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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-16 00:18:52 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-16 00:18:52 +0000
commit2b60c78c535fadcd5168d4829098d560f8a67eca (patch)
tree7575c0f4336a1b2323eeb49f3bd2a2f4b221551d
parenta01b40aae0b738fc19e8305837d11acb47e6e47d (diff)
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"make dist" now produces distributions that compile and run, upped version to
0.0.10 for next release and some minor changes.
-rw-r--r--INSTALL287
-rw-r--r--The Mana World.dev10
-rwxr-xr-xconfigure.ac2
-rw-r--r--docs/INSTALL/linux.txt35
-rw-r--r--docs/INSTALL/win32.txt10
-rw-r--r--src/Makefile.am1
-rw-r--r--src/game.cpp53
7 files changed, 115 insertions, 283 deletions
diff --git a/INSTALL b/INSTALL
index 095b1eb4..105d0a1c 100644
--- a/INSTALL
+++ b/INSTALL
@@ -1,231 +1,66 @@
-Installation Instructions
-*************************
-
-Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002, 2004 Free
-Software Foundation, Inc.
-
-This file is free documentation; the Free Software Foundation gives
-unlimited permission to copy, distribute and modify it.
-
-Basic Installation
-==================
-
-These are generic installation instructions.
-
- The `configure' shell script attempts to guess correct values for
-various system-dependent variables used during compilation. It uses
-those values to create a `Makefile' in each directory of the package.
-It may also create one or more `.h' files containing system-dependent
-definitions. Finally, it creates a shell script `config.status' that
-you can run in the future to recreate the current configuration, and a
-file `config.log' containing compiler output (useful mainly for
-debugging `configure').
-
- It can also use an optional file (typically called `config.cache'
-and enabled with `--cache-file=config.cache' or simply `-C') that saves
-the results of its tests to speed up reconfiguring. (Caching is
-disabled by default to prevent problems with accidental use of stale
-cache files.)
-
- If you need to do unusual things to compile the package, please try
-to figure out how `configure' could check whether to do them, and mail
-diffs or instructions to the address given in the `README' so they can
-be considered for the next release. If you are using the cache, and at
-some point `config.cache' contains results you don't want to keep, you
-may remove or edit it.
-
- The file `configure.ac' (or `configure.in') is used to create
-`configure' by a program called `autoconf'. You only need
-`configure.ac' if you want to change it or regenerate `configure' using
-a newer version of `autoconf'.
-
-The simplest way to compile this package is:
-
- 1. `cd' to the directory containing the package's source code and type
- `./configure' to configure the package for your system. If you're
- using `csh' on an old version of System V, you might need to type
- `sh ./configure' instead to prevent `csh' from trying to execute
- `configure' itself.
-
- Running `configure' takes awhile. While running, it prints some
- messages telling which features it is checking for.
-
- 2. Type `make' to compile the package.
-
- 3. Optionally, type `make check' to run any self-tests that come with
- the package.
-
- 4. Type `make install' to install the programs and any data files and
- documentation.
-
- 5. You can remove the program binaries and object files from the
- source code directory by typing `make clean'. To also remove the
- files that `configure' created (so you can compile the package for
- a different kind of computer), type `make distclean'. There is
- also a `make maintainer-clean' target, but that is intended mainly
- for the package's developers. If you use it, you may have to get
- all sorts of other programs in order to regenerate files that came
- with the distribution.
-
-Compilers and Options
-=====================
-
-Some systems require unusual options for compilation or linking that the
-`configure' script does not know about. Run `./configure --help' for
-details on some of the pertinent environment variables.
-
- You can give `configure' initial values for configuration parameters
-by setting variables in the command line or in the environment. Here
-is an example:
-
- ./configure CC=c89 CFLAGS=-O2 LIBS=-lposix
-
- *Note Defining Variables::, for more details.
-
-Compiling For Multiple Architectures
-====================================
-
-You can compile the package for more than one kind of computer at the
-same time, by placing the object files for each architecture in their
-own directory. To do this, you must use a version of `make' that
-supports the `VPATH' variable, such as GNU `make'. `cd' to the
-directory where you want the object files and executables to go and run
-the `configure' script. `configure' automatically checks for the
-source code in the directory that `configure' is in and in `..'.
-
- If you have to use a `make' that does not support the `VPATH'
-variable, you have to compile the package for one architecture at a
-time in the source code directory. After you have installed the
-package for one architecture, use `make distclean' before reconfiguring
-for another architecture.
