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authorJesusaves <cpntb1@ymail.com>2022-10-23 23:43:53 -0300
committerJesusaves <cpntb1@ymail.com>2022-10-23 23:43:53 -0300
commitc72bff04727cc001b6162f2886ad1952097d5ac1 (patch)
tree20fdf05b22ab6b990757b13d374eaa9090b2b327
parenta7c45a192268da2601cef47a4cdba987ae2327ca (diff)
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Remove some spurious maps
-rw-r--r--Makefile2
-rw-r--r--conf/map/maps.conf286
-rw-r--r--db/map_index.txt542
-rw-r--r--db/re/map_zone_db.conf73
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-rw-r--r--npc/017-2-2/_import.txt1
-rw-r--r--npc/017-2-2/_mobs.txt4
-rw-r--r--npc/017-2-2/_warps.txt2
-rw-r--r--npc/018-2-1/mapflags.txt6
-rw-r--r--npc/018-2/_warps.txt2
-rw-r--r--npc/018-7-1/_import.txt1
-rw-r--r--npc/023-4/_import.txt1
-rw-r--r--npc/025-2-4/_import.txt1
-rw-r--r--npc/031-1/_import.txt1
-rw-r--r--npc/031-1/_mobs.txt8
-rw-r--r--npc/031-1/_warps.txt2
-rw-r--r--npc/033-1/_import.txt1
-rw-r--r--npc/033-1/_warps.txt11
-rw-r--r--npc/033-1/misc.txt38
-rw-r--r--npc/_import.txt286
-rw-r--r--npc/botcheck/_import.txt1
-rw-r--r--npc/fermi/_import.txt (renamed from npc/003-3/_warps.txt)4
-rw-r--r--npc/fermi/_warps.txt4
-rw-r--r--npc/functions/dungeon.txt14
-rw-r--r--npc/functions/seasons.txt16
-rw-r--r--npc/functions/weather.txt33
-rw-r--r--npc/guilds/_warps.txt2
-rw-r--r--npc/items/shovel.txt63
-rw-r--r--npc/scripts.conf4
343 files changed, 259 insertions, 1674 deletions
diff --git a/Makefile b/Makefile
index 8a8b883..9641f28 100644
--- a/Makefile
+++ b/Makefile
@@ -9,7 +9,7 @@ server-update: updateconfig updatedb
server-updatebuild: build updateconfig updatedb
maps:
- cd ../tools/hercules/ ; ./tmx_converter.py ../../client-data/ ../../server-data ; ./convert_tmx_to_mapcache.py
+ cd ../tools/hercules/ ; ./tmx_converter.py ../../clientdata/ ../../serverdata ; ./convert_tmx_to_mapcache.py
build:
cd ../tools/localserver/ ; ./build.sh
diff --git a/conf/map/maps.conf b/conf/map/maps.conf
index 090ad47..49d5ae6 100644
--- a/conf/map/maps.conf
+++ b/conf/map/maps.conf
@@ -1,11 +1,8 @@
map_removed: (
)
map_list: (
- "000-0-0",
- "000-0-1",
"000-0",
"000-1",
- "001-1",
"001-10-1",
"001-10",
"001-11",
@@ -16,285 +13,26 @@ map_list: (
"001-13",
"001-14",
"001-2",
- "001-3-1",
"001-3",
"001-4",
- "001-5",
- "001-6",
- "001-7",
"001-8",
"001-9",
- "002-1",
- "002-2",
- "002-3",
- "002-4",
- "002-5",
- "003-0-1",
- "003-0-2",
- "003-0",
- "003-1-1",
- "003-1-2",
- "003-1-3",
- "003-1",
- "003-10",
- "003-13",
- "003-2-1",
- "003-2",
"003-3",
- "003-4-1",
- "003-4",
- "003-5",
- "003-6",
- "003-7",
- "003-8",
- "003-9-1",
- "003-9",
- "004-1",
- "004-2-1",
- "004-2-10",
- "004-2-11",
- "004-2-12",
- "004-2-2",
- "004-2-3",
- "004-2-4",
- "004-2-5",
- "004-2-6",
- "004-2-7",
- "004-2-8",
- "004-2-9",
- "004-2",
- "004-3-1",
- "004-3-2",
- "004-3-3",
- "004-3-4",
- "004-3-5",
- "004-3-6",
- "004-3",
- "005-1-1",
- "005-1",
- "005-2-1",
- "005-2",
- "005-3",
- "005-4",
- "005-5",
- "005-6",
- "005-7",
- "006-0",
"006-1",
- "006-10",
- "006-2-1",
- "006-2-2",
- "006-2-3",
- "006-2-4",
- "006-2-5",
- "006-2-6",
- "006-2",
- "006-3",
"006-4-1",
"006-4",
"006-5",
- "006-6",
"006-7",
"006-8",
"006-9",
- "007-1-1",
- "007-1-2",
- "007-1",
- "007-2",
- "008-0",
- "008-1",
- "008-2",
- "009-1",
- "009-2",
- "009-3",
- "009-4",
- "009-5",
- "009-6",
- "009-7",
- "010-1-1",
- "010-1-10",
- "010-1-11",
- "010-1-12",
- "010-1-2",
- "010-1-3",
- "010-1-4",
- "010-1-5",
- "010-1-6",
- "010-1-7",
- "010-1-8",
- "010-1-9",
- "010-1",
- "010-2-10",
- "010-2-11",
- "010-2-12",
- "010-2-13",
- "010-2-14",
- "010-2-15",
- "010-2-16",
- "010-2-2",
- "010-2-3",
- "010-2-4",
- "010-2-5",
- "010-2-6",
- "010-2-7",
- "010-2-8",
- "010-2-9",
- "010-2",
- "010-3",
- "010-4-1",
- "010-4-2",
"011-1",
- "011-2",
- "011-3",
- "012-1",
- "012-2",
- "012-3",
- "012-4",
- "012-5",
- "012-6",
- "012-7",
- "012-8",
- "013-1",
- "014-1",
- "014-2-1",
- "014-2-2",
- "014-2",
- "014-3",
- "014-4",
- "014-5-1",
- "014-5",
- "015-1",
- "015-2",
- "015-3-1",
- "015-3-2",
- "015-3-3",
- "015-3",
- "015-4",
- "015-5",
- "015-6",
- "015-7",
- "015-8-1",
- "015-8",
- "016-1",
- "016-6",
- "016-7",
- "017-0",
- "017-1",
- "017-10",
- "017-2-1",
"017-2-2",
- "017-2",
- "017-3",
- "017-4",
- "017-5",
- "017-6",
- "017-7",
- "017-8",
- "018-1-1",
- "018-1",
"018-2-1",
- "018-2-2",
- "018-2-3",
- "018-2-4",
"018-2-5",
"018-2-6",
"018-2-7",
"018-2-8",
"018-2",
- "018-3",
- "018-4-1",
- "018-4-2",
- "018-4",
- "018-5-0",
- "018-5-1",
- "018-5-2",
- "018-5-3",
- "018-5-4",
- "018-5-5",
- "018-5-boss",
- "018-5",
- "018-6-0",
- "018-6-1",
- "018-6-2",
- "018-6-3",
- "018-7-1",
- "018-7",
- "019-1-1",
- "019-1",
- "019-2",
- "019-3",
- "019-4-1",
- "019-4",
- "019-5-1",
- "019-5-2",
- "019-5-3",
- "019-5",
- "019-6",
- "020-1",
- "020-2",
- "020-3",
- "020-4",
- "020-5",
- "020-6",
- "020-7-1",
- "020-7-2",
- "020-7",
- "021-0",
- "021-1",
- "021-2",
- "021-3",
- "021-4",
- "022-1",
- "023-1",
- "023-2",
- "023-3-1",
- "023-3-2",
- "023-3",
- "023-4",
- "024-1",
- "024-10",
- "024-11",
- "024-12",
- "024-13",
- "024-14",
- "024-15",
- "024-16",
- "024-2",
- "024-3",
- "024-4",
- "024-5",
- "024-6",
- "024-7",
- "024-8",
- "024-9",
- "025-1",
- "025-2-1",
- "025-2-2",
- "025-2-3",
- "025-2-4",
- "025-2",
- "025-3",
- "026-0",
- "026-1",
- "026-2",
- "027-0",
- "027-1",
- "027-2",
- "027-3",
- "027-4",
- "027-5",
- "027-6",
- "027-7",
- "029-0",
- "029-1",
- "029-2",
- "029-3",
- "029-4",
- "029-5",
- "029-6",
- "029-7",
- "029-8",
- "029-9",
"030-01",
"030-02",
"030-03",
@@ -380,38 +118,16 @@ map_list: (
"031-7",
"031-8",
"031-9",
- "032-1",
- "032-2",
- "032-3",
- "032-4",
- "032-5",
"033-1",
"033-2",
"033-3",
"033-4",
"033-5",
- "034-1",
- "034-2",
- "034-3",
- "034-4",
- "042-0",
- "042-1",
- "042-10",
- "042-11",
- "042-2",
- "042-3",
- "042-4",
- "042-5",
- "042-6",
- "042-7",
- "042-8",
- "042-9",
"boss",
"botcheck",
+ "fermi",
"guilds",
"sec_pri",
- "soren-2",
- "soren",
"test",
"testbg",
)
diff --git a/db/map_index.txt b/db/map_index.txt
index bc2a1c8..bded2e8 100644
--- a/db/map_index.txt
+++ b/db/map_index.txt
@@ -1,413 +1,129 @@
-000-0-0 1
-000-0-1 2
-000-0 3
-000-1 4
-001-1 5
-001-10-1 6
-001-10 7
-001-11 8
-001-12 9
-001-13-0 10
-001-13-1 11
-001-13-2 12
-001-13 13
-001-14 14
-001-2 15
-001-3-1 16
-001-3 17
-001-4 18
-001-5 19
-001-6 20
-001-7 21
-001-8 22
-001-9 23
-002-1 24
-002-2 25
-002-3 26
-002-4 27
-002-5 28
-003-0-1 29
-003-0-2 30
-003-0 31
-003-1-1 32
-003-1-2 33
-003-1-3 34
-003-1 35
-003-10 36
-003-13 37
-003-2-1 38
-003-2 39
-003-3 40
-003-4-1 41
-003-4 42
-003-5 43
-003-6 44
-003-7 45
-003-8 46
-003-9-1 47
-003-9 48
-004-1 49
-004-2-1 50
-004-2-10 51
-004-2-11 52
-004-2-12 53
-004-2-2 54
-004-2-3 55
-004-2-4 56
-004-2-5 57
-004-2-6 58
-004-2-7 59
-004-2-8 60
-004-2-9 61
-004-2 62
-004-3-1 63
-004-3-2 64
-004-3-3 65
-004-3-4 66
-004-3-5 67
-004-3-6 68
-004-3 69
-005-1-1 70
-005-1 71
-005-2-1 72
-005-2 73
-005-3 74
-005-4 75
-005-5 76
-005-6 77
-005-7 78
-006-0 79
-006-1 80
-006-10 81
-006-2-1 82
-006-2-2 83
-006-2-3 84
-006-2-4 85
-006-2-5 86
-006-2-6 87
-006-2 88
-006-3 89
-006-4-1 90
-006-4 91
-006-5 92
-006-6 93
-006-7 94
-006-8 95
-006-9 96
-007-1-1 97
-007-1-2 98
-007-1 99
-007-2 100
-008-0 101
-008-1 102
-008-2 103
-009-1 104
-009-2 105
