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authorLedmitz <smoothshifter@tuta.io>2024-05-09 18:36:16 -0300
committerLed Mitz <smoothshifter@tuta.io>2024-05-16 17:38:48 +0000
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News Edits
-rw-r--r--world/map/news.d/99-00-news-2024-05-03.txt248
1 files changed, 119 insertions, 129 deletions
diff --git a/world/map/news.d/99-00-news-2024-05-03.txt b/world/map/news.d/99-00-news-2024-05-03.txt
index 888e949c..15b442ee 100644
--- a/world/map/news.d/99-00-news-2024-05-03.txt
+++ b/world/map/news.d/99-00-news-2024-05-03.txt
@@ -1,10 +1,8 @@
{title:The Mana World 2024}
{date:2024-05-03}
-Hello=).This is update from The Mana World Team.
-
-Many things happened since last news update. So many
-some could be forgotten. At very least:
+Many things happened since the last news update. So many,
+some could be forgotten. Some changes worth a mention:
{ul}
{li}TMW turned 20{/li}
@@ -12,145 +10,137 @@ some could be forgotten. At very least:
{li}Monsters{/li}
{li}Locations and NPCs{/li}
{li}Items{/li}
-{li}FX and SFX{/li}
+{li}GFX and SFX{/li}
{li}Quests{/li}
{li}Spells{/li}
{li}Mana client{/li}
{li}Server{/li}
-{li}Respawns change{/li}
+{li}Respawn changes{/li}
{li}New commands{/li}
{li}Misc{/li}
{/ul}
{b}TMW turned 20:{/b}
- The Mana World achieved mindblasting feat!
-We've been up and running whole 20 years! Thanks
-everyone involved! Its really amazing miracle.
+ The Mana World achieved a mindblasting feat!
+We've been up and running for 20 years! Thanks to
+everyone involved! It's really an amazing miracle.
Event had 3 parts.
- Leprechauns made appearance, led by Rick Lime.
-Tricky and mischievous, fun and chaos ensued. So
-some players look like Leprechauns or got strange
-"rainerang" weapons now.
-
- Next day pirates landed Tulimshar shores. But
-it wasn't as simple. They were coming from past
-where their fleet is intact and famous pirate,
-Blanc, leads numerous team to battle. Players put
-corrections to Blanc's plan, scuttling ships and
-dispatching team!
-
- Along the lines ancient evil returned.
-Reaper crossed from world of dead! It attempted to
-collect souls and bodies for undead armies, taking
-on leprechauns, pirates and players. Reaper managed
-to acquire scary powers! But players were not
-scared. Enraged, Reaper sent them to Abyss! But it's
-been bad plan. Burned by rough travel and beaten,
-Reaper had to hide in shadows to recover.
-
-The Mana World became safe again. For now.
+ Rick Lime, a leprechaun, made an appearance.
+Tricky and mischievous fun and chaos ensued. All
+online players received their choice of Clover Top Hat,
+Leprechaun Hat, Leprechaun Head or a Rainerang (bugged
+as a melee weapon, currently).
+
+ The next day, pirates landed on Tonori Desert shores,
+but it wasn't so simple. They were coming from the past,
+where their fleet of 3 were anchored and the infamous pirate
+Blanc, lead numerous seamen to battle. Players thwarted
+Blanc's plan, scuttling ships and dispatching defenders!
+
+ Meanwhile, ancient evil returned...
+The Reaper crossed from the world of the dead! It attempted
+to collect souls and bodies for its undead armies, taking
+on leprechauns, pirates and players. The Reaper managed
+to acquire fearsome powers! The players were steadfast.
+Enraged, the Reaper sent them to the Abyss! It was a bad plan.
+Burned by rough travel and beaten, The Reaper had to hide in
+the shadows to recover.
+
+The Mana World became safe again... for now.
Event summary and follow-ups:
{link:https://forums.themanaworld.org/viewtopic.php?p=165569}
{b}Server shakeups:{/b}
- Unfortunately it wasn't as simple as that.
-We faced server-related fallouts, but despite life
-giving us pressure, we survived and put 20 years
-event going anyway. So nothing we can't handle.
+ Unfortunately it wasn't as simple as all that.
+We faced server related fallouts, but despite life
+giving us pressure we survived and continued with
+our 20 year anniversary anyway.
We had to reduce server VM specs to stay within
-budget. But its still more than enough to keep game
+budget. It's still more than enough to keep the game
server fast. Thanks to Freeyorp for wrangling this.
- We had to move wiki into external resource, its
-now hosted on another host by miraheze.org. Data
-migration been done by thorbjorn.
