From 5c4222b099a19aea5318d308585786b5ab782ecd Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 19 Mar 2019 12:08:47 -0300 Subject: Translation Update --- lang/out/en.pot | 5678 ++++++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 4105 insertions(+), 1573 deletions(-) (limited to 'lang') diff --git a/lang/out/en.pot b/lang/out/en.pot index 2083e24..37560fd 100755 --- a/lang/out/en.pot +++ b/lang/out/en.pot @@ -62,7 +62,13 @@ msgstr "" msgid " (Hinnak's and Oscar's fields Pinkies may not count)" msgstr "" -#. code: @menuentries$+=l("Sell ")+.name$[.@i]+l(" for ") + format_number( realestate_sellprice(.id,.price[.@i]) ) +":"; +#. code: @menuentries$+=l("Sell ")+.nams$[.@i]+l(" for ") + format_number( realestate_sellprice(.id,.price[.@i]) ) +":"; +#. code: @menuentries$+=l("Sell ")+.nams$[.@i]+l(" for ") + format_number( re2_sellprice(.id,.price[.@i]) ) +":"; +#: npc/009-7/doorbell.txt:178 +#: npc/024-14/doorbell.txt:138 +#: npc/009-6/doorbell.txt:178 +#: npc/017-8/doorbell.txt:178 +#: npc/017-7/doorbell.txt:178 #: npc/012-8/doorbell.txt:178 #, no-c-format msgid " for " @@ -87,7 +93,7 @@ msgid "\"Many thanks! I'll be waiting for you, hiding on the ship's hold!\"" msgstr "" #. code: mes l("Oh... Sorry, @@.", strcharinfo(0)); -#: npc/001-4/lilica.txt:76 +#: npc/001-4/lilica.txt:75 #, no-c-format msgid "\"Oh... Sorry, @@." msgstr "" @@ -104,6 +110,13 @@ msgstr "" msgid "\"Well, looks like you qualify!" msgstr "" +#. code: mesc l("When you're thristy, you may look for me. I'm often in desert areas, but this time, the winter has come."), 3; +#: npc/012-7/celestia.txt:249 +#: npc/012-7/celestia.txt:254 +#, no-c-format +msgid "\"When you're thristy, you may look for me. I'm often in desert areas, but this time, the winter has come.\"" +msgstr "" + #. code: dispbottom l("##1Bug abuser detected! Automatically banning!!"); #: npc/003-1/ishi.txt:16 #, no-c-format @@ -129,9 +142,9 @@ msgid "##1WARNING! WARNING! Siege starting at Candor!!" msgstr "" #. code: announce(l("##1WARNING! WARNING! Siege starting at Halinarzo!!"), bc_all); -#: npc/009-1/guards.txt:69 -#: npc/009-1/guards.txt:81 -#: npc/009-1/guards.txt:57 +#: npc/009-1/guards.txt:76 +#: npc/009-1/guards.txt:88 +#: npc/009-1/guards.txt:64 #, no-c-format msgid "##1WARNING! WARNING! Siege starting at Halinarzo!!" msgstr "" @@ -200,15 +213,15 @@ msgstr "" #. code: mapannounce("009-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map); #. code: mapannounce("003-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map); -#: npc/009-1/guards.txt:126 #: npc/003-1/lieutenantdausen.txt:213 +#: npc/009-1/guards.txt:133 #, no-c-format msgid "##2The Monster Colonel was defeated by @@!" msgstr "" #. code: mapannounce("003-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map); #. code: mapannounce("009-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map); -#: npc/009-1/guards.txt:119 +#: npc/009-1/guards.txt:126 #: npc/003-1/lieutenantdausen.txt:206 #, no-c-format msgid "##2The Monster Lieutenant was defeated by @@!" @@ -291,37 +304,37 @@ msgid "##BFirst and foremost, you should talk to Trainer, inside the big house.# msgstr "" #. code: mes l("##BHall Of @@: TOP15##b", getitemlink(StrangeCoin)); -#: npc/functions/scoreboards.txt:72 +#: npc/functions/scoreboards.txt:107 #, no-c-format msgid "##BHall Of @@: TOP15##b" msgstr "" #. code: mes l("##BHall Of Fame: TOP10##b"); -#: npc/functions/scoreboards.txt:11 +#: npc/functions/scoreboards.txt:48 #, no-c-format msgid "##BHall Of Fame: TOP10##b" msgstr "" #. code: mes l("##BHall Of Fortune: TOP15##b"); -#: npc/functions/scoreboards.txt:28 +#: npc/functions/scoreboards.txt:65 #, no-c-format msgid "##BHall Of Fortune: TOP15##b" msgstr "" #. code: mes l("##BHall Of Level: TOP15##b"); -#: npc/functions/scoreboards.txt:50 +#: npc/functions/scoreboards.txt:86 #, no-c-format msgid "##BHall Of Level: TOP15##b" msgstr "" #. code: mes l("##BIMPORTANT:##b People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you."); -#: npc/005-7/trainer.txt:388 +#: npc/005-7/trainer.txt:394 #, no-c-format msgid "##BIMPORTANT:##b People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you." msgstr "" #. code: mes l("##BLatest GM Commands##b"); -#: npc/functions/scoreboards.txt:94 +#: npc/functions/scoreboards.txt:128 #, no-c-format msgid "##BLatest GM Commands##b" msgstr "" @@ -339,31 +352,32 @@ msgid "##BYou were robbed##b by an evil NPC." msgstr "" #. code: mes l("##a(it would be way too messy anyway)##0"); -#: npc/012-7/celestia.txt:217 +#: npc/012-7/celestia.txt:220 #, no-c-format msgid "##a(it would be way too messy anyway)##0" msgstr "" #. code: mesq l("%%1 Cheer up, these should go back to normal when you level up. Just don't do that again!"); -#: npc/003-0/audsbel.txt:291 +#: npc/003-0-1/audsbel.txt:309 #, no-c-format msgid "%%1 Cheer up, these should go back to normal when you level up. Just don't do that again!" msgstr "" #. code: mesq l("%%3 You sadden me. That was so, so lame. I will need to punish you. Sorry. Superior orders. %%S"); -#: npc/003-0/audsbel.txt:285 +#: npc/003-0-1/audsbel.txt:303 #, no-c-format msgid "%%3 You sadden me. That was so, so lame. I will need to punish you. Sorry. Superior orders. %%S" msgstr "" #. code: mesq l("%%4 Haven't you read your Grimorium yet?!"); -#: npc/003-0/audsbel.txt:38 +#: npc/003-0-1/audsbel.txt:38 #, no-c-format msgid "%%4 Haven't you read your Grimorium yet?!" msgstr "" #. code: mesn "%%@"; #: npc/017-3/slots.txt:31 +#: npc/014-5/events.txt:38 #: npc/003-10/slots.txt:31 #, no-c-format msgid "%%@" @@ -376,7 +390,7 @@ msgid "%%@ Then wait until Saulc says they are safe!" msgstr "" #. code: mesq l("%%@ You can get Magic by joining class and subclass, and with some NPCs. These work out-of-box. Easy."); -#: npc/003-0/audsbel.txt:41 +#: npc/003-0-1/audsbel.txt:41 #, no-c-format msgid "%%@ You can get Magic by joining class and subclass, and with some NPCs. These work out-of-box. Easy." msgstr "" @@ -423,20 +437,62 @@ msgstr "" msgid "%%F" msgstr "" +#. code: mesn "%%G"; +#: npc/014-5/events.txt:26 +#, no-c-format +msgid "%%G" +msgstr "" + #. code: mesq l("%%G Just like normal magic, you need power from the Mana Stone, which is based on your levels, intelligence, and mana."); -#: npc/003-0/audsbel.txt:47 +#: npc/003-0-1/audsbel.txt:47 #, no-c-format msgid "%%G Just like normal magic, you need power from the Mana Stone, which is based on your levels, intelligence, and mana." msgstr "" +#. code: mesn "%%H"; +#: npc/014-5/events.txt:23 +#, no-c-format +msgid "%%H" +msgstr "" + +#. code: mesn "%%K"; +#: npc/014-5/events.txt:35 +#, no-c-format +msgid "%%K" +msgstr "" + +#. code: mesn "%%N"; +#: npc/014-5/events.txt:32 +#, no-c-format +msgid "%%N" +msgstr "" + +#. code: mesn "%%Q"; +#: npc/014-5/events.txt:29 +#, no-c-format +msgid "%%Q" +msgstr "" + +#. code: mesn "%%g"; +#: npc/014-5/events.txt:20 +#, no-c-format +msgid "%%g" +msgstr "" + #. code: mesq l("%%i What, my maximum life and mana just decreased! Noooo!!"); -#: npc/003-0/audsbel.txt:288 +#: npc/003-0-1/audsbel.txt:306 #, no-c-format msgid "%%i What, my maximum life and mana just decreased! Noooo!!" msgstr "" +#. code: mesn "%%t"; +#: npc/014-5/events.txt:17 +#, no-c-format +msgid "%%t" +msgstr "" + #. code: l("'.' I forgot how to allocate status!"), -#: npc/000-0-0/sailors.txt:129 +#: npc/000-0-0/sailors.txt:131 #, no-c-format msgid "'.' \"I forgot how to allocate status!\"" msgstr "" @@ -509,7 +565,7 @@ msgid "(Don't respond)" msgstr "" #. code: l("(Drink the tea, hoping for the best)"), L_DrinkTea; -#: npc/012-7/celestia.txt:201 +#: npc/012-7/celestia.txt:204 #, no-c-format msgid "(Drink the tea, hoping for the best)" msgstr "" @@ -527,8 +583,12 @@ msgid "(If you don't have anyone special to send these, send to @@. Perhaps they msgstr "" #. code: mesc l("(Leave the password blank to disable)"); +#: npc/functions/estate.txt:213 #: npc/012-8/doorbell.txt:94 -#: npc/012-1/estate.txt:124 +#: npc/017-8/doorbell.txt:94 +#: npc/017-7/doorbell.txt:94 +#: npc/009-6/doorbell.txt:94 +#: npc/009-7/doorbell.txt:94 #, no-c-format msgid "(Leave the password blank to disable)" msgstr "" @@ -569,6 +629,12 @@ msgstr "" msgid "(shivering) \"Ah, how I am afraid of pious!\"" msgstr "" +#. code: mesc l("* @@ Water Bottle", 1); +#: npc/017-3/chagashroom.txt:60 +#, no-c-format +msgid "* @@ Water Bottle" +msgstr "" + #. code: msObjective(countitem(ChocolateBar) >= 12, l("* @@/12 @@", countitem(ChocolateBar), getitemlink(ChocolateBar))); #. code: mes l("* @@/12 @@", countitem(CherryCake), getitemlink(CherryCake)); #. code: mes l("* @@/12 @@", countitem(Bread), getitemlink(Bread)); @@ -631,18 +697,30 @@ msgstr "" msgid "* @@/8 @@" msgstr "" +#. code: mesc l("* @@/@@ @@", countitem(Plushroom), 1, getitemlink(Plushroom)); +#. code: mesc l("* @@/@@ @@", countitem(SeaDrops), 1, getitemlink(SeaDrops)); #. code: msObjective(countitem(FishingRod), l("* @@/@@ @@", countitem(FishingRod), 1, getitemlink(FishingRod))); #. code: msObjective(countitem(LifestonePendant), l("* @@/@@ @@", countitem(LifestonePendant), 1, getitemlink(LifestonePendant))); #. code: msObjective(countitem(TulimsharGuardCard), l("* @@/@@ @@", countitem(TulimsharGuardCard), 1, getitemlink(TulimsharGuardCard))); #. code: mesc l("* @@/@@ @@", countitem(Scythe), 1, getitemlink(Scythe)), 9; +#. code: mes l("* @@/@@ @@", countitem(GambogeHerb), .@price+10, getitemlink(GambogeHerb)); +#. code: mes l("* @@/@@ @@", countitem(BugLeg), .@price-10, getitemlink(BugLeg)); #. code: msObjective(countitem(Scythe), l("* @@/@@ @@", countitem(Scythe), 1, getitemlink(Scythe))); #. code: mesc l("* @@/@@ @@", countitem(Scythe), 1, getitemlink(Scythe)), 2; +#. code: mes l("* @@/@@ @@", countitem(CobaltHerb), .@price+10, getitemlink(CobaltHerb)); +#. code: mesc l("* @@/@@ @@", countitem(Chagashroom), 30, getitemlink(Chagashroom)); #: npc/003-2/lua.txt:186 -#: npc/003-2/lua.txt:182 +#: npc/017-3/chagashroom.txt:58 #: npc/003-2/lua.txt:184 #: npc/012-2/rakinorf.txt:220 +#: npc/003-2/lua.txt:182 #: npc/012-2/rakinorf.txt:218 +#: npc/017-1/boringnpc.txt:22 +#: npc/017-3/chagashroom.txt:59 #: npc/012-2/rakinorf.txt:244 +#: npc/017-1/boringnpc.txt:23 +#: npc/017-3/chagashroom.txt:57 +#: npc/017-1/boringnpc.txt:21 #, no-c-format msgid "* @@/@@ @@" msgstr "" @@ -816,8 +894,8 @@ msgid "*burp*" msgstr "" #. code: mesc l("*chants more words, while the crystal hovers the potion*"); -#: npc/003-0-1/luca.txt:281 -#: npc/003-0-1/colin.txt:281 +#: npc/003-0-1/colin.txt:283 +#: npc/003-0-1/luca.txt:283 #, no-c-format msgid "*chants more words, while the crystal hovers the potion*" msgstr "" @@ -844,6 +922,12 @@ msgstr "" msgid "*gulp* *gulp* *gulp*" msgstr "" +#. code: mesc l("*put his glasses on*"); +#: npc/018-5/town.txt:142 +#, no-c-format +msgid "*put his glasses on*" +msgstr "" + #. code: mesc l("*sigh*"); #: npc/009-2/scholar.txt:20 #, no-c-format @@ -901,13 +985,13 @@ msgid "- Boss give more Job experience, but as long that you keep killing, you'l msgstr "" #. code: mes l("- Defeat the BOSS on each dungeon!"); -#: npc/018-2-1/warps.txt:116 +#: npc/018-2-1/warps.txt:123 #, no-c-format msgid "- Defeat the BOSS on each dungeon!" msgstr "" #. code: mes l("- Get killed yourself."); -#: npc/018-2-1/warps.txt:120 +#: npc/018-2-1/warps.txt:127 #, no-c-format msgid "- Get killed yourself." msgstr "" @@ -966,7 +1050,7 @@ msgid "- Some sailors within this ship may need your help: Chef Gado, Dan, Peter msgstr "" #. code: mes l("- Teleport yourself away."); -#: npc/018-2-1/warps.txt:121 +#: npc/018-2-1/warps.txt:128 #, no-c-format msgid "- Teleport yourself away." msgstr "" @@ -990,7 +1074,7 @@ msgid "- There is a woman walking on the island, called Maya. Once she realises msgstr "" #. code: mes l("- Time runs out (25m)."); -#: npc/018-2-1/warps.txt:119 +#: npc/018-2-1/warps.txt:126 #, no-c-format msgid "- Time runs out (25m)." msgstr "" @@ -1015,7 +1099,7 @@ msgid "-- Animals Protection Agency of Hurnscald" msgstr "" #. code: l("-.- I forgot how to fight!"), -#: npc/000-0-0/sailors.txt:130 +#: npc/000-0-0/sailors.txt:132 #, no-c-format msgid "-.- \"I forgot how to fight!\"" msgstr "" @@ -1030,6 +1114,18 @@ msgstr "" msgid "..." msgstr "" +#. code: mesq lg("...Actually, you seem like a capable adventurer. If you give me some ingredients I can't get, I'll give you a @@.", "...Actually, you seem like a capable adventurer. If you give me some ingredients I can't get, I'll give you a @@.", getitemlink(ButcherKnife)); +#: npc/017-3/chef.txt:28 +#, no-c-format +msgid "...Actually, you seem like a capable adventurer. If you give me some ingredients I can't get, I'll give you a @@.#0" +msgstr "" + +#. code: mesq lg("...Actually, you seem like a capable adventurer. If you give me some ingredients I can't get, I'll give you a @@.", "...Actually, you seem like a capable adventurer. If you give me some ingredients I can't get, I'll give you a @@.", getitemlink(ButcherKnife)); +#: npc/017-3/chef.txt:28 +#, no-c-format +msgid "...Actually, you seem like a capable adventurer. If you give me some ingredients I can't get, I'll give you a @@.#1" +msgstr "" + #. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."), #: npc/items/books.txt:107 #, no-c-format @@ -1043,19 +1139,19 @@ msgid "...And trust me, it'll take way more than just water to put the fire down msgstr "" #. code: mesq l("...Besides, I have this nice @@ with me. I'm not low-level like you.", getitemlink(BansheeBow)); -#: npc/012-7/celestia.txt:49 +#: npc/012-7/celestia.txt:50 #, no-c-format msgid "...Besides, I have this nice @@ with me. I'm not low-level like you." msgstr "" #. code: mesq l("...Besides, I have this nice @@ with me. It's a reliable bow.", getitemlink(BansheeBow)); -#: npc/012-7/celestia.txt:51 +#: npc/012-7/celestia.txt:52 #, no-c-format msgid "...Besides, I have this nice @@ with me. It's a reliable bow." msgstr "" #. code: mesq l("...But saving me won't be enough, so build trust by the kind gift of 60 @@. I'll be waiting.", getitemlink(MoubooSteak)); // A normal Steak could do, but... -#: npc/021-1/yeti.txt:81 +#: npc/021-1/yeti.txt:82 #, no-c-format msgid "...But saving me won't be enough, so build trust by the kind gift of 60 @@. I'll be waiting." msgstr "" @@ -1085,7 +1181,7 @@ msgid "...Have you ever gone there yet?" msgstr "" #. code: mesq l("...Help... Me..."); -#: npc/014-2/mouboo.txt:135 +#: npc/014-2/mouboo.txt:155 #, no-c-format msgid "...Help... Me..." msgstr "" @@ -1115,7 +1211,7 @@ msgid "...If you're lucky, you can touch it and receive magic power.\"" msgstr "" #. code: mes l("...It'll most likely attack you, instead.")+""; -#: npc/005-7/trainer.txt:354 +#: npc/005-7/trainer.txt:360 #, no-c-format msgid "...It'll most likely attack you, instead." msgstr "" @@ -1138,6 +1234,12 @@ msgstr "" msgid "...Of course. It was THEM. It gotta to be them!" msgstr "" +#. code: mesq l("...That's your problem, not mine. I am an elf if you haven't noticed."); +#: npc/024-12/alicia.txt:87 +#, no-c-format +msgid "...That's your problem, not mine. I am an elf if you haven't noticed." +msgstr "" + #. code: mesq l("...What? You want @@? Five of them?!", getitemlink(EverburnPowder)); #: npc/005-6/zitoni.txt:202 #, no-c-format @@ -1175,7 +1277,7 @@ msgid "...including the fabled \"Ultimate PVP Event\", as the original creators msgstr "" #. code: mes l("...who knows if there isn't a secret in that?"); -#: npc/005-7/trainer.txt:476 +#: npc/005-7/trainer.txt:485 #, no-c-format msgid "...who knows if there isn't a secret in that?" msgstr "" @@ -1188,81 +1290,87 @@ msgid "..Anyone there?" msgstr "" #. code: mes l(".:: Ched's Summer 2018 ::."); -#: npc/functions/scoreboards.txt:180 +#: npc/functions/scoreboards.txt:217 #, no-c-format msgid ".:: Ched's Summer 2018 ::." msgstr "" #. code: mes l(".:: Ched's Summer 2019 ::."); -#: npc/functions/scoreboards.txt:243 +#: npc/functions/scoreboards.txt:280 #, no-c-format msgid ".:: Ched's Summer 2019 ::." msgstr "" #. code: mes l(".:: Chocolate Day ::."); -#: npc/functions/scoreboards.txt:246 +#: npc/functions/scoreboards.txt:283 #, no-c-format msgid ".:: Chocolate Day ::." msgstr "" #. code: mes l(".:: Christmas 2018 ::."); -#: npc/functions/scoreboards.txt:194 -#: npc/functions/scoreboards.txt:201 +#: npc/functions/scoreboards.txt:238 +#: npc/functions/scoreboards.txt:231 #, no-c-format msgid ".:: Christmas 2018 ::." msgstr "" #. code: mes l(".:: Christmas 2019 ::."); -#: npc/functions/scoreboards.txt:255 +#: npc/functions/scoreboards.txt:292 #, no-c-format msgid ".:: Christmas 2019 ::." msgstr "" #. code: mesc l(".:: Congratulations! ::."), 2; -#: npc/003-0-1/colin.txt:346 -#: npc/003-0-1/luca.txt:346 +#: npc/003-0-1/luca.txt:348 +#: npc/003-0-1/colin.txt:348 #, no-c-format msgid ".:: Congratulations! ::." msgstr "" #. code: mes l(".:: Easter 2018 ::."); -#: npc/functions/scoreboards.txt:170 +#: npc/functions/scoreboards.txt:207 #, no-c-format msgid ".:: Easter 2018 ::." msgstr "" #. code: mes l(".:: Easter 2019 ::."); -#: npc/functions/scoreboards.txt:237 +#: npc/functions/scoreboards.txt:274 #, no-c-format msgid ".:: Easter 2019 ::." msgstr "" +#. code: mes l(".:: FIND-THE-NPC 2018 MINI-EVENT WINNER ::."); +#: npc/functions/scoreboards.txt:204 +#, no-c-format +msgid ".:: FIND-THE-NPC 2018 MINI-EVENT WINNER ::." +msgstr "" + #. code: mes l(".:: FIRST PLAYER TO COMPLETE HEROES HOLD MASTER DUNGEON ::."); -#: npc/functions/scoreboards.txt:215 +#: npc/functions/scoreboards.txt:252 #, no-c-format msgid ".:: FIRST PLAYER TO COMPLETE HEROES HOLD MASTER DUNGEON ::." msgstr "" #. code: mes l(".:: FIRST PLAYER TO COMPLETE YETI KING QUEST ::."); -#: npc/functions/scoreboards.txt:160 +#: npc/functions/scoreboards.txt:194 #, no-c-format msgid ".:: FIRST PLAYER TO COMPLETE YETI KING QUEST ::." msgstr "" #. code: mes l(".:: Free Software Day ::."); -#: npc/functions/scoreboards.txt:249 +#: npc/functions/scoreboards.txt:286 #, no-c-format msgid ".:: Free Software Day ::." msgstr "" #. code: mes l(".:: Hasan Scorpion Killing Challenge 2018 ::."); -#: npc/functions/scoreboards.txt:187 +#: npc/functions/scoreboards.txt:224 #, no-c-format msgid ".:: Hasan Scorpion Killing Challenge 2018 ::." msgstr "" #. code: mes l(".:: Hasan Scorpion Killing Challenge 2019 ::."); -#: npc/functions/scoreboards.txt:252 +#: npc/functions/scoreboards.txt:289 #, no-c-format msgid ".:: Hasan Scorpion Killing Challenge 2019 ::." msgstr "" @@ -1313,20 +1421,20 @@ msgid ".:: Main Quest 2-3 ::." msgstr "" #. code: mesc l(".:: Mission Failed ::."), 1; -#: npc/003-0-1/luca.txt:191 -#: npc/003-0-1/colin.txt:191 +#: npc/003-0-1/luca.txt:193 +#: npc/003-0-1/colin.txt:193 #, no-c-format msgid ".:: Mission Failed ::." msgstr "" #. code: mes l(".:: NOTABLE NAMES ON HURNSCALD LIBERATION DAY ::."); -#: npc/functions/scoreboards.txt:164 +#: npc/functions/scoreboards.txt:198 #, no-c-format msgid ".:: NOTABLE NAMES ON HURNSCALD LIBERATION DAY ::." msgstr "" #. code: mes l(".:: NOTABLE NAMES ON NIVALIS LIBERATION DAY ::."); -#: npc/functions/scoreboards.txt:167 +#: npc/functions/scoreboards.txt:201 #, no-c-format msgid ".:: NOTABLE NAMES ON NIVALIS LIBERATION DAY ::." msgstr "" @@ -1338,7 +1446,7 @@ msgid ".:: PVP King Imperial Arena ::." msgstr "" #. code: mes l(".:: Purple Day 2018 ::."); -#: npc/functions/scoreboards.txt:177 +#: npc/functions/scoreboards.txt:214 #, no-c-format msgid ".:: Purple Day 2018 ::." msgstr "" @@ -1350,25 +1458,25 @@ msgid ".:: Second Tier Quest - Timed Out ::." msgstr "" #. code: mes l(".:: TMW-2 Anniversary ::."); -#: npc/functions/scoreboards.txt:219 +#: npc/functions/scoreboards.txt:256 #, no-c-format msgid ".:: TMW-2 Anniversary ::." msgstr "" #. code: mes l(".:: TMW2 Day ::."); -#: npc/functions/scoreboards.txt:232 +#: npc/functions/scoreboards.txt:269 #, no-c-format msgid ".:: TMW2 Day ::." msgstr "" #. code: mes l(".:: Valentine Day ::."); -#: npc/functions/scoreboards.txt:224 +#: npc/functions/scoreboards.txt:261 #, no-c-format msgid ".:: Valentine Day ::." msgstr "" #. code: mes l(".:: Victory Conditions ::."); -#: npc/018-2-1/warps.txt:115 +#: npc/018-2-1/warps.txt:122 #, no-c-format msgid ".:: Victory Conditions ::." msgstr "" @@ -1380,19 +1488,19 @@ msgid ".:: WARNING ::." msgstr "" #. code: mes l(".:: Withdraw Conditions ::."); -#: npc/018-2-1/warps.txt:118 +#: npc/018-2-1/warps.txt:125 #, no-c-format msgid ".:: Withdraw Conditions ::." msgstr "" #. code: mes l(".:: Worker Day 2018 ::."); -#: npc/functions/scoreboards.txt:174 +#: npc/functions/scoreboards.txt:211 #, no-c-format msgid ".:: Worker Day 2018 ::." msgstr "" #. code: mes l(".:: Worker Day ::."); -#: npc/functions/scoreboards.txt:240 +#: npc/functions/scoreboards.txt:277 #, no-c-format msgid ".:: Worker Day ::." msgstr "" @@ -1404,37 +1512,37 @@ msgid ".:: World's Hero Quest ::." msgstr "" #. code: mes l("/ clear clears the text box."); -#: npc/005-7/trainer.txt:396 +#: npc/005-7/trainer.txt:402 #, no-c-format msgid "/ clear clears the text box." msgstr "" #. code: mes l("/ help explains how to use all client commands."); -#: npc/005-7/trainer.txt:401 +#: npc/005-7/trainer.txt:407 #, no-c-format msgid "/ help explains how to use all client commands." msgstr "" #. code: mes l("/ present shows the number of people in the neighbourhood."); -#: npc/005-7/trainer.txt:399 +#: npc/005-7/trainer.txt:405 #, no-c-format msgid "/ present shows the number of people in the neighbourhood." msgstr "" #. code: mes l("/ where shows the name of the map you are in."); -#: npc/005-7/trainer.txt:400 +#: npc/005-7/trainer.txt:406 #, no-c-format msgid "/ where shows the name of the map you are in." msgstr "" #. code: mes l("/ whisper [name] allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks."); -#: npc/005-7/trainer.txt:397 +#: npc/005-7/trainer.txt:403 #, no-c-format msgid "/ whisper [name] allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks." msgstr "" #. code: //mes l("/who mostra o número de jogadores conectados no momento."); -#: npc/005-7/trainer.txt:398 +#: npc/005-7/trainer.txt:404 #, no-c-format msgid "/who mostra o número de jogadores conectados no momento." msgstr "" @@ -1530,7 +1638,7 @@ msgid "1st Place - Mishana, LawnCable, Jesusalva, bObr" msgstr "" #. code: mesc l("@@: @@/@@", l("1st step"), .@new, 1000); -#: npc/functions/mobhunter.txt:101 +#: npc/functions/mobhunter.txt:107 #, no-c-format msgid "1st step" msgstr "" @@ -1596,7 +1704,7 @@ msgid "250 - @@" msgstr "" #. code: mesc l("@@: @@/@@", l("2nd step"), .@new, 2500); -#: npc/functions/mobhunter.txt:111 +#: npc/functions/mobhunter.txt:117 #, no-c-format msgid "2nd step" msgstr "" @@ -1644,7 +1752,7 @@ msgid "30x Bug Leg" msgstr "" #. code: mesc l("@@: @@/@@", l("3rd step"), .@new, 5000); -#: npc/functions/mobhunter.txt:121 +#: npc/functions/mobhunter.txt:127 #, no-c-format msgid "3rd step" msgstr "" @@ -1698,7 +1806,7 @@ msgid "4144's Tortuga was seen somewhere. Great rewards if someone knock off tha msgstr "" #. code: mesc l("@@: @@/@@", l("4th step"), .@new, 7500); -#: npc/functions/mobhunter.txt:131 +#: npc/functions/mobhunter.txt:137 #, no-c-format msgid "4th step" msgstr "" @@ -1879,7 +1987,7 @@ msgid "== If you decide to complete the quest you cannot repeat it." msgstr "" #. code: l(">.< The Dummy is a real killer!"), -#: npc/000-0-0/sailors.txt:127 +#: npc/000-0-0/sailors.txt:129 #, no-c-format msgid ">.< \"The Dummy is a real killer!\"" msgstr "" @@ -1907,12 +2015,14 @@ msgstr "" #. code: mes "Error: format string 'l(@@, )': " + l("@@", ""); #. code: if (l("@@") != "@@") #. code: message strcharinfo(0), l("@@", .@style_name$); +#. code: mesc l("@@", getitemlink(RedPlushWine)); #. code: mes "Error: format string 'l(@@)': " + l("@@"); #. code: if (l("@@", "") != "") -#: npc/functions/barber.txt:21 +#: npc/functions/barber.txt:18 #: npc/test/test1.txt:37 #: npc/test/test1.txt:39 -#: npc/functions/barber.txt:18 +#: npc/functions/barber.txt:21 +#: npc/017-3/chagashroom.txt:54 #: npc/test/test1.txt:40 #: npc/test/test1.txt:38 #, no-c-format @@ -1963,10 +2073,10 @@ msgstr "" msgid "@@ @@ @@" msgstr "" -#. code: @mobTarget=monster("000-0-0", 43, 44, l("@@ Dummy", strcharinfo(0)), Dummy, 1, "Elmo#sailors::OnStep4"); #. code: monster "000-0-0", 43, 44, l("@@ Dummy", strcharinfo(0)), Dummy, 1, "Elmo#sailors::OnStep4"; -#: npc/000-0-0/sailors.txt:158 -#: npc/000-0-0/sailors.txt:116 +#. code: @mobTarget=monster("000-0-0", 43, 44, l("@@ Dummy", strcharinfo(0)), Dummy, 1, "Elmo#sailors::OnStep4"); +#: npc/000-0-0/sailors.txt:160 +#: npc/000-0-0/sailors.txt:118 #, no-c-format msgid "@@ Dummy" msgstr "" @@ -2005,7 +2115,7 @@ msgid "@@ boxes of chocolate were given to you as a gift." msgstr "" #. code: mes l("@@ determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))); -#: npc/005-7/trainer.txt:424 +#: npc/005-7/trainer.txt:433 #, no-c-format msgid "@@ determines how many blows you can take before you die. It also affects status effects, like poison." msgstr "" @@ -2048,13 +2158,13 @@ msgid "@@ goes away for a while and returns briefly." msgstr "" #. code: announce l("@@ has the clear smile of victory!", strcharinfo(0)), bc_all; -#: db/re/item_db.conf:1683 +#: db/re/item_db.conf:1682 #, no-c-format msgid "@@ has the clear smile of victory!" msgstr "" #. code: mes l("@@ helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))); -#: npc/005-7/trainer.txt:419 +#: npc/005-7/trainer.txt:428 #, no-c-format msgid "@@ helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow." msgstr "" @@ -2081,14 +2191,8 @@ msgstr "" msgid "@@ is developing these potions." msgstr "" -#. code: npctalk l("@@ is pressing the doorbell.", strcharinfo(0)); // We actually don't want l() -#: npc/012-8/doorbell.txt:58 -#, no-c-format -msgid "@@ is pressing the doorbell." -msgstr "" - #. code: mes l("@@ is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))); -#: npc/005-7/trainer.txt:425 +#: npc/005-7/trainer.txt:434 #, no-c-format msgid "@@ is very useful for alchemy and magic, but nowadays there are few opportunities to use it." msgstr "" @@ -2141,21 +2245,42 @@ msgstr "" msgid "@@!" msgstr "" +#. code: mesc l("@@'s Apartment", strcharinfo(0)); +#: npc/024-14/doorbell.txt:42 +#, no-c-format +msgid "@@'s Apartment" +msgstr "" + #. code: mesc l("@@'s Estate", strcharinfo(0)); +#: npc/017-7/doorbell.txt:65 +#: npc/017-7/doorbell.txt:111 +#: npc/024-14/doorbell.txt:71 +#: npc/009-7/doorbell.txt:65 +#: npc/017-8/doorbell.txt:111 +#: npc/009-6/doorbell.txt:111 +#: npc/009-7/doorbell.txt:111 #: npc/012-8/doorbell.txt:111 -#: npc/012-1/estate.txt:95 +#: npc/017-8/doorbell.txt:65 +#: npc/functions/estate.txt:185 +#: npc/009-6/doorbell.txt:65 #: npc/012-8/doorbell.txt:65 #, no-c-format msgid "@@'s Estate" msgstr "" #. code: npctalk3 l("@@, do you need help? Are you lost? Click me!", strcharinfo(0)); +#: npc/000-0-0/sailors.txt:239 #: npc/002-1/arpan.txt:163 -#: npc/000-0-0/sailors.txt:237 #, no-c-format msgid "@@, do you need help? Are you lost? Click me!" msgstr "" +#. code: npctalkonce l("@@, don't jump there! It may be fatal!", strcharinfo(0)); +#: npc/017-1/drowned_man.txt:73 +#, no-c-format +msgid "@@, don't jump there! It may be fatal!" +msgstr "" + #. code: mesq l("@@, we are counting on you! We, the whole Hurnscald town!", strcharinfo(0)); #: npc/012-2/helena.txt:91 #, no-c-format @@ -2163,18 +2288,19 @@ msgid "@@, we are counting on you! We, the whole Hurnscald town!" msgstr "" #. code: mesq l("@@, your party leader, is inside, I'm not sure where.", getpartyleader(getcharid(1))); -#: npc/008-0/master.txt:103 +#: npc/008-0/master.txt:104 #, no-c-format msgid "@@, your party leader, is inside, I'm not sure where." msgstr "" #. code: mesc l("@@. PK, however, is allowed!", b(l("Only the party from the MVP will get the reward."))); -#: npc/018-2-1/dustman.txt:183 +#: npc/018-2-1/dustman.txt:184 #, no-c-format msgid "@@. PK, however, is allowed!" msgstr "" -#. code: mesc l("@@/1 @@", countitem(WarlordHelmet), getitemlink(WarlordHelmet)); +#. code: mesc l("@@/1 @@", countitem(MinerHat), getitemlink(MinerHat)); +#. code: mes l("@@/1 @@", countitem(LeatherShield), getitemlink(LeatherShield)); #. code: mesc l("@@/1 @@", countitem(RoastedMaggot), getitemlink(RoastedMaggot)); #. code: mes l("@@/1 @@", countitem(JeansShorts), getitemlink(JeansShorts)); #. code: mes l("@@/1 @@", countitem(Boots), getitemlink(Boots)); @@ -2183,7 +2309,6 @@ msgstr "" #. code: mes l("@@/1 @@", countitem(CaveSnakeSkin), getitemlink(CaveSnakeSkin)); #. code: mes l("@@/1 @@", countitem(CottonCloth), getitemlink(CottonCloth)); #. code: mes l("@@/1 @@", countitem(LeatherShirt), getitemlink(LeatherShirt)); -#. code: mes l("@@/1 @@", countitem(LeatherShield), getitemlink(LeatherShield)); #: npc/010-2/sawis.txt:60 #: npc/012-1/luffyx.txt:32 #: npc/009-1/charles.txt:171 @@ -2202,7 +2327,7 @@ msgid "@@/1 @@" msgstr "" #. code: message strcharinfo(0), l("@@/1 Mana Bug", .@k+1); -#: npc/005-7/trainer.txt:577 +#: npc/005-7/trainer.txt:604 #, no-c-format msgid "@@/1 Mana Bug" msgstr "" @@ -2221,15 +2346,15 @@ msgstr "" #: npc/003-1/sailors.txt:55 #: npc/007-1/caelum.txt:67 #: npc/017-3/doctor.txt:82 -#: npc/012-7/celestia.txt:111 +#: npc/014-4/thorn.txt:54 #: npc/017-3/doctor.txt:56 +#: npc/012-7/celestia.txt:136 #: npc/009-1/fisherman.txt:75 #: npc/007-1/caelum.txt:68 -#: npc/014-4/thorn.txt:54 -#: npc/012-7/celestia.txt:133 #: npc/014-5/blossom.txt:51 #: npc/020-1/serge.txt:48 #: npc/009-1/fisherman.txt:91 +#: npc/012-7/celestia.txt:114 #, no-c-format msgid "@@/10 @@" msgstr "" @@ -2241,7 +2366,7 @@ msgid "@@/10 @@ for 1 @@" msgstr "" #. code: message strcharinfo(0), l("@@/10 Maggots", .@k+1); -#: npc/005-7/trainer.txt:522 +#: npc/005-7/trainer.txt:549 #, no-c-format msgid "@@/10 Maggots" msgstr "" @@ -2295,14 +2420,14 @@ msgstr "" msgid "@@/120 GP" msgstr "" -#. code: mes l("@@/15 @@", countitem(OrangeCupcake), getitemlink(OrangeCupcake)); #. code: mesc l("@@/15 @@", countitem(MoubooSteak), getitemlink(MoubooSteak)); +#. code: mes l("@@/15 @@", countitem(OrangeCupcake), getitemlink(OrangeCupcake)); #. code: mes l("@@/15 @@", countitem(Candy), getitemlink(Candy)); -#: npc/012-7/celestia.txt:132 -#: npc/012-7/celestia.txt:131 -#: npc/012-7/celestia.txt:109 +#: npc/012-7/celestia.txt:112 +#: npc/012-7/celestia.txt:134 +#: npc/012-7/celestia.txt:113 #: npc/009-5/joaquim.txt:123 -#: npc/012-7/celestia.txt:110 +#: npc/012-7/celestia.txt:135 #: npc/009-5/joaquim.txt:100 #, no-c-format msgid "@@/15 @@" @@ -2328,17 +2453,17 @@ msgstr "" #. code: mes l("@@/2 @@", countitem(RedScorpionStinger), getitemlink(RedScorpionStinger)); #: npc/009-1/charles.txt:170 #: npc/003-0-1/maxime.txt:17 -#: npc/012-7/celestia.txt:113 #: npc/017-3/doctor.txt:122 #: npc/007-1/caelum.txt:65 +#: npc/012-7/celestia.txt:138 #: npc/009-1/charles.txt:96 -#: npc/012-7/celestia.txt:135 +#: npc/012-7/celestia.txt:116 #, no-c-format msgid "@@/2 @@" msgstr "" #. code: message strcharinfo(0), l("@@/2 Scorpion", .@k+1); -#: npc/005-7/trainer.txt:564 +#: npc/005-7/trainer.txt:591 #, no-c-format msgid "@@/2 Scorpion" msgstr "" @@ -2350,23 +2475,25 @@ msgstr "" #. code: mes l("@@/20 @@", countitem(ChocolateMouboo), getitemlink(ChocolateMouboo)); #. code: mesc l("@@/20 @@", countitem(AlizarinHerb), getitemlink(AlizarinHerb)); #. code: mesc l("@@/20 @@", countitem(CaveSnakeTongue), getitemlink(CaveSnakeTongue)); +#. code: mes l("@@/20 @@", countitem(TonoriDelight), getitemlink(TonoriDelight)); +#. code: mes l("@@/20 @@", countitem(PiouFeathers), getitemlink(PiouFeathers)); #. code: mes l("@@/20 @@", countitem(MaggotSlime), getitemlink(MaggotSlime)); #. code: mes l("@@/20 @@", countitem(ChocolateBunny), getitemlink(ChocolateBunny)); -#. code: mes l("@@/20 @@", countitem(TonoriDelight), getitemlink(TonoriDelight)); #. code: mes l("@@/20 @@", countitem(EasterEgg), getitemlink(EasterEgg)); #: npc/007-1/caelum.txt:69 #: npc/012-7/celestia.txt:118 #: npc/012-7/celestia.txt:120 -#: npc/012-7/celestia.txt:117 -#: npc/012-7/celestia.txt:115 +#: npc/012-7/celestia.txt:122 +#: npc/012-7/celestia.txt:124 #: npc/009-5/joaquim.txt:122 -#: npc/012-7/celestia.txt:129 #: npc/017-3/doctor.txt:120 #: npc/012-7/celestia.txt:119 +#: npc/012-7/celestia.txt:132 +#: npc/003-1/inac.txt:61 #: npc/012-7/celestia.txt:121 #: npc/009-5/joaquim.txt:99 -#: npc/012-7/celestia.txt:107 -#: npc/012-7/celestia.txt:116 +#: npc/012-7/celestia.txt:123 +#: npc/012-7/celestia.txt:110 #, no-c-format msgid "@@/20 @@" msgstr "" @@ -2412,7 +2539,7 @@ msgid "@@/3 @@" msgstr "" #. code: message strcharinfo(0), l("@@/3 Candor Scorpions", .@k+1); -#: npc/005-7/trainer.txt:551 +#: npc/005-7/trainer.txt:578 #, no-c-format msgid "@@/3 Candor Scorpions" msgstr "" @@ -2441,7 +2568,7 @@ msgid "@@/4 @@" msgstr "" #. code: message strcharinfo(0), l("@@/4 House Maggots", .@k+1); -#: npc/005-7/trainer.txt:535 +#: npc/005-7/trainer.txt:562 #, no-c-format msgid "@@/4 House Maggots" msgstr "" @@ -2449,14 +2576,14 @@ msgstr "" #. code: mes l("@@/40 @@", countitem(ChocolateBar), getitemlink(ChocolateBar)); #. code: mes l("@@/40 @@", countitem(AppleCocktail), getitemlink(AppleCocktail)); #. code: mesc l("@@/40 @@", countitem(SnakeTongue), getitemlink(SnakeTongue)); -#. code: mes l("@@/40 @@", countitem(GingerBreadMan), getitemlink(GingerBreadMan)); #. code: mes l("@@/40 @@", countitem(RawLog), getitemlink(RawLog)); +#. code: mes l("@@/40 @@", countitem(GingerBreadMan), getitemlink(GingerBreadMan)); #: npc/014-2/carla.txt:89 -#: npc/012-7/celestia.txt:108 -#: npc/012-7/celestia.txt:130 +#: npc/012-7/celestia.txt:133 #: npc/009-5/joaquim.txt:97 #: npc/009-5/joaquim.txt:120 #: npc/012-1/luffyx.txt:30 +#: npc/012-7/celestia.txt:111 #: npc/020-1/serge.txt:47 #, no-c-format msgid "@@/40 @@" @@ -2483,17 +2610,17 @@ msgstr "" #. code: mes l("@@/5 @@", countitem(EmptyBottle), getitemlink(EmptyBottle)); #. code: mes l("@@/5 @@", countitem(ScorpionClaw), getitemlink(ScorpionClaw)); -#. code: mes l("@@/5 @@", countitem(GingerBreadMan), getitemlink(GingerBreadMan)); #. code: message strcharinfo(0), l("@@/5 @@", .@k+1, getmonsterlink(DiamondBif)); +#. code: mes l("@@/5 @@", countitem(GingerBreadMan), getitemlink(GingerBreadMan)); #. code: mes l("@@/5 @@", countitem(RoastedMaggot), getitemlink(RoastedMaggot)); #. code: mes l("@@/5 @@", countitem(Coal), getitemlink(Coal)); #: npc/005-4/rosen.txt:187 -#: npc/012-7/celestia.txt:112 +#: npc/009-5/alvasus.txt:123 #: npc/009-1/charles.txt:95 -#: npc/012-7/celestia.txt:134 #: npc/009-1/charles.txt:169 #: npc/014-2/carla.txt:90 -#: npc/009-5/alvasus.txt:123 +#: npc/012-7/celestia.txt:115 +#: npc/012-7/celestia.txt:137 #: npc/007-1/caelum.txt:66 #, no-c-format msgid "@@/5 @@" @@ -2502,8 +2629,8 @@ msgstr "" #. code: mes l("@@/50 @@", countitem(SquirrelPelt), getitemlink(SquirrelPelt)); #. code: mes l("@@/50 @@", countitem(Rose), getitemlink(Rose)); #. code: mes l("@@/50 @@", countitem(Acorn), getitemlink(Acorn)); -#. code: mes l("@@/50 @@", countitem(Blueberries), getitemlink(Blueberries)); #. code: mes l("@@/50 @@", countitem(Tulip), getitemlink(Tulip)); +#. code: mes l("@@/50 @@", countitem(Blueberries), getitemlink(Blueberries)); #. code: mesc l("@@/50 @@", countitem(ShadowHerb), getitemlink(ShadowHerb)); #: npc/017-3/doctor.txt:55 #: npc/014-4/thorn.txt:51 @@ -2512,9 +2639,9 @@ msgstr "" #: npc/014-5/blossom.txt:50 #: npc/014-2-1/woody.txt:62 #: npc/014-4/thorn.txt:53 +#: npc/012-7/celestia.txt:131 #: npc/017-3/doctor.txt:81 -#: npc/012-7/celestia.txt:128 -#: npc/012-7/celestia.txt:106 +#: npc/012-7/celestia.txt:109 #: npc/014-5/blossom.txt:48 #, no-c-format msgid "@@/50 @@" @@ -2594,18 +2721,23 @@ msgstr "" msgid "@@/?? @@" msgstr "" +#. code: dispbottom l("@@/@@", .@t+1, 12); +#: npc/002-1/dan.txt:98 +#, no-c-format +msgid "@@/@@" +msgstr "" + #. code: mesc l("@@/@@ @@", countitem(Root), (getskilllv(TF_DETOXIFY)+1)*10, getitemlink(Root)); -#. code: mesc l("@@/@@ @@", countitem(PinkBlobime), (getskilllv(MG_NAPALMBEAT)+1)*20, getitemlink(PinkBlobime)); #. code: mesc l("@@/@@ @@", countitem(MoubooSteak), (getskilllv(SM_RECOVERY)+1)*4, getitemlink(MoubooSteak)); #. code: mesc l("@@/@@ @@", countitem(StrengthPotion), (getskilllv(KN_AUTOCOUNTER)+1)*2, getitemlink(StrengthPotion)); -#. code: mesc l("@@/@@ @@", countitem(Cheese), (getskilllv(KN_TWOHANDQUICKEN)+1)*50, getitemlink(Cheese)); #. code: mesc l("@@/@@ @@", countitem(Root), (getskilllv(SA_DRAGONOLOGY)+1)*10, getitemlink(Root)); #. code: mesc l("@@/@@ @@", countitem(PiberriesInfusion), (getskilllv(SM_RECOVERY)+1)*10, getitemlink(PiberriesInfusion)); #. code: mesc l("@@/@@ @@", countitem(Acorn), (getskilllv(MG_SRECOVERY)+1)*70, getitemlink(Acorn)); -#. code: mesc l("@@/@@ @@", countitem(PiouFeathers), (getskilllv(CR_DEFENDER)+1)*60, getitemlink(PiouFeathers)); +#. code: mesc l("@@/@@ @@", countitem(PinkBlobime), (getskilllv(MG_NAPALMBEAT)+1)*20, getitemlink(PinkBlobime)); #. code: mesc l("@@/@@ @@", countitem(DiamondPowder), (getskilllv(CR_TRUST)+1)*3, getitemlink(DiamondPowder)); #. code: mesc l("@@/@@ @@", countitem(Cheese), (getskilllv(CR_TRUST)+1)*50, getitemlink(Cheese)); #. code: mesc l("@@/@@ @@", countitem(Bread), (getskilllv(ALL_RESURRECTION)+1)*20, getitemlink(Bread)); +#. code: mesc l("@@/@@ @@", countitem(MushroomSpores), (getskilllv(MG_ENERGYCOAT)+1)*5, getitemlink(MushroomSpores)); #. code: mesc l("@@/@@ @@", countitem(FluoPowder), (getskilllv(MG_SRECOVERY)+1)*1, getitemlink(FluoPowder)); #. code: mesc l("@@/@@ @@", countitem(Mashmallow), (getskilllv(CR_DEFENDER)+1)*5, getitemlink(Mashmallow)); #. code: mesc l("@@/@@ @@", countitem(Mashmallow), (getskilllv(TF_DETOXIFY)+1)*2, getitemlink(Mashmallow)); @@ -2624,7 +2756,9 @@ msgstr "" #. code: mesc l("@@/@@ @@", countitem(PiberriesInfusion), (getskilllv(CR_TRUST)+1)*20, getitemlink(PiberriesInfusion)); #. code: mesc l("@@/@@ @@", countitem(Acorn), (getskilllv(ALL_RESURRECTION)+1)*60, getitemlink(Acorn)); #. code: mesc l("@@/@@ @@", countitem(FrozenYetiTear),(getskilllv(PR_ASPERSIO)+1)*2, getitemlink(FrozenYetiTear)); +#. code: mesc l("@@/@@ @@", countitem(PiouFeathers), (getskilllv(CR_DEFENDER)+1)*60, getitemlink(PiouFeathers)); #. code: mesc l("@@/@@ @@", countitem(MoubooSteak), (getskilllv(AL_ANGELUS)+1)*4, getitemlink(MoubooSteak)); +#. code: mesc l("@@/@@ @@", countitem(.@base3), .@amon3, getitemlink(.@base3)); #. code: mesc l("@@/@@ @@", countitem(Root), (getskilllv(MG_SRECOVERY)+1)*10, getitemlink(Root)); #. code: mesc l("@@/@@ @@", countitem(RedApple), (getskilllv(MG_NAPALMBEAT)+1)*15, getitemlink(RedApple)); #. code: mesc l("@@/@@ @@", countitem(CaveSnakeSkin), (getskilllv(SM_BASH)+1)*3, getitemlink(CaveSnakeSkin)); @@ -2646,10 +2780,10 @@ msgstr "" #. code: mesc l("@@/@@ @@", countitem(Root), (getskilllv(PR_ASPERSIO)+1)*10, getitemlink(Root)); #. code: mesc l("@@/@@ @@", countitem(.@ItemB), (getskilllv(.@Skill)+1)*1, getitemlink(.@ItemB)); #. code: mesc l("@@/@@ @@", countitem(DiamondPowder), (getskilllv(KN_TWOHANDQUICKEN)+1)*3, getitemlink(DiamondPowder)); -#. code: mesc l("@@/@@ @@", countitem(MushroomSpores), (getskilllv(MG_ENERGYCOAT)+1)*5, getitemlink(MushroomSpores)); #. code: mesc l("@@/@@ @@", countitem(BlackMambaEgg), (getskilllv(SM_RECOVERY)+1)*6, getitemlink(BlackMambaEgg)); #. code: mesc l("@@/@@ @@", countitem(WoodenLog), (getskilllv(.@Skill)+1)*2, getitemlink(DiamondPowder)); #. code: mesc l("@@/@@ @@", countitem(DiamondPowder), (getskilllv(SM_ENDURE)+1)*2, getitemlink(DiamondPowder)); +#. code: mesc l("@@/@@ @@", countitem(Cheese), (getskilllv(KN_TWOHANDQUICKEN)+1)*50, getitemlink(Cheese)); #. code: mesc l("@@/@@ @@", countitem(TonoriDelight), (getskilllv(SM_RECOVERY)+1)*8, getitemlink(TonoriDelight)); #. code: mesc l("@@/@@ @@", countitem(OrangeCupcake), (getskilllv(CR_DEFENDER)+1)*6, getitemlink(OrangeCupcake)); #. code: mesc l("@@/@@ @@", countitem(MoubooSteak), (getskilllv(SM_ENDURE)+1)*4, getitemlink(MoubooSteak)); @@ -2657,6 +2791,8 @@ msgstr "" #. code: mesc l("@@/@@ @@", countitem(PoisonArrow), (getskilllv(CR_DEFENDER)+1)*10, getitemlink(PoisonArrow)); #. code: mesc l("@@/@@ @@", countitem(Pearl), (getskilllv(ALL_RESURRECTION)+1)*2, getitemlink(Pearl)); #. code: mesc l("@@/@@ @@", countitem(Acorn), (getskilllv(TMW2_SAGE)+1)*60, getitemlink(Acorn)); +#. code: mesc l("@@/@@ @@", countitem(RedScorpionClaw), (getskilllv(MG_ENERGYCOAT)+1)*1, getitemlink(RedScorpionClaw)); +#. code: mesc l("@@/@@ @@", countitem(CactusDrink), 1, getitemlink(CactusDrink)); // Less than 1% drop #. code: mesc l("@@/@@ @@", countitem(CursedArrow), (getskilllv(CR_DEFENDER)+1)*10, getitemlink(CursedArrow)); #. code: mesc l("@@/@@ @@", countitem(RubyPowder), (getskilllv(SM_BASH)+1)*2, getitemlink(RubyPowder)); #. code: mesc l("@@/@@ @@", countitem(RubyPowder), (getskilllv(KN_AUTOCOUNTER)+1)*2, getitemlink(RubyPowder)); @@ -2664,7 +2800,6 @@ msgstr "" #. code: mesc l("@@/@@ @@", countitem(Piberries), 1, getitemlink(Piberries)); // Can be bought, or 6% drop from Mana Bug #. code: mesc l("@@/@@ @@", countitem(Root), .@q*3, getitemlink(Root)); #. code: mesc l("@@/@@ @@", countitem(Coral), (getskilllv(KN_TWOHANDQUICKEN)+1)*30, getitemlink(Coral)); -#. code: mesc l("@@/@@ @@", countitem(CactusDrink), 1, getitemlink(CactusDrink)); // Less than 1% drop #. code: mesc l("@@/@@ @@", countitem(PiberriesInfusion), (getskilllv(AL_ANGELUS)+1)*10, getitemlink(PiberriesInfusion)); #. code: mesc l("@@/@@ @@", countitem(ElixirOfLife), (getskilllv(KN_TWOHANDQUICKEN)+1)*1, getitemlink(ElixirOfLife)); #. code: mesc l("@@/@@ @@", countitem(WolvernTooth), (getskilllv(SA_FREECAST)+1)*3, getitemlink(WolvernTooth)); @@ -2685,61 +2820,57 @@ msgstr "" #. code: mesc l("@@/@@ @@", countitem(Tentacle), (getskilllv(SA_FREECAST)+1)*10, getitemlink(Tentacle)); #. code: mesc l("@@/@@ @@", countitem(WolvernTooth), (getskilllv(MG_ENERGYCOAT)+1)*3, getitemlink(WolvernTooth)); #. code: mesc l("@@/@@ @@", countitem(.@base2), .@amon2, getitemlink(.@base2)); -#. code: mesc l("@@/@@ @@", countitem(.@base3), .@amon3, getitemlink(.@base3)); #. code: mesc l("@@/@@ @@", countitem(StrengthPotion), (getskilllv(SM_BASH)+1)*2, getitemlink(StrengthPotion)); -#. code: mesc l("@@/@@ @@", countitem(RedScorpionClaw), (getskilllv(MG_ENERGYCOAT)+1)*1, getitemlink(RedScorpionClaw)); #. code: mesc l("@@/@@ @@", countitem(SmallMushroom), (getskilllv(MG_NAPALMBEAT)+1)*20, getitemlink(SmallMushroom)); +#: npc/003-0/sage.txt:187 #: npc/003-0/sage.txt:75 #: npc/003-0/priest.txt:156 #: npc/003-0/tanker.txt:78 #: npc/003-0/paladin.txt:144 -#: npc/003-0/berserk.txt:65 +#: npc/003-0/priest.txt:127 #: npc/017-5/silversmith.txt:22 +#: npc/003-0/priest.txt:98 #: npc/003-0/wizard.txt:155 #: npc/003-0/paladin.txt:148 #: npc/003-0/paladin.txt:75 #: npc/003-0/paladin.txt:103 -#: npc/003-0/priest.txt:183 #: npc/005-4/rosen.txt:135 #: npc/003-0/wizard.txt:106 -#: npc/003-0/wizard.txt:73 #: npc/017-4/pihro.txt:33 #: npc/003-0/priest.txt:184 #: npc/003-0/sage.txt:186 #: npc/003-0/wizard.txt:74 -#: npc/003-0/paladin.txt:145 +#: npc/003-0/tanker.txt:79 #: npc/017-4/pyndragon.txt:22 -#: npc/003-0/wizard.txt:154 #: npc/020-5/bracco.txt:20 -#: npc/003-0/tanker.txt:71 #: npc/003-0/priest.txt:96 #: npc/003-0/berserk.txt:149 #: npc/003-0/berserk.txt:124 #: npc/003-0/sage.txt:134 -#: npc/003-0/berserk.txt:154 +#: npc/003-0/wizard.txt:107 +#: npc/003-0/sage.txt:106 #: npc/003-0/priest.txt:73 #: npc/017-4/pihro.txt:29 #: npc/003-0/berserk.txt:96 #: npc/003-0/sage.txt:185 #: npc/003-0/priest.txt:123 -#: npc/003-0/berserk.txt:68 +#: npc/003-0/priest.txt:74 +#: npc/003-0/priest.txt:185 #: npc/018-4-2/susanne.txt:122 #: npc/003-0/tanker.txt:154 #: npc/003-0/paladin.txt:149 #: npc/003-0/sage.txt:105 #: npc/003-0/wizard.txt:104 -#: npc/003-0/priest.txt:122 #: npc/003-0/tanker.txt:72 #: npc/003-0/wizard.txt:157 #: npc/003-0/priest.txt:97 -#: npc/003-0/paladin.txt:73 -#: npc/003-0/paladin.txt:101 +#: npc/003-0/sage.txt:135 #: npc/003-0/paladin.txt:146 #: npc/003-0/berserk.txt:95 #: npc/003-0/priest.txt:182 -#: npc/003-0/priest.txt:153 #: npc/003-0/sage.txt:184 #: npc/003-0/wizard.txt:76 +#: npc/003-0/berserk.txt:154 #: npc/005-4/rosen.txt:134 #: npc/003-0/wizard.txt:105 #: npc/003-0/sage.txt:104 @@ -2751,72 +2882,76 @@ msgstr "" #: npc/003-0/berserk.txt:123 #: npc/003-0/sage.txt:132 #: npc/003-0/tanker.txt:119 +#: npc/003-0/wizard.txt:159 +#: npc/003-0/priest.txt:183 #: npc/012-5/nicholas.txt:43 #: npc/003-0/berserk.txt:94 #: npc/003-0/tanker.txt:120 -#: npc/003-0/priest.txt:94 #: npc/003-0/sage.txt:183 #: npc/018-4-2/susanne.txt:121 +#: npc/003-0/tanker.txt:156 #: npc/003-0/berserk.txt:153 -#: npc/003-0/tanker.txt:152 -#: npc/003-0/berserk.txt:67 #: npc/003-0/sage.txt:103 -#: npc/003-0/wizard.txt:102 +#: npc/003-0/berserk.txt:67 +#: npc/003-0/wizard.txt:77 #: npc/003-0/berserk.txt:122 #: npc/003-0/tanker.txt:74 #: npc/003-0/wizard.txt:75 #: npc/003-0/sage.txt:133 -#: npc/003-0/tanker.txt:118 +#: npc/003-0/paladin.txt:104 #: npc/003-0/wizard.txt:158 +#: npc/003-0/berserk.txt:68 #: npc/003-0/berserk.txt:93 #: npc/012-5/nicholas.txt:44 #: npc/003-0/tanker.txt:121 #: npc/003-0/priest.txt:124 #: npc/003-0/berserk.txt:152 -#: npc/003-0/priest.txt:95 #: npc/018-4-2/susanne.txt:120 -#: npc/003-0/sage.txt:182 #: npc/003-0/priest.txt:155 #: npc/017-5/silversmith.txt:23 -#: npc/003-0/sage.txt:130 +#: npc/003-0/paladin.txt:145 #: npc/003-0/berserk.txt:121 +#: npc/003-0/berserk.txt:65 #: npc/003-0/berserk.txt:150 -#: npc/003-0/sage.txt:102 +#: npc/003-0/sage.txt:78 #: npc/003-0/wizard.txt:103 #: npc/003-0/tanker.txt:75 +#: npc/003-0/paladin.txt:151 #: npc/003-0/paladin.txt:74 #: npc/003-0/sage.txt:77 -#: npc/003-0/paladin.txt:104 +#: npc/003-0/paladin.txt:105 #: npc/003-0/priest.txt:125 #: npc/003-0/paladin.txt:76 #: npc/003-0/tanker.txt:122 #: npc/003-0/priest.txt:154 -#: npc/003-0/priest.txt:72 #: npc/003-0/sage.txt:131 #: npc/003-0/tanker.txt:153 #: npc/003-0/berserk.txt:151 -#: npc/003-0/priest.txt:181 #: npc/017-4/pihro.txt:31 #: npc/003-0/paladin.txt:150 -#: npc/003-0/sage.txt:74 #: npc/003-0/tanker.txt:76 #: npc/003-0/sage.txt:76 #: npc/003-0/paladin.txt:102 +#: npc/003-0/paladin.txt:77 #: npc/017-4/pyndragon.txt:20 +#: npc/003-0/priest.txt:157 #: npc/020-5/bracco.txt:21 #: npc/003-0/tanker.txt:123 #: npc/003-0/priest.txt:126 #: npc/003-0/tanker.txt:77 #: npc/003-0/tanker.txt:155 -#: npc/003-0/paladin.txt:143 +#: npc/003-0/tanker.txt:124 +#: npc/003-0/priest.txt:95 #, no-c-format msgid "@@/@@ @@" msgstr "" +#. code: mes l("@@/@@ GP", format_number(Zeny), format_number(.@price*2)); #. code: mesc l("@@/@@ GP", format_number(Zeny), .@price); #. code: mesc l("@@/@@ GP", format_number(Zeny), format_number(10000)); #. code: mesc l("@@/@@ GP", format_number(Zeny), format_number(.@price)); #: npc/017-1/paxel.txt:94 +#: npc/017-1/boringnpc.txt:24 #: npc/012-5/nicholas.txt:45 #: npc/017-4/pihro.txt:34 #: npc/017-4/pyndragon.txt:23 @@ -2830,10 +2965,10 @@ msgstr "" #. code: mesc l("@@: @@/@@", l("3rd step"), .@new, 5000); #. code: mesc l("@@: @@/@@", l("1st step"), .@new, 1000); #. code: mesc l("@@: @@/@@", l("4th step"), .@new, 7500); -#: npc/functions/mobhunter.txt:131 -#: npc/functions/mobhunter.txt:121 -#: npc/functions/mobhunter.txt:101 -#: npc/functions/mobhunter.txt:111 +#: npc/functions/mobhunter.txt:137 +#: npc/functions/mobhunter.txt:107 +#: npc/functions/mobhunter.txt:117 +#: npc/functions/mobhunter.txt:127 #, no-c-format msgid "@@: @@/@@" msgstr "" @@ -2846,43 +2981,55 @@ msgid "@@: Fight!" msgstr "" #. code: mes l("@commands lists even more advanced commands, but you can't use all of them."); -#: npc/005-7/trainer.txt:402 +#: npc/005-7/trainer.txt:408 #, no-c-format msgid "@commands lists even more advanced commands, but you can't use all of them." msgstr "" #. code: mes l("@discord allows you to setup Discord integration settings."); -#: npc/005-7/trainer.txt:408 +#: npc/005-7/trainer.txt:414 #, no-c-format msgid "@discord allows you to setup Discord integration settings." msgstr "" +#. code: mes l("@info and @tutorial will, using Jesusalva's powers, allow you to contact me anywhere for info."); +#: npc/005-7/trainer.txt:418 +#, no-c-format +msgid "@info and @tutorial will, using Jesusalva's powers, allow you to contact me anywhere for info." +msgstr "" + #. code: mes l("@lang allows you to change game language, anytime, anywhere."); -#: npc/005-7/trainer.txt:405 +#: npc/005-7/trainer.txt:411 #, no-c-format msgid "@lang allows you to change game language, anytime, anywhere." msgstr "" #. code: mes l("@resync will help when the client starts lagging. If you see an attack but no monsters, that's the cause."); -#: npc/005-7/trainer.txt:404 +#: npc/005-7/trainer.txt:410 #, no-c-format msgid "@resync will help when the client starts lagging. If you see an attack but no monsters, that's the cause." msgstr "" +#. code: mes l("@resyncall is the more powerful version of @resync. It'll reload everything, even the clouds if needed."); +#: npc/005-7/trainer.txt:417 +#, no-c-format +msgid "@resyncall is the more powerful version of @resync. It'll reload everything, even the clouds if needed." +msgstr "" + #. code: mes l("@rules will tell you all the rules once again."); -#: npc/005-7/trainer.txt:406 +#: npc/005-7/trainer.txt:412 #, no-c-format msgid "@rules will tell you all the rules once again." msgstr "" #. code: mes l("@toevent will warp you to event island, if an event is happening, of course."); -#: npc/005-7/trainer.txt:407 +#: npc/005-7/trainer.txt:413 #, no-c-format msgid "@toevent will warp you to event island, if an event is happening, of course." msgstr "" #. code: mes l("@ucp allows you to manage your account, eg. recover lost email."); -#: npc/005-7/trainer.txt:409 +#: npc/005-7/trainer.txt:415 #, no-c-format msgid "@ucp allows you to manage your account, eg. recover lost email." msgstr "" @@ -2931,7 +3078,7 @@ msgid "A closer inspection suggests this mouboo has been... CURSED." msgstr "" #. code: mes l("A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine."); -#: npc/005-7/trainer.txt:429 +#: npc/005-7/trainer.txt:438 #, no-c-format msgid "A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine." msgstr "" @@ -2994,7 +3141,7 @@ msgid "A mild magic barrier prevents you from entering." msgstr "" #. code: mesc l("A new pet has been unlocked on the @@!", l("Pet Detective")); -#: npc/functions/mobhunter.txt:150 +#: npc/functions/mobhunter.txt:156 #, no-c-format msgid "A new pet has been unlocked on the @@!" msgstr "" @@ -3083,6 +3230,12 @@ msgstr "" msgid "AFK Cap" msgstr "" +#. code: mesc l("AND YOU ARE NOT WELCOME HERE!!"), 1; +#: npc/018-5/town.txt:88 +#, no-c-format +msgid "AND YOU ARE NOT WELCOME HERE!!" +msgstr "" + #. code: mesq l("Aaaaaaaahhhhh.... Much better now *hic*."); #: npc/012-2/rakinorf.txt:120 #, no-c-format @@ -3117,12 +3270,14 @@ msgstr "" #. code: l("Abort"), #. code: l("Abort"); #. code: menuimage("actions/abort", l("Abort")), +#. code: l("Abort"), -1, #: npc/003-1/lieutenantdausen.txt:123 #: npc/commands/scheduled-broadcasts.txt:161 -#: npc/009-1/guards.txt:47 +#: npc/009-1/guards.txt:54 #: npc/003-1/ched.txt:93 #: npc/commands/debug.txt:25 #: npc/005-1/ayasha.txt:128 +#: npc/guilds/management.txt:37 #, no-c-format msgid "Abort" msgstr "" @@ -3142,8 +3297,8 @@ msgid "About the items you asked me to collect..." msgstr "" #. code: mesc l("Accept quest?"); -#: npc/012-7/celestia.txt:84 #: npc/018-2-1/dustman.txt:74 +#: npc/012-7/celestia.txt:85 #: npc/012-1/guards.txt:88 #, no-c-format msgid "Accept quest?" @@ -3210,7 +3365,7 @@ msgid "Actually not." msgstr "" #. code: l("Actually, I gotta go, see ya!"); -#: npc/003-0/audsbel.txt:32 +#: npc/003-0-1/audsbel.txt:30 #, no-c-format msgid "Actually, I gotta go, see ya!" msgstr "" @@ -3264,13 +3419,13 @@ msgid "Actually, nevermind. I'll wait you grind level 25 first, then we can do t msgstr "" #. code: l("Actually, nothing. Bye!"), L_Bye; -#: npc/003-1/mariusthebard.txt:18 +#: npc/003-1/mariusthebard.txt:17 #, no-c-format msgid "Actually, nothing. Bye!" msgstr "" #. code: mesc l("Actually, the Dummy don't fight back. Are you afraid?"); -#: npc/000-0-0/sailors.txt:149 +#: npc/000-0-0/sailors.txt:151 #, no-c-format msgid "Actually, the Dummy don't fight back. Are you afraid?" msgstr "" @@ -3287,6 +3442,12 @@ msgstr "" msgid "Actually, you could be really useful testing Snake Poison. What do you think about that?" msgstr "" +#. code: mesq l("Actually, you just took a bounty, right?"); +#: npc/002-1/peter.txt:181 +#, no-c-format +msgid "Actually, you just took a bounty, right?" +msgstr "" + #. code: mesc l("Actually. Who are you again? A headache which doesn't wants to pass strikes you."); #: npc/000-0/sailors.txt:34 #, no-c-format @@ -3312,7 +3473,7 @@ msgid "Additionaly, all your movement will be restricted until either you're war msgstr "" #. code: rif(.@q & HH_INTERMEDIARY, l("Advanced Dungeon (Lv 80+)")), // Level 41-80 -#: npc/018-2-1/warps.txt:44 +#: npc/018-2-1/warps.txt:49 #, no-c-format msgid "Advanced Dungeon (Lv 80+)" msgstr "" @@ -3354,7 +3515,7 @@ msgid "Adventurers entirely redressed, people doing Grand Hunter Quest like mad, msgstr "" #. code: mesc l("Advised party size: From 3 and above"); -#: npc/019-2/angela.txt:96 +#: npc/019-2/angela.txt:114 #, no-c-format msgid "Advised party size: From 3 and above" msgstr "" @@ -3410,20 +3571,20 @@ msgid "After waiting for the oil to dry, he hands you the string." msgstr "" #. code: mes l("After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading."); -#: npc/005-7/trainer.txt:259 +#: npc/005-7/trainer.txt:265 #, no-c-format msgid "After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading." msgstr "" #. code: mes l("Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead."); -#: npc/005-7/trainer.txt:341 +#: npc/005-7/trainer.txt:347 #, no-c-format msgid "Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead." msgstr "" #. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), -#: npc/000-0-0/sailors.txt:167 -#: npc/000-0-0/sailors.txt:98 +#: npc/000-0-0/sailors.txt:169 +#: npc/000-0-0/sailors.txt:100 #, no-c-format msgid "Agility" msgstr "" @@ -3494,61 +3655,61 @@ msgid "Ah! Actually nobody found one." msgstr "" #. code: mes l("Ah! Greedy humans! Couldn't we happy with little?"); -#: npc/003-1/mariusthebard.txt:59 +#: npc/003-1/mariusthebard.txt:72 #, no-c-format msgid "Ah! Greedy humans! Couldn't we happy with little?" msgstr "" #. code: mes l("Ah! Greedy humans! End this war which our greed has stroke!"); -#: npc/003-1/mariusthebard.txt:74 +#: npc/003-1/mariusthebard.txt:87 #, no-c-format msgid "Ah! Greedy humans! End this war which our greed has stroke!" msgstr "" #. code: mes l("Ah! Greedy humans! How ignorant were we, to ever do that?"); -#: npc/003-1/mariusthebard.txt:54 +#: npc/003-1/mariusthebard.txt:67 #, no-c-format msgid "Ah! Greedy humans! How ignorant were we, to ever do that?" msgstr "" #. code: mes l("Ah! Greedy humans! Just how big is our greed?"); -#: npc/003-1/mariusthebard.txt:63 +#: npc/003-1/mariusthebard.txt:76 #, no-c-format msgid "Ah! Greedy humans! Just how big is our greed?" msgstr "" #. code: mes l("Ah! Greedy humans! Stand up to save our world!"); -#: npc/003-1/mariusthebard.txt:73 +#: npc/003-1/mariusthebard.txt:86 #, no-c-format msgid "Ah! Greedy humans! Stand up to save our world!" msgstr "" #. code: mes l("Ah! Greedy humans! The Monster War will now rage the globe!"); -#: npc/003-1/mariusthebard.txt:69 +#: npc/003-1/mariusthebard.txt:82 #, no-c-format msgid "Ah! Greedy humans! The Monster War will now rage the globe!" msgstr "" #. code: mes l("Ah! Greedy humans! Things will never be as they used to be!"); -#: npc/003-1/mariusthebard.txt:64 +#: npc/003-1/mariusthebard.txt:77 #, no-c-format msgid "Ah! Greedy humans! Things will never be as they used to be!" msgstr "" #. code: mes l("Ah! Greedy humans! We pay the price for our actions,"); -#: npc/003-1/mariusthebard.txt:68 +#: npc/003-1/mariusthebard.txt:81 #, no-c-format msgid "Ah! Greedy humans! We pay the price for our actions," msgstr "" #. code: mes l("Ah! Greedy humans! Why did we had to fight?"); -#: npc/003-1/mariusthebard.txt:58 +#: npc/003-1/mariusthebard.txt:71 #, no-c-format msgid "Ah! Greedy humans! Why did we had to fight?" msgstr "" #. code: mes l("Ah! Greedy humans! Why had we to desire?"); -#: npc/003-1/mariusthebard.txt:53 +#: npc/003-1/mariusthebard.txt:66 #, no-c-format msgid "Ah! Greedy humans! Why had we to desire?" msgstr "" @@ -3560,7 +3721,7 @@ msgid "Ah! I know. Kill 10 @@. They usually are near the mine's inn." msgstr "" #. code: mesq l("Ah! I know. Kill 10 @@. They usually are the crops.", getmonsterlink(Maggot)); -#: npc/005-7/trainer.txt:88 +#: npc/005-7/trainer.txt:94 #, no-c-format msgid "Ah! I know. Kill 10 @@. They usually are the crops." msgstr "" @@ -3658,14 +3819,14 @@ msgid "Ah, I hate snakes. Perhaps in future, I could use their tongues." msgstr "" #. code: mesq l("Ah, I have enough @@ for a life! Take this EXTREMELY RARE @@. Good job!", getitemlink(TonoriDelight), getitemlink(PlatinumIngot)); -#: npc/009-2/ryan.txt:64 +#: npc/009-2/ryan.txt:87 #, no-c-format msgid "Ah, I have enough @@ for a life! Take this EXTREMELY RARE @@. Good job!" msgstr "" #. code: mesq l("Ah, I just wanted @@... Yummy, lovely @@...", getitemlink(TonoriDelight), getitemlink(TonoriDelight)); -#: npc/009-2/ryan.txt:15 -#: npc/009-2/ryan.txt:82 +#: npc/009-2/ryan.txt:18 +#: npc/009-2/ryan.txt:105 #, no-c-format msgid "Ah, I just wanted @@... Yummy, lovely @@..." msgstr "" @@ -3708,7 +3869,7 @@ msgid "Ah, Sunday. What better time to go to church?" msgstr "" #. code: mesq l("Ah, but don't distress them if you can't save her! My precious daughter life is more important than anything!"); -#: npc/019-2/angela.txt:79 +#: npc/019-2/angela.txt:97 #, no-c-format msgid "Ah, but don't distress them if you can't save her! My precious daughter life is more important than anything!" msgstr "" @@ -3808,7 +3969,7 @@ msgid "Ah, nice to know." msgstr "" #. code: l("Ah, not now..."); -#: npc/009-2/ryan.txt:22 +#: npc/009-2/ryan.txt:25 #, no-c-format msgid "Ah, not now..." msgstr "" @@ -3917,13 +4078,13 @@ msgid "Ah, welcome. Please, don't be afraid of my look, Saulc GM assigned me to msgstr "" #. code: mesq l("Ah, what a wonderful day."); -#: npc/019-2/angela.txt:48 +#: npc/019-2/angela.txt:66 #, no-c-format msgid "Ah, what a wonderful day." msgstr "" #. code: mesq l("Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight monsters.##b"); -#: npc/005-7/trainer.txt:159 +#: npc/005-7/trainer.txt:165 #, no-c-format msgid "Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight monsters.