-009-3 106
-009-4 107
-009-5 108
-009-6 109
-009-7 110
-010-1-1 111
-010-1-10 112
-010-1-11 113
-010-1-12 114
-010-1-2 115
-010-1-3 116
-010-1-4 117
-010-1-5 118
-010-1-6 119
-010-1-7 120
-010-1-8 121
-010-1-9 122
-010-1 123
-010-2-10 124
-010-2-11 125
-010-2-12 126
-010-2-13 127
-010-2-14 128
-010-2-15 129
-010-2-16 130
-010-2-2 131
-010-2-3 132
-010-2-4 133
-010-2-5 134
-010-2-6 135
-010-2-7 136
-010-2-8 137
-010-2-9 138
-010-2 139
-010-3 140
-010-4-1 141
-010-4-2 142
-011-1 143
-011-2 144
-011-3 145
-012-1 146
-012-2 147
-012-3 148
-012-4 149
-012-5 150
-012-6 151
-012-7 152
-012-8 153
-013-1 154
-014-1 155
-014-2-1 156
-014-2-2 157
-014-2 158
-014-3 159
-014-4 160
-014-5-1 161
-014-5 162
-015-1 163
-015-2 164
-015-3-1 165
-015-3-2 166
-015-3-3 167
-015-3 168
-015-4 169
-015-5 170
-015-6 171
-015-7 172
-015-8-1 173
-015-8 174
-016-1 175
-016-6 176
-016-7 177
-017-0 178
-017-1 179
-017-10 180
-017-2-1 181
-017-2-2 182
-017-2 183
-017-3 184
-017-4 185
-017-5 186
-017-6 187
-017-7 188
-017-8 189
-018-1-1 190
-018-1 191
-018-2-1 192
-018-2-2 193
-018-2-3 194
-018-2-4 195
-018-2-5 196
-018-2-6 197
-018-2-7 198
-018-2-8 199
-018-2 200
-018-3 201
-018-4-1 202
-018-4-2 203
-018-4 204
-018-5-0 205
-018-5-1 206
-018-5-2 207
-018-5-3 208
-018-5-4 209
-018-5-5 210
-018-5-boss 211
-018-5 212
-018-6-0 213
-018-6-1 214
-018-6-2 215
-018-6-3 216
-018-7-1 217
-018-7 218
-019-1-1 219
-019-1 220
-019-2 221
-019-3 222
-019-4-1 223
-019-4 224
-019-5-1 225
-019-5-2 226
-019-5-3 227
-019-5 228
-019-6 229
-020-1 230
-020-2 231
-020-3 232
-020-4 233
-020-5 234
-020-6 235
-020-7-1 236
-020-7-2 237
-020-7 238
-021-0 239
-021-1 240
-021-2 241
-021-3 242
-021-4 243
-022-1 244
-023-1 245
-023-2 246
-023-3-1 247
-023-3-2 248
-023-3 249
-023-4 250
-024-1 251
-024-10 252
-024-11 253
-024-12 254
-024-13 255
-024-14 256
-024-15 257
-024-16 258
-024-2 259
-024-3 260
-024-4 261
-024-5 262
-024-6 263
-024-7 264
-024-8 265
-024-9 266
-025-1 267
-025-2-1 268
-025-2-2 269
-025-2-3 270
-025-2-4 271
-025-2 272
-025-3 273
-026-0 274
-026-1 275
-026-2 276
-027-0 277
-027-1 278
-027-2 279
-027-3 280
-027-4 281
-027-5 282
-027-6 283
-027-7 284
-029-0 285
-029-1 286
-029-2 287
-029-3 288
-029-4 289
-029-5 290
-029-6 291
-029-7 292
-029-8 293
-029-9 294
-030-01 295
-030-02 296
-030-03 297
-030-04 298
-030-05 299
-030-06 300
-030-07 301
-030-08 302
-030-09 303
-030-10 304
-030-11 305
-030-12 306
-030-13 307
-030-14 308
-030-15 309
-030-16 310
-030-17 311
-030-18 312
-030-19 313
-030-20 314
-030-21 315
-030-22 316
-030-23 317
-030-24 318
-030-25 319
-030-26 320
-030-27 321
-030-28 322
-030-29 323
-030-30 324
-030-31 325
-030-32 326
-030-33 327
-030-34 328
-030-35 329
-030-36 330
-030-37 331
-030-38 332
-030-39 333
-030-40 334
-030-41 335
-030-42 336
-030-43 337
-030-44 338
-030-45 339
-030-46 340
-030-47 341
-030-48 342
-030-49 343
-030-50 344
-030-51 345
-030-52 346
-030-53 347
-030-54 348
-030-55 349
-030-56 350
-030-57 351
-030-58 352
-030-59 353
-030-60 354
-030-61 355
-030-62 356
-030-63 357
-030-64 358
-030-65 359
-030-66 360
-030-67 361
-030-68 362
-030-69 363
-030-70 364
-030-71 365
-030-72 366
-030-73 367
-030-74 368
-030-75 369
-031-0 370
-031-1 371
-031-2 372
-031-3 373
-031-4 374
-031-5 375
-031-6 376
-031-7 377
-031-8 378
-031-9 379
-032-1 380
-032-2 381
-032-3 382
-032-4 383
-032-5 384
-033-1 385
-033-2 386
-033-3 387
-033-4 388
-033-5 389
-034-1 390
-034-2 391
-034-3 392
-034-4 393
-042-0 394
-042-1 395
-042-10 396
-042-11 397
-042-2 398
-042-3 399
-042-4 400
-042-5 401
-042-6 402
-042-7 403
-042-8 404
-042-9 405
-boss 406
-botcheck 407
-guilds 408
-sec_pri 409
-soren-2 410
-soren 411
-test 412
-testbg 413
+000-0 1
+000-1 2
+001-10-1 3
+001-10 4
+001-11 5
+001-12 6
+001-13-0 7
+001-13-1 8
+001-13-2 9
+001-13 10
+001-14 11
+001-2 12
+001-3 13
+001-4 14
+001-8 15
+001-9 16
+003-3 17
+006-1 18
+006-4-1 19
+006-4 20
+006-5 21
+006-7 22
+006-8 23
+006-9 24
+011-1 25
+017-2-2 26
+018-2-1 27
+018-2-5 28
+018-2-6 29
+018-2-7 30
+018-2-8 31
+018-2 32
+030-01 33
+030-02 34
+030-03 35
+030-04 36
+030-05 37
+030-06 38
+030-07 39
+030-08 40
+030-09 41
+030-10 42
+030-11 43
+030-12 44
+030-13 45
+030-14 46
+030-15 47
+030-16 48
+030-17 49
+030-18 50
+030-19 51
+030-20 52
+030-21 53
+030-22 54
+030-23 55
+030-24 56
+030-25 57
+030-26 58
+030-27 59
+030-28 60
+030-29 61
+030-30 62
+030-31 63
+030-32 64
+030-33 65
+030-34 66
+030-35 67
+030-36 68
+030-37 69
+030-38 70
+030-39 71
+030-40 72
+030-41 73
+030-42 74
+030-43 75
+030-44 76
+030-45 77
+030-46 78
+030-47 79
+030-48 80
+030-49 81
+030-50 82
+030-51 83
+030-52 84
+030-53 85
+030-54 86
+030-55 87
+030-56 88
+030-57 89
+030-58 90
+030-59 91
+030-60 92
+030-61 93
+030-62 94
+030-63 95
+030-64 96
+030-65 97
+030-66 98
+030-67 99
+030-68 100
+030-69 101
+030-70 102
+030-71 103
+030-72 104
+030-73 105
+030-74 106
+030-75 107
+031-0 108
+031-1 109
+031-2 110
+031-3 111
+031-4 112
+031-5 113
+031-6 114
+031-7 115
+031-8 116
+031-9 117
+033-1 118
+033-2 119
+033-3 120
+033-4 121
+033-5 122
+boss 123
+botcheck 124
+fermi 125
+guilds 126
+sec_pri 127
+test 128
+testbg 129
diff --git a/db/re/map_zone_db.conf b/db/re/map_zone_db.conf
index a19d523..1a284ba 100644
--- a/db/re/map_zone_db.conf
+++ b/db/re/map_zone_db.conf
@@ -618,79 +618,6 @@ zones: (
}
},
{
- /* SuperMMO Zone is not the place for GMs to mess with - Fortress Island */
- name: "SuperMMO"
-
- disabled_skills: {
- AL_WARP: "ALL"
- AL_TELEPORT: "ALL"
- WE_CALLPARTNER: "ALL"
- WE_CALLPARENT: "ALL"
- WE_CALLBABY: "ALL"
- SC_DIMENSIONDOOR: "ALL"
- GD_EMERGENCYCALL: "ALL"
- }
-
- disabled_items: {
- TimeFlask: true
- CandorWarpCrystal: true
- TulimWarpCrystal: true
- HalinWarpCrystal: true
- HurnsWarpCrystal: true
- LoFWarpCrystal: true
- NivalWarpCrystal: true
- FrostiaWarpCrystal: true
- LilitWarpCrystal: true
- ArtisWarpCrystal: true
- ReturnPotion: true
- DeathPotion: true
- }
-
- mapflags: (
- "nowarpto",
- "bexp 125",
- "nosave 025-2,100,27",
- )
-
- /* "command:min-group-lv-to-override" e.g. "heal: 70" */
- disabled_commands: {
- recall: 100
- recallall: 100
- monster: 100
- item: 100
- summon: 100
- killer: 100
- killable: 100
- pvpon: 100
- pvpoff: 100
- clone: 100
- slaveclone: 100
- evilclone: 100
- monstersmall: 100
- monsterbig: 100
- save: 100
- killmonster: 100
- killmonster2: 100
- raisemap: 100
- doommap: 100
- kill: 100
- nuke: 100
- //revive: 100
- setbattleflag: 100
- cvcon: 100
- cvcoff: 100
- addwarp: 100
- mapflag: 100
- gvgon: 100
- gvgoff: 100
- skillon: 100
- skilloff: 100
- alive: 100
- }
- skill_damage_cap: {
- }
-},
-{
name: "Towns"
mapflags: (
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diff --git a/npc/000-0/_import.txt b/npc/000-0/_import.txt
index d2f0652..521f29e 100644
--- a/npc/000-0/_import.txt
+++ b/npc/000-0/_import.txt
@@ -1,4 +1,4 @@
-// Map 000-0: Ocean
+// Map 000-0: Aethyr Central Crossroad
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/000-0/mapflags.txt",
"npc/000-0/sailors.txt",
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt
index 65d06a7..024408f 100644
--- a/npc/000-0/sailors.txt
+++ b/npc/000-0/sailors.txt
@@ -1,282 +1,65 @@
// TMW2 Script
-// Modified by Jesusalva
-
-// Evol scripts.
-// Authors:
-// 4144
-// Qwerty Dragon
-// Reid
-// Vasily_Makarov
-// Jesusalva
// Description:
-// Starting script of Evol Online, modified for TMW2.
