getColor(UserPalette::GM);
}
else if (mParty && mParty == player_node->getParty())
{
- mNameColor = &guiPalette->getColor(Palette::PARTY);
+ mNameColor = &userPalette->getColor(UserPalette::PARTY);
}
else
{
- mNameColor = &guiPalette->getColor(Palette::PC);
+ mNameColor = &userPalette->getColor(UserPalette::PC);
}
if (mDispName)
diff --git a/src/resources/dye.cpp b/src/resources/dye.cpp
index 5116a134..85a87aa4 100644
--- a/src/resources/dye.cpp
+++ b/src/resources/dye.cpp
@@ -75,27 +75,43 @@ DyePalette::DyePalette(const std::string &description)
logger->log("Error, invalid embedded palette: %s", description.c_str());
}
+void DyePalette::addFirstColor(const int color[3])
+{
+ Color c = { {color[0], color[1], color[2]} };
+ mColors.insert(mColors.begin(), c);
+}
+
+void DyePalette::addLastColor(const int color[3])
+{
+ Color c = { {color[0], color[1], color[2]} };
+ mColors.push_back(c);
+}
+
void DyePalette::getColor(int intensity, int color[3]) const
{
- if (intensity == 0)
- {
- color[0] = 0;
- color[1] = 0;
- color[2] = 0;
+ if (mColors.size() == 0)
return;
+
+ Color c0 = mColors[0];
+
+ // Short circuit for black and single-color palettes
+ if (intensity == 0 || mColors.size() == 1)
+ {
+ color[0] = c0.value[0];
+ color[1] = c0.value[1];
+ color[2] = c0.value[2];
}
- int last = mColors.size();
- if (last == 0) return;
+ int last = mColors.size() - 1;
int i = intensity * last / 255;
int t = intensity * last % 255;
int j = t != 0 ? i : i - 1;
// Get the exact color if any, the next color otherwise.
- int r2 = mColors[j].value[0],
- g2 = mColors[j].value[1],
- b2 = mColors[j].value[2];
+ int r2 = mColors[j + 1].value[0],
+ g2 = mColors[j + 1].value[1],
+ b2 = mColors[j + 1].value[2];
if (t == 0)
{
@@ -106,13 +122,13 @@ void DyePalette::getColor(int intensity, int color[3]) const
return;
}
- // Get the previous color. First color is implicitly black.
- int r1 = 0, g1 = 0, b1 = 0;
+ // Get the previous color.
+ int r1 = c0.value[0], g1 = c0.value[1], b1 = c0.value[2];
if (i > 0)
{
- r1 = mColors[i - 1].value[0];
- g1 = mColors[i - 1].value[1];
- b1 = mColors[i - 1].value[2];
+ r1 = mColors[i].value[0];
+ g1 = mColors[i].value[1];
+ b1 = mColors[i].value[2];
}
// Perform a linear interpolation.
@@ -123,6 +139,8 @@ void DyePalette::getColor(int intensity, int color[3]) const
Dye::Dye(const std::string &description)
{
+ static const int black[3] = {0, 0, 0};
+
for (int i = 0; i < 7; ++i)
mDyePalettes[i] = 0;
@@ -161,6 +179,7 @@ Dye::Dye(const std::string &description)
}
mDyePalettes[i] = new DyePalette(description.substr(pos + 2,
next_pos - pos - 2));
+ mDyePalettes[i]->addFirstColor(black); // First color is black
++next_pos;
}
while (next_pos < length);
diff --git a/src/resources/dye.h b/src/resources/dye.h
index 6934fbfa..51d5d65c 100644
--- a/src/resources/dye.h
+++ b/src/resources/dye.h
@@ -39,6 +39,10 @@ class DyePalette
*/
DyePalette(const std::string &pallete);
+ void addFirstColor(const int color[3]);
+
+ void addLastColor(const int color[3]);
+
/**
* Gets a pixel color depending on its intensity.
*/
diff --git a/src/textrenderer.h b/src/textrenderer.h
index 589346ef..4da868f1 100644
--- a/src/textrenderer.h
+++ b/src/textrenderer.h
@@ -24,7 +24,7 @@
#include "graphics.h"
-#include "gui/palette.h"
+#include "gui/theme.h"
/**
* Class for text rendering. Used by the TextParticle, the Text and FlashText
@@ -50,7 +50,7 @@ class TextRenderer
// Text shadow
if (shadow)
{
- graphics->setColor(guiPalette->getColor(Palette::SHADOW,
+ graphics->setColor(Theme::getThemeColor(Theme::SHADOW,
color.a / 2));
if (outline)
{
@@ -71,7 +71,7 @@ class TextRenderer
graphics->drawText(text, x + 2, y + 1, align);*/
// Text outline
- graphics->setColor(guiPalette->getColor(Palette::OUTLINE, color.a));
+ graphics->setColor(Theme::getThemeColor(Theme::OUTLINE, color.a));
graphics->drawText(text, x + 1, y, align);
graphics->drawText(text, x - 1, y, align);
graphics->drawText(text, x, y + 1, align);
diff --git a/src/utils/stringutils.cpp b/src/utils/stringutils.cpp
index 9a53a372..01bf0d3c 100644
--- a/src/utils/stringutils.cpp
+++ b/src/utils/stringutils.cpp
@@ -138,7 +138,13 @@ int compareStrI(const std::string &a, const std::string &b)
return comp;
}
- return 0;
+ // Check string lengths
+ if (itA == endA && itB == endB)
+ return 0;
+ else if (itA == endA)
+ return -1;
+ else
+ return 1;
}
bool isWordSeparator(char chr)