##b" msgstr "" @@ -3935,7 +4096,7 @@ msgid "Ah, yes... You see, there is just no task I can give to you right now. Yo msgstr "" #. code: mesq l("Ah, you really deserve this @@. Good job!", getitemlink(ChefHat)); -#: npc/009-2/ryan.txt:45 +#: npc/009-2/ryan.txt:54 #, no-c-format msgid "Ah, you really deserve this @@. Good job!" msgstr "" @@ -4025,7 +4186,7 @@ msgid "Ah... You have one too. Be careful with it, please. Many people lost thei msgstr "" #. code: mesc l("Ah... You must update your client first."), 1; -#: npc/functions/clientversion.txt:246 +#: npc/functions/clientversion.txt:255 #, no-c-format msgid "Ah... You must update your client first." msgstr "" @@ -4036,6 +4197,12 @@ msgstr "" msgid "Ah...! POLICE! POLICE! Quick, send this cheating thief to jail!!" msgstr "" +#. code: mesq l("Aha! I knew you were a boring person..."); +#: npc/017-1/boringnpc.txt:32 +#, no-c-format +msgid "Aha! I knew you were a boring person..." +msgstr "" + #. code: mesq l("Ahahahah, do you really think I'll accept legs if you don't help me cleaning my fields?"); #: npc/014-3/oscar.txt:113 #, no-c-format @@ -4138,10 +4305,10 @@ msgstr "" msgid "Alchemist Helmet" msgstr "" -#. code: npctalk l("Alchemy system Not Yet Implemented - Blame Jesusalva"); -#: npc/012-8/utils.txt:85 +#. code: 024-12,28,29,0 script Alicia NPC_ELF_F,{ +#: npc/024-12/alicia.txt:6 #, no-c-format -msgid "Alchemy system Not Yet Implemented - Blame Jesusalva" +msgid "Alicia" msgstr "" #. code: 002-1,45,26,0 script Alige NPC_ALIGE,{ @@ -4163,10 +4330,12 @@ msgstr "" msgid "Alizarin Herb" msgstr "" -#. code: 017-1,128,122,108,114 monster Alizarin Plant 1188,15,45000,45000 +#. code: 018-5-1,62,64,61,51 monster Alizarin Plant 1188,16,30000,30000 +#. code: 017-1,128,122,108,114 monster Alizarin Plant 1188,45,45000,45000 #. code: Name: "Alizarin Plant" +#: mob_db.conf:7031 +#: npc/018-5-1/_mobs.txt:2 #: npc/017-1/_mobs.txt:5 -#: mob_db.conf:6868 #, no-c-format msgid "Alizarin Plant" msgstr "" @@ -4190,7 +4359,7 @@ msgid "All black scorpions are dead! Go back to Tycoon." msgstr "" #. code: message strcharinfo(0), l("All candor scorpions are dead!"); -#: npc/005-7/trainer.txt:548 +#: npc/005-7/trainer.txt:575 #, no-c-format msgid "All candor scorpions are dead!" msgstr "" @@ -4242,19 +4411,19 @@ msgid "All hope was lost. We failed to protect it. We lost everyone who challeng msgstr "" #. code: message strcharinfo(0), l("All house maggots are dead!"); -#: npc/005-7/trainer.txt:532 +#: npc/005-7/trainer.txt:559 #, no-c-format msgid "All house maggots are dead!" msgstr "" #. code: message strcharinfo(0), l("All maggots are dead!"); -#: npc/005-7/trainer.txt:519 +#: npc/005-7/trainer.txt:546 #, no-c-format msgid "All maggots are dead!" msgstr "" #. code: message strcharinfo(0), l("All mana bugs are dead!"); -#: npc/005-7/trainer.txt:574 +#: npc/005-7/trainer.txt:601 #, no-c-format msgid "All mana bugs are dead!" msgstr "" @@ -4287,7 +4456,7 @@ msgid "All red scorpions are dead! Go back to Tycoon." msgstr "" #. code: message strcharinfo(0), l("All scorpions are dead!"); -#: npc/005-7/trainer.txt:561 +#: npc/005-7/trainer.txt:588 #, no-c-format msgid "All scorpions are dead!" msgstr "" @@ -4325,13 +4494,13 @@ msgid "All you need to do then is walk outside, enter on the biggest house, and msgstr "" #. code: mesc l("Allows to move/attack while casting. (Melee attacks still interrupt casting!)"); -#: npc/003-0/sage.txt:70 +#: npc/003-0/sage.txt:71 #, no-c-format msgid "Allows to move/attack while casting. (Melee attacks still interrupt casting!)" msgstr "" #. code: mes l("Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item."); -#: npc/005-7/trainer.txt:288 +#: npc/005-7/trainer.txt:294 #, no-c-format msgid "Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item." msgstr "" @@ -4354,7 +4523,7 @@ msgstr "" #. code: Name: "Alpha Mouboo" #: npc/019-4/_mobs.txt:3 #: npc/001-7/_mobs.txt:34 -#: mob_db.conf:1744 +#: mob_db.conf:1905 #: npc/014-2/_mobs.txt:7 #, no-c-format msgid "Alpha Mouboo" @@ -4391,7 +4560,7 @@ msgid "Alright, PARTY TIME!" msgstr "" #. code: l("Alright, good bye."), -#: npc/021-1/yeti.txt:60 +#: npc/021-1/yeti.txt:61 #, no-c-format msgid "Alright, good bye." msgstr "" @@ -4422,7 +4591,7 @@ msgid "Also in honor of @@, who did a great act of bravery recently. May they ke msgstr "" #. code: mes l("Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack."); -#: npc/005-7/trainer.txt:431 +#: npc/005-7/trainer.txt:440 #, no-c-format msgid "Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack." msgstr "" @@ -4464,6 +4633,12 @@ msgstr "" msgid "Also, I don't care if you don't like the @@. That's the weapon a true archer should use!" msgstr "" +#. code: mes l("Also, hidden in a forest which is not either hot or cold, is the Gold Pot Cauldron..."); +#: npc/003-1/events.txt:183 +#, no-c-format +msgid "Also, hidden in a forest which is not either hot or cold, is the Gold Pot Cauldron..." +msgstr "" + #. code: mesc l("Also, if I move away from the singularity during disarm process, it'll be lost."); #: npc/soren/main.txt:48 #, no-c-format @@ -4471,13 +4646,13 @@ msgid "Also, if I move away from the singularity during disarm process, it'll be msgstr "" #. code: mesq l("Also, job levels get really hard to obtain after a while. The decision is up to you, just be aware there's that possibility."); -#: npc/003-0/audsbel.txt:252 +#: npc/003-0-1/audsbel.txt:267 #, no-c-format msgid "Also, job levels get really hard to obtain after a while. The decision is up to you, just be aware there's that possibility." msgstr "" #. code: mes ""+l("Also, most monsters get enraged and will attack whoever is closest to them, regardless of anything else."); -#: npc/005-7/trainer.txt:352 +#: npc/005-7/trainer.txt:358 #, no-c-format msgid "Also, most monsters get enraged and will attack whoever is closest to them, regardless of anything else." msgstr "" @@ -4495,7 +4670,7 @@ msgid "Also, the more players survive, the better rewards will be given." msgstr "" #. code: mesq l("Also, unlike regular magic which may cause delay before and after, Mana Magic usually only have a cooldown. But it is hard to know how long that cooldown is..."); // We may use addtimer() on one or other spell. -#: npc/003-0/audsbel.txt:81 +#: npc/003-0-1/audsbel.txt:92 #, no-c-format msgid "Also, unlike regular magic which may cause delay before and after, Mana Magic usually only have a cooldown. But it is hard to know how long that cooldown is..." msgstr "" @@ -4506,12 +4681,24 @@ msgstr "" msgid "Also, weird voices are talking to new players, asking if they're here because a friend." msgstr "" +#. code: mesq l("Also, you need vitality and strength to survive the swimming trip. The closest island is very far away."); +#: npc/017-1/drowned_man.txt:66 +#, no-c-format +msgid "Also, you need vitality and strength to survive the swimming trip. The closest island is very far away." +msgstr "" + #. code: mesq l("Also, you seem like you are from around LoF. Why don't you take a free @@?", getitemlink(BottledDust)); #: npc/018-2-1/dustman.txt:102 #, no-c-format msgid "Also, you seem like you are from around LoF. Why don't you take a free @@?" msgstr "" +#. code: mes l("Also, you'll get more experience by killing monsters stronger than you, and less experience by killing monsters weaker than you."); +#: npc/005-7/trainer.txt:510 +#, no-c-format +msgid "Also, you'll get more experience by killing monsters stronger than you, and less experience by killing monsters weaker than you." +msgstr "" + #. code: mesq l("Alternatively, I think someone at the Land Of Fire Village is able to refine some items. Why don't you try it sometime?"); #: npc/005-4/rosen.txt:117 #, no-c-format @@ -4567,7 +4754,7 @@ msgid "Amethyst (+2 dex)" msgstr "" #. code: Name: "Amethyst Bif" -#: mob_db.conf:4074 +#: mob_db.conf:4235 #, no-c-format msgid "Amethyst Bif" msgstr "" @@ -4628,7 +4815,7 @@ msgid "Ancient Sword" msgstr "" #. code: mesq l("And I'm not talking only about humans here! But perhaps, if you build a good reputation, she teaches you something."); -#: npc/003-0/audsbel.txt:89 +#: npc/003-0-1/audsbel.txt:100 #, no-c-format msgid "And I'm not talking only about humans here! But perhaps, if you build a good reputation, she teaches you something." msgstr "" @@ -4658,19 +4845,19 @@ msgid "And again." msgstr "" #. code: mes l("And also in notable mention of those who [@@https://www.patreon.com/TMW2|sponsor@@] the Alliance and its administrative structure."); -#: npc/functions/scoreboards.txt:151 +#: npc/functions/scoreboards.txt:185 #, no-c-format msgid "And also in notable mention of those who [@@https://www.patreon.com/TMW2|sponsor@@] the Alliance and its administrative structure." msgstr "" -#. code: //mesq l("And anyone who hanged out on #evol-dev knows that, well... Cookies are life!"); -#: npc/012-7/celestia.txt:100 +#. code: mesq l("And anyone like you probably already knows that, well... Cookies are life!"); +#: npc/012-7/celestia.txt:102 #, no-c-format -msgid "And anyone who hanged out on #evol-dev knows that, well... Cookies are life!" +msgid "And anyone like you probably already knows that, well... Cookies are life!" msgstr "" #. code: mes l("And by last, to speak to everyone online, besides whoever might be idling on Discord, select the '#world' tab."); -#: npc/005-7/trainer.txt:322 +#: npc/005-7/trainer.txt:328 #, no-c-format msgid "And by last, to speak to everyone online, besides whoever might be idling on Discord, select the '#world' tab." msgstr "" @@ -4682,13 +4869,13 @@ msgid "And during that time, item dropped was bugged! We wanted to deliver you a msgstr "" #. code: mesq l("And guess what? They have a King of their own!"); -#: npc/012-7/celestia.txt:67 +#: npc/012-7/celestia.txt:68 #, no-c-format msgid "And guess what? They have a King of their own!" msgstr "" #. code: mesc l("And here's a rare for you, a @@! Good job!", getitemlink(PinkHelmet)); -#: npc/functions/mobhunter.txt:147 +#: npc/functions/mobhunter.txt:153 #, no-c-format msgid "And here's a rare for you, a @@! Good job!" msgstr "" @@ -4772,7 +4959,7 @@ msgid "And speaking in reward, guards are looking for someone contrabanding good msgstr "" #. code: mesq l("And there is the Mana Magic, for the pro %%e You'll waste your life on that, as it have an experience system."); -#: npc/003-0/audsbel.txt:44 +#: npc/003-0-1/audsbel.txt:44 #, no-c-format msgid "And there is the Mana Magic, for the pro %%e You'll waste your life on that, as it have an experience system." msgstr "" @@ -4790,7 +4977,7 @@ msgid "And who do you think that created GM Magic in first place, inexperienced msgstr "" #. code: mesq l("And with what you expect to fight monsters? You must arrange yourself a weapon!"); -#: npc/005-7/trainer.txt:174 +#: npc/005-7/trainer.txt:180 #, no-c-format msgid "And with what you expect to fight monsters? You must arrange yourself a weapon!" msgstr "" @@ -4808,7 +4995,7 @@ msgid "And you got help from a kid, Zarkor? Lucky is that kid, that I don't have msgstr "" #. code: mesq l("And you, @@... You better get walking. Soon.", get_race()); -#: npc/021-1/yeti.txt:153 +#: npc/021-1/yeti.txt:161 #, no-c-format msgid "And you, @@... You better get walking. Soon." msgstr "" @@ -4816,7 +5003,7 @@ msgstr "" #. code: 012-1,75,58,0 script Andrei Sakar NPC_ANDREI,{ #. code: Name: "Andrei Sakar" #: npc/012-1/andrei.txt:10 -#: mob_db.conf:7544 +#: mob_db.conf:7716 #, no-c-format msgid "Andrei Sakar" msgstr "" @@ -4897,6 +5084,7 @@ msgstr "" #: npc/015-6/_mobs.txt:7 #: npc/015-4/_mobs.txt:2 #: npc/015-6/_mobs.txt:46 +#: mob_db.conf:7240 #: npc/015-6/_mobs.txt:54 #: npc/015-6/_mobs.txt:10 #: npc/015-6/_mobs.txt:12 @@ -4905,7 +5093,6 @@ msgstr "" #: npc/015-6/_mobs.txt:53 #: npc/023-2/_mobs.txt:5 #: npc/015-6/_mobs.txt:47 -#: mob_db.conf:7077 #: npc/015-6/_mobs.txt:49 #: npc/015-6/_mobs.txt:14 #: npc/015-6/_mobs.txt:57 @@ -4920,17 +5107,17 @@ msgid "Angry Bat" msgstr "" #. code: 011-3,39,205,19,14 monster Angry Red Scorpion 1130,10,100000,30000 -#. code: 015-2,177,94,10,14 monster Angry Red Scorpion 1130,4,30000,100000 #. code: 008-2,88,70,10,48 monster Angry Red Scorpion 1130,6,25000,25000 -#. code: 015-2,272,48,10,14 monster Angry Red Scorpion 1130,2,30000,100000 #. code: 015-2,51,115,23,12 monster Angry Red Scorpion 1130,2,30000,100000 #. code: 015-2,194,49,10,14 monster Angry Red Scorpion 1130,2,30000,100000 #. code: soren,110,97,103,81 monster Angry Red Scorpion 1130,18,5000,10000 +#. code: 015-2,177,94,10,14 monster Angry Red Scorpion 1130,4,30000,100000 #. code: Name: "Angry Red Scorpion" +#. code: 015-2,272,48,10,14 monster Angry Red Scorpion 1130,2,30000,100000 #. code: 015-2,63,169,6,8 monster Angry Red Scorpion 1130,2,30000,100000 #: npc/015-2/_mobs.txt:26 #: npc/soren/_mobs.txt:7 -#: mob_db.conf:4888 +#: mob_db.conf:5049 #: npc/015-2/_mobs.txt:27 #: npc/011-3/_mobs.txt:2 #: npc/008-2/_mobs.txt:18 @@ -4943,8 +5130,8 @@ msgstr "" #. code: Name: "Angry Scorpion" #. code: 008-1,52,147,42,15 monster Angry Scorpion 1131,4,15000,25000 +#: mob_db.conf:5098 #: npc/008-1/_mobs.txt:4 -#: mob_db.conf:4937 #, no-c-format msgid "Angry Scorpion" msgstr "" @@ -4952,19 +5139,19 @@ msgstr "" #. code: 015-6,90,137,8,11 monster Angry Yellow Slime 1198,10,100000,30000 #. code: 015-6,42,128,8,4 monster Angry Yellow Slime 1198,10,100000,30000 #. code: 015-6,167,175,8,11 monster Angry Yellow Slime 1198,10,100000,30000 -#. code: 015-6,354,106,9,23 monster Angry Yellow Slime 1198,15,100000,30000 #. code: 015-6,140,131,8,11 monster Angry Yellow Slime 1198,10,100000,30000 -#. code: Name: "Angry Yellow Slime" #. code: 015-6,69,89,8,10 monster Angry Yellow Slime 1198,10,100000,30000 +#. code: Name: "Angry Yellow Slime" #. code: 015-6,254,163,9,23 monster Angry Yellow Slime 1198,10,100000,30000 -#: npc/015-6/_mobs.txt:40 +#. code: 015-6,354,106,9,23 monster Angry Yellow Slime 1198,15,100000,30000 +#: mob_db.conf:7435 #: npc/015-6/_mobs.txt:29 #: npc/015-6/_mobs.txt:25 #: npc/015-6/_mobs.txt:18 #: npc/015-6/_mobs.txt:19 #: npc/015-6/_mobs.txt:23 #: npc/015-6/_mobs.txt:22 -#: mob_db.conf:7272 +#: npc/015-6/_mobs.txt:40 #, no-c-format msgid "Angry Yellow Slime" msgstr "" @@ -4976,6 +5163,7 @@ msgid "Animal Bones" msgstr "" #. code: mesn "Anise Inc."; +#: npc/018-5/teleporter.txt:15 #: npc/009-1/teleporter.txt:15 #: npc/024-1/teleporter.txt:15 #, no-c-format @@ -4983,7 +5171,7 @@ msgid "Anise Inc." msgstr "" #. code: mesc l("Anniversary marks the project birthdate. Do not mistake with TMW2 Day."); -#: npc/functions/scoreboards.txt:222 +#: npc/functions/scoreboards.txt:259 #, no-c-format msgid "Anniversary marks the project birthdate. Do not mistake with TMW2 Day." msgstr "" @@ -4997,19 +5185,19 @@ msgstr "" #. code: l("Another time, maybe."); #. code: l("Another time, maybe."), L_Close; #: npc/004-1/elanore.txt:11 -#: npc/functions/nurse.txt:52 +#: npc/functions/nurse.txt:54 #, no-c-format msgid "Another time, maybe." msgstr "" #. code: mesq l("Another way to attack it is clicking on it."); -#: npc/000-0-0/sailors.txt:174 +#: npc/000-0-0/sailors.txt:176 #, no-c-format msgid "Another way to attack it is clicking on it." msgstr "" #. code: mesq l("Another way to attack it is clicking on it. Now, there are some things you must know before fighting this dangerous creature!"); -#: npc/000-0-0/sailors.txt:91 +#: npc/000-0-0/sailors.txt:93 #, no-c-format msgid "Another way to attack it is clicking on it. Now, there are some things you must know before fighting this dangerous creature!" msgstr "" @@ -5046,7 +5234,7 @@ msgid "Anwar sent you this, erm, hum... @@." msgstr "" #. code: mes l("Any boss which was previously unhittable, can be hit with appropriate number of attackers."); -#: npc/005-7/trainer.txt:359 +#: npc/005-7/trainer.txt:365 #, no-c-format msgid "Any boss which was previously unhittable, can be hit with appropriate number of attackers." msgstr "" @@ -5075,23 +5263,25 @@ msgstr "" #: npc/017-1/misc.txt:201 #: npc/003-6/tamiloc.txt:52 #: npc/012-1/locamit.txt:46 +#: npc/024-10/haircut.txt:46 #: npc/001-11/Soren.txt:31 #: npc/003-6/tamiloc.txt:46 #: npc/020-1/misc.txt:153 #: npc/012-1/locamit.txt:52 #: npc/017-1/misc.txt:207 +#: npc/024-10/haircut.txt:40 #, no-c-format msgid "Anything else?" msgstr "" #. code: mesc l("Anyway, ##Bwelcome##b, and have fun! If you need anything, we are a keypress from distance!"), 3; -#: npc/functions/clientversion.txt:227 +#: npc/functions/clientversion.txt:236 #, no-c-format msgid "Anyway, ##Bwelcome##b, and have fun! If you need anything, we are a keypress from distance!" msgstr "" #. code: mesq l("Anyway, I am one of the few Mana Wizard, and I love Transmutation!"); -#: npc/003-0/audsbel.txt:21 +#: npc/003-0-1/audsbel.txt:19 #, no-c-format msgid "Anyway, I am one of the few Mana Wizard, and I love Transmutation!" msgstr "" @@ -5127,7 +5317,7 @@ msgid "Anyway, I'd be really happy if you could give me @@ @@, @@ @@, @@ @@ and msgstr "" #. code: mesq l("Anyway, conspiratory theories aside, his ghost is a powerful boss. I would not attack him if I were you!"); -#: npc/005-1/zegas.txt:82 +#: npc/005-1/zegas.txt:113 #, no-c-format msgid "Anyway, conspiratory theories aside, his ghost is a powerful boss. I would not attack him if I were you!" msgstr "" @@ -5157,7 +5347,7 @@ msgid "Anyway, our shipkeeper, Juliet, helped to heal your injuries way back." msgstr "" #. code: mesq l("Anyway, there's a barrier to prevent monsters from attacking the city from below."); -#: npc/003-1/inac.txt:18 +#: npc/003-1/inac.txt:104 #, no-c-format msgid "Anyway, there's a barrier to prevent monsters from attacking the city from below." msgstr "" @@ -5180,6 +5370,18 @@ msgstr "" msgid "Apane Card" msgstr "" +#. code: 024-13,31,32,0 script Apartment Manager NPC_ELF,{ +#: npc/024-13/manager.txt:18 +#, no-c-format +msgid "Apartment Manager" +msgstr "" + +#. code: mesc l("Apartment rents cannot be renewed until they expire. Furniture won't be lost."); +#: npc/024-13/manager.txt:24 +#, no-c-format +msgid "Apartment rents cannot be renewed until they expire. Furniture won't be lost." +msgstr "" + #. code: setnpcdialogtitle l("Appearance Debug"); #: npc/commands/debug-look.txt:62 #, no-c-format @@ -5246,6 +5448,12 @@ msgstr "" msgid "Apply very strong pressure" msgstr "" +#. code: mesc l("Applying..."); +#: npc/guilds/management.txt:52 +#, no-c-format +msgid "Applying..." +msgstr "" + #. code: Name: "Apprentice Wand" #: item_db.conf:-1 #, no-c-format @@ -5265,11 +5473,22 @@ msgid "Aquada Box" msgstr "" #. code: l("Arabesque (Action)"), -#: npc/012-8/utils.txt:108 +#: npc/024-14/utils.txt:89 +#: npc/017-8/utils.txt:113 +#: npc/009-7/utils.txt:97 +#: npc/017-7/utils.txt:113 +#: npc/012-8/utils.txt:112 +#: npc/009-6/utils.txt:97 #, no-c-format msgid "Arabesque (Action)" msgstr "" +#. code: 024-3,33,28,0 script Arauto NPC_LLOYD,{ +#: npc/024-3/arauto.txt:6 +#, no-c-format +msgid "Arauto" +msgstr "" + #. code: l("Are the fish biting today?"); #: npc/003-1/eugene.txt:77 #, no-c-format @@ -5285,7 +5504,7 @@ msgstr "" #. code: mesc l("Are you and your party ready?"), 1; #: npc/008-2/master.txt:79 #: npc/008-1/master.txt:66 -#: npc/008-0/master.txt:41 +#: npc/008-0/master.txt:42 #, no-c-format msgid "Are you and your party ready?" msgstr "" @@ -5340,6 +5559,12 @@ msgstr "" msgid "Are you ready?" msgstr "" +#. code: mesc l("Are you really going to jump here?"); +#: npc/017-1/drowned_man.txt:101 +#, no-c-format +msgid "Are you really going to jump here?" +msgstr "" + #. code: speech lg("Are you sure? It costs 800 GP."); #: npc/functions/marriage.txt:244 #, no-c-format @@ -5353,8 +5578,8 @@ msgid "Are you sure? It costs 800 GP.#1" msgstr "" #. code: mesc l("Are you sure? This cannot be undone!"), 1; -#: npc/012-1/estate.txt:152 -#: npc/012-1/estate.txt:165 +#: npc/functions/estate.txt:241 +#: npc/functions/estate.txt:254 #, no-c-format msgid "Are you sure? This cannot be undone!" msgstr "" @@ -5566,9 +5791,16 @@ msgstr "" msgid "Arrrrh! Ye remind me of my old first mate!" msgstr "" +#. code: Name: "Artichoke Herb" +#: item_db.conf:-1 +#, no-c-format +msgid "Artichoke Herb" +msgstr "" + #. code: rif(TELEPORTERS & TP_ARTIS, l("Artis")), -#: npc/024-1/teleporter.txt:30 -#: npc/009-1/teleporter.txt:30 +#: npc/018-5/teleporter.txt:31 +#: npc/024-1/teleporter.txt:31 +#: npc/009-1/teleporter.txt:31 #, no-c-format msgid "Artis" msgstr "" @@ -5642,7 +5874,7 @@ msgid "As the leader of your party, you can only go forward." msgstr "" #. code: mesq l("As usual, you can get only one hat yearly, for the symbolic amount of 30 @@ and 10 @@!", getitemlink(GoldenEasteregg), getitemlink(SilverEasteregg)); -#: npc/001-4/lilica.txt:53 +#: npc/001-4/lilica.txt:52 #, no-c-format msgid "As usual, you can get only one hat yearly, for the symbolic amount of 30 @@ and 10 @@!" msgstr "" @@ -5666,13 +5898,13 @@ msgid "As you might have noticed, it depends on many circumstances if your arrow msgstr "" #. code: mesq l("As you see, helping others is a good way to level up. You can also sell monster parts for some money."); -#: npc/005-7/trainer.txt:110 +#: npc/005-7/trainer.txt:116 #, no-c-format msgid "As you see, helping others is a good way to level up. You can also sell monster parts for some money." msgstr "" #. code: mesq l("As you see, you can count the mages with the fingers of one hand. It's not just Mana Magic, either - Magic in overall is almost dead, with almost every Mana Stone on the power of the Monster King."); -#: npc/003-0/audsbel.txt:98 +#: npc/003-0-1/audsbel.txt:109 #, no-c-format msgid "As you see, you can count the mages with the fingers of one hand. It's not just Mana Magic, either - Magic in overall is almost dead, with almost every Mana Stone on the power of the Monster King." msgstr "" @@ -5719,18 +5951,24 @@ msgstr "" msgid "AssassinChest" msgstr "" -#. code: Name: "Astra Cube" +#. code: Name: "Astral Cube" #: item_db.conf:-1 #, no-c-format -msgid "Astra Cube" +msgid "Astral Cube" msgstr "" #. code: mesc l("Astral attack with low damage value, but which can send ghosts to rest."); -#: npc/003-0/wizard.txt:97 +#: npc/003-0/wizard.txt:98 #, no-c-format msgid "Astral attack with low damage value, but which can send ghosts to rest." msgstr "" +#. code: mes l("At 00:00, 06:00, 12:00, 15:00, 18:00 and 21:00 server time"); +#: npc/003-1/events.txt:179 +#, no-c-format +msgid "At 00:00, 06:00, 12:00, 15:00, 18:00 and 21:00 server time" +msgstr "" + #. code: mes l("At January 2008 - Construction of Dimonds Cove."); #: npc/017-3/dimonds.txt:574 #, no-c-format @@ -5766,13 +6004,13 @@ msgid "Attempt to disarm the singularity?" msgstr "" #. code: rif(.@q == 1, l("Attempt to heal the Mouboo")), -#: npc/014-2/mouboo.txt:37 +#: npc/014-2/mouboo.txt:36 #, no-c-format msgid "Attempt to heal the Mouboo" msgstr "" #. code: rif(.@q == 1, l("Attempt to kill the Mouboo")), -#: npc/014-2/mouboo.txt:38 +#: npc/014-2/mouboo.txt:37 #, no-c-format msgid "Attempt to kill the Mouboo" msgstr "" @@ -5783,18 +6021,30 @@ msgstr "" msgid "Attempt to lockpick?" msgstr "" -#. code: 003-0,32,24,0 script Auldsbel NPC_AULDSBEL,{ -#: npc/003-0/audsbel.txt:11 +#. code: mes l("Attempt to retrieve it now?"); +#: npc/017-3/chagashroom.txt:136 +#, no-c-format +msgid "Attempt to retrieve it now?" +msgstr "" + +#. code: 003-0-1,81,27,0 script Auldsbel NPC_AULDSBEL,{ +#: npc/003-0-1/audsbel.txt:11 #, no-c-format msgid "Auldsbel" msgstr "" #. code: mesn l("Auldsbel the Wizard"); -#: npc/003-0/audsbel.txt:14 +#: npc/003-0-1/audsbel.txt:12 #, no-c-format msgid "Auldsbel the Wizard" msgstr "" +#. code: mesc l("Authorship: Xanthem (DiamondPython)"); +#: npc/003-1/mariusthebard.txt:115 +#, no-c-format +msgid "Authorship: Xanthem (DiamondPython)" +msgstr "" + #. code: npctalk l("Automatic disarm in: @@", FuzzyTime(.lifetime)); #: npc/021-1/logic.txt:117 #: npc/021-1/logic.txt:112 @@ -5821,7 +6071,7 @@ msgid "Awesome, here is the certificate! Choose guild name wisely, because there msgstr "" #. code: mesq l("Awful Yetis kidnapped my daughter, and brought her to the cave. Please save her!"); -#: npc/019-2/angela.txt:76 +#: npc/019-2/angela.txt:94 #, no-c-format msgid "Awful Yetis kidnapped my daughter, and brought her to the cave. Please save her!" msgstr "" @@ -5858,8 +6108,8 @@ msgstr "" #. code: Name: "Azul Slime" #. code: 019-4,116,67,36,30 monster Azul Slime 1095,6,100000,30000 +#: mob_db.conf:3593 #: npc/019-4/_mobs.txt:5 -#: mob_db.conf:3432 #, no-c-format msgid "Azul Slime" msgstr "" @@ -5917,6 +6167,7 @@ msgstr "" #. code: 015-2,67,70,8,10 monster Bandit 1024,1,30000,30000 #: npc/015-2/_mobs.txt:4 #: npc/011-3/_mobs.txt:12 +#: mob_db.conf:819 #: npc/008-2/_mobs.txt:14 #: npc/015-2/_mobs.txt:11 #: npc/015-2/_mobs.txt:8 @@ -5925,7 +6176,6 @@ msgstr "" #: npc/008-2/_mobs.txt:3 #: npc/015-2/_mobs.txt:10 #: npc/functions/util.txt:601 -#: mob_db.conf:785 #: npc/015-2/_mobs.txt:3 #: npc/015-2/_mobs.txt:9 #: npc/015-2/_mobs.txt:7 @@ -5948,8 +6198,8 @@ msgstr "" #. code: case 5: return l("Bandit Lord"); #. code: Name: "Bandit Lord" +#: mob_db.conf:5922 #: npc/functions/util.txt:598 -#: mob_db.conf:5761 #, no-c-format msgid "Bandit Lord" msgstr "" @@ -6062,6 +6312,12 @@ msgstr "" msgid "Barzil" msgstr "" +#. code: mesq l("Basically, I need to find a friendly Yeti. Do they exist?"); +#: npc/012-7/celestia.txt:232 +#, no-c-format +msgid "Basically, I need to find a friendly Yeti. Do they exist?" +msgstr "" + #. code: mesq l("Basically, there's no sea route to Halinarzo. You must head southeast of Tulimshar."); #: npc/012-7/airlia.txt:133 #, no-c-format @@ -6083,19 +6339,19 @@ msgstr "" #. code: 015-2,167,110,43,6 monster Bat 1039,9,30000,100000 #. code: 018-1,54,36,8,9 monster Bat 1039,4,25000,30000 #. code: 018-1-1,50,49,30,30 monster Bat 1039,10,60000,10000 -#. code: 008-1,66,41,42,15 monster Bat 1039,5,15000,25000 #. code: 015-2,192,77,2,63 monster Bat 1039,9,30000,100000 +#. code: 008-1,66,41,42,15 monster Bat 1039,5,15000,25000 #. code: 015-2,78,195,64,48 monster Bat 1039,9,30000,100000 #: npc/010-1-1/_mobs.txt:8 #: npc/018-1-1/_mobs.txt:5 #: npc/015-2/_mobs.txt:17 #: npc/018-1/_mobs.txt:6 #: npc/015-2/_mobs.txt:15 -#: mob_db.conf:1294 #: npc/015-2/_mobs.txt:18 +#: mob_db.conf:1362 +#: npc/008-1/_mobs.txt:15 #: npc/015-2/_mobs.txt:16 #: npc/015-2/_mobs.txt:14 -#: npc/008-1/_mobs.txt:15 #: npc/015-2/_mobs.txt:13 #: npc/015-2/_mobs.txt:19 #, no-c-format @@ -6154,8 +6410,14 @@ msgstr "" msgid "Beard" msgstr "" +#. code: l("Because I am awesome!"), +#: npc/018-5/town.txt:78 +#, no-c-format +msgid "Because I am awesome!" +msgstr "" + #. code: mes l("Because heroes are not born, rather, they are made!"); -#: npc/003-1/mariusthebard.txt:72 +#: npc/003-1/mariusthebard.txt:85 #, no-c-format msgid "Because heroes are not born, rather, they are made!" msgstr "" @@ -6166,6 +6428,12 @@ msgstr "" msgid "Because in the end, you are in the hands of your class leader!" msgstr "" +#. code: mesq l("Because it may be a fatal fall!"); +#: npc/017-1/drowned_man.txt:42 +#, no-c-format +msgid "Because it may be a fatal fall!" +msgstr "" + #. code: mesq l("Because they control everything! They even determine taxes!"); #: npc/003-1/gladys.txt:30 #, no-c-format @@ -6173,19 +6441,24 @@ msgid "Because they control everything! They even determine taxes!" msgstr "" #. code: mesq l("Because this, the national budget is going to other silly, under-rewarding, minor things..."); -#: npc/008-0/master.txt:92 +#: npc/008-0/master.txt:93 #, no-c-format msgid "Because this, the national budget is going to other silly, under-rewarding, minor things..." msgstr "" #. code: mesc ".:: "+ l("Beds") + " ::.", 3; +#: npc/009-6/doorbell.txt:133 +#: npc/009-7/doorbell.txt:133 +#: npc/017-8/doorbell.txt:133 #: npc/012-8/doorbell.txt:133 +#: npc/017-7/doorbell.txt:133 +#: npc/024-14/doorbell.txt:93 #, no-c-format msgid "Beds" msgstr "" #. code: Name: "Bee" -#: mob_db.conf:2007 +#: mob_db.conf:2168 #, no-c-format msgid "Bee" msgstr "" @@ -6214,6 +6487,12 @@ msgstr "" msgid "Begin!" msgstr "" +#. code: npctalk3 l("Behave yourself."); +#: npc/024-1/guard.txt:23 +#, no-c-format +msgid "Behave yourself." +msgstr "" + #. code: 009-2,51,54,0 script Bella, the Scholar NPC_BELLA,{ #: npc/009-2/scholar.txt:11 #, no-c-format @@ -6267,20 +6546,20 @@ msgid "Besides that, do I look like a warrior to you? Why would you give a kid a msgstr "" #. code: mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone."); -#: npc/003-0-1/colin.txt:93 -#: npc/003-0-1/luca.txt:93 +#: npc/003-0-1/luca.txt:95 +#: npc/003-0-1/colin.txt:95 #, no-c-format msgid "Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone." msgstr "" #. code: mes l("Besides this, there is Seasons. You know, summer, autumn, winter and spring."); -#: npc/005-7/trainer.txt:479 +#: npc/005-7/trainer.txt:488 #, no-c-format msgid "Besides this, there is Seasons. You know, summer, autumn, winter and spring." msgstr "" #. code: mesq l("Besides, I know these caves like the back of my hand. You would have a hard time tracking me down."); -#: npc/021-1/yeti.txt:69 +#: npc/021-1/yeti.txt:70 #, no-c-format msgid "Besides, I know these caves like the back of my hand. You would have a hard time tracking me down." msgstr "" @@ -6293,7 +6572,7 @@ msgid "Better do this some other time..." msgstr "" #. code: mes l("Better luck next time!"); -#: npc/001-4/lilica.txt:80 +#: npc/001-4/lilica.txt:79 #, no-c-format msgid "Better luck next time!\"" msgstr "" @@ -6306,7 +6585,7 @@ msgstr "" #. code: 001-4,149,149,130,129 monster Bhop Fluffy 1049,180,60000,120000 #. code: Name: "Bhop Fluffy" -#: mob_db.conf:1568 +#: mob_db.conf:1636 #: npc/001-4/_mobs.txt:6 #, no-c-format msgid "Bhop Fluffy" @@ -6327,27 +6606,27 @@ msgid "Bif" msgstr "" #. code: Name: "Big Amethyst Bif" -#: mob_db.conf:4113 +#: mob_db.conf:4274 #, no-c-format msgid "Big Amethyst Bif" msgstr "" #. code: Name: "Big Diamond Bif" -#: mob_db.conf:3997 +#: mob_db.conf:4158 #, no-c-format msgid "Big Diamond Bif" msgstr "" #. code: Name: "Big Emerald Bif" #. code: 017-2-1,62,83,5,6 monster Big Emerald Bif 1106,1,45000,45000 +#: mob_db.conf:4042 #: npc/017-2-1/_mobs.txt:2 -#: mob_db.conf:3881 #, no-c-format msgid "Big Emerald Bif" msgstr "" #. code: Name: "Big Magic Bif" -#: mob_db.conf:4346 +#: mob_db.conf:4507 #, no-c-format msgid "Big Magic Bif" msgstr "" @@ -6360,20 +6639,20 @@ msgstr "" #. code: Name: "Big Ruby Bif" #. code: 008-2,40,200,32,39 monster Big Ruby Bif 1100,1,35000,45000 -#: mob_db.conf:3649 +#: mob_db.conf:3810 #: npc/008-2/_mobs.txt:26 #, no-c-format msgid "Big Ruby Bif" msgstr "" #. code: Name: "Big Sapphire Bif" -#: mob_db.conf:4229 +#: mob_db.conf:4390 #, no-c-format msgid "Big Sapphire Bif" msgstr "" #. code: Name: "Big Topaz Bif" -#: mob_db.conf:3765 +#: mob_db.conf:3926 #, no-c-format msgid "Big Topaz Bif" msgstr "" @@ -6385,7 +6664,7 @@ msgid "Billy" msgstr "" #. code: mesn l("Billy Bons"); -#: npc/000-0/sailors.txt:84 +#: npc/000-0/sailors.txt:85 #, no-c-format msgid "Billy Bons" msgstr "" @@ -6397,7 +6676,12 @@ msgid "Billy Bons#TMW2" msgstr "" #. code: l("Birds in the Sunrise"); -#: npc/012-8/utils.txt:114 +#: npc/012-8/utils.txt:118 +#: npc/009-7/utils.txt:103 +#: npc/024-14/utils.txt:95 +#: npc/017-7/utils.txt:119 +#: npc/009-6/utils.txt:103 +#: npc/017-8/utils.txt:119 #, no-c-format msgid "Birds in the Sunrise" msgstr "" @@ -6410,11 +6694,13 @@ msgstr "" #. code: 018-3,74,72,56,53 monster Black Mamba 1174,9,20000,0 #. code: Name: "Black Mamba" +#. code: 018-5-1,81,53,22,31 monster Black Mamba 1174,1,90000,60000 #. code: 018-3,95,94,8,4 monster Black Mamba 1174,3,20000,10000 #. code: 018-4-1,142,64,27,44 monster Black Mamba 1174,2,100000,50000 -#: mob_db.conf:6229 +#: npc/018-5-1/_mobs.txt:7 #: npc/018-3/_mobs.txt:15 #: npc/018-4-1/_mobs.txt:7 +#: mob_db.conf:6391 #: npc/018-3/_mobs.txt:12 #, no-c-format msgid "Black Mamba" @@ -6445,15 +6731,16 @@ msgid "Black Pearl" msgstr "" #. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), BlackScorpion, 30, "Lieutenant Dausen::OnBlackScorpionDeath"); -#. code: 007-1,129,45,14,9 monster Black Scorpion 1074,4,35000,220000,Tycoon::OnKillBlackScorpion #. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Jacob::OnBlackScorpionDeath"); #. code: areamonster("003-1", 0, 0, 120, 155, l("Black Scorpion"), BlackScorpion, 1, "Lieutenant Dausen::OnBlackScorpion2Death"); #. code: 003-1-2,34,36,15,3 monster Black Scorpion 1074,2,35000,150000 #. code: 018-3,56,114,1,1 monster Black Scorpion 1074,1,0,10000 +#. code: 018-5-1,61,75,38,34 monster Black Scorpion 1074,10,30000,30000 #. code: 018-3,115,116,2,2 monster Black Scorpion 1074,1,0,10000 #. code: 004-2,55,66,4,4 monster Black Scorpion 1074,1,35000,150000 #. code: 001-6,119,91,57,42 monster Black Scorpion 1074,23,30000,50000 #. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), BlackScorpion, 10, "Lieutenant Dausen::OnBlackScorpionDeath"); +#. code: areamonster("009-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); #. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpionDeath"); #. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), BlackScorpion, 1, "Lieutenant Dausen::OnBlackScorpionDeath"); #. code: 003-1-1,85,72,65,72 monster Black Scorpion 1074,28,35000,300000 @@ -6462,36 +6749,37 @@ msgstr "" #. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath"); #. code: 015-1,62,122,119,97 monster Black Scorpion 1074,20,30000,30000 #. code: 010-1-1,147,83,29,22 monster Black Scorpion 1074,12,35000,150000 -#. code: areamonster("009-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); +#. code: 007-1,129,50,14,14 monster Black Scorpion 1074,5,35000,220000,Tycoon::OnKillBlackScorpion #. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath"); #. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), BlackScorpion, 15, "Lieutenant Dausen::OnBlackScorpionDeath"); #. code: Name: "Black Scorpion" #. code: 007-1,117,94,10,7 monster Black Scorpion 1074,1,35000,300000,Tycoon::OnKillBlackScorpion #. code: 010-1-1,112,34,4,4 monster Black Scorpion 1071,2,35000,150000 #. code: areamonster("005-1", 0, 0, 125, 125, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath"); -#: npc/009-1/guards.txt:70 +#: npc/003-1/lieutenantdausen.txt:176 +#: npc/018-5-1/_mobs.txt:6 #: npc/001-6/_mobs.txt:9 -#: npc/009-1/guards.txt:93 -#: npc/007-1/_mobs.txt:3 +#: npc/009-1/guards.txt:65 #: npc/010-1-1/_mobs.txt:7 #: npc/010-1-1/_mobs.txt:5 +#: npc/009-1/guards.txt:94 +#: npc/007-1/_mobs.txt:3 +#: mob_db.conf:2568 #: npc/003-1-2/_mobs.txt:2 #: npc/003-1/lieutenantdausen.txt:135 #: npc/018-3/_mobs.txt:13 #: npc/003-1/lieutenantdausen.txt:161 -#: mob_db.conf:2407 -#: npc/003-1/lieutenantdausen.txt:176 #: npc/003-1/lieutenantdausen.txt:148 #: npc/005-1/ayasha.txt:145 +#: npc/010-1-1/_mobs.txt:6 #: npc/005-1/ayasha.txt:137 -#: npc/009-1/guards.txt:82 +#: npc/009-1/guards.txt:77 #: npc/003-1/lieutenantdausen.txt:169 -#: npc/009-1/guards.txt:58 -#: npc/010-1-1/_mobs.txt:6 +#: npc/009-1/guards.txt:100 +#: npc/009-1/guards.txt:89 #: npc/018-3/_mobs.txt:6 #: npc/003-1-1/_mobs.txt:3 #: npc/004-2/_mobs.txt:7 -#: npc/009-1/guards.txt:87 #: npc/007-1/_mobs.txt:11 #: npc/015-1/_mobs.txt:6 #: npc/011-3/_mobs.txt:6 @@ -6513,16 +6801,18 @@ msgstr "" #. code: 018-3,75,53,1,1 monster Black Slime 1178,1,10000,20000 #. code: 018-4,103,57,46,32 monster Black Slime 1178,10,15000,10000 +#. code: 018-5-1,60,76,43,27 monster Black Slime 1178,9,30000,30000 #. code: Name: "Black Slime" #: npc/018-4/_mobs.txt:4 #: npc/018-3/_mobs.txt:5 -#: mob_db.conf:6412 +#: npc/018-5-1/_mobs.txt:4 +#: mob_db.conf:6574 #, no-c-format msgid "Black Slime" msgstr "" #. code: Name: "BlackCat" -#: mob_db.conf:6988 +#: mob_db.conf:7151 #, no-c-format msgid "BlackCat" msgstr "" @@ -6591,7 +6881,7 @@ msgid "Bloodstone Pendant" msgstr "" #. code: Name: "Bloody Mouboo" -#: mob_db.conf:4385 +#: mob_db.conf:4546 #, no-c-format msgid "Bloody Mouboo" msgstr "" @@ -6615,8 +6905,8 @@ msgid "Blossom, blossom, why you do this to me..." msgstr "" #. code: mesc l("Blow with increased attack and precision."); -#: npc/003-0/paladin.txt:69 #: npc/003-0/berserk.txt:61 +#: npc/003-0/paladin.txt:70 #, no-c-format msgid "Blow with increased attack and precision." msgstr "" @@ -6673,11 +6963,11 @@ msgstr "" #. code: 001-7,103,87,1,4 monster Blue Slime 1087,2,30000,30000 #. code: Name: "Blue Slime" #. code: 022-1,92,58,9,6 monster Blue Slime 1087,8,0,0 +#: npc/021-3/_mobs.txt:3 #: npc/021-1/_mobs.txt:3 #: npc/001-7/_mobs.txt:14 -#: mob_db.conf:3043 #: npc/001-7/_mobs.txt:12 -#: npc/021-3/_mobs.txt:3 +#: mob_db.conf:3204 #: npc/001-7/_mobs.txt:13 #: npc/021-2/_mobs.txt:3 #: npc/022-1/_mobs.txt:4 @@ -6693,8 +6983,10 @@ msgstr "" #. code: 014-4,20,26,4,20 monster Bluepar 1177,4,30000,30000 #. code: Name: "Bluepar" +#. code: 018-5-0,79,38,59,18 monster Bluepar 1177,40,30000,30000 +#: npc/018-5-0/_mobs.txt:2 +#: mob_db.conf:6531 #: npc/014-4/_mobs.txt:6 -#: mob_db.conf:6369 #, no-c-format msgid "Bluepar" msgstr "" @@ -6760,8 +7052,14 @@ msgstr "" msgid "Booty!" msgstr "" +#. code: 017-1,123,58,0 script Boring NPC NPC_RUMLY,{ +#: npc/017-1/boringnpc.txt:7 +#, no-c-format +msgid "Boring NPC" +msgstr "" + #. code: Name: "Boss Of The Dusty People" -#: mob_db.conf:7714 +#: mob_db.conf:7890 #, no-c-format msgid "Boss Of The Dusty People" msgstr "" @@ -6773,7 +7071,8 @@ msgid "Bot Master" msgstr "" #. code: mesc l("Both rent and furniture are bought using money, however, there are mobiliary credits."); -#: npc/012-1/estate.txt:88 +#: npc/functions/estate.txt:162 +#: npc/024-13/manager.txt:52 #, no-c-format msgid "Both rent and furniture are bought using money, however, there are mobiliary credits." msgstr "" @@ -6892,6 +7191,12 @@ msgstr "" msgid "Break it!" msgstr "" +#. code: mesc l("Bribe the guard for @@ GP?", .@tax); +#: npc/024-1/guard.txt:18 +#, no-c-format +msgid "Bribe the guard for @@ GP?" +msgstr "" + #. code: Name: "Brimmed Feather Hat" #: item_db.conf:-1 #, no-c-format @@ -6910,6 +7215,12 @@ msgstr "" msgid "Brimmed Hat" msgstr "" +#. code: l("Bring it on!"), +#: npc/018-5/town.txt:108 +#, no-c-format +msgid "Bring it on!" +msgstr "" + #. code: mesq l("Bring me 10 @@. I'll pay you some money for that, of course.", getitemlink(BanditHood)); #: npc/012-2/helena.txt:188 #, no-c-format @@ -7013,8 +7324,8 @@ msgid "Bronze Braknar Shield" msgstr "" #. code: Name: "Bronze Chest" -#: mob_db.conf:5287 -#: mob_db.conf:5855 +#: mob_db.conf:6016 +#: mob_db.conf:5448 #, no-c-format msgid "Bronze Chest" msgstr "" @@ -7126,7 +7437,7 @@ msgid "Bury." msgstr "" #. code: mesq l("But I can still make it without cookies, as long that you bring me some other sweeties."); -#: npc/012-7/celestia.txt:103 +#: npc/012-7/celestia.txt:106 #, no-c-format msgid "But I can still make it without cookies, as long that you bring me some other sweeties." msgstr "" @@ -7137,6 +7448,12 @@ msgstr "" msgid "But I can try my best for you!" msgstr "" +#. code: l("But I want to swim!"); +#: npc/017-1/drowned_man.txt:23 +#, no-c-format +msgid "But I want to swim!" +msgstr "" + #. code: l("But I'm almost out of @@...", getitemlink(.LegsID)); #. code: l("But I'm almost out of @@...", getitemlink(.BaitID)); #: npc/003-1/eugene.txt:43 @@ -7152,7 +7469,7 @@ msgid "But as you're here now, could you do me a favour?" msgstr "" #. code: mes l("But be careful: do not scream when using a lot of capital letters, and do not keep repeating the lines, and above all DO NOT SPAM, or you may be severely penalized."); -#: npc/005-7/trainer.txt:325 +#: npc/005-7/trainer.txt:331 #, no-c-format msgid "But be careful: do not scream when using a lot of capital letters, and do not keep repeating the lines, and above all DO NOT SPAM, or you may be severely penalized." msgstr "" @@ -7169,20 +7486,32 @@ msgstr "" msgid "But come back in a few hours, I didn't lost all @@!" msgstr "" +#. code: mesc l("But do you want to hear a song about the world, or about grinding?"); +#: npc/003-1/mariusthebard.txt:46 +#, no-c-format +msgid "But do you want to hear a song about the world, or about grinding?" +msgstr "" + #. code: mesq l("But dragons came and started roaming this island. My friends are now either dead or missing. You look big and strong, do you want to avenge me?"); #: npc/018-4-2/susanne.txt:21 #, no-c-format msgid "But dragons came and started roaming this island. My friends are now either dead or missing. You look big and strong, do you want to avenge me?" msgstr "" +#. code: mesq l("But he have lots of enemies... It would not surprise me to find him struck somewhere."); +#: npc/012-7/celestia.txt:238 +#, no-c-format +msgid "But he have lots of enemies... It would not surprise me to find him struck somewhere." +msgstr "" + #. code: mes l("But hey, it is Easter and the poll is still open, so here are 15 @@ as a consolation prize.", getitemlink(StrangeCoin)); -#: npc/001-4/lilica.txt:79 +#: npc/001-4/lilica.txt:78 #, no-c-format msgid "But hey, it is Easter and the poll is still open, so here are 15 @@ as a consolation prize." msgstr "" #. code: mes l("But hope is not lost, said the Sages of Fate!"); -#: npc/003-1/mariusthebard.txt:71 +#: npc/003-1/mariusthebard.txt:84 #, no-c-format msgid "But hope is not lost, said the Sages of Fate!" msgstr "" @@ -7194,7 +7523,7 @@ msgid "But if a mage wants to be a warrior, they won't be able to use their full msgstr "" #. code: mes l("But if you and other players surrounds the monster instead, they'll suffer the same penalties!"); -#: npc/005-7/trainer.txt:358 +#: npc/005-7/trainer.txt:364 #, no-c-format msgid "But if you and other players surrounds the monster instead, they'll suffer the same penalties!" msgstr "" @@ -7206,7 +7535,7 @@ msgid "But if you regret this choice later... You know where you can find me." msgstr "" #. code: mesq l("But if you try to create equipment, assuming magic doesn't backfire, YOU WILL BE BANNED from this school, and lose your class. Permanently."); -#: npc/003-0/audsbel.txt:192 +#: npc/003-0-1/audsbel.txt:205 #, no-c-format msgid "But if you try to create equipment, assuming magic doesn't backfire, YOU WILL BE BANNED from this school, and lose your class. Permanently." msgstr "" @@ -7218,13 +7547,13 @@ msgid "But if you want, you can farm @@ already. Good luck!" msgstr "" #. code: mes l("But in accordance to [@@https://tmw2.org/forums/viewtopic.php?pid=8|Community Decision@@], you were unlucky."); -#: npc/001-4/lilica.txt:77 +#: npc/001-4/lilica.txt:76 #, no-c-format msgid "But in accordance to [@@https://tmw2.org/forums/viewtopic.php?pid=8|Community Decision@@], you were unlucky." msgstr "" #. code: mes l("But instead of dying a Monster King he became!"); -#: npc/003-1/mariusthebard.txt:67 +#: npc/003-1/mariusthebard.txt:80 #, no-c-format msgid "But instead of dying a Monster King he became!" msgstr "" @@ -7284,7 +7613,7 @@ msgid "But now, we are quite old. I remember the time when I was your age. My ge msgstr "" #. code: mesq l("But please be picky with how you spend job points. They are hard to come by, and I'm not entirely sure you can change it later."); -#: npc/003-0/audsbel.txt:249 +#: npc/003-0-1/audsbel.txt:264 #, no-c-format msgid "But please be picky with how you spend job points. They are hard to come by, and I'm not entirely sure you can change it later." msgstr "" @@ -7296,7 +7625,7 @@ msgid "But remember: This makes you much more vulnerable, and you usually cannot msgstr "" #. code: mesq l("But that's not so easy... I already sent many people, and even come myself, but he refuses to help."); -#: npc/012-7/celestia.txt:71 +#: npc/012-7/celestia.txt:72 #, no-c-format msgid "But that's not so easy... I already sent many people, and even come myself, but he refuses to help." msgstr "" @@ -7319,6 +7648,7 @@ msgstr "" #: npc/003-1/malivox.txt:68 #: npc/017-6/azwell.txt:88 #: npc/020-3/mede.txt:72 +#: npc/024-12/alicia.txt:70 #: npc/009-3/kevin.txt:72 #, no-c-format msgid "But the money you brought was really awesome you know." @@ -7356,6 +7686,12 @@ msgstr "" msgid "But travel by sea, or access to the village on itself, is thoroughly impossible. Andrei Sakar is at ready." msgstr "" +#. code: mesq l("But unless you touch a Mana Stone and get stronger magic, that would be as useful as teaching magic to a wall. No offense."); +#: npc/003-0-1/audsbel.txt:284 +#, no-c-format +msgid "But unless you touch a Mana Stone and get stronger magic, that would be as useful as teaching magic to a wall. No offense." +msgstr "" + #. code: mesq l("But we are working day and night. We hope that soon, more people come out and this place gets lively again."); #: npc/012-1/guards.txt:19 #, no-c-format @@ -7363,7 +7699,7 @@ msgid "But we are working day and night. We hope that soon, more people come out msgstr "" #. code: mes l("But we took every stone, and restricted the magic."); -#: npc/003-1/mariusthebard.txt:52 +#: npc/003-1/mariusthebard.txt:65 #, no-c-format msgid "But we took every stone, and restricted the magic." msgstr "" @@ -7387,8 +7723,8 @@ msgid "But who knows what future holds. The Monster King was blamed as responsib msgstr "" #. code: mesq l("But whoa, not so fast! You must pass the seven steps of a trial first!"); -#: npc/003-0-1/colin.txt:108 -#: npc/003-0-1/luca.txt:108 +#: npc/003-0-1/colin.txt:110 +#: npc/003-0-1/luca.txt:110 #, no-c-format msgid "But whoa, not so fast! You must pass the seven steps of a trial first!" msgstr "" @@ -7404,6 +7740,7 @@ msgstr "" #: npc/020-3/mede.txt:78 #: npc/005-6/zitoni.txt:125 #: npc/003-1/malivox.txt:76 +#: npc/024-12/alicia.txt:76 #: npc/017-6/azwell.txt:94 #: npc/009-3/kevin.txt:78 #, no-c-format @@ -7417,7 +7754,7 @@ msgid "But you did not hit... have another try." msgstr "" #. code: mesq l("But you don't have any experience at the moment, so what do you have to lose?"); -#: npc/000-0-0/sailors.txt:143 +#: npc/000-0-0/sailors.txt:145 #, no-c-format msgid "But you don't have any experience at the moment, so what do you have to lose?" msgstr "" @@ -7501,7 +7838,7 @@ msgid "Buy it" msgstr "" #. code: mesq l("By last, there was the Blue Sage, living on Nivalis... I never met him."); -#: npc/003-0/audsbel.txt:95 +#: npc/003-0-1/audsbel.txt:106 #, no-c-format msgid "By last, there was the Blue Sage, living on Nivalis... I never met him." msgstr "" @@ -7555,8 +7892,8 @@ msgid "Bye." msgstr "" #. code: dispbottom l("COD: Ran out of time!"); -#: npc/001-10-1/scripts.txt:48 #: npc/001-10/scripts.txt:26 +#: npc/001-10-1/scripts.txt:53 #, no-c-format msgid "COD: Ran out of time!" msgstr "" @@ -7573,8 +7910,14 @@ msgstr "" msgid "CONGRATULATIONS! For a year worth of logins, you're getting a pet!" msgstr "" +#. code: mesc l("CONGRATULATIONS! You are the first player to finish Cindy Quest!!"), 2; +#: npc/021-4/main.txt:129 +#, no-c-format +msgid "CONGRATULATIONS! You are the first player to finish Cindy Quest!!" +msgstr "" + #. code: mesc l("CONGRATULATIONS! You are the first player to finish Heroes Hold Master Dungeon!!"), 2; -#: npc/018-2-2/main.txt:63 +#: npc/018-2-2/main.txt:64 #, no-c-format msgid "CONGRATULATIONS! You are the first player to finish Heroes Hold Master Dungeon!!" msgstr "" @@ -7610,7 +7953,12 @@ msgid "Caelum" msgstr "" #. code: l("Cake Town (Hurnscald)"), -#: npc/012-8/utils.txt:111 +#: npc/017-8/utils.txt:116 +#: npc/012-8/utils.txt:115 +#: npc/009-7/utils.txt:100 +#: npc/009-6/utils.txt:100 +#: npc/024-14/utils.txt:92 +#: npc/017-7/utils.txt:116 #, no-c-format msgid "Cake Town (Hurnscald)" msgstr "" @@ -7634,7 +7982,7 @@ msgid "Calm down! How can I help you?" msgstr "" #. code: l("Calm, perfect for a fly!"), L_Fly, -#: npc/017-1/paxel.txt:151 +#: npc/017-1/paxel.txt:152 #, no-c-format msgid "Calm, perfect for a fly!" msgstr "" @@ -7689,7 +8037,7 @@ msgid "Can you bring me 3 @@? Of course, you'll be rewarded." msgstr "" #. code: l("Can you bring me 5 pieces of Cherry Cake? Pretty please?"); -#: npc/003-1/sarah.txt:38 +#: npc/003-1/sarah.txt:35 #, no-c-format msgid "Can you bring me 5 pieces of Cherry Cake? Pretty please?" msgstr "" @@ -7720,6 +8068,7 @@ msgstr "" #. code: l("Can you do something with my color?"), #: npc/012-1/locamit.txt:34 +#: npc/024-10/haircut.txt:27 #: npc/020-1/misc.txt:140 #: npc/017-1/misc.txt:188 #: npc/003-6/tamiloc.txt:33 @@ -7803,6 +8152,7 @@ msgstr "" #: npc/003-1/malivox.txt:20 #: npc/012-4/wyara.txt:23 #: npc/009-3/kevin.txt:21 +#: npc/024-12/alicia.txt:19 #: npc/020-3/mede.txt:21 #: npc/005-6/zitoni.txt:29 #: npc/017-6/azwell.txt:19 @@ -7817,13 +8167,13 @@ msgid "Can you search ##Bthe barrels##b for the bug bomb and set it off when you msgstr "" #. code: l("Can you sing me a song?"), L_Music, -#: npc/003-1/mariusthebard.txt:17 +#: npc/003-1/mariusthebard.txt:16 #, no-c-format msgid "Can you sing me a song?" msgstr "" -#. code: l("Can you teach me Mana Magic?"), -#: npc/003-0/audsbel.txt:30 +#. code: rif(MAGIC_LVL, l("Can you teach me Mana Magic?")), +#: npc/003-0-1/audsbel.txt:28 #, no-c-format msgid "Can you teach me Mana Magic?" msgstr "" @@ -7852,8 +8202,14 @@ msgstr "" msgid "Can you teach me a spell?" msgstr "" +#. code: l("Can you teach me some Alchemy Recipe?"), +#: npc/024-12/alicia.txt:20 +#, no-c-format +msgid "Can you teach me some Alchemy Recipe?" +msgstr "" + #. code: l("Can't I do anything, though?"), -#: npc/021-1/yeti.txt:61 +#: npc/021-1/yeti.txt:62 #, no-c-format msgid "Can't I do anything, though?" msgstr "" @@ -7864,8 +8220,14 @@ msgstr "" msgid "Can't talk right now, I'm on patrol duty." msgstr "" +#. code: l("Cancel"), -1, +#: npc/017-3/chagashroom.txt:78 +#, no-c-format +msgid "Cancel" +msgstr "" + #. code: mesc l("Cancels Poison. Antidotes are hard to come by, anyway."); -#: npc/003-0/priest.txt:90 +#: npc/003-0/priest.txt:91 #, no-c-format msgid "Cancels Poison. Antidotes are hard to come by, anyway." msgstr "" @@ -7874,10 +8236,10 @@ msgstr "" #. code: areamonster("009-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); #. code: Name: "Candied Slime" #. code: areamonster("003-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Dausen::OnCandiedSlimeDeath"); -#: mob_db.conf:3140 +#: npc/009-1/guards.txt:112 +#: mob_db.conf:3301 #: npc/008-2/_mobs.txt:21 #: npc/003-1/lieutenantdausen.txt:190 -#: npc/009-1/guards.txt:105 #, no-c-format msgid "Candied Slime" msgstr "" @@ -7928,7 +8290,7 @@ msgstr "" #. code: 005-1,89,97,8,9 monster Candor Scorpion 1073,7,35000,300000,Trainer::OnKillCandorScorpion #. code: 008-1,134,96,41,18 monster Candor Scorpion 1073,6,15000,25000 #. code: 005-1,87,43,16,15 monster Candor Scorpion 1073,12,35000,300000,Trainer::OnKillCandorScorpion -#: mob_db.conf:2364 +#: mob_db.conf:2525 #: npc/005-1/_mobs.txt:7 #: npc/005-1/_mobs.txt:5 #: npc/008-1/_mobs.txt:14 @@ -8009,8 +8371,8 @@ msgid "Captain Nard" msgstr "" #. code: mesq l("Captain Nard have it. Fetch it with him! Quick, you only have @@ left!", FuzzyTime(QUEST_ELEVARTEMPO,2,2)); -#: npc/003-0-1/luca.txt:337 -#: npc/003-0-1/colin.txt:337 +#: npc/003-0-1/luca.txt:339 +#: npc/003-0-1/colin.txt:339 #, no-c-format msgid "Captain Nard have it. Fetch it with him! Quick, you only have @@ left!" msgstr "" @@ -8058,6 +8420,12 @@ msgstr "" msgid "Cat Ears" msgstr "" +#. code: 024-10,27,30,0 script Cato Mil NPC_ELVEN_FEMALE_ARMOR_SHOP,{ +#: npc/024-10/haircut.txt:6 +#, no-c-format +msgid "Cato Mil" +msgstr "" + #. code: Name: "Catty Cat" #: item_db.conf:-1 #, no-c-format @@ -8070,8 +8438,26 @@ msgstr "" msgid "Cauldron#RES_0128" msgstr "" +#. code: 017-7,29,24,0 script Cauldron#RES_0177 NPC_NO_SPRITE,{ +#: npc/017-7/utils.txt:84 +#, no-c-format +msgid "Cauldron#RES_0177" +msgstr "" + +#. code: 017-8,29,24,0 script Cauldron#RES_0178 NPC_NO_SPRITE,{ +#: npc/017-8/utils.txt:84 +#, no-c-format +msgid "Cauldron#RES_0178" +msgstr "" + +#. code: 024-14,28,27,0 script Cauldron#RES_PPL NPC_NO_SPRITE,{ +#: npc/024-14/utils.txt:61 +#, no-c-format +msgid "Cauldron#RES_PPL" +msgstr "" + #. code: mesc l("Causes a @@ bolt on the enemy. Number of hits is the skill level.", .@Skill$); -#: npc/003-0/wizard.txt:150 +#: npc/003-0/wizard.txt:151 #, no-c-format msgid "Causes a @@ bolt on the enemy. Number of hits is the skill level." msgstr "" @@ -8132,6 +8518,7 @@ msgstr "" #: npc/015-2/_mobs.txt:48 #: npc/015-6/_mobs.txt:27 #: npc/015-5/_mobs.txt:10 +#: npc/015-2/_mobs.txt:47 #: npc/004-2-1/_mobs.txt:8 #: npc/015-5/_mobs.txt:13 #: npc/015-5/_mobs.txt:8 @@ -8140,7 +8527,7 @@ msgstr "" #: npc/015-6/_mobs.txt:34 #: npc/015-5/_mobs.txt:15 #: npc/007-1/_mobs.txt:8 -#: mob_db.conf:874 +#: npc/015-5/_mobs.txt:3 #: npc/015-5/_mobs.txt:12 #: npc/015-5/_mobs.txt:5 #: npc/011-2/_mobs.txt:4 @@ -8155,12 +8542,11 @@ msgstr "" #: npc/008-1/_mobs.txt:17 #: npc/015-6/_mobs.txt:30 #: npc/015-6/_mobs.txt:32 -#: npc/015-2/_mobs.txt:47 +#: mob_db.conf:908 #: npc/015-6/_mobs.txt:39 #: npc/004-2-1/_mobs.txt:4 #: npc/015-5/_mobs.txt:4 #: npc/010-1-1/_mobs.txt:4 -#: npc/015-5/_mobs.txt:3 #: npc/011-2/_mobs.txt:8 #: npc/007-1/_mobs.txt:12 #: npc/015-5/_mobs.txt:6 @@ -8184,7 +8570,6 @@ msgstr "" #. code: 007-1,118,140,57,52 monster Cave Snake 1035,25,35000,300000,Tycoon::OnKillCaveSnake #. code: 008-2,84,35,61,19 monster Cave Snake 1035,7,25000,25000 #. code: 018-4-1,95,66,66,35 monster Cave Snake 1035,15,9000,3000 -#: mob_db.conf:1158 #: npc/015-2/_mobs.txt:46 #: npc/011-2/_mobs.txt:2 #: npc/015-2/_mobs.txt:42 @@ -8193,6 +8578,7 @@ msgstr "" #: npc/007-1/_mobs.txt:6 #: npc/018-4-1/_mobs.txt:4 #: npc/015-7/_mobs.txt:2 +#: mob_db.conf:1222 #: npc/015-2/_mobs.txt:45 #: npc/010-1-1/_mobs.txt:2 #: npc/004-2-1/_mobs.txt:2 @@ -8251,19 +8637,19 @@ msgid "Celestia asks for your help." msgstr "" #. code: mesc l("Celestia eyes sparkles."); -#: npc/012-7/celestia.txt:57 +#: npc/012-7/celestia.txt:58 #, no-c-format msgid "Celestia eyes sparkles." msgstr "" #. code: mesc l("Celestia hands you a cup filled with some type of tea that is unlike anything you have seen before."); -#: npc/012-7/celestia.txt:194 +#: npc/012-7/celestia.txt:197 #, no-c-format msgid "Celestia hands you a cup filled with some type of tea that is unlike anything you have seen before." msgstr "" #. code: mesc l("Celestia then picks up the cup of tea and drinks it in front of you to demonstrate that it is not only harmless but also quite delectable."); -#: npc/012-7/celestia.txt:219 +#: npc/012-7/celestia.txt:222 #, no-c-format msgid "Celestia then picks up the cup of tea and drinks it in front of you to demonstrate that it is not only harmless but also quite delectable." msgstr "" @@ -8272,8 +8658,8 @@ msgstr "" #. code: Name: "Centaur" #. code: 014-4,134,85,26,22 monster Centaur 1139,3,90000,80000 #: npc/014-3/_mobs.txt:5 -#: mob_db.conf:5241 #: npc/014-4/_mobs.txt:2 +#: mob_db.conf:5402 #, no-c-format msgid "Centaur" msgstr "" @@ -8368,12 +8754,12 @@ msgstr "" #. code: 008-1,139,150,39,19 monster Chagashroom Field 1128,2,15000,25000 #. code: 014-5,66,110,44,38 monster Chagashroom Field 1128,16,80000,80000 #: npc/008-2/_mobs.txt:25 -#: npc/014-5/_mobs.txt:8 #: npc/008-1/_mobs.txt:22 -#: mob_db.conf:4802 +#: npc/014-5/_mobs.txt:8 #: npc/014-3/_mobs.txt:9 #: npc/001-8/_mobs.txt:4 #: npc/004-2-1/_mobs.txt:10 +#: mob_db.conf:4963 #, no-c-format msgid "Chagashroom Field" msgstr "" @@ -8399,7 +8785,12 @@ msgid "Chainmail Skirt" msgstr "" #. code: mesc ".:: "+ l("Chairs") + " ::.", 3; +#: npc/017-7/doorbell.txt:149 +#: npc/024-14/doorbell.txt:109 +#: npc/009-7/doorbell.txt:149 +#: npc/017-8/doorbell.txt:149 #: npc/012-8/doorbell.txt:149 +#: npc/009-6/doorbell.txt:149 #, no-c-format msgid "Chairs" msgstr "" @@ -8423,7 +8814,7 @@ msgid "Change Linked Discord Account" msgstr "" #. code: l("Change Season Event"), -#: npc/commands/event.txt:182 +#: npc/commands/event.txt:201 #, no-c-format msgid "Change Season Event" msgstr "" @@ -8453,13 +8844,13 @@ msgid "Change my stats" msgstr "" #. code: mesc l("Changes anyone's weapon to Holy elemental. Causes small damage when used on offensive."); -#: npc/003-0/priest.txt:177 +#: npc/003-0/priest.txt:178 #, no-c-format msgid "Changes anyone's weapon to Holy elemental. Causes small damage when used on offensive." msgstr "" #. code: mesc l("Changes include but are not limited to festive events and dates."), 1; -#: npc/functions/scoreboards.txt:212 +#: npc/functions/scoreboards.txt:249 #, no-c-format msgid "Changes include but are not limited to festive events and dates." msgstr "" @@ -8488,6 +8879,13 @@ msgstr "" msgid "Charles, Trader King" msgstr "" +#. code: dispbottom l("Cheater detected! You have a three minutes sentence to fulfill, now."); +#: npc/018-5/town.txt:31 +#: npc/018-5/town.txt:169 +#, no-c-format +msgid "Cheater detected! You have a three minutes sentence to fulfill, now." +msgstr "" + #. code: warp "Save", 0, 0; atcommand "@jail "+strcharinfo(0); dispbottom l("Cheater detected."); #: npc/021-4/main.txt:62 #, no-c-format @@ -8495,7 +8893,7 @@ msgid "Cheater detected." msgstr "" #. code: //debugmes l("Check @@ <= @@", @lucky, @Rares$[.@b+1]); -#: npc/003-1/ishi.txt:145 +#: npc/003-1/ishi.txt:147 #, no-c-format msgid "Check @@ <= @@" msgstr "" @@ -8635,9 +9033,9 @@ msgstr "" #. code: Name: "Chocolate Slime" #. code: 018-1-1,65,52,12,24 monster Chocolate Slime 1180,6,30000,60000 #. code: 001-11,74,48,1,2 monster Chocolate Slime 1180,1,120000,150000 +#: mob_db.conf:6674 #: npc/018-1-1/_mobs.txt:6 #: npc/001-11/_mobs.txt:4 -#: mob_db.conf:6512 #, no-c-format msgid "Chocolate Slime" msgstr "" @@ -8678,14 +9076,8 @@ msgstr "" msgid "Christmas Sweater" msgstr "" -#. code: 031-4,42,42,0 script Cindy NPC198,{ -#: npc/00000SAVE/cindy/cindyCave.txt:1 -#, no-c-format -msgid "Cindy" -msgstr "" - #. code: npctalk l("Cindy is gone..."); -#: npc/021-4/main.txt:130 +#: npc/021-4/main.txt:142 #, no-c-format msgid "Cindy is gone..." msgstr "" @@ -8715,7 +9107,7 @@ msgid "Claw Pendant" msgstr "" #. code: mesc l("Clearly an exotic tea, with a refined flavor fit for a refined woman such as Celestia."); -#: npc/012-7/celestia.txt:212 +#: npc/012-7/celestia.txt:215 #, no-c-format msgid "Clearly an exotic tea, with a refined flavor fit for a refined woman such as Celestia." msgstr "" @@ -8726,6 +9118,12 @@ msgstr "" msgid "Cleric Cap" msgstr "" +#. code: mesc l("Click Next to begin the fight."), 1; +#: npc/018-5/town.txt:129 +#, no-c-format +msgid "Click \"Next\" to begin the fight." +msgstr "" + #. code: dispbottom "##7<<##B @@help://test-server|" + col(l("Click here for instructions on how to use the test server."),6) + "@@ ##7>>"; #: npc/commands/motd.txt:179 #, no-c-format @@ -8733,13 +9131,13 @@ msgid "Click here for instructions on how to use the test server." msgstr "" #. code: dispbottom l("Click on Elmo or Magic Arpan to continue and begin the game..."); -#: npc/000-0-0/sailors.txt:238 +#: npc/000-0-0/sailors.txt:240 #, no-c-format msgid "Click on Elmo or Magic Arpan to continue and begin the game..." msgstr "" #. code: mesc l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."); -#: npc/000-0/sailors.txt:99 +#: npc/000-0/sailors.txt:100 #, no-c-format msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction." msgstr "" @@ -8753,8 +9151,8 @@ msgstr "" #. code: rif(!getarg(0,0), menuimage("actions/home", l("Close"))); #. code: l("Close"); #: npc/items/books.txt:173 +#: npc/commands/event.txt:203 #: npc/commands/motd.txt:141 -#: npc/commands/event.txt:184 #, no-c-format msgid "Close" msgstr "" @@ -8794,7 +9192,7 @@ msgstr "" #. code: 018-4,96,66,76,43 monster Clover Patch 1028,2,75000,35000 #. code: Name: "Clover Patch" #: npc/018-1/_mobs.txt:4 -#: mob_db.conf:921 +#: mob_db.conf:955 #: npc/012-1/_mobs.txt:5 #: npc/018-4/_mobs.txt:7 #, no-c-format @@ -8819,7 +9217,7 @@ msgstr "" #. code: 014-2,143,74,137,117 monster Cobalt Plant 1136,3,45000,50000 #. code: 014-1,95,58,105,59 monster Cobalt Plant 1136,2,45000,50000 #: npc/014-1/_mobs.txt:7 -#: mob_db.conf:5116 +#: mob_db.conf:5277 #: npc/014-2/_mobs.txt:9 #, no-c-format msgid "Cobalt Plant" @@ -8877,6 +9275,7 @@ msgstr "" #: npc/012-4/wyara.txt:73 #: npc/005-6/zitoni.txt:120 #: npc/017-6/azwell.txt:89 +#: npc/024-12/alicia.txt:71 #: npc/020-3/mede.txt:73 #: npc/009-3/kevin.txt:73 #: npc/003-1/malivox.txt:69 @@ -8885,14 +9284,14 @@ msgid "Come back when you will really need me." msgstr "" #. code: mesq l("Come talk to me once you manage to equip the shirt and the shorts!"); -#: npc/000-0-0/sailors.txt:70 +#: npc/000-0-0/sailors.txt:72 #, no-c-format msgid "Come talk to me once you manage to equip the shirt and the shorts!" msgstr "" #. code: mesq l("Come talk to me when you're ready, and we can begin."); -#: npc/003-0-1/luca.txt:157 -#: npc/003-0-1/colin.txt:157 +#: npc/003-0-1/luca.txt:159 +#: npc/003-0-1/colin.txt:159 #, no-c-format msgid "Come talk to me when you're ready, and we can begin." msgstr "" @@ -8916,7 +9315,7 @@ msgid "Command not permitted on this map! Check npc/functions/weather.conf" msgstr "" #. code: l("Commands."), L_Comandos, -#: npc/005-7/trainer.txt:73 +#: npc/005-7/trainer.txt:79 #, no-c-format msgid "Commands." msgstr "" @@ -8928,25 +9327,25 @@ msgid "Common Carp" msgstr "" #. code: Name: "Common Fluffy" -#: mob_db.conf:697 +#: mob_db.conf:731 #, no-c-format msgid "Common Fluffy" msgstr "" #. code: Name: "Common Maggot" -#: mob_db.conf:997 +#: mob_db.conf:1031 #, no-c-format msgid "Common Maggot" msgstr "" #. code: Name: "Common Mouboo" -#: mob_db.conf:738 +#: mob_db.conf:772 #, no-c-format msgid "Common Mouboo" msgstr "" #. code: Name: "Common Scorpion" -#: mob_db.conf:2271 +#: mob_db.conf:2432 #, no-c-format msgid "Common Scorpion" msgstr "" @@ -8960,7 +9359,7 @@ msgid "Community Shirt" msgstr "" #. code: if (ClientVersion >= 20) mesc l("Compatibility Support mode enabled. Client may crash AT RANDOM, beware."); -#: npc/functions/clientversion.txt:269 +#: npc/functions/clientversion.txt:278 #, no-c-format msgid "Compatibility Support mode enabled. Client may crash AT RANDOM, beware." msgstr "" @@ -8978,7 +9377,7 @@ msgid "Complete Quest?" msgstr "" #. code: mesq l("Complete quests, gain some experience, allocate some status, and you'll be ready for my training."); -#: npc/005-7/trainer.txt:168 +#: npc/005-7/trainer.txt:174 #, no-c-format msgid "Complete quests, gain some experience, allocate some status, and you'll be ready for my training." msgstr "" @@ -9017,19 +9416,19 @@ msgid "Congrats! You rank up! You are now a(n) @@!" msgstr "" #. code: dispbottom l("Congratulations on rescuing Cindy."); -#: npc/021-4/main.txt:154 +#: npc/021-4/main.txt:166 #, no-c-format msgid "Congratulations on rescuing Cindy." msgstr "" #. code: dispbottom l("Congratulations on rescuing Cindy. You should now talk to her before leaving."); -#: npc/021-4/main.txt:152 +#: npc/021-4/main.txt:164 #, no-c-format msgid "Congratulations on rescuing Cindy. You should now talk to her before leaving." msgstr "" #. code: dispbottom l("Congratulations!"); -#: npc/016-7/main.txt:45 +#: npc/016-7/main.txt:46 #, no-c-format msgid "Congratulations!" msgstr "" @@ -9041,7 +9440,7 @@ msgid "Congratulations! Here is your reward, a @@!" msgstr "" #. code: mesq l("Congratulations! Here is your reward."); -#: npc/005-7/trainer.txt:131 +#: npc/005-7/trainer.txt:137 #, no-c-format msgid "Congratulations! Here is your reward." msgstr "" @@ -9110,11 +9509,11 @@ msgstr "" #. code: 015-1,88,36,142,39 monster Copper Slime 1088,3,45000,50000 #. code: Name: "Copper Slime" #. code: 008-2,119,244,23,13 monster Copper Slime 1088,1,25000,25000 -#: mob_db.conf:3092 #: npc/017-2-1/_mobs.txt:5 #: npc/015-5/_mobs.txt:17 #: npc/015-1/_mobs.txt:9 #: npc/015-1/_mobs.txt:8 +#: mob_db.conf:3253 #: npc/008-2/_mobs.txt:9 #, no-c-format msgid "Copper Slime" @@ -9132,9 +9531,16 @@ msgstr "" msgid "Corsair Hat" msgstr "" +#. code: mesc l("Cost per two glass:"); +#: npc/017-3/chagashroom.txt:56 +#, no-c-format +msgid "Cost per two glass:" +msgstr "" + #. code: mesc l("Cost: 1 @@", getitemlink(EverburnPowder)), 1; #. code: mesc l("Cost: 1 @@", getitemlink(TreasureKey)), 1; #: npc/009-1/teleporter.txt:20 +#: npc/018-5/teleporter.txt:20 #: npc/functions/treasure.txt:14 #: npc/024-1/teleporter.txt:20 #, no-c-format @@ -9266,13 +9672,13 @@ msgid "Couldn't you climb the rope?" msgstr "" #. code: Name: "Crafty" -#: mob_db.conf:622 +#: mob_db.conf:656 #, no-c-format msgid "Crafty" msgstr "" #. code: if (ClientVersion >= 20) mesc l("Crazy stuff can happen in overall. YOU HAVE BEEN WARNED TO UPDATE YOUR CLIENT."); -#: npc/functions/clientversion.txt:270 +#: npc/functions/clientversion.txt:279 #, no-c-format msgid "Crazy stuff can happen in overall. YOU HAVE BEEN WARNED TO UPDATE YOUR CLIENT." msgstr "" @@ -9379,6 +9785,18 @@ msgstr "" msgid "Croconut Box" msgstr "" +#. code: Name: "Croconut Tree" +#: mob_db.conf:463 +#, no-c-format +msgid "Croconut Tree" +msgstr "" + +#. code: 003-1,70,106,6,3 monster Crocotree 1010,2,5000,150000 +#: npc/003-1/_mobs.txt:17 +#, no-c-format +msgid "Crocotree" +msgstr "" + #. code: mesc l("Crocs are dangerous and very healthy, but very slow. Use that on your advantage."); #: npc/002-1/peter.txt:165 #, no-c-format @@ -9422,8 +9840,8 @@ msgid "Crystallized Maggot" msgstr "" #. code: mesq l("On a computer, you can press @@ to attack it. On mobile, that would be the big button with the number 1.", b(l("Ctrl"))); -#: npc/000-0-0/sailors.txt:171 -#: npc/000-0-0/sailors.txt:88 +#: npc/000-0-0/sailors.txt:173 +#: npc/000-0-0/sailors.txt:90 #, no-c-format msgid "Ctrl" msgstr "" @@ -9435,14 +9853,18 @@ msgid "Current Magic Control" msgstr "" #. code: //mesq l("Current Quest Progress: @@/10,000 kills", .@p); -#: npc/functions/mobhunter.txt:181 +#: npc/functions/mobhunter.txt:187 #, no-c-format msgid "Current Quest Progress: @@/10,000 kills" msgstr "" #. code: mesc l("Current Room password: @@", $ESTATE_PASSWORD$[.id]); -#: npc/012-1/estate.txt:125 #: npc/012-8/doorbell.txt:95 +#: npc/017-7/doorbell.txt:95 +#: npc/009-6/doorbell.txt:95 +#: npc/functions/estate.txt:214 +#: npc/017-8/doorbell.txt:95 +#: npc/009-7/doorbell.txt:95 #, no-c-format msgid "Current Room password: @@" msgstr "" @@ -9472,7 +9894,7 @@ msgid "Current drop rate is set to @@%, and will reset to @@% (default value) in msgstr "" #. code: mes l("Current event: @@", $EVENT$); -#: npc/commands/event.txt:130 +#: npc/commands/event.txt:139 #, no-c-format msgid "Current event: @@" msgstr "" @@ -9570,7 +9992,7 @@ msgstr "" #. code: Name: "Cyan Butterfly" #. code: 017-1,105,129,75,76 monster Cyan Butterfly 1172,40,30000,30000 #: npc/017-1/_mobs.txt:2 -#: mob_db.conf:6143 +#: mob_db.conf:6305 #, no-c-format msgid "Cyan Butterfly" msgstr "" @@ -9615,14 +10037,20 @@ msgstr "" #. code: npctalk3 l("DIE!"); #: npc/014-5/sagratha.txt:70 #: npc/014-5/sagratha.txt:61 -#: npc/017-1/paxel.txt:214 +#: npc/017-1/paxel.txt:215 #, no-c-format msgid "DIE!" msgstr "" +#. code: mesc l("DIE, FILTHY @@!", strtoupper(get_race())); +#: npc/018-5/town.txt:49 +#, no-c-format +msgid "DIE, FILTHY @@!" +msgstr "" + #. code: mesq l("DIE, SCUM!"); -#: npc/021-1/yeti.txt:210 -#: npc/021-1/yeti.txt:168 +#: npc/021-1/yeti.txt:176 +#: npc/021-1/yeti.txt:218 #, no-c-format msgid "DIE, SCUM!" msgstr "" @@ -9707,17 +10135,19 @@ msgstr "" msgid "Dark Knight Helmet" msgstr "" +#. code: 018-5-1,64,63,27,27 monster Dark Lizard 1051,10,30000,30000 #. code: Name: "Dark Lizard" -#. code: 001-6,135,117,11,12 monster Dark Lizard 1051,2,60000,60000 #. code: 018-3,37,61,1,1 monster Dark Lizard 1051,2,0,20000 #. code: 017-2-1,73,61,54,42 monster Dark Lizard 1051,36,25000,25000 #. code: 001-6,30,31,11,12 monster Dark Lizard 1051,1,60000,90000 #. code: 017-2-2,70,55,14,20 monster Dark Lizard 1051,18,25000,25000 #. code: 018-3,81,91,1,1 monster Dark Lizard 1051,2,0,20000 +#. code: 001-6,135,117,11,12 monster Dark Lizard 1051,2,60000,60000 +#: mob_db.conf:1723 #: npc/018-3/_mobs.txt:3 #: npc/001-6/_mobs.txt:11 -#: mob_db.conf:1655 #: npc/017-2-1/_mobs.txt:3 +#: npc/018-5-1/_mobs.txt:5 #: npc/018-3/_mobs.txt:2 #: npc/001-6/_mobs.txt:10 #: npc/017-2-2/_mobs.txt:3 @@ -9755,6 +10185,12 @@ msgstr "" msgid "Darkhelm" msgstr "" +#. code: mesc l("Date: 2019-03-05, 03:14 UTC"); +#: npc/003-1/mariusthebard.txt:116 +#, no-c-format +msgid "Date: 2019-03-05, 03:14 UTC" +msgstr "" + #. code: rif(Zeny >= 300 && gettimetick(2) > .RENT_TIME, l("Deal!")), L_DoRent, #: npc/005-1/ayasha.txt:104 #, no-c-format @@ -9762,7 +10198,7 @@ msgid "Deal!" msgstr "" #. code: rif(countitem(GoldenEasteregg) >= 30 && countitem(SilverEasteregg) >= 10, l("Deal.")), L_QuestDone; -#: npc/001-4/lilica.txt:57 +#: npc/001-4/lilica.txt:56 #, no-c-format msgid "Deal." msgstr "" @@ -9809,6 +10245,7 @@ msgstr "" #. code: setnpcdialogtitle l("Debug - Modify Race"); #: npc/012-1/locamit.txt:13 +#: npc/024-10/haircut.txt:9 #: npc/020-1/misc.txt:122 #: npc/017-1/misc.txt:170 #: npc/003-6/tamiloc.txt:12 @@ -9835,13 +10272,18 @@ msgid "Debug#BlueSage" msgstr "" #. code: mesc ".:: "+ l("Decoration") + " ::.", 3; +#: npc/009-7/doorbell.txt:145 +#: npc/017-7/doorbell.txt:145 +#: npc/009-6/doorbell.txt:145 +#: npc/024-14/doorbell.txt:105 +#: npc/017-8/doorbell.txt:145 #: npc/012-8/doorbell.txt:145 #, no-c-format msgid "Decoration" msgstr "" #. code: mesc l("Decrease ranged damage taken for a few minutes, in exchange of agi and move speed. Req. Shield."); -#: npc/003-0/tanker.txt:114 +#: npc/003-0/tanker.txt:115 #, no-c-format msgid "Decrease ranged damage taken for a few minutes, in exchange of agi and move speed. Req. Shield." msgstr "" @@ -9853,7 +10295,12 @@ msgid "Deep Black Boots" msgstr "" #. code: l("Default"), -#: npc/012-8/utils.txt:99 +#: npc/009-6/utils.txt:88 +#: npc/012-8/utils.txt:103 +#: npc/017-8/utils.txt:104 +#: npc/009-7/utils.txt:88 +#: npc/024-14/utils.txt:80 +#: npc/017-7/utils.txt:104 #, no-c-format msgid "Default" msgstr "" @@ -9865,7 +10312,7 @@ msgid "Defeat a few waves of Soren's House. Once you're done, this will become a msgstr "" #. code: mesq l("Defeating him would not only stop monster invasions, but it would also bring magic back... And probably another war, over the mana stones. %%S"); -#: npc/003-0/audsbel.txt:101 +#: npc/003-0-1/audsbel.txt:112 #, no-c-format msgid "Defeating him would not only stop monster invasions, but it would also bring magic back... And probably another war, over the mana stones. %%S" msgstr "" @@ -9885,7 +10332,7 @@ msgid "Deliver it to Zitoni on my name. He'll trust it. The relation between me msgstr "" #. code: Name: "Demonic Chest" -#: mob_db.conf:5604 +#: mob_db.conf:5765 #, no-c-format msgid "Demonic Chest" msgstr "" @@ -9902,6 +10349,12 @@ msgstr "" msgid "Demonic Skull" msgstr "" +#. code: Name: "Demure Axe" +#: item_db.conf:-1 +#, no-c-format +msgid "Demure Axe" +msgstr "" + #. code: Name: "Demure Card" #: item_db.conf:-1 #, no-c-format @@ -9915,7 +10368,7 @@ msgid "Demure#Valentine" msgstr "" #. code: 003-1,47,53,0 script Demure#ValentineFinal NPC_FEMALE,{ -#: npc/003-1/events.txt:75 +#: npc/003-1/events.txt:94 #, no-c-format msgid "Demure#ValentineFinal" msgstr "" @@ -9956,9 +10409,9 @@ msgstr "" #: npc/011-3/_mobs.txt:10 #: npc/010-1/_mobs.txt:8 #: npc/010-2/_mobs.txt:8 -#: mob_db.conf:4611 #: npc/010-2/_mobs.txt:5 #: npc/010-2/_mobs.txt:7 +#: mob_db.conf:4772 #: npc/010-1/_mobs.txt:9 #: npc/010-1/_mobs.txt:10 #, no-c-format @@ -9983,11 +10436,11 @@ msgstr "" msgid "Desert Helmet" msgstr "" -#. code: Name: "Desert Log Head" #. code: 008-2,119,93,21,77 monster Desert Log Head 1127,6,25000,25000 +#. code: Name: "Desert Log Head" #. code: 004-2,82,50,27,29 monster Desert Log Head 1127,5,35000,150000 +#: mob_db.conf:4920 #: npc/008-2/_mobs.txt:15 -#: mob_db.conf:4759 #: npc/004-2/_mobs.txt:11 #, no-c-format msgid "Desert Log Head" @@ -10002,14 +10455,14 @@ msgstr "" #. code: 010-2,180,32,49,9 monster Desert Maggot 1083,12,35000,150000 #. code: Name: "Desert Maggot" #. code: 010-1,81,57,39,39 monster Desert Maggot 1083,60,35000,150000 +#: npc/010-2/_mobs.txt:11 #: npc/010-2/_mobs.txt:18 #: npc/010-1/_mobs.txt:2 #: npc/010-1/_mobs.txt:19 #: npc/010-2/_mobs.txt:17 #: npc/010-1/_mobs.txt:18 #: npc/010-1/_mobs.txt:17 -#: npc/010-2/_mobs.txt:11 -#: mob_db.conf:2846 +#: mob_db.conf:3007 #: npc/010-2/_mobs.txt:10 #, no-c-format msgid "Desert Maggot" @@ -10034,13 +10487,13 @@ msgid "Desert Thief Card" msgstr "" #. code: mesc l("Despite its initial dubious fragrance, the tea comes off as very smooth and mellow with a bit of natural sweetness and a touch of an earthy forest like flavour, but in a very good way."); -#: npc/012-7/celestia.txt:210 +#: npc/012-7/celestia.txt:213 #, no-c-format msgid "Despite its initial dubious fragrance, the tea comes off as very smooth and mellow with a bit of natural sweetness and a touch of an earthy forest like flavour, but in a very good way." msgstr "" #. code: rif($@GM_OVERRIDE, l("Destroy all mobilia")), -#: npc/012-1/estate.txt:113 +#: npc/functions/estate.txt:203 #, no-c-format msgid "Destroy all mobilia" msgstr "" @@ -10070,8 +10523,8 @@ msgid "Devis" msgstr "" #. