#include "globals.hpp" // globals.cpp - Evil global variables for tmwa-login. // // Copyright © 2014 Ben Longbons <b.r.longbons@gmail.com> // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "../generic/array.hpp" #include "../generic/db.hpp" #include "login.hpp" #include "login_conf.hpp" #include "login_lan_conf.hpp" #include "../poison.hpp" namespace tmwa { namespace login { LoginConf login_conf; LoginLanConf login_lan_conf; AccountId account_id_count = START_ACCOUNT_NUM; tick_t creation_time_GM_account_file; Array<mmo_char_server, MAX_SERVERS> server; Array<Session *, MAX_SERVERS> server_session; // Char-server anti-freeze system. Counter. 5 ok, 4...0 freezed Array<int, MAX_SERVERS> server_freezeflag; Session *login_session; // minimum level of player/GM (0: player, 1-99: gm) to connect on the server std::vector<AuthData> auth_data; // TODO make this just be Map<AccountId, GmLevel> Map<AccountId, GM_Account> gm_account_db; // For forked DB writes pid_t pid = 0; } // namespace login } // namespace tmwa