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authorBen Longbons <b.r.longbons@gmail.com>2014-04-16 22:58:36 -0700
committerBen Longbons <b.r.longbons@gmail.com>2014-04-16 22:58:36 -0700
commit15dc4a8c51d0704bb82407c1dc79c751cda7fb42 (patch)
tree6bf11326d0dcf50b7dcc870bc6b9ea580d82bc5f
parent5a953aa7b15a3cea1db08b50ccc90e7218f77eb5 (diff)
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Revert "Don't broadcast messages to players who are disconnecting"
I discovered the *actual* source of the bug elsewhere.
-rw-r--r--src/map/clif.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/map/clif.cpp b/src/map/clif.cpp
index 6aa14ce..ea92d15 100644
--- a/src/map/clif.cpp
+++ b/src/map/clif.cpp
@@ -255,9 +255,6 @@ void clif_send_sub(dumb_ptr<block_list> bl, const unsigned char *buf, int len,
nullpo_retv(bl);
dumb_ptr<map_session_data> sd = bl->is_player();
- if (sd->sess->eof)
- return;
-
switch (type)
{
case SendWho::AREA_WOS: