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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-11 22:05:02 +0200 |
---|---|---|
committer | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-11 22:05:02 +0200 |
commit | c69866123ba83f9dd4619c81eca312dda0559393 (patch) | |
tree | ff5096e3df390609744ddf1935df1053352f3f80 | |
parent | 2fb1520540598a5e6201f722979dada6b3283d0d (diff) | |
download | mana-c69866123ba83f9dd4619c81eca312dda0559393.tar.gz mana-c69866123ba83f9dd4619c81eca312dda0559393.tar.bz2 mana-c69866123ba83f9dd4619c81eca312dda0559393.tar.xz mana-c69866123ba83f9dd4619c81eca312dda0559393.zip |
Implementing show IP for game masters
As an upcoming feature the TMW-Athena server sends IP addresses or
IP hashes to game masters. The current client freezes if it receives
such a packet, therefor the game masters need to use a new client before
the server can use it. Normal players are not affected, because they
do not get this packet.
Showing the IP is optional and can be enable with the chat command
"/showip 1". The IP is then shown behind the players name.
Reviewed-by: Bertram
-rw-r--r-- | src/being.cpp | 11 | ||||
-rw-r--r-- | src/commandhandler.cpp | 34 | ||||
-rw-r--r-- | src/commandhandler.h | 5 | ||||
-rw-r--r-- | src/localplayer.cpp | 3 | ||||
-rw-r--r-- | src/localplayer.h | 8 | ||||
-rw-r--r-- | src/net/tmwa/adminhandler.cpp | 9 | ||||
-rw-r--r-- | src/net/tmwa/network.cpp | 4 | ||||
-rw-r--r-- | src/net/tmwa/protocol.h | 1 | ||||
-rw-r--r-- | src/player.cpp | 3 | ||||
-rw-r--r-- | src/player.h | 14 |
10 files changed, 85 insertions, 7 deletions
diff --git a/src/being.cpp b/src/being.cpp index d2dfc855..a3e91147 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -987,16 +987,21 @@ void Being::showName() if (getType() == PLAYER) { - if (config.getValue("showgender", false)) + Player* player = static_cast<Player*>(this); + if (player) { - Player* player = static_cast<Player*>(this); - if (player) + if (config.getValue("showgender", false)) { if (player->getGender() == GENDER_FEMALE) mDisplayName += " \u2640"; else mDisplayName += " \u2642"; } + if (Net::getNetworkType() == ServerInfo::TMWATHENA && player_node + && player_node->getShowIp() && player->getIp()) + { + mDisplayName += strprintf(" %s", ipToString(player->getIp())); + } } } else if (getType() == MONSTER) diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index dab51c8f..1c375ad9 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -21,6 +21,7 @@ #include "commandhandler.h" +#include "beingmanager.h" #include "channelmanager.h" #include "channel.h" #include "game.h" @@ -126,6 +127,10 @@ void CommandHandler::handleCommand(const std::string &command, ChatTab *tab) { handleAway(args, tab); } + else if (type == "showip" && Net::getNetworkType() == ServerInfo::TMWATHENA) + { + handleShowIp(args, tab); + } else { tab->chatLog(_("Unknown command.")); @@ -479,6 +484,35 @@ void CommandHandler::handleToggle(const std::string &args, ChatTab *tab) } } +void CommandHandler::handleShowIp(const std::string &args, ChatTab *tab) +{ + if (args.empty()) + { + tab->chatLog(player_node->getShowIp() ? + _("Show IP: On") : _("Show IP: Off")); + return; + } + + char opt = parseBoolean(args); + + switch (opt) + { + case 0: + tab->chatLog(_("Show IP: Off")); + player_node->setShowIp(false); + break; + case 1: + tab->chatLog(_("Show IP: On")); + player_node->setShowIp(true); + break; + case -1: + tab->chatLog(strprintf(BOOLEAN_OPTIONS, "showip")); + return; + } + + beingManager->updatePlayerNames(); +} + void CommandHandler::handlePresent(const std::string &args, ChatTab *tab) { chatWindow->doPresent(); diff --git a/src/commandhandler.h b/src/commandhandler.h index c65c3670..c14305e1 100644 --- a/src/commandhandler.h +++ b/src/commandhandler.h @@ -147,6 +147,11 @@ class CommandHandler * Handle away command. */ void handleAway(const std::string &args, ChatTab *tab); + + /* + * Handle showip command. + */ + void handleShowIp(const std::string &args, ChatTab *tab); }; extern CommandHandler *commandHandler; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 74ca5f0d..5f5f44ae 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -106,7 +106,8 @@ LocalPlayer::LocalPlayer(int id, int subtype): mMessageTime(0), mAwayDialog(0), mAfkTime(0), - mAwayMode(false) + mAwayMode(false), + mShowIp(false) { mAwayListener = new AwayListener(); diff --git a/src/localplayer.h b/src/localplayer.h index 03fec1f8..7706caeb 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -354,6 +354,12 @@ class LocalPlayer : public Player std::pair<int, int> getExperience(int skill); + void setShowIp(bool show) + { mShowIp = show; } + + bool getShowIp() const + { return mShowIp; } + /** Tells that the path has been set by mouse. */ void pathSetByMouse() { mPathSetByMouse = true; } @@ -476,6 +482,8 @@ class LocalPlayer : public Player int mAfkTime; bool mAwayMode; + + bool mShowIp; }; extern LocalPlayer *player_node; diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp index e56d5a44..c75ec217 100644 --- a/src/net/tmwa/adminhandler.cpp +++ b/src/net/tmwa/adminhandler.cpp @@ -24,6 +24,7 @@ #include "being.h" #include "beingmanager.h" #include "game.h" +#include "player.h" #include "playerrelations.h" #include "gui/widgets/chattab.h" @@ -46,6 +47,7 @@ AdminHandler::AdminHandler() { static const Uint16 _messages[] = { SMSG_ADMIN_KICK_ACK, + SMSG_ADMIN_IP, 0 }; handledMessages = _messages; @@ -64,6 +66,13 @@ void AdminHandler::handleMessage(Net::MessageIn &msg) else localChatTab->chatLog(_("Kick succeeded!"), BY_SERVER); break; + case SMSG_ADMIN_IP: + id = msg.readInt32(); + int ip = msg.readInt32(); + Player *player = (Player *)beingManager->findBeing(id); + player->setIp(ip); + player->updateName(); + break; } } diff --git a/src/net/tmwa/network.cpp b/src/net/tmwa/network.cpp index aff19b11..4d2073a0 100644 --- a/src/net/tmwa/network.cpp +++ b/src/net/tmwa/network.cpp @@ -77,8 +77,8 @@ short packet_lengths[] = { 8, 14, 10, 35, 6, 8, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6, 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1, -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10, -// #0x2000 - 26, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, +// #0x0200 + 26, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 19, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; diff --git a/src/net/tmwa/protocol.h b/src/net/tmwa/protocol.h index 21d562bc..0a768d5d 100644 --- a/src/net/tmwa/protocol.h +++ b/src/net/tmwa/protocol.h @@ -181,6 +181,7 @@ static const int STORAGE_OFFSET = 1; #define SMSG_PLAYER_STORAGE_CLOSE 0x00f8 /**< Storage access closed */ #define SMSG_ADMIN_KICK_ACK 0x00cd +#define SMSG_ADMIN_IP 0x020c #define SMSG_GUILD_CREATE_RESPONSE 0x0167 #define SMSG_GUILD_POSITION_INFO 0x016c diff --git a/src/player.cpp b/src/player.cpp index e6102b6a..a5a79ff1 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -47,7 +47,8 @@ Player::Player(int id, int subtype, Map *map, bool isNPC): Being(id, subtype, map), mGender(GENDER_UNSPECIFIED), mParty(NULL), - mIsGM(false) + mIsGM(false), + mIp(0) { if (!isNPC) { diff --git a/src/player.h b/src/player.h index e75870a0..4ac9d0eb 100644 --- a/src/player.h +++ b/src/player.h @@ -138,6 +138,18 @@ class Player : public Being */ virtual void optionChanged(const std::string &value); + /* + * Sets the IP or an IP hash. + * The TMW-Athena server sends this information only to GMs. + */ + void setIp(int ip) { mIp = ip; } + + /** + * Returns the player's IP or an IP hash. + * Value is 0 if not set by the server. + */ + int getIp() const { return mIp; } + protected: /** * Gets the way the monster blocks pathfinding for other objects. @@ -156,6 +168,8 @@ class Player : public Being Party *mParty; bool mIsGM; + + int mIp; }; #endif |