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), -#: npc/000-0-0/sailors.txt:167 -#: npc/000-0-0/sailors.txt:98 +#: npc/000-0-0/sailors.txt:169 +#: npc/000-0-0/sailors.txt:100 #, no-c-format msgid "Dexterity" msgstr "" @@ -10090,8 +10543,8 @@ msgstr "" #. code: Name: "Diamond Bif" #. code: 005-1,30,66,1,0 monster Diamond Bif 1108,1,35000,250000,Rosen::OnKillMBif -#: mob_db.conf:3958 #: npc/005-1/_mobs.txt:3 +#: mob_db.conf:4119 #, no-c-format msgid "Diamond Bif" msgstr "" @@ -10103,13 +10556,13 @@ msgid "Diamond Powder" msgstr "" #. code: mesq l("Did something happen?"); -#: npc/000-0-0/sailors.txt:123 +#: npc/000-0-0/sailors.txt:125 #, no-c-format msgid "Did something happen?" msgstr "" #. code: mesc l("Did this Mouboo just blinked? No, I made sure to kill it. Must have been my imagination."); -#: npc/014-2/mouboo.txt:177 +#: npc/014-2/mouboo.txt:197 #, no-c-format msgid "Did this Mouboo just blinked? No, I made sure to kill it. Must have been my imagination." msgstr "" @@ -10141,8 +10594,14 @@ msgstr "" msgid "Did you brought me everything I asked for?" msgstr "" +#. code: mesq l("Did you brought me the feathers?"); +#: npc/003-1/inac.txt:66 +#, no-c-format +msgid "Did you brought me the feathers?" +msgstr "" + #. code: mesq l("Did you brought us a kind gift of good will, on the worth of 60 @@, to offer to our King?", getitemlink(MoubooSteak)); -#: npc/021-1/yeti.txt:97 +#: npc/021-1/yeti.txt:98 #, no-c-format msgid "Did you brought us a kind gift of good will, on the worth of 60 @@, to offer to our King?" msgstr "" @@ -10165,6 +10624,12 @@ msgstr "" msgid "Did you knew May 25th it is a very special day - the Towel Day?" msgstr "" +#. code: mesc l("Did you like it? Find me tomorrow, until day @@, for another gift!", $@PATRICK_DAYMAX), 2; +#: npc/014-5/events.txt:173 +#, no-c-format +msgid "Did you like it? Find me tomorrow, until day @@, for another gift!" +msgstr "" + #. code: l("Did you said reward?!"), L_GoGo; #: npc/002-1/alige.txt:27 #, no-c-format @@ -10184,7 +10649,7 @@ msgid "Didn't he give you anything?" msgstr "" #. code: l("Die, your evil Yeti!"); -#: npc/021-1/yeti.txt:41 +#: npc/021-1/yeti.txt:42 #, no-c-format msgid "Die, your evil Yeti!" msgstr "" @@ -10228,7 +10693,7 @@ msgid "Dimonds Cove Story" msgstr "" #. code: mesc l("Directions: "); -#: npc/021-1/yeti.txt:120 +#: npc/021-1/yeti.txt:121 #, no-c-format msgid "Directions: " msgstr "" @@ -10252,7 +10717,7 @@ msgid "Disable Event" msgstr "" #. code: l("Disable event"), -, -#: npc/commands/event.txt:132 +#: npc/commands/event.txt:141 #, no-c-format msgid "Disable event" msgstr "" @@ -10319,6 +10784,12 @@ msgstr "" msgid "Divine Sword" msgstr "" +#. code: rif(countitem(BottleOfDivineWater) >= .@glass_count, l("Divine Water")), 21600; +#: npc/017-3/chagashroom.txt:83 +#, no-c-format +msgid "Divine Water" +msgstr "" + #. code: speech l("Divorce error!"); #: npc/functions/marriage.txt:255 #, no-c-format @@ -10344,6 +10815,8 @@ msgid "Do as I told you, and talk to Alan for the bow!" msgstr "" #. code: rif(Zeny >= 50 && countitem(Piberries) >= 4, l("Do it!")), +#. code: l("Do it!"), +#: npc/017-1/boringnpc.txt:27 #: npc/012-4/wyara.txt:94 #, no-c-format msgid "Do it!" @@ -10428,7 +10901,7 @@ msgid "Do you accept special requests? Could you make me a really good bow?" msgstr "" #. code: mesq l("Do you believe I've lost my @@? I can't see anything well without that! %%a", getitemlink(Googles)); -#: npc/003-0/audsbel.txt:16 +#: npc/003-0-1/audsbel.txt:14 #, no-c-format msgid "Do you believe I've lost my @@? I can't see anything well without that! %%a" msgstr "" @@ -10469,12 +10942,24 @@ msgstr "" msgid "Do you have anything else to read?" msgstr "" +#. code: mesq l("Do you have mental issues? I mean, of course there is a secret passage there!"); +#: npc/019-2/angela.txt:52 +#, no-c-format +msgid "Do you have mental issues? I mean, of course there is a secret passage there!" +msgstr "" + #. code: mesq l("Do you have my @@?", getitemlink(RoastedMaggot)); #: npc/009-5/alvasus.txt:129 #, no-c-format msgid "Do you have my @@?" msgstr "" +#. code: mesq l("Do you have something to exchange with me? Or perhaps you want a Grand Hunter Quest?"); +#: npc/018-5-2/leona.txt:14 +#, no-c-format +msgid "Do you have something to exchange with me? Or perhaps you want a Grand Hunter Quest?" +msgstr "" + #. code: mesq l("Do you have that for me?"); #: npc/017-1/stranger.txt:39 #, no-c-format @@ -10560,7 +11045,7 @@ msgid "Do you need help?" msgstr "" #. code: mesq l("Do you need my help?"); -#: npc/005-7/trainer.txt:37 +#: npc/005-7/trainer.txt:42 #, no-c-format msgid "Do you need my help?" msgstr "" @@ -10572,7 +11057,7 @@ msgid "Do you need something in particular?" msgstr "" #. code: mesq l("Do you see that fancy house over there? My husband, @@, used to live there.", b(l("Saxso"))); -#: npc/005-1/zegas.txt:76 +#: npc/005-1/zegas.txt:107 #, no-c-format msgid "Do you see that fancy house over there? My husband, @@, used to live there." msgstr "" @@ -10584,7 +11069,7 @@ msgid "Do you sell anything here?" msgstr "" #. code: l("Do you still need help with your experiments?"), -#: npc/003-0/audsbel.txt:31 +#: npc/003-0-1/audsbel.txt:29 #, no-c-format msgid "Do you still need help with your experiments?" msgstr "" @@ -10642,6 +11127,12 @@ msgstr "" msgid "Do you want to cut this @@?" msgstr "" +#. code: mesc l("Do you want to do something else?"); +#: npc/guilds/management.txt:27 +#, no-c-format +msgid "Do you want to do something else?" +msgstr "" + #. code: mesc l("Do you want to exchange some of your @@ @@ for items?", countitem(BottledDust), getitemlink(BottledDust)); #: npc/018-2-1/dustman.txt:136 #, no-c-format @@ -10666,6 +11157,12 @@ msgstr "" msgid "Do you want to go to the left, the right or stay where you are?" msgstr "" +#. code: mesc l("Do you want to make wine?"); +#: npc/017-3/chagashroom.txt:43 +#, no-c-format +msgid "Do you want to make wine?" +msgstr "" + #. code: speech l("Do you want to marry @@?", getarg(0)); #: npc/functions/marriage.txt:129 #, no-c-format @@ -10679,11 +11176,22 @@ msgid "Do you want to participate on Call Of Dusty?" msgstr "" #. code: mesc l("Do you want to play a song?"); -#: npc/012-8/utils.txt:95 +#: npc/012-8/utils.txt:99 +#: npc/024-14/utils.txt:76 +#: npc/017-8/utils.txt:100 +#: npc/009-7/utils.txt:84 +#: npc/017-7/utils.txt:100 +#: npc/009-6/utils.txt:84 #, no-c-format msgid "Do you want to play a song?" msgstr "" +#. code: mesc l("Do you want to read again the instructions?"); +#: npc/021-1/yeti.txt:140 +#, no-c-format +msgid "Do you want to read again the instructions?" +msgstr "" + #. code: l("Do you want to read it?"); #: npc/functions/openbook.txt:22 #, no-c-format @@ -10739,7 +11247,7 @@ msgid "Doll" msgstr "" #. code: mesq l("Don't be afraid of death. Of course, in most places, dying will reduce your Experience."); -#: npc/000-0-0/sailors.txt:140 +#: npc/000-0-0/sailors.txt:142 #, no-c-format msgid "Don't be afraid of death. Of course, in most places, dying will reduce your Experience." msgstr "" @@ -10763,7 +11271,7 @@ msgid "Don't buy it" msgstr "" #. code: mesq l("Don't challenge the Moubootaur. You saw what happened to me."); -#: npc/014-2/mouboo.txt:173 +#: npc/014-2/mouboo.txt:193 #, no-c-format msgid "Don't challenge the Moubootaur. You saw what happened to me." msgstr "" @@ -10793,7 +11301,7 @@ msgid "Don't forget to come as close as possible to these spots!" msgstr "" #. code: mesq l("Don't go alone, though! He would not listen to me, it is not you alone he'll pay attention. You will lose reagents!"); -#: npc/012-7/celestia.txt:82 +#: npc/012-7/celestia.txt:83 #, no-c-format msgid "Don't go alone, though! He would not listen to me, it is not you alone he'll pay attention. You will lose reagents!" msgstr "" @@ -10811,7 +11319,8 @@ msgid "Don't just stand here! Go fetch help, NOW!!" msgstr "" #. code: l("Don't rent it"); -#: npc/012-1/estate.txt:48 +#: npc/functions/estate.txt:120 +#: npc/024-13/manager.txt:37 #, no-c-format msgid "Don't rent it" msgstr "" @@ -10828,6 +11337,12 @@ msgstr "" msgid "Don't speak to me crazy guy!" msgstr "" +#. code: l("Don't spin it!"); +#: npc/014-5/events.txt:61 +#, no-c-format +msgid "Don't spin it!" +msgstr "" + #. code: mesq l("Don't try to trick me, this attracts bad karma! You could get stolen on Christmas! Seriously, this has happened before!"); #: npc/019-4-1/golbarez.txt:43 #, no-c-format @@ -10876,6 +11391,12 @@ msgstr "" msgid "Donate 50 GP for prize" msgstr "" +#. code: l("Donate GP"), +#: npc/guilds/bank.txt:15 +#, no-c-format +msgid "Donate GP" +msgstr "" + #. code: rif(countitem(BatTeeth) >= 1, l("Donate a Bat Teeth")), #: npc/015-3/arkim.txt:37 #, no-c-format @@ -10900,19 +11421,65 @@ msgstr "" msgid "Donating blood will BLOCK YOUR MOVEMENT for three minutes." msgstr "" +#. code: mesc l("Donation successful!"), 3; +#: npc/guilds/bank.txt:32 +#, no-c-format +msgid "Donation successful!" +msgstr "" + +#. code: mesc l("Done!"), 3; +#: npc/guilds/management.txt:85 +#, no-c-format +msgid "Done!" +msgstr "" + #. code: mesc l("Doorbell is disabled"), 1; +#: npc/017-7/doorbell.txt:74 +#: npc/functions/estate.txt:195 +#: npc/017-8/doorbell.txt:74 #: npc/012-8/doorbell.txt:74 -#: npc/012-1/estate.txt:105 +#: npc/009-7/doorbell.txt:74 +#: npc/009-6/doorbell.txt:74 #, no-c-format msgid "Doorbell is disabled" msgstr "" +#. code: 009-6,32,34,0 script Doorbell#RES_0096 NPC_NO_SPRITE,{ +#: npc/009-6/doorbell.txt:26 +#, no-c-format +msgid "Doorbell#RES_0096" +msgstr "" + +#. code: 009-7,32,34,0 script Doorbell#RES_0097 NPC_NO_SPRITE,{ +#: npc/009-7/doorbell.txt:26 +#, no-c-format +msgid "Doorbell#RES_0097" +msgstr "" + #. code: 012-8,32,34,0 script Doorbell#RES_0128 NPC_NO_SPRITE,{ #: npc/012-8/doorbell.txt:26 #, no-c-format msgid "Doorbell#RES_0128" msgstr "" +#. code: 017-7,32,34,0 script Doorbell#RES_0177 NPC_NO_SPRITE,{ +#: npc/017-7/doorbell.txt:26 +#, no-c-format +msgid "Doorbell#RES_0177" +msgstr "" + +#. code: 017-8,32,34,0 script Doorbell#RES_0178 NPC_NO_SPRITE,{ +#: npc/017-8/doorbell.txt:26 +#, no-c-format +msgid "Doorbell#RES_0178" +msgstr "" + +#. code: 024-14,32,34,0 script Doorbell#RES_PPL NPC_NO_SPRITE,{ +#: npc/024-14/doorbell.txt:21 +#, no-c-format +msgid "Doorbell#RES_PPL" +msgstr "" + #. code: 017-3,68,87,0 script Doug NPC_PLAYER,{ #: npc/017-3/doug.txt:8 #, no-c-format @@ -10938,7 +11505,7 @@ msgid "Drag and drop a healing item from your inventory." msgstr "" #. code: mes "##B" + l("Drag and drop a weapon from your inventory.") + "##b"; -#: npc/014-2/mouboo.txt:105 +#: npc/014-2/mouboo.txt:125 #, no-c-format msgid "Drag and drop a weapon from your inventory." msgstr "" @@ -10947,6 +11514,7 @@ msgstr "" #: npc/test/rock.txt:18 #: npc/003-5/jeweler.txt:131 #: npc/functions/fishing.txt:259 +#: npc/018-5-2/leona.txt:39 #: npc/items/shovel.txt:163 #: npc/functions/refine.txt:39 #: npc/019-1/well.txt:59 @@ -10985,13 +11553,18 @@ msgid "Dragon Star Card" msgstr "" #. code: mes l("DragonStar, Aisen"); -#: npc/functions/scoreboards.txt:165 +#: npc/functions/scoreboards.txt:199 #, no-c-format msgid "DragonStar, Aisen" msgstr "" #. code: l("Dragons and Toast"), -#: npc/012-8/utils.txt:106 +#: npc/017-8/utils.txt:111 +#: npc/024-14/utils.txt:87 +#: npc/012-8/utils.txt:110 +#: npc/009-6/utils.txt:95 +#: npc/009-7/utils.txt:95 +#: npc/017-7/utils.txt:111 #, no-c-format msgid "Dragons and Toast" msgstr "" @@ -11003,7 +11576,7 @@ msgid "Dragonstar and Aisen did their best along many others, and managed to lib msgstr "" #. code: mesc l("Drains Mana to reduce damage taken. The only defensive skill from wizards."); -#: npc/003-0/wizard.txt:69 +#: npc/003-0/wizard.txt:70 #, no-c-format msgid "Drains Mana to reduce damage taken. The only defensive skill from wizards." msgstr "" @@ -11015,7 +11588,7 @@ msgid "Drake the Traveler" msgstr "" #. code: mes l("Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents."); -#: npc/005-7/trainer.txt:228 +#: npc/005-7/trainer.txt:234 #, no-c-format msgid "Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents." msgstr "" @@ -11033,7 +11606,7 @@ msgid "Drink the potion, and say magic words" msgstr "" #. code: l("Drop Rate management"), -#: npc/commands/event.txt:180 +#: npc/commands/event.txt:199 #, no-c-format msgid "Drop Rate management" msgstr "" @@ -11050,6 +11623,24 @@ msgstr "" msgid "Drop rate is set to @@% for the next @@." msgstr "" +#. code: mesn l("Drowned Man"); +#: npc/017-1/drowned_man.txt:41 +#: npc/017-1/drowned_man.txt:65 +#: npc/017-1/drowned_man.txt:61 +#: npc/017-1/drowned_man.txt:47 +#: npc/017-1/drowned_man.txt:28 +#: npc/017-1/drowned_man.txt:31 +#: npc/017-1/drowned_man.txt:55 +#: npc/017-1/drowned_man.txt:34 +#: npc/017-1/drowned_man.txt:58 +#: npc/017-1/drowned_man.txt:37 +#: npc/017-1/drowned_man.txt:50 +#: npc/017-1/drowned_man.txt:44 +#: npc/017-1/drowned_man.txt:123 +#, no-c-format +msgid "Drowned Man" +msgstr "" + #. code: 017-1,135,185,0 script Drueme NPC_F_SHOPKEEPER,{ #: npc/017-1/shops.txt:37 #, no-c-format @@ -11069,10 +11660,10 @@ msgstr "" #. code: 003-1,82,116,9,11 monster Duck 1029,4,30000,20000 #. code: Name: "Duck" #: npc/009-1/_mobs.txt:8 +#: npc/003-1/_mobs.txt:15 #: npc/003-1/_mobs.txt:6 -#: mob_db.conf:953 #: npc/003-1/_mobs.txt:14 -#: npc/003-1/_mobs.txt:15 +#: mob_db.conf:987 #: npc/008-1/_mobs.txt:16 #, no-c-format msgid "Duck" @@ -11097,13 +11688,13 @@ msgid "Due this bug, you didn't got a proper amount of points per sent. We wante msgstr "" #. code: Name: "Dummy" -#: mob_db.conf:666 +#: mob_db.conf:700 #, no-c-format msgid "Dummy" msgstr "" #. code: dispbottom l("Dungeon cleared!"); -#: npc/018-2-2/main.txt:21 +#: npc/018-2-2/main.txt:22 #, no-c-format msgid "Dungeon cleared!" msgstr "" @@ -11115,7 +11706,7 @@ msgid "During a very small amount of time, you'll counter any attack with double msgstr "" #. code: mes l("During night, the monsters usually respawn faster. That can be a problem with aggressive monsters."); -#: npc/005-7/trainer.txt:471 +#: npc/005-7/trainer.txt:480 #, no-c-format msgid "During night, the monsters usually respawn faster. That can be a problem with aggressive monsters." msgstr "" @@ -11151,7 +11742,7 @@ msgid "Dye cards are not the only thing which exist, but they are the coolest!" msgstr "" #. code: mes l("Dying inside the Heroes Hold Main Dungeon does not have a penalty. However, dying outside the castle have."); -#: npc/018-2-1/warps.txt:123 +#: npc/018-2-1/warps.txt:130 #, no-c-format msgid "Dying inside the Heroes Hold Main Dungeon does not have a penalty. However, dying outside the castle have." msgstr "" @@ -11181,19 +11772,19 @@ msgid "ENOUGH! LAME CHEATERS, GET OFF THIS GAME %%a That's 15 gifts, and it is f msgstr "" #. code: dispbottom l("ERROR, Please report: GHQ GMID: Invalid ID: @@", getarg(0)); -#: npc/functions/mobhunter.txt:63 +#: npc/functions/mobhunter.txt:69 #, no-c-format msgid "ERROR, Please report: GHQ GMID: Invalid ID: @@" msgstr "" #. code: dispbottom l("ERROR, Please report: GHQ GQID: Invalid ID: @@", getarg(0)); -#: npc/functions/mobhunter.txt:30 +#: npc/functions/mobhunter.txt:33 #, no-c-format msgid "ERROR, Please report: GHQ GQID: Invalid ID: @@" msgstr "" #. code: mesc l("EVERY switch on EVERY cave will unflip itself after about 2 minutes. So don't waste your time."), 1; -#: npc/021-1/yeti.txt:129 +#: npc/021-1/yeti.txt:130 #, no-c-format msgid "EVERY switch on EVERY cave will unflip itself after about 2 minutes. So don't waste your time." msgstr "" @@ -11204,6 +11795,12 @@ msgstr "" msgid "EXPLOSIVE GUNSTAFF" msgstr "" +#. code: mes l("Each level up will buff your base stats, and give you stats points to allocate. However, there is Job Level."); +#: npc/005-7/trainer.txt:503 +#, no-c-format +msgid "Each level up will buff your base stats, and give you stats points to allocate. However, there is Job Level." +msgstr "" + #. code: mesq l("Each of them require different items, I'll sort from weakest to strongest, so choose wisely."); #: npc/012-5/nicholas.txt:28 #, no-c-format @@ -11211,7 +11808,7 @@ msgid "Each of them require different items, I'll sort from weakest to strongest msgstr "" #. code: mes l("Each season unlocks a set of quests and drops which can only be obtained on the season."); -#: npc/005-7/trainer.txt:480 +#: npc/005-7/trainer.txt:489 #, no-c-format msgid "Each season unlocks a set of quests and drops which can only be obtained on the season." msgstr "" @@ -11237,9 +11834,9 @@ msgstr "" #. code: 015-5,186,64,113,48 monster Earth Fairy 1182,8,35000,35000 #. code: Name: "Earth Fairy" #. code: 018-2,108,64,12,11 monster Earth Fairy 1182,4,120000,40000 -#: mob_db.conf:6607 #: npc/015-5/_mobs.txt:18 #: npc/018-2/_mobs.txt:5 +#: mob_db.conf:6769 #, no-c-format msgid "Earth Fairy" msgstr "" @@ -11256,6 +11853,12 @@ msgstr "" msgid "East Aeros" msgstr "" +#. code: mesn l("Easter @@", gettime(GETTIME_YEAR)); +#: npc/003-1/events.txt:50 +#, no-c-format +msgid "Easter @@" +msgstr "" + #. code: 001-4,125,238,23,23 monster Easter Angry Forain 1061,1,60000,120000 #. code: 001-4,174,237,23,23 monster Easter Angry Forain 1061,1,60000,120000 #. code: 001-4,228,131,23,23 monster Easter Angry Forain 1061,1,60000,120000 @@ -11285,13 +11888,13 @@ msgstr "" #. code: Name: "Easter Mouboo" #. code: 001-4,150,149,129,128 monster Easter Mouboo 1121,40,60000,120000 #: npc/001-4/_mobs.txt:7 -#: mob_db.conf:4473 +#: mob_db.conf:4634 #, no-c-format msgid "Easter Mouboo" msgstr "" #. code: mesq l("Easter is over! I am the last chance to get rid of eggs!!"); -#: npc/003-1/events.txt:9 +#: npc/003-1/events.txt:30 #, no-c-format msgid "Easter is over! I am the last chance to get rid of eggs!!" msgstr "" @@ -11364,7 +11967,7 @@ msgstr "" #. code: 018-3,41,76,1,1 monster Electro Worm 1173,1,0,30000 #. code: Name: "Electro Worm" -#: mob_db.conf:6186 +#: mob_db.conf:6348 #: npc/018-3/_mobs.txt:14 #, no-c-format msgid "Electro Worm" @@ -11403,22 +12006,22 @@ msgstr "" #. code: 002-3,32,24,0 script Elmo NPC_ELMO,{ #. code: mesn l("Elmo"); #. code: mesn "Elmo"; -#: npc/000-0-0/sailors.txt:81 -#: npc/000-0-0/sailors.txt:90 -#: npc/002-3/elmo.txt:7 -#: npc/000-0-0/sailors.txt:145 -#: npc/000-0-0/sailors.txt:122 -#: npc/000-0-0/sailors.txt:87 -#: npc/000-0-0/sailors.txt:142 -#: npc/000-0-0/sailors.txt:154 -#: npc/000-0-0/sailors.txt:22 -#: npc/000-0-0/sailors.txt:173 -#: npc/000-0-0/sailors.txt:136 -#: npc/000-0-0/sailors.txt:84 +#: npc/000-0-0/sailors.txt:204 +#: npc/000-0-0/sailors.txt:92 +#: npc/000-0-0/sailors.txt:124 +#: npc/000-0-0/sailors.txt:83 +#: npc/000-0-0/sailors.txt:144 +#: npc/000-0-0/sailors.txt:156 +#: npc/000-0-0/sailors.txt:172 #: npc/002-3/nard.txt:56 -#: npc/000-0-0/sailors.txt:202 -#: npc/000-0-0/sailors.txt:170 -#: npc/000-0-0/sailors.txt:139 +#: npc/000-0-0/sailors.txt:141 +#: npc/000-0-0/sailors.txt:86 +#: npc/000-0-0/sailors.txt:147 +#: npc/000-0-0/sailors.txt:22 +#: npc/002-3/elmo.txt:7 +#: npc/000-0-0/sailors.txt:89 +#: npc/000-0-0/sailors.txt:175 +#: npc/000-0-0/sailors.txt:138 #, no-c-format msgid "Elmo" msgstr "" @@ -11442,7 +12045,7 @@ msgid "Email: @@" msgstr "" #. code: Name: "Emeald Bif" -#: mob_db.conf:3842 +#: mob_db.conf:4003 #, no-c-format msgid "Emeald Bif" msgstr "" @@ -11508,19 +12111,19 @@ msgid "Enable" msgstr "" #. code: l("Enable Christmas"), -, -#: npc/commands/event.txt:136 +#: npc/commands/event.txt:146 #, no-c-format msgid "Enable Christmas" msgstr "" #. code: l("Enable Demure's Birthday"), -, -#: npc/commands/event.txt:137 +#: npc/commands/event.txt:147 #, no-c-format msgid "Enable Demure's Birthday" msgstr "" #. code: l("Enable Easter"), -, -#: npc/commands/event.txt:134 +#: npc/commands/event.txt:144 #, no-c-format msgid "Enable Easter" msgstr "" @@ -11531,21 +12134,31 @@ msgstr "" msgid "Enable Event" msgstr "" +#. code: l("Enable St. Patrick Day"), -, +#: npc/commands/event.txt:143 +#, no-c-format +msgid "Enable St. Patrick Day" +msgstr "" + #. code: l("Enable Valentine Day"), -, -#: npc/commands/event.txt:133 +#: npc/commands/event.txt:142 #, no-c-format msgid "Enable Valentine Day" msgstr "" #. code: l("Enable Worker's Day"), -, -#: npc/commands/event.txt:135 +#: npc/commands/event.txt:145 #, no-c-format msgid "Enable Worker's Day" msgstr "" #. code: l("Enable/disable doorbell"), +#: npc/009-7/doorbell.txt:79 +#: npc/017-7/doorbell.txt:79 +#: npc/009-6/doorbell.txt:79 #: npc/012-8/doorbell.txt:79 -#: npc/012-1/estate.txt:110 +#: npc/functions/estate.txt:200 +#: npc/017-8/doorbell.txt:79 #, no-c-format msgid "Enable/disable doorbell" msgstr "" @@ -11557,18 +12170,25 @@ msgid "Enabled: @@" msgstr "" #. code: //message strcharinfo(0), l("End status @@", .@qp); -#: npc/005-7/trainer.txt:510 #: npc/007-1/tycoon.txt:223 #: npc/005-4/rosen.txt:175 +#: npc/005-7/trainer.txt:537 #, no-c-format msgid "End status @@" msgstr "" +#. code: mesq l("Enjoy this new weapon, I hope you're successful."); +#: npc/003-1/inac.txt:88 +#, no-c-format +msgid "Enjoy this new weapon, I hope you're successful." +msgstr "" + #. code: l("Enjoy your new style."); #: npc/017-1/misc.txt:200 #: npc/003-6/tamiloc.txt:45 #: npc/020-1/misc.txt:152 #: npc/012-1/locamit.txt:45 +#: npc/024-10/haircut.txt:39 #, no-c-format msgid "Enjoy your new style." msgstr "" @@ -11586,13 +12206,13 @@ msgid "Ensio" msgstr "" #. code: mes l("I like to talk! If yeye likes too, you can press @@ to open chat box!", b(l("Enter"))); -#: npc/000-0-0/sailors.txt:192 +#: npc/000-0-0/sailors.txt:194 #, no-c-format msgid "Enter" msgstr "" #. code: mesc l("Enter dungeons? You won't be able to join anymore when he dies."), 1; -#: npc/008-0/master.txt:104 +#: npc/008-0/master.txt:105 #, no-c-format msgid "Enter dungeons? You won't be able to join anymore when he dies." msgstr "" @@ -11616,19 +12236,19 @@ msgid "Eomie" msgstr "" #. code: mesq l("Most of it should be pretty intuitive, but be sure to press @@ on the bottom-left of inventory screen.", b(l("Equip"))); -#: npc/000-0-0/sailors.txt:67 +#: npc/000-0-0/sailors.txt:69 #, no-c-format msgid "Equip" msgstr "" #. code: mes l("Equippable items are armour, weapons and accessories."); -#: npc/005-7/trainer.txt:242 +#: npc/005-7/trainer.txt:248 #, no-c-format msgid "Equippable items are armour, weapons and accessories." msgstr "" #. code: mesq l("Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right.", b(l("F3")), b(l("INV"))); -#: npc/000-0-0/sailors.txt:64 +#: npc/000-0-0/sailors.txt:66 #, no-c-format msgid "Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right." msgstr "" @@ -11653,15 +12273,22 @@ msgid "Error, contact Jesusalva! Missing warp. Healing & Reseting temporaly." msgstr "" #. code: mesc l("Error, error, L_T2_S0 General Error, REPORT ME"); -#: npc/003-0-1/luca.txt:209 -#: npc/003-0-1/colin.txt:209 +#: npc/003-0-1/luca.txt:211 +#: npc/003-0-1/colin.txt:211 #, no-c-format msgid "Error, error, L_T2_S0 General Error, REPORT ME" msgstr "" +#. code: mesc l("Error, invalid return code, blame Saulc"), 1; +#: npc/017-3/chagashroom.txt:109 +#, no-c-format +msgid "Error, invalid return code, blame Saulc" +msgstr "" + #. code: rif(TELEPORTERS & TP_ESPER, l("Esperia")), -#: npc/024-1/teleporter.txt:31 -#: npc/009-1/teleporter.txt:31 +#: npc/018-5/teleporter.txt:32 +#: npc/024-1/teleporter.txt:32 +#: npc/009-1/teleporter.txt:32 #, no-c-format msgid "Esperia" msgstr "" @@ -11715,7 +12342,7 @@ msgid "Event Duration: November 3rd ~ November 9th 2018" msgstr "" #. code: setnpcdialogtitle l("Event Management"); -#: npc/commands/event.txt:173 +#: npc/commands/event.txt:192 #, no-c-format msgid "Event Management" msgstr "" @@ -11801,7 +12428,7 @@ msgid "Every seven successive right guesses, you'll get 2x @@!" msgstr "" #. code: Name: "Evil Chest" -#: mob_db.conf:5571 +#: mob_db.conf:5732 #, no-c-format msgid "Evil Chest" msgstr "" @@ -11819,7 +12446,7 @@ msgid "Evil Mushroom" msgstr "" #. code: Name: "Evil Scythe" -#: mob_db.conf:1204 +#: mob_db.conf:1268 #, no-c-format msgid "Evil Scythe" msgstr "" @@ -11831,7 +12458,7 @@ msgid "Evil worms crawl from earth and starts devouring the plants!" msgstr "" #. code: l("Examine the Mouboo"), -#: npc/014-2/mouboo.txt:36 +#: npc/014-2/mouboo.txt:38 #, no-c-format msgid "Examine the Mouboo" msgstr "" @@ -11847,8 +12474,8 @@ msgid "Example:" msgstr "" #. code: mesq l("Excellent! Let me see..."); -#: npc/003-0/audsbel.txt:213 -#: npc/003-0/audsbel.txt:136 +#: npc/003-0-1/audsbel.txt:226 +#: npc/003-0-1/audsbel.txt:147 #, no-c-format msgid "Excellent! Let me see..." msgstr "" @@ -11859,6 +12486,12 @@ msgstr "" msgid "Except they're not. I'll be back later." msgstr "" +#. code: mesc l("Exchange the item with Leona?"); +#: npc/018-5-2/leona.txt:97 +#, no-c-format +msgid "Exchange the item with Leona?" +msgstr "" + #. code: l("Excuse me."), #: npc/003-6/cyndala.txt:93 #, no-c-format @@ -11890,32 +12523,44 @@ msgid "Exp rate is set to @@% for the next @@." msgstr "" #. code: l("Experience Rate management"), -#: npc/commands/event.txt:179 +#: npc/commands/event.txt:198 #, no-c-format msgid "Experience Rate management" msgstr "" +#. code: mes l("Experience can be gained by completing quests and killing monsters. When you accumulate enough experience, you'll level up!"); +#: npc/005-7/trainer.txt:500 +#, no-c-format +msgid "Experience can be gained by completing quests and killing monsters. When you accumulate enough experience, you'll level up!" +msgstr "" + +#. code: l("Experience."), L_Experiencia, +#: npc/005-7/trainer.txt:60 +#, no-c-format +msgid "Experience." +msgstr "" + #. code: rif(.@q & HH_ADVANCED, l("Expert Dungeon (Lv 100+)")), // Level 61-100 -#: npc/018-2-1/warps.txt:45 +#: npc/018-2-1/warps.txt:50 #, no-c-format msgid "Expert Dungeon (Lv 100+)" msgstr "" #. code: rif($@GM_OVERRIDE, l("Expire rent time")); -#: npc/012-1/estate.txt:114 +#: npc/functions/estate.txt:204 #, no-c-format msgid "Expire rent time" msgstr "" #. code: mesq l("Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!", b(l("F2")), b(l("STA"))); -#: npc/000-0-0/sailors.txt:95 -#: npc/000-0-0/sailors.txt:164 +#: npc/000-0-0/sailors.txt:97 +#: npc/000-0-0/sailors.txt:166 #, no-c-format msgid "F2" msgstr "" #. code: mesq l("Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right.", b(l("F3")), b(l("INV"))); -#: npc/000-0-0/sailors.txt:64 +#: npc/000-0-0/sailors.txt:66 #, no-c-format msgid "F3" msgstr "" @@ -11927,7 +12572,7 @@ msgid "FINAL WARNING: Do not spend unecessary time on Soren's House, you'll be d msgstr "" #. code: Name: "Fafi Dragon" -#: mob_db.conf:6461 +#: mob_db.conf:6623 #, no-c-format msgid "Fafi Dragon" msgstr "" @@ -11939,12 +12584,12 @@ msgid "Fafi Mask" msgstr "" #. code: mesc l("Failed to validate pin. Aborting."); +#: npc/003-0/paladin.txt:195 #: npc/003-0/berserk.txt:193 -#: npc/003-0/sage.txt:226 -#: npc/003-0/wizard.txt:198 -#: npc/003-0/priest.txt:220 -#: npc/003-0/paladin.txt:194 -#: npc/003-0/tanker.txt:191 +#: npc/003-0/wizard.txt:199 +#: npc/003-0/sage.txt:227 +#: npc/003-0/priest.txt:221 +#: npc/003-0/tanker.txt:192 #, no-c-format msgid "Failed to validate pin. Aborting." msgstr "" @@ -11956,7 +12601,7 @@ msgid "Failed to warp to Soren Village." msgstr "" #. code: mesn "Failsafe Mechanism"; -#: npc/functions/clientversion.txt:245 +#: npc/functions/clientversion.txt:254 #, no-c-format msgid "Failsafe Mechanism" msgstr "" @@ -11973,9 +12618,15 @@ msgstr "" msgid "Fair Person" msgstr "" +#. code: Name: "Fairy's Squirrel" +#: mob_db.conf:1873 +#, no-c-format +msgid "Fairy's Squirrel" +msgstr "" + #. code: Name: "Fallen King" -#: mob_db.conf:2642 -#: mob_db.conf:2694 +#: mob_db.conf:2803 +#: mob_db.conf:2855 #, no-c-format msgid "Fallen King" msgstr "" @@ -11986,6 +12637,12 @@ msgstr "" msgid "Fancy Hat" msgstr "" +#. code: mes l("Far over, the misty Nivalis cold ♪"); +#: npc/003-1/mariusthebard.txt:108 +#, no-c-format +msgid "Far over, the misty Nivalis cold ♪" +msgstr "" + #. code: l("Farewell."), #: npc/functions/goodbye.txt:20 #, no-c-format @@ -12033,6 +12690,7 @@ msgstr "" #: npc/003-6/tamiloc.txt:59 #: npc/020-1/misc.txt:166 #: npc/017-1/misc.txt:214 +#: npc/024-10/haircut.txt:53 #, no-c-format msgid "Feel free to come visit me another time." msgstr "" @@ -12088,15 +12746,20 @@ msgid "Fine." msgstr "" #. code: l("Finish"), +#: npc/017-8/doorbell.txt:119 +#: npc/009-7/doorbell.txt:119 #: npc/012-8/doorbell.txt:119 +#: npc/009-6/doorbell.txt:119 +#: npc/017-7/doorbell.txt:119 +#: npc/024-14/doorbell.txt:79 #, no-c-format msgid "Finish" msgstr "" #. code: Name: "Fire Fairy" #. code: 011-3,40,101,36,26 monster Fire Fairy 1183,15,100000,30000 +#: mob_db.conf:6812 #: npc/011-3/_mobs.txt:11 -#: mob_db.conf:6650 #, no-c-format msgid "Fire Fairy" msgstr "" @@ -12106,9 +12769,9 @@ msgstr "" #. code: 008-1,132,108,42,15 monster Fire Goblin 1067,4,15000,25000 #. code: 011-3,40,206,19,14 monster Fire Goblin 1067,10,100000,30000 #. code: Name: "Fire Goblin" -#: mob_db.conf:2092 -#: npc/011-3/_mobs.txt:3 #: npc/009-1/_mobs.txt:4 +#: npc/011-3/_mobs.txt:3 +#: mob_db.conf:2253 #: npc/011-1/_mobs.txt:3 #: npc/008-1/_mobs.txt:9 #, no-c-format @@ -12123,8 +12786,8 @@ msgstr "" #. code: 015-1,167,36,11,13 monster Fire Skull 1193,1,45000,60000 #. code: Name: "Fire Skull" +#: mob_db.conf:7190 #: npc/015-1/_mobs.txt:10 -#: mob_db.conf:7027 #, no-c-format msgid "Fire Skull" msgstr "" @@ -12154,7 +12817,7 @@ msgid "First Dungeon Master" msgstr "" #. code: mes l("First of, there's a day/night cycle on the game."); -#: npc/005-7/trainer.txt:464 +#: npc/005-7/trainer.txt:473 #, no-c-format msgid "First of, there's a day/night cycle on the game." msgstr "" @@ -12166,14 +12829,14 @@ msgid "First of, you didn't logged in. Without you online, WE CANNOT UNJAIL YOU! msgstr "" #. code: mesq l("First thing is to get a @@. One from black market won't do, go to Halinarzo!", getitemlink(SunnyCrystal)); -#: npc/003-0-1/colin.txt:258 -#: npc/003-0-1/luca.txt:258 +#: npc/003-0-1/colin.txt:260 +#: npc/003-0-1/luca.txt:260 #, no-c-format msgid "First thing is to get a @@. One from black market won't do, go to Halinarzo!" msgstr "" #. code: mesc l("First timers will be lead to somewhere random on this cave to keep intruders out. Just walk there again while all switches are still active."); -#: npc/021-1/yeti.txt:122 +#: npc/021-1/yeti.txt:123 #, no-c-format msgid "First timers will be lead to somewhere random on this cave to keep intruders out. Just walk there again while all switches are still active." msgstr "" @@ -12273,7 +12936,7 @@ msgid "For (another) one @@, I'll need 3~4 @@ and 50 GP." msgstr "" #. code: mesc l("For a moment you wonder if Celestia might have gotten confused and tossed in a handful of forest dirt into the teapot."); -#: npc/012-7/celestia.txt:197 +#: npc/012-7/celestia.txt:200 #, no-c-format msgid "For a moment you wonder if Celestia might have gotten confused and tossed in a handful of forest dirt into the teapot." msgstr "" @@ -12285,6 +12948,12 @@ msgstr "" msgid "For all his great deeds, and thousands of lives he saved, this statue is in his honor." msgstr "" +#. code: mes l("For all the feedback, you know"); +#: npc/003-1/mariusthebard.txt:104 +#, no-c-format +msgid "For all the feedback, you know" +msgstr "" + #. code: mes l("For defending Hurnscald alone and saving all its inhabitants."); #: npc/003-0-1/statues.txt:39 #: npc/012-1/statue.txt:9 @@ -12302,13 +12971,13 @@ msgstr "" #. code: dispbottom l("For finding an Easter Egg, you got Strange Coins!"); #: npc/005-2-1/note.txt:13 #: npc/003-2-1/demure.txt:11 -#: npc/017-1/paxel.txt:218 +#: npc/017-1/paxel.txt:219 #, no-c-format msgid "For finding an Easter Egg, you got Strange Coins!" msgstr "" #. code: mes l("For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day."); -#: npc/005-7/trainer.txt:435 +#: npc/005-7/trainer.txt:444 #, no-c-format msgid "For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day." msgstr "" @@ -12361,18 +13030,42 @@ msgstr "" msgid "For the @@, I'll need 5 ##Bhigh-quality##b @@, and @@ GP for work fee!" msgstr "" +#. code: mesc l("For the first place in Easter, you gained a Bhopper Fluffy."), 3; +#: npc/003-1/events.txt:13 +#, no-c-format +msgid "For the first place in Easter, you gained a Bhopper Fluffy." +msgstr "" + #. code: mesq l("For the fishing rod, try looking for a fisher around here. Tricky one, this quest."); #: npc/003-2/lua.txt:201 #, no-c-format msgid "For the fishing rod, try looking for a fisher around here. Tricky one, this quest." msgstr "" +#. code: mesq l("For this @@, I offer you @@ GP.", getitemlink(.@what), format_number(.@gp)); +#: npc/018-5-2/leona.txt:95 +#, no-c-format +msgid "For this @@, I offer you @@ GP." +msgstr "" + +#. code: mesq l("For this @@, I offer you a(n) @@.", getitemlink(.@what), getitemlink(.@reward)); +#: npc/018-5-2/leona.txt:93 +#, no-c-format +msgid "For this @@, I offer you a(n) @@." +msgstr "" + #. code: mesq l("For this training, I need @@, not the usual arrow you use.", getitemlink(TrainingArrow)); #: npc/012-1/gwendolyn.txt:528 #, no-c-format msgid "For this training, I need @@, not the usual arrow you use." msgstr "" +#. code: mes l("For you, boring person like me, It'll cost the small amount of:"); +#: npc/017-1/boringnpc.txt:20 +#, no-c-format +msgid "For you, boring person like me, It'll cost the small amount of:" +msgstr "" + #. code: mesq l("For you, it will be only 50 GP for potion! But I need the base ingredients, four @@ - or @@, depends on which one.", getitemlink(Plushroom), getitemlink(Chagashroom)); #: npc/005-6/zitoni.txt:152 #, no-c-format @@ -12381,7 +13074,7 @@ msgstr "" #. code: mesq l("For you, it'll be @@ GP.", .@price); #: npc/004-1/elanore.txt:6 -#: npc/functions/nurse.txt:48 +#: npc/functions/nurse.txt:50 #, no-c-format msgid "For you, it'll be @@ GP." msgstr "" @@ -12389,7 +13082,7 @@ msgstr "" #. code: Name: "Forain" #. code: soren,102,84,102,81 monster Forain 1061,5,60000,60000 #: npc/soren/_mobs.txt:3 -#: mob_db.conf:1876 +#: mob_db.conf:2037 #, no-c-format msgid "Forain" msgstr "" @@ -12427,13 +13120,19 @@ msgstr "" #: npc/014-2/_mobs.txt:4 #: npc/014-5/_mobs.txt:6 #: npc/017-1/pet_detective.txt:55 +#: mob_db.conf:1993 #: npc/014-4/_mobs.txt:4 -#: mob_db.conf:1832 #: npc/014-3/_mobs.txt:3 #, no-c-format msgid "Forest Mushroom" msgstr "" +#. code: Name: "Forest Piou Feathers" +#: item_db.conf:-1 +#, no-c-format +msgid "Forest Piou Feathers" +msgstr "" + #. code: Name: "Forest Shroom Egg" #: item_db.conf:-1 #, no-c-format @@ -12447,7 +13146,7 @@ msgid "Forest Shroom Hat" msgstr "" #. code: mesc l("Form the strongest party and win! Remember that if you don't kill the boss, you'll never win!"); -#: npc/018-2-1/dustman.txt:190 +#: npc/018-2-1/dustman.txt:191 #, no-c-format msgid "Form the strongest party and win! Remember that if you don't kill the boss, you'll never win!" msgstr "" @@ -12464,7 +13163,7 @@ msgstr "" msgid "Fortune Statue" msgstr "" -#. code: 014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{ +#. code: 014-3,134,100,0 script Fountain#Hurns NPC_NO_SPRITE,{ #: npc/014-3/fountain.txt:8 #, no-c-format msgid "Fountain#Hurns" @@ -12501,7 +13200,7 @@ msgid "Friend Gift" msgstr "" #. code: mesq l("From the smell I can see you found the bug bomb!"); -#: npc/005-1/zegas.txt:62 +#: npc/005-1/zegas.txt:93 #, no-c-format msgid "From the smell I can see you found the bug bomb!" msgstr "" @@ -12510,6 +13209,7 @@ msgstr "" #. code: rif(TELEPORTERS & TP_FROST && 0, l("Frostia")), #. code: msObjective(reputation("Frostia") >= 100, l("* become @@ Hero", l("Frostia"))); #: npc/012-1/milly.txt:38 +#: npc/018-5/teleporter.txt:25 #: npc/009-1/teleporter.txt:25 #: npc/024-1/teleporter.txt:25 #, no-c-format @@ -12524,8 +13224,8 @@ msgstr "" #. code: Name: "Frostia Guard" #. code: 024-1,93,73,0 script Frostia Guard NPC_ELF,{ -#: npc/024-1/guard.txt:2 -#: mob_db.conf:2746 +#: npc/024-1/guard.txt:6 +#: mob_db.conf:2907 #, no-c-format msgid "Frostia Guard" msgstr "" @@ -12543,6 +13243,18 @@ msgstr "" msgid "Frostia is the only city known that was not founded by humans." msgstr "" +#. code: 024-8,73,26,0 script Frostia's Nurse NPC_ELF_F,{ +#: npc/024-8/nurse.txt:6 +#, no-c-format +msgid "Frostia's Nurse" +msgstr "" + +#. code: Name: "Frozen Squirrel" +#: mob_db.conf:1841 +#, no-c-format +msgid "Frozen Squirrel" +msgstr "" + #. code: Name: "Frozen Yeti Tear" #: item_db.conf:-1 #, no-c-format @@ -12574,6 +13286,11 @@ msgid "Fur Boots" msgstr "" #. code: mesc ".:: "+ l("Furniture Menu") + " ::."; +#: npc/024-14/doorbell.txt:72 +#: npc/009-6/doorbell.txt:112 +#: npc/017-8/doorbell.txt:112 +#: npc/009-7/doorbell.txt:112 +#: npc/017-7/doorbell.txt:112 #: npc/012-8/doorbell.txt:112 #, no-c-format msgid "Furniture Menu" @@ -12603,6 +13320,18 @@ msgstr "" msgid "GET OUT OF HERE, YOUR NOBODY!" msgstr "" +#. code: 001-3-1,32,89,0 script GM Alchemy Table NPC_NO_SPRITE,{ +#: npc/001-3-1/alchemy.txt:7 +#, no-c-format +msgid "GM Alchemy Table" +msgstr "" + +#. code: 001-3-1,52,86,0 script GM Black Smithy NPC_NO_SPRITE,{ +#: npc/001-3-1/smith.txt:7 +#, no-c-format +msgid "GM Black Smithy" +msgstr "" + #. code: Name: "GM Cap" #: item_db.conf:-1 #, no-c-format @@ -12610,7 +13339,7 @@ msgid "GM Cap" msgstr "" #. code: Name: "GM Gift Box" -#: mob_db.conf:6058 +#: mob_db.conf:6220 #, no-c-format msgid "GM Gift Box" msgstr "" @@ -12633,14 +13362,20 @@ msgstr "" msgid "GMs weren't using it a lot, and Quirin needed to collect money." msgstr "" +#. code: mes ("%%0 - "+l("GP")); +#: npc/014-5/events.txt:67 +#, no-c-format +msgid "GP" +msgstr "" + #. code: mesc l("Gained 2500 XP and 250 GP"); -#: npc/003-0/audsbel.txt:151 +#: npc/003-0-1/audsbel.txt:162 #, no-c-format msgid "Gained 2500 XP and 250 GP" msgstr "" #. code: mesc l("Gained 5000 XP"); -#: npc/003-0/audsbel.txt:183 +#: npc/003-0-1/audsbel.txt:196 #, no-c-format msgid "Gained 5000 XP" msgstr "" @@ -12652,7 +13387,7 @@ msgid "Gained @@ points." msgstr "" #. code: l("Gale, not good to fly."), L_Wind2; -#: npc/017-1/paxel.txt:152 +#: npc/017-1/paxel.txt:153 #, no-c-format msgid "Gale, not good to fly." msgstr "" @@ -12681,7 +13416,7 @@ msgstr "" #. code: Name: "Gamboge Plant" #. code: 014-2,154,66,137,117 monster Gamboge Plant 1134,3,45000,50000 #: npc/014-1/_mobs.txt:9 -#: mob_db.conf:5072 +#: mob_db.conf:5233 #: npc/014-2/_mobs.txt:11 #, no-c-format msgid "Gamboge Plant" @@ -12720,7 +13455,7 @@ msgid "General Store#dimond" msgstr "" #. code: mesq l("Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc."); -#: npc/005-7/trainer.txt:246 +#: npc/005-7/trainer.txt:252 #, no-c-format msgid "Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc." msgstr "" @@ -12782,7 +13517,7 @@ msgid "Getting in a class is easy, difficult is mastering it. But the more you a msgstr "" #. code: mesq l("Getting there is tricky, so listen carefully to the instructions:"); -#: npc/021-1/yeti.txt:114 +#: npc/021-1/yeti.txt:115 #, no-c-format msgid "Getting there is tricky, so listen carefully to the instructions:" msgstr "" @@ -12800,7 +13535,7 @@ msgid "Ghada" msgstr "" #. code: Name: "Giant Cave Maggot" -#: mob_db.conf:7224 +#: mob_db.conf:7387 #, no-c-format msgid "Giant Cave Maggot" msgstr "" @@ -12812,9 +13547,9 @@ msgstr "" #. code: Name: "Giant Maggot" #: npc/009-1/_mobs.txt:2 #: npc/008-2/_mobs.txt:6 -#: mob_db.conf:1041 #: npc/004-1/_mobs.txt:5 #: npc/003-1/_mobs.txt:7 +#: mob_db.conf:1075 #, no-c-format msgid "Giant Maggot" msgstr "" @@ -12822,8 +13557,8 @@ msgstr "" #. code: Name: "Giant Mutated Bat" #. code: 001-6,147,139,38,42 monster Giant Mutated Bat 1044,4,60000,60000 #. code: 018-4-1,102,48,40,17 monster Giant Mutated Bat 1044,2,100000,50000 +#: mob_db.conf:1586 #: npc/001-6/_mobs.txt:4 -#: mob_db.conf:1518 #: npc/018-4-1/_mobs.txt:6 #, no-c-format msgid "Giant Mutated Bat" @@ -12965,7 +13700,7 @@ msgid "Go and follow @@, your party leader!" msgstr "" #. code: mesq l("Go and talk to it."); -#: npc/000-0-0/sailors.txt:53 +#: npc/000-0-0/sailors.txt:55 #, no-c-format msgid "Go and talk to it." msgstr "" @@ -13038,7 +13773,7 @@ msgid "Go see someone else for now. Yes, you need level to take most tasks avail msgstr "" #. code: mesq l("Go very close to it and, speak the four four-letters magic words, pour some @@, and he'll appear to you.", getitemlink(EverburnPowder)); -#: npc/012-7/celestia.txt:79 +#: npc/012-7/celestia.txt:80 #, no-c-format msgid "Go very close to it and, speak the four four-letters magic words, pour some @@, and he'll appear to you." msgstr "" @@ -13048,11 +13783,11 @@ msgstr "" #. code: mesc l("Goal: @@/@@ reached!", .@new, 2500), 2; #. code: mesc l("Goal: @@/@@ reached!", .@new, 7500), 2; #. code: mesc l("Goal: @@/@@ reached!", .@new, 5000), 2; -#: npc/functions/mobhunter.txt:106 -#: npc/functions/mobhunter.txt:96 -#: npc/functions/mobhunter.txt:136 -#: npc/functions/mobhunter.txt:116 -#: npc/functions/mobhunter.txt:126 +#: npc/functions/mobhunter.txt:142 +#: npc/functions/mobhunter.txt:122 +#: npc/functions/mobhunter.txt:132 +#: npc/functions/mobhunter.txt:112 +#: npc/functions/mobhunter.txt:102 #, no-c-format msgid "Goal: @@/@@ reached!" msgstr "" @@ -13116,7 +13851,7 @@ msgid "Golden Chainmail" msgstr "" #. code: Name: "Golden Chest" -#: mob_db.conf:5349 +#: mob_db.conf:5510 #, no-c-format msgid "Golden Chest" msgstr "" @@ -13167,9 +13902,9 @@ msgstr "" #. code: 018-4,125,78,46,21 monster Golden Scorpion 1078,7,10000,5000 #. code: 004-1,106,114,11,7 monster Golden Scorpion 1078,1,99000,300000 #. code: Name: "Golden Scorpion" +#: mob_db.conf:2756 #: npc/004-1/_mobs.txt:6 #: npc/018-4/_mobs.txt:2 -#: mob_db.conf:2595 #: npc/018-4-1/_mobs.txt:5 #, no-c-format msgid "Golden Scorpion" @@ -13200,7 +13935,7 @@ msgid "GonzoDark Sponsor" msgstr "" #. code: mes l("GonzoDark, Saulc."); -#: npc/functions/scoreboards.txt:153 +#: npc/functions/scoreboards.txt:187 #, no-c-format msgid "GonzoDark, Saulc." msgstr "" @@ -13214,13 +13949,13 @@ msgid "Good @@. My name is @@ and I make @@." msgstr "" #. code: mesq lg("Good bye my friend, and safe travels!"); -#: npc/003-1/mariusthebard.txt:80 +#: npc/003-1/mariusthebard.txt:123 #, no-c-format msgid "Good bye my friend, and safe travels!#0" msgstr "" #. code: mesq lg("Good bye my friend, and safe travels!"); -#: npc/003-1/mariusthebard.txt:80 +#: npc/003-1/mariusthebard.txt:123 #, no-c-format msgid "Good bye my friend, and safe travels!#1" msgstr "" @@ -13247,13 +13982,13 @@ msgid "Good bye." msgstr "" #. code: mesq l("Good choice! This year we're having a @@!", getitemlink(.@Hat)); -#: npc/001-4/lilica.txt:50 +#: npc/001-4/lilica.txt:49 #, no-c-format msgid "Good choice! This year we're having a @@!" msgstr "" #. code: mesq lg("Welcome miss.", "Good day sir."); -#: npc/003-2/estard.txt:86 +#: npc/003-2/estard.txt:79 #, no-c-format msgid "Good day sir.#1" msgstr "" @@ -13265,18 +14000,24 @@ msgid "Good job collecting the monster points for me. Here's your reward." msgstr "" #. code: mesq l("Good job!") + " " + l("Here's your reward!"); -#: npc/002-1/peter.txt:233 +#: npc/002-1/peter.txt:244 #, no-c-format msgid "Good job!" msgstr "" #. code: mesq l("Good job! Here is your reward!"); +#: npc/005-7/trainer.txt:99 #: npc/007-1/tycoon.txt:83 -#: npc/005-7/trainer.txt:93 #, no-c-format msgid "Good job! Here is your reward!" msgstr "" +#. code: mesq l("Good job! I wish you luck, because now you need to SWIM!"); +#: npc/017-1/drowned_man.txt:124 +#, no-c-format +msgid "Good job! I wish you luck, because now you need to SWIM!" +msgstr "" + #. code: mesq l("Good job, kid. You've survived both the Cave Of Trials and Soren's Village."); #: npc/001-7/celestia_bossfight.txt:45 #, no-c-format @@ -13368,7 +14109,7 @@ msgid "Good luck! Come for remuneration when you finish!" msgstr "" #. code: mesq l("Good luck! Don't come back until you reach 10000 kills!"); -#: npc/functions/mobhunter.txt:210 +#: npc/functions/mobhunter.txt:216 #, no-c-format msgid "Good luck! Don't come back until you reach 10000 kills!" msgstr "" @@ -13392,7 +14133,7 @@ msgid "Good luck." msgstr "" #. code: mesq l("Good luck. %%1"); -#: npc/021-1/yeti.txt:132 +#: npc/021-1/yeti.txt:133 #, no-c-format msgid "Good luck. %%1" msgstr "" @@ -13426,8 +14167,8 @@ msgid "Good! I want 3 @@ and 10 @@. I have a contract to transform that in good msgstr "" #. code: mesq l("Good! Last step! West of Hurnscald, there is a magic fountain."); -#: npc/003-0-1/colin.txt:317 -#: npc/003-0-1/luca.txt:317 +#: npc/003-0-1/colin.txt:319 +#: npc/003-0-1/luca.txt:319 #, no-c-format msgid "Good! Last step! West of Hurnscald, there is a magic fountain." msgstr "" @@ -13439,14 +14180,14 @@ msgid "Good, good, you have enough powder. Now I need you to lit all five torche msgstr "" #. code: mesq l("Good, good. The chant is ##B EMOC OTEM ITEY GNIK ##b. Good luck!"); -#: npc/012-7/celestia.txt:90 +#: npc/012-7/celestia.txt:91 #, no-c-format msgid "Good, good. The chant is ##B EMOC OTEM ITEY GNIK ##b. Good luck!" msgstr "" #. code: mesq l("Good, good. The skill you got earlier just raised a single level. I'll also impair some experience on you, no biggies."); -#: npc/003-0-1/colin.txt:140 -#: npc/003-0-1/luca.txt:140 +#: npc/003-0-1/luca.txt:142 +#: npc/003-0-1/colin.txt:142 #, no-c-format msgid "Good, good. The skill you got earlier just raised a single level. I'll also impair some experience on you, no biggies." msgstr "" @@ -13464,8 +14205,8 @@ msgid "Good, you *hic* proved your *hic* worth. I'll give you them." msgstr "" #. code: mesq l("Good, you did it!"); -#: npc/003-0-1/colin.txt:278 -#: npc/003-0-1/luca.txt:278 +#: npc/003-0-1/luca.txt:280 +#: npc/003-0-1/colin.txt:280 #, no-c-format msgid "Good, you did it!" msgstr "" @@ -13501,7 +14242,7 @@ msgid "Graduation Robe" msgstr "" #. code: dispbottom l("Grand Hunter Quest: @@/10,000", format_number(.@ghd)); -#: npc/functions/mobhunter.txt:228 +#: npc/functions/mobhunter.txt:234 #, no-c-format msgid "Grand Hunter Quest: @@/10,000" msgstr "" @@ -13526,12 +14267,12 @@ msgstr "" #. code: Name: "Grass Snake" #. code: 011-3,38,54,24,14 monster Grass Snake 1169,4,100000,30000 -#. code: 018-5,66,84,25,18 monster Grass Snake 1169,10,10000,10000 +#. code: 018-5,66,84,25,18 monster Grass Snake 1169,8,10000,10000 #. code: 018-2,91,89,36,12 monster Grass Snake 1169,6,120000,40000 +#: mob_db.conf:6179 #: npc/018-2/_mobs.txt:6 #: npc/011-3/_mobs.txt:16 #: npc/018-5/_mobs.txt:3 -#: mob_db.conf:6017 #, no-c-format msgid "Grass Snake" msgstr "" @@ -13585,13 +14326,13 @@ msgid "Great, just bring me several boxes, once one of them have the ring I'm lo msgstr "" #. code: mesq l("Great. I hereby task you to kill the rogue Yetis on the Yeti King Throne Room. Of course, you won't be able to leave until all of them are dead."); -#: npc/021-1/yeti.txt:111 +#: npc/021-1/yeti.txt:112 #, no-c-format msgid "Great. I hereby task you to kill the rogue Yetis on the Yeti King Throne Room. Of course, you won't be able to leave until all of them are dead." msgstr "" #. code: mes l("Greater @@ allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))); -#: npc/005-7/trainer.txt:420 +#: npc/005-7/trainer.txt:429 #, no-c-format msgid "Greater @@ allows you to attack faster and has a greater chance of evading attacks." msgstr "" @@ -13608,12 +14349,14 @@ msgstr "" msgid "Green 4144" msgstr "" +#. code: 018-5,58,83,18,22 monster Green Dragon 1195,2,120000,0 #. code: 003-2-1,46,45,16,11 monster Green Dragon 1195,5,3600,36000 #. code: 018-2,93,37,29,10 monster Green Dragon 1195,2,120000,40000 #. code: Name: "Green Dragon" +#: npc/018-5/_mobs.txt:7 #: npc/003-2-1/_mobs.txt:2 -#: mob_db.conf:7126 #: npc/018-2/_mobs.txt:4 +#: mob_db.conf:7289 #, no-c-format msgid "Green Dragon" msgstr "" @@ -13636,12 +14379,12 @@ msgstr "" #. code: 015-3,142,31,24,14 monster Green Slime 1085,5,30000,40000 #. code: areamonster("003-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Dausen::OnGreenSlimeDeath"); #. code: areamonster("009-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath"); +#: mob_db.conf:3102 #: npc/015-1/_mobs.txt:11 #: npc/015-3/_mobs.txt:3 -#: mob_db.conf:2941 #: npc/003-1/lieutenantdausen.txt:183 +#: npc/009-1/guards.txt:106 #: npc/008-2/_mobs.txt:22 -#: npc/009-1/guards.txt:99 #, no-c-format msgid "Green Slime" msgstr "" @@ -13664,20 +14407,26 @@ msgstr "" msgid "Grenade" msgstr "" +#. code: mes l("Grind grind grind the slime!"); +#: npc/003-1/mariusthebard.txt:92 +#, no-c-format +msgid "Grind grind grind the slime!" +msgstr "" + #. code: mesq l("Grr, where's Mercury... He was supposed to keep watch over this spot... It was meant to be my free time!"); -#: npc/021-1/yeti.txt:150 +#: npc/021-1/yeti.txt:158 #, no-c-format msgid "Grr, where's Mercury... He was supposed to keep watch over this spot... It was meant to be my free time!" msgstr "" #. code: mesq l("Grrr... Why are @@ on this cave?! Begone, before I lose my patience!", get_race()); -#: npc/021-1/yeti.txt:200 +#: npc/021-1/yeti.txt:208 #, no-c-format msgid "Grrr... Why are @@ on this cave?! Begone, before I lose my patience!" msgstr "" #. code: mesq l("Grrr... Why are @@ on this cave?! What Mercury was doing?!", get_race()); -#: npc/021-1/yeti.txt:158 +#: npc/021-1/yeti.txt:166 #, no-c-format msgid "Grrr... Why are @@ on this cave?! What Mercury was doing?!" msgstr "" @@ -13699,7 +14448,7 @@ msgid "Guard" msgstr "" #. code: 009-1,62,74,0 script Guard Amy NPC_GUARD2,{ -#: npc/009-1/guards.txt:268 +#: npc/009-1/guards.txt:275 #, no-c-format msgid "Guard Amy" msgstr "" @@ -13723,7 +14472,7 @@ msgid "Guard Biscop" msgstr "" #. code: 009-1,100,30,0 script Guard Corina NPC_GUARD2,{ -#: npc/009-1/guards.txt:236 +#: npc/009-1/guards.txt:243 #, no-c-format msgid "Guard Corina" msgstr "" @@ -13759,13 +14508,13 @@ msgid "Guard Jennifer" msgstr "" #. code: 009-1,111,48,0 script Guard Jhon NPC_GUARD1,{ -#: npc/009-1/guards.txt:247 +#: npc/009-1/guards.txt:254 #, no-c-format msgid "Guard Jhon" msgstr "" #. code: 009-1,41,56,0 script Guard Laurie NPC_GUARD2,{ -#: npc/009-1/guards.txt:257 +#: npc/009-1/guards.txt:264 #, no-c-format msgid "Guard Laurie" msgstr "" @@ -13920,12 +14669,74 @@ msgstr "" msgid "Guards use it to spar against each other on friendly matches, to see who is stronger." msgstr "" +#. code: guilds,24,27,0 script Guild Blacksmith NPC_NO_SPRITE,{ +#: npc/guilds/forge.txt:6 +#, no-c-format +msgid "Guild Blacksmith" +msgstr "" + +#. code: guilds,24,35,0 script Guild Chemistry NPC_NO_SPRITE,{ +#: npc/guilds/alchemy.txt:6 +#, no-c-format +msgid "Guild Chemistry" +msgstr "" + +#. code: mesc l("Guild Hall"); +#: npc/017-1/guild.txt:40 +#, no-c-format +msgid "Guild Hall" +msgstr "" + +#. code: guilds,47,39,0 script Guild Logs NPC_NO_SPRITE,{ +#: npc/guilds/logs.txt:6 +#, no-c-format +msgid "Guild Logs" +msgstr "" + +#. code: mesc l("Guild Lv @@, @@/@@ EXP to level up", getguildlvl(.@gid), getguildexp(.@gid), "???"); +#. code: mesc l("Guild Lv @@, @@/@@ EXP to level up", getguildlvl(.@gid), getguildexp(.@gid), getguildnxp(.@gid)); +#: npc/guilds/management.txt:12 +#: npc/guilds/management.txt:14 +#, no-c-format +msgid "Guild Lv @@, @@/@@ EXP to level up" +msgstr "" + +#. code: guilds,35,30,0 script Guild Management NPC_NO_SPRITE,{ +#: npc/guilds/management.txt:6 +#, no-c-format +msgid "Guild Management" +msgstr "" + +#. code: l("Guild Master"), GPOS_GUILDMASTER, +#: npc/guilds/management.txt:38 +#, no-c-format +msgid "Guild Master" +msgstr "" + +#. code: mesc l("Guild Master: @@", getguildmaster(.@gid)), 3; +#: npc/guilds/management.txt:10 +#, no-c-format +msgid "Guild Master: @@" +msgstr "" + #. code: mes l("Guild Name: @@", strcharinfo(2)); #: npc/commands/ucp.txt:41 #, no-c-format msgid "Guild Name: @@" msgstr "" +#. code: guilds,33,28,0 script Guild Storage NPC_NO_SPRITE,{ +#: npc/guilds/storage.txt:6 +#, no-c-format +msgid "Guild Storage" +msgstr "" + +#. code: guilds,35,35,0 script Guild Vault NPC_NO_SPRITE,{ +#: npc/guilds/bank.txt:6 +#, no-c-format +msgid "Guild Vault" +msgstr "" + #. code: mesc l("Guilds storage is free for test, and monsters are fainting when too many players attack them at once."); #: npc/functions/news.txt:170 #, no-c-format @@ -14040,7 +14851,7 @@ msgid "Had you any breakthrough?" msgstr "" #. code: mesq l("Haha yes, you are right!"); -#: npc/017-1/paxel.txt:157 +#: npc/017-1/paxel.txt:158 #, no-c-format msgid "Haha yes, you are right!" msgstr "" @@ -14070,7 +14881,7 @@ msgid "Hahah, four gifts, neat! Can we get to 1600 boxes?" msgstr "" #. code: mesq l("Hahah, good to hear! Do you know some items are only dropped on spring? You should go after them!"); -#: npc/017-1/paxel.txt:168 +#: npc/017-1/paxel.txt:169 #, no-c-format msgid "Hahah, good to hear! Do you know some items are only dropped on spring? You should go after them!" msgstr "" @@ -14112,7 +14923,7 @@ msgid "Half Eggshell" msgstr "" #. code: Name: "Halin Guard" -#: mob_db.conf:2796 +#: mob_db.conf:2957 #, no-c-format msgid "Halin Guard" msgstr "" @@ -14121,6 +14932,7 @@ msgstr "" #. code: rif(TELEPORTERS & TP_HALIN, l("Halinarzo")), #. code: msObjective(reputation("Halin") >= 100, l("* become @@ Hero", l("Halinarzo"))); #: npc/009-1/teleporter.txt:26 +#: npc/018-5/teleporter.txt:26 #: npc/024-1/teleporter.txt:26 #: npc/012-1/milly.txt:34 #, no-c-format @@ -14222,6 +15034,12 @@ msgstr "" msgid "Have a good day!" msgstr "" +#. code: mesq l("Have a good day, then."); +#: npc/003-1/inac.txt:54 +#, no-c-format +msgid "Have a good day, then." +msgstr "" + #. code: l("Have a good time fishing!"); #: npc/003-1/eugene.txt:64 #, no-c-format @@ -14271,7 +15089,7 @@ msgid "Have you got mad? That's too much, it's like you are trying to be perfect msgstr "" #. code: mesq l("Have you managed to transmute the @@ I asked for?", getitemlink(MoubooFigurine)); -#: npc/003-0/audsbel.txt:173 +#: npc/003-0-1/audsbel.txt:186 #, no-c-format msgid "Have you managed to transmute the @@ I asked for?" msgstr "" @@ -14283,13 +15101,13 @@ msgid "Having magic power is useless by itself, so you must visit the Magic Coun msgstr "" #. code: mesq lg("He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly."); -#: npc/005-7/trainer.txt:192 +#: npc/005-7/trainer.txt:198 #, no-c-format msgid "He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly.#0" msgstr "" #. code: mesq lg("He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly."); -#: npc/005-7/trainer.txt:192 +#: npc/005-7/trainer.txt:198 #, no-c-format msgid "He died, but I plan in fulfilling his will. I can give you training for that, and teach you how to fight properly.#1" msgstr "" @@ -14332,12 +15150,18 @@ msgid "He never touched the Soul Menhir... He died... For real..." msgstr "" #. code: mesc l("He pours something on it, you're not sure what. He then utters some magic words."); -#: npc/003-0-1/colin.txt:250 -#: npc/003-0-1/luca.txt:250 +#: npc/003-0-1/luca.txt:252 +#: npc/003-0-1/colin.txt:252 #, no-c-format msgid "He pours something on it, you're not sure what. He then utters some magic words." msgstr "" +#. code: mesq l("He usually guards a central position on the caves... He could help you, if he is there."); +#: npc/012-7/celestia.txt:241 +#, no-c-format +msgid "He usually guards a central position on the caves... He could help you, if he is there." +msgstr "" + #. code: mesq l("He will summon allies if he think you have the upper hand. So take care if you are going ranged."); #: npc/012-2/helena.txt:227 #, no-c-format @@ -14363,7 +15187,7 @@ msgid "Headgear" msgstr "" #. code: mesc l("Heals more mana while standing."); -#: npc/003-0/priest.txt:149 +#: npc/003-0/priest.txt:150 #, no-c-format msgid "Heals more mana while standing." msgstr "" @@ -14498,7 +15322,7 @@ msgid "Hello adventurer! Are you lost?#1" msgstr "" #. code: mesq l("Hello adventurer, what may this humble minstrel do for you today?"); -#: npc/003-1/mariusthebard.txt:11 +#: npc/003-1/mariusthebard.txt:9 #, no-c-format msgid "Hello adventurer, what may this humble minstrel do for you today?" msgstr "" @@ -14551,14 +15375,20 @@ msgstr "" msgid "Hello do you want to play rock scissors paper?" msgstr "" +#. code: mesq l("Hello little kid. Watch out, there's a maggot behind you %%a !"); +#: npc/003-1/inac.txt:121 +#, no-c-format +msgid "Hello little kid. Watch out, there's a maggot behind you %%a !" +msgstr "" + #. code: mesq lg("Hello my friend! Need my help?"); -#: npc/005-7/trainer.txt:31 +#: npc/005-7/trainer.txt:36 #, no-c-format msgid "Hello my friend! Need my help?#0" msgstr "" #. code: mesq lg("Hello my friend! Need my help?"); -#: npc/005-7/trainer.txt:31 +#: npc/005-7/trainer.txt:36 #, no-c-format msgid "Hello my friend! Need my help?#1" msgstr "" @@ -14577,11 +15407,17 @@ msgstr "" #. code: mesq l("Hello my friend."); #: npc/001-7/barbarian.txt:17 -#: npc/021-1/yeti.txt:36 +#: npc/021-1/yeti.txt:37 #, no-c-format msgid "Hello my friend." msgstr "" +#. code: mesq l("Hello my friend. Thanks for slaying the rogue Yetis."); +#: npc/021-1/yeti.txt:139 +#, no-c-format +msgid "Hello my friend. Thanks for slaying the rogue Yetis." +msgstr "" + #. code: if (.@q == 1) mesq lg("Hello my hero!"); #: npc/012-1/milly.txt:18 #, no-c-format @@ -14667,7 +15503,7 @@ msgid "Hello there. I am looking for strong people, but you are not strong enoug msgstr "" #. code: mesq l("Hello winged friend! How is the wind today?"); -#: npc/017-1/paxel.txt:147 +#: npc/017-1/paxel.txt:148 #, no-c-format msgid "Hello winged friend! How is the wind today?" msgstr "" @@ -14700,6 +15536,12 @@ msgstr "" msgid "Hello! Could I see the Mayor?" msgstr "" +#. code: l("Hello! Do you need help?"), +#: npc/017-1/drowned_man.txt:21 +#, no-c-format +msgid "Hello! Do you need help?" +msgstr "" + #. code: mesq l("Hello! I am @@, and I take care of Tulimshar forge. I usually make ingots from various materials. So, what do you want today?", .name$); #: npc/003-8/jhedia.txt:56 #, no-c-format @@ -14718,6 +15560,12 @@ msgstr "" msgid "Hello! You seem strong enough, could take a request from me? Of course, not for free." msgstr "" +#. code: mesq l("Hello, @@!", get_race()); +#: npc/018-5-2/leona.txt:11 +#, no-c-format +msgid "Hello, @@!" +msgstr "" + #. code: mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", strcharinfo(0) , b(l("1° Screenshooting Contest"))), 3; #: npc/functions/clientversion.txt:103 #, no-c-format @@ -14751,7 +15599,7 @@ msgid "Hello, @@." msgstr "" #. code: mesq l("Hello, @@. Thanks for helping me.", strcharinfo(0)); -#: npc/014-2/mouboo.txt:170 +#: npc/014-2/mouboo.txt:190 #, no-c-format msgid "Hello, @@. Thanks for helping me." msgstr "" @@ -14811,7 +15659,7 @@ msgid "Hello, I'm looking for bandit hoods!" msgstr "" #. code: l("Hello, I'm new here! Can I help you?")), -#: npc/003-1/sarah.txt:64 +#: npc/003-1/sarah.txt:61 #, no-c-format msgid "Hello, I'm new here! Can I help you?" msgstr "" @@ -14903,6 +15751,18 @@ msgstr "" msgid "Hello, sir!#1" msgstr "" +#. code: mesq lg("Hello, wanderer! Welcome to Tulimshar."); +#: npc/003-1/inac.txt:16 +#, no-c-format +msgid "Hello, wanderer! Welcome to Tulimshar.#0" +msgstr "" + +#. code: mesq lg("Hello, wanderer! Welcome to Tulimshar."); +#: npc/003-1/inac.txt:16 +#, no-c-format +msgid "Hello, wanderer! Welcome to Tulimshar.#1" +msgstr "" + #. code: mesq lg("Hello, wanderer!"); #: npc/010-2/sawis.txt:17 #: npc/007-1/caelum.txt:22 @@ -14981,7 +15841,7 @@ msgid "Hello. Take care with the Mountain Snakes, they're highly poisonous!" msgstr "" #. code: mesc l("Help the distressed woman to save her daughter? ALL PLAYERS are penalized with failures."), 1; -#: npc/019-2/angela.txt:65 +#: npc/019-2/angela.txt:83 #, no-c-format msgid "Help the distressed woman to save her daughter? ALL PLAYERS are penalized with failures." msgstr "" @@ -15114,13 +15974,13 @@ msgstr "" #. code: rif(countitem(CottonCloth) >= 3 && countitem(MaggotSlime) >= 3, l("Here they are!")), L_QuestCompleted, #. code: rif(countitem(CactusPotion) >= 5, l("Here they are!")), L_Finish2, #. code: rif(countitem(CactusDrink) >= 5, l("Here they are!")), L_Finish, -#: npc/003-1/sarah.txt:42 #: npc/003-10/officer.txt:28 #: npc/003-1/swezanne.txt:49 #: npc/005-1/liana.txt:54 #: npc/012-2/rakinorf.txt:35 #: npc/003-1/swezanne.txt:58 #: npc/005-1/maya.txt:105 +#: npc/003-1/sarah.txt:39 #: npc/005-1/maya.txt:49 #: npc/017-3/doug.txt:21 #: npc/012-2/GonzoDark.txt:32 @@ -15176,8 +16036,8 @@ msgstr "" #. code: mesq l("Here you go!"); #. code: if(@temp == 1) mesq l("Here you go!"); -#: npc/functions/nurse.txt:80 #: npc/001-11/Soren.txt:29 +#: npc/functions/nurse.txt:75 #: npc/005-6/zitoni.txt:176 #: npc/005-6/zitoni.txt:196 #, no-c-format @@ -15191,7 +16051,7 @@ msgid "Here you go! Anything else?" msgstr "" #. code: mesq l("Here you go! Happy easter! Bhop bhop!"); -#: npc/001-4/lilica.txt:70 +#: npc/001-4/lilica.txt:69 #, no-c-format msgid "Here you go! Happy easter! Bhop bhop!" msgstr "" @@ -15286,7 +16146,7 @@ msgid "Here's what I need:" msgstr "" #. code: mesq l("Good job!") + " " + l("Here's your reward!"); -#: npc/002-1/peter.txt:233 +#: npc/002-1/peter.txt:244 #, no-c-format msgid "Here's your reward!" msgstr "" @@ -15334,8 +16194,8 @@ msgid "Here, come talk to me, the Magic Arpan! I'll help you get dressed." msgstr "" #. code: mesq l("Here, learn this awesome skill. It is on the skills tab. You can drag it to the shortcut list. Use it to protect people!"); -#: npc/003-0-1/luca.txt:84 -#: npc/003-0-1/colin.txt:84 +#: npc/003-0-1/luca.txt:86 +#: npc/003-0-1/colin.txt:86 #, no-c-format msgid "Here, learn this awesome skill. It is on the skills tab. You can drag it to the shortcut list. Use it to protect people!" msgstr "" @@ -15352,6 +16212,7 @@ msgstr "" #: npc/020-3/mede.txt:51 #: npc/017-6/azwell.txt:67 #: npc/012-4/wyara.txt:51 +#: npc/024-12/alicia.txt:49 #: npc/003-1/malivox.txt:45 #: npc/005-6/zitoni.txt:95 #, no-c-format @@ -15378,7 +16239,7 @@ msgid "Here, take the reward as promised!" msgstr "" #. code: mesq l("Here, take this @@ - you deserve it! And here is 200 GP to buy a better weapon.", getitemlink(CandorHeadBand)); -#: npc/005-7/trainer.txt:147 +#: npc/005-7/trainer.txt:153 #, no-c-format msgid "Here, take this @@ - you deserve it! And here is 200 GP to buy a better weapon." msgstr "" @@ -15457,25 +16318,25 @@ msgstr "" #. code: mesn l("Heroes Hold"); #. code: l("Heroes Hold"), -#: npc/018-2-1/warps.txt:114 -#: npc/018-2-1/warps.txt:102 +#: npc/018-2-1/warps.txt:115 +#: npc/018-2-1/warps.txt:121 +#: npc/018-2-1/warps.txt:112 +#: npc/018-2-1/warps.txt:106 #: npc/018-2-1/dustman.txt:14 -#: npc/018-2-1/warps.txt:108 -#: npc/018-2-1/warps.txt:105 -#: npc/018-2-1/warps.txt:99 -#: npc/018-2-1/warps.txt:35 +#: npc/018-2-1/warps.txt:40 +#: npc/018-2-1/warps.txt:109 #, no-c-format msgid "Heroes Hold" msgstr "" #. code: l("Heroes Hold - Exchange Hall"), -#: npc/018-2-1/warps.txt:47 +#: npc/018-2-1/warps.txt:52 #, no-c-format msgid "Heroes Hold - Exchange Hall" msgstr "" #. code: npctalk3 l("Hey @@! You haven't clicked on me yet!", strcharinfo(0)); -#: npc/000-0-0/sailors.txt:232 +#: npc/000-0-0/sailors.txt:234 #, no-c-format msgid "Hey @@! You haven't clicked on me yet!" msgstr "" @@ -15493,11 +16354,11 @@ msgid "Hey dude. During this event you can trade one @@ for more... useful items msgstr "" #. code: mesq l("Hey hey! You don't have that stuff, CAN'T YOU READ?!"); -#: npc/003-0/wizard.txt:37 -#: npc/003-0/paladin.txt:40 -#: npc/003-0/priest.txt:40 -#: npc/003-0/sage.txt:40 -#: npc/003-0/tanker.txt:40 +#: npc/003-0/sage.txt:41 +#: npc/003-0/wizard.txt:38 +#: npc/003-0/priest.txt:41 +#: npc/003-0/tanker.txt:41 +#: npc/003-0/paladin.txt:41 #: npc/003-0/berserk.txt:36 #, no-c-format msgid "Hey hey! You don't have that stuff, CAN'T YOU READ?!" @@ -15582,11 +16443,11 @@ msgid "Hey there! Do you want to join the Wizard Class?" msgstr "" #. code: mesq l("Hey there! Do you want to learn new skills for a very small teaching fee?"); -#: npc/003-0/priest.txt:55 -#: npc/003-0/tanker.txt:54 -#: npc/003-0/paladin.txt:55 -#: npc/003-0/wizard.txt:55 -#: npc/003-0/sage.txt:55 +#: npc/003-0/sage.txt:56 +#: npc/003-0/tanker.txt:55 +#: npc/003-0/paladin.txt:56 +#: npc/003-0/wizard.txt:56 +#: npc/003-0/priest.txt:56 #: npc/003-0/berserk.txt:49 #, no-c-format msgid "Hey there! Do you want to learn new skills for a very small teaching fee?" @@ -15638,7 +16499,7 @@ msgid "Hey you have a bucket! Too bad there are, you know, HOLES on it, so you c msgstr "" #. code: mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."); -#: npc/002-1/peter.txt:222 +#: npc/002-1/peter.txt:233 #, no-c-format msgid "Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later." msgstr "" @@ -15842,14 +16703,20 @@ msgstr "" msgid "Hey, psst! Have you brought me what I asked for?" msgstr "" +#. code: mesq l("Hey, take this @@. It heals fully but who cares, I have Tonori Delight!", getitemlink(ElixirOfLife)); +#: npc/009-2/ryan.txt:68 +#, no-c-format +msgid "Hey, take this @@. It heals fully but who cares, I have Tonori Delight!" +msgstr "" + #. code: mesq l("Hey, thanks for saving me. You know, from the well."); -#: npc/021-1/yeti.txt:25 +#: npc/021-1/yeti.txt:26 #, no-c-format msgid "Hey, thanks for saving me. You know, from the well." msgstr "" #. code: npctalk l("Hey, this Dummy is to @@ kill.", strcharinfo(0)); -#: npc/000-0-0/sailors.txt:157 +#: npc/000-0-0/sailors.txt:159 #, no-c-format msgid "Hey, this Dummy is to @@ kill." msgstr "" @@ -15959,6 +16826,7 @@ msgstr "" #. code: mesq l("Hi! Do you want a hair cut?"); #: npc/012-1/locamit.txt:27 +#: npc/024-10/haircut.txt:20 #: npc/003-6/tamiloc.txt:26 #: npc/020-1/misc.txt:133 #: npc/017-1/misc.txt:181 @@ -15996,9 +16864,9 @@ msgstr "" #. code: l("Hi."), -; // Let's be honest, many conversations dies this way >.