#ifndef NPC_HPP #define NPC_HPP #include #include constexpr int START_NPC_NUM = 110000000; constexpr int WARP_CLASS = 45; constexpr int WARP_DEBUG_CLASS = 722; constexpr int INVISIBLE_CLASS = 32767; int npc_event_dequeue(struct map_session_data *sd); int npc_event(struct map_session_data *sd, const char *npcname, int); int npc_timer_event(const char *eventname); // Added by RoVeRT int npc_command(struct map_session_data *sd, const char *npcname, const char *command); int npc_touch_areanpc(struct map_session_data *, int, int, int); int npc_click(struct map_session_data *, int); int npc_scriptcont(struct map_session_data *, int); int npc_buysellsel(struct map_session_data *, int, int); int npc_buylist(struct map_session_data *, int, const uint16_t *); int npc_selllist(struct map_session_data *, int, const uint16_t *); int npc_parse_warp(const char *w1, const char *w2, const char *w3, const char *w4); int npc_enable(const char *name, bool flag); struct npc_data *npc_name2id(const char *name); int npc_get_new_npc_id(void); /** * Spawns and installs a talk-only NPC * * \param message The message to speak. If message is NULL, the NPC will not do anything at all. */ struct npc_data *npc_spawn_text(int m, int x, int y, int class_, const char *name, const char *message); // message is strdup'd within /** * Uninstalls and frees an NPC */ void npc_free(struct npc_data *npc); void npc_addsrcfile(const char *); void npc_delsrcfile(const char *); int do_init_npc(void); int npc_event_do_oninit(void); int npc_do_ontimer(int, struct map_session_data *, int); struct argrec; int npc_event_doall_l(const char *name, int rid, int argc, struct argrec *argv); int npc_event_do_l(const char *name, int rid, int argc, struct argrec *argv); inline int npc_event_doall(const char *name) { return npc_event_doall_l(name, 0, 0, NULL); } inline int npc_event_do(const char *name) { return npc_event_do_l(name, 0, 0, NULL); } int npc_timerevent_start(struct npc_data *nd); int npc_timerevent_stop(struct npc_data *nd); int npc_gettimerevent_tick(struct npc_data *nd); int npc_settimerevent_tick(struct npc_data *nd, int newtimer); int npc_delete(struct npc_data *nd); #endif // NPC_HPP