#ifndef NPC_HPP #define NPC_HPP #include #include #include "../common/timer.t.hpp" #include "map.hpp" constexpr int START_NPC_NUM = 110000000; constexpr int WARP_CLASS = 45; constexpr int WARP_DEBUG_CLASS = 722; constexpr int INVISIBLE_CLASS = 32767; int npc_event_dequeue(dumb_ptr sd); int npc_event(dumb_ptr sd, const char *npcname, int); int npc_timer_event(const char *eventname); // Added by RoVeRT int npc_command(dumb_ptr sd, const char *npcname, const char *command); int npc_touch_areanpc(dumb_ptr, int, int, int); int npc_click(dumb_ptr, int); int npc_scriptcont(dumb_ptr, int); int npc_buysellsel(dumb_ptr, int, int); int npc_buylist(dumb_ptr, int, const uint16_t *); int npc_selllist(dumb_ptr, int, const uint16_t *); int npc_parse_warp(const char *w1, const char *w2, const char *w3, const char *w4); int npc_enable(const char *name, bool flag); dumb_ptr npc_name2id(const char *name); int npc_get_new_npc_id(void); /** * Spawns and installs a talk-only NPC * * \param message The message to speak. If message is NULL, the NPC will not do anything at all. */ dumb_ptr npc_spawn_text(int m, int x, int y, int class_, const char *name, const char *message); // message is strdup'd within /** * Uninstalls and frees an NPC */ void npc_free(dumb_ptr npc); void npc_addsrcfile(const char *); void npc_delsrcfile(const char *); int do_init_npc(void); int npc_event_do_oninit(void); struct argrec; int npc_event_doall_l(const char *name, int rid, int argc, struct argrec *argv); int npc_event_do_l(const char *name, int rid, int argc, struct argrec *argv); inline int npc_event_doall(const char *name) { return npc_event_doall_l(name, 0, 0, NULL); } inline int npc_event_do(const char *name) { return npc_event_do_l(name, 0, 0, NULL); } int npc_timerevent_start(dumb_ptr nd); int npc_timerevent_stop(dumb_ptr nd); interval_t npc_gettimerevent_tick(dumb_ptr nd); int npc_settimerevent_tick(dumb_ptr nd, interval_t newtimer); int npc_delete(dumb_ptr nd); #endif // NPC_HPP