- We would like to thank jak1 for providing us
-powerful and nice hosting for CI builds, and we
-thank ko2fan for providing even faster replacement.
+ We had to move wiki to an external resource. It's
+now migrated to miraheze.org. Data migration was done
+by thorbjorn.
+ We would like to thank Jak1 for providing us with
+powerful and nice hosting for CI builds and we thank
+ko2fan for providing an even faster replacement.
-If you notice any issues, contact staff.
+If you notice any issues, please contact staff.
{b}Monsters:{/b}
- Since last news record TMW got sizable number
-of new monsters originating from Evol or ML worlds.
-Some already put into various locations. Some are
-not yet in wide use - but present on server.
- Now there're bifs to gather ores and related
-items - and even more bifs/slimes to come. Frogs
-and tortugas dwell near water, some crocs, and
-many other things. Ever fought Moubotaur? Or
-maybe took GM Tree for scenery? (Apr 1 joke)
- Some new monsters were created specially for
+ Since the last news record, TMW has had a sizable
+number of new monsters originating from Evol or ML worlds.
+Some are already on certain maps and others are not yet in
+use, but present on the server.
+ Now, there are bifs to gather ores and related items
+and even more bifs/slimes to come. Frogs and tortugas
+dwell near water, as well as crocs and many other things.
+Ever fought a moubotaur? Mistook GM Tree for scenery?
+(Apr 1 joke)
+ Some new monsters were created especially for
thematic eventing and hopefully would prove to be
-fun in future. Ever fought rough Emo or met
-treacherous Rick Lime? Mont Blanc (ship) also
-happens to be monster. Undead themed Rotter and
-rot got added.
- Nerf MDEF for Poltergeist(-5), Lightning
+fun in the future. Ever fought rough Blanc and Emo or
+met treacherous Rick Lime? Mont Blanc (ship) also got an
+upgrade. Undead themed rotter and rot got added.
+ Nerfed MDEF for Poltergeist(-5), Lightning
Ball(-15), The Lost(-10), Witch Guard(-20),
JackO(-2), Zombie(-1), Fallen(-2), Terranite(-5),
Reaper(-10), Nutcracker(-5), Swashbuckler(-2),
Grenadier(-10), Anne(-5), and Tormenta(-20)
New drops added to existing monsters as well.
-E.g. drunken and tipsy skeletons rarely drop their
-hats.
+e.g. Evil and Spiky mushrooms, rarely drop their hats.
{b}Locations and NPCs:{/b}
- Crypt got extended by some additional areas.
-On related note graveyard seen return of JackO,
-and Hurns mines got skulls haunting them again.
- Actually there are or were much more maps,
-just not all of them accessible and used yet.
-Stay tuned, because it all would eventually
-become available.
+ The Crypt got slightly extended. The Graveyard,
+again has, a JackO and zombies and the Hurnscald mines
+have skulls haunting them again.
Music additions to Crypt, Moor, Candor
-and Sewers).
- New Pink Flower hunting areas added.
+and Sewers.
+ New Pink Flower and mushroom hunting areas added.
{b}Items:{/b}
- Wumpus egg changed to Tomato by ID.
- Cursed, silver and thorn arrow added.
+ Wumpus egg changed to Tomato by ID
+ Silver and thorn arrow added
Imperial bow, naftalin and dragon sword added
- Witch hat stats same as Wizard hat.
+ Witch hat stats same as Wizard hat
Weapon levels added/fixed
- Its also worth to mention some items
-descriptions were improved to reflect actual
-state of things.
+ Item descriptions reflect true values
Rainerang (rainbow version of boomerang)
-and leprechaun related items.
- Eventer's amulet to make player (GM) controlled
-bosses bossy without items over impersonation.
+and Leprechaun Hat
+ GM Amulet added
Assasin set and Mana Pearl added. Assasin
set got brawling bonus added. Female assasin
mask added.
Crozenite, gold and bromenal items added
- Enlightenment elixirs to boost M.Atk.
+ Enlightening elixirs to boost M.Atk
-{b}FX and SFX:{/b}
- SFX added: Pumpkin, flame, Casket monster,
+{b}GFX and SFX:{/b}
+ SFX added: Pumpkin, flame, Casket Monster,
Skel (all types), Fallen, Bee, Snail, Terranite,
-Mana Ghost, pollet, all pirates, Reaper, Ball
+Mana Ghost, Pollet, all pirates, Reaper, Ball
Lightning, Scythe, Slimes and mothers, Luvia,
-Tormenta, doomsday mobs, Floyd.
