From 855efedd94fd3cdb4d11d919381e357979409e90 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 29 Dec 2020 16:19:31 -0300 Subject: Clean up BATTLE once battle is over (hopefully to avoid accidental bugs) --- game/battle.rpy | 6 +++++- game/quest.rpy | 3 +++ 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/game/battle.rpy b/game/battle.rpy index 2d51b69..5cbb4a7 100644 --- a/game/battle.rpy +++ b/game/battle.rpy @@ -278,7 +278,11 @@ label results: # Maybe we should update player quest if not (quest["flags"] & 4): if Player["quest"] < Battle["quest_id"]: - Player["quest"]=Battle["quest_id"] + Player["quest"]=copy.copy(Battle["quest_id"]) + + # Cleaning up + python: + del Battle jump restore diff --git a/game/quest.rpy b/game/quest.rpy index c1d6759..7e3dc21 100644 --- a/game/quest.rpy +++ b/game/quest.rpy @@ -169,5 +169,8 @@ label quest_selected: #play music MUSIC_BATTLE.id() fadein 0.5 $ renpy.free_memory() window hide + #$ renpy.jump_out_of_context("combat") + #$ renpy.call_in_new_context("combat") + #jump restore jump combat -- cgit v1.2.3-70-g09d2