-// Translation:
-// FR Translated
+// Main start NPC
-000-0,23,19,0 script Sailors NPC_SAILORS,6,6,{
+000-0,23,19,0 script Lost Travelers NPC_SAILORS,6,6,{
OnTouch:
- .@q=getq(General_Narrator);
- if (.@q)
+ if (TUT_VAR)
end;
//checkclientversion;
.@lang = requestlang();
if (.@lang >= 0 && .@lang <= MAX_LANG) Lang = .@lang;
- showavatar 3;
- if ($EVENT$ == "Steam") goto L_FiresOfSteam;
-
- mesn "Narrator";
- mesc l("You open your eyes. The remants of the salt water in your eyes is not particularly helping you see.");
- mesc l("(Click next button to advance dialogs)"), 3;
- next;
- mesc l("What in the world is happening?! Where in Jesusalva's name are you?!");
- next;
- if (getvaultid()) {
- mesc l("Sometimes, you really wish you could visit new universes without having to pick some sort of role on it.");
- next;
- }
- mesc l("Actually. Who are you again? A headache which doesn't want to pass strikes you.");
- mesc l("You can hear creaking planks and a sail flapping in the storm. A ship?");
- mesc l("You hear shouting directed at you. Sailors from the ship?");
- next;
-
- showavatar NPC_ORC_MAN;
- setcamnpc "Sailors", -64, -32;
- mesn l("Orc Voice");
- mesq lg("Hey kid! Can you hear me?");
- next;
-
- showavatar NPC_SILVIO;
- setcamnpc "Sailors", 0, -32;
- mesn l("Human Voice");
- mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!");
- next;
-
- showavatar NPC_TRITAN_MAN_SAILOR;
- setcamnpc "Sailors", 144, -80;
- mesn l("Tritan Voice");
- mesq l("We speak various languages on this world. Let's try gesturing!");
- mesq l("Hey, you on the dune! Can you hear us?!");
- next;
- restorecam;
-
- asklanguage(LANG_ON_SEA);
-
showavatar NPC_SAILORS;
- setcamnpc;
- mes "";
- mesn;
- mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
- next;
- showavatar NPC_TRITAN_MAN_SAILOR;
- setcamnpc "Sailors", 144, -80;
- mesq lg("This girl needs help, we need to rescue her!", "This boy needs help, we need to rescue him!");
- next;
- mesn;
- mesc l("This is a menu. You can click on the desired option and press \"Send\", and double-clicking should work, too.");
- mes "";
- select
- l("I don't need to be rescued. I'm enjoying myself here."),
- l("Thanks... I guess..."),
- l("(Don't respond)");
- mes "";
- if (@menu == 1) {
- mesn l("Sailor");
- mesq l("What do you mean? Do you at least have a rowboat with you?!");
- next;
- mesn l("Billy Bons");
- // Dying of thirst will set in waaaay sooner than dying of hunger.
- mesq l("We can't let you die of thirst! That wouldn't be cool at all! And I'm very cool!");
- next;
- } else if (@menu == 2) {
- mes ""; // You don't need to thank us!
- } else {
- mesn l("Sailor");
- mesq lg("Oh noes! She fainted! Quick, rescue her!!", "Oh noes! He fainted! Quick, rescue him!!");
+ // Standard Procedures
+ if (!getvaultid()) {
+ mesc l("This world is exclusive for Mirror Lake Users.");
next;
+ kick(getcharid(3), 3);
+ end;
}
- restorecam;
-
- showavatar;
- mesn "Narrator";
- mesc l("The sailors take you aboard their ship.");
- mesc l("Click on the NPCs (Non-Player Characters) around you to continue the introduction.");
- next;
+ // TODO: Check if you have a homeworld set
- addtimer(20000,"Elmo#sailors::OnSlow");
- warp "000-0-0", 30, 36;
+ // Set your language (WIP?)
+ asklanguage(LANG_ON_SEA);
- closedialog;
- close;
-L_FiresOfSteam:
- dispbottom l("Welcome to Moubootaur Legends: ##1Fires of Steam##0");
- warp "000-0-1", 26, 28;
- sleep2(25);
- atcommand("@refresh");
- asklanguage(LANG_ON_SEA);
- clear;
- mesn "Narrator";
- mesc l("You wake up in the middle of the night. How did you got here? WERE YOU KIDNAPPED?");
- next;
- mesn "Narrator";
- mesc l("Memory slowly returns to you as you start growing aware of your surroundings. That's right, you are on a ship.");
- next;
- mesn "Narrator";
- mesc l("Andrei Sakar, the legendary Hurnscald Hero, as well as a group of alliance members which include yourself, are heading to the continent of Kolev, where is said to be a legendary town which helped the humans from the second era to survive.");
- next;
- mesn "Narrator";
- mesc l("They were sending food and supplies to the Alliance, but in the past months, there was a deadly silence. Not a single sign of life came from there.");
- next;
- mesn "Narrator";
- mesc l("Hoping for the best, but prepared for the worst, you set off to the legendary continent of Kolev; Your destination: Artis.");
- next;
- clear;
- mesc l("Moubootaur Legends presents..."), 3;
+ mesc l("Welcome to..."), 3;
mes "";
- mesc b(l(" Fires of Steam ")), 1;
- mesc l("- The Death of Andrei Sakar -"), 1;
- mes "";
- mesc l("An event to prepare for the Steam Release"), 2;
- mes "";
- next;
+ mesc b(l(" The Crossroads ")), 1;
+ mesc l("- The world between mana worlds -"), 1;
mes "";
+ mesc l("The only place where your home world is meaningless."), 2;
mes "";
- mesn strcharinfo(0);
- mesq l("We'll be arriving at Artis by the dawn, where Elora will be waiting for us. I can only hope, that the denizens are okay...");
+ mesc l("This game follows the same gameplay rules as %s. Equipment real effects may differ from their description because this.", b(l("Moubootaur Legends")));
next;
clear;
GameRules(8 | 4);
clear;
closeclientdialog;
-OnForceReset:
- freeloop(true);
- while (BaseLevel < 80)
- getexp NextBaseExp, 100;
- freeloop(false);
- setq ShipQuests_Arpan, 5;
- setq General_Narrator, 21;
- consoleinfo "New account: %d (%s)", getcharid(3), getcharip();
- if (array_find($@IPBLIST$, getcharip()) >= 0)
- #TUTORIAL_DONE=true;
- else
- array_push($@IPBLIST$, getcharip());
- if (!#TUTORIAL_DONE) {
- .@acc=any(Mustache, Beard, HeartGlasses, Sunglasses, EyePatch, Shemagh, Monocle, Googles, BurglarMask, BanditMask, Shemagh);
- .@ac2=any(OldTowel, SantaGlobe, RedStocking, LeatherBall, Doll, ZarkorScroll, ThetaBook, AshUrn, RubberDucky, DragonStar, BronzeQuiver, AstralCube, PlushMouboo, PlushMouboo, GraduationAlbum);
- .@hat=any(TopHat, CaptainHat, SmileyCap, BowlerHat, DesertHat, PirateBandana, KnitHat, RightEyePatch, AntlersHat, BunnyEars, AxeHat, PaperBag, ShroomHat, AFKCap, BrimmedFeatherHat, CatEars, Earmuffs, CorsairHat, SailorHat, ChefHat, SkullMask, LeprechaunHat, PrsmHelmet, ImperialCrown, ClericCap);
- .@ha2=any(DarkKnightHelmet, VikingHelmet, TerraniteMask, CenturionHelmet, ChemistHelmet, BullHelmet, DarkHelm, SamuraiHelmet, SamuraiHelmet);
- .@che=any(RedknightArmor, AssassinChest, SaviorArmor, TerraniteArmor, GraduationRobe, GoldenWarlordPlate, RedknightArmor);
- .@pan=any(JeansChaps, LeatherTrousers, AssassinPants, TerranitePants, BromenalPants, ChainmailSkirt, AssassinPants, ChainmailSkirt, AssassinPants);
- .@sho=any(DeepBlackBoots, HeliosBoots, WizardMoccasins, WarlordBoots, TerraniteBoots, AssassinBoots, WitchBoots, RedStockings, DeepBlackBoots, DeepBlackBoots);
- .@nec=any(BarbarianAmulet, GoldenFourLeafAmulet, PlatinumFourLeafAmulet, BarbarianMasterAmulet, MoubooPendant, LifestonePendant, AlvasusPendant, ToothNecklace);
- .@rin=any(GoldenPearlRing, GoldenBlackPearlRing);
- .@glo=any(WarlordGloves, AssassinGloves, TerraniteGloves, ManaGloves, SarabArmlet, LeatherGloves, MinerGloves);
- .@shi=any(EnchantedHerbBag, RentCart, Barrel, MasterBola, PiouBola, AncientShield, BlueKnightShield, SteelShield, DragonShield, SnakeBola);
- .@wpn=any(Setzer, Kitana, Lightsaber, BoneKnife, AncientSword, LongSword, RockKnife, DivineSword, CentaurSpear, Zambacutou, CursedScythe, Halberd, PynRifle, PynGatling, PynShotgun, PynRevolver, Dustynator, ChampionshipBow, BansheeBow, LeaderWand, ImmortalSword, MysticWand, ChampionshipBow, BansheeBow, LeaderWand, MysticWand);
- .@bon=any(Pickaxe, Kanabo, ElficBow, Judgement, ThunderStaff, ReinbooWand, DarkPulsar, Skypiercer, IceGladius, RealBronzeGladius, PurpleBola, KidBola, SilkGloves, ClawPendant, Boots, LuffyxSummerShorts, UglyChristmasSweater, MinerTankTop, ContributorSweater, LinarianSoul, TuxSoul, DeliciousCookie, DarkEggshellHat, Wreath);
- .@pet=any(PiouEgg, BhopEgg, MaggotCocoon, DoggyDog, CattyCat, BlackyCat, Ratte, ForestShroomEgg, FluffyEgg, DuckEgg, BatEgg, MoggunEgg, PinkieCrystal, DragonHorn, TamedSnakeEgg);
- getitem .@acc, 1;
- getitem .@ac2, 1;
- getitem .@hat, 1;
- getitem .@ha2, 1;
- getitem .@che, 1;
- getitem .@pan, 1;
- getitem .@sho, 1;
- getitem .@nec, 1;
- getitem .@rin, 1;
- getitem .@glo, 1;
- getitem .@shi, 1;
- getitem .@wpn, 1;
- getitem .@bon, 1;
- getitem .@pet, 1;
- equip(.@acc);
- equip(.@ac2);
- equip(.@hat);
- equip(.@ha2);
- equip(.@che);
- equip(.@pan);
- equip(.@nec);
- equip(.@rin);
- equip(.@glo);
- equip(.@shi);
- equip(.@wpn);
- Zeny+=rand2(10000, 60000);
- }
- adddefaultskills();
- sk_lvup(AL_DP);
- sk_lvup(AL_DP);
- sk_lvup(AL_DP);
- sk_lvup(AL_DP);
- sk_lvup(AL_DP);
- sk_lvup(AL_DP);
- sk_lvup(AL_DP);
- sk_lvup(TMW2_TRANSMIGRATION);
- sk_lvup(AM_REST);
- sk_lvup(AM_RESURRECTHOMUN);
- sk_lvup(AM_CALLHOMUN);
- sk_lvup(TMW2_CRAFT);
- sk_lvup(TMW2_CRAFT);
- sk_lvup(TMW2_CRAFT);
- sk_lvup(TMW2_CRAFT);
- sk_lvup(TMW2_CRAFT);
- sk_lvup(TMW2_ANCIENTLANGUAGES);
- sk_lvup(TMW2_MANABOMB);
- sk_lvup(TMW2_GROUNDSTRIKE);
- sk_lvup(TMW2_NAPALMBEAT);
- sk_lvup(TMW2_ARROWSHOWER);
- sk_lvup(any(ALL_INCCARRY, TF_STEAL, MC_VENDING, MC_DISCOUNT, MC_OVERCHARGE));
- sk_lvup(any(AC_OWL, SA_DRAGONOLOGY, TMW2_SAGE, CR_TRUST, SM_PROVOKE, ALL_FULL_THROTTLE, SA_FREECAST, TF_BACKSLIDING, NV_TRICKDEAD, MG_FIREWALL, SO_FIREWALK, GC_DARKILLUSION));
