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authorAndrei Karas <akaras@inbox.ru>2016-08-07 19:16:09 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-07 19:16:09 +0300
commitac8a0111677c27779b2e7effe8ffe42ea013eb57 (patch)
treeade8601cace894f6ce9d6c0833fb6fe6c700b576
parentb1753d59caa299c668b9c269e87f96c46e0ab33a (diff)
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Add monster wall collision type.
-rw-r--r--src/enums/gui/usercolorid.h1
-rw-r--r--src/enums/resources/map/blockmask.h13
-rw-r--r--src/enums/resources/map/blocktype.h15
-rw-r--r--src/gui/userpalette.cpp7
-rw-r--r--src/gui/widgets/tabs/setup_colors.cpp2
-rw-r--r--src/navigationmanager.cpp5
-rw-r--r--src/resources/beingcommon.cpp5
-rw-r--r--src/resources/beinginfo.cpp7
-rw-r--r--src/resources/map/map.cpp7
-rw-r--r--src/resources/map/map.h15
-rw-r--r--src/resources/mapreader.cpp3
11 files changed, 54 insertions, 26 deletions
diff --git a/src/enums/gui/usercolorid.h b/src/enums/gui/usercolorid.h
index 3da13ea42..31be98e43 100644
--- a/src/enums/gui/usercolorid.h
+++ b/src/enums/gui/usercolorid.h
@@ -79,6 +79,7 @@ enumStart(UserColorId)
COLLISION_HIGHLIGHT,
AIR_COLLISION_HIGHLIGHT,
WATER_COLLISION_HIGHLIGHT,
+ MONSTER_COLLISION_HIGHLIGHT,
GROUNDTOP_COLLISION_HIGHLIGHT,
WALKABLE_HIGHLIGHT,
NET,
diff --git a/src/enums/resources/map/blockmask.h b/src/enums/resources/map/blockmask.h
index f5b5b25e0..02b6b5fe9 100644
--- a/src/enums/resources/map/blockmask.h
+++ b/src/enums/resources/map/blockmask.h
@@ -27,12 +27,13 @@ namespace BlockMask
{
enum BlockMask
{
- WALL = 0x80, // 1000 0000
- AIR = 0x04, // 0000 0100
- WATER = 0x08, // 0000 1000
- GROUND = 0x10, // 0001 0000
- GROUNDTOP = 0x20, // 0010 0000
- PLAYERWALL = 0x40 // 0100 0000
+ WALL = 0x80, // 1000 0000
+ AIR = 0x04, // 0000 0100
+ WATER = 0x08, // 0000 1000
+ GROUND = 0x10, // 0001 0000
+ GROUNDTOP = 0x20, // 0010 0000
+ PLAYERWALL = 0x40, // 0100 0000
+ MONSTERWALL = 0x80 // 1000 0000
};
} // namespace BlockMask
diff --git a/src/enums/resources/map/blocktype.h b/src/enums/resources/map/blocktype.h
index c7a7754de..54895fd4a 100644
--- a/src/enums/resources/map/blocktype.h
+++ b/src/enums/resources/map/blocktype.h
@@ -27,13 +27,14 @@
enumStart(BlockType)
{
- NONE = -1,
- GROUND = 0,
- WALL = 1,
- AIR = 2,
- WATER = 3,
- GROUNDTOP = 4,
- PLAYERWALL = 5,
+ NONE = -1,
+ GROUND = 0,
+ WALL = 1,
+ AIR = 2,
+ WATER = 3,
+ GROUNDTOP = 4,
+ PLAYERWALL = 5,
+ MONSTERWALL = 6,
NB_BLOCKTYPES
}
enumEnd(BlockType);
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
index ac0049b87..73690c742 100644
--- a/src/gui/userpalette.cpp
+++ b/src/gui/userpalette.cpp
@@ -84,6 +84,7 @@ const std::string ColorTypeNames[CAST_SIZE(
"ColorCollisionHighlight",
"ColorCollisionAirHighlight",
"ColorCollisionWaterHighlight",
+ "ColorCollisionMonsterHighlight",
