summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBertram <bertram@cegetel.net>2009-08-31 23:10:43 +0200
committerBertram <bertram@cegetel.net>2009-08-31 23:10:43 +0200
commit88cab492769e9165f1e300bda52f9928a4703310 (patch)
tree43ecb2f5dbdd050efeaa88de9dea2139094078ca
parent67a74025bc024927e2119149bc3745eb728a5579 (diff)
downloadclientdata-88cab492769e9165f1e300bda52f9928a4703310.tar.gz
clientdata-88cab492769e9165f1e300bda52f9928a4703310.tar.bz2
clientdata-88cab492769e9165f1e300bda52f9928a4703310.tar.xz
clientdata-88cab492769e9165f1e300bda52f9928a4703310.zip
Committed the Fairy Hat. (From Goku)
-rw-r--r--graphics/items/armor-head-fairy_hat.pngbin0 -> 635 bytes
-rw-r--r--graphics/sprites/head-fairy_hat.pngbin0 -> 2432 bytes
-rw-r--r--graphics/sprites/head-fairy_hat.xml142
-rw-r--r--items.xml11
4 files changed, 153 insertions, 0 deletions
diff --git a/graphics/items/armor-head-fairy_hat.png b/graphics/items/armor-head-fairy_hat.png
new file mode 100644
index 00000000..f9c0a4f6
--- /dev/null
+++ b/graphics/items/armor-head-fairy_hat.png
Binary files differ
diff --git a/graphics/sprites/head-fairy_hat.png b/graphics/sprites/head-fairy_hat.png
new file mode 100644
index 00000000..fdc9ec1a
--- /dev/null
+++ b/graphics/sprites/head-fairy_hat.png
Binary files differ
diff --git a/graphics/sprites/head-fairy_hat.xml b/graphics/sprites/head-fairy_hat.xml
new file mode 100644
index 00000000..08bd3e4f
--- /dev/null
+++ b/graphics/sprites/head-fairy_hat.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-fairy_hat.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index fb78548e..6381bc69 100644
--- a/items.xml
+++ b/items.xml
@@ -2508,6 +2508,17 @@
max-per-slot="1">
<sprite>head-guyfawkes.xml</sprite>
</item>
+ <item id="770"
+ image="armor-head-fairy_hat.png"
+ name="Fairy Hat"
+ description="The Famous hat worn by Robin Hood."
+ effect="+8% Defense"
+ type="equip-head"
+ weight="18"
+ defense="8"
+ max-per-slot="1">
+ <sprite>head-fairy_hat.xml</sprite>
+ </item>
<!-- HERE ARE SOME UNUSED ITEM IDS -->