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author | wushin <pasekei@gmail.com> | 2014-11-05 11:18:04 -0600 |
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committer | wushin <pasekei@gmail.com> | 2014-11-05 11:47:24 -0600 |
commit | 5830c3db3f6bbe09b42173047bad854967a6a16e (patch) | |
tree | 7b804ea1218cb12d55b68edc24423a4f7e47a9db | |
parent | 34f5e499cace90bc303aeb8c34e67159ba307e10 (diff) | |
download | serverdata-5830c3db3f6bbe09b42173047bad854967a6a16e.tar.gz serverdata-5830c3db3f6bbe09b42173047bad854967a6a16e.tar.bz2 serverdata-5830c3db3f6bbe09b42173047bad854967a6a16e.tar.xz serverdata-5830c3db3f6bbe09b42173047bad854967a6a16e.zip |
NPCs on 034-* fixed
-rw-r--r-- | world/map/npc/034-1/ambushs.txt | 60 | ||||
-rw-r--r-- | world/map/npc/034-1/yetiSpawn.txt | 4 |
2 files changed, 32 insertions, 32 deletions
diff --git a/world/map/npc/034-1/ambushs.txt b/world/map/npc/034-1/ambushs.txt index f309b61b..9296ec29 100644 --- a/world/map/npc/034-1/ambushs.txt +++ b/world/map/npc/034-1/ambushs.txt @@ -1,7 +1,7 @@ // This file belongs to the wolvern hunting quest given by 033-1/birrod.txt // Author: Jenalya, cody, PjotrOrial -034-1.gat,118,59,0|script|#Ambush0Trigger|32767,2,2, +034-1.gat,118,59,0|script|#Ambush0Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -21,7 +21,7 @@ end; } -034-1.gat,118,59,0|script|#Ambush0|32767, +034-1.gat,118,59,0|script|#Ambush0|32767 { end; @@ -61,7 +61,7 @@ L_Count: } -034-1.gat,94,91,0|script|#Ambush1Trigger|32767,2,2, +034-1.gat,94,91,0|script|#Ambush1Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -81,7 +81,7 @@ L_Count: end; } -034-1.gat,94,91,0|script|#Ambush1|32767, +034-1.gat,94,91,0|script|#Ambush1|32767 { end; @@ -121,7 +121,7 @@ L_Count: } -034-1.gat,122,35,0|script|#Ambush2Trigger|32767,2,2, +034-1.gat,122,35,0|script|#Ambush2Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -141,7 +141,7 @@ L_Count: end; } -034-1.gat,122,35,0|script|#Ambush2|32767, +034-1.gat,122,35,0|script|#Ambush2|32767 { end; @@ -181,7 +181,7 @@ L_Count: } -034-1.gat,83,44,0|script|#Ambush3Trigger|32767,2,2, +034-1.gat,83,44,0|script|#Ambush3Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -201,7 +201,7 @@ L_Count: end; } -034-1.gat,83,44,0|script|#Ambush3|32767, +034-1.gat,83,44,0|script|#Ambush3|32767 { end; @@ -241,7 +241,7 @@ L_Count: } -034-1.gat,74,28,0|script|#Ambush4Trigger|32767,2,2, +034-1.gat,74,28,0|script|#Ambush4Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -261,7 +261,7 @@ L_Count: end; } -034-1.gat,74,28,0|script|#Ambush4|32767, +034-1.gat,74,28,0|script|#Ambush4|32767 { end; @@ -301,7 +301,7 @@ L_Count: } -034-1.gat,26,44,0|script|#Ambush5Trigger|32767,2,2, +034-1.gat,26,44,0|script|#Ambush5Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -321,7 +321,7 @@ L_Count: end; } -034-1.gat,26,44,0|script|#Ambush5|32767, +034-1.gat,26,44,0|script|#Ambush5|32767 { end; @@ -361,7 +361,7 @@ L_Count: } -034-1.gat,50,47,0|script|#Ambush6Trigger|32767,2,2, +034-1.gat,50,47,0|script|#Ambush6Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -381,7 +381,7 @@ L_Count: end; } -034-1.gat,50,47,0|script|#Ambush6|32767, +034-1.gat,50,47,0|script|#Ambush6|32767 { end; @@ -421,7 +421,7 @@ L_Count: } -034-1.gat,36,62,0|script|#Ambush7Trigger|32767,2,2, +034-1.gat,36,62,0|script|#Ambush7Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -441,7 +441,7 @@ L_Count: end; } -034-1.gat,36,62,0|script|#Ambush7|32767, +034-1.gat,36,62,0|script|#Ambush7|32767 { end; @@ -481,7 +481,7 @@ L_Count: } -034-1.gat,26,95,0|script|#Ambush8Trigger|32767,2,2, +034-1.gat,26,95,0|script|#Ambush8Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -501,7 +501,7 @@ L_Count: end; } -034-1.gat,26,95,0|script|#Ambush8|32767, +034-1.gat,26,95,0|script|#Ambush8|32767 { end; @@ -541,7 +541,7 @@ L_Count: } -034-1.gat,56,91,0|script|#Ambush9Trigger|32767,2,2, +034-1.gat,56,91,0|script|#Ambush9Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -561,7 +561,7 @@ L_Count: end; } -034-1.gat,56,91,0|script|#Ambush9|32767, +034-1.gat,56,91,0|script|#Ambush9|32767 { end; @@ -601,7 +601,7 @@ L_Count: } -034-1.gat,65,66,0|script|#Ambush10Trigger|32767,2,2, +034-1.gat,65,66,0|script|#Ambush10Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -621,7 +621,7 @@ L_Count: end; } -034-1.gat,65,66,0|script|#Ambush10|32767, +034-1.gat,65,66,0|script|#Ambush10|32767 { end; @@ -661,7 +661,7 @@ L_Count: } -034-1.gat,86,68,0|script|#Ambush11Trigger|32767,2,2, +034-1.gat,86,68,0|script|#Ambush11Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -681,7 +681,7 @@ L_Count: end; } -034-1.gat,86,68,0|script|#Ambush11|32767, +034-1.gat,86,68,0|script|#Ambush11|32767 { end; @@ -721,7 +721,7 @@ L_Count: } -034-1.gat,101,79,0|script|#Ambush12Trigger|32767,2,2, +034-1.gat,101,79,0|script|#Ambush12Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -741,7 +741,7 @@ L_Count: end; } -034-1.gat,101,79,0|script|#Ambush12|32767, +034-1.gat,101,79,0|script|#Ambush12|32767 { end; @@ -781,7 +781,7 @@ L_Count: } -034-1.gat,124,88,0|script|#Ambush13Trigger|32767,2,2, +034-1.gat,124,88,0|script|#Ambush13Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -801,7 +801,7 @@ L_Count: end; } -034-1.gat,124,88,0|script|#Ambush13|32767, +034-1.gat,124,88,0|script|#Ambush13|32767 { end; @@ -841,7 +841,7 @@ L_Count: } -034-1.gat,117,103,0|script|#Ambush14Trigger|32767,2,2, +034-1.gat,117,103,0|script|#Ambush14Trigger|32767,2,2 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 4) @@ -861,7 +861,7 @@ L_Count: end; } -034-1.gat,117,103,0|script|#Ambush14|32767, +034-1.gat,117,103,0|script|#Ambush14|32767 { end; diff --git a/world/map/npc/034-1/yetiSpawn.txt b/world/map/npc/034-1/yetiSpawn.txt index 3bcbe658..72c331e6 100644 --- a/world/map/npc/034-1/yetiSpawn.txt +++ b/world/map/npc/034-1/yetiSpawn.txt @@ -1,7 +1,7 @@ // This file belongs to the yeti hunting quest given by 033-1/yerrnk.txt // Author: Jenalya -034-1.gat,79,98,0|script|#Yerrnk_YetiTrigger|32767,1,3, +034-1.gat,79,98,0|script|#Yerrnk_YetiTrigger|32767,1,3 { set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); if (@state != 7) @@ -15,7 +15,7 @@ end; } -034-1.gat,78,98,0|script|#Yerrnk_Yeti|32767, +034-1.gat,78,98,0|script|#Yerrnk_Yeti|32767 { end; |