- sk_lvup(any(AC_OWL, SA_DRAGONOLOGY, TMW2_SAGE, CR_TRUST, SM_PROVOKE, ALL_FULL_THROTTLE, SA_FREECAST, TF_BACKSLIDING, NV_TRICKDEAD, MG_FIREWALL, SO_FIREWALK, GC_DARKILLUSION));
- sk_lvup(any(TMW2_KALMURK, TMW2_DRAGOKIN, TMW2_LIMERIZER, TMW2_HALHISS));
- sk_lvup(any(TMW2_KALWULF, TMW2_FAIRYKINGDOM, TMW2_FROZENHEART, TMW2_STONEHEART));
- sk_lvup(any(TMW2_KALBOO, TMW2_KALSPIKE, TMW2_CUTEHEART, TMW2_PLANTKINGDOM, TMW2_FAIRYEMPIRE));
- sk_lvup(any(TMW2_FIRSTAID, TMW2_HEALING, TMW2_MAGNUSHEAL, EVOL_AREA_PROVOKE));
- sk_lvup(any(TMW2_FIRSTAID, TMW2_HEALING, TMW2_MAGNUSHEAL, EVOL_AREA_PROVOKE));
- sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, TMW2_FALKONSTRIKE, TMW2_CHARGEDARROW));
- sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, TMW2_FALKONSTRIKE, TMW2_CHARGEDARROW));
- sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, TMW2_FALKONSTRIKE, TMW2_CHARGEDARROW));
- sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNINGBOLT, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, TMW2_SUPREMEATTACK, SN_SHARPSHOOTING));
- sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNINGBOLT, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, TMW2_SUPREMEATTACK, SN_SHARPSHOOTING));
- sk_lvup(any(TMW2_NILFHEIM, TMW2_JUDGMENT, TMW2_TEMPEST, TMW2_GAIABREAK, TMW2_ARMAGEDDON, TMW2_ALLINONE, TMW2_GROUNDSTRIKE, TMW2_ARROWSHOWER, SN_WINDWALK));
- sk_lvup(any(TMW2_GDP_MAXPOWER, TMW2_GDP_SPREGEN));
- getitembound GuildCoin, rand2(500), 4;
- getitembound any(StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1, 4;
- getitembound any(StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1, 4;
- getitembound any(SacredBullet, EvilBullet), 400, 4;
- getitembound any(ThornArrow, PoisonArrow, CursedArrow), 400, 4;
- getitembound DeathPenalty, rand2(18), 4;
- getitembound ScentGrenade, rand2(4), 4;
- getitembound InsuranceContract, 1, 4;
- getitembound Wurtzite, 6, 4;
- getitembound MercCard_AndreiSakar, 1, 4;
- getitembound RecipeBook, 1, 1;
- getitembound Bread, 10, 4;
+
+ // No naked players
+ getitem CreasedShirt, 1;
+ getitem CreasedShorts, 1;
+ equip(CreasedShirt);
+ equip(CreasedShorts);
+
+ // Basic setup
+ adddefaultskills;
percentheal 100,100;
- LOCATION$ = "Artis";
TUT_VAR=gettimetick(2);
#TUTORIAL_DONE=true;
#REG_DATE=gettimetick(2);
- TUTORIAL=true;
- CRAFTQUEST=true;
- MPQUEST=true;
- MAGIC_LVL=7;
- savepoint "029-0", 202, 85;
- if (!@forcereset)
- warp "029-0", 202, 85;
- close;
-OnForceReset2:
- logmes(sprintf("%s - Reset Forced by System Admin", getcharid(3)));
- #TUTORIAL_DONE=false;
- @forcereset=true;
- goto OnForceReset;
+ // Final warp
+ warp "033-1", 122, 192;
+ savepoint "033-1", 122, 192;
+ close;
OnInit:
.sex = G_MALE;
- bindatcmd "sakarfr", "Sailors::OnForceReset2", 100, 99, 1;
end;
}
diff --git a/npc/000-1/exit.txt b/npc/000-1/exit.txt
index aed9a8c..bf1ab08 100644
--- a/npc/000-1/exit.txt
+++ b/npc/000-1/exit.txt
@@ -9,6 +9,7 @@ OnTouch:
OnTalk:
OnTalkNearby:
// At any time, if you can't leave Nard ship, you must go to nard ship
+ /*
if (!getq(General_Narrator) && getq(ShipQuests_Julia) < 3) {
warp "002-1@Candor", 53, 38;
end;
@@ -26,6 +27,8 @@ OnTalkNearby:
if (getsavepoint(0) != "000-1") end;
//savepoint "002-1", 53, 38;
warp "002-1", 53, 38;
+ */
+ warp "033-1", 122, 192;
end;
}
diff --git a/npc/001-1/_import.txt b/npc/001-1/_import.txt
index 71cb54d..9a773d0 100644
--- a/npc/001-1/_import.txt
+++ b/npc/001-1/_import.txt
@@ -1,5 +1,6 @@
-// Map 001-1: Floating Island of Aeros
+// Map 001-1: Porthos - Town of Portals
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/001-1/_warps.txt",
"npc/001-1/bgmaster.txt",
"npc/001-1/eventmaster.txt",
"npc/001-1/mahul.txt",
diff --git a/npc/001-1/_warps.txt b/npc/001-1/_warps.txt
new file mode 100644
index 0000000..90b773c
--- /dev/null
+++ b/npc/001-1/_warps.txt
@@ -0,0 +1,6 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 001-1: Porthos - Town of Portals warps
+001-1,189,94,0 warp #001-1_189_94 0,0,033-5,29,48
+001-1,167,89,0 warp #001-1_167_89 0,0,033-4,35,42
+001-1,172,101,0 warp #001-1_172_101 0,0,033-2,40,48
+001-1,72,190,0 warp #001-1_72_190 0,0,020-1,69,41
diff --git a/npc/001-2/_import.txt b/npc/001-2/_import.txt
index d7c488a..151d535 100644
--- a/npc/001-2/_import.txt
+++ b/npc/001-2/_import.txt
@@ -1,3 +1,4 @@
// Map 001-2: Coliseum
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/001-2/mapflags.txt",
+"npc/001-2/treasure.txt",
diff --git a/npc/007-1/treasure.txt b/npc/001-2/treasure.txt
index 9c887ed..1624924 100644
--- a/npc/007-1/treasure.txt
+++ b/npc/001-2/treasure.txt
@@ -4,32 +4,12 @@
// Description:
// Fishing and Treasure Box
-007-1,155,163,0 script #fishing_00710 NPC_WATER_SPLASH,{
-
- .@regen_time=200;
- fishing(2, CommonCarp, RustyKnife,
- ScorpionStinger, FatesPotion, GrassCarp); // begin or continue fishing (AlchemyBlueprintA, EquipmentBlueprintA) TODO
- close;
-
-OnInit:
- .sex = G_OTHER;
- .distance = 4;
- .cooldown = 200;
- .bp_chance = 2;
- end;
-}
-
-/*
-007-1,x,y,0 duplicate(#fishing_00710) #fishing_00711 NPC_WATER_SPLASH
-007-1,x,y,0 duplicate(#fishing_00710) #fishing_00712 NPC_WATER_SPLASH
-*/
-
// Animation code by Evol Team
// 4144, gumi, Hal9000, Reid
// (Random) Treasure Chest
// Authored by Jesusalva
// Regenerates every 6 hours
-007-1,0,0,0 script #chest_00710 NPC_CHEST,{
+011-1,0,0,0 script #chest_00710 NPC_CHEST,{
if (!.busy && !.empty) {
TreasureBox();
diff --git a/npc/001-3/_import.txt b/npc/001-3/_import.txt
index 3a2cb29..2118c10 100644
--- a/npc/001-3/_import.txt
+++ b/npc/001-3/_import.txt
@@ -1,4 +1,3 @@
-// Map 001-3: Saulc's Home
+// Map 001-3: Dark Forest
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/001-3/_warps.txt",
"npc/001-3/ctrl.txt",
diff --git a/npc/001-3/_warps.txt b/npc/001-3/_warps.txt
deleted file mode 100644
index 732ca93..0000000
--- a/npc/001-3/_warps.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-3: Saulc's Home warps
-001-3,80,123,0 warp #001-3_80_123 0,0,001-3-1,24,61
-001-3,127,124,0 warp #001-3_127_124 0,0,001-3-1,117,61
-001-3,104,80,0 warp #001-3_104_80 3,0,001-3-1,45,126
-001-3,106,65,0 warp #001-3_106_65 0,0,001-3-1,116,126
-001-3,101,65,0 warp #001-3_101_65 0,0,001-3-1,97,126
-001-3,117,138,0 warp #001-3_117_138 0,0,000-1,22,22
-001-3,72,103,0 warp #001-3_72_103 0,0,001-3-1,24,30
-001-3,135,103,0 warp #001-3_135_103 0,0,001-3-1,117,30
-001-3,66,121,0 warp #001-3_66_121 0,2,004-2,50,61
diff --git a/npc/001-5/_import.txt b/npc/001-5/_import.txt
index 5c94ec5..2c40d6b 100644
--- a/npc/001-5/_import.txt
+++ b/npc/001-5/_import.txt
@@ -1,5 +1,4 @@
-// Map 001-5: Contributor's Cave
+// Map 001-5: Beasts Dungeon
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/001-5/_mobs.txt",
"npc/001-5/_warps.txt",
"npc/001-5/worker.txt",
diff --git a/npc/001-5/_mobs.txt b/npc/001-5/_mobs.txt
deleted file mode 100644
index 6a6fd7f..0000000
--- a/npc/001-5/_mobs.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-5: Contributor's Cave mobs
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-5: Contributor's Cave mobs
-001-5,49,49,29,29 monster Blub 1008,2,35000,60000
-001-5,53,50,25,29 monster Snake 1122,1,35000,120000
-001-5,54,51,25,29 monster Night Scorpion 1077,1,35000,150000
-001-5,51,49,29,29 monster Stray Little Blub 1007,3,35000,180000
diff --git a/npc/001-5/_warps.txt b/npc/001-5/_warps.txt
index 5d41810..0e2eac5 100644
--- a/npc/001-5/_warps.txt
+++ b/npc/001-5/_warps.txt
@@ -1,5 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-5: Contributor's Cave warps
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-5: Contributor's Cave warps
-001-5,22,80,0 warp #001-5_22_80 0,0,000-1,22,22
+// Map 001-5: Beasts Dungeon warps
+001-5,121,102,0 warp #001-5_121_102 0,0,032-2,103,112
diff --git a/npc/003-3/_import.txt b/npc/003-3/_import.txt
index d371450..c934b91 100644
--- a/npc/003-3/_import.txt
+++ b/npc/003-3/_import.txt
@@ -1,4 +1,3 @@
// Map 003-3: Tulimshar Storage
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/003-3/_warps.txt",
"npc/003-3/malindou.txt",
diff --git a/npc/006-10/_import.txt b/npc/006-10/_import.txt
index 69724d9..72ca523 100644
--- a/npc/006-10/_import.txt
+++ b/npc/006-10/_import.txt
@@ -1,6 +1,5 @@
// Map 006-10: Fefe's Crypt
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/006-10/006-10_blackbox.txt",
"npc/006-10/_config.txt",
"npc/006-10/_mobs.txt",
"npc/006-10/_warps.txt",
diff --git a/npc/006-4-1/_import.txt b/npc/006-4-1/_import.txt
index 1fea850..e820466 100644
--- a/npc/006-4-1/_import.txt
+++ b/npc/006-4-1/_import.txt
@@ -1,6 +1,5 @@
// Map 006-4-1: Abandoned Building
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/006-4-1/_config.txt",
-"npc/006-4-1/_mobs.txt",
"npc/006-4-1/_warps.txt",
"npc/006-4-1/painting.txt",
diff --git a/npc/006-4-1/_mobs.txt b/npc/006-4-1/_mobs.txt
deleted file mode 100644
index 76eaeba..0000000
--- a/npc/006-4-1/_mobs.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 006-4-1: Abandoned Building mobs
-006-4-1,55,103,19,9 monster Mana Ghost 1068,6,75000,250000
-006-4-1,55,46,31,11 monster Green Slime Mother 1236,6,75000,25000
-006-4-1,56,101,28,9 monster Yellow Slime Mother 1239,4,75000,25000
-006-4-1,54,151,14,10 monster Red Slime Mother 1240,3,75000,25000
diff --git a/npc/006-4/_import.txt b/npc/006-4/_import.txt
index 78369b5..3cc9fe9 100644
--- a/npc/006-4/_import.txt
+++ b/npc/006-4/_import.txt
@@ -1,6 +1,5 @@
// Map 006-4: Abandoned Island
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/006-4/_config.txt",
-"npc/006-4/_mobs.txt",
