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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:39:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-01-21 19:57:43 +0300 |
commit | 0651657868c3b0f618bccbaf3489a24931398dfb (patch) | |
tree | 5e10a9a462467cba8271f4f2a7ecc9efd5368777 | |
parent | 2ed6abb11adfaca63e13176cf6e2de8100a9a725 (diff) | |
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Clean doc dir from client or server data related docs.
-rw-r--r-- | doc/effect_list.txt | 986 | ||||
-rw-r--r-- | doc/map_cache.txt | 68 | ||||
-rw-r--r-- | doc/quest_variables.txt | 108 |
3 files changed, 0 insertions, 1162 deletions
diff --git a/doc/effect_list.txt b/doc/effect_list.txt deleted file mode 100644 index 01ea2753b..000000000 --- a/doc/effect_list.txt +++ /dev/null @@ -1,986 +0,0 @@ -//===== Hercules Documentation =============================== -//= Client Effects List -//===== By: ================================================== -//= Hercules Dev Team -//===== Current Version: ===================================== -//= 20120822 -//===== Description: ========================================= -//= A list of client-side effects sorted by ID. -//============================================================ - -The following is a compiled list of visual and sound effects which the client -can produce when receiving a packet with id 0x1f3 (01f3 <ID>.l <type>.l). -Each list entry contains a number and a short description of the effect. -You can produce these effects ingame by doing "@effect <number> 22" (22=self). -It's also possible to attach effects to item/npc scripts by using 'misceffect'. - -Number Description ------- ----------- -0. Regular Hit -1. Bash -2. Melee Skill Hit -3. Melee Skill Hit -4. Melee Skill Hit -5. Melee Skill Hit -6. Being Warped -7. Item Heal effect -8. Yellow Ripple Effect -9. Different Type of Heal -10. Mammonite -11. Endure -12. Yellow cast aura -13. Blue Box -14. Blue restoring effect -15. Soul Strike -16. Hide -17. Magnum Break -18. Steal -19. (Invalid) -20. Envenom/Poison -21. Detoxify -22. Sight -23. Stone Curse -24. Fire Ball -25. Fire Wall -26. A sound (a swipe?) -27. Frost Diver (Traveling to Target) -28. Frost Diver (Hitting) -29. Lightning Bolt -30. Thunder Storm -31. Weird bubbles launching from feet -32. Small clustered explosions -33. Ruwach -34. Old Map Exit Animation (unused) -35. Old Warp Portal (unused) -36. Old Warp Portal (unused) -37. AGI Up -38. AGI Down -39. Aqua Benedicta -40. Signum Crucis -41. Angelus -42. Blessing -43. Dex + Agi Up -44. Little Fog Smoke. -45. Faint Little Ball Things. -46. Sand Wind -47. Torch -48. Small Piece of Glass -49. Firebolt/Wall Hits -50. Spinning Fire Thing -51. Ice Elemental Hit -52. Wind Elemental Hit -53. Puff of Purpulish Smoke? -54. Cast Initiation Aura (Water Element) -55. Cast Initiation Aura (Fire Element) -56. Cast Initiation Aura (Wind Element) -57. Cast Initiation Aura (Earth Element) -58. Cast Initiation Aura (Holy Element) -59. Cast Initiation Aura (Poison Element) -60. Cast target circle -61. Old Warp Portal (NPC Warp, unused) -62. Sight Trasher -63. Moonlight Sphere -64. Something Like Puruple/Yellow Light Bullet -65. Something Like Absorb of Power -66. Cure -67. Provoke -68. MVP Banner -69. Skid Trap -70. Brandish Spear -71. Spiral White balls -72. Bigger Spiral White balls -73. Blue/White Small Aura -74. Ice Wall -75. Gloria -76. Magnificat -77. Resurrection -78. Status Recovery -79. Earth Spike -80. Spear Boomerang -81. Skill hit -82. Turn Undead -83. Sanctuary -84. Impositio Manus -85. Lex Aeterna -86. Aspersio -87. Lex Divina -88. Suffragium -89. Storm Gust -90. Lord of Vermilion -91. B. S. Sacramenti -92. Meteor Storm -93. Jupitel Thunder (Ball) -94. Jupitel Thunder (Hit) -95. Quagmire -96. Fire Pillar -97. Fire Pillar/Land Mine hit -98. Adrenaline Rush -99. Flasher Trap -100. Yellow ball fountain -101. Weapon Repair -102. Hammerfall -103. Weapon Perfection -104. Maximize Power -105. (nothing) -106. Blast Mine Trap -107. Claymore Trap -108. Freezing Trap -109. Bailaban Blue bubble Map Effect -110. Trap Used by Giearth -111. Spring Trap -112. Kyrie Eleison -113. Magnus Exorcismus -114. Old Magnus Exorcismus Map Unit (unused) -115. Blitz Beat -116. Fling Watersphere -117. Waterball -118. Fling Firesphere -119. Detect -120. Cloaking -121. Sonic Blow (Part 1/2) -122. Multi hit effect -123. Grimtooth Cast -124. Venom Dust -125. Enchant Poison -126. Poison React -127. Small Posion React -128. Over Thrust -129. Venom Splasher Explosion -130. Two-Hand Quicken -131. Auto-Counter Hit -132. Grimtooth Hit -133. Ice Effect (Used by NPCs) -134. Ice Effect (Used by NPCs) -135. Ice Effect (Used by NPCs) -136. Slow Poison -137. Old Sanctuary Map Unit (unused) -138. Fire pillar -139. Sandman Trap -140. Ressurection Aura -141. Pneuma -142. Heaven's Drive -143. Sonic Blow (Part 2/2) -144. Brandish Spear Pre-Hit Effect -145. Shockwave Trap -146. Shockwave Trap Hit -147. Pierce Hit -148. Pierce Cast Animation -149. Bowling Bash -150. Pierce Cast Animation -151. Spear Boomerang Cast -152. Turn Undead -153. Increase Concentration -154. Refine Success -155. Refine Fail -156. jobchange.str not found error -157. levelup.str not found error -158. Job Level Up -159. PvP circle -160. PvP Party Circle -161. (Nothing) -162. Snow -163. White Sakura Leaves -164. (Nothing) -165. Comodo Fireworks Ball -166. Energy Coat (Visual Effect) -167. (Nothing) -168. (Nothing) -169. Energy Coat Animation -170. Cart Revolution -171. Venom Dust Map Unit -172. Change Element (Dark) -173. Change Element (Fire) -174. Change Element (Water) -175. Change Element (Wind) -176. Change Element (Fire) -177. Change Element (Earth) -178. Change Element (Holy) -179. Change Element (Poison) -180. Darkness Attack -181. Mental Breaker -182. Magical Hit -183. Self Destruction -184. (Nothing) -185. (Nothing) -186. Combo Attack 1 -187. Combo Attack 2 -188. Combo Attack 3 -189. Combo Attack 4 -190. Combo Attack 5 -191. Guided Attack -192. Poison Attack -193. Silence Attack -194. Stun Attack -195. Petrify Attack -196. Curse Attack -197. Sleep Attack -198. (Nothing) -199. Small Popping Bubble Map Effect -200. Normal level 99 Aura (Middle) -201. Normal level 99 Aura (Bottom) -202. Lv 99 Aura Bubble -203. Fury (Visual Effect) -204. Red Herb/Potion -205. Orange Potion -206. Yellow Herb/Potion -207. White Herb/Potion -208. Blue Herb/Potion -209. Green Herb/Potion -210. Yellow Circle Healing Effect -211. Blue Circle Healing Effect -212. Dark Breath -213. Defender -214. Keeping -215. Summon Slave -216. Blood Drain -217. Energy Drain -218. Concentration Potion -219. Awakening Potion -220. Berserk Potion -221. Intense light beam -222. Defender (Crusader) -223. Holy Cast Aura -224. Wind (Map effect) -225. Volcano casting effect -226. Grand Cross Effect -227. Snatch -228. (Nothing) -229. (Nothing) -230. (Nothing) -231. Map Light Pillar Animation 1 -232. Sacrifice (Visual Effect) -233. Fog -234. Spell Breaker -235. Dispell -236. Deluge Cast Aura -237. Violent Gale Cast Aura -238. Magnetic Earth Cast Aura -239. Volcano (Visual Effect) -240. Deluge (Visual Effect) -241. Violent Gale (Visual Effect) -242. Magnetic Earth (Visual Effect) -243. (Invalid) -244. Magic Rod -245. Holy Cross -246. Shield Charge -247. Map Light Pillar Animation 2 -248. Resistant Souls -249. Shield Boomerang -250. Spear Quicken -251. Devotion -252. Reflect Shield -253. Absorb Spirit Spheres -254. Mental Strength (Visual Effect) -255. Elemental Endow (Fire) -256. Elemental Endow (Water) -257. Elemental Endow (Wind) -258. Elemental Endow (Earth) -259. Map Light Pillar Animation 3 -260. Map Light Pillar Animation 4 -261. Fury Cast Animation -262. Raging Quadruple Blow -263. Raging Quadruple Blow 2 -264. (Nothing) -265. Throw Spirit Sphere -266. Raging Quadruple Blow 3 -267. Occult Impaction -268. Steal Coin -269. Divest Weapon -270. Divest Shield -271. Divest Armor -272. Divest Helm -273. Raging Quadruple Blow 4 -274. Steal Coin Animation -275. Back Stab Animation -276. Raging Thrust -277. Dissoance Map Unit -278. Lullaby Map Unit -279. Mr Kim a Rich Man Map Unit -280. Eternal Chaos Map Unit -281. A Drum on the Battlefield Map Unit -282. The Ring Of Nibelungen Map Unit -283. Loki's Veil Map Unit -284. Into the Abyss Map Unit -285. Invunerable Siegfriend Map Unit -286. A Wistle Map Unit -287. Assassin Cross of Sunset Map Unit -288. A Poem of Bragi Map Unit -289. The Apple Of Idun Map Unit -290. Ugly Dance Map Unit -291. Humming Map Unit -292. Please don't Forget Me Map Unit -293. Fortune's Kiss Map Unit -294. Service For You Map Unit -295. Frost Joke -296. Scream -297. Fire Works (Visual Effect) -298. Acid Terror Animnation -299. (Nothing) -300. Chemical Protection -301. Fire Works (Sound Effect) -302. Bomb -303. (Unused) -304. Teleportation Animation -305. Pharmacy Success -306. Pharmacy Failed -307. Forest Light 1 -308. Throw Stone -309. First Aid -310. Sprinkle Sand -311. Crazy Uproar -312. Heal Effect -313. Heal Effect 2 -314. Old