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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-08-31 19:13:56 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-08-31 19:13:56 +0000
commit55e75d48d08636ed5ebc4f471083f056fe3e781a (patch)
tree298110b130451108b1b6504ef9db1778c1d6f60f
parentd068b39bb790df857e38d19d5bb9802b881b1f3d (diff)
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Added roulette, some more fixes to black jack, reverted last changes to monster points related scripts
-rw-r--r--npc/tulimshar/casino.txt193
-rw-r--r--npc/tulimshar/monster_guide.txt104
-rw-r--r--npc/tulimshar/ptsrewards.txt23
3 files changed, 283 insertions, 37 deletions
diff --git a/npc/tulimshar/casino.txt b/npc/tulimshar/casino.txt
index e5c469ad..c759def9 100644
--- a/npc/tulimshar/casino.txt
+++ b/npc/tulimshar/casino.txt
@@ -137,11 +137,10 @@ new_8-1.gat,28,63,0 script BlackJack 107,{
L_Yes:
if(countitem(503) < 15) goto L_NoCoin;
delitem 503,15;
- set @croupier,rand(4);
+ set @croupier,rand(0, 4);
set @croupier,@croupier + 17;
- set @player,rand(17);
- set @player,@player + 4;
+ set @player,rand(4, 20);
mes "You got " + @player + " with your cards.";
mes "Do you want another card?";
@@ -149,9 +148,7 @@ L_Yes:
menu "Yes",L_Another,"No",L_End;
L_Another:
- set @card,rand(9);
- set @card,@card + 2;
- set @player,@player+@card;
+ set @player,@player+rand(2, 11);
if (@player > 21) goto L_Lost;
mes "You got " + @player + " with your cards.";
@@ -182,3 +179,187 @@ L_Lost:
mes "I had " + @croupier + "";
close;
}
+
+new_8-1.gat,22,69,0 script Roulette 107,{
+ mes "Good evening monsieur...";
+ mes "How much would you like to bet?";
+ next;
+
+ menu "Maybe I'll play later",L_Later,"1 coin",L_b1,"5 coins",L_b5,"10 coins",L_b10,"50 coins",L_b50,"100 coins",L_b100;
+L_b1:
+ set @bet,1;
+ goto L_Check;
+L_b5:
+ set @bet,5;
+ goto L_Check;
+L_b10:
+ set @bet,10;
+ goto L_Check;
+L_b50:
+ set @bet,50;
+ goto L_Check;
+L_b100:
+ set @bet,100;
+ goto L_Check;
+
+L_Check:
+ if(countitem(503) < @bet) goto L_NoCoin;
+ delitem 503,@bet;
+
+ menu "Choose a color",L_Color,"Choose a number",L_Number;
+
+L_Color:
+ menu "Black",L_ColorEnd,"Red",L_ColorEnd;
+
+L_ColorEnd:
+ set @color,rand(2);
+ if(@color == 1) goto L_Lost;
+ mes "You won!";
+ getitem 503,@bet * 2;
+ close;
+
+L_Number:
+ menu "0",L0,"00",L00,"1",L1,"2",L2,"3",L3,"4",L4,"5",L5,"6",L6,"7",L7,
+ "8",L8,"9",L9,"10",L10,"11",L11,"12",L12,"13",L13,"14",L14,"15",L15,
+ "16",L16,"17",L17,"18",L18,"19",L19,"20",L20,"21",L21,"22",L22,
+ "23",L23,"24",L24,"25",L25,"26",L26,"27",L27,"28",L28,"29",L29,
+ "30",L30,"31",L31,"32",L32,"33",L33,"34",L34,"35",L35,"36",L36;
+
+L0:
+ set @number,0;
+ goto L_CheckNumber;
+L00:
+ set @number,37;
+ goto L_CheckNumber;
+L1:
+ set @number,1;
+ goto L_CheckNumber;
+L2:
+ set @number,2;
+ goto L_CheckNumber;
+L3:
+ set @number,3;
+ goto L_CheckNumber;
+L4:
+ set @number,4;
+ goto L_CheckNumber;
+L5:
+ set @number,5;
+ goto L_CheckNumber;
+L6:
+ set @number,6;
+ goto L_CheckNumber;
+L7:
+ set @number,7;