< #: npc/005-6/morgan.txt:15 #: npc/003-1/swezanne.txt:18 +#: npc/021-1/yeti.txt:40 #: npc/012-1/andrei.txt:75 #: npc/functions/random-talk.txt:26 -#: npc/021-1/yeti.txt:39 #, no-c-format msgid "Hi." msgstr "" @@ -16055,7 +16923,7 @@ msgid "Hm, can we talk again later?" msgstr "" #. code: l("Hm, do you perhaps know where to find Cindy and could help me?"), -#: npc/021-1/yeti.txt:40 +#: npc/021-1/yeti.txt:41 #, no-c-format msgid "Hm, do you perhaps know where to find Cindy and could help me?" msgstr "" @@ -16067,7 +16935,7 @@ msgid "Hm, good luck out there." msgstr "" #. code: mesq l("Hm, would Cindy be a small, little girl, kidnapped by some sturdy-looking rogue Yetis?"); -#: npc/021-1/yeti.txt:47 +#: npc/021-1/yeti.txt:48 #, no-c-format msgid "Hm, would \"Cindy\" be a small, little girl, kidnapped by some sturdy-looking rogue Yetis?" msgstr "" @@ -16079,13 +16947,13 @@ msgid "Hm... Shhhh..." msgstr "" #. code: mesq l("Hmm, I think I can teach you a basic Mana Skill now. That one is pretty simple."); -#: npc/003-0/audsbel.txt:157 +#: npc/003-0-1/audsbel.txt:170 #, no-c-format msgid "Hmm, I think I can teach you a basic Mana Skill now. That one is pretty simple." msgstr "" #. code: mesq l("Hmm, I think I can teach you a basic Mana Skill now. This one is more advanced, though."); -#: npc/003-0/audsbel.txt:235 +#: npc/003-0-1/audsbel.txt:250 #, no-c-format msgid "Hmm, I think I can teach you a basic Mana Skill now. This one is more advanced, though." msgstr "" @@ -16139,13 +17007,13 @@ msgid "Hmm... sorry but gotta go..." msgstr "" #. code: mesq l("Hmmm... Yummy!"); -#: npc/009-2/ryan.txt:34 +#: npc/009-2/ryan.txt:42 #, no-c-format msgid "Hmmm... Yummy!" msgstr "" #. code: mesq l("Hmpf! Coffee is an heresy!"); -#: npc/012-7/celestia.txt:32 +#: npc/012-7/celestia.txt:33 #, no-c-format msgid "Hmpf! Coffee is an heresy!" msgstr "" @@ -16156,16 +17024,22 @@ msgstr "" msgid "Ho! I'll help them!" msgstr "" +#. code: mesc l("Ho... I see you are a tough one..."); +#: npc/018-5/town.txt:66 +#, no-c-format +msgid "Ho... I see you are a tough one..." +msgstr "" + #. code: Name: "House Maggot" #. code: areamonster("005-1", 0, 0, 125, 125, l("House Maggot"), ManaGhost, 1, "Ayasha::OnHouseMaggotDeath"); #. code: 008-1,72,57,49,34 monster House Maggot 1084,14,15000,25000 #. code: 003-4-1,35,36,6,5 monster House Maggot 1084,2,35000,300000 #. code: 005-3,34,37,10,3 monster House Maggot 1084,6,40000,300000,Trainer::OnKillHouseMaggot -#: npc/005-3/_mobs.txt:2 +#: mob_db.conf:3055 #: npc/005-1/ayasha.txt:161 +#: npc/005-3/_mobs.txt:2 #: npc/008-1/_mobs.txt:6 #: npc/003-4-1/_mobs.txt:2 -#: mob_db.conf:2894 #, no-c-format msgid "House Maggot" msgstr "" @@ -16207,7 +17081,7 @@ msgid "Housing Letter III for 1,001,000 GP" msgstr "" #. code: l("How I see my items?"), L_ExplicaBagagem, -#: npc/005-7/trainer.txt:68 +#: npc/005-7/trainer.txt:74 #, no-c-format msgid "How I see my items?" msgstr "" @@ -16225,7 +17099,7 @@ msgid "How can I reach the Land Of Fire?" msgstr "" #. code: l("How can you help me?"), L_ExplicaSiProprio, -#: npc/005-7/trainer.txt:44 +#: npc/005-7/trainer.txt:49 #, no-c-format msgid "How can you help me?" msgstr "" @@ -16243,7 +17117,7 @@ msgid "How did you even get here? Go back to Candor, where you belong!" msgstr "" #. code: mesq l("How did you even got here? There are dangerous swamps north, and dangerous deserts south..."); -#: npc/009-2/ryan.txt:76 +#: npc/009-2/ryan.txt:99 #, no-c-format msgid "How did you even got here? There are dangerous swamps north, and dangerous deserts south..." msgstr "" @@ -16266,8 +17140,8 @@ msgstr "" msgid "How difficult it is to obtain a class?" msgstr "" -#. code: l("How do I advance in Mana Magic? How it works?"), -#: npc/003-0/audsbel.txt:28 +#. code: rif(MAGIC_LVL, l("How do I advance in Mana Magic? How it works?")), +#: npc/003-0-1/audsbel.txt:26 #, no-c-format msgid "How do I advance in Mana Magic? How it works?" msgstr "" @@ -16285,7 +17159,7 @@ msgid "How do I get so much money?!" msgstr "" #. code: l("How do I make money?"), L_ExplicaGrama, -#: npc/005-7/trainer.txt:47 +#: npc/005-7/trainer.txt:52 #, no-c-format msgid "How do I make money?" msgstr "" @@ -16302,8 +17176,14 @@ msgstr "" msgid "How do I save money?" msgstr "" +#. code: l("How does spinning works?"), +#: npc/014-5/events.txt:60 +#, no-c-format +msgid "How does spinning works?" +msgstr "" + #. code: l("How hunt monsters?"), L_ExplicaBatalha, -#: npc/005-7/trainer.txt:70 +#: npc/005-7/trainer.txt:76 #, no-c-format msgid "How hunt monsters?" msgstr "" @@ -16320,6 +17200,12 @@ msgstr "" msgid "How is your purge going? I hope you had success at it!" msgstr "" +#. code: mesc l("How many batches do you want to produce? (max. 5)"); +#: npc/017-3/chagashroom.txt:64 +#, no-c-format +msgid "How many batches do you want to produce? (max. 5)" +msgstr "" + #. code: mesq l("How many chocolate do you want to send? You can trade: @@", @maximus); #: npc/001-11/Demure.txt:32 #, no-c-format @@ -16376,17 +17262,25 @@ msgid "How powerfully do you want to shoot?" msgstr "" #. code: l("How talk with someone?"), L_ExplicaDialogo, -#: npc/005-7/trainer.txt:71 +#: npc/005-7/trainer.txt:77 #, no-c-format msgid "How talk with someone?" msgstr "" #. code: l("How trade with other players?"), L_ExplicaTrade, -#: npc/005-7/trainer.txt:69 +#: npc/005-7/trainer.txt:75 #, no-c-format msgid "How trade with other players?" msgstr "" +#. code: mesc l("How will you respond?!"), 1; +#: npc/018-5/town.txt:40 +#: npc/018-5/town.txt:106 +#: npc/018-5/town.txt:71 +#, no-c-format +msgid "How will you respond?!" +msgstr "" + #. code: mesc l("How's that even possible? Well, 30 @@ for all contestants!", getitemlink(StrangeCoin)); #: npc/functions/clientversion.txt:116 #, no-c-format @@ -16414,7 +17308,7 @@ msgstr "" #. code: mesq l("However, I need to see at least three volunteers here, to allow you in."); #: npc/008-2/master.txt:122 #: npc/008-1/master.txt:109 -#: npc/008-0/master.txt:120 +#: npc/008-0/master.txt:121 #, no-c-format msgid "However, I need to see at least three volunteers here, to allow you in." msgstr "" @@ -16432,8 +17326,8 @@ msgid "However, LoF admins and developers are working on a new game to offer a n msgstr "" #. code: mesq l("However, beware! That potion is short-lived, you'll be running against time. Get ready to travel a lot."); -#: npc/003-0-1/colin.txt:149 -#: npc/003-0-1/luca.txt:149 +#: npc/003-0-1/luca.txt:151 +#: npc/003-0-1/colin.txt:151 #, no-c-format msgid "However, beware! That potion is short-lived, you'll be running against time. Get ready to travel a lot." msgstr "" @@ -16451,7 +17345,11 @@ msgid "However, if we waste the ship's money in beer, Nard will get mad." msgstr "" #. code: mesc l("However, it can be unlocked if you know the password:"); -#: npc/012-1/estate.txt:198 +#: npc/012-1/estate.txt:71 +#: npc/017-1/estate.txt:71 +#: npc/017-1/estate.txt:147 +#: npc/009-1/estate.txt:147 +#: npc/009-1/estate.txt:71 #, no-c-format msgid "However, it can be unlocked if you know the password:" msgstr "" @@ -16546,11 +17444,12 @@ msgstr "" msgid "HurnsShip#M" msgstr "" -#. code: rif(TELEPORTERS & TP_HURNS, l("Hurnscald")), #. code: msObjective(reputation("Hurns") >= 100, l("* become @@ Hero", l("Hurnscald"))); -#: npc/009-1/teleporter.txt:28 -#: npc/024-1/teleporter.txt:28 +#. code: rif(TELEPORTERS & TP_HURNS, l("Hurnscald")), +#: npc/009-1/teleporter.txt:29 +#: npc/024-1/teleporter.txt:29 #: npc/012-1/milly.txt:35 +#: npc/018-5/teleporter.txt:29 #, no-c-format msgid "Hurnscald" msgstr "" @@ -16607,8 +17506,8 @@ msgid "Hurnsguard" msgstr "" #. code: mesq l("Hurry up! Bring my @@ from Barzil in Halinarzo!! You only have @@ left!", getitemlink(SunnyCrystal), FuzzyTime(QUEST_ELEVARTEMPO,2,2)); -#: npc/003-0-1/luca.txt:266 -#: npc/003-0-1/colin.txt:266 +#: npc/003-0-1/colin.txt:268 +#: npc/003-0-1/luca.txt:268 #, no-c-format msgid "Hurry up! Bring my @@ from Barzil in Halinarzo!! You only have @@ left!" msgstr "" @@ -16620,47 +17519,59 @@ msgid "Hurry up, before the wind changes." msgstr "" #. code: mesq l("Hurry up, you'll run out of time in @@!", FuzzyTime(QUEST_ELEVARTEMPO,2,2)); -#: npc/003-0-1/colin.txt:323 -#: npc/003-0-1/luca.txt:323 +#: npc/003-0-1/luca.txt:325 +#: npc/003-0-1/colin.txt:325 #, no-c-format msgid "Hurry up, you'll run out of time in @@!" msgstr "" +#. code: mesq l("Hwaaaah... Man, I'm bored. Will you be getting @@?", getitemlink(GreenDye)); +#: npc/017-1/boringnpc.txt:13 +#, no-c-format +msgid "Hwaaaah... Man, I'm bored. Will you be getting @@?" +msgstr "" + +#. code: mesq l("Hwellow. I am a boring NPC which makes green dye."); // Typo on purpose: Uwhaaaaah (as in waking up) + hello +#: npc/017-1/boringnpc.txt:10 +#, no-c-format +msgid "Hwellow. I am a boring NPC which makes green dye." +msgstr "" + #. code: npctalk3 l("I HAVE WARNED YOU!!!!!"); -#: npc/017-1/paxel.txt:203 +#: npc/017-1/paxel.txt:204 #, no-c-format msgid "I HAVE WARNED YOU!!!!!" msgstr "" #. code: l("I actually have them, here."); -#: npc/003-0/audsbel.txt:209 -#: npc/003-0/audsbel.txt:132 +#: npc/003-0-1/audsbel.txt:222 +#: npc/003-0-1/audsbel.txt:143 #, no-c-format msgid "I actually have them, here." msgstr "" #. code: mesq l("I actually need help. I am a mage, and I'm feeling lazy to get the stuff I need."); -#: npc/003-0/audsbel.txt:201 +#: npc/003-0-1/audsbel.txt:214 #, no-c-format msgid "I actually need help. I am a mage, and I'm feeling lazy to get the stuff I need." msgstr "" #. code: mesq l("I actually need help. Padric and I were doing some research with catalysts, you see."); -#: npc/003-0/audsbel.txt:122 +#: npc/003-0-1/audsbel.txt:133 #, no-c-format msgid "I actually need help. Padric and I were doing some research with catalysts, you see." msgstr "" #. code: mesq l("I advise you to do more quests on Tulimshar and Candor, otherwise, you might fail right at the end."); -#: npc/003-0-1/colin.txt:153 -#: npc/003-0-1/luca.txt:153 +#: npc/003-0-1/luca.txt:155 +#: npc/003-0-1/colin.txt:155 #, no-c-format msgid "I advise you to do more quests on Tulimshar and Candor, otherwise, you might fail right at the end." msgstr "" #. code: mesc l("I advise you to do more quests on Tulimshar and Candor, otherwise, you will fail right at the end."), 1; -#: npc/003-0-1/luca.txt:220 -#: npc/003-0-1/colin.txt:220 +#: npc/003-0-1/luca.txt:222 +#: npc/003-0-1/colin.txt:222 #, no-c-format msgid "I advise you to do more quests on Tulimshar and Candor, otherwise, you will fail right at the end." msgstr "" @@ -16683,6 +17594,12 @@ msgstr "" msgid "I also brew some of the crops, making Beer. And then I sell to adventurers!" msgstr "" +#. code: mesq l("I also broke my bones, and I was equipping a weapon which prevents HP regen..."); +#: npc/017-1/drowned_man.txt:32 +#, no-c-format +msgid "I also broke my bones, and I was equipping a weapon which prevents HP regen..." +msgstr "" + #. code: mesq l("I also do not keep any stock of them. If you really want it, you can bring me some Raw Logs. I'll show you which one is the good one. Deal?"); #: npc/012-1/jack.txt:71 #, no-c-format @@ -16690,7 +17607,7 @@ msgid "I also do not keep any stock of them. If you really want it, you can brin msgstr "" #. code: mes l("I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me."); -#: npc/005-7/trainer.txt:472 +#: npc/005-7/trainer.txt:481 #, no-c-format msgid "I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me." msgstr "" @@ -16715,6 +17632,7 @@ msgstr "" #. code: l("I am @@, an alchemist specialized in reset potions.", .name$); #: npc/012-4/wyara.txt:13 +#: npc/024-12/alicia.txt:9 #: npc/020-3/mede.txt:11 #: npc/017-6/azwell.txt:9 #: npc/009-3/kevin.txt:11 @@ -16773,6 +17691,7 @@ msgstr "" #. code: rif(is_staff(), l("I am a GM, and I want to change my Race!")), #: npc/012-1/locamit.txt:35 #: npc/020-1/misc.txt:141 +#: npc/024-10/haircut.txt:28 #: npc/017-1/misc.txt:189 #: npc/003-6/tamiloc.txt:34 #, no-c-format @@ -16780,7 +17699,7 @@ msgid "I am a GM, and I want to change my Race!" msgstr "" #. code: mesq l("I am a bard! I used to be an elf trader, but music got me for good."); -#: npc/003-1/mariusthebard.txt:23 +#: npc/003-1/mariusthebard.txt:22 #, no-c-format msgid "I am a bard! I used to be an elf trader, but music got me for good." msgstr "" @@ -16858,7 +17777,7 @@ msgid "I am happy that such responsible citizens live in Tulimshar. Thank you fo msgstr "" #. code: mesq l("I am his right-hand Yeti, so I could grant you passage to his Throne Room to slay the rogue Yetis..."); -#: npc/021-1/yeti.txt:78 +#: npc/021-1/yeti.txt:79 #, no-c-format msgid "I am his right-hand Yeti, so I could grant you passage to his Throne Room to slay the rogue Yetis..." msgstr "" @@ -16923,10 +17842,10 @@ msgstr "" msgid "I am searching again maggot slime to craft more balls." msgstr "" -#. code: mesq l("I am sorry but i can see that you don't have all that I asked you."); -#: npc/017-1/paxel.txt:135 +#. code: mesq l("I am sorry but I can see that you don't have all that I asked you."); +#: npc/017-1/paxel.txt:136 #, no-c-format -msgid "I am sorry but i can see that you don't have all that I asked you." +msgid "I am sorry but I can see that you don't have all that I asked you." msgstr "" #. code: mesq l("I am sorry, but it seems that you don't have enough money. Come back when you have reorganized your finances."); @@ -16979,6 +17898,12 @@ msgstr "" msgid "I am the Trader King, because I supply a market!" msgstr "" +#. code: mesq l("I am the Yetifly, guardian of butter and fairies."); +#: npc/018-5/town.txt:85 +#, no-c-format +msgid "I am the Yetifly, guardian of butter and fairies." +msgstr "" + #. code: //dispbottom l("I am too far away to talk. Weird floating thingy..."); #: npc/001-1/eventmaster.txt:81 #, no-c-format @@ -17015,8 +17940,14 @@ msgstr "" msgid "I asked my father and he agreed to trade it to you, so here is the last copy of the Maritime Almanac Scroll." msgstr "" +#. code: l("I better do this some other time..."), L_Quit; +#: npc/003-1/inac.txt:41 +#, no-c-format +msgid "I better do this some other time..." +msgstr "" + #. code: dispbottom l("I better don't bother this Yeti, before it kills me."); -#: npc/021-1/yeti.txt:186 +#: npc/021-1/yeti.txt:194 #, no-c-format msgid "I better don't bother this Yeti, before it kills me." msgstr "" @@ -17059,6 +17990,12 @@ msgstr "" msgid "I can give you a rare...(cough, cough).. Mouboo Figurine for it." msgstr "" +#. code: mes l("I can give you my knife if you bring me this:"); +#: npc/003-1/inac.txt:60 +#, no-c-format +msgid "I can give you my knife if you bring me this:" +msgstr "" + #. code: mes l("I can make a @@ for just one @@ and @@ GP for my work.", getitemlink(WoodenLog), getitemlink(RawLog), .cost); #: npc/012-1/jack.txt:39 #, no-c-format @@ -17066,8 +18003,8 @@ msgid "I can make a @@ for just one @@ and @@ GP for my work." msgstr "" #. code: mesq l("I can make a nice, simple potion for you. That will help the raw mana to settle on your body."); -#: npc/003-0-1/luca.txt:146 -#: npc/003-0-1/colin.txt:146 +#: npc/003-0-1/colin.txt:148 +#: npc/003-0-1/luca.txt:148 #, no-c-format msgid "I can make a nice, simple potion for you. That will help the raw mana to settle on your body." msgstr "" @@ -17133,7 +18070,7 @@ msgid "I can't believe it took so long to fix... And worse, next spring it'll be msgstr "" #. code: mes l("I can't believe."); -#: npc/003-1/ishi.txt:174 +#: npc/003-1/ishi.txt:176 #, no-c-format msgid "I can't believe." msgstr "" @@ -17164,8 +18101,8 @@ msgid "I can't. Rakinorf told me I should bring this matter to you instead." msgstr "" #. code: mesq l("I can, however, prepare you a potion. But beware, that potion will only last 35 minutes once baked."); -#: npc/003-0-1/colin.txt:224 -#: npc/003-0-1/luca.txt:224 +#: npc/003-0-1/colin.txt:226 +#: npc/003-0-1/luca.txt:226 #, no-c-format msgid "I can, however, prepare you a potion. But beware, that potion will only last 35 minutes once baked." msgstr "" @@ -17206,7 +18143,7 @@ msgstr "" #. code: l("I changed my mind."), -3; #: npc/017-4/pyndragon.txt:119 #: npc/functions/bank.txt:42 -#: npc/005-7/trainer.txt:75 +#: npc/005-7/trainer.txt:81 #: npc/functions/bank.txt:88 #, no-c-format msgid "I changed my mind." @@ -17230,6 +18167,12 @@ msgstr "" msgid "I could easily bake one for you, provided you bring me the following:" msgstr "" +#. code: mesq l("I could explain this better, but you are just a noob at magic, if you understand me."); +#: npc/003-0-1/audsbel.txt:60 +#, no-c-format +msgid "I could explain this better, but you are just a noob at magic, if you understand me." +msgstr "" + #. code: mesq l("I currently have some pets with me. For most, you need to finish their Grand Hunter Quest, of course."); #: npc/017-1/pet_detective.txt:48 #, no-c-format @@ -17248,6 +18191,12 @@ msgstr "" msgid "I did not summon you, I'm just a passer-by. Sorry." msgstr "" +#. code: mesq l("I did some tritan friends, though. They teached me how to breath underwater. It's not so bad."); +#: npc/017-1/drowned_man.txt:35 +#, no-c-format +msgid "I did some tritan friends, though. They teached me how to breath underwater. It's not so bad." +msgstr "" + #. code: mesq l("I disguise myself into a giant mutated bat, but every time I break or lose my fake teeth."); #: npc/007-1/dracoula.txt:57 #, no-c-format @@ -17296,10 +18245,17 @@ msgstr "" msgid "I don't care for shorts, gimme a snake skin." msgstr "" +#. code: mesc l("I don't care for your reasons."); +#: npc/018-5/town.txt:82 +#, no-c-format +msgid "I don't care for your reasons." +msgstr "" + #. code: rif(Zeny > 0 && Zeny < .@price, l("I don't have enough money...")), #. code: rif(Zeny > 0 && Zeny < .@plush_count, l("I don't have enough money...")), #: npc/012-4/wyara.txt:52 #: npc/005-6/zitoni.txt:96 +#: npc/024-12/alicia.txt:50 #: npc/017-6/azwell.txt:68 #: npc/003-1/malivox.txt:46 #: npc/009-3/kevin.txt:52 @@ -17332,6 +18288,12 @@ msgstr "" msgid "I don't have time sorry." msgstr "" +#. code: l("I don't know"); +#: npc/018-5/town.txt:79 +#, no-c-format +msgid "I don't know" +msgstr "" + #. code: //mesq l("I don't know if jesusalva allow me to teach you a basic shaman skill!? ."); #: npc/014-2/carla.txt:157 #, no-c-format @@ -17345,7 +18307,7 @@ msgid "I don't know who sent you to me, but this is a flat and big NO!" msgstr "" #. code: mesq l("I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one."); -#: npc/005-7/trainer.txt:177 +#: npc/005-7/trainer.txt:183 #, no-c-format msgid "I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one." msgstr "" @@ -17423,7 +18385,7 @@ msgid "I don't want her to think that I am a bad mother." msgstr "" #. code: mesq l("I don't work with bound items."); -#: npc/003-5/jeweler.txt:160 +#: npc/003-5/jeweler.txt:162 #, no-c-format msgid "I don't work with bound items." msgstr "" @@ -17453,6 +18415,7 @@ msgid "I finally figured out what was wrong. I must thank everyone who help us." msgstr "" #. code: l("I forgot what you need!"), L_List, +#: npc/003-1/inac.txt:70 #: npc/007-1/caelum.txt:79 #: npc/014-2-1/woody.txt:74 #, no-c-format @@ -17465,6 +18428,12 @@ msgstr "" msgid "I forgot what you need." msgstr "" +#. code: rif(.@q1 && CINDY_PLAYER_STRUCK && getq(NivalisQuest_Well) < 2, l("I found switches which only a Yeti may flip...")), L_OtherQuest, +#: npc/012-7/celestia.txt:27 +#, no-c-format +msgid "I found switches which only a Yeti may flip..." +msgstr "" + #. code: mesq l("I found your birth record, but it is not complete. Here says you were born on @@.", b("Halinarzo")); #: npc/003-2/lua.txt:152 #, no-c-format @@ -17485,9 +18454,9 @@ msgstr "" #. code: rif(countitem(DivineApple) >= 1, l("I got the apple.")), #: npc/003-0-1/luca.txt:51 -#: npc/003-0-1/colin.txt:114 +#: npc/003-0-1/colin.txt:116 +#: npc/003-0-1/luca.txt:116 #: npc/003-0-1/colin.txt:51 -#: npc/003-0-1/luca.txt:114 #, no-c-format msgid "I got the apple." msgstr "" @@ -17507,12 +18476,18 @@ msgid "I got the maggots slimes." msgstr "" #. code: rif(countitem(SilkCocoon) >= 200 && countitem(ChocolateMouboo) >= 20, l("I got the silk and chocolate.")), -#: npc/003-0-1/luca.txt:115 -#: npc/003-0-1/colin.txt:115 +#: npc/003-0-1/colin.txt:117 +#: npc/003-0-1/luca.txt:117 #, no-c-format msgid "I got the silk and chocolate." msgstr "" +#. code: mes l("I guess I love the server, we all know ♪"); +#: npc/003-1/mariusthebard.txt:106 +#, no-c-format +msgid "I guess I love the server, we all know ♪" +msgstr "" + #. code: mesq l("I guess it can also be used at quests... Or sell to Juliet, on Nard's ship."); #: npc/005-1/liana.txt:94 #, no-c-format @@ -17531,6 +18506,24 @@ msgstr "" msgid "I guess that you could use these lifestones to gain a regeneration effect, too, but I do not know how." msgstr "" +#. code: mes l("I guess you cannot bring more than 1kg with full health. Less, if you're hurt."); +#: npc/017-1/drowned_man.txt:63 +#, no-c-format +msgid "I guess you cannot bring more than 1kg with full health. Less, if you're hurt." +msgstr "" + +#. code: mesq l("I guess you'll need an Yeti for that, but those on the cave are murderous."); +#: npc/019-2/angela.txt:58 +#, no-c-format +msgid "I guess you'll need an Yeti for that, but those on the cave are murderous." +msgstr "" + +#. code: mesq l("I guess, there might be a single spot where water is a bit deeper, but I wasn't lucky."); +#: npc/017-1/drowned_man.txt:59 +#, no-c-format +msgid "I guess, there might be a single spot where water is a bit deeper, but I wasn't lucky." +msgstr "" + #. code: mesq l("I hate sea water, it always make knifes rusty. I already have a stockpile of rusty knifes on the other room."); #: npc/002-1/chefgado.txt:31 #, no-c-format @@ -17598,7 +18591,7 @@ msgid "I have a spare pair of gloves laying somewhere, you can have those if you msgstr "" #. code: l("I have all."); -#: npc/012-7/celestia.txt:139 +#: npc/012-7/celestia.txt:142 #, no-c-format msgid "I have all." msgstr "" @@ -17622,7 +18615,7 @@ msgid "I have everything here with me." msgstr "" #. code: rif(countitem(TonoriDelight) >= .@a, l("I have everything!")), -#: npc/009-2/ryan.txt:21 +#: npc/009-2/ryan.txt:24 #, no-c-format msgid "I have everything!" msgstr "" @@ -17634,8 +18627,8 @@ msgid "I have everything, can you tailor it?" msgstr "" #. code: rif(countitem(MaggotSlime) >= 10 && countitem(EverburnPowder) && countitem(EmptyBottle), l("I have everything.")), -#: npc/003-0-1/luca.txt:230 -#: npc/003-0-1/colin.txt:230 +#: npc/003-0-1/colin.txt:232 +#: npc/003-0-1/luca.txt:232 #, no-c-format msgid "I have everything." msgstr "" @@ -17676,6 +18669,12 @@ msgstr "" msgid "I have no interest in things such as that." msgstr "" +#. code: mesq l("I have no interest on this item."); +#: npc/018-5-2/leona.txt:75 +#, no-c-format +msgid "I have no interest on this item." +msgstr "" + #. code: l("I have other things to do at the moment."); #: npc/005-4/tolchi.txt:189 #, no-c-format @@ -17709,6 +18708,7 @@ msgstr "" #. code: l("I have to go, sorry."); #: npc/012-4/wyara.txt:54 #: npc/005-6/zitoni.txt:98 +#: npc/024-12/alicia.txt:52 #: npc/020-3/mede.txt:54 #: npc/009-3/kevin.txt:54 #: npc/017-6/azwell.txt:70 @@ -17778,6 +18778,7 @@ msgid "I hope you got a Jean Shorts, but that depends on luck. Anyway, here is y msgstr "" #. code: l("I hope you like this color."); +#: npc/024-10/haircut.txt:45 #: npc/017-1/misc.txt:206 #: npc/012-1/locamit.txt:51 #: npc/003-6/tamiloc.txt:51 @@ -17862,7 +18863,7 @@ msgid "I leave this basement that start to be too dangerous!" msgstr "" #. code: mesq l("I like Mana Magic the best, as we can both summon creatures as transmutate stuff. %%N"); -#: npc/003-0/audsbel.txt:50 +#: npc/003-0-1/audsbel.txt:50 #, no-c-format msgid "I like Mana Magic the best, as we can both summon creatures as transmutate stuff. %%N" msgstr "" @@ -17880,7 +18881,7 @@ msgid "I like to sing." msgstr "" #. code: mes l("I like to talk! If yeye likes too, you can press @@ to open chat box!", b(l("Enter"))); -#: npc/000-0-0/sailors.txt:192 +#: npc/000-0-0/sailors.txt:194 #, no-c-format msgid "I like to talk! If yeye likes too, you can press @@ to open chat box!" msgstr "" @@ -17940,7 +18941,7 @@ msgid "I mine here since a while. My favorite activity it's to scare others mine msgstr "" #. code: mesq l("I moved to Hurnscald, stayed there for over a decade, until Lord Transmogrifier Pontorias the Plaid (May His Shape Reflect His Soul Forever) died."); -#: npc/003-0/audsbel.txt:61 +#: npc/003-0-1/audsbel.txt:72 #, no-c-format msgid "I moved to Hurnscald, stayed there for over a decade, until Lord Transmogrifier Pontorias the Plaid (May His Shape Reflect His Soul Forever) died." msgstr "" @@ -17984,8 +18985,8 @@ msgid "I need @@ @@." msgstr "" #. code: mesq l("I need @@ Herbs!", .@req); -#: npc/003-0-1/luca.txt:299 -#: npc/003-0-1/colin.txt:299 +#: npc/003-0-1/colin.txt:301 +#: npc/003-0-1/luca.txt:301 #, no-c-format msgid "I need @@ Herbs!" msgstr "" @@ -18058,6 +19059,12 @@ msgstr "" msgid "I need millions of GP to fund my time-space shattering, and thus far, I've only collected @@ GP." msgstr "" +#. code: mesc l("I need more feathers for a fair deal."); +#: npc/003-1/inac.txt:115 +#, no-c-format +msgid "I need more feathers for a fair deal." +msgstr "" + #. code: rif(.@n == 6 && (!countitem(ReturnPotion)||@returnpotion_expiredate= 6, l("I want to try convincing the Yeti King again.")), L_MainQuestCore; -#: npc/012-7/celestia.txt:27 +#: npc/012-7/celestia.txt:28 #, no-c-format msgid "I want to try convincing the Yeti King again." msgstr "" @@ -18756,7 +19789,7 @@ msgid "I want you to transform my raw log in a wooden log" msgstr "" #. code: l("I wanted info about how to play."), L_Manaplus_gap, -#: npc/005-7/trainer.txt:46 +#: npc/005-7/trainer.txt:51 #, no-c-format msgid "I wanted info about how to play." msgstr "" @@ -18796,16 +19829,16 @@ msgid "I was thinking, maybe I could make a @@ for you. But I want a few items:" msgstr "" #. code: l("I will apply later."))) { +#: npc/003-0-1/colin.txt:118 #: npc/003-0-1/colin.txt:54 #: npc/003-0-1/luca.txt:54 -#: npc/003-0-1/colin.txt:116 -#: npc/003-0-1/luca.txt:116 +#: npc/003-0-1/luca.txt:118 #, no-c-format msgid "I will apply later." msgstr "" #. code: l("I will be back shortly."), -#: npc/012-7/celestia.txt:138 +#: npc/012-7/celestia.txt:141 #, no-c-format msgid "I will be back shortly." msgstr "" @@ -18859,7 +19892,7 @@ msgid "I will let you test it for a peny until level 10!" msgstr "" #. code: mesq l("I will make quick work of your wounds."); -#: npc/functions/nurse.txt:26 +#: npc/functions/nurse.txt:35 #, no-c-format msgid "I will make quick work of your wounds." msgstr "" @@ -18871,8 +19904,8 @@ msgid "I will need 3 @@, 5 @@ and 100 GP to craft a single stone." msgstr "" #. code: mesq l("I will need many Mauve Herbs! Do you have them with you? If you don't have enough, we'll lose everything! You need at most @@!", BaseLevel+40); -#: npc/003-0-1/colin.txt:286 -#: npc/003-0-1/luca.txt:286 +#: npc/003-0-1/luca.txt:288 +#: npc/003-0-1/colin.txt:288 #, no-c-format msgid "I will need many Mauve Herbs! Do you have them with you? If you don't have enough, we'll lose everything! You need at most @@!" msgstr "" @@ -18910,7 +19943,7 @@ msgid "I will reward you for 7 @@." msgstr "" #. code: mesq l("I will sing a song about the Mana War and current times."); -#: npc/003-1/mariusthebard.txt:49 +#: npc/003-1/mariusthebard.txt:62 #, no-c-format msgid "I will sing a song about the Mana War and current times." msgstr "" @@ -18922,7 +19955,7 @@ msgid "I will summon the Monster King. Don't ask me my reasons. I know this will msgstr "" #. code: dispbottom l("I will take a claw and show Hasan."); -#: npc/003-4/sorfina.txt:103 +#: npc/003-4/sorfina.txt:110 #, no-c-format msgid "I will take a claw and show Hasan." msgstr "" @@ -18949,6 +19982,12 @@ msgstr "" msgid "I will try it later." msgstr "" +#. code: l("I will, don't worry."), +#: npc/019-2/angela.txt:47 +#, no-c-format +msgid "I will, don't worry." +msgstr "" + #. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town."); #: npc/003-6/cyndala.txt:124 #, no-c-format @@ -18971,6 +20010,12 @@ msgstr "" msgid "I won't need it, thank you.#1" msgstr "" +#. code: mesq l("I wonder if anyone will notice or care if I take a nap here..."); +#: npc/017-1/boringnpc.txt:58 +#, no-c-format +msgid "I wonder if anyone will notice or care if I take a nap here..." +msgstr "" + #. code: mesq l("I wonder if he exists on this world too. Because if he doesn't, I could tell many tales about him!"); #: npc/017-3/dimonds.txt:99 #, no-c-format @@ -19002,23 +20047,17 @@ msgid "I would like some information" msgstr "" #. code: rif(getq(General_Guild) && getcharid(2) <= 0 && countitem(Emperium) == 0, l("I would like to create a guild.")), -#: npc/003-2/estard.txt:99 +#: npc/003-2/estard.txt:92 #, no-c-format msgid "I would like to create a guild." msgstr "" #. code: rif(!getq(General_Guild), l("I would like to create a party.")), -#: npc/003-2/estard.txt:98 +#: npc/003-2/estard.txt:91 #, no-c-format msgid "I would like to create a party." msgstr "" -#. code: rif(getq(General_Guild) && getcharid(2) > 0, l("I would like to open Guild Storage.")), -#: npc/003-2/estard.txt:100 -#, no-c-format -msgid "I would like to open Guild Storage." -msgstr "" - #. code: l("I would like to perform money transactions."), #: npc/functions/bank.txt:205 #, no-c-format @@ -19041,6 +20080,7 @@ msgstr "" #: npc/012-1/locamit.txt:33 #: npc/020-1/misc.txt:139 #: npc/003-6/tamiloc.txt:32 +#: npc/024-10/haircut.txt:26 #: npc/017-1/misc.txt:187 #, no-c-format msgid "I'd like to get a different style." @@ -19059,7 +20099,7 @@ msgid "I'll ask you to kill 100 @@. This will prove your worth. Good luck." msgstr "" #. code: mesq l("I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island.", getmonsterlink(Scorpion)); -#: npc/005-7/trainer.txt:126 +#: npc/005-7/trainer.txt:132 #, no-c-format msgid "I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island." msgstr "" @@ -19171,7 +20211,7 @@ msgid "I'll only say you this once. Mages can, of course, go to battlefield in h msgstr "" #. code: mesq l("I'll reward you and your friends in an appropriate way, but if you endanger her... Oh, my poor Cindy..."); -#: npc/019-2/angela.txt:82 +#: npc/019-2/angela.txt:100 #, no-c-format msgid "I'll reward you and your friends in an appropriate way, but if you endanger her... Oh, my poor Cindy..." msgstr "" @@ -19195,8 +20235,8 @@ msgid "I'll talk about who I am after leaving the well." msgstr "" #. code: l("I'll try to find them."), -#: npc/003-0/audsbel.txt:131 -#: npc/003-0/audsbel.txt:208 +#: npc/003-0-1/audsbel.txt:221 +#: npc/003-0-1/audsbel.txt:142 #, no-c-format msgid "I'll try to find them." msgstr "" @@ -19279,6 +20319,12 @@ msgstr "" msgid "I'm afraid I can't be of any help to you." msgstr "" +#. code: mesq l("I'm afraid you can't help me... I still have one HP left."); +#: npc/017-1/drowned_man.txt:29 +#, no-c-format +msgid "I'm afraid you can't help me... I still have one HP left." +msgstr "" + #. code: mesc lg("I'm already married, though..."); #: npc/017-3/loratay.txt:51 #, no-c-format @@ -19330,6 +20376,7 @@ msgstr "" #: npc/017-1/misc.txt:190 #: npc/012-1/locamit.txt:36 #: npc/003-6/tamiloc.txt:35 +#: npc/024-10/haircut.txt:29 #, no-c-format msgid "I'm fine for now, thank you." msgstr "" @@ -19348,7 +20395,7 @@ msgstr "" #. code: l("I'm fine, thanks."), #: npc/014-2/guards.txt:20 -#: npc/009-1/guards.txt:22 +#: npc/009-1/guards.txt:23 #, no-c-format msgid "I'm fine, thanks." msgstr "" @@ -19365,6 +20412,12 @@ msgstr "" msgid "I'm hungry like a bear :b" msgstr "" +#. code: l("I'm interested in Grand Hunter Quest."), +#: npc/018-5-2/leona.txt:18 +#, no-c-format +msgid "I'm interested in Grand Hunter Quest." +msgstr "" + #. code: l("I'm interested in your arrows, they're too expensive with Rosen."), #: npc/005-4/tolchi.txt:185 #, no-c-format @@ -19397,7 +20450,7 @@ msgid "I'm not feeling like it today... Sorry." msgstr "" #. code: mesq l("I'm not interested in yours, by the way."); -#: npc/003-0/audsbel.txt:18 +#: npc/003-0-1/audsbel.txt:16 #, no-c-format msgid "I'm not interested in yours, by the way." msgstr "" @@ -19416,14 +20469,14 @@ msgid "I'm not interested, sorry." msgstr "" #. code: l("I'm not interested."), -#: npc/functions/mobhunter.txt:202 +#: npc/functions/mobhunter.txt:208 #, no-c-format msgid "I'm not interested." msgstr "" #. code: l("I'm not ready."); -#: npc/003-0-1/luca.txt:231 -#: npc/003-0-1/colin.txt:231 +#: npc/003-0-1/luca.txt:233 +#: npc/003-0-1/colin.txt:233 #, no-c-format msgid "I'm not ready." msgstr "" @@ -19548,6 +20601,12 @@ msgstr "" msgid "I'm worried with them. Anyway, I think only heroes are allowed inside, and you are a few levels short of being a Hero..." msgstr "" +#. code: l("I've brought something to exchange."), +#: npc/018-5-2/leona.txt:17 +#, no-c-format +msgid "I've brought something to exchange." +msgstr "" + #. code: l("I've brought the money you've asked for."),-, #: npc/002-3/nard.txt:181 #, no-c-format @@ -19566,7 +20625,7 @@ msgid "I've found the Monster King." msgstr "" #. code: mesq l("I've heard about some adventurers whom obtained magic in another way, but you would still need a lot of levels for that."); -#: npc/005-7/trainer.txt:450 +#: npc/005-7/trainer.txt:459 #, no-c-format msgid "I've heard about some adventurers whom obtained magic in another way, but you would still need a lot of levels for that." msgstr "" @@ -19584,16 +20643,16 @@ msgid "I, second sage of Fate, write this book. The knowledge on it shall guide msgstr "" #. code: mesc l("IF YOU DIE, YOU'LL SUFFER THE EXP PENALTY."), 1; -#: npc/003-0-1/luca.txt:185 -#: npc/003-0-1/luca.txt:170 -#: npc/003-0-1/colin.txt:185 -#: npc/003-0-1/colin.txt:170 +#: npc/003-0-1/colin.txt:187 +#: npc/003-0-1/colin.txt:172 +#: npc/003-0-1/luca.txt:187 +#: npc/003-0-1/luca.txt:172 #, no-c-format msgid "IF YOU DIE, YOU'LL SUFFER THE EXP PENALTY." msgstr "" #. code: mesq l("Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right.", b(l("F3")), b(l("INV"))); -#: npc/000-0-0/sailors.txt:64 +#: npc/000-0-0/sailors.txt:66 #, no-c-format msgid "INV" msgstr "" @@ -19635,7 +20694,7 @@ msgstr "" #. code: Name: "Iced Fluffy" #. code: 019-2,70,104,36,21 monster Iced Fluffy 1041,7,100000,30000 #: npc/019-2/_mobs.txt:6 -#: mob_db.conf:1390 +#: mob_db.conf:1458 #, no-c-format msgid "Iced Fluffy" msgstr "" @@ -19696,8 +20755,8 @@ msgid "If all players there die, Hurnscald WON'T BE LIBERATED." msgstr "" #. code: mesq l("If it expires, you'll need to do another. To bake it I need 1 @@, 10 @@ and a @@. Have Mauve and Money, lots of it.", getitemlink(EverburnPowder), getitemlink(MaggotSlime), getitemlink(EmptyBottle)); -#: npc/003-0-1/luca.txt:227 -#: npc/003-0-1/colin.txt:227 +#: npc/003-0-1/luca.txt:229 +#: npc/003-0-1/colin.txt:229 #, no-c-format msgid "If it expires, you'll need to do another. To bake it I need 1 @@, 10 @@ and a @@. Have Mauve and Money, lots of it." msgstr "" @@ -19763,13 +20822,13 @@ msgid "If this is not the case, just click on \"Send\"." msgstr "" #. code: mesq l("If we could convince them to distract the Monster King, we could have chances to do a counter-attack!"); -#: npc/012-7/celestia.txt:68 +#: npc/012-7/celestia.txt:69 #, no-c-format msgid "If we could convince them to distract the Monster King, we could have chances to do a counter-attack!" msgstr "" #. code: mes l("If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!"); -#: npc/005-7/trainer.txt:390 +#: npc/005-7/trainer.txt:396 #, no-c-format msgid "If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!" msgstr "" @@ -19805,13 +20864,13 @@ msgid "If you bring me 6 @@ I can make a @@ for you." msgstr "" #. code: mesq l("If you bring me @@ @@, I'll give you a reward!", .@a, getitemlink(TonoriDelight)); -#: npc/009-2/ryan.txt:18 +#: npc/009-2/ryan.txt:21 #, no-c-format msgid "If you bring me @@ @@, I'll give you a reward!" msgstr "" #. code: mesq l("If you bring me @@, your party leader, I can let you in.", getpartyleader(getcharid(1))); -#: npc/008-0/master.txt:113 +#: npc/008-0/master.txt:114 #, no-c-format msgid "If you bring me @@, your party leader, I can let you in." msgstr "" @@ -19876,6 +20935,12 @@ msgstr "" msgid "If you don't know what to use, try using the current date or something." msgstr "" +#. code: mesc l("If you don't want to look at the Bible, you can try to solve the following riddle:"); +#: npc/012-7/celestia.txt:248 +#, no-c-format +msgid "If you don't want to look at the Bible, you can try to solve the following riddle:" +msgstr "" + #. code: mes l("If you fell ready, perhaps you should touch it?"); #: npc/011-1/manastone.txt:27 #, no-c-format @@ -19907,7 +20972,7 @@ msgid "If you have a @@, perhaps you could use it as a bait." msgstr "" #. code: mesc l("If you have any trouble or doubt, don't hesit to call us. There are some cooperative quests, and more of them are being added."), 3; -#: npc/functions/clientversion.txt:224 +#: npc/functions/clientversion.txt:233 #, no-c-format msgid "If you have any trouble or doubt, don't hesit to call us. There are some cooperative quests, and more of them are being added." msgstr "" @@ -20004,7 +21069,7 @@ msgstr "" #. code: mesc l("If you try to walk west or east too much, you'll hit an invisible wall to prevent you from getting lost."); #: npc/014-2/guards.txt:17 -#: npc/009-1/guards.txt:19 +#: npc/009-1/guards.txt:20 #, no-c-format msgid "If you try to walk west or east too much, you'll hit an \"invisible wall\" to prevent you from getting lost." msgstr "" @@ -20088,7 +21153,7 @@ msgid "Imperial Crown" msgstr "" #. code: dispbottom l("Impossible to read."); -#: db/re/item_db.conf:1839 +#: db/re/item_db.conf:1838 #, no-c-format msgid "Impossible to read." msgstr "" @@ -20106,7 +21171,7 @@ msgid "Impressive. Seven gifts! Now, 12800 is not easy. I understand if everyone msgstr "" #. code: rif(sk_intcost(CR_DEFENDER) && sk_canlvup(CR_DEFENDER), l("Improve Arrow Shield")), -#: npc/003-0/tanker.txt:59 +#: npc/003-0/tanker.txt:60 #, no-c-format msgid "Improve Arrow Shield" msgstr "" @@ -20114,19 +21179,19 @@ msgstr "" #. code: rif(sk_intcost(SM_BASH) && getskilllv(SM_BASH) < (3+degree_subclass()/2), l("Improve Bash Skill")), #. code: rif(sk_intcost(SM_BASH) && getskilllv(SM_BASH) < (3+degree_subclass()), l("Improve Bash Skill")), #: npc/003-0/berserk.txt:51 -#: npc/003-0/paladin.txt:57 +#: npc/003-0/paladin.txt:58 #, no-c-format msgid "Improve Bash Skill" msgstr "" #. code: rif(sk_intcost(PR_ASPERSIO) && sk_canlvup(PR_ASPERSIO), l("Improve Blessed Weapon")), -#: npc/003-0/priest.txt:61 +#: npc/003-0/priest.txt:62 #, no-c-format msgid "Improve Blessed Weapon" msgstr "" #. code: rif(sk_intcost(MG_COLDBOLT) && sk_canlvup(MG_COLDBOLT), l("Improve Cold Bolt")), -#: npc/003-0/wizard.txt:59 +#: npc/003-0/wizard.txt:60 #, no-c-format msgid "Improve Cold Bolt" msgstr "" @@ -20138,13 +21203,13 @@ msgid "Improve Counter Defense" msgstr "" #. code: rif(sk_intcost(WZ_EARTHSPIKE) && sk_canlvup(WZ_EARTHSPIKE), l("Improve Earth Spike")), -#: npc/003-0/wizard.txt:61 +#: npc/003-0/wizard.txt:62 #, no-c-format msgid "Improve Earth Spike" msgstr "" #. code: rif(sk_intcost(SA_SEISMICWEAPON) && sk_canlvup(SA_SEISMICWEAPON), l("Improve Earth Weapon")), -#: npc/003-0/sage.txt:63 +#: npc/003-0/sage.txt:64 #, no-c-format msgid "Improve Earth Weapon" msgstr "" @@ -20156,67 +21221,67 @@ msgid "Improve Endure Skill" msgstr "" #. code: rif(sk_intcost(MG_FIREBOLT) && sk_canlvup(MG_FIREBOLT), l("Improve Fire Bolt")), -#: npc/003-0/wizard.txt:62 +#: npc/003-0/wizard.txt:63 #, no-c-format msgid "Improve Fire Bolt" msgstr "" #. code: rif(sk_intcost(SA_FLAMELAUNCHER) && sk_canlvup(SA_FLAMELAUNCHER), l("Improve Fire Weapon")), -#: npc/003-0/sage.txt:60 +#: npc/003-0/sage.txt:61 #, no-c-format msgid "Improve Fire Weapon" msgstr "" #. code: //rif(sk_intcost(CR_AUTOGUARD) && sk_canlvup(CR_AUTOGUARD), l("Improve Guard")), -#: npc/003-0/tanker.txt:58 +#: npc/003-0/tanker.txt:59 #, no-c-format msgid "Improve Guard" msgstr "" #. code: rif(sk_intcost(SA_FROSTWEAPON) && sk_canlvup(SA_FROSTWEAPON), l("Improve Ice Weapon")), -#: npc/003-0/sage.txt:61 +#: npc/003-0/sage.txt:62 #, no-c-format msgid "Improve Ice Weapon" msgstr "" #. code: //rif(sk_intcost(MER_INCAGI) && sk_canlvup(MER_INCAGI), l("Improve Increase Agility")), -#: npc/003-0/paladin.txt:60 +#: npc/003-0/paladin.txt:61 #, no-c-format msgid "Improve Increase Agility" msgstr "" #. code: rif(sk_intcost(MG_SRECOVERY) && sk_canlvup(MG_SRECOVERY), l("Improve Mana Recovery")), -#: npc/003-0/priest.txt:60 +#: npc/003-0/priest.txt:61 #, no-c-format msgid "Improve Mana Recovery" msgstr "" #. code: rif(sk_intcost(TMW2_SAGE) && sk_canlvup(TMW2_SAGE), l("Improve Mana Wisdom")), -#: npc/003-0/sage.txt:59 +#: npc/003-0/sage.txt:60 #, no-c-format msgid "Improve Mana Wisdom" msgstr "" #. code: rif(sk_intcost(MG_NAPALMBEAT) && sk_canlvup(MG_NAPALMBEAT), l("Improve Napalm Beat")), -#: npc/003-0/wizard.txt:58 +#: npc/003-0/wizard.txt:59 #, no-c-format msgid "Improve Napalm Beat" msgstr "" #. code: rif(sk_intcost(AL_ANGELUS) && sk_canlvup(AL_ANGELUS), l("Improve Party Area Defense")), -#: npc/003-0/paladin.txt:58 +#: npc/003-0/paladin.txt:59 #, no-c-format msgid "Improve Party Area Defense" msgstr "" #. code: rif(sk_intcost(SM_RECOVERY) && sk_canlvup(SM_RECOVERY), l("Improve Standing HP Regen")), -#: npc/003-0/tanker.txt:60 +#: npc/003-0/tanker.txt:61 #, no-c-format msgid "Improve Standing HP Regen" msgstr "" #. code: rif(sk_intcost(MG_LIGHTNINGBOLT) && sk_canlvup(MG_LIGHTNINGBOLT), l("Improve Thunder Bolt")), -#: npc/003-0/wizard.txt:60 +#: npc/003-0/wizard.txt:61 #, no-c-format msgid "Improve Thunder Bolt" msgstr "" @@ -20228,11 +21293,17 @@ msgid "Improve Two Hands Quicken" msgstr "" #. code: rif(sk_intcost(SA_LIGHTNINGLOADER) && sk_canlvup(SA_LIGHTNINGLOADER), l("Improve Wind Weapon")), -#: npc/003-0/sage.txt:62 +#: npc/003-0/sage.txt:63 #, no-c-format msgid "Improve Wind Weapon" msgstr "" +#. code: mes l("In TMW2 there is"); +#: npc/003-1/mariusthebard.txt:94 +#, no-c-format +msgid "In TMW2 there is" +msgstr "" + #. code: mesq l("In a few weeks, I will finish the @@ plans, and there will be no doubts, that @@ is not the best weaver in the world!", getitemlink(SaviorArmor), .name$); #: npc/017-3/loratay.txt:19 #, no-c-format @@ -20260,25 +21331,25 @@ msgstr "" #. code: mesq l("In fact, it is flooded at the moment. Come back later."); #: npc/014-2/guards.txt:30 -#: npc/009-1/guards.txt:32 +#: npc/009-1/guards.txt:39 #, no-c-format msgid "In fact, it is flooded at the moment. Come back later." msgstr "" #. code: mesq l("In fact, you would get lost and killed. If I were you, I would avoid the Death Penalty. It's high, ya know?"); -#: npc/021-1/yeti.txt:72 +#: npc/021-1/yeti.txt:73 #, no-c-format msgid "In fact, you would get lost and killed. If I were you, I would avoid the Death Penalty. It's high, ya know?" msgstr "" #. code: mes l("In honor of DragonStar, winner of Easter 2018."); -#: npc/functions/scoreboards.txt:171 +#: npc/functions/scoreboards.txt:208 #, no-c-format msgid "In honor of DragonStar, winner of Easter 2018." msgstr "" #. code: mes l("In order to enter a message press the 'Enter' key, this will display the white box of typing. Type your message there and press 'Enter' again to send your speech."); -#: npc/005-7/trainer.txt:316 +#: npc/005-7/trainer.txt:322 #, no-c-format msgid "In order to enter a message press the 'Enter' key, this will display the white box of typing. Type your message there and press 'Enter' again to send your speech." msgstr "" @@ -20307,8 +21378,14 @@ msgstr "" msgid "In the end, they decide the defensive measures, and they even set curfews!" msgstr "" +#. code: mesq l("In the first eight months I wanted to go back, but now I'm pretty used to living here. Please don't rescue me."); +#: npc/017-1/drowned_man.txt:38 +#, no-c-format +msgid "In the first eight months I wanted to go back, but now I'm pretty used to living here. Please don't rescue me." +msgstr "" + #. code: mesq l("In the storehouse, kill 4 @@. They keep respawning and are annoying.", getmonsterlink(HouseMaggot)); -#: npc/005-7/trainer.txt:100 +#: npc/005-7/trainer.txt:106 #, no-c-format msgid "In the storehouse, kill 4 @@. They keep respawning and are annoying." msgstr "" @@ -20344,13 +21421,13 @@ msgid "In this world, your friends are your strength. You deserve a reward for t msgstr "" #. code: mes l("In times of famine, magic came to save us."); -#: npc/003-1/mariusthebard.txt:51 +#: npc/003-1/mariusthebard.txt:64 #, no-c-format msgid "In times of famine, magic came to save us." msgstr "" #. code: 003-1,55,82,0 script Inac NPC_PLAYER,{ -#: npc/003-1/inac.txt:5 +#: npc/003-1/inac.txt:7 #, no-c-format msgid "Inac" msgstr "" @@ -20362,7 +21439,7 @@ msgid "Inar" msgstr "" #. code: mesc l("Increase mana experience gain, when using mana skills."); -#: npc/003-0/sage.txt:126 +#: npc/003-0/sage.txt:127 #, no-c-format msgid "Increase mana experience gain, when using mana skills." msgstr "" @@ -20380,13 +21457,23 @@ msgid "Indeed. Sorry. I'm not giving you anything." msgstr "" #. code: l("Indoors 1 (Peace)"), -#: npc/012-8/utils.txt:100 +#: npc/012-8/utils.txt:104 +#: npc/017-7/utils.txt:105 +#: npc/017-8/utils.txt:105 +#: npc/024-14/utils.txt:81 +#: npc/009-7/utils.txt:89 +#: npc/009-6/utils.txt:89 #, no-c-format msgid "Indoors 1 (Peace)" msgstr "" #. code: l("Indoors 2 (Dimonds)"), -#: npc/012-8/utils.txt:101 +#: npc/024-14/utils.txt:82 +#: npc/009-6/utils.txt:90 +#: npc/017-7/utils.txt:106 +#: npc/009-7/utils.txt:90 +#: npc/017-8/utils.txt:106 +#: npc/012-8/utils.txt:105 #, no-c-format msgid "Indoors 2 (Dimonds)" msgstr "" @@ -20406,13 +21493,15 @@ msgstr "" #. code: l("Information"), L_Info, #. code: l("Information"), #. code: l("Information"); -#: npc/003-10/arnea.txt:20 -#: npc/018-2-1/warps.txt:48 +#: npc/024-13/manager.txt:36 #: npc/003-1/quirino.txt:58 -#: npc/012-1/estate.txt:47 +#: npc/018-2-1/warps.txt:53 +#: npc/functions/estate.txt:119 +#: npc/003-10/arnea.txt:20 #: npc/020-4/gambler.txt:36 #: npc/003-1/ched.txt:91 #: npc/functions/bank.txt:177 +#: npc/017-3/chagashroom.txt:46 #: npc/003-1/aidan.txt:20 #: npc/001-11/Demure.txt:156 #, no-c-format @@ -20420,22 +21509,22 @@ msgid "Information" msgstr "" #. code: l("Initiate huge siege (lv. 40)"), L_MKHuge, +#: npc/009-1/guards.txt:53 #: npc/003-1/lieutenantdausen.txt:122 -#: npc/009-1/guards.txt:46 #, no-c-format msgid "Initiate huge siege (lv. 40)" msgstr "" #. code: l("Initiate medium siege (lv. 30)"), L_MKMedium, #: npc/003-1/lieutenantdausen.txt:121 -#: npc/009-1/guards.txt:45 +#: npc/009-1/guards.txt:52 #, no-c-format msgid "Initiate medium siege (lv. 30)" msgstr "" #. code: l("Initiate small siege (lv. 20)"), L_MKSmall, +#: npc/009-1/guards.txt:51 #: npc/003-1/lieutenantdausen.txt:120 -#: npc/009-1/guards.txt:44 #, no-c-format msgid "Initiate small siege (lv. 20)" msgstr "" @@ -20447,9 +21536,9 @@ msgid "Initiate small siege (lv. 5)" msgstr "" #. code: mesn l("Injuried Mouboo"); +#: npc/014-2/mouboo.txt:144 #: npc/014-2/mouboo.txt:31 -#: npc/014-2/mouboo.txt:161 -#: npc/014-2/mouboo.txt:124 +#: npc/014-2/mouboo.txt:181 #, no-c-format msgid "Injuried Mouboo" msgstr "" @@ -20461,8 +21550,12 @@ msgid "Inn" msgstr "" #. code: mesc l("Input new password: "); +#: npc/017-7/doorbell.txt:96 +#: npc/009-7/doorbell.txt:96 +#: npc/009-6/doorbell.txt:96 +#: npc/functions/estate.txt:215 #: npc/012-8/doorbell.txt:96 -#: npc/012-1/estate.txt:126 +#: npc/017-8/doorbell.txt:96 #, no-c-format msgid "Input new password: " msgstr "" @@ -20492,7 +21585,7 @@ msgid "Insufficient mana: @@/@@." msgstr "" #. code: mes l("@@ is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))); -#: npc/005-7/trainer.txt:425 +#: npc/005-7/trainer.txt:434 #, no-c-format msgid "Intelligence" msgstr "" @@ -20510,7 +21603,7 @@ msgid "Interesting! can I be rewarded for my help?" msgstr "" #. code: rif(.@q & HH_NOVICE, l("Intermediary Dungeon (Lv 60+)")), // Level 21-60 -#: npc/018-2-1/warps.txt:43 +#: npc/018-2-1/warps.txt:48 #, no-c-format msgid "Intermediary Dungeon (Lv 60+)" msgstr "" @@ -20536,6 +21629,13 @@ msgstr "" msgid "Introduce" msgstr "" +#. code: mesc l("Invalid amount!"), 1; +#: npc/guilds/bank.txt:26 +#: npc/guilds/bank.txt:39 +#, no-c-format +msgid "Invalid amount!" +msgstr "" + #. code: dispbottom l("Invalid map mask"); #: npc/functions/weather.txt:254 #, no-c-format @@ -20560,7 +21660,7 @@ msgstr "" msgid "Inya, the Jeweler" msgstr "" -#. code: l("Iridium Ingot"), +#. code: rif(BaseLevel >= 60, l("Iridium Ingot")), #. code: Name: "Iridium Ingot" #: item_db.conf:-1 #: npc/003-8/jhedia.txt:64 @@ -20683,7 +21783,7 @@ msgid "Is this high-quality fur?" msgstr "" #. code: mesq l("Is... Dan... Ger... Ous..."); -#: npc/014-2/mouboo.txt:134 +#: npc/014-2/mouboo.txt:154 #, no-c-format msgid "Is... Dan... Ger... Ous..." msgstr "" @@ -20714,8 +21814,14 @@ msgstr "" msgid "Isn't hard to live alone?" msgstr "" +#. code: mesq l("It happens."); +#: npc/018-5-2/leona.txt:24 +#, no-c-format +msgid "It happens." +msgstr "" + #. code: mesc l("It has a very dark color and an unusual aroma reminiscent of a moist forest."); -#: npc/012-7/celestia.txt:195 +#: npc/012-7/celestia.txt:198 #, no-c-format msgid "It has a very dark color and an unusual aroma reminiscent of a moist forest." msgstr "" @@ -20733,7 +21839,7 @@ msgid "It have lots of lava caves, and some cool stuff, like the @@, can only be msgstr "" #. code: mes l("It is NOT designed for noobs. It is for the pain-seeking pro adventurers who laugh at death, and see danger as fun."); -#: npc/018-2-1/warps.txt:103 +#: npc/018-2-1/warps.txt:110 #, no-c-format msgid "It is NOT designed for noobs. It is for the pain-seeking pro adventurers who laugh at death, and see danger as fun." msgstr "" @@ -20824,17 +21930,23 @@ msgid "It looks locked." msgstr "" #. code: mesq l("It may also create some @@ or a @@, with enough skill.", getitemlink(Arrow), getitemlink(WoodenLog)); -#: npc/003-0/audsbel.txt:165 +#: npc/003-0-1/audsbel.txt:178 #, no-c-format msgid "It may also create some @@ or a @@, with enough skill." msgstr "" #. code: mesq l("It may fail, and you might end up with something entirely unexpected!"); -#: npc/003-0/audsbel.txt:243 +#: npc/003-0-1/audsbel.txt:258 #, no-c-format msgid "It may fail, and you might end up with something entirely unexpected!" msgstr "" +#. code: mesq l("It might be, but your level isn't. Sorry @@. No going to Hurnscald before level 20.", .@palgal$); +#: npc/009-1/guards.txt:30 +#, no-c-format +msgid "It might be, but your level isn't. Sorry @@. No going to Hurnscald before level 20." +msgstr "" + #. code: mesq l("It offers better living conditions than Tulimshar, and is bigger and more prosperous. Few monsters live there."); #: npc/017-1/misc.txt:78 #, no-c-format @@ -20849,6 +21961,7 @@ msgstr "" #. code: l("It seems that you have no status points to reset!"), #: npc/012-4/wyara.txt:71 +#: npc/024-12/alicia.txt:69 #: npc/005-6/zitoni.txt:118 #: npc/020-3/mede.txt:71 #: npc/009-3/kevin.txt:71 @@ -20859,8 +21972,8 @@ msgid "It seems that you have no status points to reset!" msgstr "" #. code: mesq l("It should be almost a boss at your level, so I don't expect to see you again here so soon."); +#: npc/005-7/trainer.txt:150 #: npc/005-7/trainer.txt:144 -#: npc/005-7/trainer.txt:138 #, no-c-format msgid "It should be almost a boss at your level, so I don't expect to see you again here so soon." msgstr "" @@ -20896,13 +22009,13 @@ msgid "It was an awful cut! Don't think any piece of a sightly lower material wi msgstr "" #. code: mesq l("It was just south of the island. Try walking around a bit?"); -#: npc/000-0-0/sailors.txt:155 +#: npc/000-0-0/sailors.txt:157 #, no-c-format msgid "It was just south of the island. Try walking around a bit?" msgstr "" #. code: l("It was so tasty, I can't eat anything more... Thank you."); -#: npc/003-1/sarah.txt:14 +#: npc/003-1/sarah.txt:11 #, no-c-format msgid "It was so tasty, I can't eat anything more... Thank you." msgstr "" @@ -20959,6 +22072,18 @@ msgstr "" msgid "It's @@ @@." msgstr "" +#. code: mesc l("It's St. Patrick Day, so be warned everyone wants a green dye... So, I raise the prices."); +#: npc/017-1/boringnpc.txt:15 +#, no-c-format +msgid "It's St. Patrick Day, so be warned everyone wants a green dye... So, I raise the prices." +msgstr "" + +#. code: mesc l("It's St. Patrick Event!"), 3; +#: npc/003-1/events.txt:178 +#, no-c-format +msgid "It's St. Patrick Event!" +msgstr "" + #. code: dispbottom "##B##2"+l("It's TMW2 Project anniversary!")+" "+l("We thank every developer which helped this project thus far!")+"##b##0"; #: npc/functions/daily.txt:111 #, no-c-format @@ -20998,7 +22123,7 @@ msgid "It's advised to come ready for the cold, the hungry beasts, and other dan msgstr "" #. code: mes l("It's always good to see if you have a lot of them around before you think about attacking one!"); -#: npc/005-7/trainer.txt:349 +#: npc/005-7/trainer.txt:355 #, no-c-format msgid "It's always good to see if you have a lot of them around before you think about attacking one!" msgstr "" @@ -21018,13 +22143,13 @@ msgid "It's cold, harsh climate makes difficult to live there. It was founded by msgstr "" #. code: mes l("It's currently day, but when night falls, Candor will become darker."); -#: npc/005-7/trainer.txt:468 +#: npc/005-7/trainer.txt:477 #, no-c-format msgid "It's currently day, but when night falls, Candor will become darker." msgstr "" #. code: mes l("It's currently night, that's why Candor is dark."); -#: npc/005-7/trainer.txt:466 +#: npc/005-7/trainer.txt:475 #, no-c-format msgid "It's currently night, that's why Candor is dark." msgstr "" @@ -21066,7 +22191,7 @@ msgid "It's not as good as my new one, but still very useful." msgstr "" #. code: mesq l("It's not hard to repair, but nobody is bothering Jesusalva on #world as of late. %%n"); -#: npc/008-0/master.txt:91 +#: npc/008-0/master.txt:92 #, no-c-format msgid "It's not hard to repair, but nobody is bothering Jesusalva on #world as of late. %%n" msgstr "" @@ -21078,7 +22203,8 @@ msgid "It's not warranted you'll be able to get the powder back, either." msgstr "" #. code: mesc l("It's obtained with ADMINS or by selling furniture. It is sumed to money and used first."); -#: npc/012-1/estate.txt:90 +#: npc/functions/estate.txt:164 +#: npc/024-13/manager.txt:54 #, no-c-format msgid "It's obtained with ADMINS or by selling furniture. It is sumed to money and used first." msgstr "" @@ -21096,7 +22222,7 @@ msgid "It's self sufficient economically, and many fairies enjoy travelling ther msgstr "" #. code: rif(season() == SPRING || $@GM_OVERRIDE, l("It's spring, when the wind is always good.")), L_Spring, -#: npc/017-1/paxel.txt:150 +#: npc/017-1/paxel.txt:151 #, no-c-format msgid "It's spring, when the wind is always good." msgstr "" @@ -21126,8 +22252,8 @@ msgid "It's yummy ^.^" msgstr "" #. code: mesn l("Item List"); -#: npc/012-7/celestia.txt:105 -#: npc/012-7/celestia.txt:127 +#: npc/012-7/celestia.txt:130 +#: npc/012-7/celestia.txt:108 #, no-c-format msgid "Item List" msgstr "" @@ -21145,7 +22271,7 @@ msgid "Item created." msgstr "" #. code: mes l("Items for consumption, like potions, can only be used once."); -#: npc/005-7/trainer.txt:238 +#: npc/005-7/trainer.txt:244 #, no-c-format msgid "Items for consumption, like potions, can only be used once." msgstr "" @@ -21188,7 +22314,7 @@ msgid "Jack bends the log over his knee." msgstr "" #. code: Name: "Jack'O" -#: mob_db.conf:4427 +#: mob_db.conf:4588 #, no-c-format msgid "Jack'O" msgstr "" @@ -21283,17 +22409,17 @@ msgstr "" #. code: mesn "Jesus Saves"; #: npc/functions/clientversion.txt:226 #: npc/functions/clientversion.txt:21 -#: npc/functions/clientversion.txt:217 -#: npc/functions/clientversion.txt:220 +#: npc/functions/clientversion.txt:229 +#: npc/functions/clientversion.txt:235 #: npc/functions/clientversion.txt:223 -#: npc/functions/clientversion.txt:214 +#: npc/functions/clientversion.txt:232 #, no-c-format msgid "Jesus Saves" msgstr "" #. code: mes l("Jesusalva"); #. code: mesn "Jesusalva"; -#: npc/functions/scoreboards.txt:168 +#: npc/functions/scoreboards.txt:202 #: npc/commands/ucp.txt:68 #, no-c-format msgid "Jesusalva" @@ -21312,14 +22438,14 @@ msgid "Jesusalva Card" msgstr "" #. code: mesq l("Jesusalva still have this closed because the traps are broken... %%n But we shall open soon. %%G"); -#: npc/008-0/master.txt:88 +#: npc/008-0/master.txt:89 #, no-c-format msgid "Jesusalva still have this closed because the traps are broken... %%n But we shall open soon. %%G" msgstr "" #. code: mesq l("Jesusaves wrote a grimorie, with ancient secrets of our world."); -#: npc/003-0-1/colin.txt:334 -#: npc/003-0-1/luca.txt:334 +#: npc/003-0-1/luca.txt:336 +#: npc/003-0-1/colin.txt:336 #, no-c-format msgid "Jesusaves wrote a grimorie, with ancient secrets of our world." msgstr "" @@ -21349,7 +22475,8 @@ msgid "Joaquim" msgstr "" #. code: mes l("Job Level and certain equips can affect your status. You'll see the modifiers with a + sign."); -#: npc/005-7/trainer.txt:440 +#: npc/005-7/trainer.txt:507 +#: npc/005-7/trainer.txt:449 #, no-c-format msgid "Job Level and certain equips can affect your status. You'll see the modifiers with a + sign." msgstr "" @@ -21405,7 +22532,7 @@ msgid "Jump inside!" msgstr "" #. code: mesc l("June 21st - September 21st"); -#: npc/functions/scoreboards.txt:244 +#: npc/functions/scoreboards.txt:281 #, no-c-format msgid "June 21st - September 21st" msgstr "" @@ -21514,8 +22641,8 @@ msgid "Keep moving girl.#0" msgstr "" #. code: mesq l("Keep the Grimorie with you. It's the proof you are now Tier 2. The book shall guide your advances!"); -#: npc/003-0-1/luca.txt:350 -#: npc/003-0-1/colin.txt:350 +#: npc/003-0-1/colin.txt:352 +#: npc/003-0-1/luca.txt:352 #, no-c-format msgid "Keep the Grimorie with you. It's the proof you are now Tier 2. The book shall guide your advances!" msgstr "" @@ -21545,7 +22672,7 @@ msgid "Kill at least a hundred of Pinkies here, and then we can talk." msgstr "" #. code: mesc l("Kills yourself, but revives everyone in a range. You'll take the death penalty."); -#: npc/003-0/paladin.txt:132 +#: npc/003-0/paladin.txt:133 #, no-c-format msgid "Kills yourself, but revives everyone in a range. You'll take the death penalty." msgstr "" @@ -21672,6 +22799,12 @@ msgstr "" msgid "Last time they told me he collected more than that..." msgstr "" +#. code: l("Later."), L_Quit; +#: npc/003-1/inac.txt:71 +#, no-c-format +msgid "Later." +msgstr "" + #. code: 005-1,45,68,0 script Latif NPC_HUMAN_M_ARTIS,{ #: npc/005-1/ayasha.txt:349 #, no-c-format @@ -21697,8 +22830,8 @@ msgstr "" #. code: 018-3,96,46,34,27 monster Lava Slime 1097,10,10000,0 #: npc/008-2/_mobs.txt:12 #: npc/001-6/_mobs.txt:6 -#: mob_db.conf:3524 #: npc/011-1/_mobs.txt:4 +#: mob_db.conf:3685 #: npc/018-3/_mobs.txt:9 #: npc/018-3/_mobs.txt:7 #: npc/018-3/_mobs.txt:11 @@ -21712,8 +22845,8 @@ msgstr "" #. code: Name: "Lavern" #. code: 018-1-1,35,39,13,17 monster Lavern 1175,6,30000,3000 +#: mob_db.conf:6437 #: npc/018-1-1/_mobs.txt:8 -#: mob_db.conf:6275 #, no-c-format msgid "Lavern" msgstr "" @@ -21780,52 +22913,58 @@ msgstr "" msgid "Leader Wand" msgstr "" +#. code: mesc l("Leaderboard is refresh daily at 1 AM!"); +#: npc/001-4/lilica.txt:32 +#, no-c-format +msgid "Leaderboard is refresh daily at 1 AM!" +msgstr "" + #. code: rif(sk_intcost(SA_FREECAST) && getskilllv(SA_FREECAST) < (1+degree_subclass()/2), l("Learn Action Casting")), -#: npc/003-0/sage.txt:57 +#: npc/003-0/sage.txt:58 #, no-c-format msgid "Learn Action Casting" msgstr "" #. code: rif(sk_intcost(TF_DETOXIFY) && !getskilllv(TF_DETOXIFY), l("Learn Detoxify")), -#: npc/003-0/priest.txt:58 +#: npc/003-0/priest.txt:59 #, no-c-format msgid "Learn Detoxify" msgstr "" #. code: rif(sk_intcost(SA_DRAGONOLOGY) && getskilllv(SA_DRAGONOLOGY) < (1+degree_subclass()/2), l("Learn Dragon Slayer")), -#: npc/003-0/sage.txt:58 +#: npc/003-0/sage.txt:59 #, no-c-format msgid "Learn Dragon Slayer" msgstr "" #. code: rif(sk_intcost(MG_ENERGYCOAT) && !getskilllv(MG_ENERGYCOAT), l("Learn Energy Coating")), -#: npc/003-0/wizard.txt:57 +#: npc/003-0/wizard.txt:58 #, no-c-format msgid "Learn Energy Coating" msgstr "" #. code: rif(sk_intcost(AL_HOLYLIGHT) && !getskilllv(AL_HOLYLIGHT), l("Learn Holy Light")), -#: npc/003-0/priest.txt:57 +#: npc/003-0/priest.txt:58 #, no-c-format msgid "Learn Holy Light" msgstr "" #. code: rif(sk_intcost(CR_TRUST) && !getskilllv(CR_TRUST), l("Learn Last Standing Man")), #. code: rif(sk_intcost(CR_TRUST) && getskilllv(CR_TRUST) < 1+(degree_subclass()/2), l("Learn Last Standing Man")), -#: npc/003-0/tanker.txt:56 -#: npc/003-0/paladin.txt:62 +#: npc/003-0/paladin.txt:63 +#: npc/003-0/tanker.txt:57 #, no-c-format msgid "Learn Last Standing Man" msgstr "" #. code: //rif(sk_intcost(PR_REDEMPTIO) && !getskilllv(PR_REDEMPTIO), l("Learn Redemption")), -#: npc/003-0/paladin.txt:61 +#: npc/003-0/paladin.txt:62 #, no-c-format msgid "Learn Redemption" msgstr "" #. code: rif(sk_intcost(ALL_RESURRECTION) && getskilllv(ALL_RESURRECTION) < (1+degree_subclass()/2), l("Learn Ressurection")), -#: npc/003-0/priest.txt:59 +#: npc/003-0/priest.txt:60 #, no-c-format msgid "Learn Ressurection" msgstr "" @@ -21890,28 +23029,33 @@ msgstr "" #. code: l("Leave"), L_Quit; #. code: l("Leave"); #. code: l("Leave"), +#: npc/009-7/doorbell.txt:78 #: npc/003-10/slots.txt:45 -#: npc/020-5/bracco.txt:61 -#: npc/012-1/estate.txt:109 +#: npc/003-1/neko.txt:19 +#: npc/024-14/doorbell.txt:52 +#: npc/functions/estate.txt:199 #: npc/003-10/arnea.txt:21 #: npc/020-4/gambler.txt:37 -#: npc/017-3/slots.txt:44 -#: npc/003-1/neko.txt:19 +#: npc/017-7/doorbell.txt:78 +#: npc/020-5/bracco.txt:61 +#: npc/017-8/doorbell.txt:78 #: npc/003-1/inar.txt:11 +#: npc/009-6/doorbell.txt:78 #: npc/019-4-1/chief.txt:214 #: npc/012-8/doorbell.txt:78 #: npc/009-3/dangrostra.txt:14 +#: npc/017-3/slots.txt:44 #, no-c-format msgid "Leave" msgstr "" #. code: l("Leave Subclass"), -#: npc/003-0/sage.txt:64 -#: npc/003-0/paladin.txt:63 -#: npc/003-0/tanker.txt:61 +#: npc/003-0/sage.txt:65 +#: npc/003-0/tanker.txt:62 +#: npc/003-0/wizard.txt:64 +#: npc/003-0/paladin.txt:64 #: npc/003-0/berserk.txt:55 -#: npc/003-0/wizard.txt:63 -#: npc/003-0/priest.txt:62 +#: npc/003-0/priest.txt:63 #, no-c-format msgid "Leave Subclass" msgstr "" @@ -21955,6 +23099,12 @@ msgstr "" msgid "Leave the Mouboo alone" msgstr "" +#. code: mesc l("Leave this place now, defiler..."); +#: npc/018-5/town.txt:38 +#, no-c-format +msgid "Leave this place now, defiler..." +msgstr "" + #. code: l("Leave."); #. code: menuaction(l("Leave.")); #. code: l("Leave."), -; @@ -22015,7 +23165,7 @@ msgid "Lemme just fetch a small something for you...." msgstr "" #. code: mesq l("Lemme see... Sagratha is often regarded as a kind and rather powerful elf lady mage... who hate people."); -#: npc/003-0/audsbel.txt:86 +#: npc/003-0-1/audsbel.txt:97 #, no-c-format msgid "Lemme see... Sagratha is often regarded as a kind and rather powerful elf lady mage... who hate people." msgstr "" @@ -22026,6 +23176,12 @@ msgstr "" msgid "Lenita" msgstr "" +#. code: 018-5-2,33,36,0 script Leona NPC_FAIRY_B,{ +#: npc/018-5-2/leona.txt:8 +#, no-c-format +msgid "Leona" +msgstr "" + #. code: Name: "Leprechaun Hat" #: item_db.conf:-1 #, no-c-format @@ -22033,7 +23189,7 @@ msgid "Leprechaun Hat" msgstr "" #. code: mesq l("Less maggots means more food to the town. So, this time the monsters will be a little stronger."); -#: npc/005-7/trainer.txt:98 +#: npc/005-7/trainer.txt:104 #, no-c-format msgid "Less maggots means more food to the town. So, this time the monsters will be a little stronger." msgstr "" @@ -22077,6 +23233,7 @@ msgstr "" #. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@price); #. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count); +#: npc/024-12/alicia.txt:46 #: npc/017-6/azwell.txt:64 #: npc/012-4/wyara.txt:48 #: npc/005-6/zitoni.txt:92 @@ -22106,7 +23263,7 @@ msgid "Let me see....." msgstr "" #. code: mesq l("Let's jump straight to action, shall we? I'll spawn a mighty @@ to fight you!", getmonsterlink(Dummy)); -#: npc/000-0-0/sailors.txt:85 +#: npc/000-0-0/sailors.txt:87 #, no-c-format msgid "Let's jump straight to action, shall we? I'll spawn a mighty @@ to fight you!" msgstr "" @@ -22130,12 +23287,13 @@ msgstr "" #: npc/017-6/azwell.txt:92 #: npc/012-4/wyara.txt:76 #: npc/009-3/kevin.txt:76 +#: npc/024-12/alicia.txt:74 #, no-c-format msgid "Let's see... @@ of your status points have just been reset!" msgstr "" #. code: mesq l("Let's start with something simple, yeye."); -#: npc/000-0-0/sailors.txt:42 +#: npc/000-0-0/sailors.txt:44 #, no-c-format msgid "Let's start with something simple, yeye." msgstr "" @@ -22272,6 +23430,15 @@ msgstr "" msgid "Lilica#final" msgstr "" +#. code: rif(TELEPORTERS & TP_LILIT && 0, l("Lilit")), +#. code: rif(TELEPORTERS & TP_LILIT, l("Lilit")), +#: npc/009-1/teleporter.txt:27 +#: npc/018-5/teleporter.txt:27 +#: npc/024-1/teleporter.txt:27 +#, no-c-format +msgid "Lilit" +msgstr "" + #. code: 005-1,45,75,0 script Lilly NPC_CHILD6,{ #: npc/005-1/ayasha.txt:379 #, no-c-format @@ -22311,9 +23478,9 @@ msgstr "" #. code: Name: "Living Potato" #. code: 017-1,123,176,103,58 monster Living Potato 1181,36,30000,30000 #. code: 014-4,70,77,53,13 monster Living Potato 1181,5,60000,45000 +#: mob_db.conf:6724 #: npc/017-1/_mobs.txt:4 #: npc/014-4/_mobs.txt:5 -#: mob_db.conf:6562 #, no-c-format msgid "Living Potato" msgstr "" @@ -22358,6 +23525,7 @@ msgid "Locamit" msgstr "" #. code: mesc l("Location Registered. You are now capable to use this warp gate."); +#: npc/018-5/teleporter.txt:16 #: npc/024-1/teleporter.txt:16 #: npc/009-1/teleporter.txt:16 #, no-c-format @@ -22376,12 +23544,18 @@ msgstr "" msgid "Lockpicks are the basic tools for thiefs. Talk to a vault in order to attempt lockpicking." msgstr "" +#. code: Name: "Lof Squirrel" +#: mob_db.conf:1809 +#, no-c-format +msgid "Lof Squirrel" +msgstr "" + #. code: 014-2,150,63,86,43 monster Log Head 1066,25,30000,30000 #. code: 018-1,59,51,6,4 monster Log Head 1066,2,25000,30000 #. code: Name: "Log Head" #. code: 014-5,156,106,48,44 monster Log Head 1066,21,20000,20000 -#: mob_db.conf:2048 #: npc/014-5/_mobs.txt:2 +#: mob_db.conf:2209 #: npc/014-2/_mobs.txt:2 #: npc/018-1/_mobs.txt:7 #, no-c-format @@ -22400,6 +23574,18 @@ msgstr "" msgid "Look at your equipment, can you guess what material it is made from?" msgstr "" +#. code: l("Look closer."), +#: npc/018-5/soul_menhir.txt:9 +#, no-c-format +msgid "Look closer." +msgstr "" + +#. code: mesq l("Look the height of this bridge! Worse, the water around here is pretty shallow."); +#: npc/017-1/drowned_man.txt:45 +#, no-c-format +msgid "Look the height of this bridge! Worse, the water around here is pretty shallow." +msgstr "" + #. code: mesq l("Looks like I already gave you the Maritime Almanac Scroll. You need to go see George again. I am unable to get another copy for you."); #: npc/017-1/roger.txt:169 #, no-c-format @@ -22426,8 +23612,8 @@ msgstr "" #. code: 001-11,47,34,29,14 monster Lovely Fluffy 1050,6,15000,1500 #. code: Name: "Lovely Fluffy" +#: mob_db.conf:1681 #: npc/001-11/_mobs.txt:2 -#: mob_db.conf:1613 #, no-c-format msgid "Lovely Fluffy" msgstr "" @@ -22486,6 +23672,12 @@ msgstr "" msgid "Lucky for you, the Alliance have means to assist you. Please show me the following:" msgstr "" +#. code: mesc l("Lucky you, you found me! Do you want to SPIN THE WHEEL and gain GREAT rewards?"), 2; +#: npc/014-5/events.txt:55 +#, no-c-format +msgid "Lucky you, you found me! Do you want to SPIN THE WHEEL and gain GREAT rewards?" +msgstr "" + #. code: mesc l("Lucky! You got the coin back!"), 3; #: npc/003-10/slots.txt:77 #: npc/017-3/slots.txt:95 @@ -22506,7 +23698,12 @@ msgid "Luffyx Summer Shorts" msgstr "" #. code: mesc ".:: "+ l("Luxury furniture") + " ::.", 3; +#: npc/009-6/doorbell.txt:141 +#: npc/017-8/doorbell.txt:141 +#: npc/024-14/doorbell.txt:101 #: npc/012-8/doorbell.txt:141 +#: npc/009-7/doorbell.txt:141 +#: npc/017-7/doorbell.txt:141 #, no-c-format msgid "Luxury furniture" msgstr "" @@ -22563,7 +23760,7 @@ msgid "MOVE, DROP, MOVE, EMOTE, MOVE test" msgstr "" #. code: mesq l("Ma... Magical Re... Re-ref... Reflection."); -#: npc/014-2/mouboo.txt:128 +#: npc/014-2/mouboo.txt:148 #, no-c-format msgid "Ma... Magical Re... Re-ref... Reflection." msgstr "" @@ -22617,31 +23814,31 @@ msgstr "" #. code: 002-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{ #. code: mesn l("Magic Arpan"); -#: npc/000-0-0/sailors.txt:166 -#: npc/000-0-0/sailors.txt:191 -#: npc/000-0-0/sailors.txt:44 -#: npc/000-0-0/sailors.txt:66 -#: npc/000-0-0/sailors.txt:48 -#: npc/000-0-0/sailors.txt:100 -#: npc/000-0-0/sailors.txt:52 -#: npc/000-0-0/sailors.txt:195 -#: npc/000-0-0/sailors.txt:69 -#: npc/000-0-0/sailors.txt:97 -#: npc/000-0-0/sailors.txt:163 -#: npc/000-0-0/sailors.txt:59 -#: npc/000-0-0/sailors.txt:198 -#: npc/000-0-0/sailors.txt:94 -#: npc/000-0-0/sailors.txt:63 +#: npc/000-0-0/sailors.txt:54 +#: npc/000-0-0/sailors.txt:193 +#: npc/000-0-0/sailors.txt:46 +#: npc/000-0-0/sailors.txt:50 +#: npc/000-0-0/sailors.txt:197 +#: npc/000-0-0/sailors.txt:68 +#: npc/000-0-0/sailors.txt:96 +#: npc/000-0-0/sailors.txt:102 +#: npc/000-0-0/sailors.txt:43 +#: npc/000-0-0/sailors.txt:200 +#: npc/000-0-0/sailors.txt:165 +#: npc/000-0-0/sailors.txt:190 +#: npc/000-0-0/sailors.txt:31 +#: npc/000-0-0/sailors.txt:99 +#: npc/000-0-0/sailors.txt:61 +#: npc/000-0-0/sailors.txt:168 +#: npc/000-0-0/sailors.txt:71 #: npc/002-1/arpan.txt:25 -#: npc/000-0-0/sailors.txt:41 -#: npc/000-0-0/sailors.txt:188 -#: npc/000-0-0/sailors.txt:30 +#: npc/000-0-0/sailors.txt:65 #, no-c-format msgid "Magic Arpan" msgstr "" #. code: 000-0-0,29,34,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{ -#: npc/000-0-0/sailors.txt:247 +#: npc/000-0-0/sailors.txt:249 #, no-c-format msgid "Magic Arpan#sailors" msgstr "" @@ -22659,13 +23856,13 @@ msgid "Magic Barrier is active. You must give a whole circle on the desert to br msgstr "" #. code: Name: "Magic Bif" -#: mob_db.conf:4307 +#: mob_db.conf:4468 #, no-c-format msgid "Magic Bif" msgstr "" #. code: Name: "Magic Goblin" -#: mob_db.conf:1698 +#: mob_db.conf:1766 #, no-c-format msgid "Magic Goblin" msgstr "" @@ -22683,7 +23880,7 @@ msgid "Magic Power is granted to you, but you die from it." msgstr "" #. code: Name: "Magic Ratto" -#: mob_db.conf:4715 +#: mob_db.conf:4876 #, no-c-format msgid "Magic Ratto" msgstr "" @@ -22697,33 +23894,38 @@ msgstr "" #. code: mesq l("You have some magic power. Do you want to join the @@? ##BThis cannot be undone##b.", l("Magic Warriors")); #. code: //MAGIC_WARRIOR l("Magic Warriors") WIZARD_MAGE #. code: mesq l("I am the @@ master.", l("Magic Warriors")); -#: npc/003-0-1/luca.txt:213 #: npc/003-0-1/luca.txt:33 #: npc/003-0-1/luca.txt:9 +#: npc/003-0-1/luca.txt:215 #, no-c-format msgid "Magic Warriors" msgstr "" #. code: mesq l("Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic."); -#: npc/005-7/trainer.txt:447 +#: npc/005-7/trainer.txt:456 #, no-c-format msgid "Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic." msgstr "" #. code: mesq l("Magic is sacred. With transmutation, you can create convenience items, specially reagents for other magic skills."); -#: npc/003-0/audsbel.txt:189 +#: npc/003-0-1/audsbel.txt:202 #, no-c-format msgid "Magic is sacred. With transmutation, you can create convenience items, specially reagents for other magic skills." msgstr "" #. code: l("Magic."), L_Magica, -#: npc/005-7/trainer.txt:52 +#: npc/005-7/trainer.txt:57 #, no-c-format msgid "Magic." msgstr "" #. code: l("Magick Real"), -#: npc/012-8/utils.txt:104 +#: npc/009-7/utils.txt:93 +#: npc/024-14/utils.txt:85 +#: npc/009-6/utils.txt:93 +#: npc/017-7/utils.txt:109 +#: npc/017-8/utils.txt:109 +#: npc/012-8/utils.txt:108 #, no-c-format msgid "Magick Real" msgstr "" @@ -22808,14 +24010,14 @@ msgstr "" #. code: 012-1,90,62,36,15 monster Mana Bug 1075,5,30000,90000 #: npc/012-1/_mobs.txt:3 #: npc/008-2/_mobs.txt:8 -#: mob_db.conf:2457 #: npc/005-1/_mobs.txt:8 +#: mob_db.conf:2618 #, no-c-format msgid "Mana Bug" msgstr "" #. code: Name: "Mana Chest" -#: mob_db.conf:5474 +#: mob_db.conf:5635 #, no-c-format msgid "Mana Chest" msgstr "" @@ -22824,14 +24026,14 @@ msgstr "" #. code: areamonster("003-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Dausen::OnManaGhostDeath"); #. code: 011-1,99,100,79,79 monster Mana Ghost 1068,40,20000,20000 #. code: Name: "Mana Ghost" -#. code: areamonster("009-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); #. code: 008-1,157,158,17,15 monster Mana Ghost 1068,1,15000,25000 +#. code: areamonster("009-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); #: npc/003-1/lieutenantdausen.txt:197 -#: npc/008-1/_mobs.txt:10 -#: npc/009-1/guards.txt:111 #: npc/005-1/ayasha.txt:153 +#: npc/009-1/guards.txt:118 #: npc/011-1/_mobs.txt:2 -#: mob_db.conf:2139 +#: mob_db.conf:2300 +#: npc/008-1/_mobs.txt:10 #, no-c-format msgid "Mana Ghost" msgstr "" @@ -22842,15 +24044,21 @@ msgstr "" msgid "Mana Gloves" msgstr "" +#. code: mesq l("Mana Magic is less reliable and have an experience system. It's the most common for summoning and transmutation."); +#: npc/003-0-1/audsbel.txt:57 +#, no-c-format +msgid "Mana Magic is less reliable and have an experience system. It's the most common for summoning and transmutation." +msgstr "" + #. code: mesq l("Mana Magic works similar to regular magic: You can find it on your skill window, and can drag it to your shortcut list."); -#: npc/003-0/audsbel.txt:69 +#: npc/003-0-1/audsbel.txt:80 #, no-c-format msgid "Mana Magic works similar to regular magic: You can find it on your skill window, and can drag it to your shortcut list." msgstr "" #. code: 014-4,61,38,43,23 monster Mana Piou 1155,7,30000,30000 #. code: Name: "Mana Piou" -#: mob_db.conf:5812 +#: mob_db.conf:5973 #: npc/014-4/_mobs.txt:3 #, no-c-format msgid "Mana Piou" @@ -22881,6 +24089,11 @@ msgid "Mana is something which existed since the being, but nobody knows much ab msgstr "" #. code: l("Manage Beds"), +#: npc/024-14/doorbell.txt:80 +#: npc/009-7/doorbell.txt:120 +#: npc/017-7/doorbell.txt:120 +#: npc/009-6/doorbell.txt:120 +#: npc/017-8/doorbell.txt:120 #: npc/012-8/doorbell.txt:120 #, no-c-format msgid "Manage Beds" @@ -22888,49 +24101,84 @@ msgstr "" #. code: l("Manage Chairs"), #: npc/012-8/doorbell.txt:124 +#: npc/009-6/doorbell.txt:124 +#: npc/009-7/doorbell.txt:124 +#: npc/017-8/doorbell.txt:124 +#: npc/017-7/doorbell.txt:124 +#: npc/024-14/doorbell.txt:84 #, no-c-format msgid "Manage Chairs" msgstr "" #. code: l("Manage Decoration"), +#: npc/009-7/doorbell.txt:123 #: npc/012-8/doorbell.txt:123 +#: npc/009-6/doorbell.txt:123 +#: npc/024-14/doorbell.txt:83 +#: npc/017-7/doorbell.txt:123 +#: npc/017-8/doorbell.txt:123 #, no-c-format msgid "Manage Decoration" msgstr "" #. code: l("Manage Furniture"), +#: npc/017-8/doorbell.txt:80 +#: npc/024-14/doorbell.txt:53 +#: npc/009-7/doorbell.txt:80 +#: npc/017-7/doorbell.txt:80 #: npc/012-8/doorbell.txt:80 +#: npc/009-6/doorbell.txt:80 #, no-c-format msgid "Manage Furniture" msgstr "" #. code: l("Manage Luxury furniture"), +#: npc/024-14/doorbell.txt:82 +#: npc/017-7/doorbell.txt:122 +#: npc/009-7/doorbell.txt:122 +#: npc/017-8/doorbell.txt:122 +#: npc/009-6/doorbell.txt:122 #: npc/012-8/doorbell.txt:122 #, no-c-format msgid "Manage Luxury furniture" msgstr "" #. code: l("Manage Paintings"); +#: npc/009-6/doorbell.txt:125 #: npc/012-8/doorbell.txt:125 +#: npc/017-8/doorbell.txt:125 +#: npc/009-7/doorbell.txt:125 +#: npc/017-7/doorbell.txt:125 +#: npc/024-14/doorbell.txt:85 #, no-c-format msgid "Manage Paintings" msgstr "" #. code: l("Manage Utilities"), +#: npc/024-14/doorbell.txt:81 +#: npc/017-8/doorbell.txt:121 +#: npc/009-7/doorbell.txt:121 +#: npc/017-7/doorbell.txt:121 +#: npc/009-6/doorbell.txt:121 #: npc/012-8/doorbell.txt:121 #, no-c-format msgid "Manage Utilities" msgstr "" #. code: mesq l("Managed to drop anything? It requires more luck than skill. Here is your reward."); -#: npc/005-7/trainer.txt:118 +#: npc/005-7/trainer.txt:124 #, no-c-format msgid "Managed to drop anything? It requires more luck than skill. Here is your reward." msgstr "" #. code: mesc ".:: "+ l("Managment Menu") + " ::."; +#: npc/009-6/doorbell.txt:66 +#: npc/009-7/doorbell.txt:66 +#: npc/017-7/doorbell.txt:66 +#: npc/functions/estate.txt:186 +#: npc/017-8/doorbell.txt:66 #: npc/012-8/doorbell.txt:66 -#: npc/012-1/estate.txt:96 +#: npc/024-14/doorbell.txt:43 #, no-c-format msgid "Managment Menu" msgstr "" @@ -22945,7 +24193,7 @@ msgstr "" #. code: Name: "Manana Tree" #. code: 001-8,67,72,14,9 monster Manana Tree 1017,8,30000,30000 #: npc/001-8/_mobs.txt:7 -#: mob_db.conf:589 +#: mob_db.conf:623 #: npc/001-8/_mobs.txt:5 #, no-c-format msgid "Manana Tree" @@ -22988,7 +24236,7 @@ msgid "Many sacrifices were done, but it was lost." msgstr "" #. code: mesq l("Many stories are told about this city sewers."); -#: npc/003-1/inac.txt:7 +#: npc/003-1/inac.txt:93 #, no-c-format msgid "Many stories are told about this city sewers." msgstr "" @@ -23060,11 +24308,17 @@ msgid "Many thanks! Come back soon." msgstr "" #. code: mesq l("Many thanks! I'll arrange the table."); -#: npc/012-7/celestia.txt:174 +#: npc/012-7/celestia.txt:177 #, no-c-format msgid "Many thanks! I'll arrange the table." msgstr "" +#. code: mesq l("Many thanks! I'll be sooooo fashionable now!"); +#: npc/018-5-2/leona.txt:106 +#, no-c-format +msgid "Many thanks! I'll be sooooo fashionable now!" +msgstr "" + #. code: mesq l("Many thanks! If I let my wose side blossom, I'm sure she'll look at me!"); #: npc/014-4/thorn.txt:93 #, no-c-format @@ -23157,7 +24411,7 @@ msgid "Master Bola" msgstr "" #. code: rif(.@q & HH_EXPERT, l("Master Dungeon (BOSS)")), // Boss Only -#: npc/018-2-1/warps.txt:46 +#: npc/018-2-1/warps.txt:51 #, no-c-format msgid "Master Dungeon (BOSS)" msgstr "" @@ -23185,9 +24439,11 @@ msgstr "" #. code: Name: "Mauve Plant" #. code: 014-2,148,70,137,117 monster Mauve Plant 1135,3,45000,50000 #. code: 014-1,88,68,104,43 monster Mauve Plant 1135,3,45000,50000 -#. code: 014-3,128,112,70,21 monster Mauve Plant 1135,4,90000,90000 +#. code: 013-1,76,82,49,21 monster Mauve Plant 1135,4,90000,90000 +#. code: 014-3,128,112,70,21 monster Mauve Plant 1135,5,90000,90000 #: npc/014-1/_mobs.txt:8 -#: mob_db.conf:5094 +#: npc/013-1/_mobs.txt:3 +#: mob_db.conf:5255 #: npc/014-3/_mobs.txt:8 #: npc/014-2/_mobs.txt:10 #, no-c-format @@ -23224,14 +24480,14 @@ msgstr "" msgid "Maybe another time." msgstr "" +#. code: l("Maybe later."), -; #. code: l("Maybe later."); #. code: l("Maybe later."), -, #. code: l("Maybe later."), L_Close; -#. code: l("Maybe later."), -; #: npc/019-4-1/cook.txt:38 #: npc/003-4/sorfina.txt:57 -#: npc/001-4/lilica.txt:56 #: npc/003-10/officer.txt:29 +#: npc/001-4/lilica.txt:55 #: npc/020-6/agostine.txt:115 #: npc/005-1/ayasha.txt:105 #, no-c-format @@ -23290,7 +24546,7 @@ msgid "Maybe you could bring me 5 delicious @@? They have a great effect in quen msgstr "" #. code: mesq l("Maybe you could convince him. There's a summoning circle on Tulimshar Sewers."); -#: npc/012-7/celestia.txt:76 +#: npc/012-7/celestia.txt:77 #, no-c-format msgid "Maybe you could convince him. There's a summoning circle on Tulimshar Sewers." msgstr "" @@ -23368,7 +24624,7 @@ msgid "Merchant" msgstr "" #. code: mes l("Merchants like to buy body parts of killed monsters and animals because they can make items and equipment."); -#: npc/005-7/trainer.txt:202 +#: npc/005-7/trainer.txt:208 #, no-c-format msgid "Merchants like to buy body parts of killed monsters and animals because they can make items and equipment." msgstr "" @@ -23421,7 +24677,7 @@ msgstr "" #. code: Name: "Michel" #. code: 003-1,89,109,0 script Michel NPC_BACCHUS,{ -#: mob_db.conf:7462 +#: mob_db.conf:7634 #: npc/003-1/michel.txt:6 #, no-c-format msgid "Michel" @@ -23489,6 +24745,12 @@ msgstr "" msgid "Miner Hat" msgstr "" +#. code: Name: "Miner Knife" +#: item_db.conf:-1 +#, no-c-format +msgid "Miner Knife" +msgstr "" + #. code: Name: "Miner Tank Top" #: item_db.conf:-1 #, no-c-format @@ -23498,8 +24760,8 @@ msgstr "" #. code: 015-5,206,167,175,36 monster Mineral Bif 1058,6,100000,30000 #. code: 008-1,154,46,29,15 monster Mineral Bif 1058,2,15000,45000 #. code: Name: "Mineral Bif" +#: mob_db.conf:1954 #: npc/015-5/_mobs.txt:23 -#: mob_db.conf:1793 #: npc/008-1/_mobs.txt:11 #, no-c-format msgid "Mineral Bif" @@ -23542,7 +24804,7 @@ msgid "Miro" msgstr "" #. code: mesc l("Mission: Kill all rogue Yetis on the Throne Room. You won't be able to leave until all of them are dead."); -#: npc/021-1/yeti.txt:118 +#: npc/021-1/yeti.txt:119 #, no-c-format msgid "Mission: Kill all rogue Yetis on the Throne Room. You won't be able to leave until all of them are dead." msgstr "" @@ -23554,7 +24816,8 @@ msgid "Mmm, it's been so long since I have had herbal tea. You have my gratitude msgstr "" #. code: mesc l("Mobiliary Credits is a special currency which can only be used on real estate."); -#: npc/012-1/estate.txt:89 +#: npc/functions/estate.txt:163 +#: npc/024-13/manager.txt:53 #, no-c-format msgid "Mobiliary Credits is a special currency which can only be used on real estate." msgstr "" @@ -23600,9 +24863,9 @@ msgstr "" #: npc/023-2/_mobs.txt:2 #: npc/015-6/_mobs.txt:4 #: npc/015-6/_mobs.txt:5 -#: mob_db.conf:2229 #: npc/015-6/_mobs.txt:3 #: npc/008-2/_mobs.txt:7 +#: mob_db.conf:2390 #: npc/021-1/_mobs.txt:4 #: npc/021-3/_mobs.txt:2 #: npc/015-6/_mobs.txt:16 @@ -23626,6 +24889,12 @@ msgstr "" msgid "Money to leave Candor is easier, as various persons there need help." msgstr "" +#. code: mesc l("Money withdrawn!"), 3; +#: npc/guilds/bank.txt:45 +#, no-c-format +msgid "Money withdrawn!" +msgstr "" + #. code: Name: "Monk Pendant" #: item_db.conf:-1 #, no-c-format @@ -23695,7 +24964,7 @@ msgid "Monster Soldier" msgstr "" #. code: mesq l("Monsters are everywhere. They're a plague we're trying to get rid of."); -#: npc/005-7/trainer.txt:335 +#: npc/005-7/trainer.txt:341 #, no-c-format msgid "Monsters are everywhere. They're a plague we're trying to get rid of." msgstr "" @@ -23713,7 +24982,7 @@ msgid "Monsters left: @@" msgstr "" #. code: l("Monsters."), L_Monstros, -#: npc/005-7/trainer.txt:48 +#: npc/005-7/trainer.txt:53 #, no-c-format msgid "Monsters." msgstr "" @@ -23727,8 +24996,8 @@ msgstr "" #. code: 018-2,40,35,20,6 monster Moonshroom 1069,2,120000,40000 #. code: soren,122,104,102,81 monster Moonshroom 1069,14,60000,60000 #. code: Name: "Moonshroom" -#: mob_db.conf:2183 #: npc/018-2/_mobs.txt:2 +#: mob_db.conf:2344 #: npc/soren/_mobs.txt:2 #, no-c-format msgid "Moonshroom" @@ -23801,13 +25070,13 @@ msgid "Most common and widely popular in the fish realm are @@ and pieces of @@. msgstr "" #. code: mesq l("Most of it should be pretty intuitive, but be sure to press @@ on the bottom-left of inventory screen.", b(l("Equip"))); -#: npc/000-0-0/sailors.txt:67 +#: npc/000-0-0/sailors.txt:69 #, no-c-format msgid "Most of it should be pretty intuitive, but be sure to press @@ on the bottom-left of inventory screen." msgstr "" #. code: mes l("Most of these people will not think twice before giving a nice reward to anyone who helps them."); -#: npc/005-7/trainer.txt:375 +#: npc/005-7/trainer.txt:381 #, no-c-format msgid "Most of these people will not think twice before giving a nice reward to anyone who helps them." msgstr "" @@ -23849,7 +25118,7 @@ msgstr "" #. code: 015-5,69,172,32,15 monster Mouboo Slime 1201,12,360000,180000 #. code: Name: "Mouboo Slime" #: npc/015-5/_mobs.txt:20 -#: mob_db.conf:7416 +#: mob_db.conf:7588 #, no-c-format msgid "Mouboo Slime" msgstr "" @@ -23878,10 +25147,10 @@ msgstr "" #: npc/010-2/_mobs.txt:13 #: npc/010-1/_mobs.txt:7 #: npc/010-2/_mobs.txt:12 -#: mob_db.conf:4564 #: npc/010-1/_mobs.txt:6 #: npc/010-2/_mobs.txt:15 #: npc/010-2/_mobs.txt:14 +#: mob_db.conf:4725 #: npc/018-5/_mobs.txt:6 #: npc/010-2/_mobs.txt:3 #, no-c-format @@ -23912,6 +25181,12 @@ msgstr "" msgid "Moutain Snake Egg" msgstr "" +#. code: Name: "Move Speed Potion" +#: item_db.conf:-1 +#, no-c-format +msgid "Move Speed Potion" +msgstr "" + #. code: rif(.@n < .@max, menuimage("actions/lower", l("Move this line down"))), #: npc/commands/motd.txt:101 #, no-c-format @@ -23931,7 +25206,7 @@ msgid "Msawis Card" msgstr "" #. code: if(@temp == 4) mesq l("Much better, right?!"); -#: npc/functions/nurse.txt:83 +#: npc/functions/nurse.txt:78 #, no-c-format msgid "Much better, right?!" msgstr "" @@ -23944,8 +25219,8 @@ msgstr "" #. code: Name: "Murderer Scorpion" #. code: monster(.@MAP_NAME$, .@x, .@y, l("Murderer Scorpion"), MurdererScorpion, 1, "Sorfina::OnKillMurderer"); +#: mob_db.conf:4996 #: npc/003-4/sorfina.txt:76 -#: mob_db.conf:4835 #, no-c-format msgid "Murderer Scorpion" msgstr "" @@ -23987,14 +25262,14 @@ msgid "My crops! Hurry up, and talk to Eomie!!" msgstr "" #. code: mesq l("My daughter! My precious Cindy, why it had to be you?!"); -#: npc/019-2/angela.txt:58 +#: npc/019-2/angela.txt:76 #, no-c-format msgid "My daughter! My precious Cindy, why it had to be you?!" msgstr "" #. code: l("My equipment is good, let me through!"); +#: npc/009-1/guards.txt:24 #: npc/014-2/guards.txt:21 -#: npc/009-1/guards.txt:23 #, no-c-format msgid "My equipment is good, let me through!" msgstr "" @@ -24124,25 +25399,55 @@ msgid "NPC Blinking Eyes" msgstr "" #. code: mes l("NPC stylists will cut your hair!"); -#: npc/005-7/trainer.txt:366 +#: npc/005-7/trainer.txt:372 #, no-c-format msgid "NPC stylists will cut your hair!" msgstr "" +#. code: 009-6,0,0,0 script NPCs#RES_0096 NPC_HIDDEN,{ +#: npc/009-6/utils.txt:27 +#, no-c-format +msgid "NPCs#RES_0096" +msgstr "" + +#. code: 009-7,0,0,0 script NPCs#RES_0097 NPC_HIDDEN,{ +#: npc/009-7/utils.txt:27 +#, no-c-format +msgid "NPCs#RES_0097" +msgstr "" + #. code: 012-8,0,0,0 script NPCs#RES_0128 NPC_HIDDEN,{ #: npc/012-8/utils.txt:27 #, no-c-format msgid "NPCs#RES_0128" msgstr "" +#. code: 017-7,0,0,0 script NPCs#RES_0177 NPC_HIDDEN,{ +#: npc/017-7/utils.txt:27 +#, no-c-format +msgid "NPCs#RES_0177" +msgstr "" + +#. code: 017-8,0,0,0 script NPCs#RES_0178 NPC_HIDDEN,{ +#: npc/017-8/utils.txt:27 +#, no-c-format +msgid "NPCs#RES_0178" +msgstr "" + +#. code: 024-14,0,0,0 script NPCs#RES_PPL NPC_HIDDEN,{ +#: npc/024-14/utils.txt:22 +#, no-c-format +msgid "NPCs#RES_PPL" +msgstr "" + #. code: mes l("NPCs(Non Playable Characters) or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help."); -#: npc/005-7/trainer.txt:386 +#: npc/005-7/trainer.txt:392 #, no-c-format msgid "NPCs(Non Playable Characters) or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help." msgstr "" #. code: l("NPCs."), L_NPC, -#: npc/005-7/trainer.txt:51 +#: npc/005-7/trainer.txt:56 #, no-c-format msgid "NPCs." msgstr "" @@ -24153,6 +25458,12 @@ msgstr "" msgid "NYI: @@, @@, @@, @@" msgstr "" +#. code: l("Nah, I am a chicken."); +#: npc/018-5/town.txt:109 +#, no-c-format +msgid "Nah, I am a chicken." +msgstr "" + #. code: l("Nah, I've got more serious matters to attend to..."), L_No; #: npc/018-4-2/susanne.txt:27 #, no-c-format @@ -24276,13 +25587,13 @@ msgstr "" #: npc/functions/main.txt:122 #: npc/002-2/doors.txt:21 #: npc/002-1/knife.txt:17 -#: npc/functions/clientversion.txt:261 +#: npc/functions/clientversion.txt:270 +#: npc/000-0/sailors.txt:98 #: npc/000-0/sailors.txt:28 #: npc/002-1/billybons.txt:18 #: npc/items/croconut.txt:12 #: npc/items/croconut.txt:38 #: npc/002-1/billybons.txt:89 -#: npc/000-0/sailors.txt:97 #: npc/002-1/knife.txt:35 #: npc/002-1/arpan.txt:122 #, no-c-format @@ -24326,13 +25637,13 @@ msgid "Necromancer Card" msgstr "" #. code: mesq l("Need a healing?"); -#: npc/functions/nurse.txt:29 +#: npc/functions/nurse.txt:38 #, no-c-format msgid "Need a healing?" msgstr "" #. code: mes l("Needless to say, monsters from Expert Dungeon usually drops more often than the ones from Advanced Dungeon."); -#: npc/018-2-1/warps.txt:112 +#: npc/018-2-1/warps.txt:119 #, no-c-format msgid "Needless to say, monsters from Expert Dungeon usually drops more often than the ones from Advanced Dungeon." msgstr "" @@ -24350,7 +25661,7 @@ msgid "Neko" msgstr "" #. code: mes l("Neutral monsters do not have such a sense of danger."); -#: npc/005-7/trainer.txt:344 +#: npc/005-7/trainer.txt:350 #, no-c-format msgid "Neutral monsters do not have such a sense of danger." msgstr "" @@ -24373,6 +25684,12 @@ msgstr "" msgid "Nevertheless, you probably need some base materials from Bifs. Who knows what it will drop if you are lucky?" msgstr "" +#. code: l("Newbie"), GPOS_NEWBIE; +#: npc/guilds/management.txt:43 +#, no-c-format +msgid "Newbie" +msgstr "" + #. code: mesc l("Newbies can only get past their limits once, with their party leader level help! If they die, they can't rejoin!"); #: npc/008-1/master.txt:24 #: npc/008-2/master.txt:38 @@ -24443,9 +25760,9 @@ msgstr "" #. code: 018-4,103,57,46,32 monster Night Scorpion 1077,5,20000,10000 #. code: Name: "Night Scorpion" #: npc/007-1/_mobs.txt:13 -#: npc/018-4/_mobs.txt:3 -#: mob_db.conf:2550 +#: mob_db.conf:2711 #: npc/001-5/_mobs.txt:4 +#: npc/018-4/_mobs.txt:3 #, no-c-format msgid "Night Scorpion" msgstr "" @@ -24470,9 +25787,10 @@ msgstr "" #. code: msObjective(reputation("Nival") >= 100, l("* become @@ Hero", l("Nivalis"))); #. code: rif(TELEPORTERS & TP_NIVAL, l("Nivalis")), -#: npc/009-1/teleporter.txt:29 +#: npc/024-1/teleporter.txt:30 #: npc/012-1/milly.txt:37 -#: npc/024-1/teleporter.txt:29 +#: npc/009-1/teleporter.txt:30 +#: npc/018-5/teleporter.txt:30 #, no-c-format msgid "Nivalis" msgstr "" @@ -24508,27 +25826,33 @@ msgstr "" #. code: l("No"); #: npc/017-5/silversmith.txt:28 #: npc/functions/main.txt:188 +#: npc/003-1/ishi.txt:192 #: npc/017-4/pyndragon.txt:28 #: npc/020-5/bracco.txt:26 -#: npc/003-1/ishi.txt:190 #: npc/commands/scheduled-broadcasts.txt:63 #: npc/017-4/pihro.txt:39 #: npc/012-5/nicholas.txt:49 #: npc/017-5/nahrec.txt:32 +#: npc/017-3/chagashroom.txt:48 #: npc/019-3/guards.txt:13 #, no-c-format msgid "No" msgstr "" #. code: l("No Chains (Tulimshar)"), -#: npc/012-8/utils.txt:109 +#: npc/009-7/utils.txt:98 +#: npc/017-7/utils.txt:114 +#: npc/024-14/utils.txt:90 +#: npc/017-8/utils.txt:114 +#: npc/012-8/utils.txt:113 +#: npc/009-6/utils.txt:98 #, no-c-format msgid "No Chains (Tulimshar)" msgstr "" #. code: l("No I don't have herbs. I'll be back."); -#: npc/003-0-1/luca.txt:289 -#: npc/003-0-1/colin.txt:289 +#: npc/003-0-1/luca.txt:291 +#: npc/003-0-1/colin.txt:291 #, no-c-format msgid "No I don't have herbs. I'll be back." msgstr "" @@ -24559,6 +25883,7 @@ msgstr "" #. code: mesq l("No no no, that's wrong."); #: npc/014-2-1/woody.txt:106 +#: npc/003-1/inac.txt:113 #: npc/010-2/sawis.txt:109 #: npc/007-1/caelum.txt:122 #, no-c-format @@ -24608,10 +25933,10 @@ msgid "No thanks." msgstr "" #. code: mes l("No victor appliable."); -#: npc/functions/scoreboards.txt:178 -#: npc/functions/scoreboards.txt:221 -#: npc/functions/scoreboards.txt:234 -#: npc/functions/scoreboards.txt:175 +#: npc/functions/scoreboards.txt:271 +#: npc/functions/scoreboards.txt:212 +#: npc/functions/scoreboards.txt:258 +#: npc/functions/scoreboards.txt:215 #, no-c-format msgid "No victor appliable." msgstr "" @@ -24707,7 +26032,7 @@ msgid "No, thank you, kid." msgstr "" #. code: l("No, thanks!"), L_Fechar; -#: npc/005-7/trainer.txt:55 +#: npc/005-7/trainer.txt:61 #, no-c-format msgid "No, thanks!" msgstr "" @@ -24761,13 +26086,12 @@ msgstr "" msgid "No, we've done this for our whole life, and we have survived!" msgstr "" -#. code: l("No."), L_Close; #. code: l("No."), L_Close, +#. code: l("No."), L_Close; #. code: l("No."), -; #. code: mesq l("No."); #. code: l("No."), #: npc/001-1/portal.txt:13 -#: npc/005-1/zegas.txt:104 #: npc/003-1/lieutenantdausen.txt:425 #: npc/005-1/ayasha.txt:404 #: npc/001-1/portal.txt:81 @@ -24775,6 +26099,7 @@ msgstr "" #: npc/002-1/chefgado.txt:41 #: npc/002-2/doors.txt:27 #: npc/items/croconut.txt:18 +#: npc/005-1/zegas.txt:135 #, no-c-format msgid "No." msgstr "" @@ -24816,8 +26141,9 @@ msgid "Noel Slime" msgstr "" #. code: l("None"); -#: npc/024-1/teleporter.txt:33 -#: npc/009-1/teleporter.txt:33 +#: npc/009-1/teleporter.txt:34 +#: npc/018-5/teleporter.txt:34 +#: npc/024-1/teleporter.txt:34 #, no-c-format msgid "None" msgstr "" @@ -24834,8 +26160,14 @@ msgstr "" msgid "Normal Bullet" msgstr "" +#. code: l("Normal Member"), GPOS_5, +#: npc/guilds/management.txt:42 +#, no-c-format +msgid "Normal Member" +msgstr "" + #. code: mes l("Normally, collaborative behave like neutral monsters. Unless some partner of the same species is in danger, at which point they all take an aggressive stance against the aggressor."); -#: npc/005-7/trainer.txt:348 +#: npc/005-7/trainer.txt:354 #, no-c-format msgid "Normally, collaborative behave like neutral monsters. Unless some partner of the same species is in danger, at which point they all take an aggressive stance against the aggressor." msgstr "" @@ -24859,7 +26191,7 @@ msgid "Northwest Avenue#lof" msgstr "" #. code: mes l("Not all monsters will do this, but most will. So if you see a monster running after a player and you stand in the way..."); -#: npc/005-7/trainer.txt:353 +#: npc/005-7/trainer.txt:359 #, no-c-format msgid "Not all monsters will do this, but most will. So if you see a monster running after a player and you stand in the way..." msgstr "" @@ -24877,6 +26209,12 @@ msgstr "" msgid "Not bad, not bad. Let's see if you can answer an even more difficult one." msgstr "" +#. code: mesq l("Not bad... You can now enter Lilit. If you think you can defeat me, climb the tree and meet me at the top!"); +#: npc/018-5-boss/command.txt:50 +#, no-c-format +msgid "Not bad... You can now enter Lilit. If you think you can defeat me, climb the tree and meet me at the top!" +msgstr "" + #. code: dispbottom l("Not doing that to prevent flood."); #: npc/commands/mobinfo.txt:11 #, no-c-format @@ -24884,11 +26222,22 @@ msgid "Not doing that to prevent flood." msgstr "" #. code: mesc l("Not enough funds!"); +#: npc/009-7/doorbell.txt:213 #: npc/012-8/doorbell.txt:213 +#: npc/017-7/doorbell.txt:213 +#: npc/009-6/doorbell.txt:213 +#: npc/017-8/doorbell.txt:213 +#: npc/024-14/doorbell.txt:175 #, no-c-format msgid "Not enough funds!" msgstr "" +#. code: mesc l("Not enough ingredients or invalid amount."), 1; +#: npc/017-3/chagashroom.txt:72 +#, no-c-format +msgid "Not enough ingredients or invalid amount." +msgstr "" + #. code: mesc l("Not every piece of equipment is ingame yet."); #: npc/017-1/fairy_collector.txt:50 #, no-c-format @@ -25012,7 +26361,7 @@ msgstr "" #. code: l("Not yet."), #. code: l("Not yet."); #. code: l("Not yet."), -; -#: npc/021-1/yeti.txt:101 +#: npc/021-1/yeti.txt:102 #: npc/009-1/fisherman.txt:96 #: npc/002-1/chefgado.txt:73 #, no-c-format @@ -25026,7 +26375,7 @@ msgid "NotSoBot" msgstr "" #. code: mesq l("Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. ##BYou will lose experience if you are defeated.##b"); -#: npc/005-7/trainer.txt:279 +#: npc/005-7/trainer.txt:285 #, no-c-format msgid "Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. ##BYou will lose experience if you are defeated.##b" msgstr "" @@ -25062,7 +26411,7 @@ msgid "Note: You must have a char on the first slot to leaderboard work. Points msgstr "" #. code: mesc l("Note: Your party is currently not sharing experience, and will suffer a time penalty. Your time will be halved."), 6; -#: npc/008-0/master.txt:29 +#: npc/008-0/master.txt:30 #, no-c-format msgid "Note: Your party is currently not sharing experience, and will suffer a time penalty. Your time will be halved." msgstr "" @@ -25074,17 +26423,22 @@ msgid "Note: some pets still weren't implemented!" msgstr "" #. code: mesc l("Notes: "); -#: npc/021-1/yeti.txt:126 +#: npc/021-1/yeti.txt:127 #, no-c-format msgid "Notes: " msgstr "" #. code: l("Nothing"))) #. code: l("Nothing"), -#: npc/012-8/utils.txt:98 +#: npc/012-8/utils.txt:102 #: npc/functions/bank.txt:127 +#: npc/024-14/utils.txt:79 #: npc/functions/marriage.txt:226 +#: npc/009-6/utils.txt:87 +#: npc/017-8/utils.txt:103 #: npc/functions/marriage.txt:241 +#: npc/009-7/utils.txt:87 +#: npc/017-7/utils.txt:103 #, no-c-format msgid "Nothing" msgstr "" @@ -25103,15 +26457,15 @@ msgstr "" #. code: l("Nothing at the moment."); #. code: l("Nothing at the moment."), L_Quit, -#: npc/003-0/sage.txt:65 -#: npc/003-0/wizard.txt:64 -#: npc/003-0/tanker.txt:62 +#: npc/003-0/sage.txt:66 #: npc/003-0/berserk.txt:56 -#: npc/017-1/pet_detective.txt:57 #: npc/012-2/helena.txt:45 +#: npc/003-0/priest.txt:64 +#: npc/003-0/wizard.txt:65 #: npc/005-6/zitoni.txt:155 -#: npc/003-0/paladin.txt:64 -#: npc/003-0/priest.txt:63 +#: npc/017-1/pet_detective.txt:57 +#: npc/003-0/paladin.txt:65 +#: npc/003-0/tanker.txt:63 #, no-c-format msgid "Nothing at the moment." msgstr "" @@ -25130,6 +26484,12 @@ msgstr "" msgid "Nothing right now." msgstr "" +#. code: mes l("Nothing so sublime!"); +#: npc/003-1/mariusthebard.txt:95 +#, no-c-format +msgid "Nothing so sublime!" +msgstr "" + #. code: l("Nothing, sorry!"), #: npc/012-5/nicholas.txt:152 #: npc/020-5/bracco.txt:77 @@ -25189,7 +26549,7 @@ msgid "Notice: If you join the ##BMerchants Guild Police##b now, you WON'T BE AB msgstr "" #. code: rif(BaseLevel >= 40, l("Novice Dungeon (Lv 40+)")), // Level 0-40 -#: npc/018-2-1/warps.txt:42 +#: npc/018-2-1/warps.txt:47 #, no-c-format msgid "Novice Dungeon (Lv 40+)" msgstr "" @@ -25213,13 +26573,13 @@ msgid "Now I just drink down my worries and hope for the best." msgstr "" #. code: mesq l("Now I need 20 @@, 20 @@ and 60 @@ to finish my research. Easy materials, except for the Shadow Herb.", getitemlink(MauveHerb), getitemlink(ShadowHerb), getitemlink(SilkCocoon)); -#: npc/003-0/audsbel.txt:125 +#: npc/003-0-1/audsbel.txt:136 #, no-c-format msgid "Now I need 20 @@, 20 @@ and 60 @@ to finish my research. Easy materials, except for the Shadow Herb." msgstr "" #. code: mesq l("Now I travel by the world, composing songs about the things I see."); -#: npc/003-1/mariusthebard.txt:25 +#: npc/003-1/mariusthebard.txt:24 #, no-c-format msgid "Now I travel by the world, composing songs about the things I see." msgstr "" @@ -25243,7 +26603,7 @@ msgid "Now imagine I just did a SQL query to fetch your account password and sal msgstr "" #. code: mesq l("Now please bring me @@/2 @@, @@/20 @@, @@/30 @@ and @@/70 @@ so I don't need to leave here and start travelling everywhere...", countitem(IcedBottle), getitemlink(IcedBottle), countitem(Root), getitemlink(Root), countitem(Potatoz), getitemlink(Potatoz), countitem(Moss), getitemlink(Moss)); -#: npc/003-0/audsbel.txt:205 +#: npc/003-0-1/audsbel.txt:218 #, no-c-format msgid "Now please bring me @@/2 @@, @@/20 @@, @@/30 @@ and @@/70 @@ so I don't need to leave here and start travelling everywhere..." msgstr "" @@ -25254,6 +26614,7 @@ msgstr "" #: npc/005-6/zitoni.txt:110 #: npc/017-6/azwell.txt:81 #: npc/012-4/wyara.txt:65 +#: npc/024-12/alicia.txt:63 #: npc/009-3/kevin.txt:65 #, no-c-format msgid "Now stand still... It should not take much time..." @@ -25314,14 +26675,14 @@ msgid "Now, please kill 45 @@, Try to collect some lamps in the same time, they msgstr "" #. code: mesq l("Now, that's unfortunate. I don't think you can hit me from where you are."); -#: npc/021-1/yeti.txt:66 +#: npc/021-1/yeti.txt:67 #, no-c-format msgid "Now, that's unfortunate. I don't think you can hit me from where you are." msgstr "" #. code: mesq l("Now, the real challenge will start. You have a lot of raw power, but that doesn't gives you a lot of skills to learn."); -#: npc/003-0-1/colin.txt:143 -#: npc/003-0-1/luca.txt:143 +#: npc/003-0-1/luca.txt:145 +#: npc/003-0-1/colin.txt:145 #, no-c-format msgid "Now, the real challenge will start. You have a lot of raw power, but that doesn't gives you a lot of skills to learn." msgstr "" @@ -25402,19 +26763,19 @@ msgid "OK, I will get them." msgstr "" #. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1); -#: db/re/item_db.conf:11575 -#: db/re/item_db.conf:190 +#: db/re/item_db.conf:11710 +#: db/re/item_db.conf:188 #, no-c-format msgid "Oak" msgstr "" -#. code: 016-7,37,29,14,4 monster Ocean Croc 1133,6,36000,30000 +#. code: 016-6,38,32,14,2 monster Ocean Croc 1133,4,36000,30000 #. code: 002-5,32,26,8,2 monster Ocean Croc 1133,2,36000,30000 #. code: Name: "Ocean Croc" -#. code: 016-6,38,32,14,2 monster Ocean Croc 1133,4,36000,30000 +#. code: 016-7,37,29,14,4 monster Ocean Croc 1133,6,36000,30000 #: npc/002-5/_mobs.txt:2 #: npc/016-7/_mobs.txt:2 -#: mob_db.conf:5028 +#: mob_db.conf:5189 #: npc/016-6/_mobs.txt:2 #, no-c-format msgid "Ocean Croc" @@ -25427,7 +26788,7 @@ msgid "Ocean Croc Claw" msgstr "" #. code: Name: "Ocean Pirate" -#: mob_db.conf:5189 +#: mob_db.conf:5350 #, no-c-format msgid "Ocean Pirate" msgstr "" @@ -25480,8 +26841,14 @@ msgstr "" msgid "Of course, this is only some random md5 functions for fun." msgstr "" +#. code: mesq l("Of course. The adviser of the Yeti King, for instance, is very friendly."); +#: npc/012-7/celestia.txt:235 +#, no-c-format +msgid "Of course. The adviser of the Yeti King, for instance, is very friendly." +msgstr "" + #. code: mesc l("Oh - Welcome to TMW2: Moubootaur Legends!"), 3; -#: npc/functions/clientversion.txt:215 +#: npc/functions/clientversion.txt:224 #, no-c-format msgid "Oh - Welcome to TMW2: Moubootaur Legends!" msgstr "" @@ -25510,6 +26877,12 @@ msgstr "" msgid "Oh my Jesusalva - You broke my lock! Why?!" msgstr "" +#. code: mesq l("Oh my! Did you rent a house or an apartment and now want to brew stuff, like @@ or @@?", getitemlink(PrecisionPotion), getitemlink(StatusResetPotion)); +#: npc/024-12/alicia.txt:84 +#, no-c-format +msgid "Oh my! Did you rent a house or an apartment and now want to brew stuff, like @@ or @@?" +msgstr "" + #. code: if (strcharinfo(0) == $MOST_HEROIC$) npctalk l("Oh my, the great @@ has come to talk to me!", $MOST_HEROIC$); #: npc/003-1/silvia.txt:7 #, no-c-format @@ -25531,6 +26904,7 @@ msgstr "" #. code: rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")), #: npc/005-6/zitoni.txt:97 #: npc/009-3/kevin.txt:53 +#: npc/024-12/alicia.txt:51 #: npc/017-6/azwell.txt:69 #: npc/003-1/malivox.txt:47 #: npc/020-3/mede.txt:53 @@ -25546,13 +26920,13 @@ msgid "Oh no, not another stranger she sends me to tell that!" msgstr "" #. code: mesq lg("Oh noes! She fainted! Quick, rescue her!!", "Oh noes! He fainted! Quick, rescue him!!"); -#: npc/000-0/sailors.txt:91 +#: npc/000-0/sailors.txt:92 #, no-c-format msgid "Oh noes! He fainted! Quick, rescue him!!#1" msgstr "" #. code: mesq lg("Oh noes! She fainted! Quick, rescue her!!", "Oh noes! He fainted! Quick, rescue him!!"); -#: npc/000-0/sailors.txt:91 +#: npc/000-0/sailors.txt:92 #, no-c-format msgid "Oh noes! She fainted! Quick, rescue her!!#0" msgstr "" @@ -25570,7 +26944,7 @@ msgid "Oh noes! You've found the Candor control panel!" msgstr "" #. code: mes l("Oh noes! You've found the Halinarzo control panel!"); -#: npc/009-1/guards.txt:42 +#: npc/009-1/guards.txt:49 #, no-c-format msgid "Oh noes! You've found the Halinarzo control panel!" msgstr "" @@ -25636,7 +27010,7 @@ msgid "Oh, I was going to ask you if you wanted to help the crew search for some msgstr "" #. code: l("Oh, Welcome then."); -#: npc/003-1/sarah.txt:36 +#: npc/003-1/sarah.txt:33 #, no-c-format msgid "Oh, Welcome then." msgstr "" @@ -25884,7 +27258,7 @@ msgid "Ok, you can see that target over there? I will tell you how strong the wi msgstr "" #. code: mesq l("Ok, you have some level. Now, let me think on an easy task for you..."); -#: npc/005-7/trainer.txt:86 +#: npc/005-7/trainer.txt:92 #, no-c-format msgid "Ok, you have some level. Now, let me think on an easy task for you..." msgstr "" @@ -25925,6 +27299,12 @@ msgstr "" msgid "Okay, bye" msgstr "" +#. code: l("Okay, laters"), +#: npc/guilds/bank.txt:14 +#, no-c-format +msgid "Okay, laters" +msgstr "" + #. code: mesq l("Okay, that is very useful. However, I do need a few reagents to make it."); #: npc/003-1/tinris.txt:69 #, no-c-format @@ -25944,7 +27324,7 @@ msgid "Okay, which arena will you rent? Cost is @@ GP." msgstr "" #. code: dispbottom l("Okay, you can start!"); -#: npc/002-1/peter.txt:209 +#: npc/002-1/peter.txt:220 #, no-c-format msgid "Okay, you can start!" msgstr "" @@ -25958,8 +27338,8 @@ msgstr "" #. code: Name: "Old Snake" #. code: 011-3,38,207,19,14 monster Old Snake 1199,5,100000,30000 -#: mob_db.conf:7326 #: npc/011-3/_mobs.txt:4 +#: mob_db.conf:7489 #, no-c-format msgid "Old Snake" msgstr "" @@ -25989,14 +27369,14 @@ msgid "Oldur Card" msgstr "" #. code: mesq l("On a computer, you can press @@ to attack it. On mobile, that would be the big button with the number 1.", b(l("Ctrl"))); -#: npc/000-0-0/sailors.txt:171 -#: npc/000-0-0/sailors.txt:88 +#: npc/000-0-0/sailors.txt:173 +#: npc/000-0-0/sailors.txt:90 #, no-c-format msgid "On a computer, you can press @@ to attack it. On mobile, that would be the big button with the number 1." msgstr "" #. code: mes l("On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises."); -#: npc/005-7/trainer.txt:430 +#: npc/005-7/trainer.txt:439 #, no-c-format msgid "On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises." msgstr "" @@ -26008,13 +27388,13 @@ msgid "On hindsight, I'll wait you get a few levels. Can't have cheaters, ya kno msgstr "" #. code: mesq l("On mobile, the DPAD is at your left. Do you see the chest to my right?"); -#: npc/000-0-0/sailors.txt:49 +#: npc/000-0-0/sailors.txt:51 #, no-c-format msgid "On mobile, the DPAD is at your left. Do you see the chest to my right?" msgstr "" #. code: mes l("On mobile, you would click on the @@ icon!", b(l("keyboard"))); -#: npc/000-0-0/sailors.txt:193 +#: npc/000-0-0/sailors.txt:195 #, no-c-format msgid "On mobile, you would click on the @@ icon!" msgstr "" @@ -26032,7 +27412,7 @@ msgid "On the ruins you may find free loot... And on the new town, you may find msgstr "" #. code: mesc l("Once inside the BOSS Cave, you get a five minutes time limit to slay the boss with your party."); -#: npc/018-2-1/dustman.txt:182 +#: npc/018-2-1/dustman.txt:183 #, no-c-format msgid "Once inside the BOSS Cave, you get a five minutes time limit to slay the boss with your party." msgstr "" @@ -26044,13 +27424,13 @@ msgid "Once the roots are of a desired thickness, he ties them to make a string, msgstr "" #. code: mes l("Once used, they will disappear from your inventory."); -#: npc/005-7/trainer.txt:239 +#: npc/005-7/trainer.txt:245 #, no-c-format msgid "Once used, they will disappear from your inventory." msgstr "" #. code: mesq l("Once you allocate status points, you can fight it! Good luck, @@!", strcharinfo(0)); -#: npc/000-0-0/sailors.txt:101 +#: npc/000-0-0/sailors.txt:103 #, no-c-format msgid "Once you allocate status points, you can fight it! Good luck, @@!" msgstr "" @@ -26110,7 +27490,7 @@ msgid "One last question, but this shouldn't be a problem for you." msgstr "" #. code: mes l("One last thing to keep in mind... If you are surrounded, you'll suffer an agility and defense penalty."); -#: npc/005-7/trainer.txt:357 +#: npc/005-7/trainer.txt:363 #, no-c-format msgid "One last thing to keep in mind... If you are surrounded, you'll suffer an agility and defense penalty." msgstr "" @@ -26122,7 +27502,7 @@ msgid "One last thing... Good luck. This is a long shot, so don't hesit in runni msgstr "" #. code: mesq l("One of them is really crazy, though: They say that there is a legendary monster down there."); -#: npc/003-1/inac.txt:10 +#: npc/003-1/inac.txt:96 #, no-c-format msgid "One of them is really crazy, though: They say that there is a legendary monster down there." msgstr "" @@ -26166,6 +27546,12 @@ msgstr "" msgid "Only getting closer to find out what kind this one is." msgstr "" +#. code: dispbottom l("Only melee weapons are permitted for use with this skill."); +#: npc/magic/demure.txt:77 +#, no-c-format +msgid "Only melee weapons are permitted for use with this skill." +msgstr "" + #. code: mesq l("Only the finest bows and arrows, in the land where wood is abundant!"); #: npc/012-3/alan.txt:20 #, no-c-format @@ -26173,13 +27559,13 @@ msgid "Only the finest bows and arrows, in the land where wood is abundant!" msgstr "" #. code: mesc l("@@. PK, however, is allowed!", b(l("Only the party from the MVP will get the reward."))); -#: npc/018-2-1/dustman.txt:183 +#: npc/018-2-1/dustman.txt:184 #, no-c-format msgid "Only the party from the MVP will get the reward." msgstr "" #. code: mesq l("Ooh, this nice shiny thing? It was an event."); -#: npc/012-7/celestia.txt:39 +#: npc/012-7/celestia.txt:40 #, no-c-format msgid "Ooh, this nice shiny thing? It was an event." msgstr "" @@ -26196,6 +27582,18 @@ msgstr "" msgid "Oooh, many thanks! ^.^" msgstr "" +#. code: npctalk3 l("Oops! Seems like Saulc doesn't wants you messing on his chemistry set!"); +#: npc/001-3-1/alchemy.txt:19 +#, no-c-format +msgid "Oops! Seems like Saulc doesn't wants you messing on his chemistry set!" +msgstr "" + +#. code: npctalk3 l("Oops! Seems like Saulc doesn't wants you messing on his raging furnaces!"); +#: npc/001-3-1/smith.txt:20 +#, no-c-format +msgid "Oops! Seems like Saulc doesn't wants you messing on his raging furnaces!" +msgstr "" + #. code: mesq l("Oops, there is nobody known as @@ on this game.", .@ref$); #. code: mesc l("Oops, there is nobody known as @@ on this game.", .@ref$), 3; #: npc/002-3/nard.txt:106 @@ -26211,7 +27609,7 @@ msgid "Open the chest?" msgstr "" #. code: mes l("Open your inventory window (F3 key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."); -#: npc/005-7/trainer.txt:262 +#: npc/005-7/trainer.txt:268 #, no-c-format msgid "Open your inventory window (F3 key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button." msgstr "" @@ -26229,12 +27627,12 @@ msgid "Opera Mask" msgstr "" #. code: mesc l("Operation aborted. Phew!"); -#: npc/003-0/sage.txt:231 -#: npc/003-0/tanker.txt:196 -#: npc/003-0/wizard.txt:203 -#: npc/003-0/priest.txt:225 +#: npc/003-0/wizard.txt:204 +#: npc/003-0/tanker.txt:197 +#: npc/003-0/sage.txt:232 +#: npc/003-0/paladin.txt:200 #: npc/003-0/berserk.txt:198 -#: npc/003-0/paladin.txt:199 +#: npc/003-0/priest.txt:226 #, no-c-format msgid "Operation aborted. Phew!" msgstr "" @@ -26245,6 +27643,12 @@ msgstr "" msgid "Ops! You destroyed your @@." msgstr "" +#. code: l("Ops, sorry. I was going to the Soul Menhir and entered your house by accident."); +#: npc/018-5-2/leona.txt:19 +#, no-c-format +msgid "Ops, sorry. I was going to the Soul Menhir and entered your house by accident." +msgstr "" + #. code: mesq l("Ops... I hammered this stuff too hard... It's junk now."); #: npc/functions/refine.txt:158 #, no-c-format @@ -26276,7 +27680,7 @@ msgid "Or rather, I can't. I would love to help you, just like everybody else, b msgstr "" #. code: mesc l("Or use our awesome [@@https://tmw2.org/manalauncher/InstallManaLauncher.exe|Mana Launcher@@] if you're on Windows."); -#: npc/functions/clientversion.txt:267 +#: npc/functions/clientversion.txt:276 #, no-c-format msgid "Or use our awesome [@@https://tmw2.org/manalauncher/InstallManaLauncher.exe|Mana Launcher@@] if you're on Windows." msgstr "" @@ -26324,8 +27728,8 @@ msgid "Orc Voice" msgstr "" #. code: mesq l("@@ and I signed this letter. Deliver it to Airlia on the Town Hall, and she'll reward you correctly.", l("Oscar")); +#. code: 014-3,169,66,0 script Oscar NPC_RAIJIN,{ #. code: dispbottom l("@@ pinkies killed on @@'s field.", .@q2+1, l("Oscar")); -#. code: 014-3,187,84,0 script Oscar NPC_RAIJIN,{ #: npc/012-1/hinnak.txt:48 #: npc/014-3/oscar.txt:136 #: npc/012-1/hinnak.txt:132 @@ -26379,8 +27783,14 @@ msgstr "" msgid "Otherwise, ##BYOU'LL DIE.##b Have a nice day!" msgstr "" +#. code: mesq l("Otherwise, his enemies might have bested him, but I doubt any Yeti would dare to kill him."); +#: npc/012-7/celestia.txt:244 +#, no-c-format +msgid "Otherwise, his enemies might have bested him, but I doubt any Yeti would dare to kill him." +msgstr "" + #. code: mesq l("Otherwise, the monsters here usually won't attack you unless provoked."); -#: npc/005-7/trainer.txt:165 +#: npc/005-7/trainer.txt:171 #, no-c-format msgid "Otherwise, the monsters here usually won't attack you unless provoked." msgstr "" @@ -26416,7 +27826,7 @@ msgid "Oui, welcome to this fine shop! My name is Agostine, the legendary tailor msgstr "" #. code: mesc l("Our mission statement is to bring fun to all players. You'll get some levels automatically. We advise you to join a guild."), 3; -#: npc/functions/clientversion.txt:221 +#: npc/functions/clientversion.txt:230 #, no-c-format msgid "Our mission statement is to bring fun to all players. You'll get some levels automatically. We advise you to join a guild." msgstr "" @@ -26476,7 +27886,7 @@ msgid "PS. Additional reagents may be required for warps." msgstr "" #. code: mesc l("PS. Due a bug, they won't be displayed when you equip unless you relog."), 1; -#: npc/000-0-0/sailors.txt:71 +#: npc/000-0-0/sailors.txt:73 #, no-c-format msgid "PS. Due a bug, they won't be displayed when you equip unless you relog." msgstr "" @@ -26494,12 +27904,17 @@ msgid "Pachua" msgstr "" #. code: if(@temp == 2) mesq l("Painless, wasn't it?"); -#: npc/functions/nurse.txt:81 +#: npc/functions/nurse.txt:76 #, no-c-format msgid "Painless, wasn't it?" msgstr "" #. code: mesc ".:: "+ l("Paintings") + " ::.", 3; +#: npc/017-8/doorbell.txt:153 +#: npc/009-6/doorbell.txt:153 +#: npc/009-7/doorbell.txt:153 +#: npc/024-14/doorbell.txt:113 +#: npc/017-7/doorbell.txt:153 #: npc/012-8/doorbell.txt:153 #, no-c-format msgid "Paintings" @@ -26601,7 +28016,11 @@ msgstr "" #. code: mesc l("Password changed with success!"), 3; #: npc/012-8/doorbell.txt:102 -#: npc/012-1/estate.txt:132 +#: npc/017-7/doorbell.txt:102 +#: npc/functions/estate.txt:221 +#: npc/009-6/doorbell.txt:102 +#: npc/009-7/doorbell.txt:102 +#: npc/017-8/doorbell.txt:102 #, no-c-format msgid "Password changed with success!" msgstr "" @@ -26612,6 +28031,12 @@ msgstr "" msgid "Past due date." msgstr "" +#. code: 003-1,47,53,0 script Patrick Saulc NPC_WEIRDGREEN,{ +#: npc/003-1/events.txt:176 +#, no-c-format +msgid "Patrick Saulc" +msgstr "" + #. code: 017-1,131,22,0 script Paxel NPC_PLAYER,{ #: npc/017-1/paxel.txt:10 #, no-c-format @@ -26677,7 +28102,7 @@ msgid "People usually dock there when travelling to the second continent. Nothin msgstr "" #. code: mesq l("People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."); -#: npc/005-7/trainer.txt:416 +#: npc/005-7/trainer.txt:425 #, no-c-format msgid "People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck." msgstr "" @@ -26690,7 +28115,7 @@ msgstr "" #. code: mesq l("Perfect! Here is your reward!"); #: npc/007-1/tycoon.txt:97 -#: npc/005-7/trainer.txt:105 +#: npc/005-7/trainer.txt:111 #, no-c-format msgid "Perfect! Here is your reward!" msgstr "" @@ -26707,6 +28132,12 @@ msgstr "" msgid "Perhaps you could tell her how much I love her? It is already some days since I last talked to her." msgstr "" +#. code: mesq l("Perhaps you have something like that?"); +#: npc/018-5-2/leona.txt:34 +#, no-c-format +msgid "Perhaps you have something like that?" +msgstr "" + #. code: l("Perhaps you should use a key to open it."); #: npc/005-2/saxsochest.txt:34 #, no-c-format @@ -26714,8 +28145,8 @@ msgid "Perhaps you should use a key to open it." msgstr "" #. code: mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own."); -#: npc/003-0-1/luca.txt:96 -#: npc/003-0-1/colin.txt:96 +#: npc/003-0-1/colin.txt:98 +#: npc/003-0-1/luca.txt:98 #, no-c-format msgid "Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own." msgstr "" @@ -26730,8 +28161,8 @@ msgstr "" #. code: 017-1,192,23,0 script Pet Detective NPC_PET_TAMER,{ #. code: mesc l("A new pet has been unlocked on the @@!", l("Pet Detective")); #: npc/00000SAVE/018-2_petsales.txt:11 +#: npc/functions/mobhunter.txt:156 #: npc/017-1/pet_detective.txt:7 -#: npc/functions/mobhunter.txt:150 #, no-c-format msgid "Pet Detective" msgstr "" @@ -26784,12 +28215,42 @@ msgstr "" msgid "Photoshopped. Definitely. Good luck convincing somebody with that! %%a" msgstr "" +#. code: 009-6,34,25,0 script Piano#RES_0096 NPC_NO_SPRITE,{ +#: npc/009-6/utils.txt:83 +#, no-c-format +msgid "Piano#RES_0096" +msgstr "" + +#. code: 009-7,34,25,0 script Piano#RES_0097 NPC_NO_SPRITE,{ +#: npc/009-7/utils.txt:83 +#, no-c-format +msgid "Piano#RES_0097" +msgstr "" + #. code: 012-8,34,25,0 script Piano#RES_0128 NPC_NO_SPRITE,{ -#: npc/012-8/utils.txt:94 +#: npc/012-8/utils.txt:98 #, no-c-format msgid "Piano#RES_0128" msgstr "" +#. code: 017-7,34,25,0 script Piano#RES_0177 NPC_NO_SPRITE,{ +#: npc/017-7/utils.txt:99 +#, no-c-format +msgid "Piano#RES_0177" +msgstr "" + +#. code: 017-8,34,25,0 script Piano#RES_0178 NPC_NO_SPRITE,{ +#: npc/017-8/utils.txt:99 +#, no-c-format +msgid "Piano#RES_0178" +msgstr "" + +#. code: 024-14,32,26,0 script Piano#RES_PPL NPC_NO_SPRITE,{ +#: npc/024-14/utils.txt:75 +#, no-c-format +msgid "Piano#RES_PPL" +msgstr "" + #. code: Name: "Piberries" #: item_db.conf:-1 #, no-c-format @@ -26854,11 +28315,13 @@ msgid "Pink Helmet" msgstr "" #. code: Name: "Pinkie" +#. code: 013-1,69,83,31,14 monster Pinkie 1132,9,30000,50000 #. code: 012-1,85,33,35,15 monster Pinkie 1132,8,30000,50000,Hinnak::OnKillPinkie #. code: 008-1,118,144,22,17 monster Pinkie 1132,3,15000,25000 #. code: 014-3,164,75,31,14 monster Pinkie 1132,9,30000,50000,Oscar::OnKillPinkie +#: npc/013-1/_mobs.txt:2 +#: mob_db.conf:5144 #: npc/014-3/_mobs.txt:6 -#: mob_db.conf:4983 #: npc/008-1/_mobs.txt:5 #: npc/012-1/_mobs.txt:4 #, no-c-format @@ -26985,8 +28448,8 @@ msgstr "" msgid "Platinum Four-Leaf Amulet" msgstr "" -#. code: l("Platinum Ingot"), #. code: Name: "Platinum Ingot" +#. code: rif(BaseLevel >= 60, l("Platinum Ingot")), #: npc/003-8/jhedia.txt:65 #: item_db.conf:-1 #, no-c-format @@ -27013,12 +28476,6 @@ msgstr "" msgid "Players didn't escape from the manaquake. Xtreem says it is easier to kill monsters now." msgstr "" -#. code: mesn l("Players who still have Golden Eggs"); -#: npc/003-1/events.txt:31 -#, no-c-format -msgid "Players who still have Golden Eggs" -msgstr "" - #. code: mesq l("Please bring me *hic*... Bring me @@ @@!", 4, getitemlink(Beer)); #: npc/012-2/rakinorf.txt:113 #, no-c-format @@ -27032,7 +28489,7 @@ msgid "Please bring me a single @@ and @@ GP, and I'll give you a memeto." msgstr "" #. code: mesq l("Please bring me that or I won't be able to make something really special for you."); -#: npc/017-1/paxel.txt:138 +#: npc/017-1/paxel.txt:139 #, no-c-format msgid "Please bring me that or I won't be able to make something really special for you." msgstr "" @@ -27067,6 +28524,12 @@ msgstr "" msgid "Please do, my friend." msgstr "" +#. code: mesq l("Please don't bore me even more... That's clearly not everything."); +#: npc/017-1/boringnpc.txt:55 +#, no-c-format +msgid "Please don't bore me even more... That's clearly not everything." +msgstr "" + #. code: mesq l("Please don't lie to me..."); #. code: mesq l("Please don't lie to me...") + " = .@price, l("Please heal me!")), #: npc/004-1/elanore.txt:9 #: npc/005-7/nurse.txt:17 -#: npc/functions/nurse.txt:51 +#: npc/functions/nurse.txt:53 #, no-c-format msgid "Please heal me!" msgstr "" @@ -27178,13 +28641,13 @@ msgid "Please insert your Discord ID, on the following format: " msgstr "" #. code: mesc l("Please insert your pincode."), 1; -#: npc/functions/main.txt:317 +#: npc/functions/main.txt:318 #, no-c-format msgid "Please insert your pincode." msgstr "" #. code: mesc l("Please install the new client from [@@https://manaplus.org/|https://manaplus.org/@@]"); -#: npc/functions/clientversion.txt:266 +#: npc/functions/clientversion.txt:275 #, no-c-format msgid "Please install the new client from [@@https://manaplus.org/|https://manaplus.org/@@]" msgstr "" @@ -27227,14 +28690,21 @@ msgid "Please select an action" msgstr "" #. code: mes l("Please select target dungeon:"); -#: npc/018-2-1/warps.txt:38 +#: npc/018-2-1/warps.txt:43 #, no-c-format msgid "Please select target dungeon:" msgstr "" +#. code: mesc l("Please select the Guild Position you want to change."); +#: npc/guilds/management.txt:35 +#, no-c-format +msgid "Please select the Guild Position you want to change." +msgstr "" + #. code: mes l("Please select the desired race."); -#: npc/017-1/misc.txt:173 #: npc/020-1/misc.txt:125 +#: npc/017-1/misc.txt:173 +#: npc/024-10/haircut.txt:12 #: npc/012-1/locamit.txt:16 #: npc/003-6/tamiloc.txt:15 #, no-c-format @@ -27283,6 +28753,12 @@ msgstr "" msgid "Please wait, the fight will start in @@, as requested." msgstr "" +#. code: mesc l("Please write how much in percent is EXP Tax for member (range: 0~50)"), 1; +#: npc/guilds/management.txt:48 +#, no-c-format +msgid "Please write how much in percent is EXP Tax for member (range: 0~50)" +msgstr "" + #. code: mesq l("Please, @@! Hurry up!", strcharinfo(0)); #: npc/009-5/joaquim.txt:166 #, no-c-format @@ -27314,13 +28790,13 @@ msgid "Please, enjoy the show! There are some people upstairs, too." msgstr "" #. code: mesc l("Please, fell at home. You can use ##B#world##b channel to speak to everyone on Discord, IRC and ingame."), 3; -#: npc/functions/clientversion.txt:218 +#: npc/functions/clientversion.txt:227 #, no-c-format msgid "Please, fell at home. You can use ##B#world##b channel to speak to everyone on Discord, IRC and ingame." msgstr "" #. code: mesq l("Please, help my precious! Save her! Oh, my precious Cindy..."); -#: npc/019-2/angela.txt:61 +#: npc/019-2/angela.txt:79 #, no-c-format msgid "Please, help my precious! Save her! Oh, my precious Cindy..." msgstr "" @@ -27381,10 +28857,10 @@ msgstr "" #. code: 008-2,81,61,73,39 monster Plushroom Field 1011,4,25000,45000 #. code: 001-8,28,47,10,7 monster Plushroom Field 1011,18,30000,30000 #: npc/001-8/_mobs.txt:3 -#: mob_db.conf:464 -#: npc/003-1-3/_mobs.txt:5 #: npc/008-1/_mobs.txt:21 +#: npc/003-1-3/_mobs.txt:5 #: npc/014-3/_mobs.txt:10 +#: mob_db.conf:498 #: npc/008-2/_mobs.txt:23 #: npc/014-5/_mobs.txt:7 #, no-c-format @@ -27412,7 +28888,7 @@ msgstr "" #. code: 018-2,21,46,0,0 monster Poison Fairy 1186,6,120000,40000 #. code: Name: "Poison Fairy" #. code: 018-5,99,47,22,14 monster Poison Fairy 1186,6,30000,30000 -#: mob_db.conf:6777 +#: mob_db.conf:6939 #: npc/018-2/_mobs.txt:3 #: npc/018-5/_mobs.txt:5 #, no-c-format @@ -27423,9 +28899,9 @@ msgstr "" #. code: 014-3,95,65,49,25 monster Poison Spiky Mushroom 1043,11,45000,45000 #. code: 014-5,90,82,62,55 monster Poison Spiky Mushroom 1043,21,20000,20000 #. code: Name: "Poison Spiky Mushroom" -#: mob_db.conf:1475 #: npc/018-1/_mobs.txt:5 #: npc/014-5/_mobs.txt:4 +#: mob_db.conf:1543 #: npc/014-3/_mobs.txt:7 #, no-c-format msgid "Poison Spiky Mushroom" @@ -27521,6 +28997,12 @@ msgstr "" msgid "Practice! There are no secrets to becoming a warrior." msgstr "" +#. code: Name: "Precision Potion" +#: item_db.conf:-1 +#, no-c-format +msgid "Precision Potion" +msgstr "" + #. code: Name: "Present Box" #: item_db.conf:-1 #, no-c-format @@ -27528,12 +29010,16 @@ msgid "Present Box" msgstr "" #. code: mes l("Press the 'R' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations."); -#: npc/005-7/trainer.txt:253 +#: npc/005-7/trainer.txt:259 #, no-c-format msgid "Press the 'R' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations." msgstr "" #. code: mesc l("Press the doorbell?"); +#: npc/009-1/estate.txt:34 +#: npc/017-1/estate.txt:34 +#: npc/017-1/estate.txt:110 +#: npc/009-1/estate.txt:110 #: npc/012-1/estate.txt:34 #, no-c-format msgid "Press the doorbell?" @@ -27568,7 +29054,7 @@ msgid "Priest#1" msgstr "" #. code: Name: "Prism Chest" -#: mob_db.conf:5380 +#: mob_db.conf:5541 #, no-c-format msgid "Prism Chest" msgstr "" @@ -27595,7 +29081,7 @@ msgid "Prizes:" msgstr "" #. code: mesq l("Probably."); -#: npc/021-1/yeti.txt:50 +#: npc/021-1/yeti.txt:51 #, no-c-format msgid "Probably." msgstr "" @@ -27606,6 +29092,12 @@ msgstr "" msgid "Problem is, I do not have the knowledge to make it without @@. If you bring me one, I'll reward you with one quarter of my commission." msgstr "" +#. code: mesc l("Produced item:"); +#: npc/017-3/chagashroom.txt:53 +#, no-c-format +msgid "Produced item:" +msgstr "" + #. code: mesc l("Protip 2: Drop rates are low. Try other quests while you slay mobs for this one."); #: npc/003-1/swezanne.txt:110 #, no-c-format @@ -27631,7 +29123,7 @@ msgid "Protip: @@ can be found from @@ and @@. For the later one, ask Lua for st msgstr "" #. code: mesc l("Protip: @@ is dropped by @@. It is a tough monster, you might need some strategy to kill it. @@ can be bought in shops.", getitemlink(CherryCake), getmonsterlink(GiantMaggot)); -#: npc/003-1/sarah.txt:50 +#: npc/003-1/sarah.txt:47 #, no-c-format msgid "Protip: @@ is dropped by @@. It is a tough monster, you might need some strategy to kill it. @@ can be bought in shops." msgstr "" @@ -27654,6 +29146,12 @@ msgstr "" msgid "Protip: You can get @@ from shops. Cotton is rumored to be magical, keep this is mind." msgstr "" +#. code: if (TUTORIAL) mesc l("Protip: You can use @monsterinfo  to gauge a monster strength."); +#: npc/003-1/inac.txt:33 +#, no-c-format +msgid "Protip: You can use \"@monsterinfo \" to gauge a monster strength." +msgstr "" + #. code: mesc l("Protip: You need an @@ full of water to get a reply from guards.", getitemlink(EmptyBottle)); #: npc/003-1/lieutenantdausen.txt:56 #, no-c-format @@ -27681,8 +29179,8 @@ msgstr "" #. code: Name: "Pumpkandy" #. code: monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1); #: db/re/item_db.conf:2499 +#: mob_db.conf:7680 #: db/re/item_db.conf:2497 -#: mob_db.conf:7508 #, no-c-format msgid "Pumpkandy" msgstr "" @@ -27730,7 +29228,12 @@ msgid "Pumpkish Juice" msgstr "" #. code: mesc l("Purchase successful!"); +#: npc/017-7/doorbell.txt:210 +#: npc/024-14/doorbell.txt:172 +#: npc/009-6/doorbell.txt:210 +#: npc/017-8/doorbell.txt:210 #: npc/012-8/doorbell.txt:210 +#: npc/009-7/doorbell.txt:210 #, no-c-format msgid "Purchase successful!" msgstr "" @@ -27754,7 +29257,7 @@ msgid "Purple Dye" msgstr "" #. code: 003-1,47,53,0 script Pydisgner#spoints NPC_GUGLI,{ -#: npc/003-1/events.txt:160 +#: npc/003-1/events.txt:222 #, no-c-format msgid "Pydisgner#spoints" msgstr "" @@ -27813,6 +29316,12 @@ msgstr "" msgid "Quest @@ modified by GM" msgstr "" +#. code: mesn l("Quest Tip"); +#: npc/012-7/celestia.txt:253 +#, no-c-format +msgid "Quest Tip" +msgstr "" + #. code: l("Quest completed."); #: npc/test/karim.txt:103 #, no-c-format @@ -27832,7 +29341,7 @@ msgid "Quest restart." msgstr "" #. code: l("Quests."), L_Quests, -#: npc/005-7/trainer.txt:49 +#: npc/005-7/trainer.txt:54 #, no-c-format msgid "Quests." msgstr "" @@ -27865,16 +29374,16 @@ msgstr "" #. code: menuaction(l("Quit")); #: npc/003-8/jhedia.txt:26 #: npc/commands/ucp.txt:20 -#: npc/003-1/sarah.txt:43 +#: npc/003-1/sarah.txt:62 #: npc/commands/discord.txt:33 #: npc/003-1/lieutenantdausen.txt:47 #: npc/test/karim.txt:124 -#: npc/003-1/sarah.txt:65 +#: npc/003-1/sarah.txt:40 #: npc/005-2/saxsochest.txt:56 #: npc/test/rock.txt:158 #: npc/005-2/saxsochest.txt:39 -#: npc/003-2/estard.txt:101 #: npc/test/karim.txt:86 +#: npc/003-2/estard.txt:93 #: npc/003-1/lieutenantdausen.txt:102 #: npc/003-2/eistein.txt:54 #: npc/005-4/rosen.txt:38 @@ -27882,6 +29391,12 @@ msgstr "" msgid "Quit" msgstr "" +#. code: mesq l("Quite benevolent, they are. Nard likes to help anyone who works hard. Anyway, there was something important I needed to say."); +#: npc/003-1/inac.txt:28 +#, no-c-format +msgid "Quite benevolent, they are. Nard likes to help anyone who works hard. Anyway, there was something important I needed to say." +msgstr "" + #. code: mesq l("Quite interesting, quite interesting indeed."); #: npc/017-3/doctor.txt:17 #, no-c-format @@ -27901,7 +29416,7 @@ msgid "RAPID GUNSTAFF" msgstr "" #. code: mesn l("ROGUE YETI SLAYING REQUEST"); -#: npc/021-1/yeti.txt:117 +#: npc/021-1/yeti.txt:118 #, no-c-format msgid "ROGUE YETI SLAYING REQUEST" msgstr "" @@ -27909,6 +29424,7 @@ msgstr "" #. code: mes l("Race") + ": " + Class; #. code: mes l("Race") + ": " + $@allraces$[Class]; #. code: menuimage("actions/edit", l("Race")), +#: npc/024-10/haircut.txt:10 #: npc/017-1/misc.txt:171 #: npc/commands/debug-look.txt:70 #: npc/012-1/locamit.txt:14 @@ -27946,32 +29462,32 @@ msgid "Raise agility to do this quest." msgstr "" #. code: mesc l("Raise fallen party members so they can keep fighting."); -#: npc/003-0/priest.txt:118 +#: npc/003-0/priest.txt:119 #, no-c-format msgid "Raise fallen party members so they can keep fighting." msgstr "" #. code: mesc l("Raises attack and resistance against dragons. Also raises int. Passive."); -#: npc/003-0/sage.txt:98 +#: npc/003-0/sage.txt:99 #, no-c-format msgid "Raises attack and resistance against dragons. Also raises int. Passive." msgstr "" #. code: mesc l("Raises chance to entirely block an attack, but freezes you for a while. Req. Shield."); -#: npc/003-0/tanker.txt:107 +#: npc/003-0/tanker.txt:108 #, no-c-format msgid "Raises chance to entirely block an attack, but freezes you for a while. Req. Shield." msgstr "" #. code: mesc l("Raises defense of the whole party in 5% for a while."); -#: npc/003-0/paladin.txt:97 +#: npc/003-0/paladin.txt:98 #, no-c-format msgid "Raises defense of the whole party in 5% for a while." msgstr "" #. code: mesc l("Raises max HP and holy resistance. Passive."); -#: npc/003-0/tanker.txt:67 -#: npc/003-0/paladin.txt:139 +#: npc/003-0/paladin.txt:140 +#: npc/003-0/tanker.txt:68 #, no-c-format msgid "Raises max HP and holy resistance. Passive." msgstr "" @@ -28033,19 +29549,19 @@ msgstr "" #. code: 008-1,155,138,15,15 monster Ratto 1005,2,15000,15000 #. code: test,68,9,0,0 monster Ratto 1005,1,1000,1000 #. code: 008-1,34,113,28,16 monster Ratto 1005,2,15000,15000 +#. code: 007-1,70,60,19,15 monster Ratto 1005,4,35000,300000,Tycoon::OnKillRatto #. code: 008-0,49,49,28,28 monster Ratto 1005,6,35000,600000 #. code: test,76,10,1,1 monster Ratto 1005,1,1000,1000 -#. code: 007-1,70,60,19,15 monster Ratto 1005,3,35000,300000,Tycoon::OnKillRatto #. code: test,78,4,1,1 monster Ratto 1005,3,1000,1000 +#. code: 003-1-1,80,87,71,71 monster Ratto 1005,32,35000,300000 #. code: test,48,10,0,0 monster Ratto 1005,1,1000,1000 #. code: Name: "Ratto" -#. code: 003-1-1,80,87,71,71 monster Ratto 1005,32,35000,300000 #: npc/007-1/_mobs.txt:4 #: npc/test/_mobs.txt:13 #: npc/test/_mobs.txt:7 #: npc/008-0/_mobs.txt:2 -#: npc/003-1-1/_mobs.txt:4 #: npc/008-1/_mobs.txt:3 +#: npc/003-1-1/_mobs.txt:4 #: npc/test/_mobs.txt:14 #: npc/test/_mobs.txt:10 #: mob_db.conf:239 @@ -28097,7 +29613,7 @@ msgid "Re-casting the same mana skill won't give you magic experience. Magic Ski msgstr "" #. code: mesq l("Re-ref... Reflect."); -#: npc/014-2/mouboo.txt:126 +#: npc/014-2/mouboo.txt:146 #, no-c-format msgid "Re-ref... Reflect." msgstr "" @@ -28120,6 +29636,12 @@ msgstr "" msgid "Read the instructions carefully." msgstr "" +#. code: mesc l("Read the tutorial again?"); +#: npc/005-1/zegas.txt:73 +#, no-c-format +msgid "Read the tutorial again?" +msgstr "" + #. code: Name: "Real Bronze Gladius" #: item_db.conf:-1 #, no-c-format @@ -28127,23 +29649,29 @@ msgid "Real Bronze Gladius" msgstr "" #. code: mesc l("Really attack the Mouboo with a(n) @@?", getitemlink(.