-
-Installation Names
-==================
-
-By default, `make install' will install the package's files in
-`/usr/local/bin', `/usr/local/man', etc. You can specify an
-installation prefix other than `/usr/local' by giving `configure' the
-option `--prefix=PREFIX'.
-
- You can specify separate installation prefixes for
-architecture-specific files and architecture-independent files. If you
-give `configure' the option `--exec-prefix=PREFIX', the package will
-use PREFIX as the prefix for installing programs and libraries.
-Documentation and other data files will still use the regular prefix.
-
- In addition, if you use an unusual directory layout you can give
-options like `--bindir=DIR' to specify different values for particular
-kinds of files. Run `configure --help' for a list of the directories
-you can set and what kinds of files go in them.
-
- If the package supports it, you can cause programs to be installed
-with an extra prefix or suffix on their names by giving `configure' the
-option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
-
-Optional Features
-=================
-
-Some packages pay attention to `--enable-FEATURE' options to
-`configure', where FEATURE indicates an optional part of the package.
-They may also pay attention to `--with-PACKAGE' options, where PACKAGE
-is something like `gnu-as' or `x' (for the X Window System). The
-`README' should mention any `--enable-' and `--with-' options that the
-package recognizes.
-
- For packages that use the X Window System, `configure' can usually
-find the X include and library files automatically, but if it doesn't,
-you can use the `configure' options `--x-includes=DIR' and
-`--x-libraries=DIR' to specify their locations.
-
-Specifying the System Type
-==========================
-
-There may be some features `configure' cannot figure out automatically,
-but needs to determine by the type of machine the package will run on.
-Usually, assuming the package is built to be run on the _same_
-architectures, `configure' can figure that out, but if it prints a
-message saying it cannot guess the machine type, give it the
-`--build=TYPE' option. TYPE can either be a short name for the system
-type, such as `sun4', or a canonical name which has the form:
-
- CPU-COMPANY-SYSTEM
-
-where SYSTEM can have one of these forms:
-
- OS KERNEL-OS
-
- See the file `config.sub' for the possible values of each field. If
-`config.sub' isn't included in this package, then this package doesn't
-need to know the machine type.
-
- If you are _building_ compiler tools for cross-compiling, you should
-use the `--target=TYPE' option to select the type of system they will
-produce code for.
-
- If you want to _use_ a cross compiler, that generates code for a
-platform different from the build platform, you should specify the
-"host" platform (i.e., that on which the generated programs will
-eventually be run) with `--host=TYPE'.
+How to compile and run TMW on your GNU/Linux Box
+================================================
-Sharing Defaults
-================
-
-If you want to set default values for `configure' scripts to share, you
-can create a site shell script called `config.site' that gives default
-values for variables like `CC', `cache_file', and `prefix'.
-`configure' looks for `PREFIX/share/config.site' if it exists, then
-`PREFIX/etc/config.site' if it exists. Or, you can set the
-`CONFIG_SITE' environment variable to the location of the site script.
-A warning: not all `configure' scripts look for a site script.
-
-Defining Variables
-==================
-
-Variables not defined in a site shell script can be set in the
-environment passed to `configure'. However, some packages may run
-configure again during the build, and the customized values of these
-variables may be lost. In order to avoid this problem, you should set
-them in the `configure' command line, using `VAR=value'. For example:
-
- ./configure CC=/usr/local2/bin/gcc
-
-will cause the specified gcc to be used as the C compiler (unless it is
-overridden in the site shell script).
-
-`configure' Invocation
-======================
-
-`configure' recognizes the following options to control how it operates.
-
-`--help'
-`-h'
- Print a summary of the options to `configure', and exit.
-
-`--version'
-`-V'
- Print the version of Autoconf used to generate the `configure'
- script, and exit.
-
-`--cache-file=FILE'
- Enable the cache: use and save the results of the tests in FILE,
- traditionally `config.cache'. FILE defaults to `/dev/null' to
- disable caching.
+Homepage: http://themanaworld.sourceforge.net/
+IRC: irc.freenode.net / #manaworld
-`--config-cache'
-`-C'
- Alias for `--cache-file=config.cache'.
+1) Requirements
+2) Compiling The Mana World
+3) Notes
-`--quiet'
-`--silent'
-`-q'
- Do not print messages saying which checks are being made. To
- suppress all normal output, redirect it to `/dev/null' (any error
- messages will still be shown).
-`--srcdir=DIR'
- Look for the package's source code in directory DIR. Usually
- `configure' can determine that directory automatically.
-
-`configure' also accepts some other, not widely useful, options. Run
-`configure --help' for more details.
