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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-10 20:29:14 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-10 21:24:20 +0200
commit3c912139aef92a3e070ade966c91c297b7a5310c (patch)
tree2628e66b9cfe3cd494bb33641ac995db949c01fb
parent6e3a3c345a2cad8308738b8b7b5292b9002c1a6e (diff)
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Fixed the resize grip of the party window
It wasn't re-added after doing a clear. Also, don't leak all the PartyMember and Avatar instances.
-rw-r--r--src/gui/npcdialog.cpp3
-rw-r--r--src/gui/partywindow.cpp25
-rw-r--r--src/gui/partywindow.h22
-rw-r--r--src/gui/widgets/avatar.cpp14
-rw-r--r--src/gui/widgets/avatar.h7
-rw-r--r--src/gui/widgets/window.cpp18
-rw-r--r--src/gui/widgets/window.h9
-rw-r--r--src/net/ea/partyhandler.cpp4
8 files changed, 49 insertions, 53 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index bb53ceb1..eeb76b88 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -25,7 +25,6 @@
#include "gui/widgets/inttextfield.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/listbox.h"
-#include "gui/widgets/resizegrip.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/textbox.h"
#include "gui/widgets/textfield.h"
@@ -293,8 +292,6 @@ void NpcDialog::buildLayout()
{
clearLayout();
- add(mGrip);
-
if (mActionState != NPC_ACTION_INPUT)
{
if (mActionState == NPC_ACTION_WAIT)
diff --git a/src/gui/partywindow.cpp b/src/gui/partywindow.cpp
index 5172f4bb..0479f0fe 100644
--- a/src/gui/partywindow.cpp
+++ b/src/gui/partywindow.cpp
@@ -30,7 +30,19 @@
#include "utils/gettext.h"
#include "utils/stringutils.h"
-PartyWindow::PartyWindow() : Window(_("Party"))
+PartyMember::PartyMember():
+ avatar(new Avatar)
+{
+}
+
+PartyMember::~PartyMember()
+{
+ delete avatar;
+}
+
+
+PartyWindow::PartyWindow() :
+ Window(_("Party"))
{
setWindowName("Party");
setVisible(false);
@@ -50,11 +62,6 @@ PartyWindow::~PartyWindow()
delete_all(mMembers);
}
-void PartyWindow::draw(gcn::Graphics *graphics)
-{
- Window::draw(graphics);
-}
-
PartyMember *PartyWindow::findMember(int id) const
{
PartyList::const_iterator it = mMembers.find(id);
@@ -71,7 +78,6 @@ PartyMember *PartyWindow::findOrCreateMember(int id)
if (!member)
{
member = new PartyMember;
- member->avatar = new Avatar("");
mMembers[id] = member;
add(member->avatar, 0, (mMembers.size() - 1) * 14);
}
@@ -195,9 +201,10 @@ void PartyWindow::action(const gcn::ActionEvent &event)
}
}
-void PartyWindow::clear()
+void PartyWindow::clearMembers()
{
- Window::clear();
+ clearLayout();
+ delete_all(mMembers);
mMembers.clear();
}
diff --git a/src/gui/partywindow.h b/src/gui/partywindow.h
index 6a8cc4fc..65e8d772 100644
--- a/src/gui/partywindow.h
+++ b/src/gui/partywindow.h
@@ -37,14 +37,19 @@
* Party Member
* Used for storing players in the party
*/
-struct PartyMember
+class PartyMember
{
- std::string name;
- bool leader;
- bool online;
- Avatar *avatar;
+ public:
+ PartyMember();
+ ~PartyMember();
+
+ std::string name;
+ bool leader;
+ bool online;
+ Avatar *avatar;
};
+
/**
* Party window.
*
@@ -61,11 +66,6 @@ class PartyWindow : public Window, gcn::ActionListener
~PartyWindow();
/**
- * Draws the party window.
- */
- void draw(gcn::Graphics *graphics);
-
- /**
* Find a party member based on ID. Returns NULL if not found.
*/
PartyMember *findMember(int id) const;
@@ -113,7 +113,7 @@ class PartyWindow : public Window, gcn::ActionListener
*/
void action(const gcn::ActionEvent &event);
- void clear();
+ void clearMembers();
private:
/**
diff --git a/src/gui/widgets/avatar.cpp b/src/gui/widgets/avatar.cpp
index 43910106..a6434f2e 100644
--- a/src/gui/widgets/avatar.cpp
+++ b/src/gui/widgets/avatar.cpp
@@ -40,13 +40,12 @@ namespace {
int avatarCount = 0;
}
-Avatar::Avatar(const std::string &name):
- mName(name)
+Avatar::Avatar():
+ mHpState("???"),
+ mMaxHpState("???")