+ goto L_CheckNumber;
+L8:
+ set @number,8;
+ goto L_CheckNumber;
+L9:
+ set @number,9;
+ goto L_CheckNumber;
+L10:
+ set @number,10;
+ goto L_CheckNumber;
+L11:
+ set @number,11;
+ goto L_CheckNumber;
+L12:
+ set @number,12;
+ goto L_CheckNumber;
+L13:
+ set @number,13;
+ goto L_CheckNumber;
+L14:
+ set @number,14;
+ goto L_CheckNumber;
+L15:
+ set @number,15;
+ goto L_CheckNumber;
+L16:
+ set @number,16;
+ goto L_CheckNumber;
+L17:
+ set @number,17;
+ goto L_CheckNumber;
+L18:
+ set @number,18;
+ goto L_CheckNumber;
+L19:
+ set @number,19;
+ goto L_CheckNumber;
+L20:
+ set @number,20;
+ goto L_CheckNumber;
+L21:
+ set @number,21;
+ goto L_CheckNumber;
+L22:
+ set @number,22;
+ goto L_CheckNumber;
+L23:
+ set @number,23;
+ goto L_CheckNumber;
+L24:
+ set @number,24;
+ goto L_CheckNumber;
+L25:
+ set @number,25;
+ goto L_CheckNumber;
+L26:
+ set @number,26;
+ goto L_CheckNumber;
+L27:
+ set @number,27;
+ goto L_CheckNumber;
+L28:
+ set @number,28;
+ goto L_CheckNumber;
+L29:
+ set @number,29;
+ goto L_CheckNumber;
+L30:
+ set @number,30;
+ goto L_CheckNumber;
+L31:
+ set @number,31;
+ goto L_CheckNumber;
+L32:
+ set @number,32;
+ goto L_CheckNumber;
+L33:
+ set @number,33;
+ goto L_CheckNumber;
+L34:
+ set @number,34;
+ goto L_CheckNumber;
+L35:
+ set @number,35;
+ goto L_CheckNumber;
+L36:
+ set @number,36;
+ goto L_CheckNumber;
+
+L_CheckNumber:
+ set @roulette,rand(38);
+ if (@roulette == 37) mes "We got a 00";
+ if (@roulette < 37) mes "We got a " + @roulette;
+ if (@number != @roulette) goto L_Lost;
+ mes "You won!";
+ getitem 503,@bet * 10;
+ close;
+
+L_Later:
+ mes "Rien va plus...";
+ close;
+
+L_NoCoin:
+ mes "You don't have enough coins";
+ close;
+
+L_Lost:
+ mes "I'm sorry, you lost."
+ close;
+}
+
+
diff --git a/npc/tulimshar/monster_guide.txt b/npc/tulimshar/monster_guide.txt
index ef51a9ee..b7372c77 100644
--- a/npc/tulimshar/monster_guide.txt
+++ b/npc/tulimshar/monster_guide.txt
@@ -1,38 +1,96 @@
-//new_3-1.gat,53,185,0 script ConquestMob0 -1,{
+new_3-1.gat,53,185,0 script ConquestMob0 -1,{
OnInit:
-areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002, 15,"ConquestMob1::OnGuardianDied10";
-areamonster "new_3-1.gat",51,50,244,247,"Scorpion",1003, 5,"ConquestMob2::OnGuardianDied11";
+// all monsters ingame by 31.Jul 2005 sorted by map, monsterID
+areamonster "new_1-1.gat",15,17,105,103,"RedScorpion",1004, 1,"ConquestMob-new_1-1::OnGuardianDied1004";
+areamonster "new_1-1.gat",15,17,105,103,"GreenSlime",1005, 50,"ConquestMob-new_1-1::OnGuardianDied1005";
+areamonster "new_1-1.gat",15,17,105,103,"GiantMaggot",1006, 30,"ConquestMob-new_1-1::OnGuardianDied1006";
+areamonster "new_2-1.gat",31,31,90,97,"RedSlime",1008, 24,"ConquestMob-new_2-1::OnGuardianDied1008";
+areamonster "new_2-1.gat",53,34,96,36,"RedSlime",1008, 6,"ConquestMob-new_2-1::OnGuardianDied1008b";
+areamonster "new_2-1.gat",31,31,90,97,"BlackScorpion",1009, 15,"ConquestMob-new_2-1::OnGuardianDied1009";
+areamonster "new_2-1.gat",84,52,93,91,"BlackScorpion",1009, 5,"ConquestMob-new_2-1::OnGuardianDied1009a";