@id)), 1; -#: npc/014-2/mouboo.txt:119 +#: npc/014-2/mouboo.txt:139 #, no-c-format msgid "Really attack the Mouboo with a(n) @@?" msgstr "" #. code: mesc l("Really give your @@ to the Mouboo?", getitemlink(.@id)), 1; -#: npc/014-2/mouboo.txt:81 +#: npc/014-2/mouboo.txt:87 #, no-c-format msgid "Really give your @@ to the Mouboo?" msgstr "" #. code: mesq l("Really interesting, how I am NOT seeing the items I asked for..."); -#: npc/003-0/audsbel.txt:266 +#: npc/003-0-1/audsbel.txt:292 #, no-c-format msgid "Really interesting, how I am NOT seeing the items I asked for..." msgstr "" +#. code: l("Really? That would be great!"), L_Start, +#: npc/003-1/inac.txt:40 +#, no-c-format +msgid "Really? That would be great!" +msgstr "" + #. code: l("Really? What do you need?"), L_Start, #: npc/014-2-1/woody.txt:41 #: npc/007-1/caelum.txt:42 @@ -28158,7 +29686,7 @@ msgid "Really? Where are you from?" msgstr "" #. code: Name: "Reaper" -#: mob_db.conf:7176 +#: mob_db.conf:7339 #, no-c-format msgid "Reaper" msgstr "" @@ -28169,6 +29697,12 @@ msgstr "" msgid "Receive Chocolate" msgstr "" +#. code: l("Recruiter"), GPOS_RECRUITER, +#: npc/guilds/management.txt:40 +#, no-c-format +msgid "Recruiter" +msgstr "" + #. code: mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White"))); #: npc/020-3/mede.txt:85 #, no-c-format @@ -28185,8 +29719,8 @@ msgstr "" #. code: 012-1,90,63,35,14 monster Red Butterfly 1025,4,30000,90000 #. code: Name: "Red Butterfly" #: npc/012-1/_mobs.txt:2 -#: mob_db.conf:832 #: npc/014-4/_mobs.txt:7 +#: mob_db.conf:866 #, no-c-format msgid "Red Butterfly" msgstr "" @@ -28209,7 +29743,7 @@ msgstr "" #. code: 014-5,56,114,36,30 monster Red Mushroom 1042,6,40000,20000 #: npc/014-5/_mobs.txt:5 #: npc/011-3/_mobs.txt:15 -#: mob_db.conf:1431 +#: mob_db.conf:1499 #: npc/001-11/_mobs.txt:3 #, no-c-format msgid "Red Mushroom" @@ -28234,7 +29768,7 @@ msgstr "" #. code: 007-1,57,156,37,29 monster Red Scorpion 1072,10,35000,300000,Tycoon::OnKillRedScorpion #: npc/007-1/_mobs.txt:7 #: npc/009-1/_mobs.txt:7 -#: mob_db.conf:2315 +#: mob_db.conf:2476 #: npc/008-0/_mobs.txt:5 #: npc/008-1/_mobs.txt:8 #, no-c-format @@ -28276,13 +29810,13 @@ msgstr "" #: npc/001-6/_mobs.txt:13 #: npc/008-2/_mobs.txt:10 #: npc/015-6/_mobs.txt:21 +#: mob_db.conf:3443 #: npc/017-2-1/_mobs.txt:4 #: npc/015-4/_mobs.txt:4 #: npc/015-1/_mobs.txt:3 #: npc/018-4/_mobs.txt:5 #: npc/015-6/_mobs.txt:56 #: npc/015-6/_mobs.txt:20 -#: mob_db.conf:3282 #: npc/011-1/_mobs.txt:5 #: npc/001-6/_mobs.txt:5 #: npc/015-6/_mobs.txt:42 @@ -28340,7 +29874,7 @@ msgid "Referral Program Report" msgstr "" #. code: mesc l("Regenerate HP every 5 seconds, as if you were always eating a healing item."); -#: npc/003-0/tanker.txt:148 +#: npc/003-0/tanker.txt:149 #, no-c-format msgid "Regenerate HP every 5 seconds, as if you were always eating a healing item." msgstr "" @@ -28503,14 +30037,38 @@ msgstr "" msgid "Release 8.0 - Apane Invasion, the Remaster" msgstr "" +#. code: l("Reload NPC Data"); +#: npc/024-14/doorbell.txt:54 +#, no-c-format +msgid "Reload NPC Data" +msgstr "" + #. code: mesq l("Remember also: It is wise to speak with people you meet on your journey, there is always something new to learn."); #: npc/012-1/gwendolyn.txt:517 #, no-c-format msgid "Remember also: It is wise to speak with people you meet on your journey, there is always something new to learn." msgstr "" +#. code: mesc l("Remember that wearing green BOOSTS the rates at which good stuff will be found!"), 2; +#: npc/014-5/events.txt:56 +#, no-c-format +msgid "Remember that wearing green BOOSTS the rates at which good stuff will be found!" +msgstr "" + +#. code: mesc l("Remember to give it a balanced diet of Aquadas to make it happy."), 3; +#: npc/003-1/events.txt:14 +#, no-c-format +msgid "Remember to give it a balanced diet of Aquadas to make it happy." +msgstr "" + +#. code: mes l("Remember to store somewhere any heavy stuff you might be carrying."); +#: npc/017-1/drowned_man.txt:62 +#, no-c-format +msgid "Remember to store somewhere any heavy stuff you might be carrying." +msgstr "" + #. code: mes l("Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own."); -#: npc/005-7/trainer.txt:271 +#: npc/005-7/trainer.txt:277 #, no-c-format msgid "Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own." msgstr "" @@ -28546,13 +30104,13 @@ msgid "Remove this line" msgstr "" #. code: rif(.@gp >= .price && $ESTATE_RENTTIME[.id] < gettimetick(2)+.time, l("Renew Rent")), -#: npc/012-1/estate.txt:112 +#: npc/functions/estate.txt:202 #, no-c-format msgid "Renew Rent" msgstr "" #. code: mesc l("Rent Renew Price: @@ GP", format_number(.price)); -#: npc/012-1/estate.txt:102 +#: npc/functions/estate.txt:192 #, no-c-format msgid "Rent Renew Price: @@ GP" msgstr "" @@ -28564,20 +30122,28 @@ msgid "Rent arena" msgstr "" #. code: rif(.@gp > .price, l("Rent it! Make it mine!")), -#: npc/012-1/estate.txt:46 +#: npc/functions/estate.txt:118 +#: npc/024-13/manager.txt:35 #, no-c-format msgid "Rent it! Make it mine!" msgstr "" #. code: mesc l("Rent successful for 30 days!"); -#: npc/012-1/estate.txt:82 +#: npc/024-13/manager.txt:46 +#: npc/functions/estate.txt:156 #, no-c-format msgid "Rent successful for 30 days!" msgstr "" +#. code: mesc l("Rent time available: @@", FuzzyTime(ESTATE_RENTTIME)); #. code: mesc l("Rent time available: @@", FuzzyTime($ESTATE_RENTTIME[.id])); -#: npc/012-1/estate.txt:99 #: npc/012-8/doorbell.txt:69 +#: npc/017-7/doorbell.txt:69 +#: npc/024-14/doorbell.txt:46 +#: npc/017-8/doorbell.txt:69 +#: npc/009-6/doorbell.txt:69 +#: npc/009-7/doorbell.txt:69 +#: npc/functions/estate.txt:189 #, no-c-format msgid "Rent time available: @@" msgstr "" @@ -28589,8 +30155,12 @@ msgid "Repeat how many times?" msgstr "" #. code: mesc l("Repeat new password: "); +#: npc/017-7/doorbell.txt:98 #: npc/012-8/doorbell.txt:98 -#: npc/012-1/estate.txt:128 +#: npc/009-7/doorbell.txt:98 +#: npc/017-8/doorbell.txt:98 +#: npc/009-6/doorbell.txt:98 +#: npc/functions/estate.txt:217 #, no-c-format msgid "Repeat new password: " msgstr "" @@ -28608,13 +30178,13 @@ msgid "Requires logout" msgstr "" #. code: mesc l("Rescue Cindy from the Ice Labyrinth and the evil Yetis. This is a global, multiplayer quest."), 1; -#: npc/019-2/angela.txt:95 +#: npc/019-2/angela.txt:113 #, no-c-format msgid "Rescue Cindy from the Ice Labyrinth and the evil Yetis. This is a global, multiplayer quest." msgstr "" #. code: mesn col(l("Rescuing Cindy Quest"),1); -#: npc/019-2/angela.txt:63 +#: npc/019-2/angela.txt:81 #, no-c-format msgid "Rescuing Cindy Quest" msgstr "" @@ -28626,7 +30196,7 @@ msgid "Reset" msgstr "" #. code: l("Reset Crazyfefe Fight"), -#: npc/commands/event.txt:181 +#: npc/commands/event.txt:200 #, no-c-format msgid "Reset Crazyfefe Fight" msgstr "" @@ -28638,7 +30208,7 @@ msgid "Reset EVERYTHING" msgstr "" #. code: l("Reset Kill Saulc Event (Monthly)"), -; -#: npc/commands/event.txt:138 +#: npc/commands/event.txt:148 #, no-c-format msgid "Reset Kill Saulc Event (Monthly)" msgstr "" @@ -28656,7 +30226,7 @@ msgid "Reset stats, skills, level" msgstr "" #. code: mes l("Reset!"); -#: npc/005-1/zegas.txt:116 +#: npc/005-1/zegas.txt:147 #: npc/005-1/ayasha.txt:414 #: npc/003-1/lieutenantdausen.txt:430 #, no-c-format @@ -28665,7 +30235,7 @@ msgstr "" #. code: mesq l("Reset?"); #: npc/005-1/ayasha.txt:398 -#: npc/005-1/zegas.txt:100 +#: npc/005-1/zegas.txt:131 #: npc/003-1/lieutenantdausen.txt:421 #, no-c-format msgid "Reset?" @@ -28695,8 +30265,8 @@ msgstr "" #. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu"))); #. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu"))), #: npc/commands/motd.txt:140 -#: npc/commands/event.txt:183 #: npc/commands/debug.txt:106 +#: npc/commands/event.txt:202 #: npc/commands/scheduled-broadcasts.txt:165 #, no-c-format msgid "Return to Super Menu" @@ -28709,7 +30279,7 @@ msgid "Return to main menu" msgstr "" #. code: Name: "Revolver Shooter" -#: mob_db.conf:7672 +#: mob_db.conf:7847 #, no-c-format msgid "Revolver Shooter" msgstr "" @@ -28739,7 +30309,7 @@ msgid "Richard" msgstr "" #. code: Name: "Rifle Shooter" -#: mob_db.conf:7630 +#: mob_db.conf:7804 #, no-c-format msgid "Rifle Shooter" msgstr "" @@ -28819,7 +30389,7 @@ msgstr "" #. code: 011-3,37,103,36,26 monster Robin Bandit 1153,7,100000,30000 #. code: Name: "Robin Bandit" #. code: 008-2,33,138,21,32 monster Robin Bandit 1153,1,25000,25000 -#: mob_db.conf:5715 +#: mob_db.conf:5876 #: npc/008-2/_mobs.txt:20 #: npc/011-3/_mobs.txt:13 #, no-c-format @@ -28865,9 +30435,13 @@ msgstr "" #. code: dispbottom l("Room password: @@", .@user_password$); #. code: mesc l("Room password: @@", $ESTATE_PASSWORD$[.id]); #. code: mes l("Room password: @@", .@user_password$); -#: npc/012-1/estate.txt:103 -#: npc/012-8/doorbell.txt:72 +#: npc/009-6/doorbell.txt:72 #: npc/003-10/arnea.txt:88 +#: npc/017-7/doorbell.txt:72 +#: npc/012-8/doorbell.txt:72 +#: npc/017-8/doorbell.txt:72 +#: npc/009-7/doorbell.txt:72 +#: npc/functions/estate.txt:193 #: npc/003-10/arnea.txt:84 #, no-c-format msgid "Room password: @@" @@ -28942,7 +30516,7 @@ msgstr "" #. code: 015-4,54,21,29,14 monster Ruby Bif 1099,1,90000,90000 #. code: 007-1,104,99,99,99 monster Ruby Bif 1099,9,35000,300000 #. code: Name: "Ruby Bif" -#: mob_db.conf:3610 +#: mob_db.conf:3771 #: npc/015-4/_mobs.txt:5 #: npc/007-1/_mobs.txt:10 #, no-c-format @@ -28959,7 +30533,7 @@ msgstr "" #. code: 022-1,30,73,10,34 monster Rudolph Slime 1086,8,0,0 #. code: Name: "Rudolph Slime" #. code: 022-1,77,104,31,15 monster Rudolph Slime 1086,8,0,0 -#: mob_db.conf:2994 +#: mob_db.conf:3155 #: npc/022-1/_mobs.txt:7 #: npc/022-1/_mobs.txt:6 #: npc/022-1/_mobs.txt:2 @@ -28974,7 +30548,7 @@ msgid "Rules" msgstr "" #. code: l("Rules."), L_Regras, -#: npc/005-7/trainer.txt:53 +#: npc/005-7/trainer.txt:58 #, no-c-format msgid "Rules." msgstr "" @@ -29024,8 +30598,8 @@ msgid "SHORT GUNSTAFF" msgstr "" #. code: mesq l("Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!", b(l("F2")), b(l("STA"))); -#: npc/000-0-0/sailors.txt:95 -#: npc/000-0-0/sailors.txt:164 +#: npc/000-0-0/sailors.txt:97 +#: npc/000-0-0/sailors.txt:166 #, no-c-format msgid "STA" msgstr "" @@ -29105,14 +30679,19 @@ msgid "Sagratha#_M" msgstr "" #. code: l("Sailing Away!"), -#: npc/012-8/utils.txt:103 +#: npc/017-8/utils.txt:108 +#: npc/009-7/utils.txt:92 +#: npc/024-14/utils.txt:84 +#: npc/009-6/utils.txt:92 +#: npc/017-7/utils.txt:108 +#: npc/012-8/utils.txt:107 #, no-c-format msgid "Sailing Away!" msgstr "" #. code: mesn l("Sailor"); -#: npc/000-0/sailors.txt:90 -#: npc/000-0/sailors.txt:81 +#: npc/000-0/sailors.txt:91 +#: npc/000-0/sailors.txt:82 #, no-c-format msgid "Sailor" msgstr "" @@ -29148,7 +30727,12 @@ msgid "Sailors#005-1" msgstr "" #. code: mesc l("Sale successful!"); +#: npc/024-14/doorbell.txt:161 +#: npc/009-7/doorbell.txt:200 +#: npc/017-7/doorbell.txt:200 #: npc/012-8/doorbell.txt:200 +#: npc/017-8/doorbell.txt:200 +#: npc/009-6/doorbell.txt:200 #, no-c-format msgid "Sale successful!" msgstr "" @@ -29180,7 +30764,7 @@ msgstr "" #. code: 019-1,56,60,21,18 monster Santa Slime 1096,2,30000,30000 #. code: 019-3,76,46,71,34 monster Santa Slime 1096,40,100000,30000 #. code: Name: "Santa Slime" -#: mob_db.conf:3478 +#: mob_db.conf:3639 #: npc/019-1/_mobs.txt:5 #: npc/019-3/_mobs.txt:4 #, no-c-format @@ -29213,7 +30797,7 @@ msgstr "" #. code: 008-2,103,200,29,39 monster Sapphire Bif 1114,2,25000,45000 #. code: Name: "Sapphire Bif" -#: mob_db.conf:4190 +#: mob_db.conf:4351 #: npc/008-2/_mobs.txt:27 #, no-c-format msgid "Sapphire Bif" @@ -29238,9 +30822,9 @@ msgid "Sarah" msgstr "" #. code: 011-3,38,174,18,13 monster Sarracenus 1125,7,100000,30000 +#. code: 010-1,60,57,9,4 monster Sarracenus 1125,2,35000,300000 #. code: Name: "Sarracenus" #. code: 010-1,93,79,6,5 monster Sarracenus 1125,2,35000,300000 -#. code: 010-1,60,57,9,4 monster Sarracenus 1125,2,35000,300000 #. code: 008-2,30,197,17,24 monster Sarracenus 1125,2,25000,25000 #. code: 010-2,149,95,6,5 monster Sarracenus 1125,2,35000,300000 #. code: 011-3,39,144,19,11 monster Sarracenus 1125,4,100000,30000 @@ -29251,16 +30835,16 @@ msgstr "" #: npc/011-3/_mobs.txt:5 #: npc/010-1/_mobs.txt:13 #: npc/011-3/_mobs.txt:9 +#: mob_db.conf:4824 #: npc/008-2/_mobs.txt:17 -#: npc/010-1/_mobs.txt:11 #: npc/010-2/_mobs.txt:9 -#: mob_db.conf:4663 +#: npc/010-1/_mobs.txt:11 #, no-c-format msgid "Sarracenus" msgstr "" #. code: mes l("Saul and Fefe did a great revolution,"); -#: npc/003-1/mariusthebard.txt:56 +#: npc/003-1/mariusthebard.txt:69 #, no-c-format msgid "Saul and Fefe did a great revolution," msgstr "" @@ -29284,7 +30868,7 @@ msgid "Saulc and Cherry married in Halinarzo, and stayed like this for perhaps 2 msgstr "" #. code: mesq l("Saulc is rich, you know. He challenged a group of thirty NPCs to defeat him, whoever won would get this @@.", getitemlink(MurdererCrown)); -#: npc/012-7/celestia.txt:42 +#: npc/012-7/celestia.txt:43 #, no-c-format msgid "Saulc is rich, you know. He challenged a group of thirty NPCs to defeat him, whoever won would get this @@." msgstr "" @@ -29356,7 +30940,7 @@ msgid "Sawis" msgstr "" #. code: mesq l("Do you see that fancy house over there? My husband, @@, used to live there.", b(l("Saxso"))); -#: npc/005-1/zegas.txt:76 +#: npc/005-1/zegas.txt:107 #, no-c-format msgid "Saxso" msgstr "" @@ -29370,7 +30954,7 @@ msgstr "" #. code: 005-2,43,40,0,0 monster Saxso Ghost 1076,1,36000,300000 #. code: Name: "Saxso Ghost" #: npc/005-2/_mobs.txt:2 -#: mob_db.conf:2502 +#: mob_db.conf:2663 #, no-c-format msgid "Saxso Ghost" msgstr "" @@ -29382,7 +30966,7 @@ msgid "Saxso Key" msgstr "" #. code: mesq l("Saxso, the former mayor, commanded me to strengthen the youngsters, so that they have sufficient power to fight monsters."); -#: npc/005-7/trainer.txt:189 +#: npc/005-7/trainer.txt:195 #, no-c-format msgid "Saxso, the former mayor, commanded me to strengthen the youngsters, so that they have sufficient power to fight monsters." msgstr "" @@ -29394,7 +30978,7 @@ msgid "Say magic words" msgstr "" #. code: mesq l("Say, what do you think if I transmuted your head into the missing materials? I can warrant your soul won't return to the Soul Menhir, either!"); -#: npc/003-0/audsbel.txt:269 +#: npc/003-0-1/audsbel.txt:295 #, no-c-format msgid "Say, what do you think if I transmuted your head into the missing materials? I can warrant your soul won't return to the Soul Menhir, either!" msgstr "" @@ -29426,55 +31010,60 @@ msgid "Scheduled broadcasts - Create new" msgstr "" #. code: mesc l("Scheduled: April 17th - 24th"); -#: npc/functions/scoreboards.txt:238 +#: npc/functions/scoreboards.txt:275 #, no-c-format msgid "Scheduled: April 17th - 24th" msgstr "" #. code: mesc l("Scheduled: April 27th - May 3rd"); -#: npc/functions/scoreboards.txt:241 +#: npc/functions/scoreboards.txt:278 #, no-c-format msgid "Scheduled: April 27th - May 3rd" msgstr "" #. code: mesc l("Scheduled: December 19th - January 2nd"); -#: npc/functions/scoreboards.txt:256 +#: npc/functions/scoreboards.txt:293 #, no-c-format msgid "Scheduled: December 19th - January 2nd" msgstr "" #. code: //mesc l("Scheduled: February 12th - 15th"); -#: npc/functions/scoreboards.txt:225 +#: npc/functions/scoreboards.txt:262 #, no-c-format msgid "Scheduled: February 12th - 15th" msgstr "" #. code: //mesc l("Scheduled: January 13rd"); -#: npc/functions/scoreboards.txt:220 +#: npc/functions/scoreboards.txt:257 #, no-c-format msgid "Scheduled: January 13rd" msgstr "" #. code: mesc l("Scheduled: July 7th"); -#: npc/functions/scoreboards.txt:247 +#: npc/functions/scoreboards.txt:284 #, no-c-format msgid "Scheduled: July 7th" msgstr "" #. code: //mesc l("Scheduled: March 2nd"); -#: npc/functions/scoreboards.txt:233 +#: npc/functions/scoreboards.txt:270 #, no-c-format msgid "Scheduled: March 2nd" msgstr "" #. code: mesc l("Scheduled: September 9th"); -#: npc/functions/scoreboards.txt:250 +#: npc/functions/scoreboards.txt:287 #, no-c-format msgid "Scheduled: September 9th" msgstr "" #. code: l("School of Quirks (Candor)"), -#: npc/012-8/utils.txt:110 +#: npc/012-8/utils.txt:114 +#: npc/017-7/utils.txt:115 +#: npc/017-8/utils.txt:115 +#: npc/024-14/utils.txt:91 +#: npc/009-6/utils.txt:99 +#: npc/009-7/utils.txt:99 #, no-c-format msgid "School of Quirks (Candor)" msgstr "" @@ -29563,20 +31152,26 @@ msgstr "" msgid "Sea Drops" msgstr "" +#. code: 014-2,207,65,40,50 monster Sea Slime 1093,6,42000,30000 #. code: Name: "Sea Slime" #. code: 011-3,37,56,24,14 monster Sea Slime 1093,5,100000,30000 -#. code: 014-2,207,65,40,50 monster Sea Slime 1093,6,42000,30000 #. code: 011-3,37,32,19,7 monster Sea Slime 1093,5,100000,30000 #. code: 008-2,67,87,10,60 monster Sea Slime 1093,7,25000,25000 -#: mob_db.conf:3333 #: npc/011-3/_mobs.txt:14 #: npc/011-3/_mobs.txt:17 #: npc/008-2/_mobs.txt:19 +#: mob_db.conf:3494 #: npc/014-2/_mobs.txt:6 #, no-c-format msgid "Sea Slime" msgstr "" +#. code: rif(countitem(BottleOfSeaWater) >= .@glass_count, l("Sea Water")), 3600, +#: npc/017-3/chagashroom.txt:80 +#, no-c-format +msgid "Sea Water" +msgstr "" + #. code: Name: "Sealed Soul" #: item_db.conf:-1 #, no-c-format @@ -29626,7 +31221,7 @@ msgid "Seek a colorant for that material: Cotton, cashmere, leather, Lazurite... msgstr "" #. code: mesq l("Seldomly, they'll have an exclamation mark over their heads. But some quests are hidden, so talk to people and have fun!"); -#: npc/005-7/trainer.txt:379 +#: npc/005-7/trainer.txt:385 #, no-c-format msgid "Seldomly, they'll have an exclamation mark over their heads. But some quests are hidden, so talk to people and have fun!" msgstr "" @@ -29730,7 +31325,7 @@ msgid "Sent: @@ times out of @@" msgstr "" #. code: mesc l("September 22nd - December 20th"); -#: npc/functions/scoreboards.txt:253 +#: npc/functions/scoreboards.txt:290 #, no-c-format msgid "September 22nd - December 20th" msgstr "" @@ -29761,8 +31356,12 @@ msgstr "" #. code: l("Set room password"); #. code: l("Set room password"), +#: npc/017-8/doorbell.txt:81 +#: npc/009-7/doorbell.txt:81 +#: npc/017-7/doorbell.txt:81 #: npc/012-8/doorbell.txt:81 -#: npc/012-1/estate.txt:111 +#: npc/009-6/doorbell.txt:81 +#: npc/functions/estate.txt:201 #, no-c-format msgid "Set room password" msgstr "" @@ -29775,8 +31374,8 @@ msgstr "" #. code: //message strcharinfo(0), l("Set status @@ with @@ kills", .@qp, .@kp); #: npc/007-1/tycoon.txt:216 +#: npc/005-7/trainer.txt:530 #: npc/005-4/rosen.txt:168 -#: npc/005-7/trainer.txt:503 #, no-c-format msgid "Set status @@ with @@ kills" msgstr "" @@ -29793,6 +31392,18 @@ msgstr "" msgid "Several bugfixes! And a new bug replace every removed one!" msgstr "" +#. code: mes l("Several special clovers will show up at forests."); +#: npc/003-1/events.txt:180 +#, no-c-format +msgid "Several special clovers will show up at forests." +msgstr "" + +#. code: rif(countitem(BottleOfSewerWater) >= .@glass_count, l("Sewer Water")), 0, +#: npc/017-3/chagashroom.txt:79 +#, no-c-format +msgid "Sewer Water" +msgstr "" + #. code: Name: "Shadow Herb" #: item_db.conf:-1 #, no-c-format @@ -29800,7 +31411,7 @@ msgid "Shadow Herb" msgstr "" #. code: mesq l("Shadow Herb only grows on dangerous places, and is mostly found on the Land Of Fire, or underground of very very deep caves."); -#: npc/003-0/audsbel.txt:128 +#: npc/003-0-1/audsbel.txt:139 #, no-c-format msgid "Shadow Herb only grows on dangerous places, and is mostly found on the Land Of Fire, or underground of very very deep caves." msgstr "" @@ -29810,11 +31421,11 @@ msgstr "" #. code: 018-4-1,122,58,21,3 monster Shadow Plant 1189,3,30000,30000 #. code: 018-3,123,27,3,3 monster Shadow Plant 1189,1,60000,60000 #. code: 017-2-2,70,57,16,20 monster Shadow Plant 1189,4,60000,10000 -#: mob_db.conf:6890 #: npc/018-3/_mobs.txt:16 #: npc/018-4-1/_mobs.txt:9 #: npc/017-2-2/_mobs.txt:2 #: npc/018-1-1/_mobs.txt:10 +#: mob_db.conf:7053 #, no-c-format msgid "Shadow Plant" msgstr "" @@ -29861,6 +31472,12 @@ msgstr "" msgid "She is the nurse and shipkeeper of this ship." msgstr "" +#. code: l("She isn't on that cave."); +#: npc/019-2/angela.txt:48 +#, no-c-format +msgid "She isn't on that cave." +msgstr "" + #. code: mes l("She met an adventurer named Merlin outside of the"); #: npc/017-3/dimonds.txt:565 #, no-c-format @@ -29982,13 +31599,13 @@ msgid "Short Tank Top" msgstr "" #. code: l("Shortcuts."), L_Teclado, -#: npc/005-7/trainer.txt:74 +#: npc/005-7/trainer.txt:80 #, no-c-format msgid "Shortcuts." msgstr "" #. code: Name: "Shotgun Shooter" -#: mob_db.conf:7588 +#: mob_db.conf:7761 #, no-c-format msgid "Shotgun Shooter" msgstr "" @@ -30067,12 +31684,36 @@ msgstr "" msgid "Sign#ErrorHandler0042" msgstr "" +#. code: 009-1,42,48,0 script Sign#RES_0096 NPC_SWORDS_SIGN,{ +#: npc/009-1/estate.txt:23 +#, no-c-format +msgid "Sign#RES_0096" +msgstr "" + +#. code: 009-1,108,46,0 script Sign#RES_0097 NPC_SWORDS_SIGN,{ +#: npc/009-1/estate.txt:99 +#, no-c-format +msgid "Sign#RES_0097" +msgstr "" + #. code: 012-1,94,70,0 script Sign#RES_0128 NPC_SWORDS_SIGN,{ #: npc/012-1/estate.txt:23 #, no-c-format msgid "Sign#RES_0128" msgstr "" +#. code: 017-1,86,177,0 script Sign#RES_0177 NPC_SWORDS_SIGN,{ +#: npc/017-1/estate.txt:23 +#, no-c-format +msgid "Sign#RES_0177" +msgstr "" + +#. code: 017-1,138,22,0 script Sign#RES_0178 NPC_SWORDS_SIGN,{ +#: npc/017-1/estate.txt:99 +#, no-c-format +msgid "Sign#RES_0178" +msgstr "" + #. code: 017-1,212,67,0 script Signpost#lof NPC_NO_SPRITE,{ #: npc/017-1/signs.txt:93 #, no-c-format @@ -30111,7 +31752,7 @@ msgstr "" #: npc/014-1/_mobs.txt:2 #: npc/015-2/_mobs.txt:2 #: npc/012-1/_mobs.txt:7 -#: mob_db.conf:1120 +#: mob_db.conf:1184 #: npc/008-0/_mobs.txt:4 #, no-c-format msgid "Silk Worm" @@ -30136,8 +31777,8 @@ msgid "Silver Bell" msgstr "" #. code: Name: "Silver Chest" -#: mob_db.conf:5318 -#: mob_db.conf:5888 +#: mob_db.conf:6049 +#: mob_db.conf:5479 #, no-c-format msgid "Silver Chest" msgstr "" @@ -30234,19 +31875,33 @@ msgstr "" msgid "Since previous release, there was also seen priests, two new quests, and a breakthrough on reset potions happened." msgstr "" +#. code: l("Sing me about grinding!"); +#: npc/003-1/mariusthebard.txt:49 +#, no-c-format +msgid "Sing me about grinding!" +msgstr "" + +#. code: l("Sing me about the world!"), +#: npc/003-1/mariusthebard.txt:48 +#, no-c-format +msgid "Sing me about the world!" +msgstr "" + #. code: Name: "Skeleton" -#: mob_db.conf:5138 +#: mob_db.conf:5299 #, no-c-format msgid "Skeleton" msgstr "" -#. code: dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@zark_at)); #. code: dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@kalmurk_at)); +#. code: dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@demure_at)); +#. code: dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@zark_at)); #. code: dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@parum_at)); #. code: dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@mkpot_at)); #: npc/magic/kalmurk.txt:26 -#: npc/magic/zarkor.txt:28 +#: npc/magic/demure.txt:71 #: npc/magic/parum.txt:31 +#: npc/magic/zarkor.txt:28 #: npc/magic/mkpot.txt:28 #, no-c-format msgid "Skill is in cooldown for @@." @@ -30258,26 +31913,26 @@ msgstr "" msgid "Skull" msgstr "" -#. code: Name: "Skull Mask" +#. code: Name: "Skull Bloody Mug" #: item_db.conf:-1 #, no-c-format -msgid "Skull Mask" +msgid "Skull Bloody Mug" msgstr "" -#. code: Name: "Skull Potion" +#. code: Name: "Skull Mask" #: item_db.conf:-1 #, no-c-format -msgid "Skull Potion" +msgid "Skull Mask" msgstr "" -#. code: Name: "SkullBloodyMug" +#. code: Name: "Skull Potion" #: item_db.conf:-1 #, no-c-format -msgid "SkullBloodyMug" +msgid "Skull Potion" msgstr "" #. code: Name: "Sleeping Bandit" -#: mob_db.conf:5677 +#: mob_db.conf:5838 #, no-c-format msgid "Sleeping Bandit" msgstr "" @@ -30291,9 +31946,9 @@ msgstr "" #. code: Name: "Slime Blast" #. code: 008-2,79,244,15,12 monster Slime Blast 1090,2,15000,15000 #. code: 008-1,165,75,16,13 monster Slime Blast 1090,2,15000,25000 +#: mob_db.conf:3350 #: npc/008-2/_mobs.txt:2 #: npc/008-1/_mobs.txt:7 -#: mob_db.conf:3189 #, no-c-format msgid "Slime Blast" msgstr "" @@ -30312,14 +31967,14 @@ msgstr "" #. code: 015-1,120,136,91,81 monster Small Amethyst Bif 1110,5,45000,45000 #. code: Name: "Small Amethyst Bif" +#: mob_db.conf:4197 #: npc/015-1/_mobs.txt:7 -#: mob_db.conf:4036 #, no-c-format msgid "Small Amethyst Bif" msgstr "" #. code: Name: "Small Diamond Bif" -#: mob_db.conf:3920 +#: mob_db.conf:4081 #, no-c-format msgid "Small Diamond Bif" msgstr "" @@ -30336,7 +31991,7 @@ msgstr "" #. code: Name: "Small Emerald Bif" #: npc/015-5/_mobs.txt:19 #: npc/015-5/_mobs.txt:16 -#: mob_db.conf:3804 +#: mob_db.conf:3965 #: npc/015-3/_mobs.txt:4 #, no-c-format msgid "Small Emerald Bif" @@ -30349,7 +32004,7 @@ msgid "Small Knife" msgstr "" #. code: Name: "Small Magic Bif" -#: mob_db.conf:4268 +#: mob_db.conf:4429 #, no-c-format msgid "Small Magic Bif" msgstr "" @@ -30361,13 +32016,13 @@ msgid "Small Mushroom" msgstr "" #. code: Name: "Small Ruby Bif" -#: mob_db.conf:3572 +#: mob_db.conf:3733 #, no-c-format msgid "Small Ruby Bif" msgstr "" #. code: Name: "Small Sapphire Bif" -#: mob_db.conf:4152 +#: mob_db.conf:4313 #, no-c-format msgid "Small Sapphire Bif" msgstr "" @@ -30388,7 +32043,7 @@ msgstr "" #. code: 011-2,70,40,3,1 monster Small Topaz Bif 1101,1,35000,150000 #: npc/010-1-1/_mobs.txt:10 #: npc/010-1-1/_mobs.txt:3 -#: mob_db.conf:3688 +#: mob_db.conf:3849 #: npc/011-2/_mobs.txt:9 #: npc/004-2-1/_mobs.txt:9 #: npc/004-2-1/_mobs.txt:3 @@ -30426,6 +32081,7 @@ msgstr "" #. code: 010-2,172,92,3,8 monster Snake 1122,4,35000,300000 #. code: 010-2,122,102,8,2 monster Snake 1122,2,35000,300000 #. code: Name: "Snake" +#. code: 018-5-1,80,53,27,35 monster Snake 1122,8,30000,30000 #. code: 015-2,100,226,14,7 monster Snake 1122,3,30000,100000 #. code: 010-1-1,135,63,54,54 monster Snake 1122,20,40000,200000 #. code: 011-2,43,66,9,6 monster Snake 1122,3,35000,150000 @@ -30439,6 +32095,7 @@ msgstr "" #: npc/004-2/_mobs.txt:8 #: npc/011-3/_mobs.txt:7 #: npc/001-6/_mobs.txt:8 +#: npc/018-5-1/_mobs.txt:3 #: npc/010-1-1/_mobs.txt:9 #: npc/008-2/_mobs.txt:13 #: npc/015-2/_mobs.txt:22 @@ -30447,12 +32104,12 @@ msgstr "" #: npc/011-2/_mobs.txt:5 #: npc/015-2/_mobs.txt:21 #: npc/011-2/_mobs.txt:6 -#: mob_db.conf:4518 #: npc/011-3/_mobs.txt:8 #: npc/004-2-1/_mobs.txt:7 #: npc/010-1/_mobs.txt:14 #: npc/015-2/_mobs.txt:29 #: npc/010-1/_mobs.txt:16 +#: mob_db.conf:4679 #: npc/010-2/_mobs.txt:16 #: npc/004-2/_mobs.txt:9 #: npc/015-2/_mobs.txt:23 @@ -30499,7 +32156,7 @@ msgid "Sniper#1" msgstr "" #. code: Name: "Snow Binny (NYI)" -#: mob_db.conf:5637 +#: mob_db.conf:5798 #, no-c-format msgid "Snow Binny (NYI)" msgstr "" @@ -30523,7 +32180,7 @@ msgid "So COOL, thanks! Come back later to bring me extra @@!" msgstr "" #. code: mes l("So be nice and help people along the way!"); -#: npc/005-7/trainer.txt:376 +#: npc/005-7/trainer.txt:382 #, no-c-format msgid "So be nice and help people along the way!" msgstr "" @@ -30558,6 +32215,12 @@ msgstr "" msgid "So whaddaya say, sign up won't you?" msgstr "" +#. code: mes l("So what can I say, except, you're welcome"); +#: npc/003-1/mariusthebard.txt:103 +#, no-c-format +msgid "So what can I say, except, you're welcome" +msgstr "" + #. code: l("So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."), #: npc/items/books.txt:98 #, no-c-format @@ -30577,7 +32240,7 @@ msgid "So you think you're tough? A warrior must also be loyal and patient.#1" msgstr "" #. code: mesq l("So! Please transmute a @@ and bring it to me. You may need to switch with another mana skill, until you are successful.", getitemlink(MoubooFigurine)); -#: npc/003-0/audsbel.txt:168 +#: npc/003-0-1/audsbel.txt:181 #, no-c-format msgid "So! Please transmute a @@ and bring it to me. You may need to switch with another mana skill, until you are successful." msgstr "" @@ -30631,11 +32294,17 @@ msgid "So, let's return to the business at hand. My men went down and haven't re msgstr "" #. code: mesq l("So, please kill 3 @@, which are usually at beaches. You can sell their stingers.", getmonsterlink(CandorScorpion)); -#: npc/005-7/trainer.txt:112 +#: npc/005-7/trainer.txt:118 #, no-c-format msgid "So, please kill 3 @@, which are usually at beaches. You can sell their stingers." msgstr "" +#. code: mesq l("So, please, come to me with stronger magic powers. And then, I'll teach you a new magic spell."); +#: npc/003-0-1/audsbel.txt:287 +#, no-c-format +msgid "So, please, come to me with stronger magic powers. And then, I'll teach you a new magic spell." +msgstr "" + #. code: mesq l("So, what about this: You bring me a @@ and I'll tailor anything you need!", getitemlink(RedPlushWine)); #: npc/020-6/agostine.txt:53 #, no-c-format @@ -30654,6 +32323,12 @@ msgstr "" msgid "So, what will it be?" msgstr "" +#. code: mesq l("So, you just need to survive for one minute, and I'll consider you are good enough."); +#: npc/018-5/town.txt:125 +#, no-c-format +msgid "So, you just need to survive for one minute, and I'll consider you are good enough." +msgstr "" + #. code: mesq l("So, you want some @@ to keep you comfy on this harsh winter?", getitemlink(FurBoots)); #: npc/020-6/agostine.txt:75 #, no-c-format @@ -30667,8 +32342,8 @@ msgid "So, you would die a few thousands of times before ever reaching Halinarzo msgstr "" #. code: mesq l("So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but alas, that won't work."); -#: npc/003-0-1/luca.txt:216 -#: npc/003-0-1/colin.txt:216 +#: npc/003-0-1/luca.txt:218 +#: npc/003-0-1/colin.txt:218 #, no-c-format msgid "So, young disciple! I wish I could just chant some gibberish words and that automatically granted you more skills, but alas, that won't work." msgstr "" @@ -30704,7 +32379,7 @@ msgid "Some adventurer broke what was previously thought as maximum level, and i msgstr "" #. code: mesq l("Some are just living their own lives. In special, I've spent part of my life studying the Yeti Society."); -#: npc/012-7/celestia.txt:64 +#: npc/012-7/celestia.txt:65 #, no-c-format msgid "Some are just living their own lives. In special, I've spent part of my life studying the Yeti Society." msgstr "" @@ -30761,7 +32436,7 @@ msgid "Some of these even cause area damage! Rumors of time travellers were hear msgstr "" #. code: mes l("Some others also like to buy them to keep as trophies. Either way, you can make some money with that."); -#: npc/005-7/trainer.txt:205 +#: npc/005-7/trainer.txt:211 #, no-c-format msgid "Some others also like to buy them to keep as trophies. Either way, you can make some money with that." msgstr "" @@ -30803,13 +32478,13 @@ msgid "Some types of fish also enjoy @@ quite a bit." msgstr "" #. code: mes l("Some, but not all, from the rare or non-replaceable items will have a warning when you try to sell them."); -#: npc/005-7/trainer.txt:212 +#: npc/005-7/trainer.txt:218 #, no-c-format msgid "Some, but not all, from the rare or non-replaceable items will have a warning when you try to sell them." msgstr "" #. code: mesc l("Somebody already rented it before you!"); -#: npc/012-1/estate.txt:53 +#: npc/functions/estate.txt:125 #, no-c-format msgid "Somebody already rented it before you!" msgstr "" @@ -30832,6 +32507,12 @@ msgstr "" msgid "Someone adventurer broke what was previously thought as maximum level, and is now level 31!" msgstr "" +#. code: npctalkonce l("Someone else is using the guild storage right now. Please wait."); +#: npc/guilds/storage.txt:21 +#, no-c-format +msgid "Someone else is using the guild storage right now. Please wait." +msgstr "" + #. code: l("Someone fell into the well."); #: npc/019-1-1/miler.txt:37 #, no-c-format @@ -30849,8 +32530,14 @@ msgstr "" msgid "Someone looted this treasure box already..." msgstr "" +#. code: mesc l("Someone seems to be drowned in the water."); +#: npc/017-1/drowned_man.txt:19 +#, no-c-format +msgid "Someone seems to be drowned in the water." +msgstr "" + #. code: mesq l("Someone who have clear priorities appeared! I'm glad!"); -#: npc/012-7/celestia.txt:58 +#: npc/012-7/celestia.txt:59 #, no-c-format msgid "Someone who have clear priorities appeared! I'm glad!" msgstr "" @@ -30919,7 +32606,7 @@ msgid "Sometimes humans come here and play with me. Many thanks for the help!" msgstr "" #. code: mesq l("Sometimes you just need to run from battle."); -#: npc/functions/nurse.txt:32 +#: npc/functions/nurse.txt:41 #, no-c-format msgid "Sometimes you just need to run from battle." msgstr "" @@ -31009,13 +32696,13 @@ msgid "Sorfina recomposes herself." msgstr "" #. code: mesq lg("Sorry 'mam, I forgot courage on my other set of pants. This one doesn't have enough defense for it."); -#: npc/019-2/angela.txt:72 +#: npc/019-2/angela.txt:90 #, no-c-format msgid "Sorry 'mam, I forgot courage on my other set of pants. This one doesn't have enough defense for it.#0" msgstr "" #. code: mesq lg("Sorry 'mam, I forgot courage on my other set of pants. This one doesn't have enough defense for it."); -#: npc/019-2/angela.txt:72 +#: npc/019-2/angela.txt:90 #, no-c-format msgid "Sorry 'mam, I forgot courage on my other set of pants. This one doesn't have enough defense for it.#1" msgstr "" @@ -31075,7 +32762,7 @@ msgid "Sorry, @@ already started the fight." msgstr "" #. code: l("Sorry, I am a newbie."), -#: npc/018-2-1/warps.txt:41 +#: npc/018-2-1/warps.txt:46 #, no-c-format msgid "Sorry, I am a newbie." msgstr "" @@ -31123,7 +32810,7 @@ msgid "Sorry, I have nothing." msgstr "" #. code: l("Sorry, I have to go now."); -#: npc/003-1/ishi.txt:68 +#: npc/003-1/ishi.txt:70 #, no-c-format msgid "Sorry, I have to go now." msgstr "" @@ -31248,7 +32935,7 @@ msgid "Sorry, that arena is already closed." msgstr "" #. code: l("Sorry, that is not the cake I love."); -#: npc/003-1/sarah.txt:29 +#: npc/003-1/sarah.txt:26 #, no-c-format msgid "Sorry, that is not the cake I love." msgstr "" @@ -31289,6 +32976,12 @@ msgstr "" msgid "Soul Menhir#candor" msgstr "" +#. code: 024-1,94,41,0 script Soul Menhir#frost NPC_SOUL_SNOW,{ +#: npc/024-1/soul-menhir.txt:6 +#, no-c-format +msgid "Soul Menhir#frost" +msgstr "" + #. code: 009-1,28,29,0 script Soul Menhir#hali NPC_SOUL_MOSS,{ #: npc/009-1/soul-menhir.txt:6 #, no-c-format @@ -31362,16 +33055,16 @@ msgid "Southwest Avenue#lof" msgstr "" #. code: mesq l("Speak with ##BBarzil##b. Tell him I need it, he'll give you one from my inventory. HURRY UP!"); -#: npc/003-0-1/luca.txt:261 -#: npc/003-0-1/colin.txt:261 +#: npc/003-0-1/luca.txt:263 +#: npc/003-0-1/colin.txt:263 #, no-c-format msgid "Speak with ##BBarzil##b. Tell him I need it, he'll give you one from my inventory. HURRY UP!" msgstr "" -#. code: Name: "Spectra Orb" +#. code: Name: "Spectral Orb" #: item_db.conf:-1 #, no-c-format -msgid "Spectra Orb" +msgid "Spectral Orb" msgstr "" #. code: Name: "Spell Book Page" @@ -31386,11 +33079,18 @@ msgstr "" #: npc/003-1/malivox.txt:75 #: npc/012-4/wyara.txt:77 #: npc/009-3/kevin.txt:77 +#: npc/024-12/alicia.txt:75 #: npc/005-6/zitoni.txt:124 #, no-c-format msgid "Spend it wisely this time." msgstr "" +#. code: l("Spin it!"), +#: npc/014-5/events.txt:59 +#, no-c-format +msgid "Spin it!" +msgstr "" + #. code: mesc l("Spin three symbols, and jackpot great rewards!"); #: npc/017-3/slots.txt:38 #: npc/003-10/slots.txt:38 @@ -31406,6 +33106,12 @@ msgstr "" msgid "Spin!" msgstr "" +#. code: mesc l("Spinning!"), 2; +#: npc/014-5/events.txt:119 +#, no-c-format +msgid "Spinning!" +msgstr "" + #. code: mesc l("Spinning..."); #: npc/003-10/slots.txt:58 #: npc/017-3/slots.txt:62 @@ -31431,6 +33137,12 @@ msgstr "" msgid "Sponsors Inn" msgstr "" +#. code: Name: "Spring Squirrel" +#: mob_db.conf:1152 +#, no-c-format +msgid "Spring Squirrel" +msgstr "" + #. code: Name: "Squichy Claws" #: item_db.conf:-1 #, no-c-format @@ -31438,10 +33150,10 @@ msgid "Squichy Claws" msgstr "" #. code: 001-8,28,70,10,10 monster Squirrel 1032,8,30000,30000 -#. code: 014-2,132,59,90,35 monster Squirrel 1032,28,30000,42000 #. code: 014-1,85,82,54,35 monster Squirrel 1032,12,30000,45000 #. code: 014-3,104,102,90,35 monster Squirrel 1032,26,30000,42000 #. code: Name: "Squirrel" +#. code: 014-2,132,59,90,35 monster Squirrel 1032,28,30000,42000 #. code: 018-1,32,33,6,6 monster Squirrel 1032,3,30000,60000 #. code: 012-1,81,59,54,35 monster Squirrel 1032,12,30000,45000 #. code: 017-1,125,69,103,47 monster Squirrel 1032,25,30000,30000 @@ -31453,8 +33165,8 @@ msgstr "" #: npc/014-3/_mobs.txt:4 #: npc/014-2/_mobs.txt:8 #: npc/001-8/_mobs.txt:6 -#: mob_db.conf:1086 #: npc/012-1/_mobs.txt:9 +#: mob_db.conf:1120 #, no-c-format msgid "Squirrel" msgstr "" @@ -31477,6 +33189,18 @@ msgstr "" msgid "Squirrels are healthy, but they never attack. They run away from you, so good luck catching it!" msgstr "" +#. code: Name: "St Patrick's Clover" +#: mob_db.conf:7933 +#, no-c-format +msgid "St Patrick's Clover" +msgstr "" + +#. code: 014-5,47,53,0 script St. Patrick Gold Pot NPC_COOKIE_MASTER,{ +#: npc/014-5/events.txt:13 +#, no-c-format +msgid "St. Patrick Gold Pot" +msgstr "" + #. code: 017-3,85,41,0 script Stalman NPC_LLOYD,{ #: npc/017-1/misc.txt:154 #, no-c-format @@ -31513,6 +33237,12 @@ msgstr "" msgid "Stat Reseters had a breakthrough which made potions cheaper, and Arkim brand new petiscide made Pinkies sick (with less HP)." msgstr "" +#. code: Name: "Status Reset Potion" +#: item_db.conf:-1 +#, no-c-format +msgid "Status Reset Potion" +msgstr "" + #. code: lg("Status point reset can't be undone. Are you sure about this?"); #: npc/005-6/zitoni.txt:83 #, no-c-format @@ -31526,6 +33256,7 @@ msgid "Status point reset can't be undone. Are you sure about this?#1" msgstr "" #. code: mesq l("Status point reset can't be undone. Do you really want this?"); +#: npc/024-12/alicia.txt:35 #: npc/009-3/kevin.txt:37 #: npc/017-6/azwell.txt:53 #: npc/020-3/mede.txt:37 @@ -31542,7 +33273,7 @@ msgid "Status reset? Sounds illegal!" msgstr "" #. code: l("Status."), L_Status, -#: npc/005-7/trainer.txt:50 +#: npc/005-7/trainer.txt:55 #, no-c-format msgid "Status." msgstr "" @@ -31578,7 +33309,12 @@ msgid "Steal bucket!" msgstr "" #. code: l("Steam (LoF Village)"), -#: npc/012-8/utils.txt:112 +#: npc/009-7/utils.txt:101 +#: npc/012-8/utils.txt:116 +#: npc/009-6/utils.txt:101 +#: npc/024-14/utils.txt:93 +#: npc/017-8/utils.txt:117 +#: npc/017-7/utils.txt:117 #, no-c-format msgid "Steam (LoF Village)" msgstr "" @@ -31589,8 +33325,20 @@ msgstr "" msgid "Steel Shield" msgstr "" +#. code: l("Step backward"); +#: npc/018-5/town.txt:43 +#, no-c-format +msgid "Step backward" +msgstr "" + +#. code: l("Step forward"), +#: npc/018-5/town.txt:42 +#, no-c-format +msgid "Step forward" +msgstr "" + #. code: mesq l("Still haven't found it? Well, keep looking the barrels at this storehouse. I know it's in there, somewhere."); -#: npc/005-1/zegas.txt:57 +#: npc/005-1/zegas.txt:71 #, no-c-format msgid "Still haven't found it? Well, keep looking the barrels at this storehouse. I know it's in there, somewhere." msgstr "" @@ -31620,7 +33368,7 @@ msgid "Strange figures appear, claiming to be from the Land of Fire, and using i msgstr "" #. code: mesq l("Strangely enough, when he died, he became a ghost. This shouldn't happen, but yet..."); -#: npc/005-1/zegas.txt:79 +#: npc/005-1/zegas.txt:110 #, no-c-format msgid "Strangely enough, when he died, he became a ghost. This shouldn't happen, but yet..." msgstr "" @@ -31645,9 +33393,9 @@ msgstr "" #. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), #. code: mes l("@@ helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))); -#: npc/000-0-0/sailors.txt:167 -#: npc/005-7/trainer.txt:419 -#: npc/000-0-0/sailors.txt:98 +#: npc/005-7/trainer.txt:428 +#: npc/000-0-0/sailors.txt:169 +#: npc/000-0-0/sailors.txt:100 #, no-c-format msgid "Strength" msgstr "" @@ -31665,19 +33413,19 @@ msgid "Strength Statue" msgstr "" #. code: mesq l("Stupid @@, get out of this cave before I lose my patience!", get_race()); -#: npc/021-1/yeti.txt:205 +#: npc/021-1/yeti.txt:213 #, no-c-format msgid "Stupid @@, get out of this cave before I lose my patience!" msgstr "" #. code: mesq l("Stupid @@, get out of this cave before I lose my patience! Mercury... Show up already!", get_race()); -#: npc/021-1/yeti.txt:163 +#: npc/021-1/yeti.txt:171 #, no-c-format msgid "Stupid @@, get out of this cave before I lose my patience! Mercury... Show up already!" msgstr "" #. code: l("Styles."), L_Estilo, -#: npc/005-7/trainer.txt:72 +#: npc/005-7/trainer.txt:78 #, no-c-format msgid "Styles." msgstr "" @@ -31688,6 +33436,20 @@ msgstr "" msgid "Success ratio is of aprox. @@ %" msgstr "" +#. code: mesc l("Success!"), 3; +#: npc/001-3-1/alchemy.txt:13 +#: npc/guilds/forge.txt:13 +#: npc/guilds/alchemy.txt:12 +#: npc/024-14/utils.txt:64 +#: npc/017-8/utils.txt:87 +#: npc/012-8/utils.txt:87 +#: npc/001-3-1/smith.txt:14 +#: npc/017-7/utils.txt:87 +#: npc/017-3/chagashroom.txt:140 +#, no-c-format +msgid "Success!" +msgstr "" + #. code: mesq l("Such precious gem, is not something you would give for free, unless you are interested on my... rituals."); #: npc/007-1/zarkor.txt:74 #, no-c-format @@ -31743,7 +33505,7 @@ msgid "Super Menu" msgstr "" #. code: Name: "Supreme Chest" -#: mob_db.conf:5411 +#: mob_db.conf:5572 #, no-c-format msgid "Supreme Chest" msgstr "" @@ -31836,7 +33598,7 @@ msgid "Syntax: @wset " msgstr "" #. code: l("T.T Someone else killed my Dummy!"), -#: npc/000-0-0/sailors.txt:128 +#: npc/000-0-0/sailors.txt:130 #, no-c-format msgid "T.T \"Someone else killed my Dummy!\"" msgstr "" @@ -31854,13 +33616,24 @@ msgid "THAT GRIMORIE IS A SUPER DUPER MEGA UPER RARE BOOK, I CANNOT GIVE IT TO A msgstr "" #. code: l("TMW Adventure"), -#: npc/012-8/utils.txt:102 +#: npc/009-6/utils.txt:91 +#: npc/017-7/utils.txt:107 +#: npc/009-7/utils.txt:91 +#: npc/012-8/utils.txt:106 +#: npc/017-8/utils.txt:107 +#: npc/024-14/utils.txt:83 #, no-c-format msgid "TMW Adventure" msgstr "" +#. code: mes l("TMW2"); +#: npc/003-1/mariusthebard.txt:98 +#, no-c-format +msgid "TMW2" +msgstr "" + #. code: mesc l("TMW2 Day marks the server birthdate. Do not mistake with TMW2 Anniversary."); -#: npc/functions/scoreboards.txt:235 +#: npc/functions/scoreboards.txt:272 #, no-c-format msgid "TMW2 Day marks the server birthdate. Do not mistake with TMW2 Anniversary." msgstr "" @@ -31876,6 +33649,34 @@ msgstr "" msgid "TMW2 Staff" msgstr "" +#. code: mesc l("TUTORIAL: By pressing @@, you can open the Shortcut menu. And by pressing @@, you open the skill menu!", b("F8"), b("F5")); +#: npc/005-1/zegas.txt:59 +#: npc/005-1/zegas.txt:80 +#, no-c-format +msgid "TUTORIAL: By pressing @@, you can open the Shortcut menu. And by pressing @@, you open the skill menu!" +msgstr "" + +#. code: mesc l("TUTORIAL: If you drag the Resync skill from the skill list to the shortcut list, you'll be able to rapidly solve some lag issues!"); +#: npc/005-1/zegas.txt:83 +#: npc/005-1/zegas.txt:62 +#, no-c-format +msgid "TUTORIAL: If you drag the \"Resync\" skill from the skill list to the shortcut list, you'll be able to rapidly solve some lag issues!" +msgstr "" + +#. code: mesc l("TUTORIAL: Of course, lag might always be a problem. Remember to drag healing items to the shortcut list too. %%2"); +#: npc/005-1/zegas.txt:86 +#: npc/005-1/zegas.txt:65 +#, no-c-format +msgid "TUTORIAL: Of course, lag might always be a problem. Remember to drag healing items to the shortcut list too. %%2" +msgstr "" + +#. code: mesc l("TUTORIAL: The bugs there can be pretty vicious. Do you know what's worse though? Lag."); +#: npc/005-1/zegas.txt:77 +#: npc/005-1/zegas.txt:56 +#, no-c-format +msgid "TUTORIAL: The bugs there can be pretty vicious. Do you know what's worse though? Lag." +msgstr "" + #. code: mes l("Take care though, don't attack them when they are in group!"); #: npc/003-10/guarddevoir.txt:86 #, no-c-format @@ -31964,8 +33765,8 @@ msgid "Talk to Zitoni, the Alchemist of Candor. He may look humble, but he is th msgstr "" #. code: mesq l("Talk to the Fountain. Pour the potion on it. I advise you to put all your points on int if possible."); -#: npc/003-0-1/colin.txt:320 -#: npc/003-0-1/luca.txt:320 +#: npc/003-0-1/luca.txt:322 +#: npc/003-0-1/colin.txt:322 #, no-c-format msgid "Talk to the Fountain. Pour the potion on it. I advise you to put all your points on int if possible." msgstr "" @@ -32105,7 +33906,7 @@ msgid "Tell me about the Land Of Fire." msgstr "" #. code: l("Tell me how or I'll kill you!"); -#: npc/021-1/yeti.txt:62 +#: npc/021-1/yeti.txt:63 #, no-c-format msgid "Tell me how or I'll kill you!" msgstr "" @@ -32129,13 +33930,13 @@ msgid "Temporaly out of order." msgstr "" #. code: mesc l("Temporaly raise your agility and move speed, in exchange of HP."); -#: npc/003-0/paladin.txt:125 +#: npc/003-0/paladin.txt:126 #, no-c-format msgid "Temporaly raise your agility and move speed, in exchange of HP." msgstr "" #. code: mesc l("Temporaly switch weapon element to @@. Success rate is fixed at 70%.", .@Skill$); -#: npc/003-0/sage.txt:178 +#: npc/003-0/sage.txt:179 #, no-c-format msgid "Temporaly switch weapon element to @@. Success rate is fixed at 70%." msgstr "" @@ -32172,9 +33973,9 @@ msgstr "" #. code: 015-6,34,45,8,16 monster Terranite 1167,3,100000,30000 #: npc/015-6/_mobs.txt:60 #: npc/015-6/_mobs.txt:26 -#: mob_db.conf:5922 #: npc/015-6/_mobs.txt:36 #: npc/015-6/_mobs.txt:37 +#: mob_db.conf:6083 #: npc/015-6/_mobs.txt:31 #, no-c-format msgid "Terranite" @@ -32198,6 +33999,12 @@ msgstr "" msgid "Terranite Gloves" msgstr "" +#. code: Name: "Terranite Mask" +#: item_db.conf:-1 +#, no-c-format +msgid "Terranite Mask" +msgstr "" + #. code: Name: "Terranite Ore" #: item_db.conf:-1 #, no-c-format @@ -32329,6 +34136,7 @@ msgstr "" #: npc/017-6/azwell.txt:80 #: npc/012-4/wyara.txt:64 #: npc/003-1/malivox.txt:59 +#: npc/024-12/alicia.txt:62 #: npc/009-3/kevin.txt:64 #, no-c-format msgid "Thank you." @@ -32360,7 +34168,7 @@ msgid "Thanks God... The crops are safe. Not only that, but the fertilizer works msgstr "" #. code: l("Thanks Lilica."), -; -#: npc/003-1/events.txt:15 +#: npc/003-1/events.txt:36 #, no-c-format msgid "Thanks Lilica." msgstr "" @@ -32384,7 +34192,7 @@ msgid "Thanks again for the help. You have proven that you are resourceful. Come msgstr "" #. code: mesq l("Thanks for Helping with clear out the store room!"); -#: npc/005-1/zegas.txt:72 +#: npc/005-1/zegas.txt:103 #, no-c-format msgid "Thanks for Helping with clear out the store room!" msgstr "" @@ -32443,6 +34251,12 @@ msgstr "" msgid "Thanks for helping my shop earlier. I forge weapons, but unfortunately, I need more than just iron to forge them." msgstr "" +#. code: mesq l("Thanks for helping my son. Here, take 300 GP for your troubles."); +#: npc/003-4/sorfina.txt:103 +#, no-c-format +msgid "Thanks for helping my son. Here, take 300 GP for your troubles." +msgstr "" + #. code: mesq l("Thanks for helping my wife! Here is, an @@. May the Mouboo watch over you! o.o", getitemlink(MoubooPendant)); #: npc/009-5/joaquim.txt:64 #, no-c-format @@ -32508,7 +34322,7 @@ msgid "Thanks for the help! If you help people, they'll start trusting you. Once msgstr "" #. code: mesq l("Thanks for the help! Yummy!"); -#: npc/009-2/ryan.txt:71 +#: npc/009-2/ryan.txt:94 #, no-c-format msgid "Thanks for the help! Yummy!" msgstr "" @@ -32569,7 +34383,7 @@ msgid "Thanks mate, that is everything I need! Have a good day!" msgstr "" #. code: mesq l("Thanks once again, I know it's not much but here is @@ GP for your troubles.", 350); -#: npc/005-1/zegas.txt:63 +#: npc/005-1/zegas.txt:94 #, no-c-format msgid "Thanks once again, I know it's not much but here is @@ GP for your troubles." msgstr "" @@ -32603,7 +34417,7 @@ msgid "Thanks! Thanks! Savior! Hurry up!#1" msgstr "" #. code: mesc l("Thanks, @@. We just wanted to be sure it was you.", .@value$[0]); -#: npc/functions/main.txt:329 +#: npc/functions/main.txt:330 #, no-c-format msgid "Thanks, @@. We just wanted to be sure it was you." msgstr "" @@ -32724,6 +34538,19 @@ msgstr "" msgid "That depends on your luck!#1" msgstr "" +#. code: mesc l("That didn't work!"), 1; +#: npc/024-14/utils.txt:66 +#: npc/001-3-1/smith.txt:16 +#: npc/guilds/forge.txt:18 +#: npc/017-7/utils.txt:89 +#: npc/012-8/utils.txt:89 +#: npc/001-3-1/alchemy.txt:15 +#: npc/017-8/utils.txt:89 +#: npc/guilds/alchemy.txt:17 +#, no-c-format +msgid "That didn't work!" +msgstr "" + #. code: mesq l("That is a pity..."); #: npc/020-6/agostine.txt:69 #, no-c-format @@ -32773,7 +34600,7 @@ msgid "That shouldn't been too hard, but do I get something in return?" msgstr "" #. code: mesq l("That skill was only to allow you to practice. Now listen well: Transmutation is ##BNOT##b crafting!"); -#: npc/003-0/audsbel.txt:186 +#: npc/003-0-1/audsbel.txt:199 #, no-c-format msgid "That skill was only to allow you to practice. Now listen well: Transmutation is ##BNOT##b crafting!" msgstr "" @@ -32820,6 +34647,12 @@ msgstr "" msgid "That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?" msgstr "" +#. code: mesq l("That wouldn't be fair to you, though. So, you don't need to defeat me."); +#: npc/018-5/town.txt:122 +#, no-c-format +msgid "That wouldn't be fair to you, though. So, you don't need to defeat me." +msgstr "" + #. code: mesq l("That'll cost you @@/@@ @@.", countitem(.@iid), .@price, getitemlink(.@iid)); #: npc/functions/petsales.txt:15 #, no-c-format @@ -32907,7 +34740,7 @@ msgid "That's just a friendly advise. That's how things works around here." msgstr "" #. code: mesq l("That's just nonsense though, I've been there thousands of times and saw no such thing."); -#: npc/003-1/inac.txt:13 +#: npc/003-1/inac.txt:99 #, no-c-format msgid "That's just nonsense though, I've been there thousands of times and saw no such thing." msgstr "" @@ -32937,7 +34770,7 @@ msgid "That's right." msgstr "" #. code: mesq l("That's rude. I never did anything to you."); -#: npc/021-1/yeti.txt:87 +#: npc/021-1/yeti.txt:88 #, no-c-format msgid "That's rude. I never did anything to you." msgstr "" @@ -33024,7 +34857,7 @@ msgid "The @@ stole my @@. Hahah. I can't find anywhere else to buy it." msgstr "" #. code: mesq l("The @@ tab allows yeye to talk on Discord, too! Yayaya, fancy, uh?", b("#world")); -#: npc/000-0-0/sailors.txt:196 +#: npc/000-0-0/sailors.txt:198 #, no-c-format msgid "The @@ tab allows yeye to talk on Discord, too! Yayaya, fancy, uh?" msgstr "" @@ -33120,7 +34953,12 @@ msgid "The Fafi knows you are here to kill him. They are smart. But I can make a msgstr "" #. code: l("The Forest"), -#: npc/012-8/utils.txt:105 +#: npc/012-8/utils.txt:109 +#: npc/017-8/utils.txt:110 +#: npc/024-14/utils.txt:86 +#: npc/009-6/utils.txt:94 +#: npc/017-7/utils.txt:110 +#: npc/009-7/utils.txt:94 #, no-c-format msgid "The Forest" msgstr "" @@ -33144,7 +34982,7 @@ msgid "The Guard sends an air kiss to you." msgstr "" #. code: mes l("The Heroes Hold is divided in seven dungeons level: Novice, Intermediary, Advanced, Expert, Master, Ultimate and Supreme."); -#: npc/018-2-1/warps.txt:100 +#: npc/018-2-1/warps.txt:107 #, no-c-format msgid "The Heroes Hold is divided in seven dungeons level: Novice, Intermediary, Advanced, Expert, Master, Ultimate and Supreme." msgstr "" @@ -33180,7 +35018,7 @@ msgid "The Loyalists" msgstr "" #. code: mesc l("The MVP is the player who did more damage to the boss."); -#: npc/018-2-1/dustman.txt:185 +#: npc/018-2-1/dustman.txt:186 #, no-c-format msgid "The MVP is the player who did more damage to the boss." msgstr "" @@ -33204,26 +35042,27 @@ msgid "The Magic Council lift Statues in honor of some people. But its guest hal msgstr "" #. code: dispbottom l("The Mana Plane is currently out of reach."); -#: npc/commands/event.txt:240 +#: npc/commands/event.txt:259 #, no-c-format msgid "The Mana Plane is currently out of reach." msgstr "" #. code: mes l("The Mana Stones were stolen, in evil hands have fallen!"); -#: npc/003-1/mariusthebard.txt:62 +#: npc/003-1/mariusthebard.txt:75 #, no-c-format msgid "The Mana Stones were stolen, in evil hands have fallen!" msgstr "" #. code: Name: "The Monster King" -#: mob_db.conf:7372 +#: mob_db.conf:7535 #, no-c-format msgid "The Monster King" msgstr "" #. code: rif(TELEPORTERS & TP_BOSSR, l("The Monster King Fortress")), -#: npc/024-1/teleporter.txt:32 -#: npc/009-1/teleporter.txt:32 +#: npc/024-1/teleporter.txt:33 +#: npc/018-5/teleporter.txt:33 +#: npc/009-1/teleporter.txt:33 #, no-c-format msgid "The Monster King Fortress" msgstr "" @@ -33301,7 +35140,7 @@ msgid "The Supreme and Ultimate floors are just a WIP bonus. So if you don't fin msgstr "" #. code: mesc l("The Throne Room is the last room. You can reactive any switch which turns itself off."); -#: npc/021-1/yeti.txt:124 +#: npc/021-1/yeti.txt:125 #, no-c-format msgid "The Throne Room is the last room. You can reactive any switch which turns itself off." msgstr "" @@ -33345,12 +35184,18 @@ msgstr "" #: npc/001-7/celestia_bossfight.txt:78 #: npc/001-7/celestia_bossfight.txt:82 #: npc/001-7/celestia_bossfight.txt:50 -#: mob_db.conf:1340 +#: mob_db.conf:1408 #: npc/001-7/celestia_bossfight.txt:44 #, no-c-format msgid "The Yeti King" msgstr "" +#. code: dispbottom l("The Yetifly drops you off the cliff. Good job, noob."); +#: npc/018-5/town.txt:117 +#, no-c-format +msgid "The Yetifly drops you off the cliff. Good job, noob." +msgstr "" + #. code: mesq l("The advantage of fighting with a ranged weapon is that you can stay out of the enemy's range. So there is no need to spend training on your resistance."); #: npc/012-1/gwendolyn.txt:87 #, no-c-format @@ -33393,6 +35238,12 @@ msgstr "" msgid "The antennas by themselves mean nothing, I want to see you killing my ENEMIES, the pinkies!" msgstr "" +#. code: // mesc l("The average player level is @@", getguildavg(.@gid)); +#: npc/guilds/management.txt:16 +#, no-c-format +msgid "The average player level is @@" +msgstr "" + #. code: l("The bank and item storage is shared between all characters within a same account."), #: npc/functions/bank.txt:159 #, no-c-format @@ -33400,7 +35251,7 @@ msgid "The bank and item storage is shared between all characters within a same msgstr "" #. code: mesc l("The basic magic attack from a Priest. No effect against Holy Monsters."); -#: npc/003-0/priest.txt:68 +#: npc/003-0/priest.txt:69 #, no-c-format msgid "The basic magic attack from a Priest. No effect against Holy Monsters." msgstr "" @@ -33430,11 +35281,17 @@ msgid "The blame of failure will be over you, but so will be the glory of succes msgstr "" #. code: mesc l("The boss can blind players. Blind will reduce hit rate and evasion in 25%."); -#: npc/018-2-1/dustman.txt:189 +#: npc/018-2-1/dustman.txt:190 #, no-c-format msgid "The boss can blind players. Blind will reduce hit rate and evasion in 25%." msgstr "" +#. code: mesc l("The bottom-most the water, the better the bonus."); +#: npc/017-3/chagashroom.txt:76 +#, no-c-format +msgid "The bottom-most the water, the better the bonus." +msgstr "" + #. code: npctalk3 l("The bow I gave you was a masterpiece."); #: npc/012-3/alan.txt:15 #, no-c-format @@ -33475,8 +35332,8 @@ msgid "The city only flourished because Janett Platinum had the idea to build ci msgstr "" #. code: mesc l("The class master mix the powder with the slime inside the bottle, and makes some weird mixture."); -#: npc/003-0-1/colin.txt:247 -#: npc/003-0-1/luca.txt:247 +#: npc/003-0-1/luca.txt:249 +#: npc/003-0-1/colin.txt:249 #, no-c-format msgid "The class master mix the powder with the slime inside the bottle, and makes some weird mixture." msgstr "" @@ -33529,7 +35386,11 @@ msgid "The desert climate means you'll find mostly maggots and scorpions. Their msgstr "" #. code: mesc l("The door is locked"); -#: npc/012-1/estate.txt:196 +#: npc/017-1/estate.txt:145 +#: npc/009-1/estate.txt:69 +#: npc/017-1/estate.txt:69 +#: npc/009-1/estate.txt:145 +#: npc/012-1/estate.txt:69 #, no-c-format msgid "The door is locked" msgstr "" @@ -33546,8 +35407,14 @@ msgstr "" msgid "The door is locked, you should speak to Carla about it." msgstr "" +#. code: dispbottom l("The door is locked."); +#: npc/017-1/guild.txt:10 +#, no-c-format +msgid "The door is locked." +msgstr "" + #. code: mesc l("The door is password-protected, so your friends can enter but strangers stay outside."); -#: npc/012-1/estate.txt:86 +#: npc/functions/estate.txt:160 #, no-c-format msgid "The door is password-protected, so your friends can enter but strangers stay outside." msgstr "" @@ -33610,8 +35477,8 @@ msgid "The first stage is on the desert canyons. You must give a full circle on msgstr "" #. code: mesq l("The first trial is simple, I'm not doing anything in special. Bring me 1 @@, or 200 @@ and 20 @@.", getitemlink(DivineApple), getitemlink(SilkCocoon), getitemlink(ChocolateMouboo)); -#: npc/003-0-1/colin.txt:111 -#: npc/003-0-1/luca.txt:111 +#: npc/003-0-1/luca.txt:113 +#: npc/003-0-1/colin.txt:113 #, no-c-format msgid "The first trial is simple, I'm not doing anything in special. Bring me 1 @@, or 200 @@ and 20 @@." msgstr "" @@ -33647,13 +35514,13 @@ msgid "The girl turns around and you hear her sniffing, she is probably crying.. msgstr "" #. code: mes l("The great prize is @@.", .