{
setOpaque(false);
setSize(200, 12);
- mHpState = "???";
- mMaxHpState = "???";
if (avatarCount == 0)
{
@@ -61,12 +60,7 @@ Avatar::Avatar(const std::string &name):
mStatus = new Icon(avatarStatusOffline);
mStatus->setSize(12, 12);
add(mStatus, 1, 0);
- mAvatarLabel.str("");
- if (mName != player_node->getName())
- mAvatarLabel << mName << " " << mHpState << "/" + mMaxHpState;
- else
- mAvatarLabel << mName << " " << player_node->getHp() << "/" << player_node->getMaxHp();
- mLabel = new Label(mAvatarLabel.str());
+ mLabel = new Label;
mLabel->setSize(174, 12);
add(mLabel, 16, 0);
}
diff --git a/src/gui/widgets/avatar.h b/src/gui/widgets/avatar.h
index 69f7ed37..ff718cc6 100644
--- a/src/gui/widgets/avatar.h
+++ b/src/gui/widgets/avatar.h
@@ -35,12 +35,7 @@ class Icon;
class Avatar : public Container
{
public:
- /**
- * Constructor.
- * @param name Character name
- */
- Avatar(const std::string &name);
-
+ Avatar();
~Avatar();
/**
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index 87051686..19d80671 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -683,21 +683,25 @@ int Window::getGuiAlpha()
Layout &Window::getLayout()
{
- if (!mLayout) mLayout = new Layout;
+ if (!mLayout)
+ mLayout = new Layout;
return *mLayout;
}
void Window::clearLayout()
{
- clear(); // This removes widgets from the container
+ clear();
- while (!mWidgets.empty())
- delete mWidgets.front();
+ // Restore the resize grip
+ if (mGrip)
+ add(mGrip);
- if (!mLayout)
+ // Recreate layout instance when one is present
+ if (mLayout)
+ {
delete mLayout;
- mLayout = new Layout;
-
+ mLayout = new Layout;
+ }
}
LayoutCell &Window::place(int x, int y, gcn::Widget *wg, int w, int h)
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h
index f980b96a..153602ba 100644
--- a/src/gui/widgets/window.h
+++ b/src/gui/widgets/window.h
@@ -295,7 +295,8 @@ class Window : public gcn::Window, gcn::WidgetListener
Layout &getLayout();
/**
- * Clears the Window's layout (useful for redesigning the window)
+ * Clears the window's layout (useful for redesigning the window). Does
+ * not delete the widgets!
*/
void clearLayout();
@@ -336,9 +337,6 @@ class Window : public gcn::Window, gcn::WidgetListener
*/
int getGuiAlpha();
- protected:
- ResizeGrip *mGrip; /**< Resize grip */
-
private:
enum ResizeHandles
{
@@ -357,6 +355,7 @@ class Window : public gcn::Window, gcn::WidgetListener
*/
int getResizeHandles(gcn::MouseEvent &event);
+ ResizeGrip *mGrip; /**< Resize grip */
Window *mParent; /**< The parent window */
Layout *mLayout; /**< Layout handler */
std::string mWindowName; /**< Name of the window */
@@ -380,7 +379,7 @@ class Window : public gcn::Window, gcn::WidgetListener
static int mouseResize; /**< Active resize handles */
static int instances; /**< Number of Window instances */
- Skin* mSkin; /**< Skin in use by this window */
+ Skin *mSkin; /**< Skin in use by this window */
/**
* The width of the resize border. Is independent of the actual window
diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp
index c906eaef..e5b20a38 100644
--- a/src/net/ea/partyhandler.cpp
+++ b/src/net/ea/partyhandler.cpp
@@ -86,7 +86,7 @@ void PartyHandler::handleMessage(MessageIn &msg)
if (!partyWindow)
break;
- partyWindow->clear();
+ partyWindow->clearMembers();
int length = msg.readInt16();
std::string party = msg.readString(24);
@@ -231,7 +231,7 @@ void PartyHandler::handleMessage(MessageIn &msg)
if (id == player_node->getId())
{
player_node->setInParty(false);
- partyWindow->clear();
+ partyWindow->clearMembers();
partyWindow->setVisible(false);
partyTab->chatLog(_("You have left the party."), BY_SERVER);
}