+areamonster "new_3-1.gat",22,42,142,79,"Maggot",1002, 35,"ConquestMob-new_3-1::OnGuardianDied1002";
+areamonster "new_3-1.gat",22,42,142,79,"Scorpion",1003, 10,"ConquestMob-new_3-1::OnGuardianDied1003";
+areamonster "new_5-1.gat",32,32,90,100,"YellowSlime",1007, 20,"ConquestMob-new_5-1::OnGuardianDied1007";
+areamonster "new_5-1.gat",88,33,98,42,"RedSlime",1008, 3,"ConquestMob-new_5-1::OnGuardianDied1008a";
+areamonster "new_5-1.gat",32,32,90,100,"Spider",1012, 8,"ConquestMob-new_5-1::OnGuardianDied1012";
+areamonster "new_5-1.gat",81,32,85,38,"Spider",1012, 2,"ConquestMob-new_5-1::OnGuardianDied1012a";
+areamonster "new_7-1.gat",22,27,176,174,"Snake",1010, 15,"ConquestMob-new_7-1::OnGuardianDied1010";
break;
}
-new_3-1.gat,53,185,0 script ConquestMob1 -1,{
-OnGuardianDied10:
-if (MPQUEST == 0) goto spawn;
- // event when mob dies
- set Mobpt,Mobpt+1;
- areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002,1,"ConquestMob1::OnGuardianDied10";
+new_1-1.gat,53,185,0 script ConquestMob-new_1-1 -1,{
+// event when mob dies
+OnGuardianDied1004:
+ if (MPQUEST == 1) set Mobpt,Mobpt+42;
+ areamonster "new_1-1.gat",15,17,105,103,"RedScorpion",1004, 1,"ConquestMob-new_1-1::OnGuardianDied1004";
break;
-spawn:
- areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002,1,"ConquestMob1::OnGuardianDied10";
+OnGuardianDied1005:
+ if (MPQUEST == 1) set Mobpt,Mobpt+5;
+ areamonster "new_1-1.gat",15,17,105,103,"GreenSlime",1005, 1,"ConquestMob-new_1-1::OnGuardianDied1005";
+ break;
+OnGuardianDied1006:
+ if (MPQUEST == 1) set Mobpt,Mobpt+14;
+ areamonster "new_1-1.gat",15,17,105,103,"GiantMaggot",1006, 1,"ConquestMob-new_1-1::OnGuardianDied1006";
break;
-
}
-new_3-1.gat,53,185,0 script ConquestMob2 -1,{
-OnGuardianDied11:
-if (MPQUEST == 0) goto spawn;
- // event when mob dies
- set Mobpt,Mobpt+2;
- areamonster "new_3-1.gat",51,50,244,247,"Scorpion",1003,1,"ConquestMob2::OnGuardianDied11";
+new_2-1.gat,53,185,0 script ConquestMob-new_2-1 -1,{
+OnGuardianDied1008:
+ if (MPQUEST == 1) set Mobpt,Mobpt+18;
+ areamonster "new_2-1.gat",31,31,90,97,"RedSlime",1008, 1,"ConquestMob-new_2-1::OnGuardianDied1008";
break;
-spawn:
- areamonster "new_3-1.gat",51,50,244,247,"Maggot",1002,1,"ConquestMob1::OnGuardianDied10";
+OnGuardianDied1008b:
+ if (MPQUEST == 1) set Mobpt,Mobpt+18;
+ areamonster "new_2-1.gat",53,34,96,36,"RedSlime",1008, 1,"ConquestMob-new_2-1::OnGuardianDied1008b";
+ break;
+OnGuardianDied1009:
+ if (MPQUEST == 1) set Mobpt,Mobpt+45;
+ areamonster "new_2-1.gat",31,31,90,97,"BlackScorpion",1009, 1,"ConquestMob-new_2-1::OnGuardianDied1009";
+ break;
+OnGuardianDied1009a:
+ if (MPQUEST == 1) set Mobpt,Mobpt+45;
+ areamonster "new_2-1.gat",84,52,93,91,"BlackScorpion",1009, 1,"ConquestMob-new_2-1::OnGuardianDied1009a";
+ break;
+}
+new_3-1.gat,53,185,0 script ConquestMob-new_3-1 -1,{
+OnGuardianDied1002:
+ if (MPQUEST == 1) set Mobpt,Mobpt+1;
+ areamonster "new_3-1.gat",22,42,142,79,"Maggot",1002, 1,"ConquestMob-new_3-1::OnGuardianDied1002";
