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authorMicksha <ms-shaman@gmx.de>2019-10-10 11:39:22 +0000
committerMicksha <ms-shaman@gmx.de>2019-10-10 11:39:22 +0000
commit81b6183ad26dc4675fbf3dfeb3fa7ad90ebce6ac (patch)
tree195cb41a38767474598754010f8e81442e10f795
parentaf234f546317933cfaeac330ba233c42c84f490b (diff)
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Change Slime-Littleslime to LittleSlime
Should be more internally consistent
-rw-r--r--db/re/item_db.conf46
-rw-r--r--db/re/mob_db.conf122
-rw-r--r--db/re/mob_skill_db.conf2
-rw-r--r--npc/001-3-0/mundane.txt10
-rw-r--r--npc/functions/manhole.txt2
5 files changed, 167 insertions, 15 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 2dc59cd7..ecee9e3f 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -3177,6 +3177,28 @@ item_db: (
">
},
{
+ Id: 1310
+ AegisName: "LegionIronArmor"
+ Name: "Legion's Iron Armor"
+ Type: "IT_ARMOR"
+ Buy: 55000
+ Sell: 13000
+ Weight: 680
+ Atk: 0
+ Matk: 0
+ Def: 550
+ Range: 0
+ Slots: 0
+ Loc: "EQP_HEAD_MID"
+ WeaponLv: 0
+ EquipLv: 25
+ Refine: false
+ ViewSprite: 1310
+ BindOnEquip: false
+ Delay: 0
+ Sprite: 0
+},
+{
Id: 1800
AegisName: "LousyMoccasins"
Name: "Lousy Moccasins"
@@ -4289,7 +4311,7 @@ item_db: (
Buy: 104800
Sell: 1750
Weight: 1200
- Atk: 2000
+ Atk: 600
Matk: 0
Def: 200
Range: 2
@@ -4442,6 +4464,28 @@ item_db: (
Sprite: 0
},
{
+ Id: 3514
+ AegisName: "Halberd"
+ Name: "Halberd"
+ Type: "IT_WEAPON"
+ Buy: 25000
+ Sell: 7500
+ Weight: 1200
+ Atk: 600
+ Matk: 0
+ Def: 80
+ Range: 2
+ Slots: 0
+ Loc: ["EQP_HAND_R", "EQP_HAND_L"]
+ WeaponLv: 1
+ EquipLv: 20
+ Refine: false
+ Subtype: "W_2HAXE"
+ BindOnEquip: false
+ Delay: 0
+ Sprite: 0
+},
+{
Id: 4000
AegisName: "PiouEgg"
Name: "Piou egg"
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index 12709953..42cacaad 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -1002,7 +1002,7 @@ mob_db: (
},
{
Id: 1023
- SpriteName: "mouboo"
+ SpriteName: "Mouboo"
Name: "Mouboo"
Lv: 16
Hp: 2600
@@ -1043,13 +1043,13 @@ mob_db: (
},
{
Id: 1024
- SpriteName: "slime"
+ SpriteName: "Slime"
Name: "Green Slime"
Lv: 10
Hp: 1200
Sp: 0
Exp: 30
- JExp: 0
+ JExp: 1
AttackRange: 1
Attack: [200, 400]
Def: 15
@@ -1087,12 +1087,12 @@ mob_db: (
},
{
Id: 1025
- SpriteName: "slime-littleslime"
+ SpriteName: "LittleSlime"
Name: "Little Green Slime"
Lv: 8
Hp: 500
Sp: 0
- Exp: 20
+ Exp: 12
JExp: 0
AttackRange: 1
Attack: [150, 250]
@@ -1103,7 +1103,7 @@ mob_db: (
Agi: 10
Vit: 15
Int: 1
- Dex: 30
+ Dex: 20
Luk: 5
}
ViewRange: 2
@@ -1121,7 +1121,7 @@ mob_db: (
MoveSpeed: 1100
AttackDelay: 2462
AttackMotion: 864
- DamageMotion: 1026
+ DamageMotion: 466
MvpExp: 0
Drops: {
MaggotSlime: 550
@@ -2726,6 +2726,114 @@ mob_db: (
}
},
{
+ Id: 1066
+ SpriteName: "LegionSwordswoman"
+ Name: "Legion Swordswoman"
+ Lv: 20
+ Hp: 2845
+ Sp: 0
+ Exp: 22
+ JExp: 3
+ AttackRange: 1
+ Attack: [125, 150]
+ Def: 35
+ Mdef: 5
+ Stats: {
+ Str: 15
+ Agi: 10
+ Vit: 25
+ Int: 5
+ Dex: 20
+ Luk: 10
+ }
+ ViewRange: 6
+ ChaseRange: 9
+ Race: 2
+ Element: (7, 1)
+ Mode: {
+ CanMove: true
+ CanAttack: true
+ CastSensorChase: true
+ ChangeChase: true
+ }
+ MoveSpeed: 280
+ AttackDelay: 870
+ AttackMotion: 672
+ DamageMotion: 400
+},
+{
+ Id: 1067
+ SpriteName: "LegionHalberdier"
+ Name: "Legion Halberdier"
+ Lv: 22
+ Hp: 3618
+ Sp: 0
+ Exp: 27
+ JExp: 4
+ AttackRange: 2
+ Attack: [215, 240]
+ Def: 40
+ Mdef: 0
+ Stats: {
+ Str: 10
+ Agi: 5
+ Vit: 30