+Tormenta, doomsday mobs, Floyd
Magic and punch SFX added, quest and skill-up
-SFX changed. Lum and inma spells SFX added.
-Grenadier SFX change from bell to boom. Upmarmu
-changes to SFX.
+SFX changed
+ Lum and inma spells SFX added
+ Grenadier SFX changed from bell to boom and Upmarmu
+SFX changes
Barbarians.ogg(Kazai maps) and Sirens.ogg added
- Imperial Bow SFX added. Gun miss ricochets added
- Firetrail effect added. Snail trail reworked.
- Zombies got blood trail effect.
- Few new effects based on Illia particles.
+ Imperial Bow SFX and gun miss ricochets added
+ Firetrail effect added, snail trail reworked and
+zombies gained a blood trail effect
+ A few new effects based on Illia particles
{b}Quests:{/b}
- Boss BPs are scaled based on player level.
- More mobs added to Evil Obelisk.
- Luca and manaseed rewards added.
+ Boss points are scaled based on player level
+ More mobs added to Evil Obelisk
+ Luca and manaseed rewards added
Daily points drain bug fix (Lv > 110 players)
- Mana pearl quest exp reduced.
- Chronos shop fixes.
- Less eyes needed for crypt fights.
- Nerf Auldsbell snake tongues 50 to 40.
+ Mana pearl quest exp reduced
+ Chronos shop fixes
+ Less eyes needed for crypt fights
+ Nerf Auldsbel's snake tongues from 50 to 40
Crypt boss drops all become 1 in 2000 chances
More alchemy recipes and hints added
Single player can now jump to swamp from Terogan
@@ -158,51 +148,51 @@ changes to SFX.
Xmas dailies corrections
{b}Spells:{/b}
- To empower bosses and facilitate gameplay
-in between of Kill GM and Dungeon Master some
-special set of spells for boss actions been
-created. In future it would hopefully allow
-more interesting GM/Eventer based events.
+ GM spells for boss actions were created. This
+allows for more interesting GM based events
Asorm lasts longer. Changes to betsanc and
-conc pots interactions (see Server).
+conc pots interactions (see Server)
Dark shroom spawns are better but more costly
{b}Mana client:{/b}
- Mana client became active again! It got
-support of current server protocol wired up,
-at least to point it can connect current TMWA
-server. It could need some polishing but its
-exciting to see it back in business!
+ Mana client became active again! It supports
+the current server protocol, at least to the point
+it can connect to TMWA. It could use some polishing,
+but it's exciting to see it back in business!
{b}Server{/b}:
- Spell cooldowns added. Guardian/tyrant,
-frillyar and kaflosh status symbols added.
- Max drops raised to 10.
- Crit def added.
- Vuln/exploit (mass disconnect) fixed.
- WIP: fix for scripts crashing map server.
+ Spell cooldowns added
+ Guardian/tyrant, frillyar and kaflosh status
+symbols added
+ Max drops raised to 10
+ Crit def added
+ Vuln/exploit (mass disconnect) fixed
+ WIP: fix for scripts crashing map server
Con pots no longer work for magic, but
-betsanc no longer hurts delay.
+betsanc no longer hurts delay
{b}Respawns change:{/b}
- If you'll die in some locations like Graveyard
-or Crypt you'll be respawned at your last save
-point (usually Soul Menhir). While it could be
-eventually annoying, it adds some thrill, making
-deaths not free lunch anymore.
+ Graveyard & Crypt entrance > Last menhir touched
+ Crypt > Moor
+ Northern Farmsteads > West adjacent map
+ Mining camp (outside) > Mining camp (inside)
+Travel prohibitions are our only punishment for deaths,
+which seems an improvement over none at all.
{b}New commands:{/b}
- @mobinfo to show some info on monsters.
- @dailypoints to see daily points.
- @mobpoints to see monster points.
- Also @bp, @dp, and @mp aliases.
+ @mobinfo MonsterName: info on specified monster
+ @bosspoints/@bp: show boss points total
+ @dailypoints/@dp: show daily points total
+ @mobpoints/@mp: show monster points total
{b}Misc:{/b}
- Some maps seen fixes. Several new attacks.
-E.g. Floyd now got its own attack (book of Floyd
-given to players reaching Lv 135). Texts corrections
-and minor edits. Added more minimaps. Mods support
-added.
+ Map fixes
+ Several new attack effects
+e.g. Floyd now has it's own attack effects (book of Floyd
+given to players reaching Lv 135)
+ Texts corrections and minor edits
+ Added more minimaps
+ Mods support added
-- The Mana World Team