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author | NetSysFire <59517351+NetSysFire@users.noreply.github.com> | 2022-12-08 20:18:10 +0100 |
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committer | NetSysFire <59517351+NetSysFire@users.noreply.github.com> | 2022-12-08 20:18:10 +0100 |
commit | d9f4f52622a3a9917cb2fe684509920b4f8eb053 (patch) | |
tree | 05d8e8ceec09faac0a7d645f26cdac3a278b866d | |
parent | ea735de535799dc6b008d1ce9c721b2b3c0c24d9 (diff) | |
download | clientdata-d9f4f52622a3a9917cb2fe684509920b4f8eb053.tar.gz clientdata-d9f4f52622a3a9917cb2fe684509920b4f8eb053.tar.bz2 clientdata-d9f4f52622a3a9917cb2fe684509920b4f8eb053.tar.xz clientdata-d9f4f52622a3a9917cb2fe684509920b4f8eb053.zip |
add tonori guard and change tulimshar guard monster
-rw-r--r-- | monsters.xml | 6 | ||||
-rw-r--r-- | npcs.xml | 22 |
2 files changed, 25 insertions, 3 deletions
diff --git a/monsters.xml b/monsters.xml index 4aa7823f8..8fb6491c9 100644 --- a/monsters.xml +++ b/monsters.xml @@ -858,13 +858,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </monster> <monster id="1168" name="Tulimshar Guard"> - <sprite>races/human-male.xml</sprite> + <sprite>races/human-male-dark.xml</sprite> <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> <sprite>equipment/legs/jeanschaps-male.xml</sprite> - <sprite>equipment/chest/lightplatemail-male.xml</sprite> + <sprite>equipment/chest/bromenalchest-male.xml</sprite> <sprite>equipment/weapons/knife.xml</sprite> <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> - <sprite>equipment/head/infantryhelmet.xml</sprite> + <sprite>equipment/head/bromenalhelmet.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </monster> @@ -1237,6 +1237,28 @@ IDs 900-999 = Special <sprite>npcs/xml/eurni.xml</sprite> <menu name="Talk" command="talk 'NAME'"/> </npc> + <npc id="463"> + <!-- Human Tonori Male, walking sprite for guard NPC. --> + <sprite>races/human-male-dark.xml</sprite> + <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/legs/jeanschaps-male.xml</sprite> + <sprite>equipment/chest/bromenalchest-male.xml</sprite> + <sprite>equipment/weapons/knife.xml</sprite> + <sprite>hairstyles/hairstyle28.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <sprite>equipment/head/bromenalhelmet.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> + <npc id="464"> + <!-- Human Tonori Female, walking sprite for guard NPC. --> + <sprite>races/human-female-dark.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/legs/jeanschaps-female.xml</sprite> + <sprite>equipment/chest/bromenalchest-female.xml</sprite> + <sprite>equipment/weapons/knife.xml</sprite> + <sprite>hairstyles/hairstyle25.xml|#2b2b2b,311623,3f3f3f,451a25,585858,602222,858585,7d2b26,a7a7a7,9a3416,d6d6d6,ca7e55,ffffff,e2b88f</sprite> + <sprite>equipment/head/bromenalhelmet.xml</sprite> + <menu name="Talk" command="talk 'NAME'"/> + </npc> <!-- Add new animated NPCs above this line --> <npc id="500"> |