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authorLedmitz <smoothshifter@tuta.io>2024-08-07 22:00:55 -0300
committerLed Mitz <smoothshifter@tuta.io>2024-08-16 17:34:10 +0000
commitc99701a99de8d132377dd294980949f85f029a54 (patch)
treeb71981182d2b880111322a166be413d67baabdd9
parent9c96675edb834d5b8c45e98f39cc4279122c5336 (diff)
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Made weight match the description as was intended, once again... and made the price much lower to fall in line with reg and iron arrows.
-rw-r--r--world/map/db/item_db.conf6
-rw-r--r--world/map/db/item_db_weapon.txt2
2 files changed, 4 insertions, 4 deletions
diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf
index b8841cef..474abb90 100644
--- a/world/map/db/item_db.conf
+++ b/world/map/db/item_db.conf
@@ -1234,9 +1234,9 @@ item_db: (
AegisName: "BoneArrows"
Name: "BoneArrows"
Type: "IT_AMMO"
- Buy: 50
- Sell: 20
- Weight: 0
+ Buy: 8
+ Sell: 4
+ Weight: 1
Atk: 55
Slots: 0
Loc: "EQP_AMMO"
diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt
index 17fdcbf0..1c22799d 100644
--- a/world/map/db/item_db_weapon.txt
+++ b/world/map/db/item_db_weapon.txt
@@ -53,7 +53,7 @@
1200, Bow, 4, 1000, 500, 20, 20, 0, 5, -2, 0, 2, 34, 1, 4, 11, 0, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";}
1201, Knife, 4, 50, 25, 120, 5, 0, 1, 0, 0, 2, 2, 1, 1, 1, 0, {}, {}
1215, ToySabre, 4, 2000000, 25, 1, 1, 0, 1, 0, 0, 2, 2, 1, 1, 2, 0, {}, {}
-1282, BoneArrows, 10, 50, 20, 0, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
+1282, BoneArrows, 10, 8, 4, 1, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
5260, Snowball, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_XMAS; callfunc "CheckAmmo";}
5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, 0, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";}
5284, Flintlock, 4, 150000, 500, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, 0, {}, {callfunc "RestrictedItem"; set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";}