"npc/006-4/_warps.txt",
"npc/006-4/soulstone.txt",
diff --git a/npc/006-4/_mobs.txt b/npc/006-4/_mobs.txt
deleted file mode 100644
index 793827f..0000000
--- a/npc/006-4/_mobs.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 006-4: Abandoned Island mobs
-006-4,57,82,10,24 monster Mana Ghost 1068,5,75000,25000
-006-4,59,192,16,19 monster Mana Ghost 1068,9,75000,250000
-006-4,94,179,17,15 monster Mana Ghost 1068,9,75000,250000
-006-4,128,183,14,19 monster Mana Ghost 1068,9,75000,250000
-006-4,102,202,20,8 monster Mana Ghost 1068,9,75000,250000
-006-4,101,153,21,10 monster Mana Ghost 1068,9,75000,250000
-006-4,95,66,39,11 monster Green Dragon 1195,6,75000,105000
-006-4,31,251,17,12 monster Green Slime Mother 1236,1,75000,25000
-006-4,66,203,15,11 monster Green Slime Mother 1236,3,75000,25000
-006-4,139,154,14,9 monster Green Slime Mother 1236,1,75000,25000
-006-4,149,181,7,19 monster Green Slime Mother 1236,1,75000,25000
-006-4,60,149,11,12 monster Green Slime Mother 1236,1,75000,25000
-006-4,142,77,10,22 monster Blue Slime Mother 1237,1,75000,25000
-006-4,94,91,34,11 monster Copper Slime Mother 1238,1,75000,25000
-006-4,94,85,35,6 monster Green Dragon 1195,6,75000,105000
-006-4,55,97,12,9 monster White Slime Mother 1242,1,120000,25000
diff --git a/npc/006-4/_warps.txt b/npc/006-4/_warps.txt
index cc25e7c..5761a5a 100644
--- a/npc/006-4/_warps.txt
+++ b/npc/006-4/_warps.txt
@@ -1,5 +1,5 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 006-4: Abandoned Island warps
006-4,95,99,0 warp #006-4_95_99 1,0,006-4-1,58,60
-006-4,32,257,0 warp #006-4_32_257 0,0,006-3,54,36
+006-4,32,257,0 warp #006-4_32_257 0,0,033-1,72,191
006-4,71,83,0 warp #006-4_71_83 1,0,006-4-1,44,31
diff --git a/npc/006-5/_warps.txt b/npc/006-5/_warps.txt
index b9d0bcf..37a4e29 100644
--- a/npc/006-5/_warps.txt
+++ b/npc/006-5/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 006-5: Groata Grotto warps
-006-5,49,54,0 warp #006-5_49_54 0,0,006-3,40,36
+006-5,49,54,0 warp #006-5_49_54 0,0,033-1,72,191
diff --git a/npc/011-1/_import.txt b/npc/011-1/_import.txt
index 258abb6..613e580 100644
--- a/npc/011-1/_import.txt
+++ b/npc/011-1/_import.txt
@@ -1,6 +1,4 @@
// Map 011-1: Depleted Mana Stones Mine
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/011-1/_mobs.txt",
"npc/011-1/_warps.txt",
-"npc/011-1/manastone.txt",
"npc/011-1/treasure.txt",
diff --git a/npc/011-1/_mobs.txt b/npc/011-1/_mobs.txt
deleted file mode 100644
index 6ab25f2..0000000
--- a/npc/011-1/_mobs.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 011-1: Depleted Mana Stones Mine mobs
-011-1,99,100,79,79 monster Mana Ghost 1068,40,20000,20000
-011-1,98,101,79,79 monster Fire Goblin 1067,90,60000,60000
-011-1,100,99,79,79 monster Lava Slime 1097,30,60000,60000
-011-1,101,98,79,79 monster Red Slime 1092,100,60000,60000
-011-1,97,102,79,79 monster Mineral Bif 1058,20,60000,60000
diff --git a/npc/011-1/_warps.txt b/npc/011-1/_warps.txt
index bba2aa0..489359e 100644
--- a/npc/011-1/_warps.txt
+++ b/npc/011-1/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 011-1: Depleted Mana Stones Mine warps
-011-1,177,178,0 warp #011-1_177_178 0,0,009-1,119,41
+011-1,177,178,0 warp #011-1_177_178 0,0,033-1,72,191
diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt
deleted file mode 100644
index 3d8df2b..0000000
--- a/npc/011-1/manastone.txt
+++ /dev/null
@@ -1,136 +0,0 @@
-// TMW2 Script
-// Author:
-// Jesusalva
-// Description:
-// The last Mana Stone in the whole world, which is not owned by the Magic Council
-// or the Monster King.
-// It actually hates (or rather, fears) everybody, and is not always willing to
-// talk with people. May hide itself within the walls during these occasions.
-// It may not hate some very specific things which are lore-related.
-//
-// Notes: During sieges, Monster King and Human Council apparitions, it may hide
-// itself.
-//
-// Variables:
-// $MANA_BINT => Base Intelligence for Mana Stone
-// $MANA_BLVL => Base Level for Mana Stone
-// $MANA_JLVL => Base Job Level for Mana Stone
-// .int => Int Increment
-// .lvl => Lvl Increment
-// .jlvl => Jlv Increment
-
-011-1,0,0,0 script Mana Stone NPC_MANA_STONE,{
- function dearLord;
-
- if (BaseLevel < $MANA_BLVL) goto L_NotWorthy;
- mesn;
- mes l("The mighty Mana Stone does not reacts against you.");
- mes l("Although this particular one seems to hate everyone and everything, it recognizes your strength.");
- mes l("If you fell ready, perhaps you should touch it?");
- mes "";
- menu
- l("Touch it!"), L_Level,
- l("Take it!"), L_NotWorthy2,
- l("Break it!"), L_NotWorthy2,
- l("Leave it alone!"), -;
- close;
-
-
-
-L_NotWorthy2:
- if (is_gm()) movenpc .name$, 20+rand(150), 20+rand(150);
- if (is_gm()) close;
- npctalk3 l("You are not worthy!");
- percentheal -20, -50;
- if (!MAGIC_LVL)
- dispbottom l("I should train my intelligence, have full MP, and don't neglect even Job Level.");
- end;
-
-L_Level:
- // See functions/util.txt for *mstone() details
- if (mstone(0)) goto L_LevelUp;
- if (mstone(1)) goto L_LevelUp;
- if (mstone(2)) goto L_LevelUp;
- if (mstone(3)) goto L_LevelUp;
- if (mstone(4)) goto L_LevelUp;
- if (mstone(5)) goto L_LevelUp;
- if (mstone(6)) goto L_LevelUp;
- if (MAGIC_LVL >= 7) dearLord();
- if (MAGIC_LVL >= 7) npctalk3 l("You already got all power I could grant you!");
- if (is_gm()) percentheal -20, -50;
- if (MAGIC_LVL >= 7 || is_gm()) close;
-
-L_NotWorthy:
- if (readparam(Sp) != readparam(MaxSp))
- dispbottom l("I must have full MP to touch it... Which I don't.");
- else
- dispbottom l("I should train my intelligence, and level up, both my base as my Job Level.");
- npctalk3 l("You are not worthy!");
- percentheal min(-10, -70+BaseLevel), min(-10, -100+BaseLevel);
- end;
-
-L_LevelUp:
- mes "";
- mes l("A great rush of mana flows though you.");
- if (!MAGIC_LVL) mes l("Magic Power is granted to you, but you die from it.");
- if (MAGIC_LVL) mes l("More Magic Power is granted to you, but you die from it.");
- MAGIC_LVL = MAGIC_LVL+1;
- sk_lvup(AL_DP);
- // No penalty for death provoked by Mana Stone, see npc/001-8/hub.txt for more info
- sc_start SC_CASH_DEATHPENALTY, 1000, 1;
- /*
- @deathpenalty_realvalue=readparam(BaseExp);
- @deathpenalty_realvaljob=readparam(JobExp);
- @deathpenalty_override=1;
- */
- die();
- close;
-
-function dearLord {
- if ($MANASTONE_WINNER$ == "") {
- $MANASTONE_WINNER$=strcharinfo(0);
- channelmes("#world", $MANASTONE_WINNER$+" is the first player to reach "+get_race()+"'s magic limit since the Monster King! %%N");
- announce "All hail ##B"+$MANASTONE_WINNER$+"##b, first to reach "+get_race()+"'s magic limit since the Monster King! %%N", bc_all|bc_npc;
- getexp 0, 2000;
- getitem SupremeGift, 1;
- mesc l("CONGRATULATIONS! You are the first player to harness all power the Mana Stone would willingly give!"), 2;
- mesc l("You just gained a Supreme Gift, and 2000 Job Exp for your bravery!"), 2;
- next;
- }
- return;
-}
-
-OnInit:
- movenpc .name$, 20+rand(150), 20+rand(150);
- .sex = G_OTHER;
- .distance = 6;
- end;
-
-OnClock0030:
-OnClock0120:
-OnClock0210:
-OnClock0300:
-OnClock0450:
-OnClock0540:
-OnClock0630:
-OnClock0720:
-OnClock0810:
-OnClock0900:
-OnClock1050:
-OnClock1140:
-OnClock1230:
-OnClock1320:
-OnClock1410:
-OnClock1500:
-OnClock1650:
-OnClock1740:
-OnClock1830:
-OnClock1920:
-OnClock2010:
-OnClock2100:
-OnClock2250:
-OnClock2340:
- npctalk "Those who are worthy, may get my magic. For the others, death awaits!";
- movenpc .name$, 20+rand(150), 20+rand(150);
- end;
-}
diff --git a/npc/015-8/_import.txt b/npc/015-8/_import.txt
index 27ea890..0258f7c 100644
--- a/npc/015-8/_import.txt
+++ b/npc/015-8/_import.txt
@@ -1,6 +1,5 @@
// Map 015-8: Ancient Hideout
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/015-8/015-8_blackbox.txt",
"npc/015-8/_mobs.txt",
"npc/015-8/config.txt",
"npc/015-8/puzzle.txt",
diff --git a/npc/017-1/_import.txt b/npc/017-1/_import.txt
index 42925f9..7df9ce6 100644
--- a/npc/017-1/_import.txt
+++ b/npc/017-1/_import.txt
@@ -1,6 +1,5 @@
// Map 017-1: Land Of Fire Village
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/017-1/017-1_stranger_blackbox.txt",
"npc/017-1/_mobs.txt",
"npc/017-1/_warps.txt",
"npc/017-1/boringnpc.txt",
diff --git a/npc/017-2-2/_import.txt b/npc/017-2-2/_import.txt
index 1f63289..9ce80e0 100644
--- a/npc/017-2-2/_import.txt
+++ b/npc/017-2-2/_import.txt
@@ -1,4 +1,3 @@
// Map 017-2-2: Skull Cave
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/017-2-2/_mobs.txt",
"npc/017-2-2/_warps.txt",
diff --git a/npc/017-2-2/_mobs.txt b/npc/017-2-2/_mobs.txt
deleted file mode 100644
index d409717..0000000
--- a/npc/017-2-2/_mobs.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 017-2-2: Skull Cave mobs
-017-2-2,70,57,16,20 monster Shadow Plant 1189,4,60000,10000
-017-2-2,70,55,14,20 monster Dark Lizard 1051,18,25000,25000
diff --git a/npc/017-2-2/_warps.txt b/npc/017-2-2/_warps.txt
index 7ee8b20..90434b5 100644
--- a/npc/017-2-2/_warps.txt
+++ b/npc/017-2-2/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 017-2-2: Skull Cave warps
-017-2-2,71,78,0 warp #017-2-2_71_78 1,0,017-2-1,39,24
+017-2-2,71,78,0 warp #017-2-2_71_78 1,0,033-1,72,191
diff --git a/npc/018-2-1/mapflags.txt b/npc/018-2-1/mapflags.txt
index e148e82..914bfeb 100644
--- a/npc/018-2-1/mapflags.txt
+++ b/npc/018-2-1/mapflags.txt
@@ -1,6 +1,6 @@
// The whole Heroes Hold but outside area is a MMO area.
