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author | Alige <aligetmw@hotmail.fr> | 2012-09-12 08:14:49 +0400 |
---|---|---|
committer | Alige <aligetmw@hotmail.fr> | 2012-09-12 08:14:49 +0400 |
commit | 2f24eec33e63758f2c8330f4cff056cec5da288b (patch) | |
tree | 3171f1fe141540903685c01d66dfd83ce7af0fc3 | |
parent | 361865c5482b8db05b26b5a55453b4c18805678d (diff) | |
download | clientdata-2f24eec33e63758f2c8330f4cff056cec5da288b.tar.gz clientdata-2f24eec33e63758f2c8330f4cff056cec5da288b.tar.bz2 clientdata-2f24eec33e63758f2c8330f4cff056cec5da288b.tar.xz clientdata-2f24eec33e63758f2c8330f4cff056cec5da288b.zip |
Aligned all constants using tabs in const.txt.
All variables in questvars.txt are now correctly aligned, using whitespaces.
Several language fixes in scripts: jalad, muller, silvio and tibbo.
-rw-r--r-- | db/const.txt | 390 | ||||
-rw-r--r-- | db/questvars.txt | 26 | ||||
-rw-r--r-- | npc/000-1/jalad.txt | 10 | ||||
-rw-r--r-- | npc/000-1/muller.txt | 10 | ||||
-rw-r--r-- | npc/000-1/silvio.txt | 2 | ||||
-rw-r--r-- | npc/000-1/tibbo.txt | 8 |
6 files changed, 223 insertions, 223 deletions
diff --git a/db/const.txt b/db/const.txt index deda83d1..a36b3d21 100644 --- a/db/const.txt +++ b/db/const.txt @@ -1,174 +1,174 @@ // Constants usable in scripts -// This constant is used to define whether unreleased items are equippable. This defaults to on, but should be disabled on the official server. -debug 1 +// This constant is used to define whether unreleased items are equipable. This defaults to on, but should be disabled on the official server. +debug 1 -mf_nomemo 0 -mf_noteleport 1 -mf_nosave 2 -mf_nobranch 3 -mf_nopenalty 4 -mf_pvp 5 -mf_pvp_noparty 6 -mf_pvp_noguild 7 -mf_gvg 8 -mf_gvg_noparty 9 -mf_nozenypenalty 10 +mf_nomemo 0 +mf_noteleport 1 +mf_nosave 2 +mf_nobranch 3 +mf_nopenalty 4 +mf_pvp 5 +mf_pvp_noparty 6 +mf_pvp_noguild 7 +mf_gvg 8 +mf_gvg_noparty 9 +mf_nozenypenalty 10 -StatusPoint 9 1 -BaseLevel 11 1 -SkillPoint 12 1 -Class 19 1 -Upper 56 1 -Zeny 20 1 -Sex 21 1 -Weight 24 1 -MaxWeight 25 1 -JobLevel 55 1 -BaseExp 1 1 -JobExp 2 1 -NextBaseExp 22 1 -NextJobExp 23 1 -Hp 5 1 -MaxHp 6 1 -Sp 7 1 -MaxSp 8 1 +StatusPoint 9 1 +BaseLevel 11 1 +SkillPoint 12 1 +Class 19 1 +Upper 56 1 +Zeny 20 1 +Sex 21 1 +Weight 24 1 +MaxWeight 25 1 +JobLevel 55 1 +BaseExp 1 1 +JobExp 2 1 +NextBaseExp 22 1 +NextJobExp 23 1 +Hp 5 1 +MaxHp 6 1 +Sp 7 1 +MaxSp 8 1 -bMaxHP 6 -bMaxSP 8 -bStr 13 -bAgi 14 -bVit 15 -bInt 16 -bDex 17 -bLuk 18 -bAtk 41 -bAtk2 42 -bMatk1 43 -bMatk2 44 -bDef 45 -bMdef 47 -bMdef2 48 -bHit 49 -bFlee 50 -bFlee2 51 -bCritical 52 -bAspd 53 -bDeaf 70 +bMaxHP 6 +bMaxSP 8 +bStr 13 +bAgi 14 +bVit 15 +bInt 16 +bDex 17 +bLuk 18 +bAtk 41 +bAtk2 