From a2306446c86b3333e69b082e41ae76ba71a42d9d Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Thu, 24 Mar 2011 13:57:13 -0700 Subject: Optimize common objects, and adjust other objects accordingly. Major changes still need to be made to each of the servers. --- src/map/skill.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 08f2e18..d0a698c 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -2,6 +2,8 @@ #ifndef _SKILL_H_ #define _SKILL_H_ +#include "../common/timer.h" + #include "map.h" #include "magic.h" @@ -149,7 +151,7 @@ int skill_status_effect (struct block_list *bl, int type, int val1, int val2, int skill_status_change_start (struct block_list *bl, int type, int val1, int val2, int val3, int val4, int tick, int flag); -int skill_status_change_timer (int tid, unsigned int tick, int id, int data); +void skill_status_change_timer (timer_id, tick_t, custom_id_t, custom_data_t); int skill_status_change_active (struct block_list *bl, int type); // [fate] int skill_encchant_eremental_end (struct block_list *bl, int type); int skill_status_change_end (struct block_list *bl, int type, int tid); -- cgit v1.2.3-70-g09d2