+ Int: 5
+ Dex: 40
+ Luk: 10
+ }
+ ViewRange: 6
+ ChaseRange: 9
+ Race: 2
+ Element: (7, 1)
+ Mode: {
+ CanMove: true
+ CanAttack: true
+ CastSensorChase: true
+ ChangeChase: true
+ }
+ MoveSpeed: 380
+ AttackDelay: 2170
+ AttackMotion: 954
+ DamageMotion: 620
+},
+{
+ Id: 1068
+ SpriteName: "LegionLieutenant"
+ Name: "Legion Lieutenant"
+ Lv: 30
+ Hp: 5412
+ Sp: 0
+ Exp: 54
+ JExp: 8
+ AttackRange: 2
+ Attack: [312, 325]
+ Def: 50
+ Mdef: 0
+ Stats: {
+ Str: 20
+ Agi: 30
+ Vit: 20
+ Int: 10
+ Dex: 40
+ Luk: 10
+ }
+ ViewRange: 6
+ ChaseRange: 9
+ Race: 2
+ Element: (7, 1)
+ Mode: {
+ CanMove: true
+ CanAttack: true
+ CastSensorChase: true
+ ChangeChase: true
+ }
+ MoveSpeed: 260
+ AttackDelay: 870
+ AttackMotion: 454
+ DamageMotion: 420
+},
+{
Id: 1100
SpriteName: "PoisonSkull"
Name: "Poison Skull"
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf
index 8a3421fc..d1a08402 100644
--- a/db/re/mob_skill_db.conf
+++ b/db/re/mob_skill_db.conf
@@ -217,7 +217,7 @@ mob_skill_db:(
}
/**********************************************************************/
- slime: {
+ Slime: {
NPC_SUMMONMONSTER: {
SkillState: "MSS_DEAD"
SkillLevel: 2
diff --git a/npc/001-3-0/mundane.txt b/npc/001-3-0/mundane.txt
index fdf617ee..95e9e465 100644
--- a/npc/001-3-0/mundane.txt
+++ b/npc/001-3-0/mundane.txt
@@ -81,15 +81,15 @@
// Note: Difficulty is based on your level
.@BLVLBOOST=BaseLevel/10;
- areamonster(.@MAP_NAME$, 119, 51, 162, 85, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 119, 51, 162, 85, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
areamonster(.@MAP_NAME$, 190, 65, 193, 68, strmobinfo(1, Ratto), Ratto, 5);
areamonster(.@MAP_NAME$, 90, 67, 92, 72, strmobinfo(1, CaveMaggot), CaveMaggot, 3+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 99, 106, 102, 111, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 115, 93, 115, 75, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 120, 85, 7, 2, strmobinfo(1, slime-littleslime), slime-littleslime, 7+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 99, 106, 102, 111, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 115, 93, 115, 75, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 120, 85, 7, 2, strmobinfo(1, LittleSlime), LittleSlime, 7+.@BLVLBOOST);
areamonster(.@MAP_NAME$, 114, 65, 121, 68, strmobinfo(1, CaveMaggot), CaveMaggot, 5+.@BLVLBOOST);
areamonster(.@MAP_NAME$, 137, 76, 130, 87, strmobinfo(1, Spider), Spider, 4+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 98, 92, 101, 94, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 98, 92, 101, 94, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
// Important temporary variables and move you accordingly
@MUNDANE_OLDX=.x;
diff --git a/npc/functions/manhole.txt b/npc/functions/manhole.txt
index 54449d78..3af18537 100644
--- a/npc/functions/manhole.txt
+++ b/npc/functions/manhole.txt
@@ -59,7 +59,7 @@ function script manhole_interact {
// Would be nice to customize but not needed atm
// 1 mob for every 30 levels (level 99 players spawn 4 mobs)
// Note that food type is currently disregarded (and it accepts any healing item)
- .@monsterId=any(slime, Croc, LittleBlub, CaveMaggot);
+ .@monsterId=any(Slime, Croc, LittleBlub, CaveMaggot);
.@mobGID = monster(.@m$, .@x, .@y, strmobinfo(1, .@monsterId), .@monsterId, (BaseLevel/30)+1);
unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // "It's not aggressive"? We don't care.
}