-018-2-2 mapflag zone MMO
-018-2-3 mapflag zone MMO
-018-2-4 mapflag zone MMO
018-2-5 mapflag zone MMO
+018-2-6 mapflag zone MMO
+018-2-7 mapflag zone MMO
+018-2-8 mapflag zone MMO
diff --git a/npc/018-2/_warps.txt b/npc/018-2/_warps.txt
index d529700..0bad548 100644
--- a/npc/018-2/_warps.txt
+++ b/npc/018-2/_warps.txt
@@ -1,4 +1,4 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 018-2: Heroes' Hold - Outside warps
-018-2,63,106,0 warp #018-2_63_106 0,0,017-1,180,194
+018-2,63,106,0 warp #018-2_63_106 0,0,033-1,72,191
018-2,72,63,0 warp #018-2_72_63 3,0,018-2-1,26,32
diff --git a/npc/018-7-1/_import.txt b/npc/018-7-1/_import.txt
index cefe635..c18bacb 100644
--- a/npc/018-7-1/_import.txt
+++ b/npc/018-7-1/_import.txt
@@ -1,6 +1,5 @@
// Map 018-7-1: Developers' Lair (Lilit Palace)
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/018-7-1/018-7-1_demure_blackbox.txt",
"npc/018-7-1/_mobs.txt",
"npc/018-7-1/_warps.txt",
"npc/018-7-1/demure.txt",
diff --git a/npc/023-4/_import.txt b/npc/023-4/_import.txt
index ebd1020..22fe61c 100644
--- a/npc/023-4/_import.txt
+++ b/npc/023-4/_import.txt
@@ -1,6 +1,5 @@
// Map 023-4: Ice Caves
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/023-4/023-4_blackbox.txt",
"npc/023-4/_mobs.txt",
"npc/023-4/_warps.txt",
"npc/023-4/traps.txt",
diff --git a/npc/025-2-4/_import.txt b/npc/025-2-4/_import.txt
index e9181f3..a012b10 100644
--- a/npc/025-2-4/_import.txt
+++ b/npc/025-2-4/_import.txt
@@ -1,6 +1,5 @@
// Map 025-2-4: Mana Tree Cave
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/025-2-4/025-2-4_aegis_blackbox.txt",
"npc/025-2-4/_mobs.txt",
"npc/025-2-4/_warps.txt",
"npc/025-2-4/tree.txt",
diff --git a/npc/031-1/_import.txt b/npc/031-1/_import.txt
index 9de05ba..16f725f 100644
--- a/npc/031-1/_import.txt
+++ b/npc/031-1/_import.txt
@@ -1,4 +1,3 @@
// Map 031-1: Aethyr
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/031-1/_mobs.txt",
"npc/031-1/_warps.txt",
diff --git a/npc/031-1/_mobs.txt b/npc/031-1/_mobs.txt
deleted file mode 100644
index 61c846d..0000000
--- a/npc/031-1/_mobs.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 031-1: Aethyr mobs
-031-1,56,62,52,44 monster Pollet 1219,24,90000,30000
-031-1,68,82,43,23 monster Iced Fluffy 1041,13,60000,30000
-031-1,89,40,15,16 monster White Slime 1094,6,90000,30000
-031-1,24,59,10,44 monster Wind Fairy 1185,4,75000,30000
-031-1,56,48,29,23 monster Santa Slime 1096,7,30000,30000
-031-1,24,23,3,4 monster Whirly Bird 1232,1,300000,300000
diff --git a/npc/031-1/_warps.txt b/npc/031-1/_warps.txt
index 88cef18..f58c587 100644
--- a/npc/031-1/_warps.txt
+++ b/npc/031-1/_warps.txt
@@ -1,7 +1,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 031-1: Aethyr warps
031-1,68,30,0 warp #031-1_68_30 0,0,031-0,127,46
-031-1,58,104,0 warp #031-1_58_104 0,0,023-4,24,21
+031-1,58,104,0 warp #031-1_58_104 0,0,033-1,105,149
031-1,25,25,0 warp #031-1_25_25 0,0,031-0,25,61
031-1,56,47,0 warp #031-1_56_47 0,0,031-7,56,51
031-1,84,58,0 warp #031-1_84_58 0,0,031-5,95,48
diff --git a/npc/033-1/_import.txt b/npc/033-1/_import.txt
index 247d96f..90c62d6 100644
--- a/npc/033-1/_import.txt
+++ b/npc/033-1/_import.txt
@@ -1,3 +1,4 @@
// Map 033-1: Porthos - Town of Portals
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/033-1/_warps.txt",
+"npc/033-1/misc.txt",
diff --git a/npc/033-1/_warps.txt b/npc/033-1/_warps.txt
index cd8747f..83bb3bc 100644
--- a/npc/033-1/_warps.txt
+++ b/npc/033-1/_warps.txt
@@ -3,4 +3,13 @@
033-1,189,94,0 warp #033-1_189_94 0,0,033-5,29,48
033-1,167,89,0 warp #033-1_167_89 0,0,033-4,35,42
033-1,172,101,0 warp #033-1_172_101 0,0,033-2,40,48
-033-1,72,190,0 warp #033-1_72_190 0,0,020-1,69,41
+033-1,49,192,0 script #033-1_49_192 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 153,87; end;
+}
+033-1,153,86,0 script #033-1_153_86 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 49,193; end;
+}
diff --git a/npc/033-1/misc.txt b/npc/033-1/misc.txt
new file mode 100644
index 0000000..50fc9de
--- /dev/null
+++ b/npc/033-1/misc.txt
@@ -0,0 +1,38 @@
+// Moubootaur Legends Script
+// Author:
+// Jesusalva
+// Description:
+// Guild House
+
+033-1,134,79,0 script #GDoor NPC_NO_SPRITE,0,0,{
+ end;
+OnTouch:
+ if (getcharid(2) < 1) {
+ dispbottom l("You do not belong to a guild.");
+ end;
+ }
+ // Warp you to your guild house if exist.
+ // Build the instance otherwise.
+
+ // Well, "checking if instance exist by mapname" is an illusion.
+ // So we try to build and if we fail, we warp the player to the instance.
+ .@ID=getcharid(2);
+ @MAP_NAME$="guild@"+str(.@ID); // Max 4 chars for map name
+
+ .@INSTID = instance_create("guilds@a"+(.@ID), getcharid(2), IOT_GUILD);
+
+ // Instance already exists - .@INSTID returns "-4"
+ if (.@INSTID == -4) {
+ warp @MAP_NAME$, any(34,35), 48;
+ end;
+ }
+
+ .@instanceMapName$ = instance_attachmap("guilds", .@INSTID, 0, @MAP_NAME$);
+
+ instance_set_timeout(0, 0, .@INSTID);
+ instance_init(.@INSTID);
+ warp @MAP_NAME$, any(34,35), 48;
+ end;
+
+}
+
diff --git a/npc/_import.txt b/npc/_import.txt
index 1d7d82c..a1bfbd9 100644
--- a/npc/_import.txt
+++ b/npc/_import.txt
@@ -1,10 +1,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-@include "npc/000-0-0/_import.txt"
-@include "npc/000-0-1/_import.txt"
@include "npc/000-0/_import.txt"
@include "npc/000-1/_import.txt"
-@include "npc/001-1/_import.txt"
@include "npc/001-10-1/_import.txt"
@include "npc/001-10/_import.txt"
@include "npc/001-11/_import.txt"
@@ -15,285 +12,26 @@
@include "npc/001-13/_import.txt"
@include "npc/001-14/_import.txt"
@include "npc/001-2/_import.txt"
-@include "npc/001-3-1/_import.txt"
@include "npc/001-3/_import.txt"
@include "npc/001-4/_import.txt"
-@include "npc/001-5/_import.txt"
-@include "npc/001-6/_import.txt"
-@include "npc/001-7/_import.txt"
@include "npc/001-8/_import.txt"
@include "npc/001-9/_import.txt"
-@include "npc/002-1/_import.txt"
-@include "npc/002-2/_import.txt"
-@include "npc/002-3/_import.txt"
-@include "npc/002-4/_import.txt"
-@include "npc/002-5/_import.txt"
-@include "npc/003-0-1/_import.txt"
-@include "npc/003-0-2/_import.txt"
-@include "npc/003-0/_import.txt"
-@include "npc/003-1-1/_import.txt"
-@include "npc/003-1-2/_import.txt"
-@include "npc/003-1-3/_import.txt"
-@include "npc/003-1/_import.txt"
-@include "npc/003-10/_import.txt"
-@include "npc/003-13/_import.txt"
-@include "npc/003-2-1/_import.txt"
-@include "npc/003-2/_import.txt"
@include "npc/003-3/_import.txt"
-@include "npc/003-4-1/_import.txt"
-@include "npc/003-4/_import.txt"
-@include "npc/003-5/_import.txt"
-@include "npc/003-6/_import.txt"
-@include "npc/003-7/_import.txt"
-@include "npc/003-8/_import.txt"
-@include "npc/003-9-1/_import.txt"
-@include "npc/003-9/_import.txt"
-@include "npc/004-1/_import.txt"
-@include "npc/004-2-1/_import.txt"
-@include "npc/004-2-10/_import.txt"
-@include "npc/004-2-11/_import.txt"
-@include "npc/004-2-12/_import.txt"
-@include "npc/004-2-2/_import.txt"
-@include "npc/004-2-3/_import.txt"
-@include "npc/004-2-4/_import.txt"
-@include "npc/004-2-5/_import.txt"
-@include "npc/004-2-6/_import.txt"
-@include "npc/004-2-7/_import.txt"
-@include "npc/004-2-8/_import.txt"
-@include "npc/004-2-9/_import.txt"
-@include "npc/004-2/_import.txt"
-@include "npc/004-3-1/_import.txt"
-@include "npc/004-3-2/_import.txt"
-@include "npc/004-3-3/_import.txt"
-@include "npc/004-3-4/_import.txt"
-@include "npc/004-3-5/_import.txt"
-@include "npc/004-3-6/_import.txt"
-@include "npc/004-3/_import.txt"
-@include "npc/005-1-1/_import.txt"
-@include "npc/005-1/_import.txt"
-@include "npc/005-2-1/_import.txt"
-@include "npc/005-2/_import.txt"
-@include "npc/005-3/_import.txt"
-@include "npc/005-4/_import.txt"
-@include "npc/005-5/_import.txt"
-@include "npc/005-6/_import.txt"
-@include "npc/005-7/_import.txt"
-@include "npc/006-0/_import.txt"
@include "npc/006-1/_import.txt"
-@include "npc/006-10/_import.txt"
-@include "npc/006-2-1/_import.txt"
-@include "npc/006-2-2/_import.txt"
-@include "npc/006-2-3/_import.txt"
-@include "npc/006-2-4/_import.txt"
-@include "npc/006-2-5/_import.txt"
-@include "npc/006-2-6/_import.txt"
-@include "npc/006-2/_import.txt"
-@include "npc/006-3/_import.txt"
@include "npc/006-4-1/_import.txt"
@include "npc/006-4/_import.txt"
@include "npc/006-5/_import.txt"
-@include "npc/006-6/_import.txt"
@include "npc/006-7/_import.txt"
@include "npc/006-8/_import.txt"
@include "npc/006-9/_import.txt"
-@include "npc/007-1-1/_import.txt"
-@include "npc/007-1-2/_import.txt"
-@include "npc/007-1/_import.txt"
-@include "npc/007-2/_import.txt"
-@include "npc/008-0/_import.txt"
-@include "npc/008-1/_import.txt"
-@include "npc/008-2/_import.txt"
-@include "npc/009-1/_import.txt"
-@include "npc/009-2/_import.txt"