42 +bMatk1 43 +bMatk2 44 +bDef 45 +bMdef 47 +bMdef2 48 +bHit 49 +bFlee 50 +bFlee2 51 +bCritical 52 +bAspd 53 +bDeaf 70 -bAtkRange 1000 -bAtkEle 1001 -bDefEle 1002 -bCastrate 1003 -bMaxHPrate 1004 -bMaxSPrate 1005 -bUseSPrate 1006 -bAddEle 1007 -bAddRace 1008 -bAddSize 1009 -bSubEle 1010 -bSubRace 1011 -bAddEff 1012 -bResEff 1013 -bBaseAtk 1014 -bAspdRate 1015 -bHPrecovRate 1016 -bSPrecovRate 1017 -bSpeedRate 1018 -bCriticalDef 1019 -bNearAtkDef 1020 -bLongAtkDef 1021 -bDoubleRate 1022 -bDoubleAddRate 1023 -bMatk 1024 -bMatkRate 1025 -bIgnoreDefEle 1026 -bIgnoreDefRace 1027 -bAtkRate 1028 -bSpeedAddRate 1029 -bAspdAddRate 1030 -bMagicAtkDef 1031 -bMiscAtkDef 1032 -bIgnoreMdefEle 1033 -bIgnoreMdefRace 1034 -bMagicAddEle 1035 -bMagicAddRace 1036 -bMagicSubRace 1037 -bPerfectHitRate 1038 -bPerfectHitAddRate 1039 -bCriticalRate 1040 -bGetZenyNum 1041 -bAddGetZenyNum 1042 -bAddDamageClass 1043 -bAddMagicDamageClass 1044 -bAddDefClass 1045 -bAddMdefClass 1046 -bAddMonsterDropItem 1047 -bDefRatioAtkEle 1048 -bDefRatioAtkRace 1049 -bAddSpeed 1050 -bHitRate 1051 -bFleeRate 1052 -bFlee2Rate 1053 -bDefRate 1054 -bDef2Rate 1055 -bMdefRate 1056 -bMdef2Rate 1057 -bSplashRange 1058 -bSplashAddRange 1059 -bAutoSpell 1060 -bHPDrainRate 1061 -bSPDrainRate 1062 +bAtkRange 1000 +bAtkEle 1001 +bDefEle 1002 +bCastrate 1003 +bMaxHPrate 1004 +bMaxSPrate 1005 +bUseSPrate 1006 +bAddEle 1007 +bAddRace 1008 +bAddSize 1009 +bSubEle 1010 +bSubRace 1011 +bAddEff 1012 +bResEff 1013 +bBaseAtk 1014 +bAspdRate 1015 +bHPrecovRate 1016 +bSPrecovRate 1017 +bSpeedRate 1018 +bCriticalDef 1019 +bNearAtkDef 1020 +bLongAtkDef 1021 +bDoubleRate 1022 +bDoubleAddRate 1023 +bMatk 1024 +bMatkRate 1025 +bIgnoreDefEle 1026 +bIgnoreDefRace 1027 +bAtkRate 1028 +bSpeedAddRate 1029 +bAspdAddRate 1030 +bMagicAtkDef 1031 +bMiscAtkDef 1032 +bIgnoreMdefEle 1033 +bIgnoreMdefRace 1034 +bMagicAddEle 1035 +bMagicAddRace 1036 +bMagicSubRace 1037 +bPerfectHitRate 1038 +bPerfectHitAddRate 1039 +bCriticalRate 1040 +bGetZenyNum 1041 +bAddGetZenyNum 1042 +bAddDamageClass 1043 +bAddMagicDamageClass 1044 +bAddDefClass 1045 +bAddMdefClass 1046 +bAddMonsterDropItem 1047 +bDefRatioAtkEle 1048 +bDefRatioAtkRace 1049 +bAddSpeed 1050 +bHitRate 1051 +bFleeRate 1052 +bFlee2Rate 1053 +bDefRate 1054 +bDef2Rate 1055 +bMdefRate 1056 +bMdef2Rate 1057 +bSplashRange 1058 +bSplashAddRange 1059 +bAutoSpell 1060 +bHPDrainRate 1061 +bSPDrainRate 1062 bShortWeaponDamageReturn 1063 -bLongWeaponDamageReturn 1064 -bWeaponComaEle 1065 -bWeaponComaRace 1066 -bAddEff2 1067 -bMagicDamageReturn 1068 -bRandomAttackIncrease 1069 -bAllStats 1070 -bAgiVit 1071 -bAgiDexStr 1072 -bPerfectHide 1073 -bAddAtkRange 2010 +bLongWeaponDamageReturn 1064 +bWeaponComaEle 1065 +bWeaponComaRace 1066 +bAddEff2 1067 +bMagicDamageReturn 1068 +bRandomAttackIncrease 1069 +bAllStats 1070 +bAgiVit 1071 +bAgiDexStr 1072 +bPerfectHide 1073 +bAddAtkRange 2010 -equip_head 1 -equip_shield 2 -equip_hand2 3 -equip_hand1 4 -equip_gloves 5 -equip_shoes 6 -equip_misc1 7 -equip_misc2 8 -equip_torso 9 -equip_legs 10 +equip_head 1 +equip_shield 2 +equip_hand2 3 +equip_hand1 4 +equip_gloves 5 +equip_shoes 6 +equip_misc1 7 +equip_misc2 8 +equip_torso 9 +equip_legs 10 -cNone 11 -cWhite 10 -cRed 0 -cGreen 1 -cDarkBlue 2 -cYellow 3 -cLightBlue 4 -cPink 5 -cBlack 6 -cOrange 7 -cPurple 8 -cDarkGreen 9 +cRed 0 +cGreen 1 +cDarkBlue 2 +cYellow 3 +cLightBlue 4 +cPink 5 +cBlack 6 +cOrange 7 +cPurple 8 +cDarkGreen 9 +cWhite 10 +cNone 11 -sc_poison 132 -sc_slowpoison 14 -sc_raiseattackspeed0 37 -sc_raiseattackstrength 185 -sc_berserk 107 -sc_barrier 146 -sc_magnificat 20 -sc_windwalk 116 +sc_poison 132 +sc_slowpoison 14 +sc_raiseattackspeed0 37 +sc_raiseattackstrength 185 +sc_berserk 107 +sc_barrier 146 +sc_magnificat 20 +sc_windwalk 116 -// Marriage-related -WEDDING_FEE 100 -DIVORCE_FEE_PER_LEVEL 500 -WEDDING_MIN_LEVEL 32 +// Wedding Related +WEDDING_FEE 100 +DIVORCE_FEE_PER_LEVEL 500 +WEDDING_MIN_LEVEL 32 sfx_skillup 1 sfx_magic_generic 2 @@ -178,41 +178,41 @@ sfx_magic_transmute 5 sfx_magic_nature 6 sfx_magic_astral 7 -// Skill pools -SKILL_FOCUS 339 -SKILL_MALLARDS_EYE 45 -SKILL_BRAWLING 350 -SKILL_LUCKY_COUNTER 351 -SKILL_SPEED 352 -SKILL_RESIST_POISON 353 -SKILL_ASTRAL_SOUL 354 +// Skill Pools +SKILL_FOCUS 339 +SKILL_MALLARDS_EYE 45 +SKILL_BRAWLING 350 +SKILL_LUCKY_COUNTER 351 +SKILL_SPEED 352 +SKILL_RESIST_POISON 353 +SKILL_ASTRAL_SOUL 354 -// Magic skills -SKILL_MAGIC 340 -SKILL_MAGIC_LIFE 341 -SKILL_MAGIC_WAR 342 -SKILL_MAGIC_TRANSMUTE 343 -SKILL_MAGIC_NATURE 344 -SKILL_MAGIC_ASTRAL 345 +// Magic Skills +SKILL_MAGIC 340 +SKILL_MAGIC_LIFE 341 +SKILL_MAGIC_WAR 342 +SKILL_MAGIC_TRANSMUTE 343 +SKILL_MAGIC_NATURE 344 +SKILL_MAGIC_ASTRAL 345 -// Evol skills -SKILL_GUILD 500 -SKILL_CRAFT 501 -SKILL_DYE 502 +// Evol Skills +SKILL_GUILD 500 +SKILL_CRAFT 501 +SKILL_DYE 502 -ShipQuests_Julia 0 -ShipQuests_Arpan 1 -ShipQuests_Alige 2 -ShipQuests_Peter 3 -ShipQuests_Nard 4 -ShipQuests_Knife 5 -ShipQuests_ArpanMoney 6 -ShipQuests_Door 7 -ShipQuests_Darlin 8 -ShipQuests_Couwan 9 -ShipQuests_Ale 10 -ShipQuests_Astapolos 11 -ShipQuests_Gulukan 12 -ShipQuests_Jalad 13 -ShipQuests_QMuller 14 -ShipQuests_Tibbo 15 +ShipQuests_Julia 0 +ShipQuests_Arpan 1 +ShipQuests_Alige 2 +ShipQuests_Peter 3 +ShipQuests_Nard 4 +ShipQuests_Knife 5 +ShipQuests_ArpanMoney 6 +ShipQuests_Door 7 +ShipQuests_Darlin 8 +ShipQuests_Couwan 9 +ShipQuests_Ale 10 +ShipQuests_Astapolos 