Map Exit effect (Unused) -315. Safety Wall -316. Warp Portal Animation 1 -317. Warp Portal Animation 2 -318. Magnus Exorcisimus Map Unit -319. Sanctuary Map Unit -320. Offensive Heal -321. Warp NPC -322. Forest Light 2 -323. Forest Light 3 -324. Forest Light 4 -325. Heal Effect 4 -326. Chase Walk Left Foot -327. Chse Walk Right Foot -328. Monk Asura Strike -329. Triple Strike -330. Combo Finish -331. Natural HP Regeneration -332. Natural SP Regeneration -333. Autumn Leaves -334. Blind -335. Poison -336. Kyrie Eleison/Parrying Shield -337. Class Change -338. Super Novice/Taekwon Level Up Angel -339. Spiral Pierce -340. (Nothing) -341. Wedding Warp Portal -342. Wedding Skill -343. Another Merry Skill -344. Character map entry effect -345. Wings (Animated) -346. Like Moonlight But Blue -347. Wedding Ceremony -348. Like 1000 Blade trepassing -349. Waterfall (Horizonatal) -350. Waterfall (Vertical) -351. Small Waterfall (Horizonatal) -352. Small Waterfall (Vertical) -353. Dark Waterfall (Horizonatal) -354. Dark Waterfall (Vertical) -355. Dark Small Waterfall (Horizonatal) -356. Dark Small Waterfall (Vertical) -357. (Nothing) -358. Niflheim Ghost -359. Niflheim Bat Slow -360. Niflheim Bat Fast -361. Soul Destroyer -362. Trancendant Level 99 Aura 1 -363. Valentine Day Heart With Wings -364. Valentine Day Heart -365. Gloria Domini -366. Martyr's Reckoning -367. Aura Blade -368. Berserk -369. Concentration -370. Gospel Map Unit -371. Level Up -372. Death -373. House Smoke -374. Basilica -375. Assumptio (Visual Effect) -376. Palm Strike -377. Matyr's Reckoning 2 -378. Soul Drain (1st Part) -379. Soul Drain (2nd Part) -380. Magic Crasher -381. Blue Starburst (Unknown use) -382. (Nothing) -383. Health Conversion -384. Soul Change (Sound Effect) -385. Soul Change (Visual Effect) -386. True Sight -387. Falcon Assault -388. Focused Arrow Strike (Sound Effect) -389. Wind Walk -390. Shattering Strike -391. Cart Boost -392. Reject Sword -393. Arrow Vulcan -394. Sheltering Bliss -395. Marionette Control (Sound Effect) -396. Marionette Control (Visual Effect) -397. Trancended 99 Aura (Middle) -398. Trancended 99 Aura (Bottom) -399. Head Crush -400. Joint Beat -401. Napalm Vulcan Sound -402. Dangerous Soul Collect -403. Mind Breaker -404. Fiber Lock -405. Wall Of Fog -406. Soul Burn -407. Soul Change -408. Mom, Dad, I love you! (Baby Skill) -409. Meteor Assault -410. Rainbow -411. Leap -412. Like Throw Spirit Sphere -413. Axe Kick -414. Round Kick -415. Counter Kick -416. (Nothing) -417. Flash -418. Warmth Lightning -419. Kaite (Visual Effect) -420. Eswoo (Small) (Visual Effect) -421. Eswoo (Alt. Small) (Visual Effect) -422. Eswoo (Normal) (Visual Effect) -423. Eswoo (Alt. Normal) (Visual Effect) -424. Spirit Link (Visual Effect) -425. Esma Hit (Visual Effect) -426. Sprint Collision (Visual Effect) -427. (Nothing) -428. (Nothing) -429. Taekwon Kick Hit 1 -430. Taekwon Kick Hit 2 -431. Taekwon Kick Hit 3 -432. Solar, Lunar and Stellar Perception (Visual Effect) -433. Solar, Lunar and Stellar Opposition (Visual Effect) -434. Taekwon Kick Hit 4 -435. Whirlwind Kick -436. White Barrier (Unused) -437. White barrier 2 (Unused) -438. Kaite Reflect Animation -439. Flying Side Kick -440. Assumptio (Animation) -441. Comfort Skills Cast Aura -442. Foot Prints caused by Sprint. -443. (Nothing) -444. Sprint Stop Animation -445. High Jump (Jump) -446. High Jump (Return Down) -447. Running Left Foot -448. Running Right Foot -449. KA-Spell (1st Part) -450. Darkcross -451. Dark Strike -452. Something Like Jupitel Thunder -453. Paralized -454. Like Blind -455. Another Warmth Lightning -456. Power Up -457. Flying Side Kick (2nd Part) -458. Running/Sprint (running into a wall) -459. Brown tornado that spins sprite (unused) -460. Green tornado (unused) -461. Blue tornado (unused) -462. Kaupe Dodge Effect -463. Kaupe Dodge Effect -464. White tornado (unused) -465. Purple tornado (unused) -466. Another Round Kick -467. Warm/Mild Wind (Earth) -468. Warm/Mild Wind (Wind) -469. Warm/Mild Wind (Water) -470. Warm/Mild Wind (Fire) -471. Warm/Mild Wind (Undead) -472. Warm/Mild Wind (Shadow) -473. Warm/Mild Wind (Holy) -474. (Nothing) -475. Demon of The Sun Moon And Stars (Level 1) -476. Demon of The Sun Moon And Stars (Level 2) -477. Demon of The Sun Moon And Stars (Level 3) -478. Demon of The Sun Moon And Stars (Level 4) -479. Demon of The Sun Moon And Stars (Level 5) -480. Demon of The Sun Moon And Stars (Level 6) -481. Demon of The Sun Moon And Stars (Level 