"ColorCollisionGroundtopHighlight",
"ColorWalkableTileHighlight",
"ColorNet",
@@ -384,6 +385,12 @@ UserPalette::UserPalette() :
// TRANSLATORS: palette color
_("Water collision highlight"),
64);
+ addColor(UserColorId::MONSTER_COLLISION_HIGHLIGHT,
+ 0x2050e0,
+ GradientType::STATIC,
+ // TRANSLATORS: palette color
+ _("Monster collision highlight"),
+ 64);
addColor(UserColorId::GROUNDTOP_COLLISION_HIGHLIGHT,
0xffff00,
GradientType::STATIC,
diff --git a/src/gui/widgets/tabs/setup_colors.cpp b/src/gui/widgets/tabs/setup_colors.cpp
index d2f38f745..9036356ba 100644
--- a/src/gui/widgets/tabs/setup_colors.cpp
+++ b/src/gui/widgets/tabs/setup_colors.cpp
@@ -294,6 +294,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
{
case UserColorId::AIR_COLLISION_HIGHLIGHT:
case UserColorId::WATER_COLLISION_HIGHLIGHT:
+ case UserColorId::MONSTER_COLLISION_HIGHLIGHT:
case UserColorId::GROUNDTOP_COLLISION_HIGHLIGHT:
case UserColorId::COLLISION_HIGHLIGHT:
case UserColorId::PORTAL_HIGHLIGHT:
@@ -344,6 +345,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
case UserColorId::HOME_PLACE_BORDER:
case UserColorId::AIR_COLLISION_HIGHLIGHT:
case UserColorId::WATER_COLLISION_HIGHLIGHT:
+ case UserColorId::MONSTER_COLLISION_HIGHLIGHT:
case UserColorId::GROUNDTOP_COLLISION_HIGHLIGHT:
case UserColorId::COLLISION_HIGHLIGHT:
case UserColorId::WALKABLE_HIGHLIGHT:
diff --git a/src/navigationmanager.cpp b/src/navigationmanager.cpp
index d69c62389..3a5f72f47 100644
--- a/src/navigationmanager.cpp
+++ b/src/navigationmanager.cpp
@@ -26,8 +26,9 @@
#include "debug.h"
-static const int blockWalkMask = (BlockMask::WALL | BlockMask::AIR
- | BlockMask::WATER);
+static const int blockWalkMask = (BlockMask::WALL |
+ BlockMask::AIR |
+ BlockMask::WATER);
#ifndef DYECMD
namespace
diff --git a/src/resources/beingcommon.cpp b/src/resources/beingcommon.cpp
index aba464158..1daae68d5 100644
--- a/src/resources/beingcommon.cpp
+++ b/src/resources/beingcommon.cpp
@@ -60,7 +60,8 @@ void BeingCommon::readBasicAttributes(BeingInfo *const info,
const int allFlags = BlockMask::GROUND |
BlockMask::WALL |
BlockMask::WATER |
- BlockMask::AIR;
+ BlockMask::AIR |
+ BlockMask::MONSTERWALL;
StringVect tokens;
splitToStringVector(tokens, walkStr, ',');
FOR_EACH (StringVectCIter, it, tokens)
@@ -73,6 +74,8 @@ void BeingCommon::readBasicAttributes(BeingInfo *const info,
block |= allFlags;
else if (walkStr == "wall")
block |= BlockMask::WALL;
+ else if (walkStr == "monsterwall")
+ block |= BlockMask::MONSTERWALL;
else if (walkStr == "swim" || walkStr == "water")
block |= BlockMask::WATER;
else if (walkStr == "walkswim" || walkStr == "swimwalk") // legacy
diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp
index 605a91ce4..7e48d04ea 100644
--- a/src/resources/beinginfo.cpp
+++ b/src/resources/beinginfo.cpp