@prize$); -#: npc/functions/mobhunter.txt:185 +#: npc/functions/mobhunter.txt:191 #, no-c-format msgid "The great prize is @@." msgstr "" #. code: mes l("The great prize is to unlock a pet!"); -#: npc/functions/mobhunter.txt:187 +#: npc/functions/mobhunter.txt:193 #, no-c-format msgid "The great prize is to unlock a pet!" msgstr "" @@ -33665,11 +35532,17 @@ msgid "The greater the distance to your target is, the more important is the str msgstr "" #. code: mesq l("The group of warriors which went into the cave to rescue my precious Cindy still haven't returned... I'm worried with them, too..."); -#: npc/019-2/angela.txt:53 +#: npc/019-2/angela.txt:71 #, no-c-format msgid "The group of warriors which went into the cave to rescue my precious Cindy still haven't returned... I'm worried with them, too..." msgstr "" +#. code: mesc l("The guard eyes you with suspcion."); +#: npc/024-1/guard.txt:13 +#, no-c-format +msgid "The guard eyes you with suspcion." +msgstr "" + #. code: mesq l("The inn north of me still haven't opened, which is a shame. I guess their cassino got too expensive."); #: npc/003-1/itka.txt:9 #, no-c-format @@ -33677,7 +35550,7 @@ msgid "The inn north of me still haven't opened, which is a shame. I guess their msgstr "" #. code: mesc l("The item will be lost forever."); -#: npc/014-2/mouboo.txt:82 +#: npc/014-2/mouboo.txt:88 #, no-c-format msgid "The item will be lost forever." msgstr "" @@ -33707,7 +35580,7 @@ msgid "The lockpick broke." msgstr "" #. code: mes l("The mage thief tried to all power absorb,"); -#: npc/003-1/mariusthebard.txt:66 +#: npc/003-1/mariusthebard.txt:79 #, no-c-format msgid "The mage thief tried to all power absorb," msgstr "" @@ -33725,13 +35598,13 @@ msgid "The magic council have only a handful set of them, and they let only the msgstr "" #. code: dispbottom l("The mana bridge is closed at the moment."); -#: npc/commands/event.txt:230 +#: npc/commands/event.txt:249 #, no-c-format msgid "The mana bridge is closed at the moment." msgstr "" #. code: mes l("The mana war stroke, and many people died,"); -#: npc/003-1/mariusthebard.txt:61 +#: npc/003-1/mariusthebard.txt:74 #, no-c-format msgid "The mana war stroke, and many people died," msgstr "" @@ -33768,7 +35641,7 @@ msgid "The mines beyond this point have been shut at 280 AT because Terranite. Y msgstr "" #. code: mes l("The monsters on each Heroes Hold Dungeon will drop @@, a coin which can only be found here.", getitemlink(HeroCoin)); -#: npc/018-2-1/warps.txt:106 +#: npc/018-2-1/warps.txt:113 #, no-c-format msgid "The monsters on each Heroes Hold Dungeon will drop @@, a coin which can only be found here." msgstr "" @@ -33779,6 +35652,12 @@ msgstr "" msgid "The more levels and intelligence you have, more likely the Mana Stone will grant you more Magic Power. But that means nothing." msgstr "" +#. code: mesq l("The most famous nymphs, are those who wear stuff made of Snake Skin."); +#: npc/018-5-2/leona.txt:31 +#, no-c-format +msgid "The most famous nymphs, are those who wear stuff made of Snake Skin." +msgstr "" + #. code: mesq l("The most important thing to improve is your dexterity. When you use a bow, it is your dexterity that determines if you are able to hit your enemy where it hurts most."); #: npc/012-1/gwendolyn.txt:96 #, no-c-format @@ -33786,11 +35665,35 @@ msgid "The most important thing to improve is your dexterity. When you use a bow msgstr "" #. code: mesc l("The mouboo is sleeping soundly. The curse is still there."); -#: npc/014-2/mouboo.txt:163 +#: npc/014-2/mouboo.txt:183 #, no-c-format msgid "The mouboo is sleeping soundly. The curse is still there." msgstr "" +#. code: mesc l("The mouboo looks a bit less sickly. But this is not enough."); +#: npc/014-2/mouboo.txt:117 +#, no-c-format +msgid "The mouboo looks a bit less sickly. But this is not enough." +msgstr "" + +#. code: mesc l("The mouboo looks a bit more healthy. A little more should do."); +#: npc/014-2/mouboo.txt:114 +#, no-c-format +msgid "The mouboo looks a bit more healthy. A little more should do." +msgstr "" + +#. code: mesc l("The mouboo seems to want to thank you, but is still too weak. Let's finish this healing."); +#: npc/014-2/mouboo.txt:111 +#, no-c-format +msgid "The mouboo seems to want to thank you, but is still too weak. Let's finish this healing." +msgstr "" + +#. code: mesc l("The mouboo still looks terrible, but you can see a small difference."); +#: npc/014-2/mouboo.txt:120 +#, no-c-format +msgid "The mouboo still looks terrible, but you can see a small difference." +msgstr "" + #. code: mesq l("The nanorob-- err, the *magic* will seal all your wounds. You trust Basil, right?"); #: npc/017-3/dimonds.txt:609 #, no-c-format @@ -33852,8 +35755,12 @@ msgid "The party dungeon is still under maintenance, but it shall soon be libera msgstr "" #. code: mesc l("The passwords doesn't match."), 1; +#: npc/017-8/doorbell.txt:104 +#: npc/017-7/doorbell.txt:104 +#: npc/functions/estate.txt:223 +#: npc/009-7/doorbell.txt:104 #: npc/012-8/doorbell.txt:104 -#: npc/012-1/estate.txt:134 +#: npc/009-6/doorbell.txt:104 #, no-c-format msgid "The passwords doesn't match." msgstr "" @@ -33871,8 +35778,8 @@ msgid "The potion expired!" msgstr "" #. code: mesq l("The potion is baked, you have thirty five minutes! Read as fast as you can, don't miss details!"); -#: npc/003-0-1/luca.txt:255 -#: npc/003-0-1/colin.txt:255 +#: npc/003-0-1/colin.txt:257 +#: npc/003-0-1/luca.txt:257 #, no-c-format msgid "The potion is baked, you have thirty five minutes! Read as fast as you can, don't miss details!" msgstr "" @@ -33931,6 +35838,13 @@ msgstr "" msgid "The register fee is 2000 GP." msgstr "" +#. code: mesc l("You can rent this house to make it yours.") + " " + l("The rent lasts 30 days."); +#: npc/024-13/manager.txt:48 +#: npc/functions/estate.txt:158 +#, no-c-format +msgid "The rent lasts 30 days." +msgstr "" + #. code: mesc l("The sailor chugs his beer."); #: npc/002-1/billybons.txt:19 #, no-c-format @@ -33944,7 +35858,7 @@ msgid "The sailor turns his back to you." msgstr "" #. code: mesc l("The sailors take you aboard their ship."); -#: npc/000-0/sailors.txt:98 +#: npc/000-0/sailors.txt:99 #, no-c-format msgid "The sailors take you aboard their ship." msgstr "" @@ -34040,11 +35954,17 @@ msgid "The sword glows too much. Perhaps @@ could take it." msgstr "" #. code: mesc l("The title is transferred when the MVP is killed (either in PVP or by the boss), or when time runs out."); -#: npc/018-2-1/dustman.txt:186 +#: npc/018-2-1/dustman.txt:187 #, no-c-format msgid "The title is transferred when the MVP is killed (either in PVP or by the boss), or when time runs out." msgstr "" +#. code: dispbottom l("The water was too shallow..."); +#: npc/017-1/drowned_man.txt:108 +#, no-c-format +msgid "The water was too shallow..." +msgstr "" + #. code: mesc l("The well-round guy, with reasonable def, attack, and support skills."); #: npc/003-0-1/luca.txt:22 #, no-c-format @@ -34057,6 +35977,12 @@ msgstr "" msgid "The wind is blowing from @@." msgstr "" +#. code: mesc l("The wine wasn't ready yet and you lost it..."), 1; +#: npc/017-3/chagashroom.txt:143 +#, no-c-format +msgid "The wine wasn't ready yet and you lost it..." +msgstr "" + #. code: mesc l("The wise guy, which doesn't relies on magic, and loves summon."); #: npc/003-0-1/colin.txt:24 #, no-c-format @@ -34082,7 +36008,7 @@ msgid "The world is spiniiiiiiiing..." msgstr "" #. code: mesq l("The... Mou... Boo... Taur..."); -#: npc/014-2/mouboo.txt:133 +#: npc/014-2/mouboo.txt:153 #, no-c-format msgid "The... Mou... Boo... Taur..." msgstr "" @@ -34109,7 +36035,7 @@ msgid "Then I craft some new type of strong desert shirt, to protect users from msgstr "" #. code: mesq l("Then I returned to Tulimshar. Now I do research, vote on the Magic Council meetings, and I also teach young mages about Transmutation magic."); -#: npc/003-0/audsbel.txt:64 +#: npc/003-0-1/audsbel.txt:75 #, no-c-format msgid "Then I returned to Tulimshar. Now I do research, vote on the Magic Council meetings, and I also teach young mages about Transmutation magic." msgstr "" @@ -34120,6 +36046,12 @@ msgstr "" msgid "Then I'll be sure you can't talk again." msgstr "" +#. code: mes l("Then along came a soul as happy as can be"); +#: npc/003-1/mariusthebard.txt:100 +#, no-c-format +msgid "Then along came a soul as happy as can be" +msgstr "" + #. code: // l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."), #: npc/functions/random-talk.txt:130 #, no-c-format @@ -34133,13 +36065,14 @@ msgid "Then could you perhaps kill 12 @@ for me?!" msgstr "" #. code: mesq l("Then please bring me this, so I can help you back."); -#: npc/021-1/yeti.txt:105 +#: npc/021-1/yeti.txt:106 #, no-c-format msgid "Then please bring me this, so I can help you back." msgstr "" #. code: mesc l("Then you'll be able to buy furniture and utility."); -#: npc/012-1/estate.txt:85 +#: npc/functions/estate.txt:159 +#: npc/024-13/manager.txt:49 #, no-c-format msgid "Then you'll be able to buy furniture and utility." msgstr "" @@ -34169,7 +36102,7 @@ msgid "There are banks all over the world. Usually every important village or ci msgstr "" #. code: mesq l("There are five floors, and they're all very dangerous. But there are riches to be found."); -#: npc/008-0/master.txt:24 +#: npc/008-0/master.txt:25 #, no-c-format msgid "There are five floors, and they're all very dangerous. But there are riches to be found." msgstr "" @@ -34181,7 +36114,7 @@ msgid "There are four basic class:" msgstr "" #. code: mesq l("There are many key combinations, press F1 to see a short list of them!"); -#: npc/005-7/trainer.txt:457 +#: npc/005-7/trainer.txt:466 #, no-c-format msgid "There are many key combinations, press F1 to see a short list of them!" msgstr "" @@ -34193,7 +36126,7 @@ msgid "There are only @@ pins to set." msgstr "" #. code: mes l("There are people in the world who need help!"); -#: npc/005-7/trainer.txt:374 +#: npc/005-7/trainer.txt:380 #, no-c-format msgid "There are people in the world who need help!" msgstr "" @@ -34217,7 +36150,7 @@ msgid "There are some old rusty knives on the table. Would you like to take one? msgstr "" #. code: mes l("There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats."); -#: npc/005-7/trainer.txt:285 +#: npc/005-7/trainer.txt:291 #, no-c-format msgid "There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats." msgstr "" @@ -34241,13 +36174,13 @@ msgid "There are three singularities on this island. If I disarm more than one, msgstr "" #. code: mes l("There are three types of items."); -#: npc/005-7/trainer.txt:234 +#: npc/005-7/trainer.txt:240 #, no-c-format msgid "There are three types of items." msgstr "" #. code: mesq l("There are three types of monsters: the aggressive, the neutral, and the collaborative."); -#: npc/005-7/trainer.txt:338 +#: npc/005-7/trainer.txt:344 #, no-c-format msgid "There are three types of monsters: the aggressive, the neutral, and the collaborative." msgstr "" @@ -34325,7 +36258,7 @@ msgid "There might be reward for anyone who doesn't gets a rank, but I never cou msgstr "" #. code: mesq l("There probably is a huge, flashing orange exclamation mark over a suitable knife you could take and nobody would mind."); -#: npc/005-7/trainer.txt:180 +#: npc/005-7/trainer.txt:186 #, no-c-format msgid "There probably is a huge, flashing orange exclamation mark over a suitable knife you could take and nobody would mind." msgstr "" @@ -34355,7 +36288,7 @@ msgid "There were trees blocking the path to Halinarzo? Why nobody told that to msgstr "" #. code: mesc l("There will be consequences."); -#: npc/014-2/mouboo.txt:120 +#: npc/014-2/mouboo.txt:140 #, no-c-format msgid "There will be consequences." msgstr "" @@ -34379,11 +36312,17 @@ msgid "There you go! Thanks for all the help!" msgstr "" #. code: mesq l("There you go, a special and rare @@!", getitemlink(PrsmHelmet)); -#: npc/017-1/paxel.txt:122 +#: npc/017-1/paxel.txt:123 #, no-c-format msgid "There you go, a special and rare @@!" msgstr "" +#. code: mesq l("There you go, boring person... You will look like the trees here. Ugh, disgusting."); +#: npc/017-1/boringnpc.txt:50 +#, no-c-format +msgid "There you go, boring person... You will look like the trees here. Ugh, disgusting." +msgstr "" + #. code: mesq l("There you go, your Valentine Dress!"); #: npc/017-3/loratay.txt:45 #, no-c-format @@ -34391,7 +36330,7 @@ msgid "There you go, your Valentine Dress!" msgstr "" #. code: mesq l("There's a big prize in the end... Could you bring me some later?"); -#: npc/009-2/ryan.txt:85 +#: npc/009-2/ryan.txt:108 #, no-c-format msgid "There's a big prize in the end... Could you bring me some later?" msgstr "" @@ -34422,19 +36361,20 @@ msgid "There's a strong magic barrier. We need to disarm it in order to enter th msgstr "" #. code: mesq l("There's also Morgan, who lives in Candor. She is a Redy, and is married with Zitoni. They are great alchemists."); -#: npc/003-0/audsbel.txt:92 +#: npc/003-0-1/audsbel.txt:103 #, no-c-format msgid "There's also Morgan, who lives in Candor. She is a Redy, and is married with Zitoni. They are great alchemists." msgstr "" #. code: mes l("There's also a job level, which produces green sparkles when you level it."); -#: npc/005-7/trainer.txt:439 +#: npc/005-7/trainer.txt:506 +#: npc/005-7/trainer.txt:448 #, no-c-format msgid "There's also a job level, which produces green sparkles when you level it." msgstr "" #. code: mes l("There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but..."); -#: npc/005-7/trainer.txt:475 +#: npc/005-7/trainer.txt:484 #, no-c-format msgid "There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but..." msgstr "" @@ -34463,6 +36403,12 @@ msgstr "" msgid "There's no reason to enter these caves now." msgstr "" +#. code: mes l("There's no thank me, its'kay you're welcome"); +#: npc/003-1/mariusthebard.txt:105 +#, no-c-format +msgid "There's no thank me, its'kay you're welcome" +msgstr "" + #. code: mesc l("There's no time limit on this riddle."); #: npc/017-1/stranger.txt:70 #, no-c-format @@ -34598,7 +36544,7 @@ msgid "They are filled with a strange gas which makes they deflect attacks. They msgstr "" #. code: mes l("They are known to use a revolutionary hair growth formula."); -#: npc/005-7/trainer.txt:367 +#: npc/005-7/trainer.txt:373 #, no-c-format msgid "They are known to use a revolutionary hair growth formula." msgstr "" @@ -34629,7 +36575,7 @@ msgid "They can be a bit lacking in defensive power, however." msgstr "" #. code: mes l("They can be equipped to make your look more interesting or to improve some of its features."); -#: npc/005-7/trainer.txt:243 +#: npc/005-7/trainer.txt:249 #, no-c-format msgid "They can be equipped to make your look more interesting or to improve some of its features." msgstr "" @@ -34640,6 +36586,12 @@ msgstr "" msgid "They had a TMWA server, but the Monster King went hyperactive and... Well, it crashed here." msgstr "" +#. code: mes l("They have 10x more chance to drop a @@, so it is a great deal!", getitemlink(FourLeafClover)); +#: npc/003-1/events.txt:182 +#, no-c-format +msgid "They have 10x more chance to drop a @@, so it is a great deal!" +msgstr "" + #. code: mesq l("They jump left and right and left and right again, and I can't catch them."); #: npc/012-1/hinnak.txt:35 #, no-c-format @@ -34671,7 +36623,7 @@ msgid "They shouldn't. Could you perhaps, kindly bring me 1 @@?" msgstr "" #. code: mes l("They wanted magic to be once again free!"); -#: npc/003-1/mariusthebard.txt:57 +#: npc/003-1/mariusthebard.txt:70 #, no-c-format msgid "They wanted magic to be once again free!" msgstr "" @@ -34695,7 +36647,7 @@ msgid "They will expire *hic* in just @@... Or on logout." msgstr "" #. code: mes l("They will not attack anyone unless they are attacked first."); -#: npc/005-7/trainer.txt:345 +#: npc/005-7/trainer.txt:351 #, no-c-format msgid "They will not attack anyone unless they are attacked first." msgstr "" @@ -34738,7 +36690,7 @@ msgid "Thiefs frequently attack this vault, and locking it again is a pain. If y msgstr "" #. code: mes l("Think on Season Quests as a yearly quest which you have three months to do."); -#: npc/005-7/trainer.txt:483 +#: npc/005-7/trainer.txt:492 #, no-c-format msgid "Think on Season Quests as a yearly quest which you have three months to do." msgstr "" @@ -34757,7 +36709,8 @@ msgid "This Portal can send your soul back to the world, along any items, money msgstr "" #. code: mesc l("This Real Estate is available for rent for only @@ GP!", format_number(.price)); -#: npc/012-1/estate.txt:41 +#: npc/functions/estate.txt:113 +#: npc/024-13/manager.txt:30 #, no-c-format msgid "This Real Estate is available for rent for only @@ GP!" msgstr "" @@ -34788,11 +36741,11 @@ msgstr "" #. code: mesc l("This cannot be undone. Are you sure?"), 1; #: npc/003-0/berserk.txt:180 -#: npc/003-0/tanker.txt:178 -#: npc/003-0/sage.txt:210 -#: npc/003-0/paladin.txt:180 -#: npc/003-0/wizard.txt:182 -#: npc/003-0/priest.txt:206 +#: npc/003-0/sage.txt:211 +#: npc/003-0/priest.txt:207 +#: npc/003-0/tanker.txt:179 +#: npc/003-0/paladin.txt:181 +#: npc/003-0/wizard.txt:183 #, no-c-format msgid "This cannot be undone. Are you sure?" msgstr "" @@ -34829,13 +36782,25 @@ msgstr "" #. code: mesc l("This estate currently belongs to @@.", $ESTATE_OWNERNAME$[.id]); #: npc/012-8/doorbell.txt:43 +#: npc/009-7/doorbell.txt:43 +#: npc/017-7/doorbell.txt:43 #: npc/012-1/estate.txt:33 +#: npc/017-1/estate.txt:109 +#: npc/009-1/estate.txt:109 +#: npc/009-1/estate.txt:33 +#: npc/017-8/doorbell.txt:43 +#: npc/017-1/estate.txt:33 +#: npc/009-6/doorbell.txt:43 #, no-c-format msgid "This estate currently belongs to @@." msgstr "" #. code: dispbottom l("This estate is available for rent, talk to the sign to rent it."); -#: npc/012-1/estate.txt:212 +#: npc/017-1/estate.txt:161 +#: npc/017-1/estate.txt:85 +#: npc/009-1/estate.txt:85 +#: npc/009-1/estate.txt:161 +#: npc/012-1/estate.txt:85 #, no-c-format msgid "This estate is available for rent, talk to the sign to rent it." msgstr "" @@ -34864,6 +36829,12 @@ msgstr "" msgid "This fishing spot is already being used!" msgstr "" +#. code: mesc l("This forge will prepare equipment for you, no skill required!"); +#: npc/001-3-1/smith.txt:10 +#, no-c-format +msgid "This forge will prepare equipment for you, no skill required!" +msgstr "" + #. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!"); #: npc/000-0/sailors.txt:68 #, no-c-format @@ -34900,8 +36871,14 @@ msgstr "" msgid "This is a @@, meaning only the victor party will receive the great prize." msgstr "" +#. code: mesc l("This is a Soul Menhir, but seems more magical than the others."); +#: npc/018-5/soul_menhir.txt:7 +#, no-c-format +msgid "This is a Soul Menhir, but seems more magical than the others." +msgstr "" + #. code: mesc l("This is a menu, click on the option and then on send. You can use arrow keys if you prefer."); -#: npc/000-0-0/sailors.txt:124 +#: npc/000-0-0/sailors.txt:126 #, no-c-format msgid "This is a menu, click on the option and then on send. You can use arrow keys if you prefer." msgstr "" @@ -34918,6 +36895,12 @@ msgstr "" msgid "This is a strange switch..." msgstr "" +#. code: mesc l("This is an apartment. You cannot renew until it expire, and cannot invite guests."); +#: npc/024-13/manager.txt:50 +#, no-c-format +msgid "This is an apartment. You cannot renew until it expire, and cannot invite guests." +msgstr "" + #. code: mesq l("This is great! My collection of rare figurines is now complete."); #: npc/017-1/roger.txt:76 #, no-c-format @@ -34925,7 +36908,7 @@ msgid "This is great! My collection of rare figurines is now complete." msgstr "" #. code: mes l("This is in honor of all the [@@help://about-server|Contributors@@] who helped rebuilding this world, after the Monster War outbreak."); -#: npc/functions/scoreboards.txt:150 +#: npc/functions/scoreboards.txt:184 #, no-c-format msgid "This is in honor of all the [@@help://about-server|Contributors@@] who helped rebuilding this world, after the Monster War outbreak." msgstr "" @@ -34937,7 +36920,7 @@ msgid "This is just a bucket, but I did some cuts on it so you can see though it msgstr "" #. code: mesq l("This is just a friendly advise. We don't take magic lightly. And you shouldn't, either."); -#: npc/003-0/audsbel.txt:195 +#: npc/003-0-1/audsbel.txt:208 #, no-c-format msgid "This is just a friendly advise. We don't take magic lightly. And you shouldn't, either." msgstr "" @@ -34961,7 +36944,7 @@ msgid "This is not a place for non-experimented people!" msgstr "" #. code: mesc l("This is not a weapon. Wait, you don't want to explode it, right?!"); -#: npc/014-2/mouboo.txt:113 +#: npc/014-2/mouboo.txt:133 #, no-c-format msgid "This is not a weapon. Wait, you don't want to explode it, right?!" msgstr "" @@ -34979,7 +36962,12 @@ msgid "This is not magic, it is science!" msgstr "" #. code: mesc l("This is not saved."); -#: npc/012-8/utils.txt:96 +#: npc/012-8/utils.txt:100 +#: npc/024-14/utils.txt:77 +#: npc/017-8/utils.txt:101 +#: npc/009-6/utils.txt:85 +#: npc/017-7/utils.txt:101 +#: npc/009-7/utils.txt:85 #, no-c-format msgid "This is not saved." msgstr "" @@ -34991,19 +36979,19 @@ msgid "This is not what I asked for." msgstr "" #. code: mes l("This is only for the skilled players. Newbies, KEEP OUT!"); -#: npc/018-2-1/warps.txt:36 +#: npc/018-2-1/warps.txt:41 #, no-c-format msgid "This is only for the skilled players. Newbies, KEEP OUT!" msgstr "" #. code: mesq l("This is the @@ skill. It transmutes @@ @@ and a single @@ in @@.", "##B@sk-mkpot##b", 10, getitemlink(Plushroom), getitemlink(Milk), getitemlink(HastePotion)); -#: npc/003-0/audsbel.txt:240 +#: npc/003-0-1/audsbel.txt:255 #, no-c-format msgid "This is the @@ skill. It transmutes @@ @@ and a single @@ in @@." msgstr "" #. code: mesq l("This is the @@ skill. It transmutes a single @@ in a @@.", "##B@sk-parum##b", getitemlink(RawLog), getitemlink(MoubooFigurine)); -#: npc/003-0/audsbel.txt:162 +#: npc/003-0-1/audsbel.txt:175 #, no-c-format msgid "This is the @@ skill. It transmutes a single @@ in a @@." msgstr "" @@ -35108,13 +37096,13 @@ msgid "This lock is simple, maybe with your thief skills you can manage to pry i msgstr "" #. code: mes l("This means ##BAll items were lost##b, and you need to collect EVERYTHING, again, to get the hat."); -#: npc/001-4/lilica.txt:78 +#: npc/001-4/lilica.txt:77 #, no-c-format msgid "This means ##BAll items were lost##b, and you need to collect EVERYTHING, again, to get the hat." msgstr "" #. code: mes l("This means that if you drop a coin on Advanced Dungeon, 4 coins will be dropped instead. On Expert, that would be 8."); -#: npc/018-2-1/warps.txt:111 +#: npc/018-2-1/warps.txt:118 #, no-c-format msgid "This means that if you drop a coin on Advanced Dungeon, 4 coins will be dropped instead. On Expert, that would be 8." msgstr "" @@ -35126,7 +37114,7 @@ msgid "This menu allows you to customize your appearance." msgstr "" #. code: mes l("This menu allows you to manage events and gives access to event-related tools."); -#: npc/commands/event.txt:174 +#: npc/commands/event.txt:193 #, no-c-format msgid "This menu allows you to manage events and gives access to event-related tools." msgstr "" @@ -35189,7 +37177,7 @@ msgid "This place is reeking blood. We better come again later." msgstr "" #. code: mesc l("This random cave-warping only happens once, too."); -#: npc/021-1/yeti.txt:123 +#: npc/021-1/yeti.txt:124 #, no-c-format msgid "This random cave-warping only happens once, too." msgstr "" @@ -35201,7 +37189,7 @@ msgid "This room is too dark. I want to brighten it up." msgstr "" #. code: mesc l("This schedule is subject to change without prior notice."), 1; -#: npc/functions/scoreboards.txt:211 +#: npc/functions/scoreboards.txt:248 #, no-c-format msgid "This schedule is subject to change without prior notice." msgstr "" @@ -35233,7 +37221,7 @@ msgid "This singularity will remain disarmed for @@ more!" msgstr "" #. code: //mesc l("This skill can be further improved with Job Points"); -#: npc/003-0/tanker.txt:170 +#: npc/003-0/tanker.txt:171 #, no-c-format msgid "This skill can be further improved with Job Points" msgstr "" @@ -35257,6 +37245,12 @@ msgstr "" msgid "This statue was built for memory of Andrei Sakar, the greatest hero this world has even seen." msgstr "" +#. code: mesc l("This table will prepare the potion for you, no skill required!"); +#: npc/001-3-1/alchemy.txt:10 +#, no-c-format +msgid "This table will prepare the potion for you, no skill required!" +msgstr "" + #. code: mesc l("This teleporter is currently recharging."); #: npc/items/teleporter.txt:26 #, no-c-format @@ -35271,37 +37265,49 @@ msgstr "" #. code: mesq l("This useful skill will only require:"); #: npc/003-0/berserk.txt:92 -#: npc/003-0/priest.txt:152 -#: npc/003-0/sage.txt:73 -#: npc/003-0/tanker.txt:117 -#: npc/003-0/sage.txt:181 -#: npc/003-0/priest.txt:93 -#: npc/003-0/tanker.txt:70 -#: npc/003-0/berserk.txt:148 -#: npc/003-0/tanker.txt:151 -#: npc/003-0/sage.txt:129 -#: npc/003-0/sage.txt:101 -#: npc/003-0/paladin.txt:142 -#: npc/003-0/wizard.txt:153 -#: npc/003-0/paladin.txt:72 +#: npc/003-0/priest.txt:94 +#: npc/003-0/tanker.txt:152 +#: npc/003-0/priest.txt:72 #: npc/003-0/berserk.txt:120 -#: npc/003-0/priest.txt:71 +#: npc/003-0/priest.txt:122 +#: npc/003-0/berserk.txt:148 +#: npc/003-0/paladin.txt:73 +#: npc/003-0/paladin.txt:101 +#: npc/003-0/priest.txt:181 +#: npc/003-0/wizard.txt:102 +#: npc/003-0/wizard.txt:73 +#: npc/003-0/tanker.txt:118 +#: npc/003-0/wizard.txt:154 +#: npc/003-0/sage.txt:74 +#: npc/003-0/priest.txt:153 +#: npc/003-0/sage.txt:182 #: npc/003-0/berserk.txt:64 -#: npc/003-0/priest.txt:121 -#: npc/003-0/priest.txt:180 -#: npc/003-0/paladin.txt:100 -#: npc/003-0/wizard.txt:72 -#: npc/003-0/wizard.txt:101 +#: npc/003-0/sage.txt:130 +#: npc/003-0/tanker.txt:71 +#: npc/003-0/sage.txt:102 +#: npc/003-0/paladin.txt:143 #, no-c-format msgid "This useful skill will only require:" msgstr "" +#. code: mesc l("This vault currently have @@ GP inside.", $GUILD_BANK[.@gid]); +#: npc/guilds/bank.txt:12 +#, no-c-format +msgid "This vault currently have @@ GP inside." +msgstr "" + #. code: mesc l("This was caused because changes on the Mana Bridge. They hope that for next release, everyone will be able to use these magic words, instead of needing to talk to the Soul Menhir."); #: npc/functions/news.txt:228 #, no-c-format msgid "This was caused because changes on the Mana Bridge. They hope that for next release, everyone will be able to use these magic words, instead of needing to talk to the Soul Menhir." msgstr "" +#. code: npctalkonce l("This well is dry. They must take water outside the town."); +#: npc/020-1/well.txt:7 +#, no-c-format +msgid "This well is dry. They must take water outside the town." +msgstr "" + #. code: mesc l("This well is too deep and you don't have a bucket."); #: npc/003-1/well.txt:7 #, no-c-format @@ -35315,14 +37321,14 @@ msgid "This whole region is called the Heroes Hold. It's designed for hard core, msgstr "" #. code: mesc l("This will be remembered."), 6; -#: npc/014-2/mouboo.txt:96 -#: npc/014-2/mouboo.txt:141 +#: npc/014-2/mouboo.txt:161 +#: npc/014-2/mouboo.txt:102 #, no-c-format msgid "This will be remembered." msgstr "" #. code: mesq l("This will be the last task. Besides the @@, the strongest monster on this island worth killing is the @@.", getmonsterlink(ManaBug), getmonsterlink(Scorpion)); -#: npc/005-7/trainer.txt:124 +#: npc/005-7/trainer.txt:130 #, no-c-format msgid "This will be the last task. Besides the @@, the strongest monster on this island worth killing is the @@." msgstr "" @@ -35364,7 +37370,7 @@ msgid "Thorn Arrow" msgstr "" #. code: Name: "Thorn Chest" -#: mob_db.conf:5506 +#: mob_db.conf:5667 #, no-c-format msgid "Thorn Chest" msgstr "" @@ -35376,7 +37382,7 @@ msgid "Thorn is so annoying..." msgstr "" #. code: mes l("Those for consumption, equipment and generics."); -#: npc/005-7/trainer.txt:235 +#: npc/005-7/trainer.txt:241 #, no-c-format msgid "Those for consumption, equipment and generics." msgstr "" @@ -35436,7 +37442,7 @@ msgid "Time Limit" msgstr "" #. code: mes l("Time Limit: 25 minutes on any dungeon."); -#: npc/018-2-1/warps.txt:37 +#: npc/018-2-1/warps.txt:42 #, no-c-format msgid "Time Limit: 25 minutes on any dungeon." msgstr "" @@ -35448,7 +37454,7 @@ msgid "Time is running out... Hurry up!" msgstr "" #. code: dispbottom l("Time left: @@ remaining", FuzzyTime(.@q3)); -#: npc/003-4/sorfina.txt:108 +#: npc/003-4/sorfina.txt:115 #, no-c-format msgid "Time left: @@ remaining" msgstr "" @@ -35484,15 +37490,15 @@ msgstr "" #. code: Name: "Tipiou" #: npc/011-3/_mobs.txt:18 #: npc/014-1/_mobs.txt:5 -#: mob_db.conf:546 +#: mob_db.conf:580 #, no-c-format msgid "Tipiou" msgstr "" #. code: 019-2,98,76,11,33 monster Tipiu 1015,1,330000,30000 #. code: Name: "Tipiu" +#: mob_db.conf:534 #: npc/019-2/_mobs.txt:5 -#: mob_db.conf:500 #, no-c-format msgid "Tipiu" msgstr "" @@ -35543,6 +37549,12 @@ msgstr "" msgid "To Tulimshar." msgstr "" +#. code: l("To aid those in need"), +#: npc/018-5/town.txt:77 +#, no-c-format +msgid "To aid those in need" +msgstr "" + #. code: l("To be honest, I don't know. I was only walking, seeking for adventure!"), L_Quest, #: npc/007-1/caelum.txt:28 #, no-c-format @@ -35565,7 +37577,7 @@ msgid "To be honest, I have that with me!" msgstr "" #. code: mesq l("To be honest, you should use both. And remember, all Mana Magic skills can be used like they were @sk-commands. %%H"); -#: npc/003-0/audsbel.txt:53 +#: npc/003-0-1/audsbel.txt:64 #, no-c-format msgid "To be honest, you should use both. And remember, all Mana Magic skills can be used like they were @sk-commands. %%H" msgstr "" @@ -35594,6 +37606,12 @@ msgstr "" msgid "To change your stats, use these commands:" msgstr "" +#. code: l("To collect snake skin"), +#: npc/018-5/town.txt:75 +#, no-c-format +msgid "To collect snake skin" +msgstr "" + #. code: mesc l("To counter-act this, nicholas lowered craft prices, and the folks at LoF are doing their best at refines."); #: npc/functions/news.txt:118 #, no-c-format @@ -35601,7 +37619,7 @@ msgid "To counter-act this, nicholas lowered craft prices, and the folks at LoF msgstr "" #. code: mes l("To defocus or stop attacking, press Shift + A."); -#: npc/005-7/trainer.txt:297 +#: npc/005-7/trainer.txt:303 #, no-c-format msgid "To defocus or stop attacking, press Shift + A." msgstr "" @@ -35613,35 +37631,53 @@ msgid "To demonstrate that you understood what I'm trying to teach you, you shou msgstr "" #. code: mes l("To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold. But equipment can only be sold."); -#: npc/005-7/trainer.txt:231 +#: npc/005-7/trainer.txt:237 #, no-c-format msgid "To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold. But equipment can only be sold." msgstr "" #. code: mes l("To display the dialog box with other citizens, press the F7 key."); -#: npc/005-7/trainer.txt:307 +#: npc/005-7/trainer.txt:313 #, no-c-format msgid "To display the dialog box with other citizens, press the F7 key." msgstr "" +#. code: l("To do quests"), +#: npc/018-5/town.txt:76 +#, no-c-format +msgid "To do quests" +msgstr "" + #. code: mesq l("To do this you need to disable auto move to target in 'yellow bar'."); #: npc/007-1/tycoon.txt:180 #, no-c-format msgid "To do this you need to disable auto move to target in 'yellow bar'." msgstr "" +#. code: mes l("To dungeon deep, and cavern old"); +#: npc/003-1/mariusthebard.txt:109 +#, no-c-format +msgid "To dungeon deep, and cavern old" +msgstr "" + #. code: mesq l("To enter on them, you need to be level 25 and use the following chant: Blame Saulc. I don't know why, but that open doors!"); -#: npc/003-1/inac.txt:21 +#: npc/003-1/inac.txt:107 #, no-c-format msgid "To enter on them, you need to be level 25 and use the following chant: \"Blame Saulc\". I don't know why, but that open doors!" msgstr "" #. code: mes l("To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone."); -#: npc/005-7/trainer.txt:225 +#: npc/005-7/trainer.txt:231 #, no-c-format msgid "To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone." msgstr "" +#. code: l("To explore these lands"), +#: npc/018-5/town.txt:74 +#, no-c-format +msgid "To explore these lands" +msgstr "" + #. code: mes l("To find him, just leave the ship and turn left. You should also touch the Soul Menhir when you leave this ship."); #: npc/002-3/elmo.txt:44 #, no-c-format @@ -35649,19 +37685,19 @@ msgid "To find him, just leave the ship and turn left. You should also touch the msgstr "" #. code: mes l("To focus on a creature, press the 'A' key. To focus on another citizen, press the 'Q' key. To attack the focused target press the 'X' key or click the primary button on the creature."); -#: npc/005-7/trainer.txt:291 +#: npc/005-7/trainer.txt:297 #, no-c-format msgid "To focus on a creature, press the 'A' key. To focus on another citizen, press the 'Q' key. To attack the focused target press the 'X' key or click the primary button on the creature." msgstr "" #. code: mes l("To focus on an NPC, press the 'N' key. To talk to him press the 'T' key."); -#: npc/005-7/trainer.txt:294 +#: npc/005-7/trainer.txt:300 #, no-c-format msgid "To focus on an NPC, press the 'N' key. To talk to him press the 'T' key." msgstr "" #. code: mesq l("To get more experience and magic power, you must practice magical spells. Make sure to vary them; you will learn nothing if you cast the same spell over and over. Also, spells that consume no components seem not to be very instructive in practice."); -#: npc/003-0/audsbel.txt:72 +#: npc/003-0-1/audsbel.txt:83 #, no-c-format msgid "To get more experience and magic power, you must practice magical spells. Make sure to vary them; you will learn nothing if you cast the same spell over and over. Also, spells that consume no components seem not to be very instructive in practice." msgstr "" @@ -35673,8 +37709,8 @@ msgid "To get started with fishing, you'll need two things: a fishing rod and a msgstr "" #. code: mes l("To get the current rate:"); -#: npc/commands/event.txt:21 -#: npc/commands/event.txt:35 +#: npc/commands/event.txt:82 +#: npc/commands/event.txt:96 #, no-c-format msgid "To get the current rate:" msgstr "" @@ -35685,6 +37721,12 @@ msgstr "" msgid "To get there you need to go left, follow rock wall and go up when you can. The entrance to the Bandit cave is on left side of the waterfall." msgstr "" +#. code: l("To help fairies"), +#: npc/018-5/town.txt:73 +#, no-c-format +msgid "To help fairies" +msgstr "" + #. code: mesq l("To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes."); #: npc/001-1/bgmaster.txt:17 #, no-c-format @@ -35710,7 +37752,7 @@ msgid "To move between characters that are on different accounts, you have to us msgstr "" #. code: mes l("To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear."); -#: npc/005-7/trainer.txt:256 +#: npc/005-7/trainer.txt:262 #, no-c-format msgid "To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear." msgstr "" @@ -35752,38 +37794,44 @@ msgid "To prove me your results, bring me @@ @@, @@ @@ and @@ @@." msgstr "" #. code: mes l("To reset back to normal:"); -#: npc/commands/event.txt:27 -#: npc/commands/event.txt:41 +#: npc/commands/event.txt:102 +#: npc/commands/event.txt:88 #, no-c-format msgid "To reset back to normal:" msgstr "" +#. code: mes l("To seek our pale, enchanted gold"); +#: npc/003-1/mariusthebard.txt:112 +#, no-c-format +msgid "To seek our pale, enchanted gold" +msgstr "" + #. code: mes l("To set the drop rate:"); -#: npc/commands/event.txt:38 +#: npc/commands/event.txt:99 #, no-c-format msgid "To set the drop rate:" msgstr "" #. code: mes l("To set the exp rate:"); -#: npc/commands/event.txt:24 +#: npc/commands/event.txt:85 #, no-c-format msgid "To set the exp rate:" msgstr "" #. code: mes l("To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen."); -#: npc/005-7/trainer.txt:310 +#: npc/005-7/trainer.txt:316 #, no-c-format msgid "To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen." msgstr "" #. code: mes l("To speak privately to a friend who is not appearing on your screen, type the command '##B /q Citizen Name ##b' and press 'Enter'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it."); -#: npc/005-7/trainer.txt:319 +#: npc/005-7/trainer.txt:325 #, no-c-format msgid "To speak privately to a friend who is not appearing on your screen, type the command '##B /q Citizen Name ##b' and press 'Enter'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it." msgstr "" #. code: mes l("To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option."); -#: npc/005-7/trainer.txt:313 +#: npc/005-7/trainer.txt:319 #, no-c-format msgid "To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option." msgstr "" @@ -35813,7 +37861,7 @@ msgid "To understand the nature of this bow, you have to collect the needed mate msgstr "" #. code: mesc l("To unlock the cell on the middle of the throne room, you need to flip all 5 switches there."); -#: npc/021-1/yeti.txt:127 +#: npc/021-1/yeti.txt:128 #, no-c-format msgid "To unlock the cell on the middle of the throne room, you need to flip all 5 switches there." msgstr "" @@ -35825,13 +37873,13 @@ msgid "To whom you want to send @@ boxes? Cannot be yourself!" msgstr "" #. code: mesc l("To your pleasant surprise the tea is actually quite good."); -#: npc/012-7/celestia.txt:208 +#: npc/012-7/celestia.txt:211 #, no-c-format msgid "To your pleasant surprise the tea is actually quite good." msgstr "" -#. code: mesc l("ToDo"), 1; -#: npc/021-1/yeti.txt:136 +#. code: //mesc l("ToDo"), 1; +#: npc/021-1/yeti.txt:137 #, no-c-format msgid "ToDo" msgstr "" @@ -35886,6 +37934,12 @@ msgstr "" msgid "Tonori Delight" msgstr "" +#. code: rif(countitem(BottleOfTonoriWater) >= .@glass_count, l("Tonori Water")), 11760, +#: npc/017-3/chagashroom.txt:81 +#, no-c-format +msgid "Tonori Water" +msgstr "" + #. code: mesq l("Too bad these lamps wear off after a while... I am making stocks of them now!"); #: npc/017-3/doug.txt:34 #, no-c-format @@ -35929,8 +37983,8 @@ msgid "Top 10 - Summer Ched's Event" msgstr "" #. code: mes "##B"+l("Top 10 - Valentine Day")+"##b"; -#: npc/003-1/events.txt:82 #: npc/001-11/Demure.txt:13 +#: npc/003-1/events.txt:101 #, no-c-format msgid "Top 10 - Valentine Day" msgstr "" @@ -35966,7 +38020,7 @@ msgid "Topaz (+2 agi)" msgstr "" #. code: Name: "Topaz Bif" -#: mob_db.conf:3726 +#: mob_db.conf:3887 #, no-c-format msgid "Topaz Bif" msgstr "" @@ -36052,9 +38106,19 @@ msgid "Toss the hook into deep water by clicking on where you want to cast it." msgstr "" #. code: mesc l("Total Credits and GP: @@", format_number(.@gp)); -#: npc/012-8/doorbell.txt:115 -#: npc/012-1/estate.txt:100 +#: npc/017-8/doorbell.txt:70 +#: npc/functions/estate.txt:190 +#: npc/024-14/doorbell.txt:75 +#: npc/009-6/doorbell.txt:70 +#: npc/024-14/doorbell.txt:47 #: npc/012-8/doorbell.txt:70 +#: npc/017-8/doorbell.txt:115 +#: npc/017-7/doorbell.txt:115 +#: npc/009-7/doorbell.txt:115 +#: npc/017-7/doorbell.txt:70 +#: npc/012-8/doorbell.txt:115 +#: npc/009-6/doorbell.txt:115 +#: npc/009-7/doorbell.txt:70 #, no-c-format msgid "Total Credits and GP: @@" msgstr "" @@ -36072,7 +38136,7 @@ msgid "Total money collected: @@ GP" msgstr "" #. code: Name: "Toto" -#: mob_db.conf:6912 +#: mob_db.conf:7075 #, no-c-format msgid "Toto" msgstr "" @@ -36119,7 +38183,7 @@ msgid "Trade 2 Pearl for a Silver Gift + a Bronze Gift" msgstr "" #. code: l("Trade Golden Eggs"), L_Golden, -#: npc/003-1/events.txt:13 +#: npc/003-1/events.txt:34 #: npc/001-4/lilica.txt:16 #, no-c-format msgid "Trade Golden Eggs" @@ -36127,7 +38191,7 @@ msgstr "" #. code: l("Trade Silver Eggs"), L_Silver, #: npc/001-4/lilica.txt:15 -#: npc/003-1/events.txt:12 +#: npc/003-1/events.txt:33 #, no-c-format msgid "Trade Silver Eggs" msgstr "" @@ -36228,6 +38292,12 @@ msgstr "" msgid "Treasure Map" msgstr "" +#. code: l("Treasurer"), GPOS_TREASURER, +#: npc/guilds/management.txt:41 +#, no-c-format +msgid "Treasurer" +msgstr "" + #. code: mesc l("Triggers an attack speed buff when using two swords."); #: npc/003-0/berserk.txt:145 #, no-c-format @@ -36250,10 +38320,10 @@ msgstr "" #. code: 018-4-1,51,64,27,44 monster Troll 1171,1,90000,90000 #. code: 015-5,93,52,8,9 monster Troll 1171,6,100000,30000 #. code: Name: "Troll" +#: npc/018-4-1/_mobs.txt:8 #: npc/015-5/_mobs.txt:14 -#: mob_db.conf:6096 #: npc/018-3/_mobs.txt:4 -#: npc/018-4-1/_mobs.txt:8 +#: mob_db.conf:6258 #, no-c-format msgid "Troll" msgstr "" @@ -36264,8 +38334,15 @@ msgstr "" msgid "Try again!" msgstr "" +#. code: mesc l("Try again?"); +#: npc/guilds/alchemy.txt:20 +#: npc/guilds/forge.txt:21 +#, no-c-format +msgid "Try again?" +msgstr "" + #. code: mesq l("Try doing quests which doesn't involve monster hunting first. I'm sure ##B Ayasha ##b could use your help."); -#: npc/005-7/trainer.txt:162 +#: npc/005-7/trainer.txt:168 #, no-c-format msgid "Try doing quests which doesn't involve monster hunting first. I'm sure ##B Ayasha ##b could use your help." msgstr "" @@ -36278,7 +38355,7 @@ msgid "Try helping the city guard. Talk to NPCs around the city. Outside the cit msgstr "" #. code: mesq l("Try killing it, and if it kills you, just come back from death to continue killing it."); -#: npc/000-0-0/sailors.txt:146 +#: npc/000-0-0/sailors.txt:148 #, no-c-format msgid "Try killing it, and if it kills you, just come back from death to continue killing it." msgstr "" @@ -36289,6 +38366,12 @@ msgstr "" msgid "Try this one." msgstr "" +#. code: mes l("Trying to retrieve it now will have @@ % chance to be successful.", redwine_chance()/100); +#: npc/017-3/chagashroom.txt:135 +#, no-c-format +msgid "Trying to retrieve it now will have @@ % chance to be successful." +msgstr "" + #. code: Name: "Tuber" #: item_db.conf:-1 #, no-c-format @@ -36310,8 +38393,9 @@ msgstr "" #. code: rif(TELEPORTERS & TP_TULIM, l("Tulimshar")), #. code: msObjective(reputation("Tulim") >= 100, l("* become @@ Hero", l("Tulimshar"))); #: npc/012-1/milly.txt:33 -#: npc/009-1/teleporter.txt:27 -#: npc/024-1/teleporter.txt:27 +#: npc/009-1/teleporter.txt:28 +#: npc/024-1/teleporter.txt:28 +#: npc/018-5/teleporter.txt:28 #, no-c-format msgid "Tulimshar" msgstr "" @@ -36323,7 +38407,7 @@ msgid "Tulimshar Bola" msgstr "" #. code: Name: "Tulimshar Guard" -#: mob_db.conf:5973 +#: mob_db.conf:6135 #, no-c-format msgid "Tulimshar Guard" msgstr "" @@ -36371,6 +38455,12 @@ msgstr "" msgid "Tulimshar doesn't have a lot more of quests to offer you, so you should definitely explore new places." msgstr "" +#. code: mesq l("Tulimshar is surrounded by strong monsters. If you go out with your poor equipment, you're going to be dead in no time, @@.", .@g$); +#: npc/003-1/inac.txt:32 +#, no-c-format +msgid "Tulimshar is surrounded by strong monsters. If you go out with your poor equipment, you're going to be dead in no time, @@." +msgstr "" + #. code: mesq l("Tulimshar is the oldest human city, and its foundation is the year zero of our calendar."); #: npc/017-1/misc.txt:34 #: npc/020-1/misc.txt:31 @@ -36405,6 +38495,12 @@ msgstr "" msgid "Tulip" msgstr "" +#. code: mes l("Tunnel through the caves!"); +#: npc/003-1/mariusthebard.txt:93 +#, no-c-format +msgid "Tunnel through the caves!" +msgstr "" + #. code: mesq l("Twelve times more if it is an elusive Mana Fragment no one knows where they are!"); #: npc/007-1/dracoula.txt:116 #, no-c-format @@ -36431,7 +38527,7 @@ msgid "Tycoon" msgstr "" #. code: l("Uh are you sure this is fit to drink?"), L_QuestionTea, -#: npc/012-7/celestia.txt:200 +#: npc/012-7/celestia.txt:203 #, no-c-format msgid "Uh are you sure this is fit to drink?" msgstr "" @@ -36485,23 +38581,29 @@ msgid "Uhm, maybe I could teach you something, too. Go mine 5 @@. You should fin msgstr "" #. code: mesq l("Uhm, no, not really. Maybe later, who knows?"); -#: npc/003-0/audsbel.txt:256 +#: npc/003-0-1/audsbel.txt:271 #, no-c-format msgid "Uhm, no, not really. Maybe later, who knows?" msgstr "" -#. code: mesc l("Uhm, that's an... @@. Do you... want to grow a tree on the mouboo or something? Can't you think on something else?", DeathPenalty); -#: npc/014-2/mouboo.txt:78 +#. code: mesc l("Uhm, that's an... @@. Do you... want to grow a tree on the mouboo or something? Can't you think on something else?", getitemlink(DeathPenalty)); +#: npc/014-2/mouboo.txt:80 #, no-c-format msgid "Uhm, that's an... @@. Do you... want to grow a tree on the mouboo or something? Can't you think on something else?" msgstr "" #. code: mesc l("Uhm, this seems like a bad idea."); -#: npc/014-2/mouboo.txt:75 +#: npc/014-2/mouboo.txt:77 #, no-c-format msgid "Uhm, this seems like a bad idea." msgstr "" +#. code: mesc l("Uhm... I thought you were trying to heal the mouboo. Why are you giving it poisonous stuff?!"); +#: npc/014-2/mouboo.txt:83 +#, no-c-format +msgid "Uhm... I thought you were trying to heal the mouboo. Why are you giving it poisonous stuff?!" +msgstr "" + #. code: mesq l("Uhul! My name is Mahul!"); #: npc/001-1/mahul.txt:9 #, no-c-format @@ -36548,13 +38650,18 @@ msgid "Under the leadership of King Wusher, they were the first to accept immigr msgstr "" #. code: l("Unforgiving Lands"), -#: npc/012-8/utils.txt:107 +#: npc/024-14/utils.txt:88 +#: npc/017-8/utils.txt:112 +#: npc/017-7/utils.txt:112 +#: npc/012-8/utils.txt:111 +#: npc/009-6/utils.txt:96 +#: npc/009-7/utils.txt:96 #, no-c-format msgid "Unforgiving Lands" msgstr "" #. code: mesq l("Unfortunately, @@s are not welcome on the Yeti Domains. You're no exception.", get_race()); -#: npc/021-1/yeti.txt:56 +#: npc/021-1/yeti.txt:57 #, no-c-format msgid "Unfortunately, @@s are not welcome on the Yeti Domains. You're no exception." msgstr "" @@ -36572,7 +38679,7 @@ msgid "Unfortunately, Tulimshar guards are dying in the sun. Maybe you could pro msgstr "" #. code: mesc l("Unfortunately, other victor's names weren't logged."); -#: npc/functions/scoreboards.txt:172 +#: npc/functions/scoreboards.txt:209 #, no-c-format msgid "Unfortunately, other victor's names weren't logged." msgstr "" @@ -36601,14 +38708,26 @@ msgstr "" msgid "Unless you have an @@, it'll be difficult to track progress on Mana Magic, and you won't really gain any mana experience for a while." msgstr "" +#. code: mesq l("Unless you're looking forward a death penalty, DO NOT JUMP!"); +#: npc/017-1/drowned_man.txt:51 +#, no-c-format +msgid "Unless you're looking forward a death penalty, DO NOT JUMP!" +msgstr "" + #. code: mesc l("Unless, of course, if Saulc cloned you. But then we must blame Saulc!"); #: npc/009-2/librarian.txt:49 #, no-c-format msgid "Unless, of course, if Saulc cloned you. But then we must blame Saulc!" msgstr "" +#. code: mesq l("Unless, of course, if you can prove your strength, challenging me to a duel."); +#: npc/018-5/town.txt:104 +#, no-c-format +msgid "Unless, of course, if you can prove your strength, challenging me to a duel." +msgstr "" + #. code: mesq l("Unlike Parum, you can use the skill points you get every time your job level rises. That will lower the mana cost and increase success chances."); -#: npc/003-0/audsbel.txt:246 +#: npc/003-0-1/audsbel.txt:261 #, no-c-format msgid "Unlike Parum, you can use the skill points you get every time your job level rises. That will lower the mana cost and increase success chances." msgstr "" @@ -36623,13 +38742,13 @@ msgid "Unlike many other cities, if you want people in eternal need of items, th msgstr "" #. code: npctalk3 l("Unsit me OR I'LL KILL YOU in name of my father, Prsm!"); -#: npc/017-1/paxel.txt:193 +#: npc/017-1/paxel.txt:194 #, no-c-format msgid "Unsit me OR I'LL KILL YOU in name of my father, Prsm!" msgstr "" #. code: npctalk3 l("Unsit me at once!"); -#: npc/017-1/paxel.txt:183 +#: npc/017-1/paxel.txt:184 #, no-c-format msgid "Unsit me at once!" msgstr "" @@ -36653,7 +38772,7 @@ msgid "Use ##B@zeny##b instead!" msgstr "" #. code: mesc l("Use @@ to cancel.", "##B-1##b"); -#: npc/functions/main.txt:319 +#: npc/functions/main.txt:320 #, no-c-format msgid "Use @@ to cancel." msgstr "" @@ -36683,7 +38802,7 @@ msgid "Use the normal route?" msgstr "" #. code: mes l("Use these coins to exchange for stuff. But beware: Each dungeon difficulty will increase the coin drop in the square value of previous."); -#: npc/018-2-1/warps.txt:109 +#: npc/018-2-1/warps.txt:116 #, no-c-format msgid "Use these coins to exchange for stuff. But beware: Each dungeon difficulty will increase the coin drop in the square value of previous." msgstr "" @@ -36699,7 +38818,7 @@ msgid "Use your @@ as currency!" msgstr "" #. code: mesc l("Useful in PvP when your enemy have equipped a @@", getitemlink(AstralCube)); -#: npc/003-0/wizard.txt:98 +#: npc/003-0/wizard.txt:99 #, no-c-format msgid "Useful in PvP when your enemy have equipped a @@" msgstr "" @@ -36730,13 +38849,18 @@ msgid "Usually only sponsors are allowed up there, but I'll make an exception to msgstr "" #. code: mesq l("Usually, you can find magic on these buildings, but watch out, there is magic to be found elsewhere, and some items are bound with it!"); -#: npc/003-0/audsbel.txt:75 +#: npc/003-0-1/audsbel.txt:86 #, no-c-format msgid "Usually, you can find magic on these buildings, but watch out, there is magic to be found elsewhere, and some items are bound with it!" msgstr "" #. code: mesc ".:: "+ l("Utilities") + " ::.", 3; #: npc/012-8/doorbell.txt:137 +#: npc/024-14/doorbell.txt:97 +#: npc/017-7/doorbell.txt:137 +#: npc/009-7/doorbell.txt:137 +#: npc/009-6/doorbell.txt:137 +#: npc/017-8/doorbell.txt:137 #, no-c-format msgid "Utilities" msgstr "" @@ -36766,7 +38890,7 @@ msgid "Valentine Day event consist in gathering @@ and sending them to your love msgstr "" #. code: mesq l("Valentine Day is over!"); -#: npc/003-1/events.txt:77 +#: npc/003-1/events.txt:96 #, no-c-format msgid "Valentine Day is over!" msgstr "" @@ -36778,7 +38902,7 @@ msgid "Valentine Dress" msgstr "" #. code: Name: "Vampire Bat" -#: mob_db.conf:1918 +#: mob_db.conf:2079 #, no-c-format msgid "Vampire Bat" msgstr "" @@ -36789,10 +38913,14 @@ msgstr "" msgid "Vampire Bat Wing" msgstr "" -#. code: mesq l("Various people already went missing, including GMs. This is why if you plan to cross, @@.", b(l("You won't be allowed to walk sideways, except to avoid a monster or two."))); +#. code: mesq l("Various people already went missing, including GMs. This is why if you plan to cross, ") + b(l("You won't be allowed to walk sideways, except to avoid a monster or two.")); +#: npc/009-1/guards.txt:19 +#, no-c-format +msgid "Various people already went missing, including GMs. This is why if you plan to cross, " +msgstr "" + #. code: mesq l("Various people already went missing, including GMs. This is why if you plan to cross, @@.", l(b("You won't be allowed to walk sideways, except to avoid a monster or two."))); #: npc/014-2/guards.txt:16 -#: npc/009-1/guards.txt:18 #, no-c-format msgid "Various people already went missing, including GMs. This is why if you plan to cross, @@." msgstr "" @@ -36816,7 +38944,7 @@ msgid "Veneri" msgstr "" #. code: mesq l("Very well - Congratulations! That was very easy, though, and this one is full of imperfections."); -#: npc/003-0/audsbel.txt:182 +#: npc/003-0-1/audsbel.txt:195 #, no-c-format msgid "Very well - Congratulations! That was very easy, though, and this one is full of imperfections." msgstr "" @@ -36875,16 +39003,22 @@ msgstr "" msgid "Veteran Officer" msgstr "" +#. code: l("Vice Leader"), GPOS_VICELEADER, +#: npc/guilds/management.txt:39 +#, no-c-format +msgid "Vice Leader" +msgstr "" + #. code: Name: "Vicious Chest" -#: mob_db.conf:5538 +#: mob_db.conf:5699 #, no-c-format msgid "Vicious Chest" msgstr "" #. code: 011-3,38,31,19,7 monster Vicious Squirrel 1187,5,100000,30000 #. code: Name: "Vicious Squirrel" +#: mob_db.conf:6981 #: npc/011-3/_mobs.txt:19 -#: mob_db.conf:6819 #, no-c-format msgid "Vicious Squirrel" msgstr "" @@ -36898,7 +39032,7 @@ msgstr "" #. code: l("View LeaderBoard"), L_Leader; #. code: l("View LeaderBoard"), L_Leader, #: npc/001-4/lilica.txt:18 -#: npc/003-1/events.txt:14 +#: npc/003-1/events.txt:35 #, no-c-format msgid "View LeaderBoard" msgstr "" @@ -36922,7 +39056,7 @@ msgid "Visiting the bank too right? We're only a small village but Cynric is the msgstr "" #. code: mes l("@@ determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))); -#: npc/005-7/trainer.txt:424 +#: npc/005-7/trainer.txt:433 #, no-c-format msgid "Vitality" msgstr "" @@ -36940,15 +39074,15 @@ msgid "WARNING#015535661" msgstr "" #. code: mesc l("WARNING. YOU ARE CHEATING THE GRIMORIE QUEST."), 1; -#: npc/003-0-1/luca.txt:181 -#: npc/003-0-1/colin.txt:181 +#: npc/003-0-1/luca.txt:183 +#: npc/003-0-1/colin.txt:183 #, no-c-format msgid "WARNING. YOU ARE CHEATING THE GRIMORIE QUEST." msgstr "" #. code: mesc l("WARNING. YOU ARE CHEATING THE SUNNY CRYSTAL QUEST."), 1; -#: npc/003-0-1/luca.txt:166 -#: npc/003-0-1/colin.txt:166 +#: npc/003-0-1/luca.txt:168 +#: npc/003-0-1/colin.txt:168 #, no-c-format msgid "WARNING. YOU ARE CHEATING THE SUNNY CRYSTAL QUEST." msgstr "" @@ -36971,25 +39105,31 @@ msgstr "" msgid "WARNING: Do not spend unecessary time on Soren's House, you'll be disconnected!" msgstr "" +#. code: if (getskilllv(NV_TRICKDEAD)) mesc l("WARNING: Fake Death skill is disabled on the fight."), 1; +#: npc/018-5/town.txt:127 +#, no-c-format +msgid "WARNING: Fake Death skill is disabled on the fight." +msgstr "" + #. code: mesc l("WARNING: If you insert wrong pincode, you'll be disconnected."); -#: npc/functions/main.txt:318 +#: npc/functions/main.txt:319 #, no-c-format msgid "WARNING: If you insert wrong pincode, you'll be disconnected." msgstr "" #. code: mesc l("WARNING: If you leave the subclass, you'll lose all skills related to it!"), 1; #: npc/003-0/berserk.txt:179 -#: npc/003-0/wizard.txt:181 -#: npc/003-0/sage.txt:209 -#: npc/003-0/paladin.txt:179 -#: npc/003-0/priest.txt:205 -#: npc/003-0/tanker.txt:177 +#: npc/003-0/tanker.txt:178 +#: npc/003-0/sage.txt:210 +#: npc/003-0/paladin.txt:180 +#: npc/003-0/wizard.txt:182 +#: npc/003-0/priest.txt:206 #, no-c-format msgid "WARNING: If you leave the subclass, you'll lose all skills related to it!" msgstr "" #. code: mesc l("WARNING: NO EXPERIENCE WILL BE CARRIED OVER FROM THIS FIGHT."), 1; -#: npc/000-0-0/sailors.txt:102 +#: npc/000-0-0/sailors.txt:104 #, no-c-format msgid "WARNING: NO EXPERIENCE WILL BE CARRIED OVER FROM THIS FIGHT." msgstr "" @@ -37160,12 +39300,42 @@ msgstr "" msgid "Want to break the hundredthousand item limit?? Ten gifts, for more, bring 102,400 boxes here." msgstr "" +#. code: 009-6,21,23,0 script Wardrobe#RES_0096 NPC_NO_SPRITE,{ +#: npc/009-6/utils.txt:73 +#, no-c-format +msgid "Wardrobe#RES_0096" +msgstr "" + +#. code: 009-7,21,23,0 script Wardrobe#RES_0097 NPC_NO_SPRITE,{ +#: npc/009-7/utils.txt:73 +#, no-c-format +msgid "Wardrobe#RES_0097" +msgstr "" + #. code: 012-8,21,23,0 script Wardrobe#RES_0128 NPC_NO_SPRITE,{ #: npc/012-8/utils.txt:74 #, no-c-format msgid "Wardrobe#RES_0128" msgstr "" +#. code: 017-7,21,23,0 script Wardrobe#RES_0177 NPC_NO_SPRITE,{ +#: npc/017-7/utils.txt:74 +#, no-c-format +msgid "Wardrobe#RES_0177" +msgstr "" + +#. code: 017-8,21,23,0 script Wardrobe#RES_0178 NPC_NO_SPRITE,{ +#: npc/017-8/utils.txt:74 +#, no-c-format +msgid "Wardrobe#RES_0178" +msgstr "" + +#. code: 024-14,25,26,0 script Wardrobe#RES_PPL NPC_NO_SPRITE,{ +#: npc/024-14/utils.txt:51 +#, no-c-format +msgid "Wardrobe#RES_PPL" +msgstr "" + #. code: Name: "Warlord Boots" #: item_db.conf:-1 #, no-c-format @@ -37197,8 +39367,8 @@ msgid "Warlord Plate" msgstr "" #. code: mesc l("Warning."), 1; -#: npc/functions/clientversion.txt:262 -#: npc/functions/clientversion.txt:263 +#: npc/functions/clientversion.txt:272 +#: npc/functions/clientversion.txt:271 #, no-c-format msgid "Warning." msgstr "" @@ -37214,8 +39384,18 @@ msgstr "" msgid "Warning: If you join a subclass, you can't leave it later!" msgstr "" +#. code: mesc b(l("Warning: This class haven't been tested/balanced yet. Feedback is required!")), 1; +#: npc/003-0/tanker.txt:23 +#: npc/003-0/paladin.txt:23 +#: npc/003-0/sage.txt:23 +#: npc/003-0/wizard.txt:20 +#: npc/003-0/priest.txt:23 +#, no-c-format +msgid "Warning: This class haven't been tested/balanced yet. Feedback is required!" +msgstr "" + #. code: mesc l("Warning: You are using an old client."), 1; -#: npc/functions/clientversion.txt:264 +#: npc/functions/clientversion.txt:273 #, no-c-format msgid "Warning: You are using an old client." msgstr "" @@ -37244,6 +39424,12 @@ msgstr "" msgid "Warping to save point." msgstr "" +#. code: mesq l("Was it Nard who brought you here?"); +#: npc/003-1/inac.txt:18 +#, no-c-format +msgid "Was it Nard who brought you here?" +msgstr "" + #. code: mesq l("Was not it only flooded constantly, the graveyard is not too far. If you stray away from the path, you'll get lost."); #: npc/014-2/guards.txt:11 #: npc/009-1/guards.txt:13 @@ -37257,6 +39443,12 @@ msgstr "" msgid "Wash yourself with the potion" msgstr "" +#. code: mesq l("Wasn't there something on the Holy Bible? About a young boy trapped by his brothers somewhere because envy?"); +#: npc/012-7/celestia.txt:247 +#, no-c-format +msgid "Wasn't there something on the Holy Bible? About a young boy trapped by his brothers somewhere because envy?" +msgstr "" + #. code: mesq l("Watch out! My wife was gravely wounded the other day. Don't forget your shield when leaving this holy place!"); #: npc/009-5/joaquim.txt:32 #, no-c-format @@ -37268,9 +39460,9 @@ msgstr "" #. code: Name: "Water Fairy" #. code: 023-2,38,77,11,27 monster Water Fairy 1184,4,0,0 #: npc/019-4/_mobs.txt:2 -#: mob_db.conf:6693 -#: npc/018-5/_mobs.txt:2 #: npc/023-2/_mobs.txt:3 +#: mob_db.conf:6855 +#: npc/018-5/_mobs.txt:2 #, no-c-format msgid "Water Fairy" msgstr "" @@ -37360,7 +39552,7 @@ msgid "We can do this again on next winter!" msgstr "" #. code: mesq l("We can't let you die from hunger! That wouldn't be cool at all! And I'm very cool!"); -#: npc/000-0/sailors.txt:85 +#: npc/000-0/sailors.txt:86 #, no-c-format msgid "We can't let you die from hunger! That wouldn't be cool at all! And I'm very cool!" msgstr "" @@ -37378,7 +39570,7 @@ msgid "We elves have greater affinity for magic than humans." msgstr "" #. code: mes l("We follow north hemisphere seasons in case you're wondering."); -#: npc/005-7/trainer.txt:484 +#: npc/005-7/trainer.txt:493 #, no-c-format msgid "We follow north hemisphere seasons in case you're wondering." msgstr "" @@ -37419,6 +39611,12 @@ msgstr "" msgid "We mean, some are giving stupid amounts of experience, and players can get more levels. Saulc cannot proccess that many changes!" msgstr "" +#. code: mes l("We must away"); +#: npc/003-1/mariusthebard.txt:110 +#, no-c-format +msgid "We must away" +msgstr "" + #. code: mesc l("We must blame Saulc!"); #: npc/007-1/pylon.txt:65 #, no-c-format @@ -37590,7 +39788,7 @@ msgid "Weapons: +8 attack, +8 magic attack" msgstr "" #. code: l("Weather & Seasons."), L_Temporada, -#: npc/005-7/trainer.txt:54 +#: npc/005-7/trainer.txt:59 #, no-c-format msgid "Weather & Seasons." msgstr "" @@ -37602,13 +39800,13 @@ msgid "Wedding Ring" msgstr "" #. code: mesq l("Welcome back, Padric!"); -#: npc/003-0/audsbel.txt:15 +#: npc/003-0-1/audsbel.txt:13 #, no-c-format msgid "Welcome back, Padric!" msgstr "" #. code: mesq lg("Welcome miss.", "Good day sir."); -#: npc/003-2/estard.txt:86 +#: npc/003-2/estard.txt:79 #, no-c-format msgid "Welcome miss.#0" msgstr "" @@ -37631,6 +39829,18 @@ msgstr "" msgid "Welcome to Nivalis, the frozen town." msgstr "" +#. code: mesc l("Welcome to Saulc's Magic Alchemy Table!"); +#: npc/001-3-1/alchemy.txt:9 +#, no-c-format +msgid "Welcome to Saulc's Magic Alchemy Table!" +msgstr "" + +#. code: mesc l("Welcome to Saulc's Magic Smith Table!"); +#: npc/001-3-1/smith.txt:9 +#, no-c-format +msgid "Welcome to Saulc's Magic Smith Table!" +msgstr "" + #. code: mes l("Welcome to TMW-2: Moubootaur Legends! We hope you have a great time in our server!"); #: npc/001-1/portal.txt:59 #, no-c-format @@ -37680,7 +39890,7 @@ msgid "Welcome to the Greenlands, the place cursed by the Monster King to be ice msgstr "" #. code: mesq l("Welcome to the Priest guild!"); -#: npc/003-0/priest.txt:29 +#: npc/003-0/priest.txt:30 #, no-c-format msgid "Welcome to the Priest guild!" msgstr "" @@ -37698,7 +39908,7 @@ msgid "Welcome to the berserker guild!" msgstr "" #. code: mesq l("Welcome to the paladin guild!"); -#: npc/003-0/paladin.txt:29 +#: npc/003-0/paladin.txt:30 #, no-c-format msgid "Welcome to the paladin guild!" msgstr "" @@ -37710,19 +39920,19 @@ msgid "Welcome to the questing world!