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authorAndrei Karas <akaras@inbox.ru>2017-06-19 21:44:35 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-19 21:44:35 +0300
commit53ff5bb23c455f6201f8b747044dddfbbc729700 (patch)
tree73e32ca58ae21c2a30d8aa7844599b5bd1fc157c
parent37ea8290db06e8ccd025d80c7cf19bf5bc1fc8fc (diff)
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Draw speech over emotions and badges.
-rw-r--r--src/gui/viewport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index bbd247316..db236c5c8 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -256,8 +256,8 @@ void Viewport::draw(Graphics *const graphics)
if ((*it)->getType() == ActorType::FloorItem)
continue;
Being *const b = static_cast<Being*>(*it);
- b->drawSpeech(mPixelViewX, mPixelViewY);
b->drawEmotion(graphics, mPixelViewX, mPixelViewY);
+ b->drawSpeech(mPixelViewX, mPixelViewY);
}
if (miniStatusWindow != nullptr)