7) -482. Demon of The Sun Moon And Stars (Level 8) -483. Demon of The Sun Moon And Stars (Level 9) -484. Demon of The Sun Moon And Stars (Level 10) -485. Mental Strength Lightning but White -486. Mental Strength Lightning -487. Demon of The Sun Moon And Stars Ground Effect -488. Comfort Skills -489. (Nothing) -490. (Nothing) -491. Element Potions -492. Cooking Foods -493. Enchant Deadly Poison -494. Throwing Tomahawk -495. Full Strip Sound -496. Preserve -497. Twilight Alchemy 1 -498. Twilight Alchemy 2 -499. Twilight Alchemy 3 -500. Player Become Blue with Blue Aura -501. Chase Walk Animation -502. Player Become Yellow with Yellow Aura -503. Soul Link Word -504. (Nothing) -505. Memorize -506. (Nothing) -507. Authoritative Badge -508. Fire Cracker -509. Valentine Day Hearth (Wings) -510. Champion Asura Strike -511. (Nothing) -512. Chain Crush Combo -513. Area Cast -514. Really Big Circle -515. Einbroch Fog -516. Airship Cloud -517. (Nothing) -518. Cart Termination -519. Speed Down Potion -520. Shield Bumerang -521. Player Become Red with Red Aura -522. Gravitation Field -523. Tarot Card of Fate (The Fool) -524. Tarot Card of Fate (The Magician) -525. Tarot Card of Fate (The High Priestess) -526. Tarot Card of Fate (The Chariot) -527. Tarot Card of Fate (Strength) -528. Tarot Card of Fate (The Lovers) -529. Tarot Card of Fate (The Wheel of Fortune) -530. Tarot Card of Fate (The Hanged Man) -531. Tarot Card of Fate (Death) -532. Tarot Card of Fate (Temperance) -533. Tarot Card of Fate (The Devil) -534. Tarot Card of Fate (The Tower) -535. Tarot Card of Fate (The Star) -536. Tarot Card of Fate (The Sun) -537. Acid Demonstration -538. Player Become Green with Green Aura -539. Throw Random Bottle -540. Instant Small->Normal -541. (Nothing) -542. KA-Spell (1st Part) -543. Kahii -544. Warmth Red Sprite -545. Sound And... PUFF Client Crash :P -546. Kaupe -547. Estin -548. Instant Red Sprite -549. Instant Blue Sprite -550. Another Effect like Running Hit -551. Effect Like Estun but with Circle -552. (Nothing) -553. Esma -554. Large White Cloud -555. Estun -556. (Nothing) -557. Juperos Energy Waterfall (Horizontal) -558. Juperos Energy Waterfall (Vertical) -559. Juperos Energy Waterfall Fast (Horizontal) -560. Juperos Energy Waterfall Fast (Vertical) -561. Juperos Warp -562. Juperos Warp -563. Earthquake Effect (Juperos Elevator) -564. Wedding Cast -565. Filir Moonlight Lvl 1 -566. Filir Moonlight Lvl 2 -567. Filir Moonlight Lvl 3 -568. Another Job Level Up -569. Amistr Bulwark -570. Amistr Castling -571. Amistr Bloodlust -572. Warmth Soul -573. Twilight Alchemy 1 -574. Twilight Alchemy 2 -575. Twilight Alchemy 3 -576. Box Effect (Thunder) -577. Box Effect (Cloud) -578. Box Effect (Curse) -579. Box Effect (Sleep) -580. Box Effect (Rain) -581. Box Effect (Sunlight) -582. Another Super Novice/Taekwon Angel -583. Warmth Hit -584. Full Buster -585. 5 Medium Size Explosion -586. Somatology Lab Mobs Aura -587. Big Purple Flame -588. Little Red Flame -589. Eswoo -590. Running Stop -591. (Nothing) -592. Thanatos Tower Bloody Clouds -593. Food Effect (STR) -594. Food Effect (INT) -595. Food Effect (VIT) -596. Food Effect (AGI) -597. Food Effect (DEX) -598. Food Effect (LUK) -599. Cast Time Sound and Flashing Animation on Player -600. Throw Venom Knife -601. Sight Blaster -602. Close Confine (Grab Effect) -603. Spinning fire ball (like 50, but smaller) -604. Close Confine (Ground Effect) -605. (Nothing) -606. Pang Voice (Visual Effect) -607. Wink of Charm (Visual Effect) -608. Cooking Success -609. Cooking Failed -610. Success -611. Failed -612. Korean Words and /no1 Emoticon -613. Throw Shuriken -614. Throw Kunai -615. Throw Fumma Shuriken -616. Throw Money -617. Illusionary Shadow -618. Crimson Fire Bolossom -619. Lightning Spear Of Ice -620. Water Escape Technique -621. Wind Blade -622. Lightning Crash -623. Piercing Shot -624. Kamaitachi -625. Madness Canceller -626. Adjustment -627. Disarm (Sound Effect) -628. Dust -629. (Nothing) -630. Shadow Slash -631. Reverse Tatami Map Unit -632. Mist Slash -633. Final Strike -634. Crimson Fire Formation -635. Dragon Fire Formation -636. Falling Ice Pillar -637. Desperado -638. Ground Drift Grenade -639. Ground Drift Grenade -640. Ground Drift Grenade -641. Ground Drift Grenade -642. Ground Drift Grenade -643. Rapid Shower -644. Magic Bullet -645. Spread Attack -646. Tracking (Shown While Casting) -647. Tracking -648. Triple Action -649. Bull's Eye -650. Ice Cave Level 4 Circle -651. Ice Cave Level 