######################################################################################## # This file is part of Spheres. # Copyright (C) 2019 Jesusalva # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ######################################################################################## init -3 python: import json, copy, traceback from collections import Counter config.autoreload = False config.save_on_mobile_background = False ERR_JSONDECODER=101 ERR_INVALID=103 if (persistent.allfiles is None): persistent.allfiles=[] allfiles=[] # Elements Ele_Fire =1 Ele_Water =2 Ele_Nature =3 Ele_Light =4 Ele_Shadow =5 def ParseEle(ele): if ele == 0: return "Neutral" elif ele == 1: return "Fire" elif ele == 2: return "Water" elif ele == 3: return "Nature" elif ele == 4: return "Light" elif ele == 5: return "Shadow" else: return "ERROR (%d)" % ele # Smart Print command def stdout(message): print(message) renpy.write_log("[DEBUG] %s" % message) return # IF Then Else (IFTE) def ifte(ifs, then, elses): if (ifs): return then else: return elses # Global classes # We need to override standard list method. Original by Triptych (stackoverflow) class dlist(list): def __setitem__(self, index, value): size = len(self) if index >= size: self.extend(None for _ in range(size, index + 1)) list.__setitem__(self, index, value) class ExecuteOnCall(): def __init__(self, callable, *args, **kwargs): self.callable = callable self.args = args self.kwargs = kwargs def __call__(self): rv = self.callable(*self.args, **self.kwargs) return rv def id(self): return self.__call__() class RetString(): def __init__(self, string): self.string = string def __call__(self): return self.string def id(self): return self.__call__() class ExtraImage(renpy.display.im.Image): """ Custom image manipulator, based on bink's code, topic 11732 """ def __init__(self, loc, **properties): """ @param loc: Where the image really is (get_path already applied) """ super(ExtraImage, self).__init__(loc, **properties) self.loc = loc def load(self, unscaled=False): # W0221 try: #page = open(self.loc, "rb") #pd = page.read() #picdata = os.tmpfile() #picdata.write(pd) #picdata.seek(0) # reset seek position stdout("Requested to open: %s" % repr(self.loc)) picdata = open(self.loc, "rb") stdout("Picdata is open (%s)" % self.loc) if unscaled: surf = renpy.display.pgrender.load_image_unscaled(picdata, self.loc) else: surf = renpy.display.pgrender.load_image(picdata, self.loc) stdout("Picdata was closed") picdata.close() #page.close() return surf except Exception: if renpy.config.missing_image_callback: im = renpy.config.missing_image_callback(self.loc) if im is None: raise return im.load() raise def virtpos(posix): if isinstance(posix, float): return posix*1024 else: return posix/1024.0 # File Managment Functions def get_path(path): return renpy.loader.get_path(path) def get_path_if_exists(path): return renpy.loader.transfn(path) stdout("======================= %s %s" % (config.name, config.version)) print "[STDBY] Loading Basic functions......." # Search for array[?][key]==search in an array of dicts # Returns the dictionary, or returns ERR_INVALID def dl_search(array, key, search): try: r=(item for item in array if item[key] == search).next() except: r=ERR_INVALID if r is None: r=ERR_INVALID stdout("dlsearch: r is None") return r def GAME_LOADER(): global allunitsbase, allunits, allquests, allstory, allworld, alltaverns global alltquests, tr_uptodate, tr_memcheck # FIXME: Error handling # Load unit data #allunitsbase=json.loads(requests.get("http://"+HOST+'/units.json').text) f=open(get_path_if_exists("units.json"), "r") allunitsbase=json.load(f) f.close() # Reorder unit data allunits={} for j in allunitsbase: allunits[j["unit_id"]]=j allunitsbase.sort(key=lambda x: x["unit_id"]) # Load summons data f=open(get_path_if_exists("summons.json"), "r") allsummons=json.load(f) f.close() # Load