-@include "npc/009-3/_import.txt"
-@include "npc/009-4/_import.txt"
-@include "npc/009-5/_import.txt"
-@include "npc/009-6/_import.txt"
-@include "npc/009-7/_import.txt"
-@include "npc/010-1-1/_import.txt"
-@include "npc/010-1-10/_import.txt"
-@include "npc/010-1-11/_import.txt"
-@include "npc/010-1-12/_import.txt"
-@include "npc/010-1-2/_import.txt"
-@include "npc/010-1-3/_import.txt"
-@include "npc/010-1-4/_import.txt"
-@include "npc/010-1-5/_import.txt"
-@include "npc/010-1-6/_import.txt"
-@include "npc/010-1-7/_import.txt"
-@include "npc/010-1-8/_import.txt"
-@include "npc/010-1-9/_import.txt"
-@include "npc/010-1/_import.txt"
-@include "npc/010-2-10/_import.txt"
-@include "npc/010-2-11/_import.txt"
-@include "npc/010-2-12/_import.txt"
-@include "npc/010-2-13/_import.txt"
-@include "npc/010-2-14/_import.txt"
-@include "npc/010-2-15/_import.txt"
-@include "npc/010-2-16/_import.txt"
-@include "npc/010-2-2/_import.txt"
-@include "npc/010-2-3/_import.txt"
-@include "npc/010-2-4/_import.txt"
-@include "npc/010-2-5/_import.txt"
-@include "npc/010-2-6/_import.txt"
-@include "npc/010-2-7/_import.txt"
-@include "npc/010-2-8/_import.txt"
-@include "npc/010-2-9/_import.txt"
-@include "npc/010-2/_import.txt"
-@include "npc/010-3/_import.txt"
-@include "npc/010-4-1/_import.txt"
-@include "npc/010-4-2/_import.txt"
@include "npc/011-1/_import.txt"
-@include "npc/011-2/_import.txt"
-@include "npc/011-3/_import.txt"
-@include "npc/012-1/_import.txt"
-@include "npc/012-2/_import.txt"
-@include "npc/012-3/_import.txt"
-@include "npc/012-4/_import.txt"
-@include "npc/012-5/_import.txt"
-@include "npc/012-6/_import.txt"
-@include "npc/012-7/_import.txt"
-@include "npc/012-8/_import.txt"
-@include "npc/013-1/_import.txt"
-@include "npc/014-1/_import.txt"
-@include "npc/014-2-1/_import.txt"
-@include "npc/014-2-2/_import.txt"
-@include "npc/014-2/_import.txt"
-@include "npc/014-3/_import.txt"
-@include "npc/014-4/_import.txt"
-@include "npc/014-5-1/_import.txt"
-@include "npc/014-5/_import.txt"
-@include "npc/015-1/_import.txt"
-@include "npc/015-2/_import.txt"
-@include "npc/015-3-1/_import.txt"
-@include "npc/015-3-2/_import.txt"
-@include "npc/015-3-3/_import.txt"
-@include "npc/015-3/_import.txt"
-@include "npc/015-4/_import.txt"
-@include "npc/015-5/_import.txt"
-@include "npc/015-6/_import.txt"
-@include "npc/015-7/_import.txt"
-@include "npc/015-8-1/_import.txt"
-@include "npc/015-8/_import.txt"
-@include "npc/016-1/_import.txt"
-@include "npc/016-6/_import.txt"
-@include "npc/016-7/_import.txt"
-@include "npc/017-0/_import.txt"
-@include "npc/017-1/_import.txt"
-@include "npc/017-10/_import.txt"
-@include "npc/017-2-1/_import.txt"
@include "npc/017-2-2/_import.txt"
-@include "npc/017-2/_import.txt"
-@include "npc/017-3/_import.txt"
-@include "npc/017-4/_import.txt"
-@include "npc/017-5/_import.txt"
-@include "npc/017-6/_import.txt"
-@include "npc/017-7/_import.txt"
-@include "npc/017-8/_import.txt"
-@include "npc/018-1-1/_import.txt"
-@include "npc/018-1/_import.txt"
@include "npc/018-2-1/_import.txt"
-@include "npc/018-2-2/_import.txt"
-@include "npc/018-2-3/_import.txt"
-@include "npc/018-2-4/_import.txt"
@include "npc/018-2-5/_import.txt"
@include "npc/018-2-6/_import.txt"
@include "npc/018-2-7/_import.txt"
@include "npc/018-2-8/_import.txt"
@include "npc/018-2/_import.txt"
-@include "npc/018-3/_import.txt"
-@include "npc/018-4-1/_import.txt"
-@include "npc/018-4-2/_import.txt"
-@include "npc/018-4/_import.txt"
-@include "npc/018-5-0/_import.txt"
-@include "npc/018-5-1/_import.txt"
-@include "npc/018-5-2/_import.txt"
-@include "npc/018-5-3/_import.txt"
-@include "npc/018-5-4/_import.txt"
-@include "npc/018-5-5/_import.txt"
-@include "npc/018-5-boss/_import.txt"
-@include "npc/018-5/_import.txt"
-@include "npc/018-6-0/_import.txt"
-@include "npc/018-6-1/_import.txt"
-@include "npc/018-6-2/_import.txt"
-@include "npc/018-6-3/_import.txt"
-@include "npc/018-7-1/_import.txt"
-@include "npc/018-7/_import.txt"
-@include "npc/019-1-1/_import.txt"
-@include "npc/019-1/_import.txt"
-@include "npc/019-2/_import.txt"
-@include "npc/019-3/_import.txt"
-@include "npc/019-4-1/_import.txt"
-@include "npc/019-4/_import.txt"
-@include "npc/019-5-1/_import.txt"
-@include "npc/019-5-2/_import.txt"
-@include "npc/019-5-3/_import.txt"
-@include "npc/019-5/_import.txt"
-@include "npc/019-6/_import.txt"
-@include "npc/020-1/_import.txt"
-@include "npc/020-2/_import.txt"
-@include "npc/020-3/_import.txt"
-@include "npc/020-4/_import.txt"
-@include "npc/020-5/_import.txt"
-@include "npc/020-6/_import.txt"
-@include "npc/020-7-1/_import.txt"
-@include "npc/020-7-2/_import.txt"
-@include "npc/020-7/_import.txt"
-@include "npc/021-0/_import.txt"
-@include "npc/021-1/_import.txt"
-@include "npc/021-2/_import.txt"
-@include "npc/021-3/_import.txt"
-@include "npc/021-4/_import.txt"
-@include "npc/022-1/_import.txt"
-@include "npc/023-1/_import.txt"
-@include "npc/023-2/_import.txt"
-@include "npc/023-3-1/_import.txt"
-@include "npc/023-3-2/_import.txt"
-@include "npc/023-3/_import.txt"
-@include "npc/023-4/_import.txt"
-@include "npc/024-1/_import.txt"
-@include "npc/024-10/_import.txt"
-@include "npc/024-11/_import.txt"
-@include "npc/024-12/_import.txt"
-@include "npc/024-13/_import.txt"
-@include "npc/024-14/_import.txt"
-@include "npc/024-15/_import.txt"
-@include "npc/024-16/_import.txt"
-@include "npc/024-2/_import.txt"
-@include "npc/024-3/_import.txt"
-@include "npc/024-4/_import.txt"
-@include "npc/024-5/_import.txt"
-@include "npc/024-6/_import.txt"
-@include "npc/024-7/_import.txt"
-@include "npc/024-8/_import.txt"
-@include "npc/024-9/_import.txt"
-@include "npc/025-1/_import.txt"
-@include "npc/025-2-1/_import.txt"
-@include "npc/025-2-2/_import.txt"
-@include "npc/025-2-3/_import.txt"
-@include "npc/025-2-4/_import.txt"
-@include "npc/025-2/_import.txt"
-@include "npc/025-3/_import.txt"
-@include "npc/026-0/_import.txt"
-@include "npc/026-1/_import.txt"
-@include "npc/026-2/_import.txt"
-@include "npc/027-0/_import.txt"
-@include "npc/027-1/_import.txt"
-@include "npc/027-2/_import.txt"
-@include "npc/027-3/_import.txt"
-@include "npc/027-4/_import.txt"
-@include "npc/027-5/_import.txt"
-@include "npc/027-6/_import.txt"
-@include "npc/027-7/_import.txt"
-@include "npc/029-0/_import.txt"
-@include "npc/029-1/_import.txt"
-@include "npc/029-2/_import.txt"
-@include "npc/029-3/_import.txt"
-@include "npc/029-4/_import.txt"
-@include "npc/029-5/_import.txt"
-@include "npc/029-6/_import.txt"
-@include "npc/029-7/_import.txt"
-@include "npc/029-8/_import.txt"
-@include "npc/029-9/_import.txt"
@include "npc/030-01/_import.txt"
@include "npc/030-02/_import.txt"
@include "npc/030-03/_import.txt"
@@ -379,37 +117,15 @@
@include "npc/031-7/_import.txt"
@include "npc/031-8/_import.txt"
@include "npc/031-9/_import.txt"
-@include "npc/032-1/_import.txt"
-@include "npc/032-2/_import.txt"
-@include "npc/032-3/_import.txt"
-@include "npc/032-4/_import.txt"
-@include "npc/032-5/_import.txt"
@include "npc/033-1/_import.txt"
@include "npc/033-2/_import.txt"
@include "npc/033-3/_import.txt"
@include "npc/033-4/_import.txt"
@include "npc/033-5/_import.txt"
-@include "npc/034-1/_import.txt"
-@include "npc/034-2/_import.txt"
-@include "npc/034-3/_import.txt"
-@include "npc/034-4/_import.txt"
-@include "npc/042-0/_import.txt"
-@include "npc/042-1/_import.txt"
-@include "npc/042-10/_import.txt"
-@include "npc/042-11/_import.txt"
-@include "npc/042-2/_import.txt"
-@include "npc/042-3/_import.txt"
-@include "npc/042-4/_import.txt"
-@include "npc/042-5/_import.txt"
-@include "npc/042-6/_import.txt"
-@include "npc/042-7/_import.txt"
-@include "npc/042-8/_import.txt"
-@include "npc/042-9/_import.txt"
@include "npc/boss/_import.txt"
@include "npc/botcheck/_import.txt"
+@include "npc/fermi/_import.txt"
@include "npc/guilds/_import.txt"
@include "npc/sec_pri/_import.txt"
-@include "npc/soren-2/_import.txt"
-@include "npc/soren/_import.txt"
@include "npc/test/_import.txt"
@include "npc/testbg/_import.txt"
diff --git a/npc/botcheck/_import.txt b/npc/botcheck/_import.txt
index e6f4365..5f53d23 100644
--- a/npc/botcheck/_import.txt
+++ b/npc/botcheck/_import.txt
@@ -1,3 +1,2 @@
// Map botcheck: Botcheck Area
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/botcheck/botcheck_blackbox.txt",
diff --git a/npc/003-3/_warps.txt b/npc/fermi/_import.txt
index 3f24581..9c2eafa 100644
--- a/npc/003-3/_warps.txt
+++ b/npc/fermi/_import.txt
@@ -1,3 +1,3 @@
+// Map fermi: Three Fermi Land
// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 003-3: Tulimshar Storage warps
-003-3,39,41,0 warp #003-3_39_41 0,0,003-1,56,100
+"npc/fermi/_warps.txt",
diff --git a/npc/fermi/_warps.txt b/npc/fermi/_warps.txt