11 +ShipQuests_Gulukan 12 +ShipQuests_Jalad 13 +ShipQuests_QMuller 14 +ShipQuests_Tibbo 15 diff --git a/db/questvars.txt b/db/questvars.txt index fa10514f..ad1f898a 100644 --- a/db/questvars.txt +++ b/db/questvars.txt @@ -7,19 +7,19 @@ // JJAA PPPP AAKA DTNN D // uull eeee rrnM oCAA a -ShipQuests,3,1 // ShipQuests_Julia 0 -ShipQuests,3,256 // ShipQuests_Arpan 1 -ShipQuests,3,4 // ShipQuests_Alige 2 -ShipQuests,15,16 // ShipQuests_Peter 3 -ShipQuests,3,32768 // ShipQuests_Nard 4 -ShipQuests,1,1024 // ShipQuests_Knife 5 -ShipQuests,1,2048 // ShipQuests_ArpanMoney 6 -ShipQuests,1,4096 // ShipQuests_Door 7 -ShipQuests,3,8192 // ShipQuests_Darlin 8 -ShipQuests,3,131072 // ShipQuests_Couwan 9 -ShipQuests,1,262144 // ShipQuests_Ale 10 -ShipQuests,1,524288 // ShipQuests_Astapolos 11 -ShipQuests,1,1048576 // ShipQuests_Gulukan 12 +ShipQuests,3,1 // ShipQuests_Julia 0 +ShipQuests,3,256 // ShipQuests_Arpan 1 +ShipQuests,3,4 // ShipQuests_Alige 2 +ShipQuests,15,16 // ShipQuests_Peter 3 +ShipQuests,3,32768 // ShipQuests_Nard 4 +ShipQuests,1,1024 // ShipQuests_Knife 5 +ShipQuests,1,2048 // ShipQuests_ArpanMoney 6 +ShipQuests,1,4096 // ShipQuests_Door 7 +ShipQuests,3,8192 // ShipQuests_Darlin 8 +ShipQuests,3,131072 // ShipQuests_Couwan 9 +ShipQuests,1,262144 // ShipQuests_Ale 10 +ShipQuests,1,524288 // ShipQuests_Astapolos 11 +ShipQuests,1,1048576 // ShipQuests_Gulukan 12 ShipQuests,1,2097152 // ShipQuests_Jalad 13 ShipQuests,1,4194304 // ShipQuests_QMuller 14 ShipQuests,1,8388608 // ShipQuests_Tibbo 15 diff --git a/npc/000-1/jalad.txt b/npc/000-1/jalad.txt index fc39ca5c..98038525 100644 --- a/npc/000-1/jalad.txt +++ b/npc/000-1/jalad.txt @@ -2,7 +2,7 @@ // Author: // Reid // Description: -// Sailor part of the Gugli's quest. +// Sailor part of the Gugli quest. 000-1.gat,46,35,0,1 script Jalad 110;2,{ @@ -38,7 +38,7 @@ l_CallFunc: l_Bottom: mes "";
mesn;
- mesq l("I've seen him on the bottom of the island, check around.");
+ mesq l("I've seen him at the bottom of the island, have a look around.");
close; @@ -47,7 +47,7 @@ l_Ale: next; mesn;
- mesq l("Look, he's there!"); + mesq l("Look, there he is!"); next; restorecam; @@ -58,9 +58,9 @@ OnPlushroom: mesn;
mesq l("A @@? There're plenty on this island!", getitemlink("Plushroom"));
next;
- mesq l("It's a kind of mushroom, we call it plush because of it's taste, a real marshmallow. It also got this name because of it's look, it got the appearance of a toy.");
+ mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!.");
next;
- mesq l("There're some regrouping of these @@'s all around this island, just pick some and test it by yourself.", getitemlink("Plushroom"));