\"" msgstr "" #. code: mesq l("Welcome to the sage guild!"); -#: npc/003-0/sage.txt:29 +#: npc/003-0/sage.txt:30 #, no-c-format msgid "Welcome to the sage guild!" msgstr "" #. code: mesq l("Welcome to the tanker guild!"); -#: npc/003-0/tanker.txt:29 +#: npc/003-0/tanker.txt:30 #, no-c-format msgid "Welcome to the tanker guild!" msgstr "" #. code: mesq l("Welcome to the wizard guild!"); -#: npc/003-0/wizard.txt:26 +#: npc/003-0/wizard.txt:27 #, no-c-format msgid "Welcome to the wizard guild!" msgstr "" @@ -37800,7 +40010,7 @@ msgid "Well#Nivalis" msgstr "" #. code: mesq l("Well, Andrei Sakar said it was a waste a time, and the other NPCs started fighting against themselves, so I won."); -#: npc/012-7/celestia.txt:45 +#: npc/012-7/celestia.txt:46 #, no-c-format msgid "Well, Andrei Sakar said it was a waste a time, and the other NPCs started fighting against themselves, so I won." msgstr "" @@ -37884,6 +40094,12 @@ msgstr "" msgid "Well, if you are good, you can just not get hit. If you're not so good, then bows will be a pain." msgstr "" +#. code: mesq l("Well, if you come from Candor, you probably will have some fluffy's yellow feathers. I use them to make pillows."); +#: npc/003-1/inac.txt:48 +#, no-c-format +msgid "Well, if you come from Candor, you probably will have some fluffy's yellow feathers. I use them to make pillows." +msgstr "" + #. code: mesq l("Well, if you want to donate @@, you'll be ranked. There's gift for everyone, and rewards for top 5 donors.", getitemlink(ClosedChristmasBox)); #: npc/019-4-1/chief.txt:208 #, no-c-format @@ -37902,6 +40118,12 @@ msgstr "" msgid "Well, it is terrible! How can I make armours if I ran out of Iron? Shall the citizens of Candor Island perish in a monster attack?!" msgstr "" +#. code: mesq l("Well, long story short, we have two magic systems. One works out of box. The later one, is the Mana Magic."); +#: npc/003-0-1/audsbel.txt:54 +#, no-c-format +msgid "Well, long story short, we have two magic systems. One works out of box. The later one, is the Mana Magic." +msgstr "" + #. code: mesq l("Well, maybe it takes a few hours or days of your life, but who cares! It is instant teleport!"); #: npc/017-6/sheila.txt:19 #, no-c-format @@ -37945,7 +40167,7 @@ msgid "Well, sorry, but only weapons and body armor can be refined." msgstr "" #. code: mesq l("Well, speaking a bit about myself can't hurt. I am a member from the Magic Council, but one day I decided to take a vacations."); -#: npc/003-0/audsbel.txt:58 +#: npc/003-0-1/audsbel.txt:69 #, no-c-format msgid "Well, speaking a bit about myself can't hurt. I am a member from the Magic Council, but one day I decided to take a vacations." msgstr "" @@ -37975,13 +40197,13 @@ msgid "Well, that's easy to do. For starters, I need 1.000 GP as payment, and 10 msgstr "" #. code: mesq l("Well, that's not a ring."); -#: npc/003-5/jeweler.txt:141 +#: npc/003-5/jeweler.txt:143 #, no-c-format msgid "Well, that's not a ring." msgstr "" #. code: mesq l("Well, the Yeti King has went away to the cliffs north of this one. He'll get back here very hungry."); -#: npc/021-1/yeti.txt:75 +#: npc/021-1/yeti.txt:76 #, no-c-format msgid "Well, the Yeti King has went away to the cliffs north of this one. He'll get back here very hungry." msgstr "" @@ -37993,7 +40215,7 @@ msgid "Well, the first thing would be to get access to a Mana Stone. Halinarzo h msgstr "" #. code: mesq l("Well, the reason why I'm not doing it already is because, you see, I lack cookies."); -#: npc/012-7/celestia.txt:97 +#: npc/012-7/celestia.txt:98 #, no-c-format msgid "Well, the reason why I'm not doing it already is because, you see, I lack cookies." msgstr "" @@ -38004,6 +40226,12 @@ msgstr "" msgid "Well, then I'll give you a task. We may meet again in Soren Village." msgstr "" +#. code: mesq l("Well, there might be a deep water spot, but it would still be dangerous."); +#: npc/017-1/drowned_man.txt:48 +#, no-c-format +msgid "Well, there might be a deep water spot, but it would still be dangerous." +msgstr "" + #. code: l("Well, too bad!"), L_Close; #: npc/003-1/gladys.txt:11 #, no-c-format @@ -38017,7 +40245,7 @@ msgid "Well, welcome to the game! If you have any doubt, shout on #world for hel msgstr "" #. code: mesq l("Well, yes, I've saw them heading off to the Yeti King room. Lately, many Yetis have been uprising against your majesty."); -#: npc/021-1/yeti.txt:53 +#: npc/021-1/yeti.txt:54 #, no-c-format msgid "Well, yes, I've saw them heading off to the Yeti King room. Lately, many Yetis have been uprising against your majesty." msgstr "" @@ -38035,7 +40263,7 @@ msgid "Well, you are. You're quite interesting. I've been watching you for some msgstr "" #. code: mesq l("Well, you clearly don't have a weapon. So, let me explain some quick."); -#: npc/000-0-0/sailors.txt:137 +#: npc/000-0-0/sailors.txt:139 #, no-c-format msgid "Well, you clearly don't have a weapon. So, let me explain some quick." msgstr "" @@ -38058,6 +40286,12 @@ msgstr "" msgid "Well, you gave me the gems, so I trust you. Here, take this @@." msgstr "" +#. code: mesq l("Well, you helped me. That's great! One hand washes the other, so, I'm willing to share knowledge with you."); +#: npc/003-0-1/audsbel.txt:281 +#, no-c-format +msgid "Well, you helped me. That's great! One hand washes the other, so, I'm willing to share knowledge with you." +msgstr "" + #. code: mesq l("Well, you know... Maybe we can strike a deal. I have good relations with the stock manager. I'll give you an event item."); #: npc/019-4-1/cook.txt:25 #, no-c-format @@ -38071,6 +40305,12 @@ msgstr "" msgid "Well, you need more experience. Keep trying!" msgstr "" +#. code: mesq l("Well, you see, you can't jump very far. And the water near land is shallow."); +#: npc/017-1/drowned_man.txt:56 +#, no-c-format +msgid "Well, you see, you can't jump very far. And the water near land is shallow." +msgstr "" + #. code: mesq l("Well, you were warned. Do you have any other stuff for me?"); #: npc/functions/refine.txt:161 #, no-c-format @@ -38084,7 +40324,7 @@ msgid "Well, you're an adventurer, and I guess tending to crops isn't your cup o msgstr "" #. code: mesq l("Well... Here you go!"); -#: npc/003-5/jeweler.txt:156 +#: npc/003-5/jeweler.txt:158 #, no-c-format msgid "Well... Here you go!" msgstr "" @@ -38120,14 +40360,14 @@ msgid "West Avenue#lof" msgstr "" #. code: mesq l("Wha, your magic power increased! How?! Ah, nevermind. You are eligible to get tier 2!"); -#: npc/003-0-1/colin.txt:105 -#: npc/003-0-1/luca.txt:105 +#: npc/003-0-1/colin.txt:107 +#: npc/003-0-1/luca.txt:107 #, no-c-format msgid "Wha, your magic power increased! How?! Ah, nevermind. You are eligible to get tier 2!" msgstr "" #. code: mesq l("Wha- How dare you, to lie to me!"); -#: npc/012-7/celestia.txt:179 +#: npc/012-7/celestia.txt:182 #, no-c-format msgid "Wha- How dare you, to lie to me!" msgstr "" @@ -38138,6 +40378,12 @@ msgstr "" msgid "Whaaaaaaat *hic* is she *hic* have she gotten crazy? *hic*" msgstr "" +#. code: mesq l("Whaaaaaat, you are that noob from earlier! Vanish! Be gone! Don't bore me!"); +#: npc/018-5/town.txt:145 +#, no-c-format +msgid "Whaaaaaat, you are that noob from earlier! Vanish! Be gone! Don't bore me!" +msgstr "" + #. code: mesq l("What Alliance? The Alliance which rules over the World Of Mana!"); #: npc/003-1/gladys.txt:16 #, no-c-format @@ -38151,11 +40397,17 @@ msgid "What I had to bring, again?" msgstr "" #. code: mes l("What I want to say is: Kill non-stop!"); -#: npc/000-0-0/sailors.txt:147 +#: npc/000-0-0/sailors.txt:149 #, no-c-format msgid "What I want to say is: Kill non-stop!" msgstr "" +#. code: l("What a rip-off!"); +#: npc/017-1/boringnpc.txt:28 +#, no-c-format +msgid "What a rip-off!" +msgstr "" + #. code: l("What about job levels and job experience?"), #: npc/003-2/eistein.txt:53 #, no-c-format @@ -38262,6 +40514,12 @@ msgstr "" msgid "What are you waiting for? Go kill the bandit lord." msgstr "" +#. code: mesc l("What brings you here, @@?", get_race()); +#: npc/018-5/town.txt:69 +#, no-c-format +msgid "What brings you here, @@?" +msgstr "" + #. code: speech l("What can I do for you?"); #: npc/functions/marriage.txt:239 #: npc/functions/marriage.txt:224 @@ -38312,14 +40570,14 @@ msgstr "" msgid "What do you choose?" msgstr "" -#. code: l("What do you know about other Mana Magic Professors?"), -#: npc/003-0/audsbel.txt:29 +#. code: rif(MAGIC_LVL, l("What do you know about other Mana Magic Professors?")), +#: npc/003-0-1/audsbel.txt:27 #, no-c-format msgid "What do you know about other Mana Magic Professors?" msgstr "" #. code: mesq l("What do you mean? Do you at least have a rowboat with you?!"); -#: npc/000-0/sailors.txt:82 +#: npc/000-0/sailors.txt:83 #, no-c-format msgid "What do you mean? Do you at least have a rowboat with you?!" msgstr "" @@ -38346,8 +40604,8 @@ msgstr "" #. code: mes l("What do you want to access?"); #: npc/commands/super-menu.txt:8 -#: npc/commands/event.txt:176 #: npc/commands/ucp.txt:12 +#: npc/commands/event.txt:195 #, no-c-format msgid "What do you want to access?" msgstr "" @@ -38372,7 +40630,7 @@ msgid "What do you want to do?" msgstr "" #. code: mesq l("What do you want to learn more about?"); -#: npc/005-7/trainer.txt:64 +#: npc/005-7/trainer.txt:70 #, no-c-format msgid "What do you want to learn more about?" msgstr "" @@ -38433,9 +40691,10 @@ msgstr "" #. code: l("What is my current hairstyle and hair color?"), #: npc/020-1/misc.txt:138 -#: npc/003-6/tamiloc.txt:31 -#: npc/017-1/misc.txt:186 #: npc/012-1/locamit.txt:32 +#: npc/017-1/misc.txt:186 +#: npc/024-10/haircut.txt:25 +#: npc/003-6/tamiloc.txt:31 #, no-c-format msgid "What is my current hairstyle and hair color?" msgstr "" @@ -38477,7 +40736,7 @@ msgid "What item would you like to bleach?" msgstr "" #. code: l("What service do you offer?"), -#: npc/003-2/estard.txt:97 +#: npc/003-2/estard.txt:90 #, no-c-format msgid "What service do you offer?" msgstr "" @@ -38488,12 +40747,41 @@ msgstr "" msgid "What the f...? Four Hundred Thousand??? Must be a bug. Next milestone is 819,200. Cheaters." msgstr "" +#. code: mesc l("What to exchange with Leona?"); +#: npc/018-5-2/leona.txt:38 +#, no-c-format +msgid "What to exchange with Leona?" +msgstr "" + #. code: l("What will be the bait for the fish?"); #: npc/functions/fishing.txt:257 #, no-c-format msgid "What will be the bait for the fish?" msgstr "" +#. code: mesc l("What will you brew today?"); +#: npc/017-8/utils.txt:85 +#: npc/guilds/alchemy.txt:9 +#: npc/012-8/utils.txt:85 +#: npc/024-14/utils.txt:62 +#: npc/001-3-1/alchemy.txt:11 +#: npc/017-7/utils.txt:85 +#, no-c-format +msgid "What will you brew today?" +msgstr "" + +#. code: mesc l("What will you craft today?"); +#: npc/001-3-1/smith.txt:11 +#, no-c-format +msgid "What will you craft today?" +msgstr "" + +#. code: mesc l("What will you forge today?"); +#: npc/guilds/forge.txt:9 +#, no-c-format +msgid "What will you forge today?" +msgstr "" + #. code: narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("What would you like to bury?"); #: npc/items/shovel.txt:160 #, no-c-format @@ -38524,8 +40812,8 @@ msgstr "" msgid "What're you looking at?!" msgstr "" -#. code: l("What's the difference from a Mana Wizard and a Mage?"), -#: npc/003-0/audsbel.txt:26 +#. code: rif(MAGIC_LVL, l("What's the difference from a Mana Wizard and a Mage?")), +#: npc/003-0-1/audsbel.txt:24 #, no-c-format msgid "What's the difference from a Mana Wizard and a Mage?" msgstr "" @@ -38597,7 +40885,7 @@ msgid "When the boss is defeated, or the minute clock marks fifteen, event ends. msgstr "" #. code: mes l("When this is the case, you should get closer to the NPC, until they hear you."); -#: npc/005-7/trainer.txt:389 +#: npc/005-7/trainer.txt:395 #, no-c-format msgid "When this is the case, you should get closer to the NPC, until they hear you." msgstr "" @@ -38609,7 +40897,7 @@ msgid "When you get out of the ship, it is the first building you'll see. Talk t msgstr "" #. code: mes l("When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button."); -#: npc/005-7/trainer.txt:265 +#: npc/005-7/trainer.txt:271 #, no-c-format msgid "When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button." msgstr "" @@ -38660,7 +40948,7 @@ msgid "Where do you think you are going, without talking to me first?" msgstr "" #. code: l("Where exactly am I?"), L_Where, -#: npc/003-1/mariusthebard.txt:16 +#: npc/003-1/mariusthebard.txt:15 #, no-c-format msgid "Where exactly am I?" msgstr "" @@ -38680,13 +40968,14 @@ msgstr "" #. code: mesc l("Where should I warp to?"); #: npc/009-1/teleporter.txt:19 #: npc/024-1/teleporter.txt:19 +#: npc/018-5/teleporter.txt:19 #, no-c-format msgid "Where should I warp to?" msgstr "" #. code: mesq l("Where's the Sunny Crystal? Hurry up, you only have @@ left!", FuzzyTime(QUEST_ELEVARTEMPO,2,2)); -#: npc/003-0-1/luca.txt:272 -#: npc/003-0-1/colin.txt:272 +#: npc/003-0-1/luca.txt:274 +#: npc/003-0-1/colin.txt:274 #, no-c-format msgid "Where's the Sunny Crystal? Hurry up, you only have @@ left!" msgstr "" @@ -38721,8 +41010,14 @@ msgstr "" msgid "Which rewards are available?" msgstr "" +#. code: mesc l("Which water will you use?"); +#: npc/017-3/chagashroom.txt:75 +#, no-c-format +msgid "Which water will you use?" +msgstr "" + #. code: mesq l("While on normal magic you must take care with all attributes, on mana magic, you usually only need to worry with reagents and intelligence."); -#: npc/003-0/audsbel.txt:78 +#: npc/003-0-1/audsbel.txt:89 #, no-c-format msgid "While on normal magic you must take care with all attributes, on mana magic, you usually only need to worry with reagents and intelligence." msgstr "" @@ -38757,20 +41052,20 @@ msgstr "" #. code: 001-7,93,37,8,7 monster White Slime 1094,5,30000,30000 #: npc/021-1/_mobs.txt:2 #: npc/001-7/_mobs.txt:9 -#: mob_db.conf:3384 #: npc/021-2/_mobs.txt:4 #: npc/001-7/_mobs.txt:4 -#: npc/019-2/_mobs.txt:2 +#: mob_db.conf:3545 #: npc/019-1/_mobs.txt:3 #: npc/001-7/_mobs.txt:5 #: npc/001-7/_mobs.txt:33 #: npc/021-3/_mobs.txt:4 +#: npc/019-2/_mobs.txt:2 #, no-c-format msgid "White Slime" msgstr "" #. code: Name: "WhiteCat" -#: mob_db.conf:6950 +#: mob_db.conf:7113 #, no-c-format msgid "WhiteCat" msgstr "" @@ -38792,7 +41087,7 @@ msgid "Who are you? Thanks for the help." msgstr "" #. code: l("Who are you? Where are you from?"), -#: npc/003-0/audsbel.txt:27 +#: npc/003-0-1/audsbel.txt:25 #, no-c-format msgid "Who are you? Where are you from?" msgstr "" @@ -38823,7 +41118,7 @@ msgid "Who is throwing stuff at me?!" msgstr "" #. code: dispbottom l("Who's Mercury? Maybe I'm missing something? Where could he have went?"); -#: npc/021-1/yeti.txt:141 +#: npc/021-1/yeti.txt:149 #, no-c-format msgid "Who's Mercury? Maybe I'm missing something? Where could he have went?" msgstr "" @@ -38835,7 +41130,7 @@ msgid "Who's this Juliet?" msgstr "" #. code: l("Who, or what are you?"), L_Who, -#: npc/003-1/mariusthebard.txt:15 +#: npc/003-1/mariusthebard.txt:14 #, no-c-format msgid "Who, or what are you?" msgstr "" @@ -38852,10 +41147,10 @@ msgstr "" msgid "Why am I having a hard time to believe on you..." msgstr "" -#. code: mesq l("Why are you here? This area is off-bounds!"); +#. code: mesq l("Why are you here? This area is off-limits!"); #: npc/017-3/workers.txt:18 #, no-c-format -msgid "Why are you here? This area is off-bounds!" +msgid "Why are you here? This area is off-limits!" msgstr "" #. code: rif(BaseLevel > 20 && .@q == 0, l("Why do you only use the silk robe? Don't you have a shorts or something?")), @@ -38870,6 +41165,18 @@ msgstr "" msgid "Why do you summon me? Speak." msgstr "" +#. code: mes l("Why does death embrance me so much today?"); +#: npc/003-1/mariusthebard.txt:113 +#, no-c-format +msgid "Why does death embrance me so much today?" +msgstr "" + +#. code: mesq l("Why don't you take a break? Breath in some fresh air. The basement is pretty damp."); +#: npc/002-1/peter.txt:184 +#, no-c-format +msgid "Why don't you take a break? Breath in some fresh air. The basement is pretty damp." +msgstr "" + #. code: l("Why it sucks?"), L_Why, #: npc/003-1/gladys.txt:10 #, no-c-format @@ -38882,6 +41189,12 @@ msgstr "" msgid "Why not, I need to train anyway." msgstr "" +#. code: l("Why shouldn't I jump here?"), +#: npc/017-1/drowned_man.txt:22 +#, no-c-format +msgid "Why shouldn't I jump here?" +msgstr "" + #. code: mesq l("Why we're going Tulimshar, you may ask? Because well, believe me, if you want to find out anything, the best place to ask around is Tulim!"); #: npc/002-3/nard.txt:61 #, no-c-format @@ -38904,7 +41217,7 @@ msgstr "" #. code: 015-6,41,159,5,10 monster Wicked Mushroom 1176,4,100000,30000 #. code: 015-6,380,40,7,11 monster Wicked Mushroom 1176,5,100000,30000 #. code: Name: "Wicked Mushroom" -#: mob_db.conf:6319 +#: mob_db.conf:6481 #: npc/015-6/_mobs.txt:65 #: npc/018-1-1/_mobs.txt:7 #: npc/015-6/_mobs.txt:35 @@ -38925,7 +41238,7 @@ msgid "Wicked Shroom Hat" msgstr "" #. code: Name: "Wildx Chest" -#: mob_db.conf:5442 +#: mob_db.conf:5603 #, no-c-format msgid "Wildx Chest" msgstr "" @@ -38952,7 +41265,7 @@ msgstr "" #. code: 019-2,50,85,4,13 monster Wind Fairy 1185,1,100000,30000 #. code: Name: "Wind Fairy" #. code: 018-5,82,88,41,15 monster Wind Fairy 1185,8,40000,20000 -#: mob_db.conf:6735 +#: mob_db.conf:6897 #: npc/019-2/_mobs.txt:4 #: npc/018-5/_mobs.txt:4 #, no-c-format @@ -38966,6 +41279,12 @@ msgstr "" msgid "Wind: @@, @@" msgstr "" +#. code: 017-3,25,78,0 script Wine Making Barrel NPC_NO_SPRITE,{ +#: npc/017-3/chagashroom.txt:11 +#, no-c-format +msgid "Wine Making Barrel" +msgstr "" + #. code: mesc l("Winning Streak is also reset on logout or when you leave the Inn."); #: npc/020-4/gambler.txt:49 #, no-c-format @@ -39038,6 +41357,12 @@ msgstr "" msgid "With two extra kilograms you can trade more, or bring thief-killing items! Good luck!" msgstr "" +#. code: rif(.@role == GPOS_TREASURER || .@role <= GPOS_VICELEADER, l("Withdraw GP")); +#: npc/guilds/bank.txt:16 +#, no-c-format +msgid "Withdraw GP" +msgstr "" + #. code: rif(BankVault > 0, l("Withdraw.")), #: npc/functions/bank.txt:22 #, no-c-format @@ -39045,7 +41370,7 @@ msgid "Withdraw." msgstr "" #. code: mes l("Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm."); -#: npc/005-7/trainer.txt:282 +#: npc/005-7/trainer.txt:288 #, no-c-format msgid "Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm." msgstr "" @@ -39069,8 +41394,8 @@ msgstr "" #. code: //WIZARD_MAGE l("Wizard Mages") MAGIC_WARRIOR #. code: mesq l("You have some magic power. Do you want to join the @@? ##BThis cannot be undone##b.", l("Wizard Mages")); #: npc/003-0-1/colin.txt:33 -#: npc/003-0-1/colin.txt:213 #: npc/003-0-1/colin.txt:9 +#: npc/003-0-1/colin.txt:215 #, no-c-format msgid "Wizard Mages" msgstr "" @@ -39149,11 +41474,11 @@ msgstr "" #: npc/001-7/_mobs.txt:22 #: npc/001-7/_mobs.txt:26 #: npc/001-7/_mobs.txt:28 +#: mob_db.conf:1317 #: npc/001-7/_mobs.txt:24 #: npc/001-7/_mobs.txt:8 #: npc/001-7/_mobs.txt:20 #: npc/001-7/_mobs.txt:3 -#: mob_db.conf:1249 #: npc/001-7/_mobs.txt:18 #: npc/001-7/_mobs.txt:7 #: npc/019-1/_mobs.txt:4 @@ -39179,7 +41504,7 @@ msgstr "" msgid "Wolvern Tooth" msgstr "" -#. code: mesq l("Wonderful! Here, take the @@, as promised. I need to get back to cooking!"); +#. code: mesq l("Wonderful! Here, take the @@, as promised. I need to get back to cooking!", getitemlink(ButcherKnife)); #: npc/017-3/chef.txt:55 #, no-c-format msgid "Wonderful! Here, take the @@, as promised. I need to get back to cooking!" @@ -39222,7 +41547,7 @@ msgid "Wonderful! You must finish Novice, Intermediary, Advanced and Expert leve msgstr "" #. code: mesq l("Wonderful, I am happy to have you over. Lets get things started with some puerh tea."); -#: npc/012-7/celestia.txt:192 +#: npc/012-7/celestia.txt:195 #, no-c-format msgid "Wonderful, I am happy to have you over. Lets get things started with some puerh tea." msgstr "" @@ -39262,11 +41587,22 @@ msgid "Wooden Sword" msgstr "" #. code: l("Woodland Fantasy"), -#: npc/012-8/utils.txt:113 +#: npc/012-8/utils.txt:117 +#: npc/009-7/utils.txt:102 +#: npc/024-14/utils.txt:94 +#: npc/009-6/utils.txt:102 +#: npc/017-7/utils.txt:118 +#: npc/017-8/utils.txt:118 #, no-c-format msgid "Woodland Fantasy" msgstr "" +#. code: rif(countitem(BottleOfWoodlandWater) >= .@glass_count, l("Woodland Water")), 12000, +#: npc/017-3/chagashroom.txt:82 +#, no-c-format +msgid "Woodland Water" +msgstr "" + #. code: 014-2-1,37,43,4 script Woody NPC_PLAYER,{ #: npc/014-2-1/woody.txt:12 #, no-c-format @@ -39291,6 +41627,12 @@ msgstr "" msgid "Woohoo, thank you! Maybe now they'll leave me alone!" msgstr "" +#. code: mesc l("Word of the wise: You can freely challenge the Yetifly later.", 2); +#: npc/018-5/town.txt:126 +#, no-c-format +msgid "Word of the wise: You can freely challenge the Yetifly later." +msgstr "" + #. code: 003-0-1,60,26,0 script Worker Statue NPC_STATUE_CONTRIBUTOR,{ #: npc/003-0-1/statues.txt:68 #, no-c-format @@ -39377,7 +41719,7 @@ msgid "Wouldn't you like to help me too?" msgstr "" #. code: mes l("Wow!"); -#: npc/003-1/ishi.txt:173 +#: npc/003-1/ishi.txt:175 #, no-c-format msgid "Wow!" msgstr "" @@ -39400,7 +41742,7 @@ msgstr "" #. code: mesq l("Wow! You did it! I do not think anyone else could have done that."); #: npc/007-1/tycoon.txt:144 -#: npc/005-7/trainer.txt:146 +#: npc/005-7/trainer.txt:152 #, no-c-format msgid "Wow! You did it! I do not think anyone else could have done that." msgstr "" @@ -39429,28 +41771,28 @@ msgstr "" msgid "Wyara" msgstr "" -#. code: Name: "Xmas Candy Cane" +#. code: Name: "Xmas Cake" #: item_db.conf:-1 #, no-c-format -msgid "Xmas Candy Cane" +msgid "Xmas Cake" msgstr "" -#. code: Name: "XmasCake" +#. code: Name: "Xmas Candy Cane" #: item_db.conf:-1 #, no-c-format -msgid "XmasCake" +msgid "Xmas Candy Cane" msgstr "" #. code: mesc l("YOU WILL BE PENALIZED WITH 60% OF HEALTH."), 1; -#: npc/003-0-1/luca.txt:169 -#: npc/003-0-1/colin.txt:169 +#: npc/003-0-1/colin.txt:171 +#: npc/003-0-1/luca.txt:171 #, no-c-format msgid "YOU WILL BE PENALIZED WITH 60% OF HEALTH." msgstr "" #. code: mesc l("YOU WILL BE PENALIZED WITH 70% OF HEALTH."), 1; -#: npc/003-0-1/colin.txt:184 -#: npc/003-0-1/luca.txt:184 +#: npc/003-0-1/luca.txt:186 +#: npc/003-0-1/colin.txt:186 #, no-c-format msgid "YOU WILL BE PENALIZED WITH 70% OF HEALTH." msgstr "" @@ -39512,14 +41854,14 @@ msgid "Yayaya, @@ is surely slow. Do you remember how to walk? You can use arrow msgstr "" #. code: mesq l("Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!", b(l("F2")), b(l("STA"))); -#: npc/000-0-0/sailors.txt:95 -#: npc/000-0-0/sailors.txt:164 +#: npc/000-0-0/sailors.txt:97 +#: npc/000-0-0/sailors.txt:166 #, no-c-format msgid "Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!" msgstr "" #. code: mesq l("Yayaya, good job! You can collect loot by pressing @@.", b("Z")); -#: npc/000-0-0/sailors.txt:189 +#: npc/000-0-0/sailors.txt:191 #, no-c-format msgid "Yayaya, good job! You can collect loot by pressing @@." msgstr "" @@ -39608,6 +41950,12 @@ msgstr "" msgid "Yeah, I need one." msgstr "" +#. code: l("Yeah, Nard's sailors saved my life and brought me here!"), L_Quest, +#: npc/003-1/inac.txt:22 +#, no-c-format +msgid "Yeah, Nard's sailors saved my life and brought me here!" +msgstr "" + #. code: l("Yeah, but I would like to make sure I get a reward."), L_BonusTask, #: npc/002-1/peter.txt:99 #, no-c-format @@ -39699,7 +42047,6 @@ msgstr "" #. code: Name: "Yellow Slime" #: npc/001-6/_mobs.txt:7 #: npc/015-2/_mobs.txt:32 -#: mob_db.conf:3231 #: npc/015-2/_mobs.txt:34 #: npc/015-2/_mobs.txt:40 #: npc/015-1/_mobs.txt:5 @@ -39709,6 +42056,7 @@ msgstr "" #: npc/018-4/_mobs.txt:6 #: npc/008-2/_mobs.txt:11 #: npc/015-2/_mobs.txt:33 +#: mob_db.conf:3392 #: npc/015-2/_mobs.txt:41 #: npc/015-2/_mobs.txt:35 #: npc/015-2/_mobs.txt:39 @@ -39724,7 +42072,7 @@ msgid "Yep, I bring them for you!" msgstr "" #. code: mesq l("Yep, I never fly in these days."); -#: npc/017-1/paxel.txt:162 +#: npc/017-1/paxel.txt:163 #, no-c-format msgid "Yep, I never fly in these days." msgstr "" @@ -39734,17 +42082,18 @@ msgstr "" #. code: l("Yes"); #. code: return select(menuaction(l("Yes")), #: npc/019-3/guards.txt:12 -#: npc/003-1/ishi.txt:189 #: npc/018-1/george.txt:93 #: npc/017-5/nahrec.txt:31 #: npc/017-4/pyndragon.txt:27 #: npc/017-4/pihro.txt:38 #: npc/functions/main.txt:187 +#: npc/017-3/chagashroom.txt:47 #: npc/commands/scheduled-broadcasts.txt:64 #: npc/020-5/bracco.txt:25 -#: npc/017-5/silversmith.txt:27 +#: npc/003-1/ishi.txt:191 #: npc/003-8/jhedia.txt:25 #: npc/018-1/george.txt:123 +#: npc/017-5/silversmith.txt:27 #: npc/012-5/nicholas.txt:48 #, no-c-format msgid "Yes" @@ -39768,6 +42117,12 @@ msgstr "" msgid "Yes!" msgstr "" +#. code: l("Yes! Here you are."), L_Give, +#: npc/003-1/inac.txt:69 +#, no-c-format +msgid "Yes! Here you are." +msgstr "" + #. code: l("Yes! It is heavy."), L_Give, #: npc/014-2/carla.txt:98 #, no-c-format @@ -39795,6 +42150,7 @@ msgstr "" #. code: switch (select(lg("Yes, I am sure."), #. code: lg("Yes, I am sure."), #: npc/003-1/malivox.txt:36 +#: npc/024-12/alicia.txt:39 #: npc/020-3/mede.txt:41 #: npc/012-4/wyara.txt:42 #: npc/017-6/azwell.txt:57 @@ -39807,6 +42163,7 @@ msgstr "" #. code: switch (select(lg("Yes, I am sure."), #. code: lg("Yes, I am sure."), #: npc/003-1/malivox.txt:36 +#: npc/024-12/alicia.txt:39 #: npc/020-3/mede.txt:41 #: npc/012-4/wyara.txt:42 #: npc/017-6/azwell.txt:57 @@ -39835,8 +42192,8 @@ msgid "Yes, I do." msgstr "" #. code: rif(countitem(MauveHerb), l("Yes, I have herbs. I assume the risks.")), -#: npc/003-0-1/luca.txt:288 -#: npc/003-0-1/colin.txt:288 +#: npc/003-0-1/luca.txt:290 +#: npc/003-0-1/colin.txt:290 #, no-c-format msgid "Yes, I have herbs. I assume the risks." msgstr "" @@ -39884,8 +42241,8 @@ msgid "Yes, I'll pay with Roach." msgstr "" #. code: mesq l("Yes, as you see, the costs are high. Prepare yourself."); -#: npc/003-0-1/luca.txt:236 -#: npc/003-0-1/colin.txt:236 +#: npc/003-0-1/luca.txt:238 +#: npc/003-0-1/colin.txt:238 #, no-c-format msgid "Yes, as you see, the costs are high. Prepare yourself." msgstr "" @@ -39897,15 +42254,15 @@ msgid "Yes, but I like windy days." msgstr "" #. code: mesq lg("Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!"); -#: npc/003-0-1/colin.txt:353 -#: npc/003-0-1/luca.txt:353 +#: npc/003-0-1/colin.txt:355 +#: npc/003-0-1/luca.txt:355 #, no-c-format msgid "Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!#0" msgstr "" #. code: mesq lg("Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!"); -#: npc/003-0-1/colin.txt:353 -#: npc/003-0-1/luca.txt:353 +#: npc/003-0-1/colin.txt:355 +#: npc/003-0-1/luca.txt:355 #, no-c-format msgid "Yes, courageous and worthy adventurer. You did well. I won't babysit you anymore. Embrace the new world opening before you!#1" msgstr "" @@ -39923,7 +42280,7 @@ msgid "Yes, deal. Gimme the silver ring." msgstr "" #. code: mesq l("Yes, did you really think I was some kind of monster that would try to poison you in my own house?"); -#: npc/012-7/celestia.txt:216 +#: npc/012-7/celestia.txt:219 #, no-c-format msgid "Yes, did you really think I was some kind of monster that would try to poison you in my own house?" msgstr "" @@ -39935,7 +42292,7 @@ msgid "Yes, everything is going great, thank you!" msgstr "" #. code: mesq l("Yes, exactly. Thanks for the rescue. I must guard this area from the caves, if you need, just call me."); -#: npc/021-1/yeti.txt:31 +#: npc/021-1/yeti.txt:32 #, no-c-format msgid "Yes, exactly. Thanks for the rescue. I must guard this area from the caves, if you need, just call me." msgstr "" @@ -39943,7 +42300,7 @@ msgstr "" #. code: rif(countitem(MoubooSteak) >= 60, l("Yes, here they are.")), // Demure was here #. code: rif(countitem(SmallMushroom)>=12 && countitem(MoubooSteak)>=4, l("Yes, here they are.")); #: npc/017-3/chef.txt:45 -#: npc/021-1/yeti.txt:100 +#: npc/021-1/yeti.txt:101 #, no-c-format msgid "Yes, here they are." msgstr "" @@ -39955,8 +42312,8 @@ msgid "Yes, it is a really sweet deal, believe me!" msgstr "" #. code: mesq l("Yes, many thanks. This will help me a lot."); -#: npc/003-0/audsbel.txt:229 -#: npc/003-0/audsbel.txt:150 +#: npc/003-0-1/audsbel.txt:161 +#: npc/003-0-1/audsbel.txt:242 #, no-c-format msgid "Yes, many thanks. This will help me a lot." msgstr "" @@ -40035,12 +42392,12 @@ msgstr "" #. code: l("Yes."), L_Reset, #. code: l("Yes."), L_Start, #. code: l("Yes."), L_Warp, +#: npc/005-1/zegas.txt:134 #: npc/001-1/portal.txt:16 #: npc/005-1/ayasha.txt:401 -#: npc/001-1/portal.txt:82 #: npc/items/croconut.txt:17 #: npc/003-1/lieutenantdausen.txt:424 -#: npc/005-1/zegas.txt:103 +#: npc/001-1/portal.txt:82 #: npc/002-2/doors.txt:26 #: npc/002-1/chefgado.txt:39 #, no-c-format @@ -40065,12 +42422,12 @@ msgstr "" #. code: 001-7,77,140,10,3 monster Yeti 1064,4,30000,30000 #. code: 021-3,54,64,26,26 monster Yeti 1064,5,100000,30000 -#. code: 023-2,54,44,21,6 monster Yeti 1064,5,0,0 #. code: 021-2,77,62,10,11 monster Yeti 1064,5,100000,30000 +#. code: 023-2,54,44,21,6 monster Yeti 1064,5,0,0 #. code: 021-2,84,64,4,4 monster Yeti 1064,2,10000,10000 #. code: Name: "Yeti" #: npc/021-2/_mobs.txt:6 -#: mob_db.conf:1961 +#: mob_db.conf:2122 #: npc/001-7/_mobs.txt:32 #: npc/021-3/_mobs.txt:5 #: npc/023-2/_mobs.txt:4 @@ -40098,11 +42455,32 @@ msgid "Yeti#0211Cindy" msgstr "" #. code: 021-1,144,203,0 script Yeti#0211Guard NPC_YETI,{ -#: npc/021-1/yeti.txt:185 +#: npc/021-1/yeti.txt:193 #, no-c-format msgid "Yeti#0211Guard" msgstr "" +#. code: Name: "Yetifly" +#: mob_db.conf:7974 +#, no-c-format +msgid "Yetifly" +msgstr "" + +#. code: mesn l("Yetifly the Mighty"); +#. code: monster "lilt@"+getcharid(0), 33, 24, l("Yetifly the Mighty"), Yetifly, 1; +#: npc/018-5/town.txt:87 +#: npc/018-5/town.txt:144 +#: npc/018-5/town.txt:103 +#: npc/018-5/town.txt:84 +#: npc/018-5/town.txt:121 +#: npc/018-5/town.txt:124 +#: npc/018-5/town.txt:141 +#: npc/018-5-boss/command.txt:35 +#: npc/018-5-boss/command.txt:49 +#, no-c-format +msgid "Yetifly the Mighty" +msgstr "" + #. code: Name: "Yety Tank Top" #: item_db.conf:-1 #, no-c-format @@ -40110,13 +42488,13 @@ msgid "Yety Tank Top" msgstr "" #. code: mesq l("Yeye can press @@ to sit, which will allow you to heal faster.", b("s")); -#: npc/000-0-0/sailors.txt:199 +#: npc/000-0-0/sailors.txt:201 #, no-c-format msgid "Yeye can press @@ to sit, which will allow you to heal faster." msgstr "" #. code: mesq l("Yeye don't need to train here anymore! Let's head back to the ship before the sun sets, shall we?"); -#: npc/000-0-0/sailors.txt:31 +#: npc/000-0-0/sailors.txt:32 #, no-c-format msgid "Yeye don't need to train here anymore! Let's head back to the ship before the sun sets, shall we?" msgstr "" @@ -40140,7 +42518,7 @@ msgid "Yeye, are you finally ready to go?#1" msgstr "" #. code: mesq l("Yeye, very good, you took the clothes."); -#: npc/000-0-0/sailors.txt:60 +#: npc/000-0-0/sailors.txt:62 #, no-c-format msgid "Yeye, very good, you took the clothes." msgstr "" @@ -40172,42 +42550,48 @@ msgid "You abandoned the BERSERKER class!" msgstr "" #. code: mesc l("You abandoned the PALADIN class!"), 1; -#: npc/003-0/paladin.txt:191 +#: npc/003-0/paladin.txt:192 #, no-c-format msgid "You abandoned the PALADIN class!" msgstr "" #. code: mesc l("You abandoned the PRIEST class!"), 1; -#: npc/003-0/priest.txt:217 +#: npc/003-0/priest.txt:218 #, no-c-format msgid "You abandoned the PRIEST class!" msgstr "" #. code: mesc l("You abandoned the SAGE class!"), 1; -#: npc/003-0/sage.txt:223 +#: npc/003-0/sage.txt:224 #, no-c-format msgid "You abandoned the SAGE class!" msgstr "" #. code: mesc l("You abandoned the TANKER class!"), 1; -#: npc/003-0/tanker.txt:188 +#: npc/003-0/tanker.txt:189 #, no-c-format msgid "You abandoned the TANKER class!" msgstr "" #. code: mesc l("You abandoned the WIZARD class!"), 1; -#: npc/003-0/wizard.txt:195 +#: npc/003-0/wizard.txt:196 #, no-c-format msgid "You abandoned the WIZARD class!" msgstr "" #. code: mesc l("You advanced your tier!"), 2; -#: npc/003-0-1/luca.txt:347 -#: npc/003-0-1/colin.txt:347 +#: npc/003-0-1/colin.txt:349 +#: npc/003-0-1/luca.txt:349 #, no-c-format msgid "You advanced your tier!" msgstr "" +#. code: mesc l("You already claimed a reward today! Come back tomorrow, and remember to wear GREEN!"), 2; +#: npc/014-5/events.txt:51 +#, no-c-format +msgid "You already claimed a reward today! Come back tomorrow, and remember to wear GREEN!" +msgstr "" + #. code: mesc l("You already delivered @@ high-quality patches of white fur.", .@q2); #: npc/020-6/agostine.txt:111 #, no-c-format @@ -40245,7 +42629,7 @@ msgid "You already registered. Waiting for your partner..." msgstr "" #. code: mesq l("You also can't stay there forever! You will have about 20 minutes to entirely clear it out and defeat the last boss."); -#: npc/008-0/master.txt:27 +#: npc/008-0/master.txt:28 #, no-c-format msgid "You also can't stay there forever! You will have about 20 minutes to entirely clear it out and defeat the last boss." msgstr "" @@ -40269,7 +42653,7 @@ msgid "You also get access to a party chat, and there are no compromises, so it msgstr "" #. code: mesc l("You are about to accept a high-risk quest. You cannot complete it alone."), 1; -#: npc/019-2/angela.txt:64 +#: npc/019-2/angela.txt:82 #, no-c-format msgid "You are about to accept a high-risk quest. You cannot complete it alone." msgstr "" @@ -40281,19 +42665,19 @@ msgid "You are allowed to fill your bottles, but BE SURE TO PAY!" msgstr "" #. code: dispbottom l("You are already at the Mana Plane of Existence."); -#: npc/commands/event.txt:238 +#: npc/commands/event.txt:257 #, no-c-format msgid "You are already at the Mana Plane of Existence." msgstr "" #. code: mesq l("You are already fully trained. You should go to Tulimshar, but if you want a bonus task, please kill a @@.", getmonsterlink(ManaBug)); -#: npc/005-7/trainer.txt:137 +#: npc/005-7/trainer.txt:143 #, no-c-format msgid "You are already fully trained. You should go to Tulimshar, but if you want a bonus task, please kill a @@." msgstr "" #. code: mesq l("You are already fully trained. You should go to Tulimshar. I may have another task for you later, but you are too weak now, get some levels."); -#: npc/005-7/trainer.txt:141 +#: npc/005-7/trainer.txt:147 #, no-c-format msgid "You are already fully trained. You should go to Tulimshar. I may have another task for you later, but you are too weak now, get some levels." msgstr "" @@ -40312,13 +42696,13 @@ msgid "You are currently at @@." msgstr "" #. code: mes l("You are currently hunting @@/10000 @@.", .@p, getmonsterlink(.@m)); -#: npc/functions/mobhunter.txt:192 +#: npc/functions/mobhunter.txt:198 #, no-c-format msgid "You are currently hunting @@/10000 @@." msgstr "" #. code: mes l("You are currently hunting @@/10000 @@. Do you want to switch?", .@p, getmonsterlink(.@m)); -#: npc/functions/mobhunter.txt:199 +#: npc/functions/mobhunter.txt:205 #, no-c-format msgid "You are currently hunting @@/10000 @@. Do you want to switch?" msgstr "" @@ -40374,25 +42758,25 @@ msgid "You are hurt, and cannot use this." msgstr "" #. code: mesq l("You are killing @@ at northwest from the island.", getmonsterlink(Scorpion)); -#: npc/005-7/trainer.txt:129 +#: npc/005-7/trainer.txt:135 #, no-c-format msgid "You are killing @@ at northwest from the island." msgstr "" #. code: mesq l("You are killing @@ at the beach.", getmonsterlink(CandorScorpion)); -#: npc/005-7/trainer.txt:115 +#: npc/005-7/trainer.txt:121 #, no-c-format msgid "You are killing @@ at the beach." msgstr "" #. code: mesq l("You are killing @@ at the storehouse.", getmonsterlink(HouseMaggot)); -#: npc/005-7/trainer.txt:103 +#: npc/005-7/trainer.txt:109 #, no-c-format msgid "You are killing @@ at the storehouse." msgstr "" #. code: mesq l("You are killing @@. They are usually at the crops.", getmonsterlink(Maggot)); -#: npc/005-7/trainer.txt:91 +#: npc/005-7/trainer.txt:97 #, no-c-format msgid "You are killing @@. They are usually at the crops." msgstr "" @@ -40439,14 +42823,8 @@ msgstr "" msgid "You are mostly in control of your magic." msgstr "" -#. code: dispbottom l("You are not allowed on this building, and was caught by Jesusalva's Police!!"); -#: npc/003-0/audsbel.txt:277 -#, no-c-format -msgid "You are not allowed on this building, and was caught by Jesusalva's Police!!" -msgstr "" - #. code: dispbottom l("You are not strong enough to survive this trip."); -#: npc/commands/event.txt:232 +#: npc/commands/event.txt:251 #, no-c-format msgid "You are not strong enough to survive this trip." msgstr "" @@ -40483,8 +42861,8 @@ msgid "You are now at the Mana Plane of Existence, at the Magical Forest." msgstr "" #. code: message strcharinfo(0), l("You are now at the Valentine Highlands."); -#: npc/commands/event.txt:222 #: npc/functions/soul_menhir.txt:74 +#: npc/commands/event.txt:241 #, no-c-format msgid "You are now at the Valentine Highlands." msgstr "" @@ -40496,7 +42874,7 @@ msgid "You are now divorced!" msgstr "" #. code: mesq l("You are part of the @@ guild.", getguildname(getcharid(2))); -#: npc/003-2/estard.txt:91 +#: npc/003-2/estard.txt:84 #, no-c-format msgid "You are part of the \"@@\" guild." msgstr "" @@ -40534,7 +42912,7 @@ msgid "You are too weak to kill one and impress him, so please, bear my son." msgstr "" #. code: mesq l("You are trying to kill a @@.", getmonsterlink(ManaBug)); -#: npc/005-7/trainer.txt:143 +#: npc/005-7/trainer.txt:149 #, no-c-format msgid "You are trying to kill a @@." msgstr "" @@ -40562,6 +42940,7 @@ msgstr "" #: npc/009-3/kevin.txt:23 #: npc/020-3/mede.txt:23 #: npc/017-6/azwell.txt:21 +#: npc/024-12/alicia.txt:21 #: npc/012-4/wyara.txt:25 #: npc/005-6/zitoni.txt:34 #, no-c-format @@ -40573,6 +42952,7 @@ msgstr "" #: npc/009-3/kevin.txt:23 #: npc/020-3/mede.txt:23 #: npc/017-6/azwell.txt:21 +#: npc/024-12/alicia.txt:21 #: npc/012-4/wyara.txt:25 #: npc/005-6/zitoni.txt:34 #, no-c-format @@ -40592,7 +42972,7 @@ msgid "You better have it ready, because I have the Coal with me!" msgstr "" #. code: l("You brought me 5 @@ ! Here is your @@, as promised.",getitemlink(.cake), getitemlink(.reward)); -#: npc/003-1/sarah.txt:21 +#: npc/003-1/sarah.txt:18 #, no-c-format msgid "You brought me 5 @@ ! Here is your @@, as promised." msgstr "" @@ -40604,13 +42984,13 @@ msgid "You buried @@ @@." msgstr "" #. code: mes l("You can allocate point on those attributes every time you level up."); -#: npc/005-7/trainer.txt:438 +#: npc/005-7/trainer.txt:447 #, no-c-format msgid "You can allocate point on those attributes every time you level up." msgstr "" #. code: mes l("You can also make money ##Bdoing quests##b. Elmo will tell you almost every quest which can be done in Candor."); -#: npc/005-7/trainer.txt:215 +#: npc/005-7/trainer.txt:221 #, no-c-format msgid "You can also make money ##Bdoing quests##b. Elmo will tell you almost every quest which can be done in Candor." msgstr "" @@ -40747,6 +43127,12 @@ msgstr "" msgid "You can find it in the bandit market, but it is EXPENSIVE." msgstr "" +#. code: mes l("You can find out the monster strength by using @monsterinfo . Check the level in it!"); +#: npc/005-7/trainer.txt:511 +#, no-c-format +msgid "You can find out the monster strength by using \"@monsterinfo \". Check the level in it!" +msgstr "" + #. code: mesq l("You can gain rares, even. Come register for this special program. It's free!"); #: npc/003-1/aidan.txt:93 #, no-c-format @@ -40765,6 +43151,18 @@ msgstr "" msgid "You can get close by feet, and there was an area so empty that you won't even notice the distance walked." msgstr "" +#. code: mes l("You can get daily something from it, but unless you're green like me, you will have no luck..."); +#: npc/003-1/events.txt:184 +#, no-c-format +msgid "You can get daily something from it, but unless you're green like me, you will have no luck..." +msgstr "" + +#. code: mesc l("You can get up to @@ items.", (Mobpt/@mpq_cost)); +#: npc/003-1/ishi.txt:54 +#, no-c-format +msgid "You can get up to @@ items." +msgstr "" + #. code: mesq l("You can give @@ to help us, I'll pay you accordingly.", getitemlink(WhiteFur)); // Normal: 30. Here: 75. #: npc/019-4-1/bedder.txt:36 #, no-c-format @@ -40778,7 +43176,7 @@ msgid "You can kill @@ on the desert. It's a dangerous area though, so take care msgstr "" #. code: mesq l("You can move using @@ or, at your choice, by clicking where you want to go.", b(l("arrow keys"))); -#: npc/000-0-0/sailors.txt:45 +#: npc/000-0-0/sailors.txt:47 #, no-c-format msgid "You can move using @@ or, at your choice, by clicking where you want to go." msgstr "" @@ -40789,8 +43187,9 @@ msgstr "" msgid "You can optionally send a @@ along the chocolate box, so the person knows it was you who sent the chocolate." msgstr "" -#. code: mesc l("You can rent this house to make it yours."); -#: npc/012-1/estate.txt:84 +#. code: mesc l("You can rent this house to make it yours.") + " " + l("The rent lasts 30 days."); +#: npc/024-13/manager.txt:48 +#: npc/functions/estate.txt:158 #, no-c-format msgid "You can rent this house to make it yours." msgstr "" @@ -40802,7 +43201,7 @@ msgid "You can save both items and money at a bank." msgstr "" #. code: mes l("You can see all your equipment by pressing the F3 key."); -#: npc/005-7/trainer.txt:222 +#: npc/005-7/trainer.txt:228 #, no-c-format msgid "You can see all your equipment by pressing the F3 key." msgstr "" @@ -40850,7 +43249,11 @@ msgid "You can use many diverse items to lure fishes." msgstr "" #. code: if (is_gm()) mesc l("You can use super password mouboo to unlock the door."), 1; -#: npc/012-1/estate.txt:199 +#: npc/017-1/estate.txt:148 +#: npc/012-1/estate.txt:72 +#: npc/009-1/estate.txt:72 +#: npc/009-1/estate.txt:148 +#: npc/017-1/estate.txt:72 #, no-c-format msgid "You can use super password \"mouboo\" to unlock the door." msgstr "" @@ -40868,7 +43271,7 @@ msgid "You can't afford my work! Do some odd jobs and come back." msgstr "" #. code: mesq l("You can't carry more items, you should go to the storage."); -#: npc/003-1/ishi.txt:208 +#: npc/003-1/ishi.txt:210 #, no-c-format msgid "You can't carry more items, you should go to the storage." msgstr "" @@ -40892,19 +43295,19 @@ msgid "You can't sleep here during daytime!" msgstr "" #. code: mes l("You can, however, use ##BCtrl##b to auto-select a monster and attack them. This usually also collects drops, but press Z to be sure."); -#: npc/005-7/trainer.txt:300 +#: npc/005-7/trainer.txt:306 #, no-c-format msgid "You can, however, use ##BCtrl##b to auto-select a monster and attack them. This usually also collects drops, but press Z to be sure." msgstr "" #. code: dispbottom l("You cannot be hurt to do this trip."); -#: npc/commands/event.txt:236 +#: npc/commands/event.txt:255 #, no-c-format msgid "You cannot be hurt to do this trip." msgstr "" #. code: dispbottom l("You cannot be hurt, must have full mana, and must be in a area where the Mana Plane is connected so @toevent work."); -#: npc/commands/event.txt:224 +#: npc/commands/event.txt:243 #, no-c-format msgid "You cannot be hurt, must have full mana, and must be in a area where the Mana Plane is connected so @toevent work." msgstr "" @@ -40941,6 +43344,7 @@ msgstr "" #. code: mesc l("You cannot part with this item!"); #: npc/014-2/mouboo.txt:59 +#: npc/018-5-2/leona.txt:48 #, no-c-format msgid "You cannot part with this item!" msgstr "" @@ -40977,7 +43381,7 @@ msgid "You clearly don't have money, so let's not bother with that right now.#1" msgstr "" #. code: mesq l("You completed your trainment, so you're getting 50 bonus experience points. If you level up, use your stat points wisely!"); -#: npc/005-7/trainer.txt:132 +#: npc/005-7/trainer.txt:138 #, no-c-format msgid "You completed your trainment, so you're getting 50 bonus experience points. If you level up, use your stat points wisely!" msgstr "" @@ -41049,7 +43453,8 @@ msgid "You currently have @@/@@ subclass(es)." msgstr "" #. code: mesc l("You currently have: @@ GP and mobiliary credits", format_number(.@gp)); -#: npc/012-1/estate.txt:43 +#: npc/024-13/manager.txt:32 +#: npc/functions/estate.txt:115 #, no-c-format msgid "You currently have: @@ GP and mobiliary credits" msgstr "" @@ -41067,8 +43472,8 @@ msgid "You deserve a reward for helping my husband. I can make you a nice gift." msgstr "" #. code: mesq l("You did it! You're now on the last stage of this BORING and LONG quest!"); -#: npc/003-0-1/colin.txt:329 -#: npc/003-0-1/luca.txt:329 +#: npc/003-0-1/luca.txt:331 +#: npc/003-0-1/colin.txt:331 #, no-c-format msgid "You did it! You're now on the last stage of this BORING and LONG quest!" msgstr "" @@ -41091,6 +43496,12 @@ msgstr "" msgid "You didn't mine enough @@. The perfect spot is at northeast of this island. It takes a while to them respawn, so don't hurry." msgstr "" +#. code: dispbottom l("You do not have booked an apartment here."); +#: npc/024-13/manager.txt:114 +#, no-c-format +msgid "You do not have booked an apartment here." +msgstr "" + #. code: l("You do not have enough Gold Pieces on your bank account."); #: npc/functions/bank.txt:102 #, no-c-format @@ -41247,7 +43658,7 @@ msgid "You don't have the three Coal lumps." msgstr "" #. code: mesq l("You don't look too well; let me treat your wounds."); -#: npc/functions/nurse.txt:23 +#: npc/functions/nurse.txt:32 #, no-c-format msgid "You don't look too well; let me treat your wounds." msgstr "" @@ -41259,7 +43670,7 @@ msgid "You don't seem to have any @@ with you!" msgstr "" #. code: mesq l("You don't seem to have anything better to do, anyway."); -#: npc/003-0/audsbel.txt:204 +#: npc/003-0-1/audsbel.txt:217 #, no-c-format msgid "You don't seem to have anything better to do, anyway." msgstr "" @@ -41310,14 +43721,14 @@ msgid "You found something!" msgstr "" #. code: dispbottom l("You free the world from an evil Dummy."); -#: npc/000-0-0/sailors.txt:182 +#: npc/000-0-0/sailors.txt:184 #, no-c-format msgid "You free the world from an evil Dummy." msgstr "" #. code: mesc l("You gained a @@ for the #1 place on the event. Remember to feed it @@, or it may run away from you.", getitemlink(CattyCat), getitemlink(Milk)); #. code: mesc l("You gained a @@ for the #1 place on the event. Remember to feed it @@, or it may run away from you.", getitemlink(DoggyDog), getitemlink(AnimalBones)); -#: npc/003-1/events.txt:114 +#: npc/003-1/events.txt:133 #: npc/019-4-1/chief.txt:85 #, no-c-format msgid "You gained a @@ for the #1 place on the event. Remember to feed it @@, or it may run away from you." @@ -41325,9 +43736,9 @@ msgstr "" #. code: mesc l("You give up."); #: npc/019-1/well.txt:65 -#: npc/014-2/mouboo.txt:71 #: npc/items/shovel.txt:179 -#: npc/014-2/mouboo.txt:115 +#: npc/014-2/mouboo.txt:71 +#: npc/014-2/mouboo.txt:135 #: npc/019-1/well.txt:74 #, no-c-format msgid "You give up." @@ -41339,6 +43750,12 @@ msgstr "" msgid "You go to the training field and stand exactly on the same level with the target. The target is located about 13 meters north of you. You take one arrow and look at Gwendolyn." msgstr "" +#. code: mesc l("You got @@ Event Points for leaderboard position.", .@pos*10), 2; +#: npc/003-1/events.txt:25 +#, no-c-format +msgid "You got @@ Event Points for leaderboard position." +msgstr "" + #. code: speech l("You got married to @@!", .@partner$); #: npc/functions/marriage.txt:180 #, no-c-format @@ -41408,7 +43825,7 @@ msgid "You have some magic power. Do you want to join the @@? ##BThis cannot be msgstr "" #. code: mes l("You have too much points. I can't allow you to take all at once right now. I'll try to give you 50, and you come back later!"); -#: npc/003-1/ishi.txt:215 +#: npc/003-1/ishi.txt:217 #, no-c-format msgid "You have too much points. I can't allow you to take all at once right now. I'll try to give you 50, and you come back later!" msgstr "" @@ -41455,6 +43872,12 @@ msgstr "" msgid "You insert the hook pick inside the lock, and, without applying any tension, you discover there are only @@ pins to set." msgstr "" +#. code: dispbottom l("You jump in deep waters."); +#: npc/017-1/drowned_man.txt:116 +#, no-c-format +msgid "You jump in deep waters." +msgstr "" + #. code: mesq l("You just bought it? You won't learn anything from that."); #: npc/012-1/gwendolyn.txt:493 #, no-c-format @@ -41462,7 +43885,8 @@ msgid "You just bought it? You won't learn anything from that." msgstr "" #. code: mesc l("You just gained a Karma point, a Prism Gift, and 2000 Job Exp for your bravery!"), 2; -#: npc/018-2-2/main.txt:64 +#: npc/018-2-2/main.txt:65 +#: npc/021-4/main.txt:130 #: npc/001-7/celestia_bossfight.txt:41 #, no-c-format msgid "You just gained a Karma point, a Prism Gift, and 2000 Job Exp for your bravery!" @@ -41505,7 +43929,7 @@ msgid "You lack money. Go sell your stuff. And don't ask why a statue needs mone msgstr "" #. code: mesq l("You learn fast, good job. These clothes aren't a mighty armor, but they'll help."); -#: npc/000-0-0/sailors.txt:82 +#: npc/000-0-0/sailors.txt:84 #, no-c-format msgid "You learn fast, good job. These clothes aren't a mighty armor, but they'll help." msgstr "" @@ -41546,8 +43970,14 @@ msgstr "" msgid "You might have the Mouboo Figurine, but I don't trust everyone." msgstr "" +#. code: mesc l("You might need to have a @@ equipped for some recipes!", getitemlink(Knife)); +#: npc/guilds/forge.txt:10 +#, no-c-format +msgid "You might need to have a @@ equipped for some recipes!" +msgstr "" + #. code: mes l("You must add the items you plan on selling, and then press sell to confirm. You'll have this time to review."); -#: npc/005-7/trainer.txt:211 +#: npc/005-7/trainer.txt:217 #, no-c-format msgid "You must \"add\" the items you plan on selling, and then press \"sell\" to confirm. You'll have this time to review." msgstr "" @@ -41577,13 +44007,13 @@ msgid "You must be where the Monster King at 16:30 UTC sharply - no delays allow msgstr "" #. code: mes l("You must find someone willing to buy, they usually will buy almost anything you have, even items which cannot be replaced, so be careful."); -#: npc/005-7/trainer.txt:208 +#: npc/005-7/trainer.txt:214 #, no-c-format msgid "You must find someone willing to buy, they usually will buy almost anything you have, even items which cannot be replaced, so be careful." msgstr "" #. code: mesc l("You must flip all 5 switches on this cave, and then walk accross the cave blocked with an etheral crystal."); -#: npc/021-1/yeti.txt:121 +#: npc/021-1/yeti.txt:122 #, no-c-format msgid "You must flip all 5 switches on this cave, and then walk accross the cave blocked with an etheral crystal." msgstr "" @@ -41633,7 +44063,7 @@ msgid "You need @@ to cast this skill." msgstr "" #. code: mesc l("You need a @@ to flip the switches on the Throne Room, don't forget to bring at least five.", getitemlink(TreasureKey)); -#: npc/021-1/yeti.txt:128 +#: npc/021-1/yeti.txt:129 #, no-c-format msgid "You need a @@ to flip the switches on the Throne Room, don't forget to bring at least five." msgstr "" @@ -41652,11 +44082,17 @@ msgid "You need a @@. I'll flip one card, and you'll need to decide if next draw msgstr "" #. code: dispbottom l("You need all your mana to do this trip."); -#: npc/commands/event.txt:234 +#: npc/commands/event.txt:253 #, no-c-format msgid "You need all your mana to do this trip." msgstr "" +#. code: mesc l("You need at least 35 str and 35 vit to do the trip safely - bonuses not counted - or you will lose HP."); // Can be safely mixed +#: npc/017-1/drowned_man.txt:67 +#, no-c-format +msgid "You need at least 35 str and 35 vit to do the trip safely - bonuses not counted - or you will lose HP." +msgstr "" + #. code: mesc l("You need at least level 20 to help."); #: npc/015-3/arkim.txt:66 #, no-c-format @@ -41681,6 +44117,12 @@ msgstr "" msgid "You need to choose a Heroes Hold Group. This currently makes absolutely no difference whatsoever." msgstr "" +#. code: mesc l("You need to have an @@ equipped.", getitemlink(Knife)), 1; +#: npc/001-3-1/smith.txt:12 +#, no-c-format +msgid "You need to have an @@ equipped." +msgstr "" + #. code: mesq l("You need:"); #: npc/009-1/fisherman.txt:83 #, no-c-format @@ -41755,7 +44197,7 @@ msgid "You planned neatly. I'll be back." msgstr "" #. code: mesc l("You ponder whether or not it would be wise to drink it."); -#: npc/012-7/celestia.txt:198 +#: npc/012-7/celestia.txt:201 #, no-c-format msgid "You ponder whether or not it would be wise to drink it." msgstr "" @@ -41785,15 +44227,15 @@ msgid "You pulled too soon and lost the bait." msgstr "" #. code: mesc l("You quickly give him the herbs, and he skillfully mix them on a potion."); -#: npc/003-0-1/luca.txt:309 -#: npc/003-0-1/colin.txt:309 +#: npc/003-0-1/colin.txt:311 +#: npc/003-0-1/luca.txt:311 #, no-c-format msgid "You quickly give him the herbs, and he skillfully mix them on a potion." msgstr "" #. code: mesc l("You ran out of time."), 1; -#: npc/003-0-1/luca.txt:192 -#: npc/003-0-1/colin.txt:192 +#: npc/003-0-1/colin.txt:194 +#: npc/003-0-1/luca.txt:194 #, no-c-format msgid "You ran out of time." msgstr "" @@ -41826,14 +44268,14 @@ msgstr "" #. code: message strcharinfo(0), l("You receive @@ GP!", 850); #. code: message strcharinfo(0), l("You receive @@ GP!", 35); #: npc/005-1/vincent.txt:46 +#: npc/002-1/peter.txt:253 #: npc/002-1/arpan.txt:148 -#: npc/002-1/peter.txt:242 #, no-c-format msgid "You receive @@ GP!" msgstr "" #. code: mesq l("You received one @@!", getitemlink(.@reward$)); -#: npc/003-1/ishi.txt:178 +#: npc/003-1/ishi.txt:180 #, no-c-format msgid "You received one @@!" msgstr "" @@ -41886,10 +44328,10 @@ msgstr "" msgid "You see, I cannot use any raw material. It must be sturdier than the usual, and I don't have the materials for it." msgstr "" -#. code: mesq l("You see, I was walking on the secret caves near Ched, and... well..."); +#. code: mesq l("You see, I was walking in the secret caves near Ched, and... well..."); #: npc/003-1/neko.txt:26 #, no-c-format -msgid "You see, I was walking on the secret caves near Ched, and... well..." +msgid "You see, I was walking in the secret caves near Ched, and... well..." msgstr "" #. code: mesq l("You see, after a monster attack... My husband went to the desert, to check how things were..."); @@ -41917,7 +44359,7 @@ msgid "You see, just @@ ago, Hurnscald was liberated from a massive monster atta msgstr "" #. code: mesq l("You see, most people think that all monsters are controlled by the Monster King, but that's not quite right."); -#: npc/012-7/celestia.txt:61 +#: npc/012-7/celestia.txt:62 #, no-c-format msgid "You see, most people think that all monsters are controlled by the Monster King, but that's not quite right." msgstr "" @@ -41941,7 +44383,7 @@ msgid "You seem to have @@ broken items and... Oh, I see you have a broken @@ he msgstr "" #. code: mesq l("You seem to run out of place, you should go to the storage."); -#: npc/003-1/ishi.txt:204 +#: npc/003-1/ishi.txt:206 #, no-c-format msgid "You seem to run out of place, you should go to the storage." msgstr "" @@ -41953,8 +44395,8 @@ msgid "You set off a trap!" msgstr "" #. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), -#: npc/000-0-0/sailors.txt:167 -#: npc/000-0-0/sailors.txt:98 +#: npc/000-0-0/sailors.txt:169 +#: npc/000-0-0/sailors.txt:100 #, no-c-format msgid "You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance." msgstr "" @@ -41972,7 +44414,7 @@ msgid "You should ask this question at Vincent." msgstr "" #. code: if(@temp == 3) mesq l("You should be more careful."); -#: npc/functions/nurse.txt:82 +#: npc/functions/nurse.txt:77 #, no-c-format msgid "You should be more careful." msgstr "" @@ -42004,8 +44446,8 @@ msgid "You should go and get some sleep." msgstr "" #. code: mes l("You should have gotten here @@.", FuzzyTime(QUEST_ELEVARTEMPO,0,2)); -#: npc/003-0-1/colin.txt:194 -#: npc/003-0-1/luca.txt:194 +#: npc/003-0-1/luca.txt:196 +#: npc/003-0-1/colin.txt:196 #, no-c-format msgid "You should have gotten here @@." msgstr "" @@ -42028,6 +44470,18 @@ msgstr "" msgid "You should never sell your Cactus Drinks. They have many uses." msgstr "" +#. code: mesq l("You should not be here. Get moving."); +#: npc/024-1/guard.txt:14 +#, no-c-format +msgid "You should not be here. Get moving." +msgstr "" + +#. code: mesc l("You should not be here..."); +#: npc/018-5/town.txt:35 +#, no-c-format +msgid "You should not be here..." +msgstr "" + #. code: mesq l("You should not be there! This forest is home to monsters."); #: npc/014-2/carla.txt:176 #, no-c-format @@ -42065,7 +44519,7 @@ msgid "You still are overwhelmed by your magic." msgstr "" #. code: mesq l("You still have @@ Monster Points! Do you want more items?", Mobpt); -#: npc/003-1/ishi.txt:185 +#: npc/003-1/ishi.txt:187 #, no-c-format msgid "You still have @@ Monster Points! Do you want more items?" msgstr "" @@ -42103,6 +44557,12 @@ msgstr "" msgid "You still need to grow a few levels more before being able to help me out again." msgstr "" +#. code: npctalk3 l("You still need to wait @@ before going to HH again.", FuzzyTime(HH_COOLDOWN)); +#: npc/018-2-1/warps.txt:35 +#, no-c-format +msgid "You still need to wait @@ before going to HH again." +msgstr "" + #. code: l("You store a large collection of goods. Could you perhaps sell me some?"), #: npc/005-5/nylo.txt:145 #, no-c-format @@ -42291,13 +44751,13 @@ msgid "You won't be able to aim for a better record!" msgstr "" #. code: mesc l("You won't be allowed to play this game until you have an updated client."); -#: npc/functions/clientversion.txt:273 +#: npc/functions/clientversion.txt:282 #, no-c-format msgid "You won't be allowed to play this game until you have an updated client." msgstr "" -#. code: mesq l("Various people already went missing, including GMs. This is why if you plan to cross, @@.", b(l("You won't be allowed to walk sideways, except to avoid a monster or two."))); -#: npc/009-1/guards.txt:18 +#. code: mesq l("Various people already went missing, including GMs. This is why if you plan to cross, ") + b(l("You won't be allowed to walk sideways, except to avoid a monster or two.")); +#: npc/009-1/guards.txt:19 #, no-c-format msgid "You won't be allowed to walk sideways, except to avoid a monster or two." msgstr "" @@ -42352,13 +44812,13 @@ msgid "You're doing the math wrong, matey! I'll bring them later!" msgstr "" #. code: // mes l("You're in the @@ party, I know!", getpartyname(getcharid(1))); -#: npc/003-2/estard.txt:89 +#: npc/003-2/estard.txt:82 #, no-c-format msgid "You're in the \"@@\" party, I know!" msgstr "" #. code: mesq l("You're in the @@ party, very good!", getpartyname(getcharid(1))); -#: npc/008-0/master.txt:10 +#: npc/008-0/master.txt:13 #, no-c-format msgid "You're in the \"@@\" party, very good!" msgstr "" @@ -42382,7 +44842,7 @@ msgid "You're lucky. It is windless now.#1" msgstr "" #. code: mesq l("You're not welcome here. Get moving."); -#: npc/024-1/guard.txt:4 +#: npc/024-1/guard.txt:29 #, no-c-format msgid "You're not welcome here. Get moving." msgstr "" @@ -42418,7 +44878,7 @@ msgid "You're pretty much stranded on this forsaken island if you don't help me! msgstr "" #. code: mesq l("You're ready. Let's head back to the ship before the sun sets, shall we?"); -#: npc/000-0-0/sailors.txt:203 +#: npc/000-0-0/sailors.txt:205 #, no-c-format msgid "You're ready. Let's head back to the ship before the sun sets, shall we?" msgstr "" @@ -42432,7 +44892,7 @@ msgid "You're the savior of Hurnscald crops. Half from the world would die from msgstr "" #. code: mesq l("You're wel-- Wait, it was you who was trapped on the well near Miler's house?!"); -#: npc/021-1/yeti.txt:28 +#: npc/021-1/yeti.txt:29 #, no-c-format msgid "You're wel-- Wait, it was you who was trapped on the well near Miler's house?!" msgstr "" @@ -42480,7 +44940,7 @@ msgid "You've killed @@/12 @@. Get rid of them!" msgstr "" #. code: mesq l("You, @@... You better get walking. Soon.", get_race()); -#: npc/021-1/yeti.txt:195 +#: npc/021-1/yeti.txt:203 #, no-c-format msgid "You, @@... You better get walking. Soon." msgstr "" @@ -42510,19 +44970,19 @@ msgid "You? Here?" msgstr "" #. code: mes l("Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates.", b(l("luck"))); -#: npc/005-7/trainer.txt:426 +#: npc/005-7/trainer.txt:435 #, no-c-format msgid "Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates." msgstr "" #. code: mes l("Your @@ determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))); -#: npc/005-7/trainer.txt:421 +#: npc/005-7/trainer.txt:430 #, no-c-format msgid "Your @@ determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles." msgstr "" #. code: mesq l("Your @@ is not enough, please look for more.", getitemlink(TerraniteOre)); -#: npc/017-1/paxel.txt:130 +#: npc/017-1/paxel.txt:131 #, no-c-format msgid "Your @@ is not enough, please look for more." msgstr "" @@ -42576,6 +45036,18 @@ msgstr "" msgid "Your friend also sent you a gift - open it when you get level 5!" msgstr "" +#. code: mesc l("Your guild doesn't know any recipes."), 1; +#: npc/guilds/logs.txt:7 +#, no-c-format +msgid "Your guild doesn't know any recipes." +msgstr "" + +#. code: npctalkonce l("Your guild need to have at least level 2 to use storage feature."); +#: npc/guilds/storage.txt:10 +#, no-c-format +msgid "Your guild need to have at least level 2 to use storage feature." +msgstr "" + #. code: l("Your hairstyle is @@ and its color is @@.", .@style_name$, .@color_name$); #: npc/functions/barber.txt:25 #, no-c-format @@ -42589,8 +45061,8 @@ msgid "Your items vanishes into thin air. What?!" msgstr "" #. code: mesq l("Your lack of magical power is critical. I dare say, you might never in your life get access to a Mana Stone."); -#: npc/003-0-1/colin.txt:90 -#: npc/003-0-1/luca.txt:90 +#: npc/003-0-1/colin.txt:92 +#: npc/003-0-1/luca.txt:92 #, no-c-format msgid "Your lack of magical power is critical. I dare say, you might never in your life get access to a Mana Stone." msgstr "" @@ -42637,6 +45109,30 @@ msgstr "" msgid "Your position has been saved." msgstr "" +#. code: dispbottom l("Your position must be the one of a regular member or above."); +#: npc/guilds/storage.txt:16 +#, no-c-format +msgid "Your position must be the one of a regular member or above." +msgstr "" + +#. code: mesc l("Your position on the guild: @@", getguildrole(.@gid, getcharid(3), true)); +#: npc/guilds/management.txt:17 +#, no-c-format +msgid "Your position on the guild: @@" +msgstr "" + +#. code: mesq l("Your rent is valid for @@.", FuzzyTime(ESTATE_RENTTIME)); +#: npc/024-13/manager.txt:23 +#, no-c-format +msgid "Your rent is valid for @@." +msgstr "" + +#. code: mesc l("Your request for @@ @@ are being fermented for @@.", REDWINE_AMMO, getitemlink(RedPlushWine), FuzzyTime(REDWINE_DATE)); +#: npc/017-3/chagashroom.txt:131 +#, no-c-format +msgid "Your request for @@ @@ are being fermented for @@." +msgstr "" + #. code: mes l("Your save point has been changed."); #: npc/001-1/portal.txt:56 #, no-c-format @@ -42649,6 +45145,12 @@ msgstr "" msgid "Your son, Hasan, has stolen me!" msgstr "" +#. code: dispbottom l("Your status points were reset."); +#: db/re/item_db.conf:2789 +#, no-c-format +msgid "Your status points were reset." +msgstr "" + #. code: 009-4,36,33,0 script Yumi NPC_FEMALE,{ #: npc/009-4/yumi.txt:6 #, no-c-format @@ -42733,7 +45235,7 @@ msgid "Zegas, Saxso's widow, the mayor of Candor, decreed to allow strong advent msgstr "" #. code: 005-1,32,73,0 script ZegasDebug NPC_MONA,{ -#: npc/005-1/zegas.txt:97 +#: npc/005-1/zegas.txt:128 #, no-c-format msgid "ZegasDebug" msgstr "" @@ -42781,7 +45283,7 @@ msgid "Zombie Nachos" msgstr "" #. code: mesq l("Zzzzzz...."); -#: npc/014-2/mouboo.txt:162 +#: npc/014-2/mouboo.txt:182 #, no-c-format msgid "Zzzzzz...." msgstr "" @@ -42811,44 +45313,44 @@ msgid "[2] Full Aeros" msgstr "" #. code: mesc l("[@@ Bolt]", .@Skill$); -#: npc/003-0/wizard.txt:149 +#: npc/003-0/wizard.txt:150 #, no-c-format msgid "[@@ Bolt]" msgstr "" #. code: mesc l("[@@ Weapon]", .@Skill$); -#: npc/003-0/sage.txt:177 +#: npc/003-0/sage.txt:178 #, no-c-format msgid "[@@ Weapon]" msgstr "" #. code: l("[Accept Quest]"); -#: npc/019-2/angela.txt:68 +#: npc/019-2/angela.txt:86 #, no-c-format msgid "[Accept Quest]" msgstr "" #. code: mesc l("[Action Casting]"); -#: npc/003-0/sage.txt:69 +#: npc/003-0/sage.txt:70 #, no-c-format msgid "[Action Casting]" msgstr "" #. code: mesc l("[Arrow Shield]"); -#: npc/003-0/tanker.txt:113 +#: npc/003-0/tanker.txt:114 #, no-c-format msgid "[Arrow Shield]" msgstr "" #. code: mesc l("[Bash]"); -#: npc/003-0/paladin.txt:68 +#: npc/003-0/paladin.txt:69 #: npc/003-0/berserk.txt:60 #, no-c-format msgid "[Bash]" msgstr "" #. code: mesc l("[Bless Weapon]"); -#: npc/003-0/priest.txt:176 +#: npc/003-0/priest.txt:177 #, no-c-format msgid "[Bless Weapon]" msgstr "" @@ -42866,7 +45368,7 @@ msgid "[Counter Defense]" msgstr "" #. code: l("[Decline Quest]"), -#: npc/019-2/angela.txt:67 +#: npc/019-2/angela.txt:85 #, no-c-format msgid "[Decline Quest]" msgstr "" @@ -42878,13 +45380,13 @@ msgid "[Deliver all goods.]" msgstr "" #. code: mesc l("[Detoxify]"); -#: npc/003-0/priest.txt:89 +#: npc/003-0/priest.txt:90 #, no-c-format msgid "[Detoxify]" msgstr "" #. code: mesc l("[Dragon Slayer]"); -#: npc/003-0/sage.txt:97 +#: npc/003-0/sage.txt:98 #, no-c-format msgid "[Dragon Slayer]" msgstr "" @@ -42902,44 +45404,44 @@ msgid "[Endure]" msgstr "" #. code: mesc l("[Energy Coating]"); -#: npc/003-0/wizard.txt:68 +#: npc/003-0/wizard.txt:69 #, no-c-format msgid "[Energy Coating]" msgstr "" #. code: mesc l("[Guard]"); -#: npc/003-0/tanker.txt:106 +#: npc/003-0/tanker.txt:107 #, no-c-format msgid "[Guard]" msgstr "" #. code: mesc l("[Holy Light]"); -#: npc/003-0/priest.txt:67 +#: npc/003-0/priest.txt:68 #, no-c-format msgid "[Holy Light]" msgstr "" #. code: mesc l("[Increase Agility]"); -#: npc/003-0/paladin.txt:124 +#: npc/003-0/paladin.txt:125 #, no-c-format msgid "[Increase Agility]" msgstr "" #. code: mesc l("[Last Standing Man]"); -#: npc/003-0/tanker.txt:66 -#: npc/003-0/paladin.txt:138 +#: npc/003-0/tanker.txt:67 +#: npc/003-0/paladin.txt:139 #, no-c-format msgid "[Last Standing Man]" msgstr "" #. code: mesc l("[MP Regen]"); -#: npc/003-0/priest.txt:148 +#: npc/003-0/priest.txt:149 #, no-c-format msgid "[MP Regen]" msgstr "" #. code: mesc l("[Mana Wisdom]"); -#: npc/003-0/sage.txt:125 +#: npc/003-0/sage.txt:126 #, no-c-format msgid "[Mana Wisdom]" msgstr "" @@ -42951,31 +45453,31 @@ msgid "[Maybe another time.]" msgstr "" #. code: mesc l("[Napalm Beat]"); -#: npc/003-0/wizard.txt:96 +#: npc/003-0/wizard.txt:97 #, no-c-format msgid "[Napalm Beat]" msgstr "" #. code: mesc l("[Party Area Defense]"); -#: npc/003-0/paladin.txt:96 +#: npc/003-0/paladin.txt:97 #, no-c-format msgid "[Party Area Defense]" msgstr "" #. code: mesc l("[Quest Accepted]"), 1; -#: npc/019-2/angela.txt:94 +#: npc/019-2/angela.txt:112 #, no-c-format msgid "[Quest Accepted]" msgstr "" #. code: mesc l("[Redemption]"); -#: npc/003-0/paladin.txt:131 +#: npc/003-0/paladin.txt:132 #, no-c-format msgid "[Redemption]" msgstr "" #. code: mesc l("[Ressurection]"); -#: npc/003-0/priest.txt:117 +#: npc/003-0/priest.txt:118 #, no-c-format msgid "[Ressurection]" msgstr "" @@ -42991,7 +45493,7 @@ msgid "[Soul Menhir]" msgstr "" #. code: mesc l("[Standing Regen]"); -#: npc/003-0/tanker.txt:147 +#: npc/003-0/tanker.txt:148 #, no-c-format msgid "[Standing Regen]" msgstr "" @@ -43015,7 +45517,7 @@ msgid "[Worker Day] Send soul to the Contributor Cave!" msgstr "" #. code: l("^.^ Nothing is wrong, don't worry!"); -#: npc/000-0-0/sailors.txt:131 +#: npc/000-0-0/sailors.txt:133 #, no-c-format msgid "^.^ \"Nothing is wrong, don't worry!\"" msgstr "" @@ -43057,7 +45559,7 @@ msgid "affection" msgstr "" #. code: mes l("Greater @@ allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))); -#: npc/005-7/trainer.txt:420 +#: npc/005-7/trainer.txt:429 #, no-c-format msgid "agility" msgstr "" @@ -43075,7 +45577,7 @@ msgid "any planned experience and gold reward." msgstr "" #. code: mesq l("You can move using @@ or, at your choice, by clicking where you want to go.", b(l("arrow keys"))); -#: npc/000-0-0/sailors.txt:45 +#: npc/000-0-0/sailors.txt:47 #, no-c-format msgid "arrow keys" msgstr "" @@ -43145,7 +45647,7 @@ msgid "desert mines one day." msgstr "" #. code: mes l("Your @@ determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))); -#: npc/005-7/trainer.txt:421 +#: npc/005-7/trainer.txt:430 #, no-c-format msgid "dexterity" msgstr "" @@ -43164,6 +45666,12 @@ msgstr "" msgid "east" msgstr "" +#. code: mes l("ee break of day"); +#: npc/003-1/mariusthebard.txt:111 +#, no-c-format +msgid "ee break of day" +msgstr "" + #. code: mesq l("Good @@. My name is @@ and I make @@.", l("evening"), .name$, l("firearms")); #: npc/017-4/pyndragon.txt:56 #, no-c-format @@ -43221,7 +45729,7 @@ msgid "humm... You don't have everything I've asked for!" msgstr "" #. code: mesq l("if the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished."); -#: npc/005-7/trainer.txt:268 +#: npc/005-7/trainer.txt:274 #, no-c-format msgid "if the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished." msgstr "" @@ -43239,7 +45747,7 @@ msgid "karim" msgstr "" #. code: mes l("On mobile, you would click on the @@ icon!", b(l("keyboard"))); -#: npc/000-0-0/sailors.txt:193 +#: npc/000-0-0/sailors.txt:195 #, no-c-format msgid "keyboard" msgstr "" @@ -43256,12 +45764,12 @@ msgstr "" msgid "left above" msgstr "" -#. code: mes l("line @@: @@", .@i, $MOTD_Messages$[.@i]); -#. code: mes l("line @@: @@", .@n, $MOTD_Messages$[.@n]); +#. code: mes l("line @@: "+$MOTD_Messages$[.@i], .@i); +#. code: mes l("line @@: "+$MOTD_Messages$[.@n], .@n); #: npc/commands/motd.txt:94 #: npc/commands/motd.txt:125 #, no-c-format -msgid "line @@: @@" +msgid "line @@: " msgstr "" #. code: mes l("longing for the day she would have a building."); @@ -43289,7 +45797,7 @@ msgid "lower right" msgstr "" #. code: mes l("Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates.", b(l("luck"))); -#: npc/005-7/trainer.txt:426 +#: npc/005-7/trainer.txt:435 #, no-c-format msgid "luck" msgstr "" @@ -43518,6 +46026,12 @@ msgstr "" msgid "stocking" msgstr "" +#. code: instance_announce(YETIFLY_INSTANCE, l("survive @@ seconds more!", (6-@YETIFLY_CYCLE)*10), 0); +#: npc/018-5-boss/command.txt:55 +#, no-c-format +msgid "survive @@ seconds more!" +msgstr "" + #. code: if (l("test") != "test") #. code: mes "Error: l(test): " + l("test"); #: npc/test/test1.txt:45 @@ -43676,6 +46190,12 @@ msgstr "" msgid "west" msgstr "" +#. code: mesc l("yawns"); +#: npc/003-1/mariusthebard.txt:102 +#, no-c-format +msgid "yawns" +msgstr "" + #. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes"))); #. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no")); #. code: setarray .@l$, l("no"), l("yes"); @@ -43715,7 +46235,7 @@ msgid "you choose scissors." msgstr "" #. code: mes l("you got lucky and got a(n) @@!", getitemlink(.@reward$)); -#: npc/003-1/ishi.txt:175 +#: npc/003-1/ishi.txt:177 #, no-c-format msgid "you got lucky and got a(n) @@!" msgstr "" @@ -43880,3 +46400,15 @@ msgstr "" msgid "↓ Unused House, Market" msgstr "" +#. code: mes l("♪Hi ho, no one on♫"); +#: npc/003-1/mariusthebard.txt:99 +#, no-c-format +msgid "♪Hi ho, no one on♫" +msgstr "" + +#. code: mes l("♪There is a server♪"); +#: npc/003-1/mariusthebard.txt:97 +#, no-c-format +msgid "♪There is a server♪" +msgstr "" + -- cgit v1.2.3-70-g09d2