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author | HoraK-FDF <horak-fdf@web.de> | 2025-01-24 18:36:28 +0100 |
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committer | HoraK-FDF <horak-fdf@web.de> | 2025-01-24 18:36:28 +0100 |
commit | 132eef64c98266212452fd374a54b9af4cc7e2fa (patch) | |
tree | 0060b749a53d1913fa6ff5dd905876cc6a39f1d0 | |
parent | 2ff2618f8c9a970d1822d5e376fdb67249f63c16 (diff) | |
download | tmwa-132eef64c98266212452fd374a54b9af4cc7e2fa.tar.gz tmwa-132eef64c98266212452fd374a54b9af4cc7e2fa.tar.bz2 tmwa-132eef64c98266212452fd374a54b9af4cc7e2fa.tar.xz tmwa-132eef64c98266212452fd374a54b9af4cc7e2fa.zip |
sc_cooldown_cg
-rw-r--r-- | src/map/script-fun.cpp | 1 | ||||
-rw-r--r-- | src/map/skill.cpp | 2 | ||||
-rw-r--r-- | src/mmo/skill.t.hpp | 1 |
3 files changed, 4 insertions, 0 deletions
diff --git a/src/map/script-fun.cpp b/src/map/script-fun.cpp index feaf388..97f8a13 100644 --- a/src/map/script-fun.cpp +++ b/src/map/script-fun.cpp @@ -3937,6 +3937,7 @@ void builtin_sc_start(ScriptState *st) case StatusChange::SC_COOLDOWN_KOY: case StatusChange::SC_COOLDOWN_UPMARMU: case StatusChange::SC_COOLDOWN_SG: + case StatusChange::SC_COOLDOWN_CG: case StatusChange::SC_SLOWMOVE: case StatusChange::SC_CANTMOVE: break; diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 7454cc3..444f5ff 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -768,6 +768,7 @@ void skill_status_change_end(dumb_ptr<block_list> bl, StatusChange type, TimerDa case StatusChange::SC_COOLDOWN_KOY: case StatusChange::SC_COOLDOWN_UPMARMU: case StatusChange::SC_COOLDOWN_SG: + case StatusChange::SC_COOLDOWN_SG: case StatusChange::SC_CANTMOVE: break; @@ -1050,6 +1051,7 @@ int skill_status_effect(dumb_ptr<block_list> bl, StatusChange type, case StatusChange::SC_COOLDOWN_KOY: case StatusChange::SC_COOLDOWN_UPMARMU: case StatusChange::SC_COOLDOWN_SG: + case StatusChange::SC_COOLDOWN_CG: case StatusChange::SC_CANTMOVE: break; case StatusChange::SC_FLYING_BACKPACK: diff --git a/src/mmo/skill.t.hpp b/src/mmo/skill.t.hpp index b0b6b8d..bab10f4 100644 --- a/src/mmo/skill.t.hpp +++ b/src/mmo/skill.t.hpp @@ -61,6 +61,7 @@ enum class StatusChange : uint16_t SC_COOLDOWN_KOY = 77, // Koyntety cooldown SC_COOLDOWN_UPMARMU = 78, // Upmarmu cooldown SC_COOLDOWN_SG = 79, // Stone Golem cooldown + SC_COOLDOWN_CG = 80, // Coal Golem cooldown SC_POISON = 132, // bad; actually used SC_SLOWMOVE = 133, // slows down movement |