4 Big Circle -652. Like Regeneration Number but Red with a Sound -653. Like Regeneration Number but Red -654. Like Regeneration Number but Purple -655. Mobs Skill (Change Undead Element) -656. Last animation before Change Undead Element finish -657. (Nothing) -658. (Nothing) -659. (Nothing) -660. (Nothing) -661. (Nothing) -662. (Nothing) -663. (Nothing) -664. (Nothing) -665. Little Blue Ball Falling From the Sky -666. Earthquake -667. (Nothing) -668. Dragonfear -669. Wide Bleeding -670. Dragon fear (Visual Effect) -671. The Japan Earth Symbol (like 'Seven Wind Lv1', but on the ground) -672. The Japan Wind Symbol (like 'Seven Wind Lv2', but on the ground) -673. Map turns Blue (like Soul Link) -674. Evil Land Cell -675. Like Parrying/Kyrie Eleison barrier but Yellow with small Cross in every barrier piece -676. Slow Casting -677. Critical Wounds/Bleeding Attack -678. White 99 Aura Bubbles -679. Green Aura (Middle) -680. Green Aura (Bottom) -681. Dimensional Gorge Map Effect -682. I Love You Banner -683. Happy White Day Banner -684. Happy Valentine Day Banner -685. Happy Birthday Banner -686. Merry Christmas Banner -687. Cast Circle-Like effect 1 -688. Cast Circle-Like effect 2 -689. Endless Tower Map Effect -690. Burning Flame (Red) -691. Burning Flame (Green) -692. Unknown Aura Bubbles (Small ghosts) -693. Translucent yellow circle -694. Translucent green circle -695. Rotating green light -696. The same of 690 and 691 but Blue/Purple -697. (Nothing) -698. (Nothing) -699. Fall of powder from the sky and raise of some leaf -700. Big Colored Green Sphere. -701. Huge Blue Sphere -702. Little Colored Violet Sphere -703. Light Infiltration with fall of pownder -704. Client Error (mobile_ef02.str) -705. Client Error (mobile_ef01.str) -706. Client Error (mobile_ef03.str) -707. Client Crash :P -708. Storm Gust (same as 89) -709. A Firework that split in 4 mini fireworks -710. A Sphere like Effect 701 but Green, and a bit more larger -711. A big violet wall -712. A Little Flame Sphere -713. A lot of Very Small and Yellow Sphere -714. (Nothing) -715. Little blue Basilica -716. Same as 715 -717. Christmas Carol (copy of Angelus) -718. Judex (Visual Effect) -719. Renovatio (light beam) -720. Yellow version of Soul Breaker -721. Adoramus (lightning bolt) -722. Ignition Break (big explosion) -723. Hundred Spear (sound effect) -724. Green version of Detecting -725. Oratorio (like Detecting) -726. Frost Misty (blue vapor and bubbles) -727. Crimson Rock -728. Small fire (part of Hell Inferno) -729. Marsh of Abyss (like Close Confine) -730. Small, cartoony explosion (part of Soul Expansion) -731. Dragon Howling (blinking, expanding circle) -732. Spike from the ground -733. Fluffy Ball flying by -734. Chain Lightning -735. (Nothing) -736. (Nothing) -737. (Nothing) -738. (Nothing) -739. Old Magenta Trap -740. Old Cobald Trap -741. Old Maize Trap -742. Old Verdure Trap -743. White Ranger Trap -744. Camouflage -745. Aimed Bolt (crosshairs) -746. Arrow Storm -747. Falling white feathers -748. Falling blue feathers -749. Millennium Shield -750. Detonator (blue sparkles) -751. Releasing summoned warlock spheres -752. Like Energy Coat, but not as dark -753. Clearance -754. Green warp portal (root of Epiclesis) -755. Oratio (spinning blue symbol) -756. Enchant Blade (like Berserk Potion) -757. Third Class Aura (Middle) -758. Rolling Cutter - Spin Count 1 -759. Rolling Cutter - Spin Count 2 -760. Rolling Cutter - Spin Count 3 -761. Rolling Cutter - Spin Count 4 -762. Rolling Cutter - Spin Count 5 -763. Rolling Cutter - Spin Count 6 -764. Rolling Cutter - Spin Count 7 -765. Rolling Cutter - Spin Count 8 -766. Rolling Cutter - Spin Count 9 -767. Rolling Cutter - Spin Count 10 -768. Blinking -769. Cross Ripper Slasher (flying knives) -770. Strip sound -771. Poison sound -772. Poison particles -773. Expanding purple aura (part of Phantom Menace) -774. Axe Boomerang -775. Spinning character sprite -776. Like Desperado sound effect -777. Faded light from the ground [S] -778. Expanding white aura (like Clearance) -779. Faded light from the ground [S] -780. Expanding red aura (from Infrared Scan) -781. Magnetic Field (purple chains) -782. All-around shield [S] -783. Yellow shaft of light -784. White shaft of light -785. Upward flying wrenches -786. Symbol with bleeping sound [S] -787. Flare Launcher (line of fire) -788. Venom Impress (green skull) -789. Freezing Status Effect (two ancillas) -790. Burning Status Effect (flame symbol) -791. Two ice shots -792. Upward streaming white particles -793. Same, but more brief -794. Infrared Scan (red lasers) -795. Power Swing (axe crash) -796. Spinning blue triangles -797. Stapo -798. Red triangles (like Intimidate) -799. Stasis (expanding blue mist) [S] -800. Hell Inferno (red lights) -801. Jack Frost unit (ice spikes) -802. White Imprison -803. Recognized Spell -804. Tetra Vortex [S] -805. Tetra Vortex cast animation (blinking colors) -806. Flying by as fast as a rocket -807. Kidnapping sound -808. Like Recognized Spell, but one symbol -809. Shadowy filter [S] -810. Damp thud sound [S] -811. Body Painting -812. Black expanding aura -813. Masquerade - Enervation -814. Masquerade - Groomy -815. Masquerade - Ignorance -816. Masquerade - Laziness -817. Masquerade - Unlucky -818. Masquerade - Weakness -819. (Nothing) -820. Strip Accessory -821. Waterfall -822. Dimension Door (spinning blue aura) -823. in-the-manhole effect -824. Some filter -825. Dimension Door (aura + blue light) -826. Expanding black casting anim. -827. Chaos Panic (spinning brown aura) -828. Maelstrom (spinning pink aura) -829. Bloody Lust (spinning red aura) -830. Blue aura (Arch Bishop cast animation) -831. Blue cone [S] -832. Sonic Wave -833. (Nothing) -834. Light shooting away circlish -835. Fastness yellow-reddish -836. Fastness yellow-pinkish -837. Casting [S] -838. Watery aura -839. [Client Error] -840. Red cone -841. Green cone -842. Yellow cone -843. White cone -844. Purple cone -845. light-bluish turquoise cone -846. (Nothing) -847. Gloomy Day (white/red light rays) -848. Gloomy Day (white/blue light rays) -849. (Nothing) -850. (Nothing) -851. Green mushy-foggy stuff (dull) -852. Green mushy-foggy stuff (bright) -853. Bright green flower area -854. Blue beam of light with notes -855. (Nothing) -856. Reverberation (red eighth notes) -857. Severe Rainstorm (falling red and blue beams) -858. Deep Sleep Lullaby (two red beams and music notes) -859. Holograph of text (blue) -860. Distorted note (blue) -861. Green aura (from Circle of Life's Melody) -862. Randomize Spell (holograph of text) -863. Dominion Impulse (two spears of light) -864. Gloomy Day (colorful lines) -865. Blue aura (from Song of Mana) -866. Dance with a Warg (Wargs) -867. Yellow aura (from Dance with a Warg) -868. Song of Mana (Violies) -869. Strip sound [S] -870. Ghostly Succubuses of fire -871. Red aura (from Lerad's Dew) -872. Lerad's Dew (Minerals) -873. Stargate-wormhole stuff (bright purple) -874. Melody of Sink (Ktullanuxes) -875. Stargate-wormhole stuff (bright turquoise) -876. Warcry of Beyond (Garms) -877. Stargate-wormhole stuff (white) -878. Unlimited Humming Voice (Miyabi Ningyos) -879. Siren's Voice (heart-like) -880. Bluish castish cone -881. Blue aura -882. Whirl of fireflies (red) -883. Epiclesis (transparent green tree) -884. Green beam -885. Blue light beams -886. Blue castish cone -887. Wavy sparks -888. Earth Shaker (same as 432) -889. Fast light beams -890. Rotation -891. Magic shots [S] -892. Fastness with hitting sound[S] -893. Blue-white light passing by -894. (Nothing) -895. Big wheel of flat light beams -896. Still sun shaped lightning aura -897. Animated sun shaped lightning aura -898. Animated, curvy sun shaped lightning aura -899. White/red light shots from below -900. Animated, slow curvy sun shaped lightning aura -901. Explosion -902. Floating bedtable texture -903. Castish flamey cone -904. Yellow/pink lights passing by -905. Expanding circle -906. Shield Press (falling shield) -907. Chainy, metalish sound [S] -908. Prestige (sphere of yellow particles) -909. Banding (sphere of red particles) -910. Inspiration (sphere of blue particles) -911. Green castish animation [S] -912. Wall of Thorns unit (green fog cloud) -913. Magic projectiles -914. (Nothing) -915. Crazy Weed -916. Demonic Fire -917. More angry, demonic flames -918. Fire Insignia (demonic flames) -919. Hell's Plant (green snapping plant) -920. Fire Walk unit -921. Vacuum Extreme (whirlwind) -922. Psychic Wave -923. Poison Buster -924. Poisoning animation -925. Some filter -926. Electric Walk unit -927. Earth Grave (speary roots) -928. Ice cloud projectiles -929. Warmer (field of flames) -930. Varetyr Spear (falling spear) -931. (Nothing) -932. Firefly -933. [Client Crash] -934. White, castishly expanding cone -935. Green magic projectile -936. Red, castishly expanding cone -937. Yellow, castishly expanding cone -938. Dark-red, castishly expanding cone -939. Blue, conish aura -940. Snow flake -941. Explosion of red, demonic fire -942. Expanding, white dome -943. Green, fluffy projectile -944. Falling gems -945. (Nothing) -946. Floating lights -947. Blue lightning sphere -948. Two blue lightning spheres -949. Flat, spinning diamond -950. Circling, planetlike spheres -951. Three lightning spheres -952. Flat, spinning gem and two lightning spheres -953. Spinning, planetlike spheres -954. Two lightblue glowing spheres -955. Three spinning flame spheres -956. Flame -957. Spinning planetlike sphere -958. Two flames -959. Purple flame -960. Small yellow explosion -961. Cartoony whirlwind -962. Rising fire -963. Dark filter (like Stone Curse) -964. Same as 920 -965. Small white explosion -966. Bone crack -967. Another little explosion diff --git a/doc/map_cache.txt b/doc/map_cache.txt deleted file mode 100644 index 19ab92a4d..000000000 --- a/doc/map_cache.txt +++ /dev/null @@ -1,68 +0,0 @@ -//===== Hercules Documentation =============================== -//= Hercules Map Cache Builder and Format Documentation -//===== By: ================================================== -//= DracoRPG -//===== Current Version: ===================================== -//= 20070724 -//===== Description: ========================================= -//= A complete manual for Hercules' map cache generator as -//= well as a reference on the map cache format used. -//============================================================ - -Preface: -------------------------------------------------------------------------------- - -Since SVN revision ~10000, the map-server no longer knows how to read GRFs directly. It reads maps from a -"map cache" file that contains all and only the useful data about the maps. A map cache containing every official -kRO Sakray map currently supported by Hercules is provided as a default. -If you have custom maps or want to minimize the size of your map cache because your server does not load all of them -(multi-map-server or light test server), you can use the map cache builder to generate a new one fitting your needs. - -Map cache builder manual: -------------------------------------------------------------------------------- - -The source code for the map cache builder is located in src/tool/. It can be built using "make tools" if you use the Makefile -or using the "mapcache" project under Visual Studio. Named "mapcache", the executable will be in your Hercules main folder. -The map cache builder needs 3 file paths : one is a list of GRFs and/or data directory containing the maps, the second -is the list of maps to add to the map cache, and the last one is the path of the map cache to generate. Default values for -those paths are "tools/mapcache/grf_files.txt", "db/map_index.txt" and "db/(pre-)re/map_cache.dat". - -As of r16867, the mapcache within SVN can be located in db/pre-re/ and db/re/. This is due to renewal and pre-renewal modes -having slightly different maps. When building your cache, you should ensure you're pointing the tool to the correct location. - -The list of GRFs and/or data directory must follow the format and indication of the default file: as many "grf:" entries as -you wish and optionally only one "data_dir:" entry with trailing backslash included. // comments are supported as usual. -In fact, any file with one map name per line can be used as a map list, that's why the map index list is used as a default: -we are sure it contains every map supported by the server. Anything after the map name is ignored, // comments are supported -and if the first word on the line is "map:" then the second word is used as the map name instead: that allows using -/conf/maps.conf as your map list, which is handy if you want to generate a minimal map cache for each of your multiple -map-servers. -The map cache file path can point to an already existing file, as the builder adds a map only if it's not already cached. -This way, you can add custom maps to the base map cache without even needing kRO Sakray maps. If you wish to rebuild the -entire map cache, though, you can either provide a path to a non-existing file, or force the rebuild mode. - -Here are the command-line arguments you can provide to the map cache builder to customize its behavior: - -grf path/to/grf/list - Allows to specify the file containing the list of GRFs and/or data directory - -list path/to/map/list - Allows to specify the file containing the list of maps to add to the map cache - -cache path/to/map/cache - Allows to specify the path to the generated