+1. Requirements
+===============
+You are expected to have either checked out TMW from CVS or you have downloaded
+a source release. To get The Mana World to compile, you need a compiler (GCC)
+and some libraries. The required libraries are:
+
+1) SDL http://www.libsdl.org/
+2) SDL_mixer http://www.libsdl.org/projects/SDL_mixer/
+3) SDL_image http://www.libsdl.org/projects/SDL_image/
+4) Guichan 0.2.0 http://guichan.darkbits.org/
+5) libxml2 http://www.xmlsoft.org/
+
+If you checked TMW out from CVS you will also need these tools to compile:
+
+6) GNU automake http://www.gnu.org/software/automake/
+7) GNU autoconf http://www.gnu.org/software/autoconf/
+
+Installing these dependencies is distributions-specific, and we'll leave it to
+you to figure this out.
+
+
+2. Compiling The Mana World
+===========================
+
+1) Go to the directory you have extracted the source to.
+2) If you checked out from CVS, run "./autogen.sh" to generate configure.
+3) Run "./configure"
+4) Run "make"
+
+It should have generated the executable in src/tmw, you should run it like
+"src/tmw" for it to be able to find its data.
+
+
+ EXPERIMENTAL: For those people with modern video cards and fast OpenGL
+ performance, we have been working on OpenGL support. At the moment there is
+ no way to switch between SDL and OpenGL dynamically and you need to do this
+ at compile time. To try this perform step 3 as follows:
+
+ "./configure CXXFLAGS=-DUSE_OPENGL"
+
+ And rebuild the executable from scratch using "make clean" and then "make".
+
+
+3. Notes
+========
+
+There is at the moment no way to install The Mana World on your sytem, we still
+need to figure out how to make that possible using the GNU autotools. Any help
+on this will be greatly appreciated.
+
+If you have any problems, you are welcome to post your questions on our forums,
+or talk about them in our IRC channel.
+
+- The Mana World Dev Team
diff --git a/The Mana World.dev b/The Mana World.dev
index f90e6cd2..be17f086 100644
--- a/The Mana World.dev
+++ b/The Mana World.dev
@@ -32,23 +32,19 @@ CompilerSettings=0010001001001000001101
[VersionInfo]
Major=0
Minor=0
-Release=9
-<<<<<<< The Mana World.dev
-Build=809
-=======
+Release=10
Build=0
->>>>>>> 1.76
LanguageID=1033
CharsetID=1252
CompanyName=The Mana World Development Team
-FileVersion=0.0.9
+FileVersion=0.0.10
FileDescription=The Mana World
InternalName=tmw.exe
LegalCopyright=2004 (C)
LegalTrademarks=
OriginalFilename=tmw.exe
ProductName=The Mana World MMORPG
-ProductVersion=0.0.9
+ProductVersion=0.0.10
AutoIncBuildNr=0
[Unit8]
diff --git a/configure.ac b/configure.ac
index f5775626..597ac857 100755
--- a/configure.ac
+++ b/configure.ac
@@ -1,4 +1,4 @@
-AC_INIT([The Mana World], [0.0.9], [umperio@users.sourceforge.net])
+AC_INIT([The Mana World], [0.0.10], [umperio@users.sourceforge.net])
AC_CONFIG_SRCDIR([config.h.in])
AC_CONFIG_HEADER([config.h])
AC_LANG_CPLUSPLUS
diff --git a/docs/INSTALL/linux.txt b/docs/INSTALL/linux.txt
index 6d56e1e5..d2622ec7 100644
--- a/docs/INSTALL/linux.txt
+++ b/docs/INSTALL/linux.txt
@@ -1,45 +1,46 @@
-How to compile and install TMW on my GNU/Linux Box
-==================================================
+How to compile and run TMW on your GNU/Linux Box
+================================================
-The Mana World project
-======================
-Homepage: themanaworld.sourceforge.net
+Homepage: http://themanaworld.sourceforge.net/
IRC: irc.freenode.net / #manaworld
1) Requirements
-2) Installing The Mana World
+2) Compiling The Mana World
3) Notes
1. Requirements
===============
-To get The Mana World to compile, you need a compile (GCC) and some libraries.
-The required libraries are:
+You are expected to have either checked out TMW from CVS or you have downloaded
+a source release. To get The Mana World to compile, you need a compiler (GCC)
+and some libraries. The required libraries are:
1) SDL http://www.libsdl.org/
2) SDL_mixer http://www.libsdl.org/projects/SDL_mixer/
3) SDL_image http://www.libsdl.org/projects/SDL_image/
4) Guichan 0.2.0 http://guichan.darkbits.org/
+5) libxml2 http://www.xmlsoft.org/
+
+If you checked TMW out from CVS you will also need these to compile:
+
+6) GNU automake http://www.gnu.org/software/automake/
+7) GNU autoconf http://www.gnu.org/software/autoconf/
Installing these dependencies is distributions-specific, and we'll leave it to
you to figure this out.
