From 4284644f2795215f8401653ced42ac61e508fae1 Mon Sep 17 00:00:00 2001 From: Dennis Friis Date: Sat, 20 Jun 2009 18:04:28 +0200 Subject: Don't allow magic casts when player is dead. --- src/map/magic.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/map/magic.c b/src/map/magic.c index 8800bb3..fcf3ad6 100644 --- a/src/map/magic.c +++ b/src/map/magic.c @@ -56,6 +56,9 @@ int magic_message(character_t *caster, char *spell_, size_t spell_len) { + if (pc_isdead(caster)) + return 0; + int power = caster->matk1; char *invocation_base = spell_ + 8; char *source_invocation = strchr(invocation_base, ':'); -- cgit v1.2.3-60-g2f50