new file mode 100644
index 0000000..76c2131
--- /dev/null
+++ b/npc/fermi/_warps.txt
@@ -0,0 +1,4 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map fermi: Three Fermi Land warps
+fermi,29,19,0 warp #fermi_29_19 0,0,033-1,105,149
+fermi,21,19,0 warp #fermi_21_19 0,0,033-1,105,149
diff --git a/npc/functions/dungeon.txt b/npc/functions/dungeon.txt
index 641d00d..8fa119b 100644
--- a/npc/functions/dungeon.txt
+++ b/npc/functions/dungeon.txt
@@ -9,9 +9,9 @@
// Main initialization
OnInit:
- setarray .heatmap$, "007-2";
+ setarray .heatmap$, "011-1";
setarray .cursemap$, "006-4", "006-4-1", "025-1";
- setarray .sickmap$, "029-5";
+ setarray .sickmap$, "018-2";
setarray .bleedmap$, "006-9";
end;
@@ -152,11 +152,11 @@ OnBleed:
//////////////////////////////
-007-2 mapflag nosave 007-1,99,189
-006-4 mapflag nosave 006-3,54,36
-006-4-1 mapflag nosave 006-3,54,36
-029-5 mapflag nosave 029-4,21,97
-006-9 mapflag nosave 006-6,46,27
+//007-2 mapflag nosave 033-1,72,191
+006-4 mapflag nosave 033-1,72,191
+006-4-1 mapflag nosave 033-1,72,191
+//029-5 mapflag nosave 033-1,72,191
+006-9 mapflag nosave 033-1,72,191
diff --git a/npc/functions/seasons.txt b/npc/functions/seasons.txt
index dc41128..048e649 100644
--- a/npc/functions/seasons.txt
+++ b/npc/functions/seasons.txt
@@ -95,15 +95,9 @@ function script sChristmas {
addmonsterdrop(AzulSlime, XmasGift, 2*.@m);
}
- // Change maps for Christmas Season (Specially LoF maps)
- addmapmask "003-1", MASK_CHRISTMAS;
- addmapmask "005-1", MASK_CHRISTMAS;
- addmapmask "009-1", MASK_CHRISTMAS;
- addmapmask "012-1", MASK_CHRISTMAS;
- addmapmask "017-2", MASK_CHRISTMAS;
- addmapmask "017-2-1", MASK_CHRISTMAS;
- addmapmask "017-3", MASK_CHRISTMAS;
- addmapmask "020-2", MASK_CHRISTMAS;
+ // Change maps for Christmas Season
+ //addmapmask "031-1", MASK_CHRISTMAS;
+ //addmapmask "033-1", MASK_CHRISTMAS;
// Enable event
set $EVENT$, "Christmas";
@@ -297,9 +291,6 @@ OnSummerEnd:
end;
OnAutumnStart:
- // Fancy trees
- addmapmask "012-1", MASK_AUTUMN;
-
// Autumn's Drop
addmonsterdrop(FafiDragon, PumpkandySeed, 10000);
addmonsterdrop(BlackMamba, PumpkandySeed, 8000);
@@ -327,7 +318,6 @@ OnAutumnEnd:
}
- removemapmask "012-1", MASK_AUTUMN;
delmonsterdrop(FafiDragon, PumpkandySeed);
delmonsterdrop(Mouboo, PumpkandySeed);
delmonsterdrop(AlphaMouboo, PumpkandySeed);
diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt
index 5c369e1..711497d 100644
--- a/npc/functions/weather.txt
+++ b/npc/functions/weather.txt
@@ -67,47 +67,20 @@ OnInit:
.wcore = htnew;
// Deserts
- htput(.wcore, "003-1", "desert");
- htput(.wcore, "004-1", "desert");
- htput(.wcore, "004-2", "desert");
- htput(.wcore, "009-1", "desert");
- htput(.wcore, "010-1", "desert");
- htput(.wcore, "010-2", "desert");
- htput(.wcore, "032-1", "desert");
+ //htput(.wcore, "032-1", "desert");
// Woodlands
htput(.wcore, "001-4", "woodland");
htput(.wcore, "001-11", "woodland");
htput(.wcore, "001-12", "woodland");
- htput(.wcore, "005-1", "woodland");
- htput(.wcore, "012-1", "woodland");
- htput(.wcore, "014-1", "woodland");
- htput(.wcore, "014-2", "woodland");
- htput(.wcore, "014-3", "woodland");
- htput(.wcore, "014-4", "woodland");
- htput(.wcore, "014-5", "woodland");
- htput(.wcore, "017-1", "woodland");
- htput(.wcore, "018-1", "woodland");
htput(.wcore, "018-2", "woodland");
- htput(.wcore, "018-4", "woodland");
- htput(.wcore, "018-5", "woodland");
- htput(.wcore, "027-1", "woodland");
// Icelands
- htput(.wcore, "001-7", "iceland");
- htput(.wcore, "019-1", "iceland");
- htput(.wcore, "019-2", "iceland");
- htput(.wcore, "019-3", "iceland");
- htput(.wcore, "019-4", "iceland");
- htput(.wcore, "019-5", "iceland");
- htput(.wcore, "019-6", "iceland");
- htput(.wcore, "020-1", "iceland");
- htput(.wcore, "022-1", "iceland");
- htput(.wcore, "024-1", "iceland");
htput(.wcore, "031-1", "iceland");
+ htput(.wcore, "033-1", "iceland");
// Special
- htput(.wcore, "011-3", "special");
+ //htput(.wcore, "011-3", "special");
consoleinfo "[Weather.sys] Total Maps = " + htsize(.wcore);
diff --git a/npc/guilds/_warps.txt b/npc/guilds/_warps.txt
index 6e8c8f6..ad79521 100644
--- a/npc/guilds/_warps.txt
+++ b/npc/guilds/_warps.txt
@@ -1,3 +1,3 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map guilds: Guild Hall warps
-guilds,35,49,0 warp #guilds_35_49 1,0,017-1,57,34
+guilds,35,49,0 warp #guilds_35_49 1,0,033-1,134,80
diff --git a/npc/items/shovel.txt b/npc/items/shovel.txt
index ed1f464..07da98a 100644
--- a/npc/items/shovel.txt
+++ b/npc/items/shovel.txt
@@ -289,16 +289,7 @@ OnInit:
.PlayerTiredTime = 25;
// You can bury & dig on all mines
- AddDigRect("007-1", 20, 20, 180, 190);
AddDigRect("011-1", 20, 20, 180, 180);
- AddDigRect("015-1", 20, 20, 180, 180);
- AddDigRect("032-2", 20, 20, 180, 180);
-
- // Aeros can be used too (for events)
- AddDigRect("001-1", 20, 20, 342, 158);
-
- // LoF Areas
- AddDigRect("018-1", 20, 20, 80, 80);
OnHour00:
// Clear random treasure
@@ -308,48 +299,6 @@ OnHour00:
deletearray $@WBT_Random_x;
deletearray $@WBT_Random_y;
-
- // Scatter Treasure.
- // There are 25600 possible cells, and about 60% of them are collisions.
- // As we don't prevent treasure from falling on collision, it is pretty high.
- // If two treasures fall on same place, the previous treasure will be ignored.
- // Theoretical chance of uncovering a treasure on an attempt is 0.12% to 0.70%
- // 2019-05-27: Doubled ammount of treasures. New rates should be 0.24% ~ 1.40%
- shovel_scatter("007-1", 20, 20, 180, 180, rand(60,360),
- TreasureKey,CoinBag,TreasureKey,SulfurPowder,Coal,EarthPowder,
- IronOre,CopperOre,LeadOre,TinOre,SilverOre,GoldOre,PlatinumOre,IridiumOre,TitaniumOre,
- Diamond,Ruby,Emerald,Sapphire,Topaz,Amethyst,
- CursedAmmoBox,ThornAmmoBox,SacredBullet);
- shovel_scatter("011-1", 20, 20, 180, 180, rand(60,360),
- TreasureKey,CoinBag,TreasureKey,SulfurPowder,Coal,EarthPowder,
- IronOre,CopperOre,LeadOre,TinOre,SilverOre,GoldOre,PlatinumOre,IridiumOre,TitaniumOre,
- Diamond,Ruby,Emerald,Sapphire,Topaz,Amethyst,
- CursedAmmoBox,ThornAmmoBox,SacredBullet);
- shovel_scatter("015-1", 20, 20, 180, 180, rand(60,360),
- TreasureKey,CoinBag,TreasureKey,SulfurPowder,Coal,EarthPowder,
- IronOre,CopperOre,LeadOre,TinOre,SilverOre,GoldOre,PlatinumOre,IridiumOre,TitaniumOre,
- Diamond,Ruby,Emerald,Sapphire,Topaz,Amethyst,
- CursedAmmoBox,ThornAmmoBox,SacredBullet);
-
- // Extra burried treasure (25~65 over 3600 tiles: aprox. 0.70% to 1.80%)
- // New Rate: 1.40% ~ 3.60% since 2019-05-27
- shovel_scatter("018-1", 20, 20, 80, 80, rand(50,130),
- TreasureKey,CoinBag,TreasureKey,SulfurPowder,Coal,EarthPowder,
- IronOre,CopperOre,LeadOre,TinOre,SilverOre,GoldOre,PlatinumOre,IridiumOre,TitaniumOre,
- Diamond,Ruby,Emerald,Sapphire,Topaz,Amethyst,
- CursedAmmoBox,ThornAmmoBox,SacredBullet);
-
- // Aeros can't be forgotten, but only during Thanksgiving
- if ($EVENT$ == "Thanksgiving") {
- shovel_scatter("001-1", 171, 20, 340, 160, rand(160,360),
- TreasureKey,CoinBag,TreasureKey,SulfurPowder,Coal,EarthPowder,
- IronOre,CopperOre,LeadOre,TinOre,SilverOre,GoldOre,PlatinumOre,IridiumOre,TitaniumOre,
- Diamond,Ruby,Emerald,Sapphire,Topaz,Amethyst);
- shovel_scatter("001-1", 20, 20, 140, 140, rand(160,360),
- TreasureKey,CoinBag,TreasureKey,SulfurPowder,Coal,EarthPowder,
- IronOre,CopperOre,LeadOre,TinOre,SilverOre,GoldOre,PlatinumOre,IridiumOre,TitaniumOre,
- Diamond,Ruby,Emerald,Sapphire,Topaz,Amethyst);
- }
end;
}
@@ -451,11 +400,7 @@ function script shovel_randomtreasure {
}
function script shovel_genrandtreasure {
- if (getq(LoFQuest_EPISODE) >= 16)
- .@m$=any("007-1", "011-1", "015-1", "018-1", "032-2",
- "007-1", "011-1", "015-1", "018-1");
- else
- .@m$=any("007-1", "011-1", "015-1", "018-1");
+ .@m$=any("011-1");
// Dangerous
do {
.@x=rand2(20, getmapinfo(MAPINFO_SIZE_X, .@m$)-20);
@@ -521,11 +466,7 @@ function script shovel_randomdungeon {
}
function script shovel_genranddungeon {
- if (getq(LoFQuest_EPISODE) >= 16)
- .@m$=any("007-1", "011-1", "015-1", "018-1", "032-2",
- "007-1", "011-1", "015-1", "018-1");
- else
- .@m$=any("007-1", "011-1", "015-1", "018-1");
+ .@m$=any("011-1");
// Dangerous
do {
.@x=rand2(20, getmapinfo(MAPINFO_SIZE_X, .@m$)-20);
diff --git a/npc/scripts.conf b/npc/scripts.conf
index e51c7e4..71d2f60 100644
--- a/npc/scripts.conf
+++ b/npc/scripts.conf
@@ -143,14 +143,10 @@
// These are to be proccessed later
"npc/functions/clientversion.txt",
-"npc/functions/estate2.txt",
"npc/functions/hub.txt",
-"npc/functions/mkbot.txt",
-"npc/functions/gmbot.txt",
"npc/functions/instances.txt",
"npc/functions/captcha.txt",
"npc/functions/dungeon.txt",
-"npc/config/easteregg_blackbox.txt",
// Maps specific scripts
@include "npc/_import.txt"