-2. Installing The Mana World
-============================
-
-The final step... I assume you have already downloaded the latest tarball or
-checked out a recent version from the CVS.
-In any case follow the last 3 steps: (recommend)
+2. Compiling The Mana World
+===========================
1) Go to the directory you have extracted the source to.
-2) Run "./autogen.sh" (only when using CVS, not when using a source release)
+2) If you checked out from CVS, run "./autogen.sh" to generate configure.
3) Run "./configure"
4) Run "make"
-It should have generated the executable in src/tmw, you should run it from the
-main directory for it to be able to find its data.
+It should have generated the executable in src/tmw, you should run it like
+"src/tmw" for it to be able to find its data.
If this does not work for you try the following: (not recommend)
diff --git a/docs/INSTALL/win32.txt b/docs/INSTALL/win32.txt
index 31ca123a..602b3690 100644
--- a/docs/INSTALL/win32.txt
+++ b/docs/INSTALL/win32.txt
@@ -53,11 +53,11 @@ You can find it at:
http://themanaworld.sourceforge.net/files/tmw-cvs.DevPak
-Just install this one and you should be ready to go. Remember to copy the required
-dlls from your dll folder in the Dev-Cpp root directory, to the folder where you
-have your copy of The Mana World.
-If you can't get the package or experiencing problems with it, just send me an
-email at elvenprogrammer@gmail.com or continue reading.
+Just install this one and you should be ready to go. Remember to copy the
+required dlls from your dll folder in the Dev-Cpp root directory, to the folder
+where you have your copy of The Mana World. If you can't get the package or
+experiencing problems with it, just send me an email at
+elvenprogrammer@gmail.com or continue reading.
All the libs have DevPaks that are very easy drop-ins for Dev-C++, without any
complex actions on your side.
diff --git a/src/Makefile.am b/src/Makefile.am
index b4c4ad97..7cdf49a9 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -75,6 +75,7 @@ tmw_SOURCES = graphic/graphic.cpp \
net/network.h \
net/protocol.cpp \
net/protocol.h \
+ net/win2linux.h \
resources/image.cpp \
resources/image.h \
resources/resource.cpp \
diff --git a/src/game.cpp b/src/game.cpp
index 9044a711..2d9c4cc7 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -120,7 +120,8 @@ void game() {
close_session();
}
-void do_init() {
+void do_init()
+{
if (!tiledMap.load(map_path)) {
error("Could not find map file");
}
@@ -130,8 +131,6 @@ void do_init() {
// Initialize timers
tick_time = 0;
-
- // The SDL way
SDL_AddTimer(10, refresh_time, NULL);
SDL_AddTimer(1000, second, NULL);
@@ -242,31 +241,31 @@ void do_input()
if (keysym.mod & KMOD_CTRL)
{
// Workaround for Win and else
- #if __USE_UNIX98
- SDL_WM_ToggleFullScreen(screen);
- if ((int)config.getValue("screen", 0) == 0) {
- config.setValue("screen", 1);
- }
- else {
- config.setValue("screen", 0);
- }
- #else
- int displayFlags = 0;
- if ((int)config.getValue("screen", 0) == 0) {
+#if __USE_UNIX98
+ SDL_WM_ToggleFullScreen(screen);
+ if ((int)config.getValue("screen", 0) == 0) {
+ config.setValue("screen", 1);
+ }
+ else {
+ config.setValue("screen", 0);
+ }
+#else
+ int displayFlags = 0;
+ if ((int)config.getValue("screen", 0) == 0) {
displayFlags |= SDL_FULLSCREEN;
- config.setValue("screen", 1);
- }
- else {
- config.setValue("screen", 0);
- }
- if ((int)config.getValue("hwaccel", 0)) {
- displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
- }
- else {
- displayFlags |= SDL_SWSURFACE;
- }
- screen = SDL_SetVideoMode(800, 600, 32, displayFlags);
- #endif
+ config.setValue("screen", 1);
+ }
+ else {
+ config.setValue("screen", 0);
+ }
+ if ((int)config.getValue("hwaccel", 0)) {
+ displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
+ }
+ else {
+ displayFlags |= SDL_SWSURFACE;
+ }
+ screen = SDL_SetVideoMode(800, 600, 32, displayFlags);
+#endif
}
}
} // End key down