map cache - -rebuild - Allows to force the rebuild mode (map cache will be overwritten even if it already exists) - - -Map cache format reference: -------------------------------------------------------------------------------- - -The file is written as little-endian, even on big-endian systems, for cross-compatibility reasons. Appropriate conversions -are done when generating it, so don't worry about it. -The first 6 bytes are a main header: -<unsigned int> file size -<unsigned short> number of maps -Then maps are stored one right after another: -<12-characters-long string> map name -<short> X size -<short> Y size -<long> compressed cell data length -<variable> compressed cell data diff --git a/doc/quest_variables.txt b/doc/quest_variables.txt deleted file mode 100644 index 0be144183..000000000 --- a/doc/quest_variables.txt +++ /dev/null @@ -1,108 +0,0 @@ -//===== Hercules Documentation =============================== -//= Permanent Quest Variables -//===== By: ================================================== -//= Lupus -//===== Current Version: ===================================== -//= 20120826 -//===== Description: ========================================= -//= This file should help to understand and manage bit-wise -//= quest variables. You can store up to 31 boolean value into -//= a single variable. -//============================================================ - -Variable: MISC_QUEST --------------------------------------------------------------- - -Quest: Juice Maker Quest -Info: How to make juices. This bit keeps final state of the quest. -How to set: set MISC_QUEST, MISC_QUEST | 1; -How to check: if (MISC_QUEST & 1) {} - -Quest: Tempestra Quest -Info: Determines if player has given a potion to Tempestra. -How to set: set MISC_QUEST, MISC_QUEST | 2; -How to check: if (MISC_QUEST & 2) {} - -Quest: Morgenstein Quest -Info: How to make Mixture & Counteragent. This bit keeps final state of the quest. -How to set: set MISC_QUEST, MISC_QUEST | 4; -How to check: if (MISC_QUEST & 4) {} - -Quest: Prontera Culvert Quest -Info: Determines if player can enter Prontera Culverts. -How to set: set MISC_QUEST, MISC_QUEST | 8; -How to check: if (MISC_QUEST & 8) {} - -Quest: Edgar's Offer -Info: Cheap ticket from Izlude to Alberta. This bit keeps final state of the quest. -How to set: set MISC_QUEST, MISC_QUEST | 16; -How to check: if (MISC_QUEST & 16) {} - -Quest: Piano Quest -Info: The only way from Niflheim to Umbala. -How to set: set MISC_QUEST, MISC_QUEST | 32; -How to check: if (MISC_QUEST & 32) {} - -Quest: Bio Ethics Quest -Info: Quest for homunculus skill for alchemists. This bit keeps final state of the quest. -How to set: set MISC_QUEST, MISC_QUEST|64; -How to check: if (MISC_QUEST & 64) {} - -Quest: DTS Warper -Info: Determines if player has already voted. -How to set: set MISC_QUEST, MISC_QUEST|128; -How to check: if (MISC_QUEST & 128) {} - -Quest: - -Info: - -How to set: set MISC_QUEST, MISC_QUEST | 256; -How to check: if (MISC_QUEST & 256) {} - -Quest: Cube Room -Info: Lighthalzen Cube Room quest (to enter Bio-Lab) -How to set: set MISC_QUEST, MISC_QUEST | 512; -How to check: if (MISC_QUEST & 512) {} - -Quest: Reset Skills Event -Info: Yuno, Hypnotist Teacher -How to set: set MISC_QUEST, MISC_QUEST | 1024; -How to check: if (MISC_QUEST & 1024) {} - -Quest: Slotted Arm Guard Quest -Info: Ninja Job Room, Boshuu -How to set: set MISC_QUEST, MISC_QUEST | 2048; -How to check: if (MISC_QUEST & 2048) {} - -Quest: Improved Arm Guard Quest -Info: Ninja Job Room, Basshu -How to set: set MISC_QUEST, MISC_QUEST | 4096; -How to check: if (MISC_QUEST & 4096) {} - -Quest: Rachel Sanctuary Quest -Info: Determines if player can access Rachel Santuary. -How to set: set MISC_QUEST, MISC_QUEST | 8192; -How to check: if (MISC_QUEST & 8192) {} - -Quest: Message Delivery Quest -Info: Send a message to Elly, in Niflheim from Erious. -How to set: set MISC_QUEST, MISC_QUEST | 16384; -How to check: if (MISC_QUEST & 16384) {} - -Quest: Umbala Domestic Dispute? -Info: Reward: 1 Yggdrasil Leaf. -How to set: set MISC_QUEST, MISC_QUEST | 32768; -How to check: if (MISC_QUEST & 32768) {} - -Quest: Access to the Turtle Island -Info: Reward: ~1 OCA, OVB, GB. -How to set: set MISC_QUEST, MISC_QUEST | 65536; -How to check: if (MISC_QUEST & 65536) {} - - -Variable: MISC_QUEST2 --------------------------------------------------------------- - -Quest: - -Info: - -How to set: set MISC_QUEST2, MISC_QUEST2 | ?; -How to check: if (MISC_QUEST2 & ?) {} |