From ad049a15b43b7ddba3fe7d0a898652fc8022629d Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Tue, 22 Apr 2014 11:46:23 -0700 Subject: Use strict ID types Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled. --- src/map/skill.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/skill.hpp') diff --git a/src/map/skill.hpp b/src/map/skill.hpp index 91fa070..87cc576 100644 --- a/src/map/skill.hpp +++ b/src/map/skill.hpp @@ -21,7 +21,7 @@ // You should have received a copy of the GNU General Public License // along with this program. If not, see . -# include "../sanity.hpp" +# include "fwd.hpp" # include "skill.t.hpp" # include "skill-pools.hpp" @@ -110,7 +110,7 @@ int skill_castcancel(dumb_ptr bl, int type); // ステータス異常 int skill_status_effect(dumb_ptr bl, StatusChange type, int val1, - interval_t tick, int spell_invocation); + interval_t tick, BlockId spell_invocation); int skill_status_change_start(dumb_ptr bl, StatusChange type, int val1, interval_t tick); -- cgit v1.2.3-70-g09d2