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authorJesusaves <cpntb1@ymail.com>2018-06-01 17:41:59 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-01 17:41:59 -0300
commit294efc30c9f31ef3d981837f90234343b4ea459f (patch)
tree32154eb41475aa086c793aa0f48392e97da41201
parent802a3ad9f78c6e41da2c58c69062c56dc18e9ef6 (diff)
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(Fix stuff and add) Our (mine) version of Hurnscald Tree
-rw-r--r--maps/re/012-1.mcachebin965 -> 966 bytes
-rw-r--r--npc/012-1/_import.txt2
-rw-r--r--npc/012-1/_warps.txt3
-rw-r--r--npc/012-1/statue.txt30
4 files changed, 35 insertions, 0 deletions
diff --git a/maps/re/012-1.mcache b/maps/re/012-1.mcache
index e2f05192a..a4a81de5a 100644
--- a/maps/re/012-1.mcache
+++ b/maps/re/012-1.mcache
Binary files differ
diff --git a/npc/012-1/_import.txt b/npc/012-1/_import.txt
index f1dd2b1b9..fdbe43f83 100644
--- a/npc/012-1/_import.txt
+++ b/npc/012-1/_import.txt
@@ -1,2 +1,4 @@
// Map 012-1: Hurnscald
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/012-1/_warps.txt",
+"npc/012-1/statue.txt",
diff --git a/npc/012-1/_warps.txt b/npc/012-1/_warps.txt
new file mode 100644
index 000000000..37ad92fc8
--- /dev/null
+++ b/npc/012-1/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 012-1: Hurnscald warps
+012-1,65,55,0 warp #012-1_65_55 0,0,012-2,36,46
diff --git a/npc/012-1/statue.txt b/npc/012-1/statue.txt
new file mode 100644
index 000000000..cb5192637
--- /dev/null
+++ b/npc/012-1/statue.txt
@@ -0,0 +1,30 @@
+// TMW-2 Script
+// Author:
+// Jesusalva
+// Description:
+// These statues are of great honor to whoever have their name written in them!
+
+012-1,84,63,0 script Hero Statue NPC_STATUE_ANDREI,{
+
+ mes l("This statue was built for memory of Andrei Sakar, the greatest hero this world has even seen.");
+ mes l("For defending Hurnscald alone and saving all its inhabitants.");
+ mes l("For fighting against the Monster King once and getting out alive to tell the story.");
+ mes l("For all his great deeds, and thousands of lives he saved, this statue is in his honor.");
+ if ($MOST_HEROIC$ == "")
+ goto L_Fame;
+ next;
+ mes l("Also in honor of @@, who did a great act of bravery recently. May they keep protecting our world!", $MOST_HEROIC$);
+
+L_Fame:
+ next;
+ mesq l("All hail the ones who proven their worth before the whole Alliance!");
+
+ HallOfFame();
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 4;
+ end;
+}
+