#ifndef NPC_HPP #define NPC_HPP #include #include #include "../common/timer.t.hpp" #include "map.hpp" constexpr int START_NPC_NUM = 110000000; constexpr int WARP_CLASS = 45; constexpr int WARP_DEBUG_CLASS = 722; constexpr int INVISIBLE_CLASS = 32767; int npc_event_dequeue(dumb_ptr sd); int npc_event(dumb_ptr sd, NpcEvent npcname, int); void npc_timer_event(NpcEvent eventname); // Added by RoVeRT int npc_command(dumb_ptr sd, NpcName npcname, XString command); int npc_touch_areanpc(dumb_ptr, map_local *, int, int); int npc_click(dumb_ptr, int); int npc_scriptcont(dumb_ptr, int); int npc_buysellsel(dumb_ptr, int, int); int npc_buylist(dumb_ptr, int, const uint16_t *); int npc_selllist(dumb_ptr, int, const uint16_t *); int npc_parse_warp(XString w1, XString, NpcName w3, XString w4); int npc_enable(NpcName name, bool flag); dumb_ptr npc_name2id(NpcName name); int npc_get_new_npc_id(void); /** * Spawns and installs a talk-only NPC * * \param message The message to speak. If message is NULL, the NPC will not do anything at all. */ dumb_ptr npc_spawn_text(map_local *m, int x, int y, int class_, NpcName name, FString message); /** * Uninstalls and frees an NPC */ void npc_free(dumb_ptr npc); void npc_addsrcfile(FString); void npc_delsrcfile(FString); int do_init_npc(void); int npc_event_do_oninit(void); int npc_event_doall_l(ScriptLabel name, int rid, int argc, struct argrec_t *argv); int npc_event_do_l(NpcEvent name, int rid, int argc, struct argrec_t *argv); inline int npc_event_doall(ScriptLabel name) { return npc_event_doall_l(name, 0, 0, NULL); } inline int npc_event_do(NpcEvent name) { return npc_event_do_l(name, 0, 0, NULL); } void npc_timerevent_start(dumb_ptr nd); void npc_timerevent_stop(dumb_ptr nd); interval_t npc_gettimerevent_tick(dumb_ptr nd); void npc_settimerevent_tick(dumb_ptr nd, interval_t newtimer); int npc_delete(dumb_ptr nd); #endif // NPC_HPP