From e673349395f41aeb0ba18711d23f1cc7636ab52c Mon Sep 17 00:00:00 2001
From: Jared Adams <jaxad0127@gmail.com>
Date: Sat, 28 Feb 2009 08:47:36 -0700
Subject: Simplify the negative shop price system

Now it just takes the DB price and multiplies it by the absolute value
of the sell price (if it's negative).
---
 src/map/npc.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

(limited to 'src')

diff --git a/src/map/npc.c b/src/map/npc.c
index 2cdcf00..cc0880a 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1245,9 +1245,8 @@ static int npc_parse_shop(char *w1,char *w2,char *w3,char *w4)
 			if (value < 0) {
 				int temp = abs(value);
 				if (id == NULL) id = itemdb_search(nameid);
-				value = id->value_buy;
-				if (temp % 2) value = value / ((temp + 1) / 2);
-				else value = value * (temp / 2);
+				value = id->value_buy; * temp
+
 			}
 			nd->u.shop_item[pos].value = value;
 			pos++;
-- 
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