+ mesq l("There're some groups of these @@'s all around this island. Just pick some and have a try.", getitemlink("Plushroom"));
close;
diff --git a/npc/000-1/muller.txt b/npc/000-1/muller.txt index 9ff67466..0889feea 100644 --- a/npc/000-1/muller.txt +++ b/npc/000-1/muller.txt @@ -22,7 +22,7 @@ l_CallFunc: mes "";
mesn;
- mesq l("Who are you searching?"); + mesq l("Who are you searching for?"); next; menu @@ -38,14 +38,14 @@ l_CallFunc: l_Bottom: mes "";
mesn;
- mesq l("I've seen him on the bottom of the island, check around.");
+ mesq l("I've seen him at the bottom of the island, check around.");
close; l_Top: mes "";
mesn;
- mesq l("I've seen him on the top of the island.");
+ mesq l("I've seen him at the top of the island.");
next; mesq l("You should walk to the north."); close; @@ -55,9 +55,9 @@ OnPlushroom: mesn;
mesq l("A @@? There're plenty on this island!", getitemlink("Plushroom"));
next;
- mesq l("It's a kind of mushroom, we call it plush because of it's taste, a real marshmallow. It also got this name because of it's look, it got the appearance of a toy.");
+ mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!.");
next;
- mesq l("There're some regrouping of these @@'s all around this island, just pick some and test it by yourself.", getitemlink("Plushroom"));
+ mesq l("There're some groups of these @@'s all around this island. Just pick some and have a try.", getitemlink("Plushroom"));
close;
diff --git a/npc/000-1/silvio.txt b/npc/000-1/silvio.txt index 67701b71..f93c1089 100644 --- a/npc/000-1/silvio.txt +++ b/npc/000-1/silvio.txt @@ -132,7 +132,7 @@ l_ForeverAlone: l_Quit: mes ""; mesn; - mesq l("Give me a kiss before you tell me goodbye!"); + mesq l("Give me a kiss before you say goodbye!"); close; diff --git a/npc/000-1/tibbo.txt b/npc/000-1/tibbo.txt index 9a51f6be..a83bf999 100644 --- a/npc/000-1/tibbo.txt +++ b/npc/000-1/tibbo.txt @@ -38,9 +38,9 @@ l_CallFunc: l_Top: mes "";
mesn;
- mesq l("I've seen him on the top of the island.");
+ mesq l("I've seen him at the top of the island.");
next; - mesq l("You should walk to the north."); + mesq l("You should walk to the north to find him."); close; l_Aquada:
@@ -48,9 +48,9 @@ l_Aquada: mesn;
mesq l("This is an @@, a light blue sea fruit. They're highly desired in the archipelago.", getitemlink("Aquada"));
next;
- mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try to swim there.");
+ mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
next;
- mesq l("Orelse, if you really wish one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink("Aquada"));
+ mesq l("Or else, if you really wish one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink("Aquada"));
close;
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