@@ -59,9 +59,10 @@ BeingInfo::BeingInfo() :
mAttacks(),
mMenu(),
mStrings(),
- mBlockWalkMask(BlockMask::WALL
- | BlockMask::AIR
- | BlockMask::WATER),
+ mBlockWalkMask(BlockMask::WALL |
+ BlockMask::AIR |
+ BlockMask::WATER |
+ BlockMask::MONSTERWALL),
mBlockType(BlockType::NONE),
mColors(nullptr),
mTargetOffsetX(0),
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp
index 073adb2ed..f8780fbf6 100644
--- a/src/resources/map/map.cpp
+++ b/src/resources/map/map.cpp
@@ -592,6 +592,7 @@ void Map::drawCollision(Graphics *restrict const graphics,
fillCollision(BlockMask::WATER, WATER_COLLISION_HIGHLIGHT);
fillCollision(BlockMask::GROUNDTOP, GROUNDTOP_COLLISION_HIGHLIGHT);
fillCollision(BlockMask::PLAYERWALL, COLLISION_HIGHLIGHT);
+ fillCollision(BlockMask::MONSTERWALL, MONSTER_COLLISION_HIGHLIGHT);
}
}
}
@@ -713,6 +714,9 @@ void Map::addBlockMask(const int x, const int y,
case BlockType::PLAYERWALL:
mMetaTiles[tileNum].blockmask |= BlockMask::PLAYERWALL;
break;
+ case BlockType::MONSTERWALL:
+ mMetaTiles[tileNum].blockmask |= BlockMask::MONSTERWALL;
+ break;
default:
case BlockType::NONE:
case BlockType::NB_BLOCKTYPES:
@@ -749,6 +753,9 @@ void Map::setBlockMask(const int x, const int y,
case BlockType::PLAYERWALL:
mMetaTiles[tileNum].blockmask = BlockMask::PLAYERWALL;
break;
+ case BlockType::MONSTERWALL:
+ mMetaTiles[tileNum].blockmask = BlockMask::MONSTERWALL;
+ break;
default:
case BlockType::NONE:
case BlockType::NB_BLOCKTYPES:
diff --git a/src/resources/map/map.h b/src/resources/map/map.h
index 5abc9c964..8f7b6dbab 100644
--- a/src/resources/map/map.h
+++ b/src/resources/map/map.h
@@ -72,13 +72,14 @@ class Map final : public Properties,
public:
enum CollisionTypes
{
- COLLISION_EMPTY = 0, // no collision
- COLLISION_WALL = 1, // full collison
- COLLISION_AIR = 2, // air units can walk
- COLLISION_WATER = 3, // water units can walk
- COLLISION_GROUNDTOP = 4, // no collision (chair, bed, etc)
- COLLISION_PLAYER_WALL = 5, // full collision for player
- COLLISION_MAX = 6 // count index
+ COLLISION_EMPTY = 0, // no collision
+ COLLISION_WALL = 1, // full collison
+ COLLISION_AIR = 2, // air units can walk
+ COLLISION_WATER = 3, // water units can walk
+ COLLISION_GROUNDTOP = 4, // no collision (chair, bed, etc)
+ COLLISION_PLAYER_WALL = 5, // full collision for player
+ COLLISION_MONSTER_WALL = 6, // full collision for monster
+ COLLISION_MAX = 7 // count index
};
/**
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index 51040a5e7..0b06fb455 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -578,6 +578,9 @@ inline static void setTile(Map *const map,
case Map::COLLISION_PLAYER_WALL:
map->addBlockMask(x, y, BlockType::PLAYERWALL);
break;
+ case Map::COLLISION_MONSTER_WALL:
+ map->addBlockMask(x, y, BlockType::MONSTERWALL);
+ break;
default:
break;
}