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authorAndrei Karas <akaras@inbox.ru>2015-03-03 18:01:57 +0300
committerAndrei Karas <akaras@inbox.ru>2015-03-03 18:17:57 +0300
commit7f299fa18a883f5e7392b00764aa1c4d2c41b212 (patch)
treef95e6ac025e652ea63adec4a38f51a8a665de9db
parent510c8595205081a8c19002ce46b1cc0de35e59c2 (diff)
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Add rideattack-action into item db.
-rw-r--r--src/resources/db/itemdb.cpp3
-rw-r--r--src/resources/iteminfo.cpp9
-rw-r--r--src/resources/iteminfo.h6
3 files changed, 18 insertions, 0 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
index 189288bf1..11b6f47f4 100644
--- a/src/resources/db/itemdb.cpp
+++ b/src/resources/db/itemdb.cpp
@@ -286,6 +286,8 @@ void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum)
node, "skyattack-action", "");
std::string waterAttackAction = XML::getProperty(
node, "waterattack-action", "");
+ std::string rideAttackAction = XML::getProperty(
+ node, "rideattack-action", "");
std::string drawBefore = XML::getProperty(node, "drawBefore", "");
std::string drawAfter = XML::getProperty(node, "drawAfter", "");
const int pet = XML::getProperty(node, "pet", 0);
@@ -386,6 +388,7 @@ void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum)
itemInfo->setAttackAction(attackAction);
itemInfo->setSkyAttackAction(skyAttackAction);
itemInfo->setWaterAttackAction(waterAttackAction);
+ itemInfo->setRideAttackAction(rideAttackAction);
itemInfo->setAttackRange(attackRange);
itemInfo->setMissileParticleFile(missileParticle);
itemInfo->setHitEffectId(hitEffectId);
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index abea2c605..c115320cb 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -55,6 +55,7 @@ ItemInfo::ItemInfo() :
mAttackAction(SpriteAction::INVALID),
mSkyAttackAction(SpriteAction::INVALID),
mWaterAttackAction(SpriteAction::INVALID),
+ mRideAttackAction(SpriteAction::INVALID),
mAttackRange(0),
mMissileParticle(),
mAnimationFiles(),
@@ -134,6 +135,14 @@ void ItemInfo::setWaterAttackAction(const std::string &attackAction)
mWaterAttackAction = attackAction;
}
+void ItemInfo::setRideAttackAction(const std::string &attackAction)
+{
+ if (attackAction.empty())
+ mRideAttackAction = SpriteAction::ATTACKRIDE;
+ else
+ mRideAttackAction = attackAction;
+}
+
void ItemInfo::addSound(const ItemSoundEvent::Type event,
const std::string &filename, const int delay)
{
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index 78ecf13d3..4d69b5c36 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -135,6 +135,8 @@ class ItemInfo final
void setWaterAttackAction(const std::string &attackAction);
+ void setRideAttackAction(const std::string &attackAction);
+
// Handlers for seting and getting the string
// used for particles when attacking
void setMissileParticleFile(const std::string &s)
@@ -170,6 +172,9 @@ class ItemInfo final
const std::string &getWaterAttackAction() const
{ return mWaterAttackAction; }
+ const std::string &getRideAttackAction() const
+ { return mRideAttackAction; }
+
int getAttackRange() const A_WARN_UNUSED
{ return mAttackRange; }
@@ -299,6 +304,7 @@ class ItemInfo final
std::string mAttackAction;
std::string mSkyAttackAction;
std::string mWaterAttackAction;
+ std::string mRideAttackAction;
int mAttackRange; /**< Attack range, will be zero if non weapon. */
// Particle to be shown when weapon attacks