quest data f=open(get_path_if_exists("quests.json"), "r") alltquests=json.load(f) f.close() alltquests["Main"].sort(key=lambda x: x["quest_id"]) allquests=alltquests["Main"] # Load story data f=open(get_path_if_exists("story.json"), "r") allstory=json.load(f) f.close() # Load world data f=open(get_path_if_exists("world.json"), "r") allworld=json.load(f) f.close() # Load tavern data f=open(get_path_if_exists("bar.json"), "r") alltaverns=json.load(f) f.close() stdout("[OK] Game data loaded to memory") tr_memcheck=True return True def card_composite(cid, path): # We need to try to get rarity try: r=allunits[int(cid)]["rare"] except: r=4 # FIXME # We need to try to get the element try: e=allunits[int(cid)]["attribute"] print str(e) except: e=0 return Composite( (640, 960), (0, 0), "gfx/cards/bg.png", (0, 0), path, (0, 0), "gfx/cards/"+str(r)+".png", (0, 0), "gfx/cards/ele/"+str(e)+".png") # size,) # TODO: square_ and gfx/square/units # Converts regular image filepaths to displayables names and vice-versa def img_regex(name, reverse=False): if not reverse: # Extension is ommited, add them yourself! if name.startswith("unit_"): return "gfx/units/%s" % name.replace("unit_") elif name.startswith("mob_"): return "gfx/mobs/%s" % name.replace("mob_") elif name.startswith("dialog_"): return "gfx/dialog/%s" % name.replace("dialog_") elif name.startswith("bg "): return "gfx/bg/%s" % name.replace("bg ") elif name.startswith("summon_"): return "gfx/summons/%s" % name.replace("summon_") else: print("ERROR: Not a regular filename") return name else: if name.startswith("gfx/units/"): return "unit_%s" % name elif name.startswith("gfx/mobs/"): return "mob_%s" % name elif name.startswith("gfx/dialog/"): return "dialog_%s" % name elif name.startswith("gfx/bg/"): return "bg %s" % name elif name.startswith("gfx/summons/"): return "summon_%s" % name else: print("ERROR: Not a regular display name") return name # Loads a sound called VAL def get_sfx(val, ext): # Search for the sound show_img(val, False, ext=ext) valb=dl_search(persistent.allfiles, 0, val)[1] if valb == ERR_INVALID: print ("Invalid Sound: %s (%s)" % (path, val)) return "sfx/regnum.mp3" # FIXME return valb # Load sprite images: "unit" for file in renpy.list_files(): fn=file.replace('gfx/units/','').replace('/', ' ').replace('.png','') if file.startswith('gfx/units/'): if file.endswith('.png') or file.endswith('.webp'): name = "unit_"+fn #renpy.image(name, Image(file, yanchor=1.0)) renpy.image(name, card_composite(fn, file)) dl=dl_search(persistent.allfiles, 0, name) if dl is not ERR_INVALID: persistent.allfiles.append((name, file)) allfiles.append(name) continue continue # Load sprite images: "mob" for file in renpy.list_files(): fn=file.replace('gfx/mobs/','').replace('/', ' ').replace('.png','') if file.startswith('gfx/mobs/'): if file.endswith('.png') or file.endswith('.webp'): name = "mob_"+fn renpy.image(name, Image(file, yanchor=1.0)) if not name in persistent.allfiles: persistent.allfiles.append((name, file)) allfiles.append(name) continue continue # Load sprite images: "dialog" for file in renpy.list_files(): fn=file.replace('gfx/dialog/','').replace('/', ' ').replace('.png','').replace('.webp','') if file.startswith('gfx/dialog/'): if file.endswith('.png') or file.endswith('.webp'): name = "dialog_"+fn renpy.image(name, Image(file, yanchor=1.0)) dl=dl_search(persistent.allfiles, 0, name) if dl is not ERR_INVALID: persistent.allfiles.append((name, file)) allfiles.append(name) continue continue # Load background images: "bg" for file in renpy.list_files(): fn=file.replace('gfx/bg/','').replace('/', ' ').replace('.png','').replace('.webp','') if file.startswith('gfx/bg/'): if file.endswith('.png') or file.endswith('.webp'): name = "bg "+fn renpy.image(name, Frame(file, 0, 0)) dl=dl_search(persistent.allfiles, 0, name) if dl is not ERR_INVALID: persistent.allfiles.append((name, file)) allfiles.append(name) continue continue # Load summon images: "summon" for file in renpy.list_files(): fn=file.replace('gfx/summons/','').replace('/', ' ').replace('.png','').replace('.webp','') if file.startswith('gfx/summons/'): if file.endswith('.png') or file.endswith('.webp'): name = "summon_"+fn renpy.image(name, Image(file, yanchor=1.0)) dl=dl_search(persistent.allfiles, 0, name) if dl is not ERR_INVALID: persistent.allfiles.append((name, file)) allfiles.append(name) continue continue def star_write(am): i, st = 0, "" while i < am: i+=1 st+="★" return st # Overrides renpy.image() method def new_img(name, where): # d: Downloaded path if not isinstance(name, tuple): name = tuple(name.split()) #d = renpy.renpy.easy.displayable(where) if True or renpy.android: d=ExtraImage(where) else: d = renpy.renpy.easy.displayable(where) renpy.renpy.display.image.register_image(name, d) return # Retrieves Ren'Py displayable name associated to PATH def get_img(path): # Search for the image name val=img_regex(path, True) show_img(val, False) valb=dl_search(persistent.allfiles, 0, val)[1] if valb == ERR_INVALID: print ("Invalid Image: %s (%s)" % (path, val)) return "gfx/spinner.png" return valb # Overrides renpy.show() and renpy.image() methods # Missing: transient=False, munge_name=True def show_img(img, show=True, at_list=[ ], tag=None, zorder=None, behind=[ ], atl=None, what=None, layer=None, ext=".webp"): global tr_loading # Image exists, display it if img in allfiles: if show: renpy.show(img, at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) return # Have we downloaded this image previously? path=dl_search(persistent.allfiles, 0, img) print str(path) # Image doesn't exists, we must download it while (path == ERR_INVALID): tr_loading=True # Latest version converts these formats to WebP if ext in [".png", ".jpg", ".jpeg"]: ext=".webp" # Otherwise, preserve extension. if True or renpy.android: addr="extra_%s%s" % (img.replace(" ", "_"), ext) else: addr="extra/%s%s" % (img.replace(" ", "_"), ext) f=open(get_path(addr), "w") stdout("Downloading additional file: %s" % img.replace(" ", "_")) try: x=requests.get("%s://%s/assets/%s?token=%s" % (ifte(persistent.ssl_enabled, "https", "http"), HOST, img.replace(" ", "_"), get_token()), verify=False) # , timeout=8.0 → Need to handle sudden death except: # Oh noes - something went *terribly* wrong traceback.print_exc() x=requests.Response() x.status_code=403 if x.status_code == 200: f.write(x.content) f.close() # Android needs paths to be saved by full # But audio hates it, so. if ext not in [".mp3", ".ogg"]: addr=get_path(addr) path=((img, addr)) persistent.allfiles.append(path) else: stdout("ERROR FOR: %s://%s/assets/%s?token=%s" % (ifte(persistent.ssl_enabled, "https", "http"), HOST, img.replace(" ", "_"), get_token())) try: retry=renpy.call_screen("confirm", "Error downloading file.\nError Code: %d\n\nRetry?" % x.status_code, Return(True), Return(False)) if not retry: if tag is None: tag=img path=None if show: if tag is None: tag=img print("tag is %s" % str(tag)) renpy.show("spinner", at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) # TODO Show error tr_loading=False return # TODO: “Retry?” except: print("Failed, trying again") # Image exists, but wasn't loaded yet if (path != ERR_INVALID and path is not None): print "Detected not loaded image" # Valid Image Extensions: PNG, JPG, JPEG, GIF, WEBP if ext in [".png", ".jpg", ".jpeg", ".gif", ".webp"]: # Maybe it is an unit if img.startswith("unit_"): new_img(img, card_composite(img.replace("unit_", ""), path[1])) else: new_img(img, path[1]) stdout("registered image: "+path[1]) allfiles.append(img) if show: renpy.show(img, at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) tr_loading=False return # Something went wrong stdout("show_img reached abnormal ending") return