summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAlexander Kozlov <landergate@landergate.com>2015-09-25 18:20:17 +0300
committerAlexander Kozlov <landergate@landergate.com>2015-09-25 18:20:17 +0300
commitb92662d7aa8e50a27770f457599c6da5bbf369ad (patch)
tree0c9efbfb336e9ae9102ee1095f0262b7c5648417
parent92434ef2f316fbdac09b6f590a64a6f0087cfce3 (diff)
downloadhercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.tar.gz
hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.tar.bz2
hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.tar.xz
hercules-b92662d7aa8e50a27770f457599c6da5bbf369ad.zip
Fixed a bug in Lv4 Weapon Quest dialog
Dialog with rolled rock/paper/scissors didn't appear because of variable typo. An ancient one. Discovered by Aafemt.
-rw-r--r--npc/quests/lvl4_weapon_quest.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt
index e55a57afc..449d3d705 100644
--- a/npc/quests/lvl4_weapon_quest.txt
+++ b/npc/quests/lvl4_weapon_quest.txt
@@ -2807,13 +2807,13 @@ niflheim,187,280,3 script Hein#lv4 4_M_NFDEADMAN,{
mes "[Hein]";
mes "Ready? This is";
mes "what I wrote down...";
- if (.@npchand == 1) {
+ if (.@npchand1 == 1) {
mes "Scissors";
}
- else if (.@npchand == 2) {
+ else if (.@npchand1 == 2) {
mes "Rock";
}
- else if (.@npchand == 3) {
+ else if (.@npchand1 == 3) {
mes "Paper";
}
if (.@npchand2 == 1) {