+ break;
+OnGuardianDied1003:
+ if (MPQUEST == 1) set Mobpt,Mobpt+2;
+ areamonster "new_3-1.gat",22,42,142,79,"Scorpion",1003, 1,"ConquestMob-new_3-1::OnGuardianDied1003";
+ break;
+}
+new_5-1.gat,53,185,0 script ConquestMob-new_5-1 -1,{
+OnGuardianDied1007:
+ if (MPQUEST == 1) set Mobpt,Mobpt+9;
+ areamonster "new_5-1.gat",32,32,90,100,"YellowSlime",1007, 1,"ConquestMob-new_5-1::OnGuardianDied1007";
+ break;
+// 3 Red Slimes guard treasure
+OnGuardianDied1008a:
+ if (MPQUEST == 1) set Mobpt,Mobpt+18;
+ areamonster "new_5-1.gat",88,33,98,42,"RedSlime",1008, 1,"ConquestMob-new_5-1::OnGuardianDied1008a";
+ break;
+OnGuardianDied1012:
+ if (MPQUEST == 1) set Mobpt,Mobpt+56;
+ areamonster "new_5-1.gat",32,32,90,100,"Spider",1012, 1,"ConquestMob-new_5-1::OnGuardianDied1012";
+ break;
+// 2 spiders guard entrance to treasure
+OnGuardianDied1012a:
+ if (MPQUEST == 1) set Mobpt,Mobpt+56;
+ areamonster "new_5-1.gat",81,32,85,38,"Spider",1012, 1,"ConquestMob-new_5-1::OnGuardianDied1012a";
+ break;
+}
+new_7-1.gat,53,185,0 script ConquestMob-new_7-1 -1,{
+OnGuardianDied1010:
+ if (MPQUEST == 1) set Mobpt,Mobpt+51;
+ areamonster "new_7-1.gat",22,27,176,174,"Snake",1010, 1,"ConquestMob-new_7-1::OnGuardianDied1010";
break;
-
}
new_3-1.gat,46,66,0 script MonsterGuide 102,{
if(MPQUEST == 0) goto Register;
mes "[Monster Guide]";
- mes "you currently have " +Mobpt+ " Monster Points";
- mes "These points are acuired while killing monsters";
+ mes "You currently have " +Mobpt+ " Monster Points";
+ mes "These points are acquired while killing monsters";
close;
Register:
mes "[Monster Guide]";
diff --git a/npc/tulimshar/ptsrewards.txt b/npc/tulimshar/ptsrewards.txt
index 10619856..4dd567b7 100644
--- a/npc/tulimshar/ptsrewards.txt
+++ b/npc/tulimshar/ptsrewards.txt
@@ -1,23 +1,30 @@
new_3-1.gat,55,51,0 script Rewards 106,{
+ if (MPQUEST == 0) goto Register;
+
mes "[Rewards Master]";
- mes "Welcome";
- mes "Would you like to exchange some points for items?";
+ mes "Welcome! Would you like to exchange some points for items?";
next;
menu "Yes",Y1,"No Thanks",LEAVE;
next;
+Register:
+ mes "[Rewards Master]";
+ mes "Hey, it seems like you didn't register as a quest participant yet! You can sign up at the gate below.";
+ close;
+
Y1:
mes "[Rewards Master]";
mes "Ok lets check those points.";
- set @tempus,rand(30);
- if (Mobpt < @tempus) goto NotEnough;
- set Mobpt,Mobpt-@tempus;
+ if (tvis == 0) set tvis,1;
+ if (Mobpt < tvis) goto NotEnough;
+ set Mobpt,Mobpt-tvis;
+ set tvis,tvis+1;
next;
set @TEMP,rand(1);
if(@TEMP ==0) goto R_1;
if(@TEMP ==1) goto R_2;
R_1:
- set @TEMP,rand(30);
+ set @TEMP,rand(19);
if(@TEMP ==0) goto R1_1;
if(@TEMP ==1) goto R1_2;
if(@TEMP ==2) goto R1_3;
@@ -116,7 +123,7 @@ R1_15:
goto Q;
R1_16:
mes "[Rewards Master]";
- mes "You got Blue Present.";
+ mes "You got Yellow Present.";
getitem 516,1;
goto Q;
R1_17:
@@ -164,7 +171,7 @@ R2_3:
goto Q;
R2_4:
mes "[Rewards Master]";
- mes "You got a Cotton Shirt.";
+ mes "You got an Cotton Shirt.";
getitem 1202,1;
goto Q;